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Suzuki Konomi n' Kiba of Akiba - Watashi ga Motenai no wa Do

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Rizia
hiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

[Insane]
00:01:855 (1,2) - use 1/4 00:04:255 (1,2) - too
00:30:955 (1) - 同00:18:655 (1,2,3) - 同做法吧
01:23:455 (1) - NC and 01:23:755 (1) - remove nc

[Wan's Hard]
01:17:305 (5) - 包好4

[Normal]
00:08:005 (1,2,1) - 跟00:06:805 (1,2,3) -

[Easy]
Good , so pass
Foreverends
pm來吐槽~
感覺就玩slider的 lol

General
標題名就是他媽的坑爹
nothing (y)

Insane
00:02:755 (1) - add whistle
00:06:955 (2) - 可以試下放高D然後直程整直佢,等個slider尾對住00:07:255 (1) - 00:07:405 (2) - 用ds1.6將佢放高少少
00:07:705 (1) - 將呢條slider扭返圓D,迎合番00:07:555 (3) - 00:12:805 (1) - 放喺00:12:355 (5) - 個尾好似好D ;w;
00:14:305 (1,2,3) - 拉上一D,因為如果同00:13:855 (1) - 叠埋嘅話,玩嘅時候見到就好怪QAQ 00:21:355 (2) - 叠埋好怪;w; 00:36:255 (2,3,4) - rhythm怪怪地,試下用1/3 map owo 01:03:655 (4,5) - ctrl g

Wan's Hard
so great x)

fav也太強;w;
good luck >q<
Topic Starter
happy623

Kawaiwkyik wrote:

hiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

[Insane]
00:01:855 (1,2) - use 1/4 00:04:255 (1,2) - too
00:30:955 (1) - 同00:18:655 (1,2,3) - 同做法吧
01:23:455 (1) - NC and 01:23:755 (1) - remove nc

[Wan's Hard]
01:17:305 (5) - 包好4

[Normal]
00:08:005 (1,2,1) - 跟00:06:805 (1,2,3) -

[Easy]
Good , so pass
All fixed, thanks 佑哥o/

Foreverends wrote:

pm來吐槽~
感覺就玩slider的 lol

General
標題名就是他媽的坑爹 打工吧! 俺的中二妹妹與住在櫻花莊的青梅竹馬的女友進擊的革命機大作戰的青春物語果然有問題都是你們的錯禁書目錄!
nothing (y)

Insane
00:02:755 (1) - add whistle
00:06:955 (2) - 可以試下放高D然後直程整直佢,等個slider尾對住00:07:255 (1) - 00:07:405 (2) - 用ds1.6將佢放高少少
00:07:705 (1) - 將呢條slider扭返圓D,迎合番00:07:555 (3) - 00:12:805 (1) - 放喺00:12:355 (5) - 個尾好似好D ;w;
00:14:305 (1,2,3) - 拉上一D,因為如果同00:13:855 (1) - 叠埋嘅話,玩嘅時候見到就好怪QAQ 00:21:355 (2) - 叠埋好怪;w; 00:36:255 (2,3,4) - rhythm怪怪地,試下用1/3 map owo 本身都用左1/3 map 發現都係怪怪的 ;w; btw fixed 01:03:655 (4,5) - ctrl g

fav也太強;w;
good luck >q<
其他都fix哂 o/ thanks 撚哥!! (taiko呢
riffy
Hi.

[General]
  1. Yes, add (TV Size) to your title. You should do this, because this is NOT a full version.
  2. Set AudioLeadIn to 0 or 500. No need to make it TOO long.
  3. .osz file seems corrupted. Probably it's a bug, because WinRAR opened this file without any problems.
  4. More tags! More! At least add Silver Link because you use their animation as your BG-video.
[Easy]
  1. That's 200 BPM song. No matter how slow SV is, it's better to use AR3. So, it will make more sense with music and your patterns.
  2. 00:09:355 (3) - nazi - this slider looks like it's trying to be a blanket-slider. It's not a big problem, but I'd prefer to see something like this
  3. 00:16:255 (1,2) - yup, nazi - try to make a better blanket. I know, that you can do it.. if you can't - poke me and I'll give you my code for a blanket.
  4. 00:34:705 - 00:35:155 - please, remove unused green lines. There's no need to keep them here.
  5. 00:36:655 (2) - tail of this slider is TOO close to (1) so, players may mistakenly hit it.
  6. 00:53:755 (3) - nazi - blanket here will make your flow smoother. Just a minor suggestion, see if you like it or not/
  7. 00:53:755 (3) - try to curve slider and make that slidertick louder to emphasize loud beat in music. You shouldn't ignore it!

