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Lamaze-P - WAVEFILE [Taiko]

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Topic Starter
mancuso_JM_
This beatmap was submitted using in-game submission on domingo, 03 de noviembre de 2013 at 13:37:03

Artist: Lamaze-P
Title: WAVEFILE
Source: Nico Nico Douga
Tags: Vocaloid Hatsune Miku ゴジマジP GojimajiP mancusojuanmattos
BPM: 135
Filesize: 1668kb
Play Time: 01:28
Difficulties Available:
  1. Futsuu (4,46 stars, 203 notes)
  2. Inner Oni (4,94 stars, 444 notes)
  3. Kantan (1,97 stars, 123 notes)
  4. Muzukashii (4,79 stars, 306 notes)
  5. Oni (4,88 stars, 351 notes)
Download: Lamaze-P - WAVEFILE
Information: Scores/Beatmap Listing
---------------
This is my 1st Taiko mapset and my first time mapping a japanese thing :P (well, first time mapping a kantan as well, a lot of 1st time in this mapset :P)
Well, Hope you all can enjoy that!

Mapset
Kantan: 100%
Futsuu: 100%
Muzukashii: 100%
Oni: 100%
Inner Oni: 100%
Niko-nyan
let see
General
please see PM ingame

Oni
00:03:393 - how about ddk ?
01:17:726 - d

Muzukashii
00:27:393 - how about ddd ?

Futsuu
00:04:282 - d because the first is d
01:07:615 - K looks better because high pitch
01:11:171 - ^
01:14:726 - remove finish

goodluck

edit : (1001 maps higher on the list)
1001 night (aladin story) lol
mingmichael
hey mancuso_JM_ :) here you mods that you requested from me
btw, nice song =w=)b

Kantan
  • changed OD and HP to be 3 Since the rule for OD/HP dosen't exist anymore
  1. 01:24:504 (129,131) - change these notes to be dons? i saw you used k d k d from 01:24:060 until 01:25:393 at futsuu, muzukashii, and oni diffs lol

Futsuu
  • HP drain change to be 4
  1. 00:23:171 (57) - don here, to make it's consistent like 00:30:282 (75) - << they have a same part song
  2. 00:46:282 (120) - add a note here (don). there's something missing sound if you didn't put any notes ;-;
  3. oh, i have an idea if you used my mod before ^ how about try this at0 00:46:282 until 00:47:615 ? http://puu.sh/3ZPoe.jpg
  4. move these notes 01:05:393 (169,170) - to 01:05:171 (169,170) -

Muzukashii
  1. i saw you followed the kick sounds at 00:23:615 (90,93,96,100,103,108,112,115) - from 00:23:171 (89) - until 00:30:282 (118) - . so, change 00:31:615 (123) - to be kat to follow the kick sounds that you followed before? :) and then if you change it, change 00:32:060 (124) - to be don, because i think that's not fit well with it if you used kat :/
  2. delete this note 00:43:060 (169) - and change 00:43:171 (170,171) - to be k d. i changed and removed that to follow the kick sound :)
  3. 01:07:504 (272) - delete this. you used to many triplet too o.o. and change 01:07:615 (272) - to be don.

Oni
  • i think OD and HP should be 5 ;-; or you can just change the OD to be 5 and keep HP to be 6
  1. could you tell me, why did you use finishers at 00:10:726 (48,59) - ? o.o
  2. 00:19:393 (99,100,101) - kkd? i changed this because the vocal sound is low at 00:19:615 (101) - , so that's why i changed kat to be don at there
  3. move 00:46:615 (244) - to 00:46:393 (243) - and change 00:46:726 (245,246) - to be kat don. i change they to make it fit with kick sound which appears at 00:46:726 (245) - , so that's why i used kat there
  4. remove 00:59:837 (315) - and change 01:00:060 (316) - to be big kat. i change this because, i wanted focus with the finish sound at 00:59:615 (314,316) - , so that's why i removed don at the middle 00:59:837 (315) - . and then for 01:00:060 (316) - to be big kat, i changed this to follow the vocal sound which is higher than 00:59:615 (314) - C:

goodluck mancuso_JM_ o/
Topic Starter
mancuso_JM_
Frans Niko

Frans Niko wrote:

let see
General
please see PM ingame Yes! Thanks a lot.. Used the artist in japanese and added the artist unicode

Oni
00:03:393 - how about ddk ? dkd fits better with the vocals here, the highest pitch is over the blue tick, so it is good represented as it is
01:17:726 - d ^

Muzukashii
00:27:393 - how about ddd ? ok

Futsuu
00:04:282 - d because the first is d But the vocals say a different thing and I'm following that. If you listen properly the music, the first time says something like ''u'' and the second time say something like ''a''
01:07:615 - K looks better because high pitch
01:11:171 - ^
01:14:726 - remove finish ok, ok and.. ok :)

goodluck

edit : (1001 maps higher on the list)
1001 night (aladin story) lol
Thanks for the fast reply and for help me to include the japanese artist :)

Mingmichael:
SPOILER

mingmichael wrote:

hey mancuso_JM_ :) here you mods that you requested from me
btw, nice song =w=)b

Kantan
  • changed OD and HP to be 3 Since the rule for OD/HP dosen't exist anymore The density of the map is pretty low, I think this settings are ok for this diff.
  1. 01:24:504 (129,131) - change these notes to be dons? i saw you used k d k d from 01:24:060 until 01:25:393 at futsuu, muzukashii, and oni diffs lol Yes, but I prefer to don't use combined 1/1 patterns in my kantan (it is actually my first one, but still :P)

Futsuu
  • HP drain change to be 4 Prefer to leave it in 5.
  1. 00:23:171 (57) - don here, to make it's consistent like 00:30:282 (75) - << they have a same part song Oh.. true.. Fixed.
  2. 00:46:282 (120) - add a note here (don). there's something missing sound if you didn't put any notes ;-;
  3. oh, i have an idea if you used my mod before ^ how about try this at0 00:46:282 until 00:47:615 ? http://puu.sh/3ZPoe.jpg Oh.. Great! Nice suggestion, fixed! :)
  4. move these notes 01:05:393 (169,170) - to 01:05:171 (169,170) - Done!

Muzukashii
  1. i saw you followed the kick sounds at 00:23:615 (90,93,96,100,103,108,112,115) - from 00:23:171 (89) - until 00:30:282 (118) - . so, change 00:31:615 (123) - to be kat to follow the kick sounds that you followed before? :) and then if you change it, change 00:32:060 (124) - to be don, because i think that's not fit well with it if you used kat :/
  2. delete this note 00:43:060 (169) - and change 00:43:171 (170,171) - to be k d. i changed and removed that to follow the kick sound :)
  3. 01:07:504 (272) - delete this. you used to many triplet too o.o. and change 01:07:615 (272) - to be don. All fixed in this diff.

Oni
  • i think OD and HP should be 5 ;-; or you can just change the OD to be 5 and keep HP to be 6 I reduced the OD in 1 tick
  1. could you tell me, why did you use finishers at 00:10:726 (48,59) - ? o.o I can ensure that this was not intentional
  2. 00:19:393 (99,100,101) - kkd? i changed this because the vocal sound is low at 00:19:615 (101) - , so that's why i changed kat to be don at there Prefer to leave kdk here, because I'm following drums in this section and not vocals. because the vocal is just a long thing in there
  3. move 00:46:615 (244) - to 00:46:393 (243) - and change 00:46:726 (245,246) - to be kat don. i change they to make it fit with kick sound which appears at 00:46:726 (245) - , so that's why i used kat there
  4. remove 00:59:837 (315) - and change 01:00:060 (316) - to be big kat. i change this because, i wanted focus with the finish sound at 00:59:615 (314,316) - , so that's why i removed don at the middle 00:59:837 (315) - . and then for 01:00:060 (316) - to be big kat, i changed this to follow the vocal sound which is higher than 00:59:615 (314) - C: Alright. Fixed!

goodluck mancuso_JM_ o/
Thanks for the quick reply too! :)..

