forum

Paul Oakenfold - Ready Steady Go

posted
Total Posts
111
Topic Starter
Teara
This beatmap was submitted using in-game submission on Wednesday, August 19, 2009 at 7:34:34 PM

Artist: Paul Oakenfold
Title: Ready Steady Go
Tags: Chrono Crusade
BPM: 128
Filesize: 7923kb
Play Time: 02:07
Difficulties Available:
  1. Easy (0.88 stars, 117 notes)
  2. Relaxing (3.88 stars, 212 notes)
  3. Vexed's Hard (4.88 stars, 222 notes)
Download: Paul Oakenfold - Ready Steady Go
Download: Paul Oakenfold - Ready Steady Go (no video)
Information: Scores/Beatmap Listing
---------------
My first real attempt at a decent beatmap :)

Easy / Relaxed was made by me.

I ask Vexed to make a hard, since I'm not confident I can do it yet. or rather properly at the time.

But for all those who helped, thanks! You know who you are. I really appreciate it.

Names worth mentioning

Vexed = Hard Diff
Xiaounlimited = Hit Circles
Lybydose = Improved Comboburst
x3ns0r = Storyboard <3
Takuma
Modding/tips in IRC. :3
Topic Starter
Teara

Takuma wrote:

Modding/tips in IRC. :3
Thanks :) I really appreciate it

and thanks, now I learned about ./savelog :D
ddrmaniac
I love the maps and the video.
Kallas
This map has been deleted on the request of its creator. It is no longer available.
Zanma_old
Starring this map!
It's coming along great! Keep it up!
konan-yoshi999
good map
*gives star* :)
Vexed_old
Hard is w00t! ;D

Starz.
fartownik
Starry~
Hanyuu
This map has been deleted on the request of its creator. It is no longer available.
Lybydose
I didn't look at the actual map, but I noticed one important thing: Your comboburst is not transparent. It's going to look really strange during actual play.

I made a better one in about 2 minutes. The edges aren't that great, but I doubt many people will notice while playing the map. Use it if you want.

EDIT: Improved it a bit more.

Topic Starter
Teara

Lybydose wrote:

I didn't look at the actual map, but I noticed one important thing: Your comboburst is not transparent. It's going to look really strange during actual play.

I made a better one in about 2 minutes. The edges aren't that great, but I doubt many people will notice while playing the map. Use it if you want.
Thanks, I was still playing around with the combo burst, I totally forgot about it! :) you saved me a lot of time looking for a nice render

Thank you.

I'll do a full submit once I have all of the song fully themed, slowly working on that. (didn't plan on giving it a custom theme, but vexed gave me some hit circles I really like) so I might as well theme the whole song :)

*edit*
Silly grammar
fartownik
[Easy]
00:07:164 - Restack on (1)(00:05:289)'s place.
00:05:289 - Delete new combo.
00:10:913 - Can you make it straight? :P
00:45:595 (5) - New combo.

[Normal]
Fine.

[Vexed' Hard]
It looks fine too...

I already gave you a star :)
tieff
Nice map!
Decrease sample volume?

[Easy]
00:05:28 (1) - Remove new combo.
00:45:59 (5) - New combo.
01:05:28 (1) - Remove new combo.
01:06:21 (1) - ^
02:07:61 (1) - Finish doesn't fit.

[Relaxing]
I don't like finish spam.
00:00:13 (1) - Whistle on end?
00:03:41 (5,6) - Whistles.
00:05:28 (2) - Whistle.
00:07:16 (6,7) - Whistles.
00:07:63 (1) - Whistle on end.
00:10:91 (4,5) - Whistles.
00:12:78 (1) - Whistle.
00:14:66 (5,6) - Whistles.
00:42:78 (3,1) - Spacing?

[Vexed' Hard]
All good.

Sorry, but it still need work. But it's good map.
Star.
Topic Starter
Teara

fartownik wrote:

[Easy]
00:07:164 - Restack on (1)(00:05:289)'s place. - Done
00:05:289 - Delete new combo. - Done
00:10:913 - Can you make it straight? :P -lol Done
00:45:595 (5) - New combo. - Done

[Normal]
Fine.