    I understand, that it's really hard to map Easy diffs with 200 BPM. But rhythm could be a bit more consistent. For beginners, it will be hard to feel diffrence between 3/2 beats (example 00:01:855 (1,2) ) and 1/1 or 2/1 rhythm (example 00:03:205 (2,3,1)). So, yea..try to keep rhythm a bit easier and more consistent next time.

    tl'dr: there's no need to remap this diff at all. But it's too hard for beginners. Keep it in mind for your future maps.i:<
[Normal]
  1. Song is energetic and it's begging for faster AR! So, set AR 5 and OD/HP 3-4. It will make diff a bit more challenging and enjoyable for players.
  2. Man, you're overusing NCs a bit.
    • 00:08:005 (1) - this NC can be removed without any problems. Same goes for a lot of combos in this diff, for example: 00:15:055 (1) - 00:17:455 (1) - 00:19:855 (1) - and so on. NC should help us to read patterns, don't overuse them!
  3. 01:13:104 (2,2) - nazi - that overlap doesn't look good at all. Please, fix it if it is possible! Your flow is cute, don't ruin it with this overlap :<
  4. 01:19:255 (2) - nazi - how about moving (2) some grids down? So, shape of 01:19:855 (1) - will be reasonable. see?
[Wan's Hard]
  1. Set HP Drain to 7. Your rhythm allows using it, Also, set OD to 6, to gt balanced diff spread.
  2. 00:05:455 (1,1) - for a 200 BPM song, you could give players a little bit more time after spinner. Anyway, it's up to you.
  3. 00:14:455 (1) - add a repeat to this slider. I'm sure that beat on 00:14:755 - shouldn't be ignored :<
  4. 00:25:705 (8) - nazi - stack with (6) doesn't look good at all. In fact, it kinda breaks your flow. Personally, I'd like to place it somewhere else, for example here.
  5. 00:32:455 (5) - i'm too picky because i love this diff - it seems like you wanted to do a triangle pattern here, right? this one looks better, right? :3 Poke me if you want my code for hi pattern!
  6. 00:34:855 (6,1) - swap NCs to emphasize rhyth/instrument changes. It will fit with your pattern much better.
  7. 00:35:755 - this part was mapped even in the [Easy] diff! map it here to keep consistency!
  8. 00:54:505 (1) - the way how slider changes its direction is too sudden. Please, make it more readable! According to rules EVERY slider should have clean and visible path from it's beginning and till the end.
    Note: 00:59:455 (1) - same
  9. 01:08:905 (1,1,1,1,1,1,1,1) - I'd say that you abuse New Combos. Seriously, it looks like there's no nee to use it. at least remove some of NCs here.
[Insane]
  1. HP Drain 7, please! It will make [Insane] diff actually insane! Song is beggin for crazy things!
  2. 00:25:405 (1,1,1) - i'd call it NC abuse because one NC is enough to point out anti-jumps. Anyway, if you want to keep it because it "looks good" - keep it.
  3. 00:48:505 (2) - this 1/4 jumps is crazy. It's quite out of your pattern and it may be too sudden for players. If you still want to jkeep this jump here - find someone - who can pass this part.