Thanks a lot for modding, guys! Updated!!
Cihyaa
star ~
soon write mod for m4m

--------------------------------------------------------------------------------

hi from #modreqs for m4m
my map : https://osu.ppy.sh/s/59693

d = small don , k = small kat
D = BIG DON , K =BIG KAT
rem = remove

if you do not like this mod,I'm sorry ;w;.

[Kantan]

  • OD - 1
  1. 00:08:949 (12) - change k
  2. 00:10:282 (14,16,17,21) - change d
    00:13:393 (19,23,25) - change k (because you are fit back sound
  3. 00:13:393 (19,23,25) - change d
    00:26:726 (39) - change k
  4. 00:32:060 (47) - change d
    00:33:837 (50) - change k
  5. 00:49:393 add d
  6. 01:11:171 (110) - change k
  7. 01:19:171 (122,124) - change d
    01:22:726 (128) - → 01:22:504 (fit vocal
[Futsuu]
  1. 00:24:282 (59,67) - change d
    00:26:282 (64) - change k (fit back sound
  2. 00:29:615 (73) - → 00:30:060
  3. 00:31:615 (78,87) - change k
  4. 01:05:171 (169) - change d
  5. 01:19:615 (206) - change k
  6. 01:22:726 (212) - → 01:22:504 (fit vocal
[Muzukashii]
  1. 00:06:171 (20,24) - → 00:06:282 (20,24) - is better
  2. 00:36:615 add d
  3. 00:47:393 (188) - change d
  4. 01:22:726 (332) - → 01:22:504 (fit vocal
[Oni]
  1. 00:18:282 (92) - change k
  2. 00:23:837 (124,125,126,127,134,135,142,143,160,161,169,170,177,178) - - change d
  3. 00:32:393 (166,167) - change d k
  4. 00:49:060 add k
  5. 00:51:837 add k
  6. 00:55:949 add d
  7. 01:08:837 add d
  8. 01:12:393 add d
  9. 01:22:726 (444) - → 01:22:504 (fit vocal
good song and good map! :3
Topic Starter
mancuso_JM_

Cihyaa wrote:

star ~
soon write mod for m4m

--------------------------------------------------------------------------------

hi from #modreqs for m4m Nice :3
my map : https://osu.ppy.sh/s/59693

d = small don , k = small kat
D = BIG DON , K =BIG KAT
rem = remove

if you do not like this mod,I'm sorry ;w;.

[Kantan]

  • OD - 1 Nah.. i think OD4 is ok here, anyway I'll wait for other modders..
  1. 00:08:949 (12) - change k I don't want a lot of colours variation, remember it is a Kantan, will leave as it is for now
  2. 00:10:282 (14,16,17,21) - change d ^
    00:13:393 (19,23,25) - change k (because you are fit back sound Same as before
  3. 00:13:393 (19,23,25) - change d
    00:26:726 (39) - change k
  4. 00:32:060 (47) - change d
    00:33:837 (50) - change k Is always the same reason till here
  5. 00:49:393 add d did some changes in my own
  6. 01:11:171 (110) - change k Sounds reasonable
  7. 01:19:171 (122,124) - change d Same as before
    01:22:726 (128) - → 01:22:504 (fit vocal Nice catch.. Fixed..

    *NOTE*: I did some other changes on my own accord to make it according to the diff.
[Futsuu]
  1. 00:29:615 (73) - → 00:30:060 Don't agree, this follow much better the drums.
[Muzukashii]
  1. 00:06:171 (20,24) - → 00:06:282 (20,24) - is better Hmm.. I don't think so.. This will follow better vocals pitch I think
  2. 00:36:615 add d There is no sound in this place :/
  3. 00:47:393 (188) - change d Ok
  4. 01:22:726 (332) - → 01:22:504 Ok(fit vocal
[Oni]
  1. 00:18:282 (92) - change k
  2. 00:23:837 (124,125,126,127,134,135,142,143,160,161,169,170,177,178) - - change d
  3. 00:32:393 (166,167) - change d k
  4. 00:49:060 add k
  5. 00:51:837 add k
  6. 00:55:949 add d
  7. 01:08:837 add d
  8. 01:12:393 add d
  9. 01:22:726 (444) - → 01:22:504 (fit vocal I've just changed the last suggestion here, I think the others doesn't follow properly what I wanted to follow, sorry :/
good song and good map! :3
Finally a mod here! Thanks a lot!! :)
Updated!!
Nashmun
Hi, M4M request o/

my map : https://osu.ppy.sh/s/110554

Please tell me what you fixed and what you didn't, or baby pandas will die.

Also bold suggestions are really important and should be absolutely fixed, and bold red issues are unrakable issues. Suggestion finishing with a question mark are minors suggestions.

[Oni]
  1. 00:23:837 (124,125,126,127) - I think dd dd will fit the drums better as it's a bass hit.
  2. 00:26:060 (135) - d here, for the same reason, it add some variation and still mark the bass hit of the drum because it's on the red tick
  3. 00:27:504 (141) - d, same as above
  4. 00:31:060 (159) - again, d
  5. 00:34:615 (176,177,178,179,180) - And then here you can finish with k only \:D/ (Yeah no suggestion here) I think all the above suggestion add some variations to this part which was too monotonous
  6. 00:38:949 (199,200,201,202,203,204) - I would invert the patterns here, ddd ddk. It sounds better and fits the drums (1st white tick is a bass hit and 2nd a snare hit).
  7. 01:12:504 (386) - k, You put a k at every heavy snare hit from the beggining and here you choose to make it a d ? A k fits better and plays fine.
  8. 01:23:615 (440) - I find this note useless like this. I would suggest you either to remove it or to add three k in 1/2 just before, sounds better.
[Muzu]
  1. 00:32:060 (124,125,126,127,128) - This pattern sounds very weird. I'd suggest moving (127) to the following blue tick and (128) to the following red tick
  2. 00:52:949 - Add a K here ? I'm aware you left this part empty on purpose, but I find it more enjoyable with a single finisher here.
  3. 01:23:615 (332) - Remove ?
I don't know if using a lot of one-colored 1/4 triplets is the best way to deal with this song. I think it would be more enjoyable to play more with the blue/red ticks (like that kind of pattern : ) especially the part from 00:23:171 - to 00:37:393 -

I didn't put any suggestion ruining your construction, that's why there is only few suggestions here.


[Futsuu]
  1. 00:26:949 - add a d here ? Sounds better and totally playable for a Futsuu diff. Not adding it at the previous stanza because it would be too hard. Fits ore this one because 00:28:504 (69,70,71) is coming.
  2. 00:45:837 (119) - k here ? Sounds better
  3. 00:52:060 (135,136) - Move (135) to the previous red tick and (126) to the previous blue tick. This pattern will bring out the break even more.
  4. 01:02:726 (163,164) - Comparing to the previous and the next section, this one looks too empty. There is no special reason for this because it's still the same chorus as both sections mentionned above. I'd suggest to add a d at 01:03:171 -
  5. 01:07:171 (172) - add a d on the previous red tick and make (172) a k. Sounds better.
  6. 01:18:282 (200) - Finisher ?
[Kantan]
  1. 00:09:393 (13) - K here ?
  2. 00:24:949 - d here ?
  3. 01:25:393 (128) - Why not a d here ? It would be more consistent regarding the other difficulties.
Hope it was usefull enough, and good luck ~
Topic Starter
mancuso_JM_

Nashmun wrote:

Hi, M4M request o/

my map : https://osu.ppy.sh/s/110554

Please tell me what you fixed and what you didn't, or baby pandas will die.

