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ドリ一ミング - アンパンマンのマ-チ (Taiko Cut)

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Topic Starter
arien666
This beatmap was submitted using in-game submission on 2010년 4월 28일 수요일 at 오후 2:06:50

Artist: Dreaming
Title: Anpanman no March (Taiko Cut)
Source: Soreike! Anpanman
Tags: taiko taikosu
BPM: 95.9
Filesize: 2355kb
Play Time: 01:50
Difficulties Available:
  1. Futsuu (0.91 stars, 102 notes)
  2. Kantan (0.47 stars, 95 notes)
  3. Muzukashii (4.17 stars, 241 notes)
  4. Oni (4.77 stars, 329 notes)
  5. Taiko Custom-Oni (5 stars, 468 notes)
Download: Dreaming - Anpanman no March (Taiko Cut)
Information: Scores/Beatmap Listing
---------------


Children's memory :3
I love this song XD
DeathxShinigami
Korean ATM machine here.
blissfulyoshi
offset: 755

Very easy:
I think you should get rid of this diff because it will be very boring for players to play
from what I saw, same nazi mistakes as easy

Easy:
00:10:75 (2) - make a vertical reflection of 1
00:28:27 (1,2,3,4) - space equally
00:43:29 (1,2,3,1,2,3) - spacing within each combo (strangely they are both spaced differently)
I keep on noticing more of these spacing mistakes, so I won't say any more. Please use the examples from the above though to correct the rest of the song

Nothing really wrong with the map. It is just very boring sadly. Please add a bg and some harder nontaiko diffs.

Star.
DerekMcD
Are you doing Anpanman Taiso?
James2250
easy:
i would make it more interesting? even beginner players will fall asleep :P

hard:
I would rename this normal >_>
00:44:55 (4) -align with 3
repeats A LOT, mix it up a bit..

insane:
I would rename this hard >_>
slight whistle spam?
00:58:00 (17) -I would say combo too long
01:18:02 (21) -try to make combo's closer to 15
^(same for any other combo's like this)

overall:
kiai time is used alotttt, maybe too much?
all diff's repeat a lot and use the same patterns makes it boring to play after a while
good luck with map have a star :P
Topic Starter
arien666
[2009.07.17 Last update]
1.Seperated Taiko levels.[Cuz people can confuse that it seems only for Taiko :( ]
2.Deleted Very Easy diff(Reason:Too boring...)
3.Finished Hard diff :)
4.Changed diff names.

Geez...
naruti
konnichiwa~~
nice map i heard the song b4 in Taiko no Tatsujin DS ^^
because this map is from that game use taiko skin as a storyboard :)

[easy]
ok i think you should make from easy to a taiko level
how to do this:

change the diffi name

wikipedia wrote:

1. Kantan (Easy)

2. Futsuu (Normal)

3. Muzukashii (Hard)

4. Oni (Demonic)\
and spice it up then ask a taiko mod for more tips :)
-----------------------------------------------------------------

[normal]
00:32:03 (8) - make a slider of it
02:42:48 (1) - inherit timing section for soft note's and add a wistle ^^
dont forget to change it to normal right after the spiner

-----------------------------------------------------------------
[hard]

00:12:64 (13) - delete 14 and make a slider add wistle and finish to it
00:32:50 (1) - new combo
00:40:48 (1) - new combo
00:40:79 (3) - no new combo
01:50:86 (1) - no wistle finish instead
02:41:23 (16) - new combo and inherit timing section for soft note dont forget to change it to normal right after the spiner
02:41:86 (20) - new combo
-------------------------------------------------------------

that is all i have to say
star when fixed if i forget to star pm me :)
Topic Starter
arien666

naruti wrote:

[easy]
ok i think you should make from easy to a taiko level
how to do this:
[attachment=0:80165]taiko.jpg[/attachment:80165]
change the diffi name
[quite="wikipedia"]
1. Kantan (Easy)

2. Futsuu (Normal)

3. Muzukashii (Hard)

4. Oni (Demonic)\
[/quote]

I already made taiko maps(Original maps).
But I think they need to be seperated.
Geez... Should I delete Easy level?
naruti

arken1015 wrote:

