10:49 bmin11: Hi ygo
10:49 YGOkid8: hello
10:49 bmin11: I read your pm
10:50 bmin11: Do you have time for our irc check?
10:50 YGOkid8: yep, just gimme a few minutes
10:50 bmin11: ok
10:57 YGOkid8: can you link your map
10:57 *bmin11 is listening to [http://osu.ppy.sh/b/293859 Nekomata Master Feat. Hayashi Momoko - Rainbow after snow]
10:57 YGOkid8: i think i deleted it when cleaning my song folder
10:57 YGOkid8: thanks
11:01 YGOkid8: in damnae's one, does he map the intro?
11:01 bmin11: no
11:01 YGOkid8: 00:11:856 - or does he just start from here
11:01 YGOkid8: yeah i don't think you should map the intro either
11:01 YGOkid8: how to say,hm
11:01 YGOkid8: well if you do map the intro, ignore the difficulty
11:02 YGOkid8: intro is really quiet
11:02 YGOkid8: so i would make more use of long sliders
11:02 bmin11: hmm
11:02 YGOkid8: 00:11:856 (1) - here is where like the bass kicks in, which you would expect to be more... exciting? harder? i dunno
11:03 YGOkid8: but because you start using a lot of sliders here, the intensity dies off from the intro
11:03 YGOkid8: when it should be the opposite
11:04 bmin11: The thing is
11:04 bmin11: The map is kind of revolving around jubeat for that intro
11:04 bmin11: https://www.youtube.com/watch?v=YnlL2xwexzg
11:04 bmin11: (except for that stream at the end because argh)
11:04 YGOkid8: okay i'll take a quick look
11:06 YGOkid8: i see, but you still have to remember this is osu!, not jubeat
11:06 bmin11: after the intro, it plays around 1/1 double notes, which are hard to implement for osu, so I just went for myself
11:06 YGOkid8: honestly speaking, if you were to map how the jubeat one was er, "mapped"
11:07 YGOkid8: it wouldn't be good
11:07 bmin11: well I'm just showing you the other people's take on this song
11:07 bmin11: that's why I went on myself after the intro
11:07 bmin11: though, I really liked the intro for jubeat
11:08 YGOkid8: well, okay if you want
11:08 YGOkid8: just keep in mind how it is now, the intro is harder
11:09 bmin11: I'll try to tone it down a bit
11:09 YGOkid8: i like what you did in BMed diff though
11:09 YGOkid8: anyway moving on
11:09 YGOkid8: 00:13:531 (6) - having a long slider on the bass sound loses its intensity, so i would use 1/2 slider or a hitcircle
11:09 YGOkid8: 00:14:202 (8) - similar thing here, having the bass sound on the slider-end loses intensity
11:10 bmin11: that part is a rather slower part compare to the other
11:10 YGOkid8: 00:15:878 (4,5,6) - this is good here, because the hitcircles + increased spacing works
11:10 YGOkid8: yeah i know
11:10 YGOkid8: but you still want to bring out the bass
11:10 bmin11: you see how the part has less basses
11:11 YGOkid8: i understand, but how it's mapped now, you're not really bringing out the bass
11:11 YGOkid8: in this section here, the melody thing is kinda simple and doesn't really change
11:12 YGOkid8: the bass is the thing that stands in this section
11:12 bmin11: hmm how about this then
11:12 bmin11: whenever there are two basses playing on 1/1 apart, I'll map the first one with 1/2, but the second one for 1/1
11:13 bmin11: because I still like that sink on the second bass
11:13 bmin11: while if I map it on 1/2, the later part feels rather overly mapped
11:13 YGOkid8: that's fine, as long as you don't put the bass on the slider end, or use 1/1 sliders
11:13 bmin11: ya I'll remap those that has bass on the end
11:13 YGOkid8: (y)
11:14 YGOkid8: okay to the verse, this is pretty tricky
11:14 YGOkid8: need to think to myself for a bit
11:16 YGOkid8: 00:39:509 (1,2,3,4,1,2,3,4,5,6,7) - i can't really say much except that i liked what you did here
11:16 YGOkid8: while listening to the music, i feel like i want to do jumps around the 4th white tick area
11:17 YGOkid8: so that i kind of "lean into" the downbeat
11:17 bmin11: hmm agree
11:17 YGOkid8: okay cool
11:17 YGOkid8: 00:25:263 (1,2,3,4,5,6) - cause earlier here, you stick to distance spacing more strictly
11:18 YGOkid8: and i don't really get the feel
11:18 bmin11: I wanted to make some changes for that
11:18 bmin11: Actually, it had some few jumps, but people found it rather confusing
11:18 YGOkid8: so maybe you can have your rhythms mapped to the vocals, but have your beatplacement to the rhythm
11:19 YGOkid8: just be structured and consistent in your jump placements then
11:19 YGOkid8: if you always have them on the 4th and downbeat, then it should work out
11:19 bmin11: (I thought I was)
11:19 YGOkid8: 00:26:939 (9) - jump on the second beat
11:19 YGOkid8: 00:27:274 (1) - jump on the third beat
11:19 YGOkid8: etc.