Also bold suggestions are really important and should be absolutely fixed, and bold red issues are unrakable issues. Suggestion finishing with a question mark are minors suggestions.

[Oni]
  1. 00:23:837 (124,125,126,127) - I think dd dd will fit the drums better as it's a bass hit.
  2. 00:26:060 (135) - d here, for the same reason, it add some variation and still mark the bass hit of the drum because it's on the red tick
  3. 00:27:504 (141) - d, same as above
  4. 00:31:060 (159) - again, d
  5. 00:34:615 (176,177,178,179,180) - And then here you can finish with k only \:D/ (Yeah no suggestion here) I think all the above suggestion add some variations to this part which was too monotonous I see.. Fixed some on myself till here
  6. 00:38:949 (199,200,201,202,203,204) - I would invert the patterns here, ddd ddk. It sounds better and fits the drums (1st white tick is a bass hit and 2nd a snare hit). Don't agree here, the pitch in the music sounds higher in 201 comparing with 204, so I prefer to leave it as is. In addition, the flow feels more natural with this pattern in this section.
  7. 01:12:504 (386) - k, You put a k at every heavy snare hit from the beggining and here you choose to make it a d ? A k fits better and plays fine. Okie
  8. 01:23:615 (440) - I find this note useless like this. I would suggest you either to remove it or to add three k in 1/2 just before, sounds better. It is a really low section, 1/2 don't fit at all here, and this note is following a little sound that appear in the instrumental, changing the section.. So, I'll leave that for now.
[Muzu]
  1. 00:32:060 (124,125,126,127,128) - This pattern sounds very weird. I'd suggest moving (127) to the following blue tick and (128) to the following red tick Done..
  2. 00:52:949 - Add a K here ? I'm aware you left this part empty on purpose, but I find it more enjoyable with a single finisher here. I don't want to add a Note when there is not any sound :/
  3. 01:23:615 (332) - Remove ? Same as Oni
I don't know if using a lot of one-colored 1/4 triplets is the best way to deal with this song. I think it would be more enjoyable to play more with the blue/red ticks (like that kind of pattern : ) especially the part from 00:23:171 - to 00:37:393 -

I didn't put any suggestion ruining your construction, that's why there is only few suggestions here I don't totally agree with you here, using that kind of things is part of my style mapping Muzus and I find it enjoyable, anyway I did some minor changes fixing somethings, but almost all the things are the same


[Futsuu]
  1. 00:26:949 - add a d here ? Sounds better and totally playable for a Futsuu diff. Not adding it at the previous stanza because it would be too hard. Fits ore this one because 00:28:504 (69,70,71) is coming.
  2. 00:45:837 (119) - k here ? Sounds better Both fixed.
  3. 00:52:060 (135,136) - Move (135) to the previous red tick and (126) to the previous blue tick. This pattern will bring out the break even more. I prefer to keep that as is, I find this k k k more fitable in this way
  4. 01:02:726 (163,164) - Comparing to the previous and the next section, this one looks too empty. There is no special reason for this because it's still the same chorus as both sections mentionned above. I'd suggest to add a d at 01:03:171 -
  5. 01:07:171 (172) - add a d on the previous red tick and make (172) a k. Sounds better.
  6. 01:18:282 (200) - Finisher ? Agreee with the last 3 suggestions
[Kantan]
  1. 00:09:393 (13) - K here ? Ok
  2. 00:24:949 - d here ? Don't want to use combined patterns in 1/1 here.
  3. 01:25:393 (128) - Why not a d here ? It would be more consistent regarding the other difficulties. (^)
Hope it was usefull enough, and good luck ~
Thanks for modding! :D
I'll mod your map asap!
Uchiha_sorayuki
Hi there mancuso_JM_
sory for the late mod :oops:

[Kantan]
i see you dont put combined pattern here, okay here I go

00:08:949 (12) - delete, this finish dont fit so much
00:16:060 (23) - remove the finish, its not fit and make it similar to 01:14:282 (111) - here
00:42:726 (62) - the triplet is not fit when there is 00:43:837 (64) - note
00:44:504 (65) - remove the finish, it is unfit
00:56:949 (83) - ^
01:00:060 (88) - add finish here, because you put a finish here 00:08:060 (10) - instead on the reff
01:04:949 - add k here, because it feels empty here when the vocalist make a sentence here

[Futsuu]
00:08:949 (20) - delete the note, make a little break when changing from the intro to another song section
00:09:393 (21,22,23,24) - change those to d because the vocal is down 00:11:615 (27,28,29) - change to k because the vocal in high
00:13:615 - put d because it is empty when the song goes 00:13:837 (33,34,35) - here
00:37:837 (96) - move to 00:38:060 - , because the vocal lands on that time
00:44:504 (116) - the finish seems not fit
01:04:504 (169,170,171) - why dont you make a k triplet from 169 and delete the d from dk, because the current pattern feels empty when the vocal sing

[Muzu]
00:12:504 (46) - move to 00:12:726 - to make a better consistencies from this note and this part
00:13:171 (48,49,50) - how about triplet k because of the high vocal moment
00:32:060 (124,125) - make a triplet d to make it similar to 00:25:837 (97,98,99) -
00:36:615 - add d here, i think its good
01:20:726 (324,325) - triplet here would be nice

[Oni]
00:04:171 (13,14) - the dk kd pattern here is not fit much, suggest the kd change to dd
00:12:726 (60,61) - if you make an empty spot here 01:04:282 - , why dont you make them empty too
00:21:615 (113,114,115,116,117) - dkdkk pattern is much better i think
00:24:726 (129) - move to 00:24:726 (129) - to make a similar pattern to 00:23:615 (123,124,125,126,127,128) -
00:26:504 (137) - move here 00:27:393 - too if you agree ^
00:43:615 (226,227,228) - ddk here
01:06:726 (353) - k here
01:16:282 (407,408,409) - triplet k would be nice

Great map you got there
Good day~~~
Topic Starter
mancuso_JM_

Uchiha_sorayuki wrote:

Hi there mancuso_JM_
sory for the late mod :oops: It's ok :3

[Kantan]
All fixed here!

[Futsuu]
00:13:615 - put d because it is empty when the song goes 00:13:837 (33,34,35) - here Nah.. I think is ok without it
00:37:837 (96) - move to 00:38:060 - , because the vocal lands on that time Prefer to follow drums here instead.
00:44:504 (116) - the finish seems not fit
01:04:504 (169,170,171) - why dont you make a k triplet from 169 and delete the d from dk, because the current pattern feels empty when the vocal sing

[Muzu]
00:32:060 (124,125) - make a triplet d to make it similar to 00:25:837 (97,98,99) - Hmm.. don't agree.. I have enough 3-plets actually, I don't want to overuse them :P
00:36:615 - add d here, i think its good Sounds good, but prefer to leave that as is due to the difficult of the pattern
01:20:726 (324,325) - triplet here would be nice Nah..

[Oni]
00:21:615 (113,114,115,116,117) - dkdkk pattern is much better i think I think dkdkd remark better the different pitch in the instrumental, so no changes here
00:24:726 (129) - move to 00:24:726 (129) - to make a similar pattern to 00:23:615 (123,124,125,126,127,128) - But.. it is not the same part of the song I think, it wouldn't fit really well that pattern
00:26:504 (137) - move here 00:27:393 - too if you agree ^ ^
00:43:615 (226,227,228) - ddk here I prefer ddd
01:16:282 (407,408,409) - triplet k would be nice I don't think so, the pitch in the last note is clearly lower than the rest of the 3-plet.

