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Nekomata Master feat. Hayashi Momoko - Rainbow after snow

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HabiHolic
허졉모딩받으시죠
들어가기 전에요 제 모딩은 대부분 제안입니다 그러므로 님안테 도움이 안될수도 있습니다 ㅋㅋ

셋팅에서 와이드스크린 서포트 체크해제바랍니다

[BMin]

00:04:160 (4) - 뉴콤 추가하시는게 어때요? 뒤에 음이 새롭게 시작되는거 같은데
00:53:420 (3) - 뉴콤보
00:54:761 (5) - ^
01:36:325 (3) - 제 제안인데요 01:34:984 (1) - 이걸 복사해서 반전시킨 후에 조금 위로 올린 모양이 더 자연스럽게 흘러가는거같아요
위에 사항을 고치셨으면 01:37:330 (4,1,2) - 요녀석들 스페이싱

01:53:755 (3) - 배치 이렇게하시는건 어때요?

SPOILER
https://osu.ppy.sh/ss/1096203


[BMed]

01:06:828 (5) - 뉴콤보?
01:08:839 (3,4,5,6,7,8,9) - 노멀난이도 같은데 너무 어렵게 느껴지네요 차라리 스샷처럼 하는게 좋을거 같아요 코드까지 드릴게요

444,288,68839,2,0,L|376:288,1,55
356,268,69174,2,0,P|248:264|160:332,1,220

[BMax]

00:03:490 (3,4) - 치기에는 좀 불편해보여요 간격 맞추시는게 좋을듯
00:08:853 (3) - 간격 맞추는게 좋을거같아요
00:13:196 (5) - ctrl + g
01:09:509 (9) - 리듬 흐름상 뉴콤보 넣는게 좋지 않을까요?

딱히 지적할건 안보이는군요

Good luck~
Topic Starter
bmin11

HabiHolic wrote:

허졉모딩받으시죠
들어가기 전에요 제 모딩은 대부분 제안입니다 그러므로 님안테 도움이 안될수도 있습니다 ㅋㅋ

셋팅에서 와이드스크린 서포트 체크해제바랍니다 ㅇㅋ

[BMin]

00:04:160 (4) - 뉴콤 추가하시는게 어때요? 뒤에 음이 새롭게 시작되는거 같은데 ㅇㅋ
00:53:420 (3) - 뉴콤보 기각
00:54:761 (5) - ^ 기각
01:36:325 (3) - 제 제안인데요 01:34:984 (1) - 이걸 복사해서 반전시킨 후에 조금 위로 올린 모양이 더 자연스럽게 흘러가는거같아요
위에 사항을 고치셨으면 01:37:330 (4,1,2) - 요녀석들 스페이싱 ㅇㅋ

01:53:755 (3) - 배치 이렇게하시는건 어때요? 기각


[BMed]

01:06:828 (5) - 뉴콤보? 기각
01:08:839 (3,4,5,6,7,8,9) - 노멀난이도 같은데 너무 어렵게 느껴지네요 차라리 스샷처럼 하는게 좋을거 같아요 코드까지 드릴게요 이전에 빌드업하는것 때문에 슬라이더로 처리하면 되려 맥이 빠져버립니다. 이후에 이 패턴과 비슷한 구간이 많이 나오니 이정도는 처리할 수 있어야합니다.

[BMax]

00:03:490 (3,4) - 치기에는 좀 불편해보여요 간격 맞추시는게 좋을듯 기각. 의도한겁니다.
00:08:853 (3) - 간격 맞추는게 좋을거같아요 기각. 의도한겁니다.
00:13:196 (5) - ctrl + g 기각. 현재 흐름이 더 좋아보입니다 (이후에 이것과 똑같은 흐름으로 또 나옵니다).
01:09:509 (9) - 리듬 흐름상 뉴콤보 넣는게 좋지 않을까요? 기각. 패턴의 일부입니다.

