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Noriyuki Iwadare - The Fragrance Of Dark Coffee

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Topic Starter
Kirin
This beatmap was submitted using in-game submission on domenica 8 dicembre 2013 at 19:33:29

Artist: Noriyuki Iwadare
Title: The Fragrance Of Dark Coffee
Source: Phoenix Wright Ace Attorney
Tags: godot trials and tribulations
BPM: 71,65
Filesize: 3613kb
Play Time: 02:14
Difficulties Available:
  1. Coffee (1,39 stars, 118 notes)
  2. Dark Coffee (1,92 stars, 135 notes)
  3. Godot (3,2 stars, 211 notes)
Download: Noriyuki Iwadare - The Fragrance Of Dark Coffee
Information: Scores/Beatmap Listing
---------------
"The only time a lawyer can cry is when it's all over..."
"Another cup of this black magic"

Godot is one of the best character on Phoenix Wright Ace Attorney.
Coffee=Easy. Done by me
Dark Coffee=Normal. Done by me
Godot=Hard. Done by me
(3rd beatmap)
Thanks to all the modders
AnataNoBaka
lupcha
DX5536
Roxas
Pagno
AnataNoBaka
Ok posto la irc mod , almeno ti si alza un pò la priorità

SPOILER
http://d.pr/f/PQI6
lupcha
Hey, here's the M4M (?!) or something like that! ( ´ ▽ ` )ノ

General

  1. Well, this is a low BPM song, but I think your Hard could be a bit ... harder, lul (and I guess you don't plan to do an Insane Diff for this kind of song). You could change the slider velocity to ... idk, 2,0 - 2,2 or even more so that players are a bit more challenged. Actually, you could make the SV in every Diff a bit higher, because ... well, 72 BPM is really not that fast and the notes wouldn't look so cluttered, too.
  2. I think 100% volume all the time is quite boring. The music never changes dramatically or anything like that, but you could still add some more variety. And where are the hitsounds. ;-; I think Finishes with the Normal sampleset would be nice at some big white ticks. And you could try to add a whistle at every second note.
  3. Add a preview point in your Normal&Hard Diff!
  4. I'll give you more general suggestions and won't get really in depth with my mod, sorry. v-v

Coffee

  1. I have no idea what DS you're using. 00:01:769 (1,2) - the DS is 1,5x here, 00:04:002 (2,3) - but this is much smaller again (something between 0,9x - 1,0x?), 00:05:118 (3,4) - this is higher again and 00:06:793 (5,1) - 1,9x DS?
    Well, you should definetely use a consistent spacing in your easiest Diff. I think 1,5x DS would be appropriate for a slow song like this (or maybe something a bit smaller).
  2. 00:05:676 (4) - sliders with more than one repeats are too hard for new players so I would avoid stuff like that. ;w;
  3. 00:07:351 (1) - ^
  4. 00:09:584 (2) - ^ way too many repeats. You could change it like in the picture. ~
  5. 00:14:609 (1) - This circle is way too soon after the spinner. You should have at least four ticks between a new note and the spinner (at least in the easiest diffs).
  6. 00:19:075 (2) - Please no. ;w; Change this to something else.
  7. 00:22:704 (4) - ^
  8. 00:28:007 (1) - Again too soon after the spinner.
  9. 00:30:799 (3) - Not more than one repeat. T-T
  10. 00:34:986 (1,2) - I would try to avoid stacks in the Easy Diff.
  11. 00:36:102 (3) - You know what I want to say.
  12. 01:01:503 (4) - Circles that are immediately after a slider are a bit tricky too. I would make another slider instead or map this part differently to avoid such things.
  13. 01:21:601 (1) - and again, this circle is way too soon.
  14. 01:26:067 (2) - dem repeats.
  15. 01:41:978 (2,3) - stack. :|
(...) ... I think you get my point. orz
Well, I think you have quite a lot work to do. :| The spacing is the most important thing, but all these sliders with more than one repeat are really REALLY not suitable for the easiest Diff and should be all changed. The actual rhythm is nice, but it's just way too hard for new players. ;-;