Great map you got there
Good day~~~
Thanks a lot for your mod! :).. Updated!! (Btw, removed lines mean fixed)
Dolphin
Taco M4M time! :D
If you don't find this mod helpful, you can ignore my M4M request.
Bold Text: Really Need to fix this.

Italic Text: Please Consider!

Normal Text: Suggestion
[Oni]
  • 00:24:726 - Add a Don, there is a kick here!
    00:27:837 (143) - I would change this to Don, because there is an audible kick here. The guitar also goes down in pitch a bit.
    00:31:393 (161) - Change to Don, ^
    00:33:171 (170) - Change to Don, ^
    00:34:949 (178) - Change to Don, ^
    01:08:615 (364) - I would suggest changing this to Kat, I feel like it flows and fits better with the song.
[Muzukashii]
  • 00:02:060 (2,3,4) - I think using triplets so abruptly is a bit awkward for Muzukashii.
    00:48:060 (188) - Out of place Finish? I don't see any reason to have this here? No cymbal crashes or loud bangs etc.
[Futsuu]
  • I think you should use SV 1.40 on all diffs, to stay as close as possible to the official Taiko no Tatsujin games.
    00:33:171 (83) - I would change this to Don, as the pitch goes from low to high here.
[Kantan]
  • Same as Futsuu, I would use SV 1.40 instead.
    01:08:949 (101) - I think changing this to Kat would sound and flow better!
Calming song :oops: I really enjoyed this map!
Sorry for the short-esk mod. :|
I hope to see this ranked soon!
Good Luck!
Topic Starter
mancuso_JM_

Dolphin wrote:

Taco M4M time! :D
If you don't find this mod helpful, you can ignore my M4M request.
Bold Text: Really Need to fix this.

Italic Text: Please Consider!

Normal Text: Suggestion
[Oni]
  • 00:24:726 - Add a Don, there is a kick here! Definetly.. Added
    00:27:837 (143) - I would change this to Don, because there is an audible kick here. The guitar also goes down in pitch a bit.
    00:31:393 (161) - Change to Don, ^
    00:33:171 (170) - Change to Don, ^
    00:34:949 (178) - Change to Don, ^ I don't think so, I think drums goes on a same pitch, so kk will work much better here imo.
    01:08:615 (364) - I would suggest changing this to Kat, I feel like it flows and fits better with the song. ok
[Muzukashii]
  • 00:02:060 (2,3,4) - I think using triplets so abruptly is a bit awkward for Muzukashii.
    00:48:060 (188) - Out of place Finish? I don't see any reason to have this here? No cymbal crashes or loud bangs etc. Both fixed here
[Futsuu]
  • I think you should use SV 1.40 on all diffs, to stay as close as possible to the official Taiko no Tatsujin games. I prefer 1.20, every single pattern will be easier for average players I think
    00:33:171 (83) - I would change this to Don, as the pitch goes from low to high here. I prefer to don't change colours so abruptly, actually this pattern is kinda hard for a Futsuu, using only kats will make the pattern easier
[Kantan]
  • Same as Futsuu, I would use SV 1.40 instead. Same..
    01:08:949 (101) - I think changing this to Kat would sound and flow better! ok
Calming song :oops: I really enjoyed this map!
Sorry for the short-esk mod. :|
I hope to see this ranked soon!
Good Luck!
Thanks for modding! :D.. Updated!
ReySHeL
hi mancuso_JM_~ >w</

from modreqs for M4M
my map :Haruna Luna - Ai wo Utae (TV size)

[Oni]
  1. 00:08:504 (1,1) - ctrl + G? more fit to me
  2. 00:39:393 (167,168,169) - try kdk? notes will fit
  3. 00:41:393 (180) - k
  4. 00:43:171 (189) - ^
  5. 00:51:615 - try this pattern? so fit sound > https://osu.ppy.sh/ss/974644

[Muzukashii]
  1. 00:08:504 (26,27) - same as Oni
  2. 01:19:393 (315,316,317) - use kkk?

[Futsuu]
  1. 00:08:949 - D? beat starts here

[Kantan]
  1. 00:08:949 (12) - D

thats all~ :)
nice map!
good luck >w<
(//・ω・)っ=====
Topic Starter
mancuso_JM_

ReySHeL wrote:

hi mancuso_JM_~ >w</

from modreqs for M4M
my map :Haruna Luna - Ai wo Utae (TV size)

[Oni]
  1. 00:08:504 (1,1) - ctrl + G? more fit to me ok
  2. 00:39:393 (167,168,169) - try kdk? notes will fit Sorry, but I personally prefer ddd, I think follow better drums in this case
  3. 00:41:393 (180) - k
  4. 00:43:171 (189) - ^ both fixed
  5. 00:51:615 - try this pattern? so fit sound > https://osu.ppy.sh/ss/974644 wow, sounds perfect to me! Used this pattern :)

[Muzukashii]
  1. 00:08:504 (26,27) - same as Oni
  2. 01:19:393 (315,316,317) - use kkk? Both fixed.

[Futsuu]
  1. 00:08:949 - D? beat starts here I did some changes on my own accord!

[Kantan]
  1. 00:08:949 (12) - D done

thats all~ :)
nice map!
good luck >w<
(//・ω・)っ=====
Thanks for modding! :).. I'll mod your map as soon as possible!
Updated!
DakeDekaane
Hola~

Perdon por la demora pero no se me llegaba la inspiracion para dar buenos mods >.<

[General]
Al final de todas las dificultades siento que quedaria mas un drumroll que comience en 01:25:393 , ya que los usaste para otros lugares en el que las voces se mantienen (en Kantan especificamente).

[Kantan]
00:05:837 (7) - Te recomendaria moverlo a 00:06:282, y quedaria bien para las voces, ya que tienen mas enfasis ahi en en el beat anterior.
00:06:726 (8) - Tal vez remover esta nota, para permitir que los siguientes dos finishers tengan mas enfasis aun, bueno, esto es lo que yo siento :p
00:12:949 (18) - Esta podrias moverla al downbeat anterior, sigue muy bien la guitarra
00:13:837 (20) - Si haces lo que sugeri arriba, este muevelo al downbeat que sigue.
00:13:837 (20) - Yo añadiria un kat aqui, al igual que las anteriores, queda con la guitarra, ademas que esta parte deberia tener un poco mas de enfasis en mi opinion.
00:16:504 (24) - Y si sigues la sugerencia de arriba, remueve esta para no hacer muy largo el 1/1.
00:17:837 - Tal vez una nota aqui por la misma guitarra, quedaria bien, pero esta bien si decides no ponerla si te preocupa un poco la dificultad.
00:38:060 (54) - Yo moveria este 1/2 beat adelante, pienso que la pusiste aqui por las voces, pero queda mejor en el tick blanco
00:38:726 (55) - Tal vez remover este para seguir siguiendo las voces, si haces la anterior.
00:40:949 (59,60,61) - Recomendaria mover (60,61) 1 beat hacia adelante y hacer las 3 notas kat, para seguir la guitarra como un poco mas arriba lo mencione.
00:42:726 - Esto puede que sea un poco largo, pero queda mejor con las musica, puedes borrar (62) si te parece muy largo el patron.

