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Oasis - Falling Down (TV Size)

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KIA
Star Here is mod
[Normal]
00:08:16 (2) - put end of this slider on blue tick... or even red tick?
00:37:25() - reinsert Break
01:09:99 (*) - Add note?
[Hard]
00:02:32 (7,8) - Spacing
00:04:15 (5,6) - ^
00:05:99 (5,6,7) - ^
00:08:16 (2) - same as [Normal]
00:19:15 (1,2,3,4,1,2,3,4) - replace beats more accurately. (I'll attach example after)
Nazi: 00:24:88 (1,2,3,4,5) - make it more graceful, not that wobble line :lol:
00:36:79 (4) - shift down by 1 cell.
00:42:05 (5,6,1) - ^
>< Try to make it more symmetrical.
01:06:33 (3) - shift left by 1 cell.
01:11:60 (1) - Spacing.
01:12:05 (2,3,4,5,6,7,8,9,10) - Make it correct rhombuses.


blissfulyoshi
Normal:
00:17:78 (3) - extend a whole note
00:30:15 (1) - align with yellow 3?
00:50:76 (4) - align with green 3?
00:53:50 (5) - new combo to make the combos shorter like the beginning
01:00:83 (5) - " "

Hard:
00:12:51 (1) - random slow down?
00:20:07 (1) - remove new combo
00:28:77 (1) - I did not see a point for this new combo
00:36:10 (2,3,4) - inconsistent spacing (try clicking on 4 and inverting selection and see how it looks
00:39:76 (1,2,3) - inconsistent spacing
00:50:30 (1,2,3,4,5,6) - spacing....
00:52:82 (4) - align with the red 1
00:52:82 (4,5) - spacing
01:01:75 (1) - remove new combo
01:11:60 (1,2) - swap new combos
In this diff, you seem to sometimes have new combo colors when the there is a slight break or pause in the lyrics, but sometimes you put a combo on the whole phrase, please make the combos consistent.

Star.
tieff
Wanna watch anime.

[Normal]
00:04:50 (4) - Add note?
00:06:33 (4) - ^
00:18:47 (4) - ^

[Hard]
00:06:79 (8) - New combo?
00:42:74 (2) - Whsitle.
00:43:43 (1,2,3) - Hitsounds?
00:52:82 (4,5) - Spacing.

Star!
Topic Starter
Azure_Kite

tieff wrote:

Wanna watch anime.

[Normal]
00:04:50 (4) - Add note? [done]
00:06:33 (4) - ^ [done]
00:18:47 (4) - ^ [done]

[Hard]
00:06:79 (8) - New combo? [fixed]
00:42:74 (2) - Whistle. [done]
00:43:43 (1,2,3) - Hitsounds? [added]
00:52:82 (4,5) - Spacing. [fixed]
Star! [Thanks very much XD]
Breeze
hi Azure_Kyte

I love this song~~~ I had considered to map it TAT

random mod:

[nomal]
00:29:234 - add a note with clap
00:31:067 - ^
00:48:471 - ^
00:48:929 (1) - add clap
00:49:616 - add a note with clap
00:50:074 (3) - move to 00:50:303, add clap
00:50:761 (4) - add clap
00:51:448 - add a note with clap
01:03:700 - 01:05:761 - seem to be empty, add some notes

[hard]
00:26:257 (6) - maybe this slider coule use a lower BPM, I mean 1/2 BPM just like you set 00:12:517 (1)
00:33:586 (6) - ^

good job, hope it RANK soon XD
star for you
Topic Starter
Azure_Kite

Breeze wrote:

[nomal]
00:29:234 - add a note with clap [Done]
00:31:067 - ^ [Done]
00:48:471 - ^ [Done]
00:48:929 (1) - add clap [I put a whistle here as I made some other changes]
00:49:616 - add a note with clap [Done]
00:50:074 (3) - move to 00:50:303, add clap [left here, added new beat at this time]
00:50:761 (4) - add clap [Done]
00:51:448 - add a note with clap [Done]
01:03:700 - 01:05:761 - seem to be empty, add some notes [Done]

[hard]
00:26:257 (6) - maybe this slider coule use a lower BPM, I mean 1/2 BPM just like you set 00:12:517 (1) [No, it just doesn't feel right]
00:33:586 (6) - ^ [This one is slowed however]

good job, hope it RANK soon XD
star for you
alvisto
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Azure_Kite

alvisto wrote:

Ok, here is my promised modding, sorry for the lateness. XD

NORMAL
00:03:128 - 00:07:479 : imo, this part's hitsounds sound really weird, coz it doesn't match with the earlier green 1,2,3,4
Hmmm.... after I try modding it for a while, here's my result :
00:04:273 (3) - Remove whatever sound here.
00:04:502 (4) - Remove whatever here, and add whistle
00:04:960 - clap only
00:05:647 - clap only
00:07:250 - add a clap note here.
Try applying these changes and see whether you like it or not.
00:54:425 - I was expecting a clap here, but didn't hear it. XD Change to clap ?