Dark Coffee

  1. Your spacing should be here consistent, too! ~
  2. 00:01:769 (1,2) - I think curvy sliders would flow better here!
  3. 00:06:793 (3) - Same thing for the Normal Diff: You should really avoid sliders with more than one repeat in this Diff. Well, SOMETIMES when it's really fitting and isn't that hard to play you can add another repeat, but two repeats should be the maximum.
  4. 00:09:584 (4) - ... the repeats. s;
  5. 00:19:075 (4,5,6,7,1,2,3,4) - WOW, that's a lot circle klicking for the Normal Diff. I think eight circles in this speed are a bit too much. Change some into sliders and make this please easier. ;w;
  6. 00:22:704 (6,7,1,2,3,4) - ^
  7. 00:28:007 (1) - too soon after the spinner. ~
  8. 00:30:799 (4,5,6,7,8) - apart from all these circles, you should really add a NC somewhere.
  9. 00:45:314 (3) - i dunno, this looks a bit ... hmm, it's more interesting than a normal straight slider, but still a bit weird to look at?
  10. 01:16:577 (2,3,4,5,1,2,3,4) - TOO many circles. ;w;
  11. 01:23:555 (4,5,1,2,3,4,1,2,3,4,5,6,1,2) - This hurts my soul. This part is REALLY hard for a Normal Diff - it has stacks and a lot of circles. Please unstack some of the notes and change them into sliders. (´;д;`)
  12. 01:29:696 (1,2,3,4,5,6) - ;w; ... and another suggestion, if you really want to add so many circles I would put at least more NC's to make it easier. But really, I would avoid six circles in a row.

Godot

  1. AR -1? This is a slow song so I don't think you really need AR8 for this. Instead, you could increase OD to 6?
  2. And idk, the spacing is like in a Insane Diff. I think jumps are quite nice here to make the map a bit more interesting, but I wouldn't change the DS all the time.
  3. 00:05:676 (1,2,3,4,5) - I don't think this looks that nice. I would position them like this to create a nice curvy flow.
  4. 00:07:351 (1,2,3,4,5) - ^
  5. 00:30:799 (1,2,3,4,5) - the DS change doesn't really make sense to me. @_@
  6. 00:41:964 (1) - You could map this slider, this is a Hard Diff after all!
  7. 00:45:314 (3) - ^
  8. 00:48:663 (2) - ^
  9. 00:55:362 (1) - Hm, I think such really looong straight sliders are a bit boring, consider changing its shape.
  10. 00:58:712 (5) - ^
  11. 01:38:907 (1) - ^
  12. 01:48:956 (1) - This is a Hard Diff so I think you could actually map these long sliders and make the Diff a bit more challenging! For example something like this?
  13. 01:52:306 (3) - ^ ... you can hear so much during the slider so it's kinda sad that you can't really play it, you know? (*´・v・)
  14. 01:55:655 (5) - ^
  15. 02:02:355 (2) - ^ (and all the other long sliders)

Yeah, I think you have to remap a lot of parts. ;w; The Hard Diff has some nice ideas, it could be quite fun with a better placement and maybe faster sliders. But the Easy & Normal Diff are just too hard/confusing for newbie players. v-v
Well, I hope I could help you and good luck with your map!
Topic Starter
Kirin

lupcha wrote:

Hey, here's the M4M (?!) or something like that! ( ´ ▽ ` )ノ Hi c: thanks for modding because i need mods for my new map. Thank you very much ^^