00:48:949 - Pondria una nota aqui para dar mas enfasis a las voces.
00:52:504 (75) - Yo removeria el finish de aqui, no siento que tenga la suficiente intensidad para justificarlo.
00:57:393 (84) - Puedes mover esta 1 beat hacia adelante para seguir la guitarra, si lo haces borra 00:58:282 (85).
00:58:282 (85) - Añade si o si un don con finish aqui, aparte que el beat se siente vacio, la siguiente nota se oye muy random.
01:08:504 (99) - Siento que esta quedaria mejor 1/2 beat adelante para las voces.
01:12:060 (105) - ^
01:13:393 (108) - ^
01:15:171 (111) - ^

Honestamente siento que te basaste demasiado en los 2o y 4o beats, no esta mal, pero por alguna razon la senti algo random ya que la cancion tiene mas cosas para explotar que solo la bateria, ademas que estos los beats (2/4) ayudan a los principiantes a mantener el ritmo en estas canciones en alguna manera, al ser:
- 1 beat (tap) - 2 beat - 3 beat (tap) - 4 beat -

[Futsuu]
Recomendaria usar 1.40 para la SV aqui, la densidad de notas es algo alta ya que usas varios patterns en 1/2 y muchas notas en la pantalla pueden estresar un poco a los jugadores.
00:08:504 - Siento que te hace falta un don grande aqui, lo tienes presente en todas las demas dificultades, incluso en Kantan, deberias ponerlo :p
00:13:171 (31) - Tal vez moverlo 1/2 beat adelante, el espacio de 3/2 beat se siente algo raro aqui.
00:21:837 (52) - Tal vez removerla para dar un poco mas de enfasis a la siguiente parte.
00:38:282 - Añade un don aqui, se siente vacio este beat.
00:43:504 (111) - Muevelo 1/4 beat antes, para que siga correctamente las voces, que creo que es lo que estas siguiendo aqui.
00:52:504 (135) - Como en Kantan, tal vez remover el finish aqui.
01:06:504 - Tal vez una nota aqui para las voces.

Siento que tiene varios espaciamentos de 3/4 para un Futsuu, pero no creo que sea mucho problema.

[Muzukashii]
00:08:060 (26) - Esta nota quedaria mejor como un kat con finisher, ya que ambas estan basadas en las voces.
01:00:060 (236) - Al igual que arriba, un kat con finisher quedaria mejor.

[Oni]
00:08:060 (36) - Como en Muzu

No tengo nada mas que sugerir en las ultimas dos, ya que me parecen muy buenas y divertidas en mi opinion. El Kantan puede que requiera un poco mas de trabajo, pero se que quedará muy bien viniendo de ti, buena suerte mancu :3
Topic Starter
mancuso_JM_

DakeDekaane wrote:

Hola~

Perdon por la demora pero no se me llegaba la inspiracion para dar buenos mods >.<

[General]
Al final de todas las dificultades siento que quedaria mas un drumroll que comience en 01:25:393 , ya que los usaste para otros lugares en el que las voces se mantienen (en Kantan especificamente). No estoy de acuerdo :/.. Los drumrolls basicamente actuan como 1/4 y en este caso los 1/4 no se sienten tan fuertes, prefiero dejar los drurolls para eso, seguir los drums (principalmente en Kantan, Futsuu y Muzu).

[Kantan]
00:13:837 (20) - Yo añadiria un kat aqui, al igual que las anteriores, queda con la guitarra, ademas que esta parte deberia tener un poco mas de enfasis en mi opinion. Hice algunos cambios aca, acorde con tus sugerencias previas.
00:16:504 (24) - Y si sigues la sugerencia de arriba, remueve esta para no hacer muy largo el 1/1. No lo veo tan conveniente, sigue bien la musica y despues de (25) tengo mucho espacio entre nota y nota y esto hace el patron muy monotono.. Asi que prefiero dejarlo como esta.
00:17:837 - Tal vez una nota aqui por la misma guitarra, quedaria bien, pero esta bien si decides no ponerla si te preocupa un poco la dificultad. La tenia antes, pero decidi eliminarla, prefiero seguir los drums y las voces aca.
00:42:726 - Esto puede que sea un poco largo, pero queda mejor con las musica, puedes borrar (62) si te parece muy largo el patron. Siguiendo tus sugerencias previas, decidi hacer otra cosa. De todos modos arregle esto, a mi manera pero lo arregle :P

00:48:949 - Pondria una nota aqui para dar mas enfasis a las voces. Prefiero seguir los drums aca.
01:08:504 (99) - Siento que esta quedaria mejor 1/2 beat adelante para las voces.
01:12:060 (105) - ^
01:13:393 (108) - ^
01:15:171 (111) - ^ Cambie todos menos este, en este caso prefiero seguir los drums.

Honestamente siento que te basaste demasiado en los 2o y 4o beats, no esta mal, pero por alguna razon la senti algo random ya que la cancion tiene mas cosas para explotar que solo la bateria, ademas que estos los beats (2/4) ayudan a los principiantes a mantener el ritmo en estas canciones en alguna manera, al ser:
- 1 beat (tap) - 2 beat - 3 beat (tap) - 4 beat - Me fue de mucha ayuda este mod, arregle bastantes cosas :D.. La diff. se siente mas simple y mejor ahora en mi opinion! Gracias! :D

[Futsuu]
Recomendaria usar 1.40 para la SV aqui, la densidad de notas es algo alta ya que usas varios patterns en 1/2 y muchas notas en la pantalla pueden estresar un poco a los jugadores. Despues de pensarlo un poco, siento que tenes razon, asi que listo.. arreglado
00:08:504 - Siento que te hace falta un don grande aqui, lo tienes presente en todas las demas dificultades, incluso en Kantan, deberias ponerlo :p Agregado e hice algun que otro cambio para que no sea tan complicado ni monotono el patron para un Futsuu.
00:13:171 (31) - Tal vez moverlo 1/2 beat adelante, el espacio de 3/2 beat se siente algo raro aqui. Mismo que el anterior.
00:38:282 - Añade un don aqui, se siente vacio este beat. Hmm.. No lo creo, me gusta mas asi. le da un mejor efecto a la hora de jugar el mapa.
00:43:504 (111) - Muevelo 1/4 beat antes, para que siga correctamente las voces, que creo que es lo que estas siguiendo aqui. Seguro, aplique un par de cambios tambien.
00:52:504 (135) - Como en Kantan, tal vez remover el finish aqui. Ok, y use un don en lugar de un kat (en kantan tambien)
01:06:504 - Tal vez una nota aqui para las voces. Agregado un kat.

Siento que tiene varios espaciamentos de 3/4 para un Futsuu, pero no creo que sea mucho problema. Creo que con tus sugerencias eliminamos algun que otro, igual no se sienten mal en general.. Creeme.

[Muzukashii]
00:08:060 (26) - Esta nota quedaria mejor como un kat con finisher, ya que ambas estan basadas en las voces. Se basan en los cymbals definitivamente, no en las vocales. Y te aseguro que el finisher con don juega mejor

[Oni]
00:08:060 (36) - Como en Muzu Mismo

No tengo nada mas que sugerir en las ultimas dos, ya que me parecen muy buenas y divertidas en mi opinion. El Kantan puede que requiera un poco mas de trabajo, pero se que quedará muy bien viniendo de ti, buena suerte mancu :3
Muchas gracias Dake, definitivamente me ayudo a mejorar el Kantan! :D
Deberia remover algun que otro 1/4 en Muzu, para reducir la dificultad pero creo que actualmente esta bien.. Esperare mas mods!
Gracias de nuevo!
Updated!! (btw, las lineas que elimine las arregle exactamente como vos dijiste, las que estan en azul tambien pero con alguna cosita extra, en verde arregle la mitad como vos me dijisite y en rojo significa que no arregle esa sugerencia)
Asagi Mutsuki
From mod queue :3

Kantan
00:21:393(29) remove finish?don't see the point of it
delete 00:40:504 and add d at 00:40:949 ok kantan doesn't need to follow the music but sounds much better
move 00:43:837(61) to 00:44:060 ^
00:55:171(76) change to K for consistency with 00:53:393
00:58:726(82) same as 00:21:393
01:19:171(112,113,114) change to d cos vocal quite low
01:20:949(115,116,117) change to k cos vocal is higher than 00:19:171
delete the kat at 01:25:393(122) and start the spinner from there?

