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TERRA - REI - ZERO

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Topic Starter
ouranhshc
This map has been deleted on the request of its creator. It is no longer available.
adam2046
Offset: 770
ddrmaniac
star
James2250
This map has been deleted on the request of its creator. It is no longer available.
Teara
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
ouranhshc

Teara wrote:

[Overall Impression]
Quite Nice, good job!

[Timing]

BPM seems fine, but get a conformation check on offset, some notes feel a little off?

[Easy]

The lack of notes and waiting ages to hit the next one kinda makes it boring, on certain places.

[Normal]

00:43:43 (6,1,2,3) - A little hard for a normal



DONE

Nazi Mod
00:56:43 (4) - Align with 3?

[Insane]

Fine, just some notes that can be aligned better
~Star
Xgor
This map has been deleted on the request of its creator. It is no longer available.
Shase
starred!
Shulin
A great map, I didn't find anything wrong, here's my suggestions:

Easy:

I liked it.

Normal:

00:40:76 (1,2,3) – I think you should add another beat here, I’d suggest adding another slider at 00:41:76

01:45:10 (3,4) – This beat seems a little too fast, try moving 4 to 01:45:43.

Insane:

Really hard but I liked it.
Great map, star!
kratoskitten
Starred!
Maybe use a darker cursor? the current one blends with the video in a few places

Nachy
Fun map.

Starred.
whymeman
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Detailed Modding v.4.5 Go~

Osz. File Check (Done)

SPOILER
Video: No
SB (Story Board): No
Custom Skin: No
Background: Yes
[Current] Size: 4.43 MB / 10.00 MB
Source: No (Please add in the Source to all difficulties.)
Tags: No (Please add in the Tags to all difficulties.)



[Easy] (Done)

SPOILER
Timing (BPM / Offset): 180.000 / 770 ms (Sounds okay so far)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 1 / 1.40 (This is a bit too fast for an "easy" difficulty...)
Distance Snap Average: x0.8 + Manually Snapped
[Current] Objects: 138 ( 94 Circles / 41 Sliders / 3 Spinners )
[Current] Max Combo: 197
[Current] Max Score: 533,816
[Current] Star Rating: 3.20
[Current] HP Drain Rate: Lv.3
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.3

00:48:10 (9) - Not evenly under the previous slider.
00:52:43 (1,2,1,1,2) - Jumps shouldn't exist in "easy" difficulties....
00:55:10 (1) - This is REALLY too close to (2). Try fliping horizantally to give it some space at least.
01:15:43 (7) - Could put a finish hitsound here...
01:28:43 (1,2,4) - (1) and (2) is not evenly spaced. It looks cluttered up on (4).
01:32:76 (1,3) - Not spaced properly. (It should be stacked even)

Notes: You might want to consider the fact the slider velocity is too fast for this diificulty. Also, you should try doing some respacing for the map since the spacing is a bit unstable and rough.


[Normal] (Done)

SPOILER
Timing (BPM / Offset): 180.000 / 770 ms (Sounds okay so far)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 1 / 1.40
Distance Snap Average: x0.8 + Manually Snapped
[Current] Objects: 183 ( 113 Circles / 63 Sliders / 7 Spinners )
[Current] Max Combo: 259
[Current] Max Score: 882,386
[Current] Star Rating: 4.24
[Current] HP Drain Rate: Lv.3 (Could be a little higher?)
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.3 (Could be more higher?)

00:12:60 (1,2,3,4) - Not lined up.
00:29:76 (1) - Not lined up with (5) or with (2).
00:32:76 (1,2,3,4) - When you plan to make shapes, make sure to consider the timing of the notes.
00:51:10 (6,1,3,7) - This section here looks messy. Try to make it look a bit more neater.
00:55:10 (1) - Touching the bottom of the window...
00:57:76 (1) - ^
01:10:76 (1,2,3,4,5,6,7,8,9) - The triangle shapes here looks odd. Try to even it out.
01:34:76 (5,6) - Not lined up.