[Vexed' Hard]
It looks fine too...

I already gave you a star :)

tieff wrote:

Nice map!
Decrease sample volume? - Done

[Easy]
00:05:28 (1) - Remove new combo. - Done
00:45:59 (5) - New combo. - Done
01:05:28 (1) - Remove new combo. - Done
01:06:21 (1) - ^ - Done
02:07:61 (1) - Finish doesn't fit. - Removed spinner o.O cant think of anything to do here, will make it to hard.

[Relaxing]
I don't like finish spam. -~ Fixed, up, went a little overboard D:
00:00:13 (1) - Whistle on end? -~ Done
00:03:41 (5,6) - Whistles. -~ Done
00:05:28 (2) - Whistle. -~ Done
00:07:16 (6,7) - Whistles. -~ Done
00:07:63 (1) - Whistle on end. -~ Done
00:10:91 (4,5) - Whistles. -~ Done
00:12:78 (1) - Whistle. -~ Done
00:14:66 (5,6) - Whistles. -~ Done
00:42:78 (3,1) - Spacing? -~ Done

[Vexed' Hard]
All good.

Sorry, but it still need work. But it's good map.
Star.
Thanks :)
Lybydose
I improved the quality of my comboburst a bit. It's in the original post, so download it again if you got it earlier.
Topic Starter
Teara
This map has been deleted on the request of its creator. It is no longer available.
gq320
This map has been deleted on the request of its creator. It is no longer available.
_Anon__old
The beatmap is ok but you should change the comboburst because this is annoying. I have cutted the image, this is not cutted very well but you don't see the defects in-game.
Vexed_old

gq320 wrote:

I think that this map is good, and the Teara's maps are better than hard.
Anyway, some very little fixes can make this beatmap set better. =)

gq320
LOL. I think we have a Hater in the crowd. I hate Vexed too. :D

Not sure, but i don't think this is a random Hater :].

*Whisper* Mebbe gq320 doesn't know how much of a hand i actually put in on Normal. *cough*
blissfulyoshi
Some of your new combos seem completely random.
Easy:
Some of your new combos seem completely random.
Here is a the way I would fix the beginning combos, but it is your choice.
00:06:22 (3,1) - swap new combo
00:10:91 (1,1) - remove both new combos
00:15:60 (3) - add new combo
Also,the beginning of the map feels like playing a metronome, virtually everything is snapped to a half note.
00:14:66 (2,3) - spacing (spacing has to be consistent in a combo, so if you don't want to change the spacing, you can add new combos)
00:18:41 (2,3) - spacing
00:25:91 (3,4,1,2) - spacing
01:07:15 (1) - plays like a metronome in this section starting here
01:41:83 (2,3) - spacing

Relaxing:
same combo problem as easy
00:00:13 (1) - a little ugly and difficult to read
y does this diff have different timing sections than other difficulties
00:22:63 (1) - this set of notes that all have half note timing difference also play like a metronome, pls remap.
00:33:87 (1,1,1,1) - this spacing jump is a little random
00:37:15 (4,5) - plays like a metronome in this section starting here
01:31:29 (1,2) - spacing

Hard:
some of the jumps in this map make it borderline insane
00:22:39 (4) - new combo
00:26:61 (1,1) - remove both of these new combos to be consistent with the red combo or add some combos to the red combo
00:32:23 (1,1) - " "
00:37:15 (3) - spacing (you should have consistent spacing within a combo, so add a new combo if you don't want to change the spacing)
00:56:14 (7) - spacing
00:58:48 (2) - spacing
01:03:17 (5,6) - spacing
01:05:74 (9) - spacing
01:31:99 (5) - spacing
02:01:98 (6) - new combo?

