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Foozogz - Smile! (Rmx VIP)

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Topic Starter
Kogure
This beatmap was submitted using in-game submission on domingo, 30 de septiembre de 2018 at 4:04:25 p. m.

Artist: Foozogz
Title: Smile! (Rmx VIP)
Source: My Little Pony: Friendship is Magic
Tags: mlp fim pinkie pie shannon chan-kent andrea libman daniel ingram hobbes2
BPM: 194
Filesize: 3925kb
Play Time: 03:17
Difficulties Available:
  1. Easy (1,46 stars, 126 notes)
  2. Hard (3,29 stars, 392 notes)
  3. Hobbes2's Insane (4,27 stars, 511 notes)
  4. Normal (2,18 stars, 238 notes)
  5. Smile! (5,59 stars, 589 notes)
Download: Foozogz - Smile! (Rmx VIP)
Information: Scores/Beatmap Listing
---------------
rank my pony map in 2018 thank

Insane by Hobbes2.
Cloudchaser
kaweii~ Quiero intentar hacer la normal ;_;
Topic Starter
Kogure
Oki ;_;
Tomate el tiempo que necesites :3
Gero
puedo hacer una segunda insane :D? porfa xD estaba planeando mapear esta cancion pero puedo apoyarte a ti :3
Topic Starter
Kogure

Gero wrote:

puedo hacer una segunda insane :D? porfa xD estaba planeando mapear esta cancion pero puedo apoyarte a ti :3
NO!
...
...
...
...
Okno, claro que puedes, la estare esperando :oops:
Cloudchaser
Estoy afk de osu! pero aún así te terminaré la normal, luego de eso me voy ;_;
Kilik
Everything seems to be in order so far. Just get those other difficulties in and you'll be set
Skalim
No soy brony, pero te doy todo el apoyo para que rankees esto, tiene buen ritmo XD (aunque suene kawai).
Gero
Pronto terminare mi diff x.x solo que estoy un poco ocupado
Winek
Hello! I would like to make the Normal difficulty. If you don't mind of course.
Cosmolade
Hi~
I can make a CTB diff? ´〇ω〇`
If you don't want, no problem~
Topic Starter
Kogure

Harpie wrote:

Hello! I would like to make the Normal difficulty. If you don't mind of course.
i'm waiting for someone's answer, then i'll tell if you can do it or not.

Cosmolade wrote:

Hi~
I can make a CTB diff? ´〇ω〇`
If you don't want, no problem~
umm, sure you can do it o3o
Cosmolade

Kogure wrote:

umm, sure you can do it o3o
Yei~ (◕‿◕)
Winek

Kogure wrote:

Harpie wrote:

Hello! I would like to make the Normal difficulty. If you don't mind of course.
i'm waiting for someone's answer, then i'll tell if you can do it or not.

Cosmolade wrote:

Hi~
I can make a CTB diff? ´〇ω〇`
If you don't want, no problem~
umm, sure you can do it o3o
Ok. I'll wait.
my_name_is_not
Good map, but DELETE THE VIDEO I so still hate this guy wich created it... :x
Rainbow-
Can I make an Extra? @.@
RumiPony
A wonderful map,I hope it can be ranked...if it without the video...
Spayyce
Bring back the video (if you removed it) , I like videos on songs and not a boring black screen.

It's always optional to have the video on or not, and people saying to delete the video can do so themselves, they just can't be bothered to navigate 2 or 3 files
Topic Starter
Kogure

KyleDinny wrote:

Bring back the video (if you removed it) , I like videos on songs and not a boring black screen.

It's always optional to have the video on or not, and people saying to delete the video can do so themselves, they just can't be bothered to navigate 2 or 3 files
I didn't remove it, I had to change the name of the files so the thumbnail would update. If you downloaded it before 02/April/2014, I suggest you to download the beatmap again :3

DJVinyl wrote:

Can I make an Extra? @.@
Umm sorry but no, my friend Gero is doing an Extra, sorry again :c
Vuelo Eluko
ilost so many replays lol
ColdTooth
would love to make a normal, but im definitly not downloading w/ video
Topic Starter
Kogure

ColdTooth wrote:

would love to make a normal, but im definitly not downloading w/ video
If you have time for it then go ahead :D
Looking forward to it
Aurele
Call me when you reach +12
DeletedUser_3044645
Hi~ Just to let you know, someone else will be modding your map :3 I think Pkmnyab

Because I can't stand pony songs
Topic Starter
Kogure

No Dap wrote:

Hi~ Just to let you know, someone else will be modding your map :3 I think Pkmnyab

Because I can't stand pony songs
No prob xD I will be waiting then
pkk
Hey there, taking over for No Dap, let's begin~

[Easy]
  1. 00:10:535 (1,2) - not really a problem since the two objects never appear at the same time on the screen, but maybe you can still space them out a bit.
  2. 00:13:473 - to match the previous note density and to match the music, consider adding a note here
  3. 00:14:865 (3,1) - blanket can be improved, move the second last point on 00:14:865 (3,1) - to x 264 y 160
  4. 01:17:339 (1,2) - blanket can be improved, move the third point on 01:17:339 (1,2) - to x 208 y 300
  5. 00:39:607 (3,1,2,3) - since this is sort of arranged in a sideways square, I think it will look better if you have a similar shape with 00:40:226 (1,2,3,4) - , right now the (4) should be moved to the right and down a bit to make it a square.
  6. 01:23:834 (2,1) - blanket can be improved
  7. 02:32:803 (1,2) - blanket can be improved
  8. 02:49:813 (4,1) - not a big fan of the flow here, try something like below:

    You need to work on your blankets for this difficulty.

    [Hard]
  9. 00:20:741 (2,3) - try to blanket this instead, I feel that there is no need to stack 00:19:813 (5,3) - since the objects are quite far apart on the timeline
  10. 00:35:741 (2,3) - , 00:36:360 (4,5) - , 00:42:236 (6,1) - you should stick to a consistent distance snap for parts like this, the small overlap does not look good.
  11. 00:54:762 (4,5) - make this blanket nicer by re-positioning (4)
  12. 01:48:267 (5,6) - flow feels a bit weird in my opinion, try rotating 01:48:885 (6) - to make it look like a reflection of 01:48:267 (5) -

    Spacing needs a bit of work here, try to avoid the really tiny overlaps between objects as it doesn't look very nice.

    [Insane]
  13. 00:11:463 (4,5) - perhaps it will look nicer if these objects did not overlap, try moving 00:11:927 (5) - up and to the right a bit to create some space between the two sliders
  14. 01:05:586 (3,4) - if you want this perfectly stacked, you can move 01:06:050 (4) - to around x 41 y 94
  15. 01:21:437 (6) - this should be on the white tick at 01:21:360 - , right?
  16. 01:44:555 (1) - , 01:45:174 (2) - try ctrl+g on each of them to see if the flow improves
  17. 01:54:916 (4,5) - if possible try to improve this blanket so it looks nicer
  18. 02:08:370 (2) - I think it will flow better if you stack this under 02:07:906 (1) - and move 02:08:525 (3) - to around x 346 y 48
  19. 02:08:679 (4,5,1) - the flow between these objects feels a bit awkward, maybe too many back and forth movements. Try stacking 02:08:679 (4,5) -
  20. 02:35:277 (1,2,3,4,5,6,7,8) - nice pattern
  21. 02:44:246 (2) - consider ctrl+g for better flow
  22. 02:51:360 (1) - I would have preferred a sharper curve on the first half of the slider. If you end up doing this make sure you curve 02:50:741 (4) - the same as well, since the sliders blanket each other.
  23. 02:57:545 (1,3,5) - I prefer that these objects do not overlap, put some space between them if you can and move 02:58:009 (4) - too, if you have to.
  24. 03:17:339 (9) - I think this is fine the way it is, but see if you like it better if you NC it to create emphasis as the last note in the song (it also has finish hit sound on it)

    Fun difficulty.