    That's it. Nice diff!
~~~~~~~~~~~~~~~
Good luck!
On_WanWan

Kawaiwkyik wrote:

[Wan's Hard]
01:17:305 (5) - 包好4 Fixed~
:D

-Bakari- wrote:

[Wan's Hard]
  1. Set HP Drain to 7. Your rhythm allows using it, Also, set OD to 6, to gt balanced diff spread. Fixed~
  2. 00:05:455 (1,1) - for a 200 BPM song, you could give players a little bit more time after spinner. Anyway, it's up to you.No fix because I want to match the song..
  3. 00:14:455 (1) - add a repeat to this slider. I'm sure that beat on 00:14:755 - shouldn't be ignored :< Fixed:>
  4. 00:25:705 (8) - nazi - stack with (6) doesn't look good at all. In fact, it kinda breaks your flow. Personally, I'd like to place it somewhere else, for example here. Good idea >w<
  5. 00:32:455 (5) - i'm too picky because i love this diff - it seems like you wanted to do a triangle pattern here, right? this one looks better, right? :3 Poke me if you want my code for hi pattern! Fixed and looks better now XD!
  6. 00:34:855 (6,1) - swap NCs to emphasize rhyth/instrument changes. It will fit with your pattern much better. Fixed
  7. 00:35:755 - this part was mapped even in the [Easy] diff! map it here to keep consistency! Ok Mapped :3
  8. 00:54:505 (1) - the way how slider changes its direction is too sudden. Please, make it more readable! According to rules EVERY slider should have clean and visible path from it's beginning and till the end. Fixed
    Note: 00:59:455 (1) - same ^
  9. 01:08:905 (1,1,1,1,1,1,1,1) - I'd say that you abuse New Combos. Seriously, it looks like there's no nee to use it. at least remove some of NCs here. Fixed I remove some of NCs
Thank you for the mod ~ it's very useful :)
Topic Starter
happy623

-Bakari- wrote:

Hi.

[General]
  1. Yes, add (TV Size) to your title. You should do this, because this is NOT a full version. If I put it into the title and it will be corrupted while opening with .osz file O_Q Anyway I will put it and mention it at creator's word for notice
  2. Set AudioLeadIn to 0 or 500. No need to make it TOO long. fixed
  3. .osz file seems corrupted. Probably it's a bug, because WinRAR opened this file without any problems.
  4. More tags! More! At least add Silver Link because you use their animation as your BG-video. fixed
[Easy]
  1. That's 200 BPM song. No matter how slow SV is, it's better to use AR3. So, it will make more sense with music and your patterns.
  2. 00:09:355 (3) - nazi - this slider looks like it's trying to be a blanket-slider. It's not a big problem, but I'd prefer to see something like this
  3. 00:16:255 (1,2) - yup, nazi - try to make a better blanket. I know, that you can do it.. if you can't - poke me and I'll give you my code for a blanket.
  4. 00:34:705 - 00:35:155 - please, remove unused green lines. There's no need to keep them here.
  5. 00:36:655 (2) - tail of this slider is TOO close to (1) so, players may mistakenly hit it.
  6. 00:53:755 (3) - nazi - blanket here will make your flow smoother. Just a minor suggestion, see if you like it or not/
  7. 00:53:755 (3) - try to curve slider and make that slidertick louder to emphasize loud beat in music. You shouldn't ignore it!

    I understand, that it's really hard to map Easy diffs with 200 BPM. But rhythm could be a bit more consistent. For beginners, it will be hard to feel diffrence between 3/2 beats (example 00:01:855 (1,2) ) and 1/1 or 2/1 rhythm (example 00:03:205 (2,3,1)). So, yea..try to keep rhythm a bit easier and more consistent next time. All fixed

    tl'dr: there's no need to remap this diff at all. But it's too hard for beginners. Keep it in mind for your future maps.i:< ok! o/
[Normal]
  1. Song is energetic and it's begging for faster AR! So, set AR 5 and OD/HP 3-4. It will make diff a bit more challenging and enjoyable for players.
  2. Man, you're overusing NCs a bit.
    • 00:08:005 (1) - this NC can be removed without any problems. Same goes for a lot of combos in this diff, for example: 00:15:055 (1) - 00:17:455 (1) - 00:19:855 (1) - and so on. NC should help us to read patterns, don't overuse them!
  3. 01:13:104 (2,2) - nazi - that overlap doesn't look good at all. Please, fix it if it is possible! Your flow is cute, don't ruin it with this overlap :< changed, Hope its okay now xD
  4. 01:19:255 (2) - nazi - how about moving (2) some grids down? So, shape of 01:19:855 (1) - will be reasonable. see? All fixed
[Insane]
  1. HP Drain 7, please! It will make [Insane] diff actually insane! Song is beggin for crazy things! fixed
  2. 00:25:405 (1,1,1) - i'd call it NC abuse because one NC is enough to point out anti-jumps. Anyway, if you want to keep it because it "looks good" - keep it. ;w; I prefer keeping it
  3. 00:48:505 (2) - this 1/4 jumps is crazy. It's quite out of your pattern and it may be too sudden for players. If you still want to jkeep this jump here - find someone - who can pass this part. XD Its okay imo

    That's it. Nice diff!
~~~~~~~~~~~~~~~
Good luck!
Great mod again, Thanks Bakari!! :)
hoLysoup
加油 :)
623觸!
Topic Starter
happy623

hoLysoup wrote:

加油 :)
623觸!
!神mapper發現
Fycho

hoLysoup wrote:

加油 :)
623觸!
抓住了~
peppy
Don't rank this until the issue with filename length is fixed.
Topic Starter
happy623

peppy wrote:

Don't rank this until the issue with filename length is fixed.
ok thanks
J o J o
Good luck for rank ! Nice anime :p
- Miomio Chii -
_(:3 J L)_ 杏仁妹加油~
Topic Starter
happy623
thanks qwq
smallboat
這..這首竟然BPM200.. 真高... 一直以為是150~180.. :o
Topic Starter
happy623

smallboat wrote:

這..這首竟然BPM200.. 真高... 一直以為是150~180.. :o

我到底要用這個gif多少次
EmingK
占坑

随便作个图就能招来老板不愧是神麻婆;w;
总之先房顶
Topic Starter
happy623

EmingK wrote:

占坑

随便作个图就能招来老板不愧是神麻婆;w;
总之先房顶

快來摸我的渣圖
smallboat

happy623 wrote:

EmingK wrote:

占坑

随便作个图就能招来老板不愧是神麻婆;w;
总之先房顶

快來摸我的渣圖

打不開呢 我用過WINRAR了... :roll: 感覺這個錯誤錯很大 :o
Topic Starter
happy623

smallboat wrote:

打不開呢 我用過WINRAR了... :roll: 感覺這個錯誤錯很大 :o
先用這個mod ;w; http://puu.sh/3KsZ0

edit : 去Creator's Word 下載吧~
KinomiCandy
Taiko Mod Request by happy623.