Notes: Well, there is some design issues on this map that should be looked into. Make sure the Distance Snap is on to help you get an average on the spacing. Also, consider rasing the difficulty levels up a bit as an option too.

[Insane] (Done)

SPOILER
Timing (BPM / Offset): 180.000 / 770 ms (Sounds okay so far)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 1 / 1.60
Distance Snap Average: x0.8 + Manually Snapped
[Current] Objects: 382 ( 334 Circles / 45 Sliders / 3 Spinners )
[Current] Max Combo: 444
[Current] Max Score: 5,216,930
[Current] Star Rating: 5.00
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.8

00:08:10 (8,1) - Do you want these two lined up or no?
00:23:01 (2) - 1/4 early. Adjust to the right by 1/4 in the timeline.
00:41:76 (8) - Bottomed out of the window....
00:49:77 (4,5,6,7,8,9) - Doesn't seem stright. You'll have to carefully fix this with Grid and Distance Snap off.
00:57:76 (1,7) - Quite close to the bottom there...
01:02:32 (B) - Delete and replace break.
01:09:76 (9,1) - Planned to not have these lined up?
01:15:76 (2,3) - Looks kinda bunched up...
01:22:76 (3,4,1) - Unequal spacing.
01:33:43 (4) - The slider lengh is messed up. Stretch it out a bit more.
01:34:76 (4) - ^
01:36:10 (6) - ^
01:39:76 (4,5,6,7,8) - There's some extra space in between the notes here.
01:40:43 (8,9,10,11,12) - The line up of this stream is not stright. See if you can even this out.
01:43:10 (8,9,10,11,12) - This is quite cluttered up. I know its supposed to be an "insane" difficulty, but i'm not sure about this....
01:44:26 (1) - Another slider that needs to be stretched out some.
01:48:76 (1) - Could try ending the spinner silently at 01:50:10. See if that works better.

Notes: This difficulty would need some more work and adjustments to make sure it plays smoothly. After checking into the list above, check for any other errors that you would have to deal with later as well.

[Final Stage (Insane)] (Done)

SPOILER
Timing (BPM / Offset): 180.000 / 770 ms (Sounds okay so far)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 1 / 1.60
Distance Snap Average: x0.8 + Manually Snapped
[Current] Objects: 336 ( 246 Circles / 88 Sliders / 2 Spinners )
[Current] Max Combo: 440
[Current] Max Score: 4,480,460
[Current] Star Rating: 5.00
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.8

00:11:43 (1,3) - Looks a bit cluttered.
00:18:10 (13) - Could try starting a new combo here.
00:22:10 (13) - ^
00:26:35 (B) - This break is almost non-existant...
00:48:43 (13,1) - Lined up or not lined up?
01:42:10 (3) - Kinda bottomed out there...
01:45:43 (3) - Could line this up with slider note (1).

Notes: Not a lot to deal with, but make sure to double check the layout of the map. Though its kinda odd to me that this map is harder, but gives a lesser score than the [Insane]...

Overall: The map is okay so far, but it would need some more work. Make sure to go back over through the difficulties to check for any other problems than what is listed above. Not bashing at the map, this is how I mainly mod. I'll drop my star in then...
EEeee
hmm, hi

Easy
This diff looks okay, just move this inherit timing section 01:48:436 to the end of the spinner, so that the kiai time explodes at the end of the spinner, also check all inherit timing sections in other diffs to make sure the kiai time looks cool

Normal
00:42:76 (6) - This spacing is a bit difficult for a normal, but it can stay if u add a new combo to this I guess, , , add a new combo here
00:45:603 - Fix break

Insane
This diff rocks hard on offense, just fix the break here 01:02:269

Final Stage (Insane)
:D hmmm, when u asked for a request I didn't expect u to be that good of a mapper, sadly I couldn't find anything that bugged me in this diff

:D here's ur star
mrtn
try offset 765
set a preview point for all difficulties
redo the hitsounds for all difficulties except [insane]

[normal]
01:49:94 - remove this kiai time please

[final stage (insane)]
00:37:02 - just remove this break
01:02:35 - reinsert break
01:14:35 - remove this break
01:21:02 - ^
01:47:10 - remove this kiai time

[insane]
01:21:02 - remove this break
01:47:10 - remove the kiai time
01:49:44 - ^
YtRaM_old
Can I make a difficulty?