Have fun mapping~
Topic Starter
Kogure

pkmnyab wrote:

Hey there, taking over for No Dap, let's begin~

[Easy]
  1. 00:10:535 (1,2) - not really a problem since the two objects never appear at the same time on the screen, but maybe you can still space them out a bit. As you said, it isn't really a problem, so for spacing sake i will leave it as it is.
  2. 00:13:473 - to match the previous note density and to match the music, consider adding a note here Added on there and on 00:08:525 (1) for more consistence.
  3. 00:14:865 (3,1) - blanket can be improved, move the second last point on 00:14:865 (3,1) - to x 264 y 160 Done.
  4. 01:17:339 (1,2) - blanket can be improved, move the third point on 01:17:339 (1,2) - to x 208 y 300 I didn't fix this one as I preferpp having this slider symmetric.
  5. 00:39:607 (3,1,2,3) - since this is sort of arranged in a sideways square, I think it will look better if you have a similar shape with 00:40:226 (1,2,3,4) - , right now the (4) should be moved to the right and down a bit to make it a square. I see what you mean, but it is meant to be the way it is, as there are two sideways squares. (00:38:370 (1,2,3,1) - and 00:40:844 (2,3,4,1) - with 00:42:700 (1) - being the head of the slider.
  6. 01:23:834 (2,1) - blanket can be improved Done.
  7. 02:32:803 (1,2) - blanket can be improved Done.
  8. 02:49:813 (4,1) - not a big fan of the flow here, try something like below: Done.

    You need to work on your blankets for this difficulty. When I get more time, I will re-check all the blankets to see which ones can be improved.

    [Hard]
  9. 00:20:741 (2,3) - try to blanket this instead, I feel that there is no need to stack 00:19:813 (5,3) - since the objects are quite far apart on the timeline
    Well, since the distance snap would make put this beat near where 00:21:669 (3) - is, I feel that it would be better to leave it where it is.
  10. 00:35:741 (2,3) - , 00:36:360 (4,5) - , 00:42:236 (6,1) - you should stick to a consistent distance snap for parts like this, the small overlap does not look good. I actually don't feel that it looks bad, but, maybe i will change it to look better some other time.
  11. 00:54:762 (4,5) - make this blanket nicer by re-positioning (4) Done.
  12. 01:48:267 (5,6) - flow feels a bit weird in my opinion, try rotating 01:48:885 (6) - to make it look like a reflection of 01:48:267 (5) - Done. (Or made something like that xd)

    Spacing needs a bit of work here, try to avoid the really tiny overlaps between objects as it doesn't look very nice.

    [Insane]
  13. 00:11:463 (4,5) - perhaps it will look nicer if these objects did not overlap, try moving 00:11:927 (5) - up and to the right a bit to create some space between the two sliders Done.
  14. 01:05:586 (3,4) - if you want this perfectly stacked, you can move 01:06:050 (4) - to around x 41 y 94 Done.
  15. 01:21:437 (6) - this should be on the white tick at 01:21:360 - , right? Yeah, didn't realize this silly mistake till now xD
  16. 01:44:555 (1) - , 01:45:174 (2) - try ctrl+g on each of them to see if the flow improves Done.
  17. 01:54:916 (4,5) - if possible try to improve this blanket so it looks nicer Done
  18. 02:08:370 (2) - I think it will flow better if you stack this under 02:07:906 (1) - and move 02:08:525 (3) - to around x 346 y 48 I feel that the flow feels ok as it is now, but i will be thinking about this one.
  19. 02:08:679 (4,5,1) - the flow between these objects feels a bit awkward, maybe too many back and forth movements. Try stacking 02:08:679 (4,5) - ^
  20. 02:35:277 (1,2,3,4,5,6,7,8) - nice pattern :oops:
  21. 02:44:246 (2) - consider ctrl+g for better flow Done.
  22. 02:51:360 (1) - I would have preferred a sharper curve on the first half of the slider. If you end up doing this make sure you curve 02:50:741 (4) - the same as well, since the sliders blanket each other. I tried doing it, but realized that it would overlap with the next beats and sliders, which would make me remap most of the next part, so for now i will be leaving it as it is now. nvm, i changed it, and it looks better now :v
  23. 02:57:545 (1,3,5) - I prefer that these objects do not overlap, put some space between them if you can and move 02:58:009 (4) - too, if you have to. Done.
  24. 03:17:339 (9) - I think this is fine the way it is, but see if you like it better if you NC it to create emphasis as the last note in the song (it also has finish hit sound on it) Done, also did this on Hard.

    Fun difficulty.I'm glad you liked it :p

Have fun mapping~
FINALLY GOT TIME TO DO THIS MOD xD
Well, for now I will still be waiting for those guest diffs (someday xD)
Spayyce
If you can I could make a difficulty, depends if you're looking for any more that is. I have been experimenting with making difficulties (mainly a normal one)

If you've already got someone making a difficulty on normal just void this :3
Kaneki
ñ
Gero
Hey Kogure no creo terminar mi diff, no tengo mucho tiempo ahora mismo! buena suerte
eres libre de llamarme por mod cuando este terminado :3
Topic Starter
Kogure

Gero wrote:

Hey Kogure no creo terminar mi diff, no tengo mucho tiempo ahora mismo! buena suerte
eres libre de llamarme por mod cuando este terminado :3
Reported (?) Intentare terminar el mapa de una vez y si andas de ganas pues lo modeas :D

So, I'm gonna try this again and get this ranked (?). If you read this, yeah, you can do a normal gd, but tell me first.
*poof*
XinCrin
dat video , me gustó :P
KAIZ3R
From my queue! :D p/4303075/
Couldn't find anything really dark red so I got this >.> sowwy
Correct offset is 7133 since the first note is placed on 00:07:133 -

Hard
Tip Section
Slider velocity should be changed to 1.6-1.5, it is a hard difficulty after all.
Other than that, perfect!

Insane
Tip Section
HOLY MOTHER OF WOW
I haven't seen anyone try to rank one of these things since ztrot!
Now this, this is some superb mapping!
So, anyways... Everything is perfect but the offset in this one :D

I would love to see this ranked! I'mma shoot you a star :D
Good Luck!
DahplA

-Ldan- wrote:

Correct offset is 7133 since the first note is placed on 00:07:133 -
No. Just don't.
HappyRocket88
—————————————————————————————————————————————————————

Hola. Me alegra poder modear en español. El ingllés se algo se hace tedioso cuando lo usas mucho. lol Ese vídeo me perturbó .-.