[General]

  1. This isn't a big issue or anything, but in my opinion: The mp3 isn't really great. While I'm playing this song on a loud volume, I can hear a bits of static noises, which hurt my ears. I made another mp3 for you. This one, very good quality and no small static noises. Just replace the old MP3 with this one. (http://puu.sh/3Lw9F.mp3) It's not that important though, just pointing it out. ;)

[TK's Oni]

  • These are only my suggestions. They are not needed unless you find them useful.
  1. 00:32:455 (201,202,203,204,205,206,207,208,209) - Make it into a (ddddkkkkd k).
  2. 00:33:355 (211,212,213,214,215,216,217,218,219,220) - Change it to (ddk k d ddkkd). Feels better, in my opinion.
  3. 00:38:955 - d?
  4. 00:39:555 (248) - Change this into (d) and put a (k) at 00:39:655.
  5. 00:50:755 (330,331,332,333,334,335) - This part kind of doesn't make any sense to me.
    Delete 00:51:055 (333,334) - and turn 00:51:355 (334) - into (k). Then 00:50:455 (327,328,329,330,331,332) - into (kkkkddk).
  6. 01:06:505 - d?
  7. 01:11:455 (476,477,478) - Turn into (dkd).
  8. 01:11:905 (479,480,481) - Turn into (dkd).
There we go. I haven't modded for months, so sorry if I wasn't that useful. Overall, it's a good taiko. (Besides from OD6, which makes me sad :|)

I didn't mod Muzukashii because I suck at mapping Muzukashii, so I didn't want to say anything about it if I don't even know how to map a Muzukashii right. I played the Muzukashii, looks alright. Anyways, good luck with ranking it.

Topic Starter
happy623

KinomiCandy wrote:

Taiko Mod Request by happy623.
[General]

  1. This isn't a big issue or anything, but in my opinion: The mp3 isn't really great. While I'm playing this song on a loud volume, I can hear a bits of static noises, which hurt my ears. I made another mp3 for you. This one, very good quality and no small static noises. Just replace the old MP3 with this one. (http://puu.sh/3Lw9F.mp3) It's not that important though, just pointing it out. ;)

:oops:
thanks for the AWESOME mp3!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! <333333333333333333333333333




KinomiCandy wrote:

TKS

KinomiCandy wrote:

Taiko Mod Request by happy623.

[General]

  1. This isn't a big issue or anything, but in my opinion: The mp3 isn't really great. While I'm playing this song on a loud volume, I can hear a bits of static noises, which hurt my ears. I made another mp3 for you. This one, very good quality and no small static noises. Just replace the old MP3 with this one. (http://puu.sh/3Lw9F.mp3) It's not that important though, just pointing it out. ;)

[TK's Oni]

  • These are only my suggestions. They are not needed unless you find them useful.
  1. 00:32:455 (201,202,203,204,205,206,207,208,209) - Make it into a (ddddkkkkd k). - sorry, keep it.
  2. 00:33:355 (211,212,213,214,215,216,217,218,219,220) - Change it to (ddk k d ddkkd). Feels better, in my opinion. - good pattern :3
  3. 00:38:955 - d? - ok.
  4. 00:39:555 (248) - Change this into (d) and put a (k) at 00:39:655. - ^
  5. 00:50:755 (330,331,332,333,334,335) - This part kind of doesn't make any sense to me.
    Delete 00:51:055 (333,334) - and turn 00:51:355 (334) - into (k). Then 00:50:455 (327,328,329,330,331,332) - into (kkkkddk). - some fixed. this part is really damn to me ;w;
  6. 01:06:505 - d? - nope. not hear any sound :3
  7. 01:11:455 (476,477,478) - Turn into (dkd).
  8. 01:11:905 (479,480,481) - Turn into (dkd). - tried them, it doesnt fit the vocal ;w;
There we go. I haven't modded for months, so sorry if I wasn't that useful. Overall, it's a good taiko. (Besides from OD6, which makes me sad :|) - i thought so too before. but it might be changing times.

I didn't mod Muzukashii because I suck at mapping Muzukashii, so I didn't want to say anything about it if I don't even know how to map a Muzukashii right. I played the Muzukashii, looks alright. Anyways, good luck with ranking it.