Star +1

I suggest to use the video
Video links:

Video1 TV resol 6mo : http://www.megaupload.com/?d=BJ9MWW2G (need to be moved of 1.5 seconde or something else
)

Video2 TV resol 5mo : http://www.megaupload.com/?d=Y6UBE6RO (need to be move of 2.3 sec or someting else)

videos files is in FLV, osu can listen it.
YtRaM_old
This map has been deleted on the request of its creator. It is no longer available.

Download: TERRA - REI - ZERO (ouranhshc) [YtRaM's Challenge].osu
Topic Starter
ouranhshc
time to go for a bubble
0_o
Easy
Raise the overall difficulty a tick
00:16:09 (1) - Remove new combo and put a new combo at 00:17:43 (4)
00:25:26 (4) - Why did you make the end of this slider weird?
00:32:76 (1,2,3,4,5,6,7) - Sort of a boring pattern, could you move around a bit more?
00:48:76 (1,2,1,2,1,1,2,1,1,2,1,1,2) - New combo spam, group these all into combos of 3 (except 00:52:76 (2,1,1,2) - put that in a combo of 4)
01:31:43 (8) - The end of this slider isn't snapped to the timeline. Also this is the only part where there are 2 notes that are a red tick apart, so it doesn't really fit.
01:32:431 (timing section) - Remove the kiai fountain, then place a kiai section directly on top of the next note

Normal
Why are the difficulty settings the same as Easy? They are wayy too low right now.
00:22:09 (3) - New Combo
01:13:76 (1) - I would end this a white tick earlier

Final Stage
00:35:43 (10) - New Combo
01:11:43 (1) - Remove new combo
01:45:43 (3) - The placement of this seems awkward, could you put this on the y-axis so it's symmetrical?

Insane
00:12:76 (1) - Remove new combo
00:13:26 (3,4,5,6,7) - The previous hitbursts cover this up so it's really hard to tell what's going on
00:13:93 (1) - Remove new combo
00:55:09 (1), 00:57:76 (1), 01:03:76 (1) - All of these combos start in the same corner of the screen. Try starting these at different points, it's better when the player gets to move around the screen more.
ignorethis
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
ouranhshc

ignorethis wrote:

<Final Stage>
BTW this is intense >_<
.
is that a good thing
Topic Starter
ouranhshc

0_o wrote:

Easy
Raise the overall difficulty a tick
00:16:09 (1) - Remove new combo and put a new combo at 00:17:43 (4)
00:25:26 (4) - Why did you make the end of this slider weird?
00:32:76 (1,2,3,4,5,6,7) - Sort of a boring pattern, could you move around a bit more?
00:48:76 (1,2,1,2,1,1,2,1,1,2,1,1,2) - New combo spam, group these all into combos of 3 (except 00:52:76 (2,1,1,2) - put that in a combo of 4)
01:31:43 (8) - The end of this slider isn't snapped to the timeline. Also this is the only part where there are 2 notes that are a red tick apart, so it doesn't really fit.
01:32:431 (timing section) - Remove the kiai fountain, then place a kiai section directly on top of the next note

Normal
Why are the difficulty settings the same as Easy? They are wayy too low right now.
00:22:09 (3) - New Combo
01:13:76 (1) - I would end this a white tick earlier

Final Stage
00:35:43 (10) - New Combo
01:11:43 (1) - Remove new combo
01:45:43 (3) - The placement of this seems awkward, could you put this on the y-axis so it's symmetrical?