General

  1. Well, this is a low BPM song, but I think your Hard could be a bit ... harder, lul (and I guess you don't plan to do an Insane Diff for this kind of song). You could change the slider velocity to ... idk, 2,0 - 2,2 or even more so that players are a bit more challenged. Actually, you could make the SV in every Diff a bit higher, because ... well, 72 BPM is really not that fast and the notes wouldn't look so cluttered, too. I'm considering this.
  2. I think 100% volume all the time is quite boring. The music never changes dramatically or anything like that, but you could still add some more variety. And where are the hitsounds. ;-; I think Finishes with the Normal sampleset would be nice at some big white ticks. And you could try to add a whistle at every second note. I'm not good with hitsounds but i will do my best with them
  3. Add a preview point in your Normal&Hard Diff! Yep. I forgot to put a preview point in Normal&Hard lel
  4. I'll give you more general suggestions and won't get really in depth with my mod, sorry. v-v
Okay

Coffee

  1. I have no idea what DS you're using. 00:01:769 (1,2) - the DS is 1,5x here, 00:04:002 (2,3) - but this is much smaller again (something between 0,9x - 1,0x?), 00:05:118 (3,4) - this is higher again and 00:06:793 (5,1) - 1,9x DS?
    Well, you should definetely use a consistent spacing in your easiest Diff. I think 1,5x DS would be appropriate for a slow song like this (or maybe something a bit smaller). Uhh... I don't like to use distance snap even if can help me because i don't like to use it xD
  2. 00:05:676 (4) - sliders with more than one repeats are too hard for new players so I would avoid stuff like that. ;w; Okay so i'm trying to change it with something else.
  3. 00:07:351 (1) - ^ ^
  4. 00:09:584 (2) - ^ way too many repeats. You could change it like in the picture. ~ Fix'd
  5. 00:14:609 (1) - This circle is way too soon after the spinner. You should have at least four ticks between a new note and the spinner (at least in the easiest diffs). Fix'd
  6. 00:19:075 (2) - Please no. ;w; Change this to something else. Ookay.
  7. 00:22:704 (4) - ^ ^
  8. 00:28:007 (1) - Again too soon after the spinner. Fix'd
  9. 00:30:799 (3) - Not more than one repeat. T-T Changed with something like this http://osu.ppy.sh/ss/1002417
  10. 00:34:986 (1,2) - I would try to avoid stacks in the Easy Diff. Okay.
  11. 00:36:102 (3) - You know what I want to say. Yup lol
  12. 01:01:503 (4) - Circles that are immediately after a slider are a bit tricky too. I would make another slider instead or map this part differently to avoid such things. Okay
  13. 01:21:601 (1) - and again, this circle is way too soon. Fix'd
  14. 01:26:067 (2) - dem repeats. lol fix'd
  15. 01:41:978 (2,3) - stack. :| Fix'd
(...) ... I think you get my point. orz
Well, I think you have quite a lot work to do. :| The spacing is the most important thing, but all these sliders with more than one repeat are really REALLY not suitable for the easiest Diff and should be all changed. The actual rhythm is nice, but it's just way too hard for new players. ;-;

Dark Coffee

  1. Your spacing should be here consistent, too! ~ Yes
  2. 00:01:769 (1,2) - I think curvy sliders would flow better here! You are right o.o fix'd
  3. 00:06:793 (3) - Same thing for the Normal Diff: You should really avoid sliders with more than one repeat in this Diff. Well, SOMETIMES when it's really fitting and isn't that hard to play you can add another repeat, but two repeats should be the maximum. I wouldn't change that slider.
  4. 00:09:584 (4) - ... the repeats. s; Fix'd
  5. 00:19:075 (4,5,6,7,1,2,3,4) - WOW, that's a lot circle klicking for the Normal Diff. I think eight circles in this speed are a bit too much. Change some into sliders and make this please easier. ;w; Fix'd
  6. 00:22:704 (6,7,1,2,3,4) - ^ ^
  7. 00:28:007 (1) - too soon after the spinner. ~ Fiix'd
  8. 00:30:799 (4,5,6,7,8) - apart from all these circles, you should really add a NC somewhere. Fix'd
  9. 00:45:314 (3) - i dunno, this looks a bit ... hmm, it's more interesting than a normal straight slider, but still a bit weird to look at? Maybe i will change that slider ^^
  10. 01:16:577 (2,3,4,5,1,2,3,4) - TOO many circles. ;w; Fix'd
  11. 01:23:555 (4,5,1,2,3,4,1,2,3,4,5,6,1,2) - This hurts my soul. This part is REALLY hard for a Normal Diff - it has stacks and a lot of circles. Please unstack some of the notes and change them into sliders. (´;д;`) Fix'd
  12. 01:29:696 (1,2,3,4,5,6) - ;w; ... and another suggestion, if you really want to add so many circles I would put at least more NC's to make it easier. But really, I would avoid six circles in a row. Fix'd with some sliders