General
  • Tu imagen de fondo es 800x600 lo cuál difiere del tamaño permitido para rankear un mapa. Así que te sugiero que postees tu imagen en esta queue y pides que te la redimensione.
  1. La diferencia de estrellas entre la hard y la insane es demasiado grande. Entras que mapear una light insane o buscar a alguien que te la haga. lol

Easy
  1. 00:07:133 (1,1,2,3) El flujo aquí es algo raro. Parece que la forma de seguir los objetos es en forma de zig-zag y no creo que sea el flow más apropiado para una Easy. Tal vez si intentas algo más intuitivo como esto mejoraría la lectura de este inicio.
    SPOILER
    http://puu.sh/iOeJj/3e6e26332b.jpg
  2. 00:08:988 (2,1) Posiciona de mejor forma estos dos sliders.
  3. 00:10:535 (1,3) Aquí hay un overlap feito. ¿Qué tal si los ubicas mejor así para hacer un patrón más simétrico?
  4. 00:15:483 (1) Mejora la entrada de este slider. En otras palabras, haz ese signo de pregunta más simétrico.
  5. 00:24:143 (2) Ubícalo aquí para manejar el patrón x=344 | y=324
  6. 00:35:277 (1) ¿Es necesario este NC? Lo podrías remover para mantener la consistencia.
  7. 00:38:370 (1,2,3,1) Maneja el mismo DS en esta parte, por favor. o3o ese cuadrado no se ve tan bien.
  8. 00:40:844 (2,3,4) Mejor staqueálos aquí con esots 00:38:370 (1,2,3) respectivamente.
  9. 00:53:525 (4,1) Esto no está del todo blanket. lol
  10. 01:43:318 (2,1) No está 100% blanket. lol
  11. 02:11:772 (1,1) ^

Normal
  1. 00:07:133 (1,2) Y empezamos con mejorar este blanket. n.n
  2. 00:09:452 (3,1) ^
  3. 00:14:865 (4) No me gusta que abuses de la mismo flujo del slider ;__; Puedes cambiarlo por esto luego
  4. 01:23:834 (4,1) Mejora este blanket.
  5. 02:07:133 (1,2) ^

Hard
  1. 00:08:061 (1,3) para que este overlap se vea más bonito consigue que el end de este slider 00:08:061 (1) abarque completamente el slider point de este slider 00:09:452 (3).
  2. 00:32:494 (5,1) Feo overlap. Casi se tocan, please.
  3. 00:45:174 (1,3) Blanket.
  4. 00:54:916 (5,6) spacing. .-.
  5. 00:55:535 (7,1) ^


—————————————————————————————————————————————————————
Topic Starter
Kogure

-Ldan- wrote:

From my queue! :D p/4303075/
Couldn't find anything really dark red so I got this >.> sowwy
Correct offset is 7133 since the first note is placed on 00:07:133 - Not because the first note is there means that the offset goes in that note. The actual offset is 6824

Hard
Tip Section
Slider velocity should be changed to 1.6-1.5, it is a hard difficulty after all.
Other than that, perfect!
I don't see why, it was because it's a hard difficulty that i set it to 1.7

Insane
Tip Section
HOLY MOTHER OF WOW
I haven't seen anyone try to rank one of these things since ztrot!
Now this, this is some superb mapping!
So, anyways... Everything is perfect but the offset in this one :D
Thanks for the feedback, I really appretiate it :)

I would love to see this ranked! I'mma shoot you a star :D
Good Luck! Thanks a bunch for the mod and the star, I can't kudo you though since I didn't apply any of it :o

DahplA wrote:

-Ldan- wrote:

Correct offset is 7133 since the first note is placed on 00:07:133 -
No. Just don't. I didn't, dun worry

HappyRocket88 wrote:

—————————————————————————————————————————————————————

Hola. Me alegra poder modear en español. El ingllés se algo se hace tedioso cuando lo usas mucho. lol Ese vídeo me perturbó .-.

General
  • Tu imagen de fondo es 800x600 lo cuál difiere del tamaño permitido para rankear un mapa. Así que te sugiero que postees tu imagen en esta queue y pides que te la redimensione.

    Ranking Criteria wrote:

    Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well (for example, 800x600 or 852x480).

    Ergo, la imagen que esta ahora si es rankeable, por lo cual no creo que sea necesario cambiarla
  1. La diferencia de estrellas entre la hard y la insane es demasiado grande. Entras que mapear una light insane o buscar a alguien que te la haga. lol
    El hecho de que la diferencia de estrellas sea grande, no significa que sea mandatorio hacer otra dificultad entre las dos, pues asi es como osu! ha determinado

    Ranking Criteria wrote:

    The difficulties in the mapset must be in a consecutive order. Easy or Normal can be skipped if the gap in the star rating spread allows it. The order can be seen in the chart below. If your mapset has two difficulties, one of them cannot be an Insane or Expert. The lowest difficulty must be below 2.0 stars. A map falls under a certain difficulty when having a specific star rating:
    Below 1.5: Easy
    Below 2.25: Normal
    Below 3.75: Hard
    Below 5.25: Insane
    Above 5.25: Expert
    Por lo cual, al igual que en el item anterior, no veo la necesidad de hacer una dificultad extra


Easy
  1. 00:07:133 (1,1,2,3) El flujo aquí es algo raro. Parece que la forma de seguir los objetos es en forma de zig-zag y no creo que sea el flow más apropiado para una Easy. Tal vez si intentas algo más intuitivo como esto mejoraría la lectura de este inicio. Fixed
    SPOILER
    http://puu.sh/iOeJj/3e6e26332b.jpg
  2. 00:08:988 (2,1) Posiciona de mejor forma estos dos sliders. Fixed
  3. 00:10:535 (1,3) Aquí hay un overlap feito. ¿Qué tal si los ubicas mejor así para hacer un patrón más simétrico? Fixed, aunque no de la misma manera que sugieres
  4. 00:15:483 (1) Mejora la entrada de este slider. En otras palabras, haz ese signo de pregunta más simétrico. Fixed
  5. 00:24:143 (2) Ubícalo aquí para manejar el patrón x=344 | y=324 En y=328 mantiene simetria con 00:22:906 (1) -
  6. 00:35:277 (1) ¿Es necesario este NC? Lo podrías remover para mantener la consistencia. No lo remuevo porque tengo la mania de agregar un NC cada 8 tiempos :lol:
  7. 00:38:370 (1,2,3,1) Maneja el mismo DS en esta parte, por favor. o3o ese cuadrado no se ve tan bien. No entiendo, yo veo bien el cuadro
  8. 00:40:844 (2,3,4) Mejor staqueálos aquí con esots 00:38:370 (1,2,3) respectivamente. No, porque en si son dos cuadros, para no repetir los mismos lugares
  9. 00:53:525 (4,1) Esto no está del todo blanket. lol Fixed
  10. 01:43:318 (2,1) No está 100% blanket. lol Fixed
  11. 02:11:772 (1,1) ^Fixed

Normal
  1. 00:07:133 (1,2) Y empezamos con mejorar este blanket. n.n ? No lo veo mal
  2. 00:09:452 (3,1) ^ Fixed
  3. 00:14:865 (4) No me gusta que abuses de la mismo flujo del slider ;__; Puedes cambiarlo por esto luego Normalmente no utilizo del tipo de slider que etu sugieres sin tener alguna razon, pero en este caso se ve bien, asi que cambiado
  4. 01:23:834 (4,1) Mejora este blanket. Fixed
  5. 02:07:133 (1,2) ^ Fixed

Hard
  1. 00:08:061 (1,3) para que este overlap se vea más bonito consigue que el end de este slider 00:08:061 (1) abarque completamente el slider point de este slider 00:09:452 (3). Yo lo veo bien tal cual como esta
  2. 00:32:494 (5,1) Feo overlap. Casi se tocan, please. Fixed
  3. 00:45:174 (1,3) Blanket. Fixed
  4. 00:54:916 (5,6) spacing. .-. Fixed
  5. 00:55:535 (7,1) ^ Fixed

Muchas gracias por el mod y la estrella :)
—————————————————————————————————————————————————————
Kryptogram
Buenas !! (Mod en español) TeA's Modding Queue !!