딱히 지적할건 안보이는군요

Good luck~
모딩 감사합니다!
Alltur
으아.. 여전히 펜딩에 있어서 재방문 ;ㅁ; 모딩은 없어요 죄송해요

ㅜㅜ 랭크가 되었으면 합니다 (맵이 좋으니 랭크가 중요한건 아니지만) 계속 이 곡이 머리에서 맴도네요 ㅜㅜ 별 하나 드세요 냠냠. ㅜㅜ
Topic Starter
bmin11
별 감사합니다
yeahyeahyeahhh
BMax:
00:25:263 (1) - I think a soft finish would sound nice here
00:28:448 - Maybe add a note? Kinda disrupts the flow since you're following the beats and not the lyrics or anything. Drum and bass is constant, and shouldn't really have any part where you're not hitting a note/rhythm unless you're following lyrics
00:32:470 - add note. Same reasoning. You flow much better (not breaks like the 2 mentioned) after 00:35:990 (1) - even though the rhythm is the same
00:51:409 (5,6) - Maybe remove 6 and extend the slider were 6 is now
00:58:112 (2) - Maybe start new combo here? Since it seems your combos are following the start of new lines in the lyrics such as 01:00:794 (1) -
01:10:850 (1) - I think the finish spam at this point forward clashes too much with the music/other hitsound (unless I don't have a file and these aren't really finishes but something custom. If this is the case ignore).

BMed:
00:11:870 (4) - New combo?
00:16:045 (5) - Finish
00:21:409 (4) - Finish
00:24:090 (5) - Finish
00:45:375 (1) - Normal finish (Not custom)?
01:47:889 (4) - Finish on beginning

Bmin:
00:23:923 (3) - Finish
00:44:034 (1) - Normal finish maybe
Topic Starter
bmin11

yeahyeahyeahhh wrote:

BMax:
00:25:263 (1) - I think a soft finish would sound nice here Fixed
00:28:448 - Maybe add a note? Kinda disrupts the flow since you're following the beats and not the lyrics or anything. Drum and bass is constant, and shouldn't really have any part where you're not hitting a note/rhythm unless you're following lyrics Fixed
00:32:470 - add note. Same reasoning. You flow much better (not breaks like the 2 mentioned) after 00:35:990 (1) - even though the rhythm is the same It got way to complicating @_@
00:51:409 (5,6) - Maybe remove 6 and extend the slider were 6 is now Fixed
00:58:112 (2) - Maybe start new combo here? Fixed
01:10:850 (1) - I think the finish spam at this point forward clashes too much with the music/other hitsound (unless I don't have a file and these aren't really finishes but something custom. If this is the case ignore). Yup it is custom

BMed:
00:11:870 (4) - New combo? Fixed
00:16:045 (5) - Finish Fixed
00:21:409 (4) - Finish Fixed
00:24:090 (5) - Finish Fixed
00:45:375 (1) - Normal finish (Not custom)? Fixed
01:47:889 (4) - Finish on beginning Fixed

Bmin:
00:23:923 (3) - Finish Fixed
00:44:034 (1) - Normal finish maybe Fixed
Thanks yyy!
Zero__wind
Hi, mod from popner's modding team
Sorry I'm really late here, busy last week

Unrankable issues
Highly recommend to fix
Common sugestions

General
Please try to use R: 90 G: 185 B: 200 or someting like that for combo color5. The current color 5 and 6 is too alike

BMax
00:01:144 (1) - firstly, why don't you use some whistles for the first part, I think it fits nice at some points and it could help to make the rhythm clearer, rather than all soft-hitnormal. this very first note would sound nice if with a whistle
00:03:155 (1,3) - and these could have whistles, also points like 00:04:495 - and 00:04:831 - and so on
And tbh, I don't really like the first part of this diff, it's too intense with piles of 1/2 circles, it's only the beginning, and regardless of the rhythm I think the music is quite soft and gentle here. I don't deny that there are continual 1/2 beats in the music, yes, but that don't really mean that you need to put them all circles. I'd really suggest that you replace some of them in to 1/2 sliders or 1/2 reverse
00:16:548 (8,9) - you could try replace them with two 1/2 sliders to match with the music better
00:22:582 (1) - a defaul soft finish may fit better
00:54:593 (1) - I don't know why you add NC on this note, it should be on 00:54:761 (2) - , and if you think the green combo is too short then you may try move the NC from 1 to 00:54:425 (8) - which would ballance better
01:10:180 (1) - better add a whistle on head, it's too silent as I suppose, although the volume is 40%
01:15:878 (5) - move it to (56,12) or so, just to make it not so high above, avoiding touching the HP bar
nothing more, the kiai part is really nice, it looks tidy and flows good, circles and sliders are nicely combined