11:20 YGOkid8: your beat placement right now kinda switches between vocals and rhythm
11:20 bmin11: I'll fix the third one
11:23 YGOkid8: 00:47:386 - again here in this section, i think you should use longer sliders
11:23 YGOkid8: so you map to the vocals better
11:23 YGOkid8: 00:49:397 (1) - e.g. a 1/1 or 2/1 slider here to go with the holding of vocals
11:24 YGOkid8: 00:50:738 (4,5) - replace with a 1/1 slider
11:24 YGOkid8: etc. etc.
11:25 YGOkid8: 00:48:057 (2,3,4) - i don't really like these, they feel a bit weird
11:25 bmin11: I feel that 2,3,4
11:25 YGOkid8: 00:53:420 (6,7,8) - same here
11:25 bmin11: I'll fix*
11:26 YGOkid8: (y)
11:26 bmin11: I don't even know how I made that typo lol
11:26 YGOkid8: :p
11:26 YGOkid8: 00:57:442 (1,2,3,4,5,1,2,3,4,5,6,7) - this isn't bad, but i think you could do something more interesting
11:26 bmin11: 00:50:738 (4,5) - though, I don't get mapping this as 1/1
11:26 bmin11: seeing it would be equally valid for 3, 4
11:27 YGOkid8: having it on the downbeat has more emphasis, rather than on white tick 2 or 4
11:27 YGOkid8: i would personally
11:28 YGOkid8: 00:49:397 (1,2) - delete (2) make (1) a slider then extend to where (2) was on timeline
11:28 YGOkid8: 00:50:738 (4,5) - replace with slider
11:28 YGOkid8: 00:52:079 (1,2,3,4) - then something similar here
11:28 bmin11: ehhh but that would leave the bass at the end as well
11:29 YGOkid8: bass doesn't matter as much here, compared to earlier
11:29 YGOkid8: 00:11:870 - in this section, we only had rather simple background music + standing out bass
11:29 bmin11: I mean, I still like to map it on the bass, and leave the vocal for the part after
11:30 YGOkid8: 00:47:386 - in this section here, the music dies off, meaning less intensity
11:30 bmin11: since the bass is still pretty present just like that part after the intro
11:30 YGOkid8: exactly
11:30 YGOkid8: because the bass is still as strong, if you map to the bass
11:30 YGOkid8: it's as if nothing has changed
11:30 bmin11: with less note intensity
11:31 bmin11: reflecting that the song is dying off a bit
11:32 bmin11: I still like the idea of mapping to the bass, while leaving some notes for the vocal for that part. I'll just have to becareful with not pushing the part too hard
11:33 bmin11: http://puu.sh/4RU8d.jpg
11:33 bmin11: 00:49:397 (1) - for here
11:34 YGOkid8: 00:50:403 (3,4) - change these to slider then
11:34 bmin11: oh I guess I should do that for the previous one if I'm making it like that
11:34 YGOkid8: 00:49:397 (1,2) - also i think it works better as just a 2/1 slider (more flow) but up to you i guess
11:34 bmin11: ya I like that better
11:35 YGOkid8: okay kiai section
11:35 bmin11: I'll make sure (2) is still part of the slider then
11:35 YGOkid8: while you technically map to the music and vocals well in terms of hitcircle and slider usage
11:35 YGOkid8: it doesn't play particularly well, and is a bit bland
11:36 YGOkid8: it's all pretty much just constant 1/2, with the occasional 1/4
11:36 bmin11: it is >_>;
11:36 YGOkid8: so incorporating 1/1 sliders here and there (where appropriate) would make it more interesting
11:37 YGOkid8: 01:26:939 (1,2,3,4,1,2) - also try to avoid many consecutive 1/2 sliders
11:37 YGOkid8: while it does fit the vocals, don't forget you've got the bass in the music as well
11:37 bmin11: 01:11:185 (2) - http://puu.sh/4RUgR.jpg like this maybe?