Godot

  1. AR -1? This is a slow song so I don't think you really need AR8 for this. Instead, you could increase OD to 6? Yup.
  2. And idk, the spacing is like in a Insane Diff. I think jumps are quite nice here to make the map a bit more interesting, but I wouldn't change the DS all the time. Check my reply on "Coffee" mod lol
  3. 00:05:676 (1,2,3,4,5) - I don't think this looks that nice. I would position them like this to create a nice curvy flow. I agree with this. Fix'd
  4. 00:07:351 (1,2,3,4,5) - ^ ^
  5. 00:30:799 (1,2,3,4,5) - the DS change doesn't really make sense to me. @_@ You know what i will say now
  6. 00:41:964 (1) - You could map this slider, this is a Hard Diff after all! Fix'd
  7. 00:45:314 (3) - ^ No. This time no
  8. 00:48:663 (2) - ^ ^
  9. 00:55:362 (1) - Hm, I think such really looong straight sliders are a bit boring, consider changing its shape. Fix'd
  10. 00:58:712 (5) - ^ ^
  11. 01:38:907 (1) - ^ ^
  12. 01:48:956 (1) - This is a Hard Diff so I think you could actually map these long sliders and make the Diff a bit more challenging! For example something like this? Fix'd
  13. 01:52:306 (3) - ^ ... you can hear so much during the slider so it's kinda sad that you can't really play it, you know? (*´・v・) Yep.
  14. 01:55:655 (5) - ^ No. I think it's ok
  15. 02:02:355 (2) - ^ (and all the other long sliders) I think it's better to do a slowdown so i will not change that slider

Yeah, I think you have to remap a lot of parts. ;w; The Hard Diff has some nice ideas, it could be quite fun with a better placement and maybe faster sliders. But the Easy & Normal Diff are just too hard/confusing for newbie players. v-v
Well, I hope I could help you and good luck with your map! Thanks ^^
Thanks for your mod ^^ i found your mod very helpful c:
lupcha
Well, I want to say some more things to the spacing issue. ~

MasterKirin wrote:

lupcha wrote:

Coffee

  1. I have no idea what DS you're using. 00:01:769 (1,2) - the DS is 1,5x here, 00:04:002 (2,3) - but this is much smaller again (something between 0,9x - 1,0x?), 00:05:118 (3,4) - this is higher again and 00:06:793 (5,1) - 1,9x DS?
    Well, you should definetely use a consistent spacing in your easiest Diff. I think 1,5x DS would be appropriate for a slow song like this (or maybe something a bit smaller). Uhh... I don't like to use distance snap even if can help me because i don't like to use it xD Hm, but this isn't really an issue of liking something or not. s; Yes, it would be also easier for you, but the most important thing is - it would be easier for the PLAYER. Consistent spacing is fundemental for the Easy Diff, you can't really avoid it if you really want to rank your map. I mean you can look at some ranked Easy diffs ... I don't think you'll find a map where the spacing changes all the time.