BMed
more whistles for the first part, like I've mentioned above, also for BMin diff
and... lol I really find anything wrong here. But from my point of view this diff has a quite big gap inbetween with BMax diff. There're even not any 1/4 beats in here, and seems no jumps. I just hope it won't bring you any trouble with ranking

BMin
00:14:872 (4,5) - distance not thhat correct
00:18:895 (3,4) - ^
00:24:258 (4,1) - ^

01:05:487 (1) - maybe divide this into two, a bit boring
01:31:632 (5) - I think the finish on head is redundant
01:38:001 (2,3) - distance inconsistent again

That's all
Good luck
Topic Starter
bmin11

Zero__wind wrote:

Hi, mod from popner's modding team
Sorry I'm really late here, busy last week

Unrankable issues
Highly recommend to fix
Common sugestions

General
Please try to use R: 90 G: 185 B: 200 or someting like that for combo color5. The current color 5 and 6 is too alike Looks a lot better now. Fixed.

BMax
00:01:144 (1) - firstly, why don't you use some whistles for the first part, I think it fits nice at some points and it could help to make the rhythm clearer, rather than all soft-hitnormal. this very first note would sound nice if with a whistle Fixed
00:03:155 (1,3) - and these could have whistles, also points like 00:04:495 - and 00:04:831 - and so on
And tbh, I don't really like the first part of this diff, it's too intense with piles of 1/2 circles, it's only the beginning, and regardless of the rhythm I think the music is quite soft and gentle here. I don't deny that there are continual 1/2 beats in the music, yes, but that don't really mean that you need to put them all circles. I'd really suggest that you replace some of them in to 1/2 sliders or 1/2 reverse Fixed but the 1/2 part. I'll think about that for now. (Nov 30th) I decided not to fix the 1/2 stream. Sorry.
00:16:548 (8,9) - you could try replace them with two 1/2 sliders to match with the music better Gahh I agree with this, but I also like the way it plays right now too much. I'm really sorry.
00:22:582 (1) - a defaul soft finish may fit better Fixed
00:54:593 (1) - I don't know why you add NC on this note, it should be on 00:54:761 (2) - , and if you think the green combo is too short then you may try move the NC from 1 to 00:54:425 (8) - which would ballance better Oops, fixed
01:10:180 (1) - better add a whistle on head, it's too silent as I suppose, although the volume is 40% I think I'll keep it quiet
01:15:878 (5) - move it to (56,12) or so, just to make it not so high above, avoiding touching the HP bar Fixed
nothing more, the kiai part is really nice, it looks tidy and flows good, circles and sliders are nicely combined

BMed
more whistles for the first part, like I've mentioned above, also for BMin diff
and... lol I really find anything wrong here. But from my point of view this diff has a quite big gap inbetween with BMax diff. There're even not any 1/4 beats in here, and seems no jumps. I just hope it won't bring you any trouble with ranking It is aiming to be a Normal diff for the map set. I guess I really should have mapped a Hard diff. Though, the ranked version has a pretty awesome Hard diff I might just put a link on the front post.

BMin
00:14:872 (4,5) - distance not thhat correct
00:18:895 (3,4) - ^
00:24:258 (4,1) - ^
I think the AR and the time given (3/1) is good enough for them to notice the note. I really doubt that new players would even notice the difference >_>; Though, I fixed those that did not interrupt the pattern from fixing it.
01:05:487 (1) - maybe divide this into two, a bit boring Fixed
01:31:632 (5) - I think the finish on head is redundant Fixed
01:38:001 (2,3) - distance inconsistent again Fixed

That's all
Good luck
Thank you, Zero__wind
Raging Bull
this guy. Never reminded me to mod your map. I just happened to remember ;w; please try to give me next week and remind meeeee.
Raging Bull
You suck at reminding people. Also hi

General:
AIbat mentions bmax has different combo colors, but they looked the same. Maybe manually edit Bmax .osu file so it matches bmin/med?