General

  1. El volumen de los hitsounds en mi opinion esta demasiado alto, 70 ~ 80 suenan mejor, pruebalo!.
Easy

  1. El slidertick frecuency, ¿no esta demasiado alto?.

  2. 01:03:112 (3,1) - Porque cambiaste el modo en el que suenan los claps, creo que deberias seguirlo suena un poco extraño ahi. Colocalos en el silder tick del slider 01:03:731 (1) y quita los claps de 01:03:112 (3,2) suena mucho mejor.
  3. 01:49:504 (1,1) - Creo que es hay muy poco tiempo de recuperacion entre el final del spinner y el siguiente slider, considerando que el Tiempo es relativamente alto (194 BPM), te recomendaria acabar el spinner aca 01:53:215 (x).
  4. 01:59:401 (1,3) - Solo por capricho mio, estos sliders no me gustan, como que no fluyen prueba unos asi: https://osu.ppy.sh/ss/3351440.
  5. 02:51:360 (1,1) - Poco tiempo de recuperacion, te recomendaria cambia este slider 02:53:215 (1) por una nota en 02:53:525 (1), asi: https://osu.ppy.sh/ss/3351452.
  6. 02:57:854 (1) - Solo por estetica podrias bajar este circulo para que no se cruze con 02:55:999 (2) asi: https://osu.ppy.sh/ss/3351457 si lo haces arregla el spacing.
  7. 03:17:030 (x) - Considera agregar una nota aca, suena bastante bien con las vocales, si lo haces agregale un clap para que siga la instrumental.


Normal

  1. AR -1, lo digo por el BPM alto y la velocidad de los sliders.

  2. 00:17:958 (1) - Creo que deberias eliminar un reverse de ese slider, considerando el BPM y el slider velocity aun es un poco dificil de "advivinar", podrias poner una nota aca 00:18:885 (x).
  3. 00:33:267 (3) - Este slider fluiria mas con esta nota 00:33:112 (2) si se viera asi: http://osu.ppy.sh/ss/3351537.
  4. 03:06:824 (4) - Considera quitarle un reverse a este slider, es un poco confuso la primera vez que juegas la diff.
  5. 03:14:865 (1) - NC, definitivamente va con la voz de la cantante y la instrumental.
  6. 03:16:720 (1) - Creo que es un poco confuso tal vez convierte ese slider en un partner parecido a este: https://osu.ppy.sh/ss/3351572, en mi opinion suena mucho mejor.


Hard

  1. 00:29:555 (x) - Una nota aqui bendria bien el "Hello" de fondo, si la gregas considera en que tenga whistle y removerlo al final de este slider 00:29:092 (3).
  2. 00:39:452 (4) - ^
  3. 00:52:287 (3,4) - Spacing, parece un stream.
  4. 00:54:916 (5) - Este slider se ve un poco forzado, podrias esconderlo bien o cambiarlo de posicion.
  5. 00:55:535 (7) - Elimina el clap de el reverse y el final de slider, y agregalo en el segundo slider tick, suena mucho mejor.
  6. 00:56:308 (1) - Un finish al inicio de este slider para mantener el partner de hitsounds.
  7. 00:57:391 (3) - Puedes mover esta nota a x:371; y:259 para que no se superponga en el siguiente slider 00:57:545 (4).
  8. 00:59:401 (2,3,4) - Porque estas tres notas esta tan seguidas, no fluyen muy bien.
  9. 01:00:638 (6,7,8) - ^
  10. 01:07:442 (1) - NC talvez, fluye con el hitsound y el comienzo del break.
  11. 01:26:153 (4) - Podrias terminar este slider en 01:26:463 (5) y quitar la nota que se encuentra ahi, fluye mucho mejor con la musica.
  12. 01:54:452 (2) - Agrega finish al inicio del slider, va bien con la instrumental.
  13. 02:14:865 (2,3,4,5), 02:16:102 (7,8,9,10), 02:17:339 (2,3,4,5) - Como ya lo habia mencionado antes es un poco raro, aunque no afecta en nada pero deberias mantener el spacing.
  14. 02:33:112 (2,3,4) - ^
  15. 02:43:009 (1,2,3) - ^
  16. 03:03:731 (2) - Agrega finish al inicio de el slider para mantener la consistencia en los hitsounds.

Insane

  1. OD +1~2, La Insane esta bien dificil asi que te recomiendo subir la OD.

  2. 00:48:267 (1) - NC, demasiadas notas seguidas se ven un poco "feas". o aqui 00:48:576 (1) si lo prefieres.
  3. 00:55:535 (3) - Elimina el clap en el reverse y final del slider y agregalo en el ultimo slidertick para seguir el patron de claps.
  4. 01:02:958 (3) - ^
  5. 01:04:195 (3) - ^
  6. 02:03:730 (7) - NC, demasiadas notas seguidas se ven un poco "feas". o aqui 02:04:039 (1) si lo prefieres.
  7. 02:15:947 (3) - Haz este slider recto para que se vea mejor con este slider 02:15:329 (1), algo asi: https://osu.ppy.sh/ss/3351669.
  8. 02:18:421 (8) - Elimina el clap al final del slider, suena forzado. Si quieres puedes agregar una nota en 02:18:885 (x) que tenga un clap.
  9. 02:19:040 (1), 02:20:586 (1,2,3,4) - No me gusta como suenan esos claps en esas notas. Deberias quitarlos.

Buen mapa, espero que lo rankees muy pronto y que mi mod haya sido de ayuda :D. Suerte !

PD: Creo que no podre dormir hoy pensando en la psicopata de Pinkie Pie. :'(
Topic Starter
Kogure

[Te][Amo] wrote:

Buenas !! (Mod en español) TeA's Modding Queue !!