Insane
00:12:76 (1) - Remove new combo
00:13:26 (3,4,5,6,7) - The previous hitbursts cover this up so it's really hard to tell what's going on
00:13:93 (1) - Remove new combo
00:55:09 (1), 00:57:76 (1), 01:03:76 (1) - All of these combos start in the same corner of the screen. Try starting these at different points, it's better when the player gets to move around the screen more.
done
Topic Starter
ouranhshc

ignorethis wrote:

<Final Stage>
Remove the normal finishes at the beginning of the map. Some soft finishes will do it well.
BTW this is intense >_<

<Insane>
This should be renamed to Hard.
00:36:76 (13) - A bit noisy

Great. Star'd.
done
anonymous_old
Comments and suggestions, not orders.

easy
SPOILER

Feels like something's left out, but it's an "easy" map, so it shouldfeel like this, (up to a point.)

Also:


normal
SPOILER

Kiai-Time is too long.

final stage
SPOILER

00:18:09 (1,2,3,4,5) : Make these slider all end in the same place, which can be done my modifying the tempo by .5x in the TSP.
01:31:51 (18) : I higly suggest you make this slider .5x, it would add to the auditory effect.

hard
SPOILER

00:22:84 (2,3,4,5) : Doesn't match the music.
00:55:76 (4,5,6) : Confusing.
01:13:431 : Add a beat here.
01:21:098 : Add a break here.
01:27:43 (7) : Finish hitsound.
Also, this is the video for this song, (DDR x mix.)
mrtn
This map has been deleted on the request of its creator. It is no longer available.
rust45
Why is the default skin forced on this?


[Kiai]
On Easy and Normal start Kiai at 01:32:76 to match with insane. And because you also change hitsound sample sets with that timing section make a different timing section where the Kiai was starting to change the sample set.
Add Kiai to hard where it is in the other maps.

Fun map, but really, easy is more like a normal, normal more like a hard, hard more like an insane, and insane just overmapped.
Topic Starter
ouranhshc

rust45 wrote:

Why is the default skin forced on this?


[Kiai]
On Easy and Normal start Kiai at 01:32:76 to match with insane. And because you also change hitsound sample sets with that timing section make a different timing section where the Kiai was starting to change the sample set.
Add Kiai to hard where it is in the other maps.

Fun map, but really, easy is more like a normal, normal more like a hard, hard more like an insane, and insane just overmapped.
done. im not removing final stage unless someelse says something about it. its been like that for a while and no one has complained
YtRaM_old
Finally ended my dif, need to be tested.

Download: TERRA - REI - ZERO (ouranhshc) [YtRaM's Challenge].osu
Topic Starter
ouranhshc
i don't think im going to use your diff
PicoLo
~Star. ;)
Ultimate
Nice and smooth!

just 1 thing:
Final Stage, HP Drain 1 or 2 down xD.. it's easy to pass, but the stream on 2/3rd of the song will kill allot of ppl with these Drain settings.

star!
Topic Starter
ouranhshc

Ultimate wrote:

Nice and smooth!

just 1 thing:
Final Stage, HP Drain 1 or 2 down xD.. it's easy to pass, but the stream on 2/3rd of the song will kill allot of ppl with these Drain settings.

star!
done
cyanberryio
Take in mind that these are suggestions or opinions.

[Easy]
01:26:10 (3,4,5,6) - Move up 1 grid3.
Spinner... fix the volumes to like the other diffs.

[Normal]
Last section looks unecessary...

[Hard]
01:04:76 (1) - Whistle~
01:20:93 (Break) - IMO, it looks bad to have a break here, add a spinner right after the beat 1/8th later? (Or at least remove such a useless break, it gives a nice pause effect.

[Final Stage]
00:55:68 (3,4,5) - Move 1/2 later.

Cool map, I like it! :D Star~
FurukawaPan
[Easy] and [Normal] are perfect. I can't suggest anything here except maybe a symmetry suggestion on normal. Also, everything I say is just a suggestion. Your map is already rankable imo and starred. ☆ミ

[Normal]
01:24:76 (1,2,3) - Would be nice if 1 and 3 were mirror's of each other in alignment with (2) in the middle. That makes (2,3) into a minor jump, but I felt it would improve the look and feel of it.