Min:
00:23:252 (1,2,3,4) - It might seem stupid, but maybe make it like this instead? Somehow I think beginners would really play it as 1,3,4,2 or 1,2,4,3.
01:05:487 (1,2) - Up to you, but I never did like kick sliders in easy since the tutorial usually covers a second repeat in like a 4/1 example and not 1/2 or 1/1 :( Perhaps change to 4 1/1 sliders?
01:22:582 (2,3,4,5,6,7) - You know, this part doesn't exactly seem very fun despite kiai time, maybe just map it similar to how you did in the beginning of chorus?
01:43:699 (1) - Curve looks rather weird its more prominent in the beginning than it is in the end. Was this intentional? Perhaps try to fix it if it wasn't?

Med:
00:52:414 (2) - Perhaps stack this under previous note? imo it seems nice that its stacked after the 3 1/2 and then she pauses before the next few words.
00:53:755 (6) - ^?
00:55:096 (2) - ^?
01:53:755 (10) - NC? Feels rather nice here to end the music with a NC.

Max:
00:11:856 (1) - Move it to around ~348:256? Perhaps the diamond pattern wasn't intentional, but it sure does look rather awkward how it is currently placed as is.
00:34:481 (8) - Starting stream on red tick:( well it is part of music anyways.
00:42:693 (7) - Why not continue this windmill pattern with a curved slider like 6? Makes it look nice with 00:40:012 (3) - also.
01:53:755 (9) - NC?
Topic Starter
bmin11

Raging Bull wrote:

You suck at reminding people. Also hi orz hi

General:
AIbat mentions bmax has different combo colors, but they looked the same. Maybe manually edit Bmax .osu file so it matches bmin/med? Oops fixed

Min:
00:23:252 (1,2,3,4) - It might seem stupid, but maybe make it like this instead? Somehow I think beginners would really play it as 1,3,4,2 or 1,2,4,3. Fixed
01:05:487 (1,2) - Up to you, but I never did like kick sliders in easy since the tutorial usually covers a second repeat in like a 4/1 example and not 1/2 or 1/1 :( Perhaps change to 4 1/1 sliders? Fixed (just played around with it a bit)
01:22:582 (2,3,4,5,6,7) - You know, this part doesn't exactly seem very fun despite kiai time, maybe just map it similar to how you did in the beginning of chorus? I think I'll just stick with it
01:43:699 (1) - Curve looks rather weird its more prominent in the beginning than it is in the end. Was this intentional? Perhaps try to fix it if it wasn't? I tried

Med:
00:52:414 (2) - Perhaps stack this under previous note? imo it seems nice that its stacked after the 3 1/2 and then she pauses before the next few words. I agree, but I'm afraid they might find the difference from 1/2 to 1/1 a bit tough.
00:53:755 (6) - ^?
00:55:096 (2) - ^?
01:53:755 (10) - NC? Feels rather nice here to end the music with a NC. I would like to end the combo with the song

Max:
00:11:856 (1) - Move it to around ~348:256? Perhaps the diamond pattern wasn't intentional, but it sure does look rather awkward how it is currently placed as is. Fixed
00:34:481 (8) - Starting stream on red tick:( well it is part of music anyways. ya
00:42:693 (7) - Why not continue this windmill pattern with a curved slider like 6? Makes it look nice with 00:40:012 (3) - also. Fixed
01:53:755 (9) - NC? Same reason
Thank you, RB
-Neipezi
브민님 난이도 명 바꾸셔야됩니다..
Topic Starter
bmin11
으아 그거 진짜 바뀐건가요 결국 orz
Lissette
Re-check~

[Timing]
I'm not the best at timing but I feel first offset early, try 1160 (+16 to the current one) and see how you feel it.

[General]
In the tittle, Feat. shouldn't be capitalized.