[all fixed]

HARD
Ahh~~~ The opening hitsounds are much better, make more sense than Normal. =P
01:06:334 (1,2,3,4) - Alignment of 3 is not in a straight vertical line with 1 [fixed]

Starred ! But you could have a better quality mp3 ! =P
It's not too bad... But I'll look for a better version soon.
Wojjan
OVERALL

NORMAL
00:20:76 (4,5,1) - Sounds weird
01:14:12 (1) - Delete

HARD
00:20:53 (3) - 1 Lvl 3 grid right
00:20:76 (4) - 1 lvl 3 grid up
00:36:56 (3,4) - Spacing
00:42:97 (3) - align with 00:41:60 (3)
00:50:30 (1,2,3,4,5,6) - Place (1,4,5) and (2,3(6) as in IMAGE 1
01:14:00 (1) - Delete

Starr'd*

minyeob
[Overall]
There are some nazi issues, but the map is pretty good.

[Hard]
This difficulty starts much faster than Normal. Why? Please edit lead in seconds to 1.5
00:10:68 (4) - 1/4 beat later?

Starred!
Topic Starter
Azure_Kite

minyeob wrote:

[Overall]
There are some nazi issues, but the map is pretty good.

[Hard]
This difficulty starts much faster than Normal. Why? Please edit lead in seconds to 1.5 [Done]
00:10:68 (4) - 1/4 beat later? [Actually it sounds much cleaner at 1/6 BSD]

Starred!
Thanks for your mod XD
CrazyBanana
[Hard]
00:10:742 - its better when moved to 00:10:685
01:02:212 - add a note here ?
That's all, also star, cause this map is good :)
Topic Starter
Azure_Kite

CrazyBanana wrote:

[Hard]
00:10:742 - its better when moved to 00:10:685 I had it like this originally, but somebody suggested otherwise <_<
01:02:212 - add a note here ? Done
That's all, also star, cause this map is good :)

Thanks for your mod!
yeahyeahyeahhh
Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
Topic Starter
Azure_Kite
1 Kudosu for you for providing the video and mp3 ;p
gdeath
[Normal]
i think clap&finish sound louder.my sugggestion is to decrease volume 10%.
00:07:92 (1) - remve new combo

[Hard]
volume 70%.the same as normal
00:12:50 (1) - remve new combo
00:13:41 (1) - ^
00:28:53 (3) - ^
00:32:19 (1) - ^
01:08:15 (1) - remove whistle or 01:07:23 (1) - add whistle

nice map.star*
Topic Starter
Azure_Kite

gdeath wrote:

[Normal]
i think clap&finish sound louder.my sugggestion is to decrease volume 10%.
00:07:92 (1) - remve new combo Done

[Hard]
volume 70%.the same as normal
00:12:50 (1) - remve new combo It's mapped to the timing section, so this long slider is special
00:13:41 (1) - ^ These are the otherend of the timing section
00:28:53 (3) - ^ Done
00:32:19 (1) - ^ Changed, along with a few nearby beats
01:08:15 (1) - remove whistle or 01:07:23 (1) - add whistle Removed whistle

nice map.star*
eee
eeemod GO!!!

I think the MP3 is quite low. maybe it's my speakers, but the samples dominate the mp3 here, either turn down the samples, or up the m p 3

[Normal]
pssh, it's good

[Hard]
00:10:67 (4) - move 1/4 forward or distance with (3)

star, cause I cannot find much
Lilac
I agree with eee, the fact is the mp3 is really soft than before. The video has improved which is good tyo see but it distracts me at the start when it constantly changes and flickers while doing so.

The removal of the flash was both good and bad. Good because it serves as a getting rid of a distraction when the video itself is and bad because it has lost the whole emphasis of the final bit of the map.

Now to get into some actual modding.

[General]

The timing seems a bit off. Actually no, it's just the offset.

Try Offset of 824 and see if that sounds any better in timing section. There's no need to resnap it looks like.