Futsuu
00:04:282(7) change to d cos low vocal
00:07:171(16) you should move it to 00:07:060 if you want to follow the vocal accurately
00:10:504 add d otherwise I don't know what are 00:10:060(21,22)for
00:19:615 change to slider like in kantan? slider feels more suitable
00:28:504(66,67,68,69,70,71) ...the rhythm of the kats here can be rather confusing...consider changing it
00:32:060(76,77,78,79,80,81) ^
00:49:837(126,127,128,129,130) change it to slider cos the vocal is dragging pretty obviously
01:00:949(154) change it to K for the sake of consistency
01:25:393 same as kantan

Muzukashii
00:14:504 00:14:615 add k because it fits the music more
00:15:060 00:15:171 delete don because ^
00:41:393(160) move to 00:41:182 because there isn't any music in 00:41:939 while 00:41:182 has
01:25:393 same as kantan

Oni
01:00:082(318,319,320) delete? doesn't really blend into the music imo
01:04:060(34) it doesn't need a finish...
01:25:393 same as the other difficulties

And...that's all! Nice map, good luck getting it ranked! :D
Topic Starter
mancuso_JM_

cdhsausageboy wrote:

From mod queue :3 Hi! :)

Kantan
delete 00:40:504 and add d at 00:40:949 ok kantan doesn't need to follow the music but sounds much better Prefer to follow just drums in this section
move 00:43:837(61) to 00:44:060 ^ And in this case prefer to follow the guitar :P
00:55:171(76) change to K for consistency with 00:53:393 But it is not the same, cymbals are present in the first note but not here, in addition a single kat will be consistent with 00:03:615
delete the kat at 01:25:393(122) and start the spinner from there? No, this note cover good vocals, so I prefer to leave it.

Futsuu
00:04:282(7) change to d cos low vocal Vocal sounds different comparing it with 00:02:504 - So, I prefer some of variety here
00:07:171(16) you should move it to 00:07:060 if you want to follow the vocal accurately Not really, in this way follow better vocals and drums in my opinion.
00:10:504 add d otherwise I don't know what are 00:10:060(21,22)for I don't want to follow vocals here, I want to follow drums instead, really. And a note here doesn't make sense
00:49:837(126,127,128,129,130) change it to slider cos the vocal is dragging pretty obviously Two things to deny that.. 1st of all sliders follow cover 1/4 sounds in the music and not a rest time what the music need here, and then I'm following drums here not vocals so it doesn't need to change that at all.
01:00:949(154) change it to K for the sake of consistency It is not consistent, there is no high sound over there.
01:25:393 same as kantan Same

Muzukashii
00:14:504 00:14:615 add k because it fits the music more Nope, 1/2 breaks are necessaries and they are the best places to do that, following drums
00:41:393(160) move to 00:41:182 because there isn't any music in 00:41:939 while 00:41:182 has there is no vocals but drums :P
01:25:393 same as kantan Same

Oni
01:00:082(318,319,320) delete? doesn't really blend into the music imo If you listen properly the music (in 25% playback if possible) you will listen a sound over these ticks.. remember I don't follow drums in this gamemode.
01:25:393 same as the other difficulties Same..

And...that's all! Nice map, good luck getting it ranked! :D
(removed sentences mean fixed)
Thanks for modding! :D..! Updated!!
Dainesl
Yay, modding a BAT's map for the first time! This map does indeed have a lot of firsts.

General settings

I get that you're making a pattern but the difficulty settings for the earlier diffs are too high I think. I would recommend:

Kantan: HP and OD 3
Futsuu: HP and OD 4
Muzukashii: Either HP or OD 5, and the other 4
Oni: HP and OD 5

Kantan

00:04:282 (4) - I think this should be a don because the pitch decreases, also for the sake of consistency with the other dons ahead of it.

00:24:949 (34) - ^ but because there's a very low sound. You did it with 00:30:282 (42) - , why not do it here?

00:43:837 (61) - See first suggestion, but instead for the sake of fitting the song well.

00:44:504 (62) - Again, see first suggestion, except it should be a kat.

00:48:060 (67) - See 4th suggestion.

01:07:615 (96) - Why is this not a kat, this sounds a lot like a kat to me.

Futsuu

00:12:060 (26) - This should be a kat because of the increasing pitch of the singer (which I will refer to as Miku if needed since it looks like Miku)

00:13:837 (29) - ^ except the pitch was high and it decreases so yeah, do make this a kat.

00:55:837 (133) - Miku's pitch is quite low here so I would recommend changing this to a don.

Muzukashii

00:10:504 (34) - Miku's pitch is quite high here so I would change this to a kat.

00:46:282 (177) - ^

01:05:837 (259) - ^ and to keep consistency

01:07:615 (267) - YOU DID IT AGAIN AGHHH 01:11:171 (281) - This is a kat, why isn't the previous one a kat? Make it a kat for consistency

Oni

00:21:615 (113,114,115,116,117) - Maybe make this don, don, kat, kat, don to fit with the music more?

00:57:615 (306,307,308) - Maybe make this don, don, kat?

01:19:282 (426) - I think the pattern would fit more if you changed this to a don.

I like the map but I think it needs some basic checking over to make sure it's top-notch. Good luck with it!

Edit: I suppose I like it enough to give it my true support. Starred! :D
Topic Starter
mancuso_JM_

Dainesl wrote:

Yay, modding a BAT's map for the first time! This map does indeed have a lot of firsts. Yey! xD

General settings

I get that you're making a pattern but the difficulty settings for the earlier diffs are too high I think. I would recommend:

Kantan: HP and OD 3
Futsuu: HP and OD 4
Muzukashii: Either HP or OD 5, and the other 4
Oni: HP and OD 5 I reduced the settings in Kantan and Futsuu, but not in Muzu and Oni.

Kantan

00:04:282 (4) - I think this should be a don because the pitch decreases, also for the sake of consistency with the other dons ahead of it. I don't want combined patterns in 1/1 or 3/2, I find them a bit difficult. In addition, I think a kat sounds better here.

00:24:949 (34) - ^ but because there's a very low sound. You did it with 00:30:282 (42) - , why not do it here? ^. Everything is connected.

00:43:837 (61) - See first suggestion, but instead for the sake of fitting the song well. Same.. As you can see I only used combined patterns in some 1/1 2-plets but not in 3/2 patterns.

00:44:504 (62) - Again, see first suggestion, except it should be a kat. Used this one.

00:48:060 (67) - See 4th suggestion. ^

01:07:615 (96) - Why is this not a kat, this sounds a lot like a kat to me. okie

Futsuu

00:12:060 (26) - This should be a kat because of the increasing pitch of the singer (which I will refer to as Miku if needed since it looks like Miku)

00:13:837 (29) - ^ except the pitch was high and it decreases so yeah, do make this a kat. Fixed the first two..

00:55:837 (133) - Miku's pitch is quite low here so I would recommend changing this to a don. Since I used 3/4 prefer to use both times d k k to make the pattern easier.

Muzukashii

00:10:504 (34) - Miku's pitch is quite high here so I would change this to a kat. It sounds and flows weird to me, prefer to leave that as it is.