I thought the first 2 diffs were not very interesting. I would like to see a lot of changes.
Star, but I do hope you fix what I wanted.
Topic Starter
Teara

blissfulyoshi wrote:

Some of your new combos seem completely random.
Easy:
Some of your new combos seem completely random.
Here is a the way I would fix the beginning combos, but it is your choice.
00:06:22 (3,1) - swap new combo - Done
00:10:91 (1,1) - remove both new combos - Done
00:15:60 (3) - add new combo - Done
Also,the beginning of the map feels like playing a metronome, virtually everything is snapped to a half note.
00:14:66 (2,3) - spacing (spacing has to be consistent in a combo, so if you don't want to change the spacing, you can add new combos) - Done
00:18:41 (2,3) - spacing - Done
00:25:91 (3,4,1,2) - spacing - Done
01:07:15 (1) - plays like a metronome in this section starting here - It's a easy map, cant be helped :c
01:41:83 (2,3) - spacing - Done

Relaxing:
same combo problem as easy
00:00:13 (1) - a little ugly and difficult to read - Done
y does this diff have different timing sections than other difficulties - Fixed
00:22:63 (1) - this set of notes that all have half note timing difference also play like a metronome, pls remap. - Remapped
00:33:87 (1,1,1,1) - this spacing jump is a little random - ^
00:37:15 (4,5) - plays like a metronome in this section starting here - Remapped
01:31:29 (1,2) - spacing - Done

I thought the first 2 diffs were not very interesting. I would like to see a lot of changes.
Star, but I do hope you fix what I wanted.
Wow, that's a lot of changes to make. :d I'll play around with it tomorrow and see what I can do, thanks.

Right now, I should be in bed.
Vexed_old

Teara wrote:

blissfulyoshi wrote:

Some of your new combos seem completely random.
Easy:
Some of your new combos seem completely random.
Here is a the way I would fix the beginning combos, but it is your choice.
00:06:22 (3,1) - swap new combo
00:10:91 (1,1) - remove both new combos
00:15:60 (3) - add new combo
Also,the beginning of the map feels like playing a metronome, virtually everything is snapped to a half note.
00:14:66 (2,3) - spacing (spacing has to be consistent in a combo, so if you don't want to change the spacing, you can add new combos)
00:18:41 (2,3) - spacing
00:25:91 (3,4,1,2) - spacing
01:07:15 (1) - plays like a metronome in this section starting here
01:41:83 (2,3) - spacing

Relaxing:
same combo problem as easy
00:00:13 (1) - a little ugly and difficult to read
y does this diff have different timing sections than other difficulties
00:22:63 (1) - this set of notes that all have half note timing difference also play like a metronome, pls remap.
00:33:87 (1,1,1,1) - this spacing jump is a little random
00:37:15 (4,5) - plays like a metronome in this section starting here
01:31:29 (1,2) - spacing

Hard:
some of the jumps in this map make it borderline insane Nah :p. Aww common.
00:22:39 (4) - new combo Done
00:26:61 (1,1) - remove both of these new combos to be consistent with the red combo or add some combos to the red combo Done and then some.
00:32:23 (1,1) - " "Hmm. Done i guess.
00:37:15 (3) - spacing (you should have consistent spacing within a combo, so add a new combo if you don't want to change the spacing) Easy Jump. I don't think it needs a new combo. If brought up again, i will change.
00:56:14 (7) - spacing Done.
00:58:48 (2) - spacing Jump. I have no trouble foreseeing this when playing.
01:03:17 (5,6) - spacing ^
01:05:74 (9) - spacing Made new combo for jump.
01:31:99 (5) - spacing Spacing here sticks with the previous 4 notes.
02:01:98 (6) - new combo? Sure, why not.

I thought the first 2 diffs were not very interesting. I would like to see a lot of changes.
Star, but I do hope you fix what I wanted.
Wow, that's a lot of changes to make. :d I'll play around with it tomorrow and see what I can do, thanks.

Right now, I should be in bed.
Download: Paul Oakenfold - Ready Steady Go (Teara) [Vexed' Hard].osu
tieff
This map has been deleted on the request of its creator. It is no longer available.
Vexed_old

tieff wrote:

Sorry, but I agree with blissfulyoshi... But I can help you with this a bit boring pattern.


See screenshot? Try place note in timeline like this and add claps:
00:23:09 (2)
00:24:03 (5)
00:24:97 (2)
00:25:67 (4,5)

Try to mix, nor only map vocal/music/rhytm.