[Hard]
With so little hitcircles if you get one wrong it seems like you can never get a full HP bar, I suggest putting it down maybe 1 or 2.

[Normal]
00:02:65: Place a hitcircle here.
00:11:81 (1,2,3): Place whistle sounds on these sliders (Even though it sounds subtle)
00:30:13 (1,2,3,4): I don't know which ones, but some of the claps don't sound right.

I'll star it.
Topic Starter
Azure_Kite

MarioBros777 wrote:

I agree with eee, the fact is the mp3 is really soft than before. The video has improved which is good to see but it distracts me at the start when it constantly changes and flickers while doing so.

The removal of the flash was both good and bad. Good because it serves as a getting rid of a distraction when the video itself is and bad because it has lost the whole emphasis of the final bit of the map. Flash? whatever do you mean?

Now to get into some actual modding.

[General]

The timing seems a bit off. Actually no, it's just the offset.

Try Offset of 824 and see if that sounds any better in timing section. There's no need to resnap it looks like. Done

[Hard]
With so little hitcircles if you get one wrong it seems like you can never get a full HP bar, I suggest putting it down maybe 1 or 2.

[Normal]
00:02:65: Place a hitcircle here. Done
00:11:81 (1,2,3): Place whistle sounds on these sliders (Even though it sounds subtle) Done
00:30:13 (1,2,3,4): I don't know which ones, but some of the claps don't sound right. Hrm... I hear nothing wrong

I'll star it.
Lokamp
This map has been deleted on the request of its creator. It is no longer available.
dkey
star~ :)
v0xtrot
Can't believe I didn't notice this. I'll try to do a diff, as I tried making one for the original (not the TV size).

If I don't make it, have a star anyways.

Urgh, stomach hurts now.
Mashley
Normal
Your spacing is awful at some points, run AIMod and fix that stuff.

Hard
Lots of messed up spacing here again, run AIMod.
00:12:50 (1) - Why is this a 0.5x slider?

Your timing is good, but you should use distance snap more.
Jarby
Change offset to 584.

Hard:

00:00:82 (2,3,5,8,9) - I suggest using claps or switching to normal sounds. Follow that pattern throughout this section.
00:12:50 (1) - Remove new combo, stack on slider.
00:55:79 - No real reason for this break and it doesn't fit with the song. You could always remove the repeat from that last slider and add a long half speed one.
01:05:40 (1) - Remove new combo.
01:08:15 (1) - Remove new combo.
01:11:58 (1) - Remove new combo.
01:12:04 (9) - New combo.
01:14:08 - Add a slider here.
Topic Starter
Azure_Kite

JarJarJacob wrote:

Change offset to 584. Hrm... I don't think so... 594 is where it'll go.

Hard:

00:00:82 (2,3,5,8,9) - I suggest using claps or switching to normal sounds. Follow that pattern throughout this section. Done
00:12:50 (1) - Remove new combo, stack on slider. Done
00:55:79 - No real reason for this break and it doesn't fit with the song. You could always remove the repeat from that last slider and add a long half speed one. Removed break and added notes
01:05:40 (1) - Remove new combo. Done
01:08:15 (1) - Remove new combo. Done
01:11:58 (1) - Remove new combo. Done
01:12:04 (9) - New combo. Done
01:14:08 - Add a slider here. Done at 1/2 speed and a silent finish
vincerio
love this song's lyric~

if you won't save me pls don't waste time~

+star >w< b
arien666
Nothing wrong :)
And I like your beatmaps XD

Star this :3
yeahyeahyeahhh
okay time to mod dis beetchhh

Normal:
00:14:56 (4) - Move this back to the red tick and add 1 more reverse... fix hitsounds accordingly. When it picks up on the 2nd vocal like this it feels so awkward
00:37:23 - Move this break to 00:41:58 - and map between here. Since you're mapping the vocals you might as well and leave the break to the silent part. How it is now I feel the break is too long.
00:48:91 (1,2,3,4,5,6,7,8) - The whole spacing on this combo is kidna awful. Feels like it should be more spaced out. 00:51:43 (8,1,2) - is a good example of how I feel it should be spaced.
00:53:49 (5,6) - Spacing
*these two spacing suggestion can be ignored if it was ur intention to keep it this close because it's a normal diff but I feel it makes its feel kind of awkward and that there is plenty of gap time to space them out further, even for a newbie*

