-Asagi
thx for mod~ and NC problem has fixed all.-Asagi wrote:
Hello :3
From my queue :3
[Insane]
- I highly recommend AR8 in this diff, well the song is very soft and beautiful, bpm is low,mostly bpm>150 are AR8, AR9 doesnt fit in the music imo, its like ruining it the softness of the music , well its up to you anyway ok
- 00:10:300 (2,3,4,5) - blanket this better,seems a bit off should be better now
- 00:11:516 (7) - NC
- 00:17:192 (3) - put a note here, i know your following the piano-like sound, but dont forget to put a note on the beat, it makes more sense and good rhythm I don't know what u mean...if you ask me to add note at 00:17:192 and 00:17:597 I don't change.
- 00:17:597 (4) - add note here too ^
- 00:18:003 (5) - NC
- 00:21:246 (1,2) - stack this perfectly, i think its a little bit off fixed
- 00:36:449 (3) - remove this and 00:36:854 (4) - this, then add note here 00:36:651 (4) - better rhythm and it follows the beat too
- 00:39:894 (1,2,1,2,3,1,2,3,4,5,1) - the rhythm here is weird for me, i dont know what rhythm are you following here, try to follow the vocals no,it's rhythm by myself.
- 00:42:935 (2,3) - ^ ^
- 00:45:570 (3,4,1,2,3,4) - ^ (i dont know whats the problem with me ) ^
- 00:50:638 (2,3,4,6) - stack, (6) seems off um..no ;w;
- 01:11:516 (7) - put this note near the center, because the spinner is the blue tick, so player can prepare the spin easily *it's an Insane.
- 01:24:489 (5,1) - ^ ^
- 01:33:408 (5) - NC here, so it can be recognize as a slow slider
- 01:35:840 (8) - NC
- 01:36:550 (11) - remove no
- 01:48:408 (5) - put this behind the tail of 01:48:003 (4) - its confusing because its in the blue tick ,player cant recognize it easily because its has the same spacing with 01:47:800 (3,4) - ummm...I will think about more..
HitsoundsBest of Luck
- Remove all the whistle hitsound first, some whistle hitsound really didnt fit the rhythm in fact,almost whistles are for my rhythm by myself. I think creating a own rhythm need a really special hitsound.
- If you follow this ^ then try doing this
Starts in 00:09:895 (1) - and so on...... until the end
Try to alternate clap and whistle, its makes more sense on the song as you can hear it, yeah, mostly put the whistle on the long white tick, and the whistle fits on the NC too which is really nice to see and to hear using this kind of hitsound seems boring But I think the hitsound currently isn't good,either. So i will try my best to improve it.- 01:27:732 (1) - use the finish custom hitsound here fixed
- 01:34:219 (1) - ^
- 01:40:705 (1) - ^
- 01:43:949 (6) - add finish then ^
- 01:45:570 (3) - ^
- 01:47:192 (1) - ^
- 01:53:678 (1) - ^ fixed all
Put Claps Here- 01:29:151 (7) -
- 01:29:557 (2) -
- 01:32:394 (6) -
- 01:32:800 (2) -
- 01:35:638 (7) -
- 01:35:840 (8) - tail
- 01:38:881 (3) -
- 01:39:286 (2) -
- 01:41:922 (5) - tail
- 01:42:530 (2) -
- 01:46:786 (4) -
- 01:48:611 (6) - front
- 01:49:016 (7) -
- 01:52:462 (2) - in face I use 24clap.but these places I will think about adding whistles
yurunneram
thx for mod!yurunneram wrote:
EASY
00:32:597 (1) - Extend by two beats? :/ Eto... Not absolutely necessary but it's easy diff no pro.because it can get 8000 scores in auto.
00:35:840 (1) - The slider bends on a blue tick actually moving the red point to x176 y204 would be more accurate maybe that's ok :< (I am so lazy Orz
00:39:084 (1) - Eto.. symmetrical so yea. do the same ^
00:42:327 (1) - This is a really stupid suggestion but blanket the head of 00:39:084 (1) . even though ppl cant see it, it's unconsciously more pleasant lookin I actually make a blanket here just that I didn't do well...
01:35:030 (2) - Make symmetrical with (1)? maybe no many differences...?
Ohmigosh @@ Sho nazi gomen ((_ _))
NORMAL
00:18:003 (3) - Moving it to x64 y88 would be nicer (ugh I'm so nazi) then ofc move the points in 00:19:624 (1) a bit more fixed
00:30:570 (2) - Spacing infringement. Pretty obv better change fixed
00:52:057 (1) - Blanket nicer? fixed