General

  1. El volumen de los hitsounds en mi opinion esta demasiado alto, 70 ~ 80 suenan mejor, pruebalo!. Cambiado a 70
Easy

  1. El slidertick frecuency, ¿no esta demasiado alto?. Hasta donde tengo entendido, el slidertick frequency debe ser constante en todas las dificultades. De no ser asi podria cambiarla a 1

  2. 01:03:112 (3,1) - Porque cambiaste el modo en el que suenan los claps, creo que deberias seguirlo suena un poco extraño ahi. Colocalos en el silder tick del slider 01:03:731 (1) y quita los claps de 01:03:112 (3,2) suena mucho mejor. Fixed
  3. 01:49:504 (1,1) - Creo que es hay muy poco tiempo de recuperacion entre el final del spinner y el siguiente slider, considerando que el Tiempo es relativamente alto (194 BPM), te recomendaria acabar el spinner aca 01:53:215 (x). Fixed
  4. 01:59:401 (1,3) - Solo por capricho mio, estos sliders no me gustan, como que no fluyen prueba unos asi: https://osu.ppy.sh/ss/3351440. Fixed
  5. 02:51:360 (1,1) - Poco tiempo de recuperacion, te recomendaria cambia este slider 02:53:215 (1) por una nota en 02:53:525 (1), asi: https://osu.ppy.sh/ss/3351452. En este caso siento que poner una nota en 02:53:525 (1) seria un poco dificil de predecir, ademas que siento que para ser casi el final de la cancion queda bien un poco de dificultad
  6. 02:57:854 (1) - Solo por estetica podrias bajar este circulo para que no se cruze con 02:55:999 (2) asi: https://osu.ppy.sh/ss/3351457 si lo haces arregla el spacing. Fixed
  7. 03:17:030 (x) - Considera agregar una nota aca, suena bastante bien con las vocales, si lo haces agregale un clap para que siga la instrumental. Fixed aunque sin el clap, me gusta mas como suena asi


Normal

  1. AR -1, lo digo por el BPM alto y la velocidad de los sliders. Fixed

  2. 00:17:958 (1) - Creo que deberias eliminar un reverse de ese slider, considerando el BPM y el slider velocity aun es un poco dificil de "advivinar", podrias poner una nota aca 00:18:885 (x). Fixed
  3. 00:33:267 (3) - Este slider fluiria mas con esta nota 00:33:112 (2) si se viera asi: http://osu.ppy.sh/ss/3351537. Fixed
  4. 03:06:824 (4) - Considera quitarle un reverse a este slider, es un poco confuso la primera vez que juegas la diff. Fixed
  5. 03:14:865 (1) - NC, definitivamente va con la voz de la cantante y la instrumental. Fixed
  6. 03:16:720 (1) - Creo que es un poco confuso tal vez convierte ese slider en un partner parecido a este: https://osu.ppy.sh/ss/3351572, en mi opinion suena mucho mejor. Fixed


Hard

  1. 00:29:555 (x) - Una nota aqui bendria bien el "Hello" de fondo, si la gregas considera en que tenga whistle y removerlo al final de este slider 00:29:092 (3). Fixed
  2. 00:39:452 (4) - ^ Fixed
  3. 00:52:287 (3,4) - Spacing, parece un stream. Fixed
  4. 00:54:916 (5) - Este slider se ve un poco forzado, podrias esconderlo bien o cambiarlo de posicion. No es que sea forzado, aca queria probar un pattern, que a mi parecer se ve bien
  5. 00:55:535 (7) - Elimina el clap de el reverse y el final de slider, y agregalo en el segundo slider tick, suena mucho mejor. Fixed
  6. 00:56:308 (1) - Un finish al inicio de este slider para mantener el partner de hitsounds. Aca no le pongo finish en ninguna de las dificultades pues la musica suena un poco mas calmada en esa parte
  7. 00:57:391 (3) - Puedes mover esta nota a x:371; y:259 para que no se superponga en el siguiente slider 00:57:545 (4). Fixed
  8. 00:59:401 (2,3,4) - Porque estas tres notas esta tan seguidas, no fluyen muy bien. Fixed
  9. 01:00:638 (6,7,8) - ^ Fixed
  10. 01:07:442 (1) - NC talvez, fluye con el hitsound y el comienzo del break. Fixed
  11. 01:26:153 (4) - Podrias terminar este slider en 01:26:463 (5) y quitar la nota que se encuentra ahi, fluye mucho mejor con la musica. Me gusta como esta asi, ademas de que se mantiene como esta en el Insane
  12. 01:54:452 (2) - Agrega finish al inicio del slider, va bien con la instrumental. Fixed
  13. 02:14:865 (2,3,4,5), 02:16:102 (7,8,9,10), 02:17:339 (2,3,4,5) - Como ya lo habia mencionado antes es un poco raro, aunque no afecta en nada pero deberias mantener el spacing. Fixed
  14. 02:33:112 (2,3,4) - ^ Fixed
  15. 02:43:009 (1,2,3) - ^ Fixed
  16. 03:03:731 (2) - Agrega finish al inicio de el slider para mantener la consistencia en los hitsounds. Fixed

Insane

  1. OD +1~2, La Insane esta bien dificil asi que te recomiendo subir la OD. Subido a +1

  2. 00:48:267 (1) - NC, demasiadas notas seguidas se ven un poco "feas". o aqui 00:48:576 (1) si lo prefieres. Fixed
  3. 00:55:535 (3) - Elimina el clap en el reverse y final del slider y agregalo en el ultimo slidertick para seguir el patron de claps. Fixed
  4. 01:02:958 (3) - ^ Fixed
  5. 01:04:195 (3) - ^ Fixed
  6. 02:03:730 (7) - NC, demasiadas notas seguidas se ven un poco "feas". o aqui 02:04:039 (1) si lo prefieres. Fixed
  7. 02:15:947 (3) - Haz este slider recto para que se vea mejor con este slider 02:15:329 (1), algo asi: https://osu.ppy.sh/ss/3351669. Fixed
  8. 02:18:421 (8) - Elimina el clap al final del slider, suena forzado. Si quieres puedes agregar una nota en 02:18:885 (x) que tenga un clap. No me parece agregar la nota y el clap es porque siento esa parte un poco "vacia" sin el. En mi opinion se oye bien
  9. 02:19:040 (1), 02:20:586 (1,2,3,4) - No me gusta como suenan esos claps en esas notas. Deberias quitarlos. Lo mismo que arriba

Buen mapa, espero que lo rankees muy pronto y que mi mod haya sido de ayuda :D. Suerte ! Si me sirvio de mucho y como dices, espero rankearlo rapido. Muchas gracias! :)

PD: Creo que no podre dormir hoy pensando en la psicopata de Pinkie Pie. :'( Se te pasara, eventualmente (?
DahplA
Hi, DahplA here posting from Jloughman14's and DahplA's Modding Team. This is a response in regards to this request. Please be sure to vote here on how helpful our mod was.

Insane
  1. 00:09:452 (4) - Blanket is off
  2. 00:12:391 (6) - Since you have to hold it in the middle for a bit, it categorizes as slider manipulation which is unrankable
  3. 00:27:545 (1) - Personally I feel a clickable downbeat finish here would be very wise. While it's personal choice, I believe this to be one of the strongest beats in the whole song, so it makes sense for a circle to be here
  4. 00:37:751 (1) - I think you should change the direction of this curve to improve the flow of the stream here 00:37:519 (9,10,11) -
  5. 01:27:236 I don't see the need for this delay before the break. I mean, there's no noise in the part to reason it. Players would expect a break here as well (applies for other difficulties)
  6. 02:36:514 (1) - Slightly-off blanket
Hard
  1. 00:25:380 (1,2) - The extra reverse may be hard for players to read at first. I recommend just using 1 reverse then circle, and repeat.
  2. 00:29:555 (4) - Is the spacing a bit low here? It almost touches it's previous object
  3. 00:46:411 (5,6) - Same as before
  4. 01:04:659 (3) - Blanket is off. Fix
  5. 02:08:679 (6) - ^
Normal
  1. 00:07:442 (2) - For newer players, I feel a clickable finish here would make more sense and feel more responsive
  2. 00:21:669 (1) - Why cut NC in half here? I think you should just have it consistent
  3. 01:42:081 (1,2,3,4) - Extra reverses will catch newer players off guard first time around. I recommend just simple 1/1s
  4. 02:01:102 (4,2) - Hiding the circle under with a stack might be hard to read
Easy
  1. All good
Topic Starter
Kogure