~hitsound suggestions~
00:03:80 (3) - Finish, no clap
00:15:48 (1) - Remove whistle
00:16:16 (3) - Remove finish
00:17:31 (2,3,4) - Repeat above process
00:28:30 (1,2,3) - Remove claps
00:29:44 (4) - Remove clap, add whistle
00:30:13 (1,2,3,4) - Repeat above

Hard:
00:10:67 (4) - This should be at 00:10:78 - Listen to it on 50%. If you change this you may want to remove 00:11:12 (5) - .
00:33:57 (1) - This slider is fucked up lol. Fix it
00:59:10 (5,1,2) - Up two on grid lvl

~hitsound suggestion~
The claps at the begining sound out of place and too loud. I'd remove them all, or try to use less of them.


So yeah I've already starred this, tehehe ^^
Ephemeral
Don't take this personally or anything, but I'm not particularly fond of your minimalist/speed-centric mapping style. I prefer stuff with a little more beef to them and your primary usage of circles and 'twitch' beats to convey changes in the vocal tune just feels outright lazy to me, along with the rather uninspiring sliders you throw in there every now and then.

Anyway, onto actual modding:

Do note: I have OCD when it comes to correct sliders. Please don't take it personally.

[Normal]
(Up slider rate to 1. The distance snap on this makes me want to cry. 1.2x would fit this song nicely. Hitsounds are okay.)

00:08:15 (4) - Add a middle bezier point and draw it out slightly to make a fuller curve

00:10:67 (3) - Turn into a tilde (~) slider

00:12:50 (2) - Half the bezier peak used to emphasize this curve so it fits in more with the other sliders around it

00:20:51 (3) - Move up so it's on a 280 degree bearing with the earlier note so it's not sitting beside the slider

00:33:57 (3) - This looks stupid. A 2x inherited BPM section will allow you to make even sliders on a normally odd BPM if you're having trouble, but not having a curve like that at least end on at least one of the same axes of its origin when it's circular like that looks really tacky

[Hard]
(I advise you drop the difficulty setting and hp drain by 1-2 each. I suspect your offset may be slightly off due to the nature of the song (it feels like it jumps a few MS back and forth during the song's progression) and that setting a higher difficulty exasperates this fact. Hitsounds are bearable.)

00:08:15 (2) - Straighten the bezier points here and actually curve them properly. Place about three more points along the spine of the slider and that'll give you a proper curve without making the origin look out of place.

00:10:78 (4) - Substitute with 1/2-1 bar tilde (~) slider to compensate for the natural song deviation.

00:12:50 (3) - Lift second-last bezier point up slightly to solidify the curve and make it look proper.

00:13:41 (1) - Draw middle point out more slightly to embellish the curve a bit more.

00:22:80 (1), 00:30:13 (1) - This is what I mean by uninspiring sliders. Don't do patterns like this if your timing is going to cut them off before they can be constructed properly. You may be able to fix this by shoving in a 2x inherited section around that slider - but make sure you drag the end bezier point back to the origin to ensure the signet is actually finished.

00:26:24 (1) - Turn this into a tilde (~) slider. More personal preference than anything else, but I feel it fits the vocal line slightly better. This slider also pointed out that a tick rate of 1 is probably better than 0.5 if for no other reason than to correct this slider.

00:35:17 (1) - I would think setting this to repeat once would look better, but that's a personal thing.

00:36:77 (4) - I would also think placing an even beat after this would look and play better, again another personal thing.

00:39:06 (2) - Remove this, repeat the slider before it.

00:46:39 (5) - Change to a tilde slider. Straight sliders that aren't repeating amongst all this curves looks very, very odd.

00:54:63 (8) - Place a beat on next even half stanza for keeping the rhythm continuous aside from the vocals.

00:59:10 (5,1) - Please don't do this. Hiding the start of a combo behind the end of another looks extremely tacky.

01:04:71 (9) - Why is there no forerunner beat before this like there is for every other section in the map?

01:06:54 (4) - Substitute for 1 beat/half beat slider

01:07:46 (2) - See above

01:08:83 (5) - See above

01:09:75 (1) - Delete, shift new combo forward one notch - this beat is completely out of place even if it not having it there makes the vocals slightly late

01:13:87 (1) - Replace with spinner or change into tilde slider.

-------

Overall though, a decent map and while not to my tastes, has been meticulously constructed in good standing to the song in question. Star'd.
alvisto
:3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3

Note : All these are suggestions though, see which one fits and use them. =P

NORMAL
Offset is different from hard ! =P
Otherwise it's cool.