11:38 YGOkid8: 01:10:850 (1) - also replace this with just a hitcircle
11:38 bmin11: what why
11:38 YGOkid8: 01:10:180 - vocals from here, it dips down and stops
11:39 YGOkid8: 01:11:185 (2) - beginning of new phrase
11:39 YGOkid8: if (1) is a slider, it joins the two together
11:39 YGOkid8: you want the separation
11:40 bmin11: 01:12:191 (1) - does that mean I should do the same for here as well?
11:40 YGOkid8: compare the vocals at the two points
11:41 YGOkid8: in the first one, it dips down and stops, before a rather, what's the word
11:41 YGOkid8: big? jump in pitch
11:41 YGOkid8: here, there's only a small change in pitch
11:41 YGOkid8: are you familiar with music terminology?
11:41 YGOkid8: it'd be easier to explain if you were
11:42 bmin11: not really unfortunately
11:43 YGOkid8: hmm
11:43 YGOkid8: gimme a second i'll try and whip something up
11:43 YGOkid8: actually try this
11:44 YGOkid8: try singing/humming/whatever from 01:10:180 to 01:12:861-
11:45 YGOkid8: 01:11:018 - if you can sing it right, you would have a break in your voice here
11:45 YGOkid8: or you can try singing it all connected, and then try singing it with a break over there
11:45 bmin11: oh I see
11:45 YGOkid8: see which one fits the music more
11:46 YGOkid8: yay
11:46 YGOkid8: if you ever map to vocals, singing it out loud really helps
11:47 YGOkid8: because you get a better idea of the phrasing
11:47 bmin11: so like this? http://osu.ppy.sh/ss/1041989 ignore the pattern
11:48 YGOkid8: 01:11:018 - delete hitcircle here
11:48 YGOkid8: gap is good
11:49 YGOkid8: though if you want to keep hitcircle, it's not toooo bad
11:50 bmin11: I think I'll have to keep that circle, considering the pace afterward >_>;
11:50 YGOkid8: sure
11:50 YGOkid8: okay well remap chorus a bit so you incorporate some 1/1 sliders to make it more interesting
11:51 YGOkid8: 00:25:263 - also keep this section in mind, with the jumps around 4th and downbeat
11:51 YGOkid8: using the same idea works in the chorus as well
11:51 bmin11: so the problem with mapping that in 1/2 was because it felt like the part of 1/1 slider, right?
11:51 YGOkid8: 01:10:850 (3) - for this?
11:51 bmin11: yes
11:51 bmin11: well, I guess 01:11:185 (5) - this is 1/2 for you still
11:52 bmin11: I'm thinking of mapping that as 1/1 right now
11:52 YGOkid8: the problem with mapping in 1/2 slider was that it connected to the next section, rather than separating it
11:52 YGOkid8: 01:10:180 (1) - like imagine if you replaced this with two hitcircles, one on the head and the end
11:53 YGOkid8: it would give the impression that they're separated, rather than joined
11:53 bmin11: I see
11:53 YGOkid8: 01:10:180 (1,2,3,4) - if it was like this: http://puu.sh/4RUyJ.jpg
11:54 YGOkid8: it separates the section, which you don't want it to do
11:54 YGOkid8: anyway that's it, really
11:54 YGOkid8: post-kiai is okay
11:55 bmin11: I was thinking mapping it like 1/2 - > (jump) 1/1, but that would be too hectic I guess
11:55 YGOkid8: anyway i need to afk for a bit, need to eat food
11:56 bmin11: okay
11:56 bmin11: Thanks for your help
11:57 YGOkid8: dammit dad's using the kitchen
11:57 YGOkid8: and np
11:57 bmin11: lol
11:58 YGOkid8: i'll post because i'm hungry for kudosu
11:58 bmin11: okay
11:58 YGOkid8: i might give some pointers for easy/normal another day, cause i remember some things i didn't like