[BMax]
00:06:507 (1,2,3,4,5,6,7,8) - Shouldnt there have new combo on 00:07:847 (5) - so is the same a 00:03:825 (1,2,3,4,1) - ?
01:28:280 (5) - according to the combo pattern this kiai section, shouldnt this be in new combo too?

[BMed]
00:11:870 (1) - unsnapped note
00:13:867 (1) - maybe this one should be part of the previous combo?

[BMin]
00:10:529 (2) - the end of the slider is not snapped because of the 2nd offset, maybe you want to remove a reapeat and add a single note here to avoid that
Topic Starter
bmin11

Lissette wrote:

Re-check~

[Timing]
I'm not the best at timing but I feel first offset early, try 1160 (+16 to the current one) and see how you feel it. Moved by +8 instead

[General]
In the tittle, Feat. shouldn't be capitalized. Fixed

[BMax]
00:06:507 (1,2,3,4,5,6,7,8) - Shouldnt there have new combo on 00:07:847 (5) - so is the same a 00:03:825 (1,2,3,4,1) - ? Fixed
01:28:280 (5) - according to the combo pattern this kiai section, shouldnt this be in new combo too? Fixed

[BMed]
00:11:870 (1) - unsnapped note Fixed
00:13:867 (1) - maybe this one should be part of the previous combo? Fixed

[BMin]
00:10:529 (2) - the end of the slider is not snapped because of the 2nd offset, maybe you want to remove a reapeat and add a single note here to avoid that Fixed
Thank you, Lissette
Sonnyc

-Kirito wrote:

브민님 난이도 명 바꾸셔야됩니다..
비민님꺼는 어느정도 알아볼수 있을듯?해요 아마도 ㅋ
Lissette
[General]
I wasn't sure about those difficulty names because of the new rule t/169960 (see last post). Anyway, I've consulted with other BAT about it: http://puu.sh/68KaA
So you need to change diff names to those, or just to Minimum, Medium and Maximum, that I would personally prefer. Sorry for the trouble. ><

[All Diffs]
00:01:144 (1) - Unsnapped (snap manually to fix)
Topic Starter
bmin11
Fixed to Minimum, Medium, and Maximum instead (the b makes no sense anymore)
Raging Bull
I Think it would actually make since if your name isn't bMIN since customarily the creator name is the hardest diff, but in your case, it's the easiest /me runs
Topic Starter
bmin11
I was actually pointing at the suggested idea for the new name; BMinimum, BMedium, and BMaximum, which sounds ridiculous imo lol

Having problems with updating. I'll update it later. Updated
Lissette
Hey, sorry for the delay, my comp broke... again. T_T

Anyways, I don't see any problems in the map, apart from timing that I still feel it weird. Also in the second offset, I keep hitting late. I tried to fix it, but I'm not confident enough to give you a better one, sorry. T_T

I wonder if there's someone that can confirm this? Maybe is just me.
Topic Starter
bmin11
Hmm I'll try to find someone to discuss about that. Thanks

All fixed now thanks to Charles
Lissette
Ok, this is good to go now!

Bubble~
Sonnyc
올 드디어 ㅋㅋㅋ
Beige
오오! 랭크랭크
Topic Starter
bmin11
Had some fixings to do with the hitsound
Lissette
Bubble repaired
HelloSCV
[Minumum]
  1. 00:50:754 (4) - 여기 피니시도 음에도 없고 별로 어울리지도 않아서 지우면 어떨까요?
  2. 01:40:363 (1) - 여기 앞쪽은 피니시가 빠진듯하구요
[Medium]
  1. 00:14:559 (6) - 뉴콤보 추천드려요, 역시 일관성 때문임다 (콤보가 좀 길기도하고..)
  2. 01:25:782 (5) - 이 피니시는 음에도 없고 불필요해 보여요