Godot

  1. And idk, the spacing is like in a Insane Diff. I think jumps are quite nice here to make the map a bit more interesting, but I wouldn't change the DS all the time. Check my reply on "Coffee" mod lol Okay, a Hard Diff can have some jumps and stuff, but it shouldn't be totally random. You could have a specific DS for big jumps, another DS for a bit smaller jumps and the rest should be more or less consistent (with small differences).
  2. 00:30:799 (1,2,3,4,5) - the DS change doesn't really make sense to me. @_@ You know what i will say nowI know, but the spacing should be understandable for the player, too.
Sorry if it seems like I'm nagging or something lul, but I think it's better to change the spacing earlier than later because I'm pretty sure other modders will point this out, too. s; Still, I'm glad I could help you and wish you the best of luck!
DX5536
Hi~ M4M
irc mod
12:41 MasterKirin: Yo. I'm free
12:41 DX5536: yah
12:41 MasterKirin: We can do the M4M if you want
12:42 DX5536: you can read my mind xD
12:42 DX5536: i will start with your
12:42 MasterKirin: LOL
12:42 *DX5536 is listening to [http://osu.ppy.sh/b/304551 Noriyuki Iwadare - The Fragrance Of Dark Coffee]
12:42 MasterKirin: k
12:42 DX5536: this one right?
12:42 MasterKirin: Ah i updated the map
12:42 MasterKirin: Yep
12:42 DX5536: i already updated it :D
12:43 MasterKirin: Good :>
12:43 DX5536: you can open your map and we will start
12:44 MasterKirin: Done
12:44 DX5536: is [coffee] easy diff?
12:45 MasterKirin: Yes
12:45 DX5536: good
12:45 DX5536: 00:04:281
12:45 DX5536: 00:04:281 -
12:45 DX5536: i think you should add a note here
12:45 DX5536: since it's easy and you use 1/3 so it's kinda hard for beginner
12:46 DX5536: the note you will add it to help player jump from red to white tick
12:46 DX5536: *is
12:46 MasterKirin: Ok
12:47 MasterKirin: Next?
12:47 DX5536: sec
12:48 MasterKirin: Ok c:
12:48 DX5536: is that me or you don't use hitsounds? ' 3'
12:48 MasterKirin: I'm working on hitsounds
12:49 MasterKirin: Because i'm not good to select the right hitsound to put in a circle/slider/spinner
12:49 DX5536: i see
12:49 DX5536: but you need to add hitsounds, then your map can be ranked and stuff
12:50 MasterKirin: Ok
12:50 DX5536: 00:09:305 -
12:51 DX5536: add a note here too
12:51 DX5536: or make (3) longer
12:51 MasterKirin: Ok
12:52 DX5536: 00:15:725 (2,3,4) -
12:52 DX5536: i'm not sure about this but maybe longer these to make the jump between ticks easier
12:54 DX5536: 00:21:587 (4) -
12:55 DX5536: mabe repeat this one once, so that the space between 3 [4] 5 the same
12:55 MasterKirin: About that three sliders.. They are ok so i don't make they longer
12:55 DX5536: about the 2,3,4 you can just repeat them
12:55 DX5536: ok
12:56 MasterKirin: I don't know if i need to do it
12:57 DX5536: your choice, but for me i would repeat 4 one time so that beginner can timming better
12:58 MasterKirin: Ok done
13:00 DX5536: 01:02:899 -
13:00 DX5536: and
13:00 DX5536: 01:04:574 -
13:01 MasterKirin: What to do?
13:01 DX5536: MAYBE add a note, since the space between 4 1 spinner 1
13:01 DX5536: is too big, so it's kinda scary cause you wait and then BOOM! miss
13:01 DX5536: the end xD
13:02 MasterKirin: LOL
13:02 MasterKirin: Ok that 2 circles flows with the rhythm so i added them
13:02 DX5536: :D
13:03 DX5536: 01:11:273 -
13:03 DX5536: here 2?
13:03 DX5536: since this part is the repeast part from the beginning
13:03 DX5536: *repeat
13:04 DX5536: (2=too[to lazy to write too])
13:05 MasterKirin: Sorry for my crash :C
13:05 DX5536: no problem
13:05 DX5536: should i write again, the last mod?
13:06 MasterKirin: The last thing you write is "since this part is the repeast parto from the beginning"
13:06 MasterKirin: part*
13:07 DX5536: 01:11:273 - add a note
13:08 MasterKirin: Yep done
13:08 DX5536: 01:16:297 - ^ (same)
13:09 MasterKirin: Done
13:11 DX5536: 01:29:696 (6) - i think you shouldn't repeat this slider too many times, trust me when you play the god damn FL, you will sweat youself cause you don't know what shit come next and BOOM! (again miss)
13:14 DX5536: la la la are u there?
13:14 MasterKirin: I don't know how to substitute that slider
13:14 DX5536: you know how to repeat a slider right?