I already made taiko maps(Original maps).
But I think they need to be seperated.
Geez... Should I delete Easy level?
if you already have the taiko diff made
then just add it as a new diff for the map

and dont forget to upload the beatmap when youre done
i dident c any changes so no star yet
Topic Starter
arien666
[2009.07.19 Last update]
1.Deleted 1st kiai time.
2.Pattern seems repeat. So I changed some patterns :)
3.Many fixed.(I think it's not perfect :( )
Thanks to blissfulyoshi and James2250

Anyway...
James is good player :)
And pattern repeat is...
naruti
star
Topic Starter
arien666
This map has been deleted on the request of its creator. It is no longer available.
DerekMcD
I'll star this map.
Topic Starter
arien666
[2009.07.23 Last update]
1.Re-added taiko levels(Cuz of RXXXXX<<<That's just a joke)
2.Fixed some problems.(Thanks to naruti)

But...

#mod seems good,isn't it???<<<
DerekMcD
This map has been deleted on the request of its creator. It is no longer available.
minyeob
Children memories.

[Overall]
lol You used mtmcl's beatmapping style. I mean this map is composed of straight objects. Please try using some curved sliders(Next time :p). And..... where's background/video? No background on pending beatmaps? That's not good.

[Easy]
2:40:92(5)-> Extend 1/4 beat.

[Normal]
1:00:81(1)-> Finish or something. (Needs a sound effect)
1:48:04(12)-> Sound effect goes on here. (Finish I guess..?)
1:50:86(1)-> Finish
2:24:65(5,6,7,8,9)-> 5連打 is too hard on this difficulty. Just my opinion.

[Hard]Combo Numbers are too high.
Example: 45:80(11)-> Add a new combo on here.
50:80(11)-> Sama as above.
1:32:72(2)-> Finish

1+Bonus 2 so you get 8SP.
DerekMcD
You should detele Taiko Easy Normal and Hard map off, because you can play the osu! version in taiko mode.
Topic Starter
arien666

kokoroanime wrote:

You should detele Taiko Easy Normal and Hard map off, because you can play the osu! version in taiko mode.
Yes. I think Taiko Easy and Taiko Normal seems very easy...
But I don't think to delete Hard diff is major thing.

I'll consider this thing.
DerekMcD
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
arien666
[2009.08.18 Last update]
1.Fixed distance issues.

Nothing to do or not? XD
alan_629_6
hello^@^ nice to meet u. here is my comment on some of the opinion.

why dont u put a background in? that will more attractive if u do so :)

EASY
00:43:29 (1) - the kiai time is quite too long for this. so u can modify it become shorter.
01:22:71 (6) - NAZI,the alignment is out. 6 should lower a bit.
01:33:35 (1) - same. kiai time too long
02:13:39 (1) - ^
02:45:14 (1) - u can move it to 02:44:67 and add a note at 02:44:98. sounds better

NORMAL
00:43:29 (1) - same.kiai time too long.
01:33:35 (1) - ^
02:30:91 (1) - can add a finish sound here
02:41:86 (5) - NAZI. i dont know why in play mode this 5 will displace but is not displace in edit mode. so u better have a check on it^@^
overall whistle sound too much. why dont modify some to clap sound? suggestion ;)

HARD
check for colours. because your 3rd and 4th colour combo is the same.
00:43:29 (1) - kiai time too long.
01:03:00 (7) - suggestion. can delete this note and if u do so, reinsert the break
01:33:35 (1) - kiai time too long.
02:10:89 (1) - add a note here and move the splinter one stick behind and end at 02:12:141
02:13:39 (1) - kiai time too long
same. overall whistle sound too much. why dont modify some to clap sound? suggestion ;)

thats all i can suggest. for taiko i have no idea^@^ anyway you did a good job and this is a good map.
wish u luck and get into ranking soon! all the best!!!
STAR*****
Breeze
you were always doing a good job!
and always a low BPM song XP
yeah anohter arken1015 map XD

here's some suggestions :

blue :arrow: it's just my personal opinion, fixed it or not both OK
red :arrow: it's strongly recommened that you fixed it

Overall :