きのみさん modding ありがとう!! ٩( ᐛ )و

please update :3/ Link
Topic Starter
happy623
≖‿≖)✧updated
m4gh
Change the name of the song, is Too long and that makes it corrupt. I had to change the name by myself to play this but some people don't know that.
Topic Starter
happy623

m4gh wrote:

Change the name of the song, is Too long and that makes it corrupt. I had to change the name by myself to play this but some people don't know that.
well i will change it but i cant rank this until the bug is fixed : http://osu.ppy.sh/forum/p/2452986

edit : no change ;w; I will put the .rar file instead in Creator's Word
smallboat
哈囉~ 杏仁 ~!
久等的mod > ~ <


整體
---------------

ok


Easy
---------------

SPOILER
00:06:955 (1) - 感覺是比較後面的白線發聲..? 調到跟這00:08:155 (2) 一樣長度吧 ?
00:09:355 (3) - 音的結尾在紅線
00:10:255 (1) - 前端縮短到紅線
00:44:005 (2) - ^ 應該很適合?
00:51:655 (1) - 改成note?
00:52:105 (2) - 前端放這? 結尾00:53:305 或前面的白線
01:17:605 (2) - 可放這?


Normal
---------------


SPOILER
00:43:105 (2) - 後面拉長到紅線 後面note刪?
01:01:555 (5) - 應該可以刪?


Wan 這個後面kiai time怎麼散了.. :o
---------------

SPOILER
00:20:455 (5,6) - 音量70 或 80
00:21:055 (1) - 音量100有點蓋到 音量可調60 70 80 三選一
00:25:855 (1) - 音量80 或 90
00:29:755 (4) - 音量70 或 80
00:52:105 (1) - 音量80 或 90
01:01:705 (1) - ^



Insane
---------------


SPOILER
00:36:255 (2) - 前端whistle
00:38:655 (2) - ^
00:39:855 (5) - ^
smallboat
歌名還真~~~Long :o 歌名切一半(? :idea:

Suzuki Konomi & Kiba of Akiba 這也砍半好了? 我只知道前面那個..? ( 8-)

no kd
On_WanWan

smallboat wrote:

Wan 這個後面kiai time怎麼散了.. :o
---------------

SPOILER
00:20:455 (5,6) - 音量70 或 80
00:21:055 (1) - 音量100有點蓋到 音量可調60 70 80 三選一
00:25:855 (1) - 音量80 或 90
00:29:755 (4) - 音量70 或 80
00:52:105 (1) - 音量80 或 90
01:01:705 (1) - ^
All fixed~ 後面的kial time也改好了 :)
jonathanlfj
Modding upon request~
i remember reading the manga for this xD should start the show soon

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
bg creeped me out
remove the video from the muzukashii

[Easy]
if you wish, change sv to 0.7 exactly (currently 0.6999999) in the .osu file and resnap all notes afterwards
00:09:355 (3) - feels more comfortable to play if you shorten this to 00:09:805 and start 00:10:255 (1) at 00:10:105
00:31:855 (1) - NC is not really needed here considering your previous patterns
00:47:755 (3) - NC on here instead of 00:48:955 (1);
00:50:155 (2) - then NC on this instead of 00:51:655 (1), this makes the NC patterns more consistent with the change in music
00:52:405 (2,3,4) - this part plays a bit weird, since the vocals is definitely the dominating element of the music here; try this rhythm: (the NC is kept as your original setup) 01:01:855 (1) - the cymbal crash is actually located at 01:01:705, so this note has a bit of a delay effect; move this to 01:02:155 and end 01:00:355 (2) at 01:01:705 to capture the right rhythm
01:17:455 (2,1) - similar thing here, shorten 01:17:455 (2) to 01:18:205 and start 01:18:655 (1) at 01:18:505

[Normal]
change sv to exactly 0.9, similar to Easy
00:11:605 (1,2) - was expecting some good blanketing here
00:23:455 (4) - NC here to follow your NC pattern
00:40:255 (5) - ^
00:47:305 (3) - ^
00:50:755 (3) - plays better if you break this up into a note at 00:50:755 and the slider starting at 00:50:905 instead
01:00:505 (3) - feels easier to play if you end this at 01:00:955, the sudden switch from following vocals to the instruments may be a bit difficult to grasp
01:08:605 - add a note here to capture the finish?

[Wan's Hard]
the 100% soft sample sets in this map sounds unnecessarily loud against the music, would suggest you reduce to ~80%
00:18:355 (7) - move up a grid makes the gap between sliders look more even
00:18:655 (1) - soft clap on repeat intentional?
00:39:955 (6) - drum finish on end? there is the same clap sound as the one heard at the end of 00:36:655 (4)
00:44:455 (1) - move a bit right to make a perfect line with 00:42:655 (1,1,1,1)
01:02:905 - felt like there should be a note here to capture the guitar pitch change and vocals
01:08:905 (1) - im not sure if the repeated kiai toggle is fine here without enabling epilepsy warning, might want to consult this with BATs when they arrive
01:16:255 (1) - maybe a finish on start? kiai is re-enabled here and the music has the potential for it
01:24:505 (1) - since there is a click sound in the end here, you shouldn't mute the slider end but instead use a hitsound for it; soft whistle or a faint normal clap would sound pretty nice