01:31:29 (1,2) - You really need to fix it.
Download: Paul Oakenfold - Ready Steady Go (Teara) [Relaxing].osu
Wizard Of Orz
chrnooooooo crusadeeeeee <3

favorite anime

maybe ill mod sometimes
Topic Starter
Teara

supergarlic wrote:

chrnooooooo crusadeeeeee <3

favorite anime

maybe ill mod sometimes
Thanks, I'd appropriate that if you do mod it, but at the moment doing some major changes to Relaxing ^^ trying to make it less boring lol.

tieff wrote:

Sorry, but I agree with blissfulyoshi... But I can help you with this a bit boring pattern.


See screenshot? Try place note in timeline like this and add claps:
00:23:09 (2)
00:24:03 (5)
00:24:97 (2)
00:25:67 (4,5)

Try to mix, nor only map vocal/music/rhytm.

01:31:29 (1,2) - You really need to fix it.
Changed relaxing a lot, using some of the idea's you gave me :) thanks
Sleep Powder
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Teara

animask wrote:

Hmm another song called "Ready Steady Go"
Oh and Lunatic is usually reserved for Tohou related stuff isn't it?
Maybe its just my imagination.

[Easy]
00:05:28 (1,1) - Remove New Combos
Try to make combos at least 4
00:45:59 (1) - Whistle the beginning? -Done-
01:07:15 (1,2,3) - I like a clap,whistle,clap pattern for this...but idk if you think its good -Done with a little clap clap whistle or whistle whistle, clap and a clap whistle clap-
02:07:61 (1) - Finish here sounds too loud...silence the end of the slider maybe? -Done-

[Relaxing]
Try to make combos at least 4
You might not have to change the repeating sliders...
00:18:88 (1) - SUPER spam xD Extend the slider by 1 tick and take out half of the repeats or so -Done, and tried something else, making it a little bit harder, but just a little ;)
00:21:81 (1) - Remove New Combo -Done-
00:34:34 (1) - ^ -Done-
00:35:28 (1) - ^ -Done-
01:04:10 (1) - ^ -Done-
01:04:34 (1) - ^ -Done-
01:18:87 (3) - Clap? -Done-
01:20:74 (4) - ^ -Done-
01:22:15 (3) - ^ -Done-
01:44:18 (2) - Extend slider by 1 tick and remove repeats? -Done removed 1-2 repeats-
01:59:17 (2) - ^ -^-
02:07:61 (1) - Maybe start the pattern where the notes get softer here? -Done-

[Vexed]
Whats Vexed doing here? o.O
srsly...
00:27:08 (4,5) - Claps?
00:45:59 (6) - Clap beginning of slider?
00:46:29 (1) - Clap the end of the slider?
00:48:40 (6) - Clap only the end of the slider?
00:56:14 (7) - Remove Clap
00:56:37 (1) - Add Clap
00:59:65 (7) - ^
01:31:99 (5) - New Combo?
02:06:20 (5) - ^
The claps seem to dissapear...add some more maybe?

EDIT: I could make the "Lunatic" difficulty if you suddenly don't feel like it
I need to map more anyways~
I have to run now :) but thanks, I'll do the mod changes when I get back

Feel free to map a lunatic if you want, as I understand it, fartownik is also toying with the idea to make one, hence the reason ( Maybe ) :)

I'll start attempting hard/insane/lunatic in my next beatmap I'm going to try and make, after I get this one ranked :)

One thing I've noticed is that I have trouble with combo's... Maybe its a lost cause? :D
XepherX3
READY

STEADY

STARRED

:lol:
Takuma
General:
Big improvement from what I saw before. Good job.

Vexed's Hard:
02:07:61 (1) - Maybe just add another timing section and make it silent and soft sample set?

Relaxing:
00:22:161 - Add a note here for the Go! part?
01:31:99 (1) - Iffy about this jump. In general I don't think jumps for easier difficulty is good so yeah.

Easy:
00:04:35 (1,1,1) - Remove new combo.
00:09:97 (1,1) - ^
00:23:09 (4) - New combo.
00:24:03 (1) - Remove new combo.
02:07:61 (1) - I think you should remove the finish on the end of the slider. You can do this by clicking twice on the end, unless you knew this already. >W>

Good job!
XepherX3
This map has been deleted on the request of its creator. It is no longer available.