00:46:282 (177) - ^

01:05:837 (259) - ^ and to keep consistency Same as both previous cases.

01:07:615 (267) - YOU DID IT AGAIN AGHHH 01:11:171 (281) - This is a kat, why isn't the previous one a kat? Make it a kat for consistency LOL.. Fixed

Oni

00:21:615 (113,114,115,116,117) - Maybe make this don, don, kat, kat, don to fit with the music more? Fixed, is not the first time mentioned I think.

00:57:615 (306,307,308) - Maybe make this don, don, kat? Prefer to keep that for both, vocals and drums pitch.

01:19:282 (426) - I think the pattern would fit more if you changed this to a don. Done.

I like the map but I think it needs some basic checking over to make sure it's top-notch. Good luck with it!

Edit: I suppose I like it enough to give it my true support. Starred! :D
Oh.. Nice! :). Thanks for this mod and the Star!
Updated!!
DaxMasterix
Taiko mod!

Kantan:
  1. 00:04:949 (5) - I think this must be a kat o3o.. Sound better for me.. .w.
  2. 00:39:837 (55) - Este object suena raro en esta posición.. uwu ¿Por qué no moverlo a 00:40:060?
Futsuu:
  1. 00:40:504 (93,94,95) - ''k d k'' ?
  2. 00:42:282 (98) - k ?
  3. 00:47:615 (113) - k ?
  4. 00:59:171 (143) - k ?
Muzukashii:
  1. Nothing here.. o3o
Oni:
  1. 00:02:504 (5) - kat
  2. 00:02:949 (6) - kat
  3. 00:03:393 (8,9,10) - Change this to ''ddk''
  4. 00:03:837 (11) - kat
  5. 00:04:171 (13,14) - Delete (13) and change (14) to kat
  6. 00:56:060 (295) - don
Solo eso, el Mapa está bastante good like to get a rank soon =u= So.. Mucha suerte mancuso! <3 Take 3 stars because I don't find anything ''bad'' en la dificultad Muzukashii :33
Topic Starter
mancuso_JM_

DaxMasterix wrote:

Taiko mod!

Kantan:
  1. 00:04:949 (5) - I think this must be a kat o3o.. Sound better for me.. .w. Ok, porque ya me lo vienen mencionando xD. Cambie (6,7) a kat tambien ya que el tono es similar.
  2. 00:39:837 (55) - Este object suena raro en esta posición.. uwu ¿Por qué no moverlo a 00:40:060? Seguro, se siente mejor.
Futsuu:
  1. 00:40:504 (93,94,95) - ''k d k'' ? Hmm.. Bien
  2. 00:42:282 (98) - k ? Prefiero un don, me gusta mas como sigue la melodia
  3. 00:47:615 (113) - k ? ^
  4. 00:59:171 (143) - k ? k
Muzukashii:
  1. Nothing here.. o3o
Oni:
  1. 00:02:504 (5) - kat Prefiero un don por consistencia con las otras dificultades, ademas creo que sigue mejor la melodia como dije hoy.
  2. 00:02:949 (6) - kat ^
  3. 00:03:393 (8,9,10) - Change this to ''ddk'' Siento que dkd sigue mejor el tono de la voz, prefiero dejarlo asi por ahora.
  4. 00:03:837 (11) - kat
  5. 00:04:171 (13,14) - Delete (13) and change (14) to kat Prefiero no cambiar este patron, ya que siento que fluye mejor de esta manera, ademas que no suena mal en mi opinion.
  6. 00:56:060 (295) - don Tiene sentido, hecho!
Solo eso, el Mapa está bastante good like to get a rank soon =u= So.. Mucha suerte mancuso! <3 Take 3 stars because I don't find anything ''bad'' en la dificultad Muzukashii :33
Muchas gracias Dax, de ayuda (as always! :D)
Updated!
Jerry
BEEP BEEP BEEP~ Taiko mod as requested via forum pm


  • [Kantan]
  1. Simple and nice, nothing worth pointing out on this one :3

    [Futsuu]
  2. 00:04:726 (8,9,10) - kdk to match the vocals?
  3. 00:42:282 (98) - the pitch goes slightly high here, kat?
  4. 00:42:726 (99) - the pitch goes slightly low here, don?
  5. 00:47:615 (113) - a "clap" sound in the music can be heard here, change to kat?
  6. 00:52:504 (125) - big don?
  7. 00:56:726 (136) - how about a kat? o3o

    [Muzukashii]
  8. 00:31:393 (118) - a kat here makes this part sound a little off and different from the other patterns that ends with "d k" such as 00:33:171 (124,125) and so on. Change this to don?

  9. 00:52:282 (202) - same as Oni for this one, change 00:52:282 (202) to kat, delete 00:52:393 (203) then change 00:52:504 (204) to big don to emphasize the last beat before entering the kiai time?

    [Oni]
  10. 00:21:949 (116) - remove this? 00:22:060 (117) sounds better on it's own as a single beat imo

  11. 00:52:393 (278) - ^ same reason for this one, remove this note and then change 00:52:504 (279) to a big don to emphasize the last beat before entering the kiai time?
Nice mapset, here's star from me ~ and good luck on getting it ranked! >w<
Topic Starter
mancuso_JM_

Jerry wrote:

BEEP BEEP BEEP~ Taiko mod as requested via forum pm Hey!


  • [Kantan]
  1. Simple and nice, nothing worth pointing out on this one :3

    [Futsuu]
  2. 00:04:726 (8,9,10) - kdk to match the vocals? Prefer to don't use k d k or d k d patterns here, I find them difficult for a Futsuu, I only use d d k or k k d when in combined patterns. In addition, I think this d d d works here too.
  3. 00:42:282 (98) - the pitch goes slightly high here, kat?
  4. 00:42:726 (99) - the pitch goes slightly low here, don? These sounds coherent, fixed.
  5. 00:47:615 (113) - a "clap" sound in the music can be heard here, change to kat? Ok
  6. 00:52:504 (125) - big don? I had a big don some time ago, but following the previous mods I noticed that is not really necessary.. So, I'll keep a simple don.
  7. 00:56:726 (136) - how about a kat? o3o I prefer to use a d d d here.

    [Muzukashii]
  8. 00:31:393 (118) - a kat here makes this part sound a little off and different from the other patterns that ends with "d k" such as 00:33:171 (124,125) and so on. Change this to don? okey..

  9. 00:52:282 (202) - same as Oni for this one, change 00:52:282 (202) to kat, delete 00:52:393 (203) then change 00:52:504 (204) to big don to emphasize the last beat before entering the kiai time? Read my explanation in Futsuu and you will understand that

    [Oni]
  10. 00:21:949 (116) - remove this? 00:22:060 (117) sounds better on it's own as a single beat imo Yes, sounds better.. Fixed.