[Maximum]
  1. 맵 최후반부에 스피너 하나쯤 추가하시는게 어떨까요? 아무래도 스피너가 없으면 점수 경쟁이 그만큼 덜해서 ㅋㅋ 다른 난이도는 있긴한데 이 난이도가 없어서 그리고 넣으면 꽤나 어울려서 넣는것도 좋은거 같아요
  2. 00:10:539 (9,1) - 이부분 뉴콤보는 서로 바꿔주시는게 나을꺼같아요, 새로운 음이 00:10:539 (9) - 여기서 부터 시작돼서 바꿔주심이?
  3. 00:51:760 (6) - 여기도 노말 샘플셋으로 설정 해주시는게 어때요? 클랩(?)음에 노말 샘플셋 주로 배치하셨는데 들어보니 여기도 클랩 소리가 살짝나는데 여기도 노말 샘플셋으로 해주시면 이전하고도 그리 어색하지도 않고 나은듯해요
  4. 01:36:341 (6) - 뉴콤보 추가해주세요 일관성도 그렇고 연타때문에 넣으시면 좋을꺼같아요


모딩은 사실 며칠전에 끝냈는데 난이도 격차때문에 고민좀 하느라 늦었네요, 타임 투 랭크
Beige
★ 축 하 드 립 니 다 ★
Topic Starter
bmin11

HelloSCV wrote:

[Minumum]
  1. 00:50:754 (4) - 여기 피니시도 음에도 없고 별로 어울리지도 않아서 지우면 어떨까요? ㅇㅋ
  2. 01:40:363 (1) - 여기 앞쪽은 피니시가 빠진듯하구요 ㅇㅋ
[Medium]
  1. 00:14:559 (6) - 뉴콤보 추천드려요, 역시 일관성 때문임다 (콤보가 좀 길기도하고..) ㅇㅋ
  2. 01:25:782 (5) - 이 피니시는 음에도 없고 불필요해 보여요 ㅇㅋ


[Maximum]
  1. 맵 최후반부에 스피너 하나쯤 추가하시는게 어떨까요? 아무래도 스피너가 없으면 점수 경쟁이 그만큼 덜해서 ㅋㅋ 다른 난이도는 있긴한데 이 난이도가 없어서 그리고 넣으면 꽤나 어울려서 넣는것도 좋은거 같아요 점수 경쟁에 안좋다는건 동의하지만 도저히 넣을 곳을 못찾겠어요. 최후반부에 넣는 것도 끝맺음이 깔끔하지가 않다 생각하구요. 00:45:224 (1) - 그나마 여기에 넣을까도 했지만 이전에 빌드업이 용두사미가 되버려 맥이 빠지는 것 같아 고민되구요...
  2. 00:10:539 (9,1) - 이부분 뉴콤보는 서로 바꿔주시는게 나을꺼같아요, 새로운 음이 00:10:539 (9) - 여기서 부터 시작돼서 바꿔주심이? 9번은 8번을 뒤따라 오는 느낌이 강해 뉴콤보를 안붙여줬어요.
  3. 00:51:760 (6) - 여기도 노말 샘플셋으로 설정 해주시는게 어때요? 클랩(?)음에 노말 샘플셋 주로 배치하셨는데 들어보니 여기도 클랩 소리가 살짝나는데 여기도 노말 샘플셋으로 해주시면 이전하고도 그리 어색하지도 않고 나은듯해요 ㅇㅋ
  4. 01:36:341 (6) - 뉴콤보 추가해주세요 일관성도 그렇고 연타때문에 넣으시면 좋을꺼같아요 ㅇㅋ


모딩은 사실 며칠전에 끝냈는데 난이도 격차때문에 고민좀 하느라 늦었네요, 타임 투 랭크
HelloSCV
Ranked!

제 첫랭크네요 ㅋㅋ 부디 언랭은 피해가길, 축하드립니다!

포제션 랭크좀
[ Mephisto ]
Congrats :D
Reisen Udongein
왘ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ 진짜 축하드려요!!!
Topic Starter
bmin11
드디어 랭크다! 감사합니다!!
DenoisoGoiso
wat
wat
awawtatatatawtatwtatatwat
cungreitz
Beige

W h i t e wrote:

★ 축 하 드 립 니 다 ★
Sonnyc
1꾼님 첫 랭도 ㅊㅋ
-Neipezi

W h i t e wrote:

★ 축 하 드 립 니 다 ★
Lari
랭크 축하드립니다~~
Lust
this mp3 sucks

but congratulations
show more
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