[Hard] (grid level 3)
00:29:09 (6) - Down two grid snaps (line up the slider ends) (also move 7 to keep your existing spacing)
00:42:09 (9) - new combo
00:49:76 (4) - new combo
01:09:76 (9) - You could center this one on the vertical axis (just nudge over to the right a bit)
01:10:09 (1) - over to the right by 1 grid (or somewhere else entirely, like dead screen center?)
01:20:09 (7,8,9,10,11,12,13) - I had a hard time seeing where to hit during play here. Specifically 6,7,8 tripped me up (can't see 8). I have done the following (yes, purely my personal preference :P)


[Final Stage]
00:14:09 (1,2,3,4,5) - Much like my suggestion for [Hard] it may look neater with all slider ends at the same point.
00:18:09 (1,2) - ^
00:40:76 (1,2,3,4) - ^
01:30:09 (1 thru 19) - Something about this is off. Already mentioned the extraneous clap on (18) in chat. Also ending on (19) seems to not jive too well with the rhythm (and breaks my combo in play ><) Consider revising, maybe something other than this stream.
Also, there seems to be an awful lot of extraneous inherited timing sections that aren't doing anything. Please remove these.
Topic Starter
ouranhshc
This map has been deleted on the request of its creator. It is no longer available.
Lizbeth
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
ouranhshc
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
ouranhshc
done

Alex0686 wrote:

Take in mind that these are suggestions or opinions.

[Easy]
01:26:10 (3,4,5,6) - Move up 1 grid3.
Spinner... fix the volumes to like the other diffs.

[Normal]
Last section looks unecessary...

[Hard]
01:04:76 (1) - Whistle~
01:20:93 (Break) - IMO, it looks bad to have a break here, add a spinner right after the beat 1/8th later? (Or at least remove such a useless break, it gives a nice pause effect.

[Final Stage]
00:55:68 (3,4,5) - Move 1/2 later.

Cool map, I like it! :D Star~
mrtn
This map has been deleted on the request of its creator. It is no longer available.
Mukku
Hiai~!

Easy
[01:05:431] (2,3,4) Finish the beginnings and the 4

Normal
[00:50:431] (4,5,6) Delete clap from 4 and put it to 6 or 5?
[01:30:098] (5,6) Are these unsymmetrically positioned by purpose, or?

Hard
[00:22:764] (x) Add a circle? :o
[00:22:931] (x) ^
[00:32:764] (1,2,3,4) These are a bit oddly to the right. Move a bit to the left in grid lvl 3?

Final Stage
I found NOTHING!


~~

Absolutely fantastic maps and song!
Topic Starter
ouranhshc

Mukku wrote:

Hiai~!

Easy
[01:05:431] (2,3,4) Finish the beginnings and the 4

Normal
[00:50:431] (4,5,6) Delete clap from 4 and put it to 6 or 5?
[01:30:098] (5,6) Are these unsymmetrically positioned by purpose, or?

Hard
[00:22:764] (x) Add a circle? :o
[00:22:931] (x) ^
[00:32:764] (1,2,3,4) These are a bit oddly to the right. Move a bit to the left in grid lvl 3?

Final Stage
I found NOTHING!


~~

Absolutely fantastic maps and song!
DONE
Topic Starter
ouranhshc

mrtn wrote:

[normal]
00:40:09 (6,1) - unintuitive spacingfixed

[hard]
01:13:26 (7,8,9) - unintuitive spacingfixed
done
GladiOol
This map has been deleted on the request of its creator. It is no longer available.
Kurai
Hi~

[Easy]
Perfect

[Normal]
Perfect :D

[Hard]
Perfect too XD'

[Final Stage]
Perfect :D

☼STAR☼
Shulin
I've looked at this before but here are some more suggestions:

General - I suggest changing the colors of the circles to suit the background a little more.