  1. hitsound : soft sound would be better, and it sounds a little loud
  2. Place a Preview Point. How to? Go to 00:42:986, click on "Timing" in the toolbar and choose "Set Current Position as Preview". Do this on every difficulty. This makes the song start from the chorus when you select it on the song selection screen
[Easy]

  1. maybe double spacing is OK ? notes seem colse to each other IMO
  2. 01:42:736 (5,1,2,3) - 1 grid left
[Normal]

  1. 00:31:724 (7) - it seem to be confused, it's could be misunderstanded to a slider
  2. 01:29:753 (4) - delete it would better?
  3. 02:09:795 (8)- ^
[Hard]

  1. 02:25:906 (7) - new combo
  2. 02:37:167 (8) - ^
nice map
star!
Sleepman
good map!
The star is put.
askerlate47
star~
Starrodkirby86
Revived!
mekadon_old
I love anpanman in NHK....
hehe stars
btw, more evil hell oni needed xD
Topic Starter
arien666

mekadon95 wrote:

I love anpanman in NHK....
hehe stars
btw, more evil hell oni needed xD
Anpanman is legend imo :3
Anyway,

I'll try to finish making this song asap :3...
Sonnyc
하이
채팅에서 말했듯이 (Taiko Cut) 은 제목에서 빼는게 더 좋을것 같음
.. 사운드 모딩 되죠? 그리고 Authentic 이 아닌 기준하에 모딩함

General
- Background color Black?

Kantan
- 전체적으로 키아이 부분에 캇이 들어갔으면 함

00:12:657 (6) - Delete
01:35:869 (3) - 1 Grid up
01:49:633 (7) - 1 Grid right

Futsuu
00:17:036 (2) - No Finish
01:07:089 (2) - ^

Muzukashii
00:12:657 (6) - 1 Grid left
00:54:888 (2) - No Finish
01:06:307 (3) - Spacing
01:11:468 (4) - Spacing, 1 Grid up
01:12:407 (7) - Spacing.. 다음 노트를 겹쳐 놔서 뭔가 애매하군요 앞부분 Redesign?
01:34:774 (5) - Spacing
01:39:779 (5) - ^
스페이싱 왜이리 문제 많음 ㄷㄷ

Oni
00:20:008 (6) - 끝점을 1칸 올려주세요
01:00:832 (9) - End at 01:02:709
01:50:884 (1) - End at 01:53:386
1/8 슬라이더는.. 좀 맘에 안드네요

Taiko Custom Oni
- What is this based on? I don't see this on NDS..
(채보 베낀게 아니면 난이도에서 Custom 을 빼주세요 ><)
- Please lower the HP Drain Rate..

00:00:770 (1,2,1) - 미세한 소리가 나긴 하지만, 플레이어 입장에서 치기 곤란합니다. 소리를 낮춰 주시거나, 제거해주세요 ><

호빵맨~~

스타!
Topic Starter
arien666

sonnyc wrote:

하이
채팅에서 말했듯이 (Taiko Cut) 은 제목에서 빼는게 더 좋을것 같음 No. 사이즈 구별을 위해
.. 사운드 모딩 되죠? 그리고 Authentic 이 아닌 기준하에 모딩함

General
- Background color Black? No

Kantan
- 전체적으로 키아이 부분에 캇이 들어갔으면 함 Taiko-authentic 에 위배

00:12:657 (6) - Delete
01:35:869 (3) - 1 Grid up Fixed
01:49:633 (7) - 1 Grid right Fixed

Futsuu
00:17:036 (2) - No Finish Taiko-authentic 에 위배
01:07:089 (2) - ^ Taiko-authentic 에 위배

Muzukashii
00:12:657 (6) - 1 Grid left Fixed
00:54:888 (2) - No Finish Taiko-authentic 에 위배
01:06:307 (3) - Spacing Fixed
01:11:468 (4) - Spacing, 1 Grid up Fixed
01:12:407 (7) - Spacing.. 다음 노트를 겹쳐 놔서 뭔가 애매하군요 앞부분 Redesign? Fixed
01:34:774 (5) - Spacing Fixed
01:39:779 (5) - ^ Fixed
스페이싱 왜이리 문제 많음 ㄷㄷ