DahplA wrote:

Hi, DahplA here posting from Jloughman14's and DahplA's Modding Team. This is a response in regards to this request. Please be sure to vote here on how helpful our mod was. I'll make sure to vote when I'm finished posting this

Insane
  1. 00:09:452 (4) - Blanket is off Fixed
  2. 00:12:391 (6) - Since you have to hold it in the middle for a bit, it categorizes as slider manipulation which is unrankable Huh, didn't know this kind of slider was unrankable nowadays. Anyways, fixed
  3. 00:27:545 (1) - Personally I feel a clickable downbeat finish here would be very wise. While it's personal choice, I believe this to be one of the strongest beats in the whole song, so it makes sense for a circle to be here Tried following this suggestion but I didn't like the outcome
  4. 00:37:751 (1) - I think you should change the direction of this curve to improve the flow of the stream here 00:37:519 (9,10,11) - Fixed
  5. 01:27:236 I don't see the need for this delay before the break. I mean, there's no noise in the part to reason it. Players would expect a break here as well (applies for other difficulties) In my opinion, the delay goes well with what's played on the video, also the lack of noise followed by the vocals and then the break makes it better to be delayed a bit
  6. 02:36:514 (1) - Slightly-off blanket Fixed
Hard
  1. 00:25:380 (1,2) - The extra reverse may be hard for players to read at first. I recommend just using 1 reverse then circle, and repeat. Fixed
  2. 00:29:555 (4) - Is the spacing a bit low here? It almost touches it's previous object Fixed
  3. 00:46:411 (5,6) - Same as before Fixed
  4. 01:04:659 (3) - Blanket is off. Fix Fixed
  5. 02:08:679 (6) - ^ Fixed
Normal
  1. 00:07:442 (2) - For newer players, I feel a clickable finish here would make more sense and feel more responsive Hmm, even though, I don't think a repeated slider is much different than that
  2. 00:21:669 (1) - Why cut NC in half here? I think you should just have it consistent Fixed
  3. 01:42:081 (1,2,3,4) - Extra reverses will catch newer players off guard first time around. I recommend just simple 1/1s As there are 4 sliders with extra reverses, I don't think players wouldn't assume there are more from the first one. Even though, I will consider changing them in the future
  4. 02:01:102 (4,2) - Hiding the circle under with a stack might be hard to read Gonna leave it as it is now
Easy
  1. All good Yay
Thanks a bunch for the mod!
DeletedUser_3886246


You requested a mod on our modding queue and since this is a MLP mod request, it's my job although it's gonna be a collab with ClickNoise~ :3
Also, I do have that map over a year now and I'm happy to hear, that this is still worked on~
Remember, I'm just expressing my opinion, so don't be offended when I criticize something, thanks~


General

● You should use tiny grid always, it's better for slider and blankets~
● Use 1/2 snap in Normal please~



● Please fix the snapping inconsistencies in Easy and Normal (use the AIMod).

Hard

● 00:25:380 (1,3) - You could make these further away from each other~
● 00:29:555 (4,5) - The slider is pointing away from the next circle, this makes it flow bad.
● 00:37:751 (1) - Third node one up for better blanket.
● 00:30:793 (2) - How about using tiny grid for blankets - Pull middle node to X184 Y172 for better blanket.
● 00:32:803 (1,2) - Improve that blanket please~
● 00:38:215 (2,3) - ^
● 00:38:988 (3,4) - ^
● 00:40:226 (1,2) - ^
● 00:44:865 (6) - Middle node one up for better blanket.
● 00:45:174 (1,3) - You could improve the slider 3 to fit more to the slider 1.
● 00:47:648 (1,2,3,4) - Could you pull these farther away from each ohter? They look so squeezed. :c
● 00:54:143 (2,3,4,5) - Improve the blankets please.
● 00:55:380 (6,7) - ^
● 01:18:885 (6,7) - That overlap looks weird~
● 01:22:287 (1) - Move to Y65 for perfect stack.
● 01:24:607 (8) - Move to X144 Y88 for perfect stack.
● 01:26:153 (4,5) - These are farther away than these - 01:26:463 (5,6) - looks weird.
● 01:42:081 (1,2,3,4,5) - The star pattern is fine but the next two circle are strange and overlapped.
● 01:54:452 (2,3) - Improve blanket~
● 01:57:391 (2) - Move to X334 Y29 for perfect stack with - 01:55:999 (6) -
● 02:07:133 (2,4) - These are slightly overlapping.
● 02:17:958 (6,7) - Improve blanket please.
● 02:33:112 (2,3,4) - Make the distance equal please.

Insane

● Tiny grid as said in general please~ :3
● 00:09:452 (4,5) - Try to improve that blanket. Also, I don't like maps with very high slider velocity, except this one~ c:
● 00:25:844 (3,4) - How about CTRL+G for better flow? (So that the slider is first)
● 00:38:834 (5,6) - Better blanket please?
● 00:40:535 (2) - Y352 for perfect stack.
● 00:41:153 (4) - Y368 ^
● 00:45:638 (4,5,6) - Blanket these better please~
● 00:56:772 (3,4) - ^
● 00:59:710 (4) - X296 Y320 for perfect stack.
● 01:02:494 (1) - Move to X264 Y187 for perfect stack with slider - 01:02:803 (2,1) -
● 01:18:731 (6) - X145 for perfect stack.
● 01:24:607 (8) - X97 Y159 for perfect stack~
● 02:09:143 (5,1) - Improve that blanket please~
● 02:17:494 (3) - Move to X362 Y231 for perfect stack.
● 02:41:463 (1,2) - I don't really like this overlap.

That's all. I really like the map so please get this ranked~ :3
ClickNoices mod will be below~
ChokeNoise
Im doing the Collab with G3m4sSt4ffLP.




Easy

●00:19:195 (2,1) - Try to improve blanket.
●00:30:329 (1,2) - ^
●00:56:308 (1) - Move to X235 Y329 to improve blanket.
●00:59:401 (2) - Move to X222 Y166 to improve blanket aswell.
●01:03:421 (4,1) - Overlap.
●01:42:081 (1,2) - Try to improve blanket.
●02:07:133 (2,3,1) - ^
●02:43:937 (2,3,4) - Try to do them symmetrical.