  11. 00:52:393 (278) - ^ same reason for this one, remove this note and then change 00:52:504 (279) to a big don to emphasize the last beat before entering the kiai time? Same as Muzu and Futsuu.
Nice mapset, here's star from me ~ and good luck on getting it ranked! >w<
Thanks for modding and the star! :D
Updated!!
qoot8123
Hi~ taiko mod via M4M~
here we go~ :)

Red : unrankable issue
Purple : strongly recommend
Black : just suggestion


[ Kantan]
SPOILER
  1. you put O O O pattern here 00:08:504 (10,11,12) - ,and 00:10:282 (13,14,15) - but 00:12:060 (16,17) - here change the pattern, i suggest 00:13:393 (18) - move to 00:12:949 - and 00:14:282 (19,20,21) - move 1/1 earlier
  2. 00:18:282 (25) - move to 00:15:615 - and 00:16:504 (23) - move to 00:17:837 - if you fixed the previous one
  3. 00:41:837 (58) - i suggest remove this note due to you make a gap on 00:40:949 - . If 00:41:837 - also has a gap, it can reflect 00:40:949 -
  4. 00:43:837 (61) - move to 00:44:060 - if you fixed the previous one

[ Futsuu]
SPOILER
  1. 00:05:949 (13) - you put note here , but 00:10:726 - didn't ,so i suggest move 00:11:615 (24) - to 00:10:726 - , 00:13:393 (28) - move to 00:12:949 - and 00:14:060 (30) - move to 00:13:615 -
  2. 00:18:282 (40) - move to 00:17:837 - ?
  3. 01:01:615 (147,148,149,150,151,152,153,154,155,156) - same as 00:05:949 (13) -remove 01:02:504 (150) - ,01:03:837 (154) - and 01:03:171 (152) - move to 01:03:393 -


[ Muzukashii]
SPOILER
  1. 00:07:060 (22) - move to 00:07:171 - is easier for player to catch the rhythm
  2. 00:06:615 (20) - remove this note?
  3. 00:28:726 (107) - remove and 00:28:949 (107,108,109) - change to k d ddd also make easier for player to catch the rhythm


[ Oni]
SPOILER
  1. 00:04:171 (13,14) - reverse these two notes? the pitch 00:04:282 - is higher than 00:04:171 -
  2. 00:17:726 (90) - remove? just my own opinion
  3. 00:48:171 (252) - move to 00:48:393 - ,00:48:504 (254) - move to 00:48:615 - and 00:48:837 (256) - move to 00:48:837 (256) - to follow 00:44:282 (230,231,232,233,234,235,236) -
  4. 00:53:837 (282) - move to 00:53:837 (282) - and 00:54:393 (285) - move to 00:54:615 - to follow 00:55:171 (290,291,292,293,294,295,296,297,298) -
  5. 00:55:060 (289) - remove this note if you fixed the previous one
  6. 01:01:393 (324) - move to 01:01:504 - the reason is same as 00:53:837 (282) -

I'm afraid that Muzu's rhythm is a bit hard to play ,but it is fine in overall~:3
good luck ~ :)
Topic Starter
mancuso_JM_

qoot8123 wrote:

Hi~ taiko mod via M4M~ Hi! ^^
here we go~ :)

Red : unrankable issue
Purple : strongly recommend
Black : just suggestion


[ Kantan]
SPOILER
  1. you put O O O pattern here 00:08:504 (10,11,12) - ,and 00:10:282 (13,14,15) - but 00:12:060 (16,17) - here change the pattern, i suggest 00:13:393 (18) - move to 00:12:949 - and 00:14:282 (19,20,21) - move 1/1 earlier I did some changes on my own, because I didn't like so much your suggestion, because the patterns become a bit inconsistent between them but I got your point.
  2. 00:18:282 (25) - move to 00:15:615 - and 00:16:504 (23) - move to 00:17:837 - if you fixed the previous one ^
  3. 00:41:837 (58) - i suggest remove this note due to you make a gap on 00:40:949 - . If 00:41:837 - also has a gap, it can reflect 00:40:949 -
  4. 00:43:837 (61) - move to 00:44:060 - if you fixed the previous one Both fixed, they follow the melody nice ^^.

[ Futsuu]
SPOILER
  1. 00:05:949 (13) - you put note here , but 00:10:726 - didn't ,so i suggest move 00:11:615 (24) - to 00:10:726 - , 00:13:393 (28) - move to 00:12:949 - and 00:14:060 (30) - move to 00:13:615 - Some things fixed with your suggestion and others fixed on my own.
  2. 00:18:282 (40) - move to 00:17:837 - ? Prefer to follow vocals in this place, I think is the better way to follow the music in this section.
  3. 01:01:615 (147,148,149,150,151,152,153,154,155,156) - same as 00:05:949 (13) -remove 01:02:504 (150) - ,01:03:837 (154) - and 01:03:171 (152) - move to 01:03:393 - Fixed.


[ Muzukashii]
SPOILER
  1. 00:07:060 (22) - move to 00:07:171 - is easier for player to catch the rhythm Sounds good... Fixed
  2. 00:06:615 (20) - remove this note? Ok..
  3. 00:28:726 (107) - remove and 00:28:949 (107,108,109) - change to k d ddd also make easier for player to catch the rhythm I removed all the 3-plets in the section 00:24:060 - 00:37:393 - because I didn't find them really suitable for the difficulty.


[ Oni]
SPOILER
  1. 00:04:171 (13,14) - reverse these two notes? the pitch 00:04:282 - is higher than 00:04:171 - Could be, but I prefer to leave this for the flow,in my opinion flows much better as it is.
  2. 00:17:726 (90) - remove? just my own opinion Hmm.. Ok
  3. 00:48:171 (252) - move to 00:48:393 - ,00:48:504 (254) - move to 00:48:615 - and 00:48:837 (256) - move to 00:48:837 (256) - to follow 00:44:282 (230,231,232,233,234,235,236) - I didn't like really much this suggestion, I think it is follow pretty good the instrumental as it is, so I prefer to keep that.
  4. 00:53:837 (282) - move to 00:53:837 (282) - and 00:54:393 (285) - move to 00:54:615 - to follow 00:55:171 (290,291,292,293,294,295,296,297,298) - this will look very repetitive I have to say, and actually doesn't cover the music really good. I'll keep that as well.
  5. 00:55:060 (289) - remove this note if you fixed the previous one ^
  6. 01:01:393 (324) - move to 01:01:504 - the reason is same as 00:53:837 (282) - Same response.

I'm afraid that Muzu's rhythm is a bit hard to play ,but it is fine in overall~:3
good luck ~ :)
Well, I removed some 1/4 objects in Muzu, I think is better now. Anyway, Muzukashii mean Hard, and the BPM is not that high so I think it fits properly with the diffiulty name.
Thanks for modding, it was useful :D. Updated!
AniMe666_old
Taiko Req

[Kantan]

* -----

[Futsuu]

* 00:54:504 - d → k
* 00:56:504 - d d → k k

[Muzukashii]

* 01:00:504 - remove finish
* 01:06:615 - remove
* 01:06:726 - ^ ( 01:06:393 - add k ) ( 01:06:726 - and maybe add d )
* 01:19:837 - d → k
* 01:20:504 - k d d k k kkk → 01:20:504 - k  k k k d
* 01:22:504 - d → k

[Oni]

* 00:02:949 ~ 00:08:060 - There is no need that much notes
* 00:21:615 - ddk d k → d k k D  D  D D
* 00:27:504 - let make into something simpler eg. kd kkd
* 01:22:504 - d → k


GDL♪
Topic Starter
mancuso_JM_

AniMe666 wrote:

Taiko Req ^__^

[Kantan]

* -----*

[Futsuu]

* 00:56:504 - d d → k k Hmm.. nah.. This d d d works better, especially for the difficult of the map

[Muzukashii]

* 01:00:504 - remove finish Hmm.. I'll keep it for now, I think it covers the vocals in a good way.
* 01:20:504 - k d d k k kkk → 01:20:504 - k  k k k d I did some changes on my own here.

[Oni]

* 00:02:949 ~ 00:08:060 - There is no need that much notes I think they fit with vocals and drums.. so.. why not? :/
* 00:21:615 - ddk d k → d k k D  D  D D Nah.. I prefer the current pattern actually.
* 00:27:504 - let make into something simpler eg. kd kkd But I don't have a concrete sound to add a pattern like you said me, so I prefer to keep this one as it is.

GDL♪
Thanks for modding! :D (Removed lines were fixed).
Updated!
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