Purely suggestion
SPOILER
Combo mod :
For some strange weird feelings, I think
00:04:25 (4) - new combo
00:04:94 (1) - remove new combo
00:06:09 (3) - new combo
00:06:77 (1) - remove new combo
00:07:92 (3) - new combo
Yea, I think you already figure out why I suggest so, coz it's to make it consistent with the first 4 note combo 00:00:59 (1,2,3,4) and a finish sound on the end of every combo seems cool. =P Like how you did in hard.

HARD
00:19:14 (1) - Since you are going on a theme of symmetry, align this ? :3
00:52:80 (4) - ^
00:59:44 (2) - Consider start a new combo here and eliminate the old one ?
01:00:82 (5,6) - Since you are going on a theme of symmetry, align this ? :3
01:11:12 (7) - ^

:3 :3 :3 :3 :3 :3 :3 :3 :3 :3 :3

:3 by:


Kudosu star for my dear friend :3...
poypk
awwww, Love this song.
But now,I doesn't download to try.
Because my internet is too bad TvT.

+star
Topic Starter
Azure_Kite

Ephemeral wrote:

Don't take this personally or anything, but I'm not particularly fond of your minimalist/speed-centric mapping style. I prefer stuff with a little more beef to them and your primary usage of circles and 'twitch' beats to convey changes in the vocal tune just feels outright lazy to me, along with the rather uninspiring sliders you throw in there every now and then. Gee, I love you too :)

Anyway, onto actual modding:

Do note: I have OCD when it comes to correct sliders. Please don't take it personally.

[Normal]
(Up slider rate to 1. The distance snap on this makes me want to cry. 1.2x would fit this song nicely. Hitsounds are okay.)
Uhm.... Slider rate is 1.4
00:08:15 (4) - Add a middle bezier point and draw it out slightly to make a fuller curve
Kinda done
00:10:67 (3) - Turn into a tilde (~) slider
Kinda done
00:12:50 (2) - Half the bezier peak used to emphasize this curve so it fits in more with the other sliders around it
Done
00:20:51 (3) - Move up so it's on a 280 degree bearing with the earlier note so it's not sitting beside the slider
Done; I think
00:33:57 (3) - This looks stupid. A 2x inherited BPM section will allow you to make even sliders on a normally odd BPM if you're having trouble, but not having a curve like that at least end on at least one of the same axes of its origin when it's circular like that looks really tacky Changed the slider altogether

[Hard]
(I advise you drop the difficulty setting and hp drain by 1-2 each. I suspect your offset may be slightly off due to the nature of the song (it feels like it jumps a few MS back and forth during the song's progression) and that setting a higher difficulty exasperates this fact. Hitsounds are bearable.)

00:08:15 (2) - Straighten the bezier points here and actually curve them properly. Place about three more points along the spine of the slider and that'll give you a proper curve without making the origin look out of place.

00:10:78 (4) - Substitute with 1/2-1 bar tilde (~) slider to compensate for the natural song deviation.
Compensate? what is there to compensate? Slider shape affects nothing to do with timing ;p
00:12:50 (3) - Lift second-last bezier point up slightly to solidify the curve and make it look proper.
Done
00:13:41 (1) - Draw middle point out more slightly to embellish the curve a bit more.

00:22:80 (1), 00:30:13 (1) - This is what I mean by uninspiring sliders. Don't do patterns like this if your timing is going to cut them off before they can be constructed properly. You may be able to fix this by shoving in a 2x inherited section around that slider - but make sure you drag the end bezier point back to the origin to ensure the signet is actually finished.
Uhm, Timing is perfect for it, what the hell are you talking about?
00:26:24 (1) - Turn this into a tilde (~) slider. More personal preference than anything else, but I feel it fits the vocal line slightly better. This slider also pointed out that a tick rate of 1 is probably better than 0.5 if for no other reason than to correct this slider.

00:35:17 (1) - I would think setting this to repeat once would look better, but that's a personal thing.
Done for aesthetic's sake
00:36:77 (4) - I would also think placing an even beat after this would look and play better, again another personal thing.
Done too
00:39:06 (2) - Remove this, repeat the slider before it.
Nuh Uh
00:46:39 (5) - Change to a tilde slider. Straight sliders that aren't repeating amongst all this curves looks very, very odd.
Slightly tilde'd
00:54:63 (8) - Place a beat on next even half stanza for keeping the rhythm continuous aside from the vocals.