Oni
00:20:008 (6) - 끝점을 1칸 올려주세요
01:00:832 (9) - End at 01:02:709
01:50:884 (1) - End at 01:53:386
1/8 슬라이더는.. 좀 맘에 안드네요

Taiko Custom Oni
- What is this based on? I don't see this on NDS..
(채보 베낀게 아니면 난이도에서 Custom 을 빼주세요 ><)
- Please lower the HP Drain Rate.. Fixed to HP 8

00:00:770 (1,2,1) - 미세한 소리가 나긴 하지만, 플레이어 입장에서 치기 곤란합니다. 소리를 낮춰 주시거나, 제거해주세요 >< [color=#0000FF[Deleted[/color]

호빵맨~~

스타!
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
the music's volume is too low compared to hitsounds or other songs...better to find a way solve it.
timing: i'm not sure cause i'm having a fever now T T...+5 ~ +10

[Kantan]
00:42:063 (3) - [nazi] 1 grid left/ (1)&(2) 1 grid right
00:52:698 (6) - why not just mirror (4)?
01:00:832 (3) - the sound is a bit too loud imo.

[Futsuu]
make this diff harder to about 3 stars? it's the same easy as [Kantan] now
00:12:657 (1) - break after this note is too short, remove plz.
01:00:832 (3) - ^

[Muzukashii]
01:00:832 (4) - break after this note is too short, remove plz.
01:30:863 (11) - try to make this symmetrical?

[Oni]
remove the 2 breaks.
00:20:790 (8) - new combo?
00:55:827 (9) - ^
01:00:832 (9) - .............
01:10:060 - add a note?

[Taiko Oni]
fine. at least i can fc it= =
Topic Starter
arien666

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
the music's volume is too low compared to hitsounds or other songs...better to find a way solve it. Well... I'll try to solve this thing ;_;

[Futsuu]
make this diff harder to about 3 stars? it's the same easy as [Kantan] now inb4, this song is VERY EASY ;_;

[Oni]
01:10:060 - add a note? Taiko-authentic ;_;
Except above, all fixed :3
Thanks to modding :3
K-S-O
Kantan is way too easy. I would get rid of it since it is not that different from Futsuu.

Try adding more hit sounds to Futsuu and Mazukashii.

In the Oni map, replace the sliders at 01:00:839 and 01:50:891 with spinners.
Topic Starter
arien666

K-S-O wrote:

Kantan is way too easy. I would get rid of it since it is not that different from Futsuu.

Try adding more hit sounds to Futsuu and Mazukashii.

In the Oni map, replace the sliders at 01:00:839 and 01:50:891 with spinners.
Sorry ;_;
Taiko-Authentic ;_;
Sakura
AHH! ANOTHER TAIKO-OSU! MAP, oh well i'll give my best
Hey this is fun! All fine! +Star~
DJPop
~Kantan~
00:25:803 (1) - remove new combo
00:30:808 (1) - ^
01:48:389 (6) - new combo

~Futsuu~
Fine.

~Muzukashii~
00:24:238 (3) - move up & right 1 grid (Lv3)
00:26:115 (2) - move down & left 1 grid (Lv3)
00:28:305 (1) - move down 1 grid (Lv3)
01:26:491 (3,4) - move up 1 grid (Lv3)

~Oni~
00:45:823 (9) - new combo
00:50:829 (9) - ^


+Star
Topic Starter
arien666

DJPop wrote:

~Kantan~
00:25:803 (1) - remove new combo
00:30:808 (1) - ^
01:48:389 (6) - new combo

~Futsuu~
Fine.

~Muzukashii~
00:24:238 (3) - move up & right 1 grid (Lv3)
00:26:115 (2) - move down & left 1 grid (Lv3)
00:28:305 (1) - move down 1 grid (Lv3)
01:26:491 (3,4) - move up 1 grid (Lv3)

~Oni~
00:45:823 (9) - new combo
00:50:829 (9) - ^


+Star
Yay! All fixed :3
La Valse
Starrodkirby86
Childhood dreams!
Mapper 31
staaaaaaaaaaaaaaaaaaaaaaaaaaaaaar
minyeob
Returned with BAT status :3
Zekira
Yes, another TaikOsu map ranked~
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