Download: 8143 Paul Oakenfold - Ready Steady Go storyboard.zip
Topic Starter
Teara

Takuma wrote:

General:
Big improvement from what I saw before. Good job.

Vexed's Hard:
02:07:61 (1) - Maybe just add another timing section and make it silent and soft sample set?

Relaxing:
00:22:161 - Add a note here for the Go! part?
01:31:99 (1) - Iffy about this jump. In general I don't think jumps for easier difficulty is good so yeah.

Easy:
00:04:35 (1,1,1) - Remove new combo.
00:09:97 (1,1) - ^
00:23:09 (4) - New combo.
00:24:03 (1) - Remove new combo.
02:07:61 (1) - I think you should remove the finish on the end of the slider. You can do this by clicking twice on the end, unless you knew this already. >W>

Good job!
Thanks, did everything you mentioned.

I'll have to wait for vexed to do hard, since I promised him I wont touch it, and I intend to keep it
Sleep Powder
[Easy]
00:15:60 (1) - Remove New Combo
01:09:02 (1,2,3) - Use the Clap whistle pattern for this...
01:10:90 (1,2,3) - ^
01:12:77 (1,2,3) - ^
01:18:40 (1,2,3,4,5) - maybe this one too
01:21:21 (1) - I don't really like the whistle...maybe a finish?
01:38:08 (1) - Clap beginning and end of slider
Maybe add a clap whistle pattern here too?
01:40:89 (1,2,3) - Whistle Clap Whistle?
01:46:52 (1,2,3) - ^
02:07:61 (1) - Completely silence this

[Relaxing]
00:20:75 (1,2,3,4,5) - Place 5 notes starting from the white tick to the next white tick on 1/4 beat divisor
00:18:93 (1) - End this on the red tick before this ^
02:07:61 (1) - Same thing I said for Vexed's beatmap before...start the pattern where the notes go softer here

[Vexed]
The hitsounds don't flow to the music too well...
Topic Starter
Teara

animask wrote:

[Easy]
00:15:60 (1) - Remove New Combo
01:09:02 (1,2,3) - Use the Clap whistle pattern for this...
01:10:90 (1,2,3) - ^
01:12:77 (1,2,3) - ^
01:18:40 (1,2,3,4,5) - maybe this one too
01:21:21 (1) - I don't really like the whistle...maybe a finish?
01:38:08 (1) - Clap beginning and end of slider
Maybe add a clap whistle pattern here too?
01:40:89 (1,2,3) - Whistle Clap Whistle?
01:46:52 (1,2,3) - ^
02:07:61 (1) - Completely silence this

[Relaxing]
00:20:75 (1,2,3,4,5) - Place 5 notes starting from the white tick to the next white tick on 1/4 beat divisor
00:18:93 (1) - End this on the red tick before this ^
02:07:61 (1) - Same thing I said for Vexed's beatmap before...start the pattern where the notes go softer here

[Vexed]
The hitsounds don't flow to the music too well...
Done and Done
Vexed_old
This map has been deleted on the request of its creator. It is no longer available.
Vexed_old

Vexed wrote:

Teara wrote:

animask wrote:

Hmm another song called "Ready Steady Go"
Oh and Lunatic is usually reserved for Tohou related stuff isn't it?
Maybe its just my imagination.


[Vexed]
Whats Vexed doing here? o.O
srsly...
00:27:08 (4,5) - Claps? Sounds good.
00:45:59 (6) - Clap beginning of slider? Done, and a few more.
00:46:29 (1) - Clap the end of the slider? Done. N1.
00:48:40 (6) - Clap only the end of the slider? Nah.
00:56:14 (7) - Remove Clap Nah.
00:56:37 (1) - Add Clap Bleh.
00:59:65 (7) - ^ Done.
01:31:99 (5) - New Combo? Done.
02:06:20 (5) - ^ Yep.
The claps seem to dissapear...add some more maybe? Done plus a new timing section for audio change.