Normal

●00:09:452 (3,4,1) - Try to improve blanket.
●00:27:854 (1,2) - Overlap.
●00:30:329 (1,2) - ^
●00:33:112 (2) - Move to X109 Y148 for better look.
●00:34:349 (4) - Move to X228 Y226 ^
●00:32:803 (1,1,2) - Overlap.
●00:37:751 (1) - Move to X32 Y132.
●Then move 00:37:442 (5) - to X107 Y176 to improve blanket.
●00:40:226 (1) - Change it somhow to make it look better with (2).
●00:43:009 (2,3,4,5) - Overlap..
●00:45:483 (2,3,4) - ^
●01:18:885 (4,1,2) - Please change them somehow. They're irritating.
●01:28:164 - Try to add a Spinner there.
●01:54:452 (2,3) - Overlap.
●01:56:927 (1,2) - ^
●01:59:401 (1,2) - ^
●02:55:689 (2,3) - Try to let it look like that

●03:09:298 (1,2) - Try to make them like a little jump

●03:11:772 (1,2) - Them too

●03:14:246 (1,2,1) - Aaaand them too


I hope I was helpful.


I'am a big fan of your Map so let it get ranked :3
Topic Starter
Kogure

G3m4sSt4ffLP wrote:



You requested a mod on our modding queue and since this is a MLP mod request, it's my job although it's gonna be a collab with ClickNoise~ :3
Also, I do have that map over a year now and I'm happy to hear, that this is still worked on~
Remember, I'm just expressing my opinion, so don't be offended when I criticize something, thanks~


General

● You should use tiny grid always, it's better for slider and blankets~ I don't like using tiny grid, I prefer fixing my blankets with level 3 grids as I feel more comfortable like that
● Use 1/2 snap in Normal please~ I did?



● Please fix the snapping inconsistencies in Easy and Normal (use the AIMod). Didn't find any

Hard

● 00:25:380 (1,3) - You could make these further away from each other~
● 00:29:555 (4,5) - The slider is pointing away from the next circle, this makes it flow bad.
● 00:37:751 (1) - Third node one up for better blanket.
● 00:30:793 (2) - How about using tiny grid for blankets - Pull middle node to X184 Y172 for better blanket.
● 00:32:803 (1,2) - Improve that blanket please~
● 00:38:215 (2,3) - ^
● 00:38:988 (3,4) - ^
● 00:40:226 (1,2) - ^
● 00:44:865 (6) - Middle node one up for better blanket.
● 00:45:174 (1,3) - You could improve the slider 3 to fit more to the slider 1.
● 00:47:648 (1,2,3,4) - Could you pull these farther away from each ohter? They look so squeezed. :c
● 00:54:143 (2,3,4,5) - Improve the blankets please.
● 00:55:380 (6,7) - ^
● 01:18:885 (6,7) - That overlap looks weird~
● 01:22:287 (1) - Move to Y65 for perfect stack.
● 01:24:607 (8) - Move to X144 Y88 for perfect stack.
● 01:26:153 (4,5) - These are farther away than these - 01:26:463 (5,6) - looks weird.
● 01:42:081 (1,2,3,4,5) - The star pattern is fine but the next two circle are strange and overlapped.
● 01:54:452 (2,3) - Improve blanket~
● 01:57:391 (2) - Move to X334 Y29 for perfect stack with - 01:55:999 (6) -
● 02:07:133 (2,4) - These are slightly overlapping.
● 02:17:958 (6,7) - Improve blanket please.
● 02:33:112 (2,3,4) - Make the distance equal please.

Insane

● Tiny grid as said in general please~ :3
● 00:09:452 (4,5) - Try to improve that blanket. Also, I don't like maps with very high slider velocity, except this one~ c: Fixed, and also thanks :lol:
● 00:25:844 (3,4) - How about CTRL+G for better flow? (So that the slider is first) Didn't like the outcome, so I left it as it is
● 00:38:834 (5,6) - Better blanket please?
● 00:40:535 (2) - Y352 for perfect stack.
● 00:41:153 (4) - Y368 ^
● 00:45:638 (4,5,6) - Blanket these better please~
● 00:56:772 (3,4) - ^
● 00:59:710 (4) - X296 Y320 for perfect stack.
● 01:02:494 (1) - Move to X264 Y187 for perfect stack with slider - 01:02:803 (2,1) -
● 01:18:731 (6) - X145 for perfect stack.
● 01:24:607 (8) - X97 Y159 for perfect stack~
● 02:09:143 (5,1) - Improve that blanket please~
● 02:17:494 (3) - Move to X362 Y231 for perfect stack.
● 02:41:463 (1,2) - I don't really like this overlap. Left it as it is

Fixed most of them, except the ones with commentary or some that simply didn't make sense to me


That's all. I really like the map so please get this ranked~ :3
ClickNoices mod will be below~


Will try to rank it ASAP and thanks for the mod :)

ClickNoise wrote:

Im doing the Collab with G3m4sSt4ffLP.




Easy

●00:19:195 (2,1) - Try to improve blanket. This isn't supposed to be a blanket
●00:30:329 (1,2) - ^ ^
●00:56:308 (1) - Move to X235 Y329 to improve blanket. Fixed the blanket
●00:59:401 (2) - Move to X222 Y166 to improve blanket aswell. There's no blanket here
●01:03:421 (4,1) - Overlap. Overlapping in easy diffs is confusing to new players
●01:42:081 (1,2) - Try to improve blanket. This isn't a blanket
●02:07:133 (2,3,1) - ^ ^
●02:43:937 (2,3,4) - Try to do them symmetrical. They are?



Normal

●00:09:452 (3,4,1) - Try to improve blanket. Improved
●00:27:854 (1,2) - Overlap. **Overlapping a slider in the end of another is something you would expect in a hard difficulty. As this is a normal, it would be hard for new players to predict
●00:30:329 (1,2) - ^ ^
●00:33:112 (2) - Move to X109 Y148 for better look. Fixed
●00:34:349 (4) - Move to X228 Y226 ^ ^
●00:32:803 (1,1,2) - Overlap. **
●00:37:751 (1) - Move to X32 Y132. I don't see why
●Then move 00:37:442 (5) - to X107 Y176 to improve blanket. ^
●00:40:226 (1) - Change it somhow to make it look better with (2). **
●00:43:009 (2,3,4,5) - Overlap.. **
●00:45:483 (2,3,4) - ^ **
●01:18:885 (4,1,2) - Please change them somehow. They're irritating. They're not
●01:28:164 - Try to add a Spinner there. No
●01:54:452 (2,3) - Overlap. **
●01:56:927 (1,2) - ^ **
●01:59:401 (1,2) - ^ **
●02:55:689 (2,3) - Try to let it look like that Did something like that
●03:09:298 (1,2) - Try to make them like a little jump It's a normal diff, so jumps are out of the question
●03:11:772 (1,2) - Them too ^
●03:14:246 (1,2,1) - Aaaand them too ^

I hope I was helpful.