00:59:10 (5,1) - Please don't do this. Hiding the start of a combo behind the end of another looks extremely tacky.
Changed already
01:04:71 (9) - Why is there no forerunner beat before this like there is for every other section in the map?
Cause it's mapped to something else? evidently?
01:06:54 (4) - Substitute for 1 beat/half beat slider

01:07:46 (2) - See above

01:08:83 (5) - See above

01:09:75 (1) - Delete, shift new combo forward one notch - this beat is completely out of place even if it not having it there makes the vocals slightly late

01:13:87 (1) - Replace with spinner or change into tilde slider.

-------

Overall though, a decent map and while not to my tastes, has been meticulously constructed in good standing to the song in question. Star'd.
NoHitter
Suggestion:

Normal:
00:17:769 - Add a clap at the end of the slider.
00:59:219 (2,4,6,8,9) -A clap sounds better than the whistle here.
01:11:586 - Change this to clap.

Hard:
00:10:784 - Sounds weird here. Move it backwards by 1/8 tick if you want.
00:44:792 - Finish?

Starred
Topic Starter
Azure_Kite

NoHItter wrote:

Suggestion:

Normal:
00:17:769 - Add a clap at the end of the slider. Done
00:59:219 (2,4,6,8,9) -A clap sounds better than the whistle here. Partially done
01:11:586 - Change this to clap.

Hard:
00:10:784 - Sounds weird here. Move it backwards by 1/8 tick if you want. Done. No more moving of this will be done, since EVERYBODY wants it somewhere else ;p Final position
00:44:792 - Finish? Done

Starred
Thanks for your mod :)
Starrodkirby86
Didn't expect a song like this would be for an anime of this nature. (Unless it's like American or something)

[Normal]:
00:07:92 (4,5) - (Minor) Add a new combo on either one of these notes? (4 because of vocals, 5 for consistency of previous combos?) Just a suggestion.

There seems to be unneeded files...? (Or else I downloaded this wrong)

Oasis - Fallen Down.mp3
video.flv

don't seem to be used (There are other music + video files that are used instead).

I believe you should remove these and then do a full submission.


I have no objections with this map...
Topic Starter
Azure_Kite
Done and Done ^^
Ephemeral


Not hard to fix the infinity sliders. I've provided a bezier map for you. No excuse now.
ztrot
normal:
00:08:83 (3) - to far from the 2
00:50:05 (4) - to far from the 3
00:51:20 (7) - to far from the 6
jumps in normal are kinda mean
I'll rebubble after fixing this.
plus fix the sliders in hard If you want
EDIT:
Fixed
Yuukari-Banteki
[Normal]
00:32:19 (1) - starts in a weird place
a lot of these rhythms you're using are kind of wonky and unintuitive...spaced properly but feel weird

[Hard]
00:10:67 (4) - i see that this is mapped to the lyrics, but at the same time it is unique and hard to follow. I would suggest putting this on the blue tick instead
00:12:50 (3,1) - unintuitive bpm change (theyre in a row and they look very similar)
00:24:86 (2) - move out from under 1
00:32:19 (2) - ^
00:24:86 (2,3,4,5,6,1) - whistlespam
also please increase tick rate to 1

popped
GbL
Awesome! Star. :D
Larto
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Azure_Kite
This map has been deleted on the request of its creator. It is no longer available.
ztrot
Small nazi fix and bubble
Tapdancingmetroid
Normal:
No problems that I could find. Also a pretty good difficulty in general.
Hard:
I really think the note at 00:10:784 (note #4) should be moved back 1/4. In it's current state it seems a bit off.
1:02:769 - This one's a bit of a nazi mod type of thing, but this slider seems a bit too far away from the previous note.
Also the overall difficulty seems a bit much, but that's just my personal opinion

Other than that, it's a pretty enjoyable map overall.

Anyway, I'll pop the bubble until stuff is fixed. (mostly the note at 00:10)
Mystearica
This map has been deleted on the request of its creator. It is no longer available.
greendamn
:lol:
ztrot
Holy shit why didn't i see this Sorry azure buddy let me fix this for you :P

Bpm: 130.95
Offset:610
It got me overall 15%mistimed that's good in my book
vytalibus
Tried looking for a better timing (just to check), but ztrot's got that nailed.

Both difficulties seem fine to me as well.

Bubbled.
Tapdancingmetroid
Good map, stuff was fixed, etc.
Ranked. :>
029241243
เจ๋งมากๆ เลยคร๊าบขอบคุณครับบบบบบบ :o
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