[Insane]
use OD8, fits the difficulty of this map better
00:06:055 (2) - do a ctrl+g on this, tbh that flows alot nicer and its less troll since the setup you currently have makes it very easy to get 100 on the sliders
00:06:355 (4) - ^, also generates a good flow onto 00:06:505 (1)
00:16:255 (1) - Need NC after spinner here
00:18:205 (2,3) - try ctrl+g on this, more fun to play imo
00:25:255 (1,1,1,1) - Garven will yell at you if he sees this; one combo is enough to convey the anti jump here
00:30:655 (1,1) - a bit iffy about the rankability of this, try something like this:
00:34:255 (2) - was this intentionally shifted to prevent stack leniency?
00:37:755 (6) - sounds better if you ended it at 00:38:055
00:43:255 (2,3,4,2,3,4) - arrange them like this: 00:50:455 (1) - take off the NC here, back and forth flow is actually easier to read when the approach circles are the same colour
01:06:055 (1) - make this a straight slider with the opposite orientation of 01:05:755 (2), this way you get a nice oval flow with 01:05:755 (2,1,2): 01:21:955 - add a note here to capture the vocals, felt a bit empty when i played through here
nicee jumps

Interesting sliders you used this this mapset xD
Very good mapset, have a star and good luck on ranking~
On_WanWan

jonathanlfj wrote:

[Wan's Hard]
the 100% soft sample sets in this map sounds unnecessarily loud against the music, would suggest you reduce to ~80%Fixed
00:18:355 (7) - move up a grid makes the gap between sliders look more evenFixed
00:18:655 (1) - soft clap on repeat intentional?I want to keep it..
00:39:955 (6) - drum finish on end? there is the same clap sound as the one heard at the end of 00:36:655 (4) Fixed
00:44:455 (1) - move a bit right to make a perfect line with 00:42:655 (1,1,1,1) Fixed
01:02:905 - felt like there should be a note here to capture the guitar pitch change and vocals Fixed
01:08:905 (1) - im not sure if the repeated kiai toggle is fine here without enabling epilepsy warning, might want to consult this with BATs when they arrive I removed some kials here xd
01:16:255 (1) - maybe a finish on start? kiai is re-enabled here and the music has the potential for it Fixed
01:24:505 (1) - since there is a click sound in the end here, you shouldn't mute the slider end but instead use a hitsound for it; soft whistle or a faint normal clap would sound pretty nice I want to keep it too ;_;
Thanks for modding xD
ε=(ノ゚ー゚)ノ
EmingK
实在是太蠢了 nokd plz

via PM

网络不好不知道有没有update过跟前面的重了没不知道;w;
简直蠢透 毫无建设性意见

[Easy]
00:09:355 (3,1) - 节奏略猎奇 为什么不和前面一样
00:33:055 (1) - (1)的尾巴感觉不在节奏点上

[Normal]
00:34:555 - 漏音?
00:34:705 (1) - 这种anti-jump出现在normal里真是坑啊
00:44:905 (1) - 在 00:45:655 结束

[Hard]
00:16:255 (1) - 折返处的soft clap有些突兀,没有后面的normal clap合适
00:18:655 (1) - ^
00:37:855 (1) - 人声起在00:37:705 可以考虑跟一下

[Insane]
00:34:255 (2) - 叠歪了
01:21:955 - 漏音?
01:23:605 - ^
00:51:655 (1) - NC意义不明

不愧是神麻婆 摸不动。。
On_WanWan

EmingK wrote:

[Hard]
00:16:255 (1) - 折返处的soft clap有些突兀,没有后面的normal clap合适
00:18:655 (1) - ^
00:37:855 (1) - 人声起在00:37:705 可以考虑跟一下
All fixed
Thanks for moddd
Link✧
Topic Starter
happy623

smallboat wrote:

哈囉~ 杏仁 ~!
久等的mod > ~ <


整體
---------------

ok


Easy
---------------

SPOILER
00:06:955 (1) - 感覺是比較後面的白線發聲..? 調到跟這00:08:155 (2) 一樣長度吧 ? 前者改了, 後者看不懂;w;
00:09:355 (3) - 音的結尾在紅線 ok
00:10:255 (1) - 前端縮短到紅線
00:44:005 (2) - ^ 應該很適合? 不錯ww
00:51:655 (1) - 改成note?不了;w; 想連住
00:52:105 (2) - 前端放這? 結尾00:53:305 或前面的白線 有點太難了
01:17:605 (2) - 可放這? 連前後2個slider一併改了


Normal
---------------


SPOILER
00:43:105 (2) - 後面拉長到紅線 後面note刪? 改前了slider 後面的note不刪
01:01:555 (5) - 應該可以刪? 不了/w \'' 有點違和