13:15 MasterKirin: Yes
13:15 DX5536: just do the same but pull it to the left side
13:15 DX5536: instead of right
13:16 MasterKirin: Done
13:17 DX5536: so many time does this slider repeat now?
13:17 DX5536: i suggest you do something like this
13:17 DX5536: http://puu.sh/4O6ch.jpg
13:19 MasterKirin: Done
13:20 DX5536: 01:58:447 (5) -
13:20 MasterKirin: Same thing right?
13:21 DX5536: almost
13:21 DX5536: http://puu.sh/4O6j3
13:21 DX5536: something lilke this
13:21 DX5536: ofc you can edit how you like, just a suggestion
13:22 MasterKirin: Done
13:23 DX5536: 02:09:891 -
13:23 DX5536: and
13:23 DX5536: 02:11:566 -
13:23 DX5536: add a note maybe?
13:23 MasterKirin: Circle right?
13:23 DX5536: yea
13:23 DX5536: you can really read my mind xDD
13:24 MasterKirin: I'm a magician lol
13:24 *DX5536 *clap clap*
13:25 MasterKirin: lol
13:25 DX5536: to the next diff
13:26 MasterKirin: Ah one thing
13:26 DX5536: yes?
13:26 MasterKirin: If you are asking about spacing in the other diffs read the map description c:
13:26 DX5536: ok
13:27 MasterKirin: I've done a shitty spacing in this diff and in the Godot diff lol
13:27 DX5536: btw, why don't you add a diff call [cappuccino]
13:27 DX5536: there is coffee, then black coffee
13:29 MasterKirin: See that guy with that mask?
13:29 DX5536: yup
13:29 MasterKirin: He only drinks coffee
13:29 DX5536: well at least he can try cappuccino
13:30 DX5536: or espresso
13:30 DX5536: xDD
13:30 MasterKirin: He tried cappuccino
13:30 MasterKirin: but he hates milk in the coffee
13:30 DX5536: there is no milk in espresso, right?
13:31 MasterKirin: Hmm i don't know lol
13:31 DX5536: change coffee to espresso, it's sounds coooooler
13:31 DX5536: xD
13:32 MasterKirin: Hmmm
13:33 MasterKirin: I think coffee is good c:
13:33 DX5536: coffee sounds kinda lame, since you already have dark coffee =]]
13:34 MasterKirin: I will se this changing of name later c:
13:35 DX5536: just a suggestion
13:36 MasterKirin: yep yep i know this
13:36 DX5536: back to our m4m
13:37 MasterKirin: Ok
13:37 *DX5536 is editing [http://osu.ppy.sh/b/304552 Noriyuki Iwadare - The Fragrance Of Dark Coffee [Dark Coffee]]
13:38 DX5536: this diff seems much better than coffee
13:39 DX5536: but you can just replace those supe long slider with some notes/short sliders
13:39 *MasterKirin is editing [http://osu.ppy.sh/b/304552 Noriyuki Iwadare - The Fragrance Of Dark Coffee [Dark Coffee]]
13:39 MasterKirin: Ook
13:42 DX5536: 00:51:454 (3) - short this slider and ad note at
13:42 DX5536: http://puu.sh/4O6UU.jpg
13:43 DX5536: my bad, i was accidently use beat snap divisor 1/1
13:45 MasterKirin: Done
13:46 DX5536: 00:54:246 -
13:46 DX5536: 00:54:525 -
13:46 DX5536: add a note here too
13:50 DX5536: argg, i was disconnected ;_;
13:51 MasterKirin: Done
13:51 DX5536: 01:48:956 (1) -
13:51 DX5536: i'm very sorry but this slider is very bad
13:55 DX5536: la la la
13:55 DX5536: you there?
13:55 MasterKirin: yep
13:55 MasterKirin: Done
13:55 DX5536: 02:01:517 - note
13:56 DX5536: 02:09:891 - ^
13:56 DX5536: 02:11:566 - ^
13:58 *DX5536 is rolling around
13:58 MasterKirin: Oh sorry
13:58 MasterKirin: Done c:
14:01 MasterKirin: Next diff
14:01 DX5536: i think you have to many circle in [godot]
14:02 DX5536: so the chance of accuracy is very big
14:02 MasterKirin: I wanted to do Godot diff harder
14:02 DX5536: then make stream
14:02 DX5536: higher SV
14:03 MasterKirin: I'm considering to make the SV higher
14:03 DX5536: your SV i just 1,60. it's too low for hard
14:03 MasterKirin: Oh
14:04 DX5536: most hard diff SV is like 2,00 and up
14:04 MasterKirin: Really?
14:05 DX5536: if your SV is up, the distance between note will also bigger and so, the whole diff is harder
14:05 MasterKirin: Ok i will change the SV but in a second moment
14:06 DX5536: btw, when you change SV the slider will change and there you must remake most of the slider
14:06 MasterKirin: That's why i will do it in a second moment
14:07 DX5536: ok
14:07 DX5536: after you change the SV and stuff
14:07 DX5536: i will mod it again
14:07 MasterKirin: Ok
14:08 DX5536: i will post this chat your map thread, but after i mod [godot] you don't need to kds me again
Godot mod will come soon :)
Roxas
asdosnbad