Add a source

Easy

Try this set up for the beginning, all without claps, and keep the rest as it is:

00:12:09 - Beat
00:12:43 - Beat
00:13:43 - Beat
00:14:76 - Beat
00:15:09 - Beat

00:32:76 (1,2,3,4,5,6,7) - This is a little random, put it in a pattern?
00:49:76 (3) - Remove clap?
00:51:09 (3) - ^
00:52:43 (3) - ^
01:02:10 (6) - Finish?
01:30:10 (4) - New combo?
01:35:76 (6) - ^
01:44:43 (1) - Remove clap
01:44:43 (1) - Finish

Normal

00:28:43 (4) - Remove clap.
00:35:09 (1) - ^
00:36:76 (1) - Finish?
00:51:09 (6) - Remove clap for a break in the clapping.
01:01:43 (5) - I wouldn't recommend clapping every syllable. I recommend removing all clapping or some of it you choose the pattern.
01:05:43 (2) - Finish end of slider.
01:06:76 (3) - ^
01:10:76 (1) - Remove clap its a bit random.
01:11:43 (3) - Add a clap here instead.
01:12:09 (5) - Remove clap.
01:12:76 (7) - Add clap.
01:25:59 (2,3) - Replace with whistles.
01:27:43 (6) - Finish?
01:31:76 (10,11) - Change to normal hitsounds for these two beats?

Hard

00:29:43 (7) - Remove clap.
00:43:43 (9) - ^

This plays like an Insane though and I think it should be named Insane to reflect that, but that is entirely up to you.

Final Stage

01:31:43 (11) - The last thing an insane player is going to be worrying about but this is slightly bent.

Hope the suggestions helped, this has improved dramatically :D
Azure_Kite
Here's my mod

Blue = Suggestion Red = Check this

[Easy]
No problems found :)

[Normal]
00:45:68 - The break here doesn't fit well with the song. I suggest you map this part, and instead remove the spinner at 01:02:43 and place a break there.
No problems found :)

[Final Stage(Insane)]
01:31:43 (17) - Remove this note then move the slider here
No problems found :)

[Insane]
01:20:09 (7) - Move one grid right
01:20:26 (8) - Move two grids right

No problems found :)

[Final Stage]
No problems found :)

TERRA~ Great beatmaps. Starred :D
Topic Starter
ouranhshc

Azure_Kyte wrote:

Here's my mod

Blue = Suggestion Red = Check this

[Easy]
No problems found :)yay

[Normal]
00:45:68 - The break here doesn't fit well with the song. I suggest you map this part, and instead remove the spinner at 01:02:43 and place a break there.
No problems found :)done

[Final Stage(Insane)]this diff doesn't not exist
01:31:43 (17) - Remove this note then move the slider here
No problems found :)

[Insane]done
01:20:09 (7) - Move one grid right
01:20:26 (8) - Move two grids right

No problems found :)

[Final Stage]
No problems found :)yay =)

TERRA~ Great beatmaps. Starred :D
anonymous_old
IRC mod.

STAR!
Topic Starter
ouranhshc

strager wrote:

IRC mod.

STAR!
shortest mod ever
Mashley
Easy
Fine

Normal
Fine

Insane
I suggest renaming this to Hard

Final Stage
00:19:76 (4) - New combo for speedup please

Gooooood
Wizard Of Orz
Easy:
fine

Normal:
fine

Hard:
01:10:76 (1,2,3,4,5,6,1,2,3,4,5,6) - too many finishes
01:20:43 (9,10,11,12,13) - ^


Final Stage:
00:21:43 (5,6,7,8,9,10,11,12,13) - way too loud
00:58:26 (3,4,5,6) - sounds terrible
01:13:93 (15,16,17) - whistles suck
01:48:09 (1,2,3,4,5,6) - loud

add Dance Dance Revolution and DanceDanceRevolution to tags
show more
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