Insane
---------------


SPOILER
00:36:255 (2) - 前端whistle 刪了前一個的whistle~ 加了在這
00:38:655 (2) - ^ ^
00:39:855 (5) - ^ ^

smallboat wrote:

歌名還真~~~Long :o 歌名切一半(? :idea:

Suzuki Konomi & Kiba of Akiba 這也砍半好了? 我只知道前面那個..? ( 8-)

no kd
巨感謝wwww 這個我找了別人看~ 不會改, 直接等到Bug fixed : p/2452986


jonathanlfj wrote:

Modding upon request~
i remember reading the manga for this xD should start the show soon

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
bg creeped me out I love this bg very much XD
remove the video from the muzukashii fixed

[Easy]
if you wish, change sv to 0.7 exactly (currently 0.6999999) in the .osu file and resnap all notes afterwards okey
00:09:355 (3) - feels more comfortable to play if you shorten this to 00:09:805 and start 00:10:255 (1) at 00:10:105 fixed
00:31:855 (1) - NC is not really needed here considering your previous patterns removed
00:47:755 (3) - NC on here instead of 00:48:955 (1); done~
00:50:155 (2) - then NC on this instead of 00:51:655 (1), this makes the NC patterns more consistent with the change in music fixed
00:52:405 (2,3,4) - this part plays a bit weird, since the vocals is definitely the dominating element of the music here; try this rhythm: (the NC is kept as your original setup) thanks, it looks nice now 01:01:855 (1) - the cymbal crash is actually located at 01:01:705, so this note has a bit of a delay effect; move this to 01:02:155 and end 01:00:355 (2) at 01:01:705 to capture the right rhythm nice =w=b
01:17:455 (2,1) - similar thing here, shorten 01:17:455 (2) to 01:18:205 and start 01:18:655 (1) at 01:18:505 done

[Normal]
change sv to exactly 0.9, similar to Easy
00:11:605 (1,2) - was expecting some good blanketing here
00:23:455 (4) - NC here to follow your NC pattern
00:40:255 (5) - ^
00:47:305 (3) - ^
00:50:755 (3) - plays better if you break this up into a note at 00:50:755 and the slider starting at 00:50:905 instead
01:00:505 (3) - feels easier to play if you end this at 01:00:955, the sudden switch from following vocals to the instruments may be a bit difficult to grasp
01:08:605 - add a note here to capture the finish?
All fixed

[Insane]
use OD8, fits the difficulty of this map better I think its okay now XD dont want too hard
00:06:055 (2) - do a ctrl+g on this, tbh that flows alot nicer and its less troll since the setup you currently have makes it very easy to get 100 on the sliders
00:06:355 (4) - ^, also generates a good flow onto 00:06:505 (1) its intentional so no change for this two, and I think my flow can be play by this way owo : http://i.imgur.com/4EGGtnb.jpg
00:16:255 (1) - Need NC after spinner here ok
00:18:205 (2,3) - try ctrl+g on this, more fun to play imo ;w; I prefer keeping it
00:25:255 (1,1,1,1) - Garven will yell at you if he sees this; one combo is enough to convey the anti jump here XD okay!
00:30:655 (1,1) - a bit iffy about the rankability of this, try something like this: okey o/ 00:34:255 (2) - was this intentionally shifted to prevent stack leniency? its intentional, but now I think its ugly, stack it =w=b
00:37:755 (6) - sounds better if you ended it at 00:38:055 ok
00:43:255 (2,3,4,2,3,4) - arrange them like this: I prefer line jumping =w=, arranged in lined way00:50:455 (1) - take off the NC here, back and forth flow is actually easier to read when the approach circles are the same colour fixed
01:06:055 (1) - make this a straight slider with the opposite orientation of 01:05:755 (2), this way you get a nice oval flow with 01:05:755 (2,1,2): fixed01:21:955 - add a note here to capture the vocals, felt a bit empty when i played through here OK!
nicee jumps

Interesting sliders you used this this mapset xD
Very good mapset, have a star and good luck on ranking~
thanks!!! >w< very useful mod XD!


EmingK wrote:

实在是太蠢了 nokd plz

via PM

网络不好不知道有没有update过跟前面的重了没不知道;w;
简直蠢透 毫无建设性意见

[Easy]
00:09:355 (3,1) - 节奏略猎奇 为什么不和前面一样 換了
00:33:055 (1) - (1)的尾巴感觉不在节奏点上 分成2個滑條

[Normal]
00:34:555 - 漏音?應該沒0 0
00:34:705 (1) - 这种anti-jump出现在normal里真是坑啊 所以用NC做提示試試ww''
00:44:905 (1) - 在 00:45:655 结束

[Insane]
00:34:255 (2) - 叠歪了本來是刻意的, 覺得好丑ww 改了
01:21:955 - 漏音?added
01:23:605 - ^ 應該沒有;w;
00:51:655 (1) - NC意义不明 刪了

不愧是神麻婆 摸不动。。
有用的mod 不得不kd



多謝mod www
Aeonian Sonder
THAT IS ONE CREEPY BACKGROUND.