I'am a big fan of your Map so let it get ranked :3

Thanks for the mod and feedback, will try to rank it soon
Shohei Ohtani
>Ponies

*vomits*

Insane:
00:25:380 (1,2,3,4) - I get what you're going for and it's cool that you're doing a symmetry thing but try making this a little bit not as huge. Especially considering the flow of it, your mouse is wanting to go towards the left, but I'm forcibly jerked to the right. Try having your slider possible end do it's leading the player to the other side of the screen, rather than away from it.
00:29:401 (6,7) - If you're trying to emulate the voice clip, I'd personally do something like a softwhistle.
00:42:700 - Ok here onward for this entire combo thing like I get that you're trying to be cool with the hitsounds and the sliders and that's fantastic but just keep your claps on 2 and 4. It's what the backing track does (or what it wants to do :P)
00:51:205 (5,6,1,1,2) - Ok this is just weird. Like I love the jumps, they're sick, they fit the map, good job, would reditum to this map for them. However, it's kind of weird how you have this slow-down thing, especially for the impact. I think a nicely shaped slider at the same speed would work out a lot better, ESPECIALLY since this is going into the kiai section.
01:27:313 - Spinner here? (it's not like anybody plays with the video on anyway ;)))))))))))))))))))))))))))))) but yeah, like, it might be a good idea to have SOMETHING going on here.
01:47:339 (2,3,4,5,6,7,8,9) - You may not want to get all jumpy just yet, since this is still the buildup.
02:06:669 (5,6,1,1) - same thing as before just uggghh

Hard:
00:09:298 (2,3) - This wouldn't be as bad as it is if you didn't make the rest of the map so focused on notes not overlapping. So yeah tl;dr overlap bad
00:46:411 (5,6) - There's nothing really repeating here, so you'd be better off making this like, a big boy pattern or something.
00:58:164 (5) - ^
02:00:329 (3) - *vomits* overlap pls
03:06:824 (5) - pls

Normal
00:35:741 (2) - AESTHETIC. Also like uhhh this really doesn't look nice nor does it go with the flow of anything. Overlaps are ok. Look at my maps ;)
01:42:081 (1,2,3,4) - ok so like repeat sliders. You only really want to use them when it's something that is characteristically repeating itself ( https://osu.ppy.sh/s/170540 Look at the beginning of the hard diff, for instance (AND I SWEAR TO GOD I DON'T ALWAYS USE MY MAPS AS REFERENCE LIKE it just conveniently so happened that 2 examples come from me like I swear to god im not narrcisistic don't hurt me)
01:49:504 (1,1) - ok so I haven't modded in like 6 months so correct me if I'm wrong but I'm pretty sure this is unrankable.

Easy:
02:51:360 (1,1) - Same thing as normal, pretty sure this is unrankable due to the space
03:12:391 (1,1) - ^

like seriously wtf is it with bronies and blood like "HAHAHHA WOW THIS IS A GREAT KIDS SHOW, YOU KNOW WHAT IT NEEDS?

MURDER."

But the map is actually pretty cool. If I was a BN, I'd say that it still needs more work and would need a few mods, but then I'd happily bubble it.

yay
DeletedUser_7928102
osu is awsome but really hard to ;)
shandles
this is amazing i like the backround :) its super fun to play
EphemeralFetish
NM From Queue.

Jesus this song is killing me inside m8.

Insane


  1. 00:08:061 (1,2) - Overlap is off.
  2. 00:10:226 (1,2) - Not sure if this is readable first time around. all these 1/4 sliders then a sudden stop as a stack. You might be better off putting the 1 under the tail of the 5.
  3. 00:33:421 (4,6) - Cant say I agree with a blanket being this tight. I always like to leave some space between.
  4. 00:50:277 (4,2,5) - Not auto stack for these?
  5. 01:06:824 (9) - I feel like you could make this a little more interesting. Ill give an example. Just to show how you can break it up. http://puu.sh/oTcFl/b242b7ca5f.jpg
  6. 02:09:143 (5,2) - Might be cool to stack the 2 with the 5.
  7. 02:10:226 (4,3) - Overlap again.
Well, maps been around a while and has a lot of mods. So not much to point out.

GL
Topic Starter
Kogure

The Fetish wrote:

NM From Queue.

Jesus this song is killing me inside m8. I've been dead for the last 3 years, I just wanna rank it and let it to rest.

Insane


  1. 00:08:061 (1,2) - Overlap is off. Fixed
  2. 00:10:226 (1,2) - Not sure if this is readable first time around. all these 1/4 sliders then a sudden stop as a stack. You might be better off putting the 1 under the tail of the 5. Changed the NC to 00:10:535 (1) - because I like the momentum in this particular jump, so I didn't wanted to change it.
  3. 00:33:421 (4,6) - Cant say I agree with a blanket being this tight. I always like to leave some space between. Tbh, it amused noone really spotted this blanket in all this time, I did but was too lazy to change until now lol.
  4. 00:50:277 (4,2,5) - Not auto stack for these? Fixed. Changed stack leniency to 3.
  5. 01:06:824 (9) - I feel like you could make this a little more interesting. Ill give an example. Just to show how you can break it up. http://puu.sh/oTcFl/b242b7ca5f.jpg Changed.
  6. 02:09:143 (5,2) - Might be cool to stack the 2 with the 5. Fixed.
  7. 02:10:226 (4,3) - Overlap again. Fixed.
Well, maps been around a while and has a lot of mods. So not much to point out. Still, these were really helpful.

GL
Thanks for the mod! :)
Izzywing
Ooh, Foozogz. Haven't heard some of his music in a while but I was a big fan back in the day. Caught my attention in #modreqs

Alrighty then....

Insane -

00:15:483 (1) - This is weird to play, sounds like the slider itself ends at 00:15:870 , but then another sound starts up at 00:15:947 that ends at 00:16:334. I guess what you have is fine but I was caught off guard personally.

Regardles, the hitcircle at 00:16:256 (2) feels like it's not mapping anything to me. I'd work on that area as a whole.

02:19:040 (1) - end this spinner at 02:20:122 and put a hitcircle at 02:20:277


Wow, can't really come up with anything else for this diff. The map itself is a ton of fun.

Hard

00:34:659 (6) - I don't like this slider, I don't think it's terrible but it feels weird to me. Can't really put into words why, it's like you're mapping the vocals and then suddenly map this dead space between words

01:20:277 (2) - Fix blanket (if there's supposed to be one)

01:54:916 (3) - blanket could be better

Another fun difficulty overall.

normal no complaints

easy

00:56:308 (1) - I think you can blanket this a tad better

Good luck!
Topic Starter
Kogure

Hobbes2 wrote:

Ooh, Foozogz. Haven't heard some of his music in a while but I was a big fan back in the day. Caught my attention in #modreqs

Alrighty then....

Insane -

00:15:483 (1) - This is weird to play, sounds like the slider itself ends at 00:15:870 , but then another sound starts up at 00:15:947 that ends at 00:16:334. I guess what you have is fine but I was caught off guard personally. I checked what you suggested but I feel it's still better as it is now.

Regardles, the hitcircle at 00:16:256 (2) feels like it's not mapping anything to me. I'd work on that area as a whole. I don't like leaving these kind of huge areas on Insane difficulties, so I'm leaving it as it is.

02:19:040 (1) - end this spinner at 02:20:122 and put a hitcircle at 02:20:277 Did that, wanna see if people like it.


Wow, can't really come up with anything else for this diff. The map itself is a ton of fun.

Hard

00:34:659 (6) - I don't like this slider, I don't think it's terrible but it feels weird to me. Can't really put into words why, it's like you're mapping the vocals and then suddenly map this dead space between words I know what you feel, I was thinking that I should change it to two sliders, but I'm still not sure so I'll leave it as it is for now.

01:20:277 (2) - Fix blanket (if there's supposed to be one) Nah, this one ain't a blanket.

01:54:916 (3) - blanket could be better Fixed it, I think.

Another fun difficulty overall.

normal no complaints

easy

00:56:308 (1) - I think you can blanket this a tad better Fixed.

Good luck! Thanks! :3
Thanks for the mod!
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