SPOILER
14:19 Roxas: La sto scaricando ora, so
14:19 MasterKirin: k
14:19 Roxas: Easy
14:20 Roxas: 00:05:676 (5,1) -
14:20 MasterKirin: k aspetta
14:20 Roxas: Molti repeat come questi sono sconsigliati nelle difficoltà semplici, sono abbastanza difficili
14:21 MasterKirin: Ok vedo di fare qualcosa
14:21 Roxas: Per il BG, è 1365x768
14:21 Roxas: Dovrebbe essere 1366
14:22 MasterKirin: Ah
14:22 Roxas: Poi, togli queste tag
14:23 Roxas: "phoenix wright ace attorney dark coffee"
14:23 Roxas: Alcune di queste parole sono nella source e altre nel titolo
14:23 Roxas: Devi togliere queste tag da tutte le diff
14:24 MasterKirin: Ok fatto
14:24 Roxas: 00:41:964 (1,4) - Abbastanza confusionale imo
14:25 Roxas: 00:57:875 (3) - Magari fare copiaincolla dal 00:55:362 (2) - ? Verrebbe un pattern carino
14:25 MasterKirin: Potrei modificare la rotta del secondo slider
14:25 Roxas: Yep
14:25 MasterKirin: Come copiaincolla
14:26 Roxas: Ctrl+c sul 00:55:362 (2) - e ctrl+v nella posizione del (3)...
14:26 MasterKirin: Ok
14:26 MasterKirin: Questa cosa non la sapevo :c
14:26 Roxas: 00:15:167 (1) - Aggiungi combo
14:26 Roxas: L'hai letta la guida sul mapping?
14:26 Roxas: 00:28:565 (2) -
14:26 MasterKirin: Si
14:26 Roxas: Aggiungi combo
14:26 MasterKirin: Aspetta aspetta
14:27 Roxas: 00:15:167 (2) - 00:28:565 (2) - 01:22:159 (2) - 01:35:279 (2) - In questi 4 beat aggiungi NC
14:28 MasterKirin: Ok fatto
14:28 Roxas: Per il resto è ok, a me pare solo un po' povera di pattern.. Dovrebbe essere fatta meglio (senza offesa) xD
14:28 Roxas: Non hai mappato molto, vero?
14:30 MasterKirin: Questa è la mia terza map
14:30 Roxas: Capito
14:30 Roxas: Prossima diff
14:31 MasterKirin: Sono ancora un mapper in erba
14:31 Roxas: 00:15:167 (2) - 00:28:286 (2) - 01:22:159 (2) - 01:35:279 (2) - Aggiungi NC
14:31 MasterKirin: Ok
14:33 Roxas: Ah, niente kiai time?
14:34 MasterKirin: Non so dove posizionare il kiai
14:34 Roxas: Ah
14:36 Roxas: Per il resto ok, solo che i pattern beh, non so se te la rankeranno
14:37 MasterKirin: Non sono un tipo che si arrende facilmente.
14:37 Roxas: Aww good
14:37 MasterKirin: Se hanno rankato end time rankeranno la mia
14:37 Roxas: ^ THIS
14:38 MasterKirin: lolle
14:43 Roxas: xd
14:43 Roxas: Anche l'ultima diff è ok, finished mod
14:43 Roxas: Saveloggo e posto sul forum
14:45 MasterKirin: Perfetto
14:45 MasterKirin: Grazie mille
14:45 Roxas: Prego
Pagno
buondì