[Insane]
00:18:655 (1)(2)(3) - Although this is creative. make sure that each slider visibly separate from each other
00:25:855 (1)(2)(3) - Same as above
00:30:655 (1)(1) - Same as above

[Wa's Hard]
00:37:855 (1) - The whole thing is a whistle, please insert whistle by endings
00:38:455 (2) - Same as above

That's all I can see for now.
Wait, is this the actual name of the arist?!: 鈴木木乃美 n' キバオブアキバ
Was the "n'" on purpose?!
On_WanWan

-APXH wrote:

[Wa's Hard]
00:37:855 (1) - The whole thing is a whistle, please insert whistle by endings
00:38:455 (2) - Same as above
I fixed them all that end without whistle but head did
Thanks for mod ε=(ノ゚ー゚)ノ
Topic Starter
happy623

-APXH wrote:

THAT IS ONE CREEPY BACKGROUND. <3!!

[Insane]
00:18:655 (1)(2)(3) - Although this is creative. make sure that each slider visibly separate from each other
00:25:855 (1)(2)(3) - Same as above
00:30:655 (1)(1) - Same as above these sliders are visible imo, I found some players to test and they got no miss at here too, no change for this three, but I will look for more mod to see if they are okay, thanks for noticing! :D

That's all I can see for now.
Wait, is this the actual name of the arist?!: 鈴木木乃美 n' キバオブアキバ XD I found it from the video :arrow: here
Was the "n'" on purpose?!
thanks for modding!! :)
qoot8123
Taiko mod via #modreq~

[General]
  1. Seems to change the title name because an error will appear when loading the beatmap and i can't see the artist when i played taiko diffs .
[Muzu]
  1. OD change to 4 because this is muzu
  2. 00:58:105 - move to 00:58:255 - because the vocal's accent is on 00:58:255 -
  3. 00:07:105 (4) - move to 00:07:405 - , 00:08:305 (10) - move to 00:08:605 - and 00:09:505 (16) - move to 00:09:805 - to follow
    00:10:405 (20,21,22,23,24,25,26) - this pattern
  4. 00:11:905 (29) - and 00:13:105 (35) - ^
  5. 00:34:855 - ~ 00:35:455 - change to slider? because this part is too hard
  6. 00:34:855 - ~ 00:42:055 - this part is too hard .try this: http://osu.ppy.sh/ss/893661
[Oni]
  1. 00:29:680 - add note?because you put note on 00:27:280 (169) -
  2. 00:51:430 - add note?sounds better
  3. 00:57:730 (382) - move to 00:57:580 - ?also sounds better
  4. kiai time end on 01:24:505 - ?
That's all i can find~
Good Luck~ :D
Topic Starter
happy623

qoot8123 wrote:

Taiko mod via #modreq~

[General]
  1. Seems to change the title name because an error will appear when loading the beatmap and i can't see the artist when i played taiko diffs .
That's all i can find~
Good Luck~ :D
I have reported the bug and it will be fixed soon :arrow: t/145069

thanks for taiko modding!!! :)
TKS

qoot8123 wrote:

Taiko mod via #modreq~

[General]
  1. Seems to change the title name because an error will appear when loading the beatmap and i can't see the artist when i played taiko diffs .
[Muzu]
  1. OD change to 4 because this is muzu - 5 :D
  2. 00:58:105 - move to 00:58:255 - because the vocal's accent is on 00:58:255 - - ok.
  3. 00:07:105 (4) - move to 00:07:405 - , 00:08:305 (10) - move to 00:08:605 - and 00:09:505 (16) - move to 00:09:805 - to follow
    00:10:405 (20,21,22,23,24,25,26) - this pattern - nope. its weird drum sounds.
  4. 00:11:905 (29) - and 00:13:105 (35) - ^
  5. 00:34:855 - ~ 00:35:455 - change to slider? because this part is too hard - difficulty is no problem.
  6. 00:34:855 - ~ 00:42:055 - this part is too hard .try this: http://osu.ppy.sh/ss/893661 - thanks for awesome idea. but ill keep it ;w;
[Oni]
  1. 00:29:680 - add note?because you put note on 00:27:280 (169) -
  2. 00:51:430 - add note?sounds better
  3. 00:57:730 (382) - move to 00:57:580 - ?also sounds better
  4. kiai time end on 01:24:505 - ? - all fixed.
That's all i can find~
Good Luck~ :D
thanks for modding! 8-)

please update(灬ºωº灬) Link
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