[Vexed]
The hitsounds don't flow to the music too well... Have made corrections for this above.


Awww crap. Double post. Oh well.. here cpmes another. :D.
Vexed_old

Takuma wrote:

General:
Big improvement from what I saw before. Good job.

Vexed's Hard:
02:07:61 (1) - Maybe just add another timing section and make it silent and soft sample set? Done.


Good job!
Have attached file with all Takuma and Animask changes.

Download: Paul Oakenfold - Ready Steady Go (Teara) [Vexed' Hard].osu
ddrmaniac
nvm mind the map
Topic Starter
Teara

ddrmaniac wrote:

nvm mind the map
I'm sorry :(
Andrea
[Easy]

Much simple, but good.

[Relaxing]

00:02:71 (3,4,5,6,1) - Confusing spacing.
00:33:87 (1,2,1,2) - This is hard, not relaxing. O_O
02:09:02 (1,2,3,4,5,6,7) - Remove whistles.

[Vexed' Hard]

Lower hitsound volume... please.

02:07:61 (1) - Silence this spinner. Better ;D
Vexed_old

osuplayer111 wrote:

[Vexed' Hard]

Lower hitsound volume... please. Mmm.

02:07:61 (1) - Silence this spinner. Better ;D. I lowered this, but i guess i'll silence it :D.
Updated.
Download: Paul Oakenfold - Ready Steady Go (Teara) [Vexed' Hard].osu
Topic Starter
Teara

osuplayer111 wrote:

[Easy]

Much simple, but good. -> Thanks :)

[Relaxing]

00:02:71 (3,4,5,6,1) - Confusing spacing. -> Tried to fix that
00:33:87 (1,2,1,2) - This is hard, not relaxing. O_O -> aww that was a fun part, but maybe a little hard. remapped.
02:09:02 (1,2,3,4,5,6,7) - Remove whistles. - Done

[Vexed' Hard]

Lower hitsound volume... please.

02:07:61 (1) - Silence this spinner. Better ;D
Akropulis
Nice Map but not my beat >.<
KatanAnime
Lol Played only Hard but it was rlly good star good luck on getting it ranked
Mafiamaster
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Teara

Mafiamaster wrote:

Easy~
  1. Redo first break. It'll shorten quite a bit. ~ Done
Relaxing~
  1. 01:44:23 (2) - Suggestion: Move backwards on the white tick. Then have 1 more reverse arrow/path added. ~ Done
  2. 01:59:23 (2) - Same suggestion ^ ~ Done
  3. Suggestion: Maybe even have volume changes going from low to high or high to low during these sliders like what Vexed has going on in his first slider. ~ Done
Hexed's Hard~
  1. Redo both breaks. They'll lengthen a bit. ~ Done
Thank you :)
James2250
easy:
00:53:56 - redo break (again) its way too far forward and starts on a note :/
01:09:96 (3) - align with 3 from above?

normal:
00:03:64 (6,1) - slightly too far left for my liking
00:24:50 (3) - up 1 level 3 grid?
00:37:15 (3) - move 1 level 3 grid left? (to go between 1 and 2)
00:44:65 (6) - I don't personally like this under slider

hard:
01:22:15 (3) - add finish?
01:31:52 (4) - down 1 level 3 grid (aligning with 3)

nice map :) pretty much everything I said is just a suggestion
*stars*
Topic Starter
Teara

James2250 wrote:

easy:
00:53:56 - redo break (again) its way too far forward and starts on a note :/ - Done..
01:09:96 (3) - align with 3 from above? - Done, did some other changes too.

normal:
00:03:64 (6,1) - slightly too far left for my liking - Redid placements again :D
00:24:50 (3) - up 1 level 3 grid? - Done
00:37:15 (3) - move 1 level 3 grid left? (to go between 1 and 2) Done
00:44:65 (6) - I don't personally like this under slider Redid placements again

hard:
01:22:15 (3) - add finish?
01:31:52 (4) - down 1 level 3 grid (aligning with 3)

nice map :) pretty much everything I said is just a suggestion
*stars*
Thank you :)
mao130
good job
show more
Please sign in to reply.

New reply