Blu: È da modificare
Nero: Solo un consiglio, puoi ignorarlo

~ Mod ~
[Godot]
AR7? Dopotutto è 70BPM

00:08:468 (5) - Fai diventare questa nota in uno slider che dura fino al tick bianco successivo

00:20:750 (7) - Metti la coda dello slider sotto all'hitcircle (5), se non sei sicuro su come si faccia scrivimi in chat



00:22:704 (3) - New Combo

00:22:704 (3,4,5,6,7,8) - A mio parere si può fare un pattern più carino: rimuovi tutte quelle note, metti come Snap Divisor 1/3 e premi CTRL+SHIFT+D, in basso a sinistra come "points" metti 6 e pasticcia un po' in giro con le altre settings per abbellire

00:37:777 (5) - New Combo

00:41:964 (1,3,5,2) - Aggiungi i clap

00:56:758 (3,4,5) - Metti come beat snap 1/12, rimuovi l'hitcircle (3) e aggiungi un hitcircle tra il (4) e il (5)


o all'evenienza, mettici un semplice reverse slider


00:57:875 (6) - New Combo

01:31:650 (8) - Forse conviene spostarlo più in basso

01:51:189 (1) - Fallo diventare uno slider lungo fino al tick bianco

02:00:401 (7,8) - Spostali più in basso

[Dark Coffee]
00:09:584 (4,5) - Spostali più a sinistra, vicino alla fine dello slider (3)

00:22:704 (4) - New Combo qui, e rimuovi quella dopo

00:28:286 (1,2) - Spostali più a destra

00:56:758 (3) - Come prima, metti lo snap a 1/12

02:09:891 (6) - New Combo

[Coffee]
00:18:237 (1,2) - Con questo spacing, non si riesce a capire la loro distanza ritmica, avvicina lo slider (1) di più

01:29:696 (6) - CTRL+G oppure spostalo leggermente più in basso

Ottima per il flashlight, non c'è che dire


Buona fortuna! o/
UnderminE
<3<3
BanchoBot
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