forum

Groove Coverage - Runaway (Nightcore Mix)

posted
Total Posts
86
Topic Starter
Asphyxia
This beatmap was submitted using in-game submission on 17. elokuuta 2013 at 21:29:35

Artist: Groove Coverage
Title: Runaway (Nightcore Mix)
Tags: Brian Sid Remix Kyshiro XinCrin axel konrad dj novus melanie munch
BPM: 176,09
Filesize: 2792kb
Play Time: 01:38
Difficulties Available:
  1. Easy (2,25 stars, 110 notes)
  2. Insane (4,9 stars, 367 notes)
  3. Kyshiro's Hard (4,97 stars, 271 notes)
  4. Xin's Normal (4,04 stars, 129 notes)
Download: Groove Coverage - Runaway (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
Insane - 100% By me
Kyshiro's Hard - 100% By Kyshiro
Xin's Normal - 100% By XinCrin (Remapped!)
Easy - 100% By me (firs time making an easy diff lololo)
Ty kyshiro for checking timing and BG! <3

REDOWNLOAD, CHANGED THE MP3 16.8.2013

Ready for modding!

Modders:
Dark_Ai (Hitsounded easy & Insane)
-Bakari-
RikiH_
Kyshiro
Megurine Luka
Darky
Raging Bull
UnitedWeSin
Frostmourne (some small fixes)
jericho2442

Timing checks:
Kyshiro
Charles445

Special thanks to:
Kyshiro
Frostmourne
jericho2442
dkun
Kyshiro
haelo. Fixed timing like you asked me to

BPM 176.060
Offset 148
Chris Brown_old
Hello!



NORMAL


1. Please, if it's NORMAL diff. follow the next set-up: http://puu.sh/3ABOo.JPG - If you don't want to change, please set it as Hard diff.


INSANE


1. I recommend you to lower the AR to 8, or to higher a CS, because this is like really hard for people to play


Topic Starter
Asphyxia

Chris Brown wrote:

Hello!



NORMAL


1. Please, if it's NORMAL diff. follow the next set-up: http://puu.sh/3ABOo.JPG - If you don't want to change, please set it as Hard diff.


INSANE


1. I recommend you to lower the AR to 8, or to higher a CS, because this is like really hard for people to play



Hi!

Normal deleted.

Going to fix something about insane if more people agree with you, I personally think Ar9 fits this.

Ty~
Aurele

Chris Brown wrote:

fck that, my hand is too large

Chris Brown_old

Gabe wrote:

Chris Brown wrote:

fck that, my hand is too large

LOL! :D
Poggo

Chris Brown wrote:


My hand too little for this ;w;
Topic Starter
Asphyxia
rdy for modding yay
Dark_Ai
Hey as in-game request ~



Easy hitsound =w=
osu file format v12

[General]
AudioFilename: Nightcore - Runaway.mp3
AudioLeadIn: 1500
PreviewTime: 34227
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 10968,53141,61490,87390
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Runaway (Nightcore Mix)
TitleUnicode:Runaway (Nightcore Mix)
Artist:Groove Coverage
ArtistUnicode:Groove Coverage
Creator:Asphyxia
Version:Easy
Source:
Tags:Brian Sid Remix Katty Pie Kyshiro XinCrin
BeatmapID:275265
BeatmapSetID:103862

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.999999999999999
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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Insane Hitsound
osu file format v12

[General]
AudioFilename: Nightcore - Runaway.mp3
AudioLeadIn: 1500
PreviewTime: 34227
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 10712,10968,41724,53141,61490,87390
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Runaway (Nightcore Mix)
TitleUnicode:Runaway (Nightcore Mix)
Artist:Groove Coverage
ArtistUnicode:Groove Coverage
Creator:Asphyxia
Version:Insane
Source:
Tags:Brian Sid Remix Katty Pie Kyshiro XinCrin
BeatmapID:275266
BeatmapSetID:103862

[Difficulty]
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CircleSize:4
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:2
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[Events]
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//Storyboard Sound Samples
//Background Colour Transformations
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256,36,13098,2,0,L|256:248,1,200,2|0,0:0|0:0,0:0:0:0:
468,328,13779,6,0,P|460:272|336:280,1,200,2|0,0:0|0:0,0:0:0:0:
256,324,14290,1,0,0:0:0:0:
44,328,14461,2,0,P|52:272|171:271,1,200,2|0,0:0|0:0,0:0:0:0:
256,224,14972,1,0,0:0:0:0:
312,168,15142,1,2,0:0:0:0:
204,168,15313,1,0,0:0:0:0:
304,92,15483,1,0,0:0:0:0:
208,92,15654,1,0,0:0:0:0:
256,32,15824,1,2,0:0:0:0:
456,324,16506,6,0,B|428:280|376:280|376:280|306:202,1,200,2|0,0:0|0:0,0:0:0:0:
256,116,17017,1,0,0:0:0:0:
205,202,17187,2,0,B|136:280|136:280|84:280|56:324,1,200,2|0,0:0|0:0,0:0:0:0:
256,32,17698,1,0,0:0:0:0:
208,92,17868,1,2,0:0:0:0:
304,92,18039,1,0,0:0:0:0:
204,168,18209,1,0,0:0:0:0:
312,168,18380,1,0,0:0:0:0:
256,224,18550,1,2,0:0:0:0:
256,48,19232,6,0,P|240:120|124:168,1,200,2|0,0:0|0:0,0:0:0:0:
120,268,19743,2,0,P|180:268|211:290,2,100
455,182,20425,2,0,P|424:204|364:204,2,100
380,76,20936,1,2,0:0:0:0:
256,32,21106,1,0,0:0:0:0:
256,192,21277,12,0,23321,0:0:0:0:
380,328,28774,6,0,P|324:320|272:328,1,100
216,192,29115,2,0,P|258:186|314:194,1,100,8|0,0:0|0:0,0:0:0:0:
256,80,29456,5,0,0:0:0:0:
436,264,29796,1,8,0:0:0:0:
304,260,29967,1,0,0:0:0:0:
200,180,30137,1,0,0:0:0:0:
192,48,30308,1,0,0:0:0:0:
320,48,30478,2,0,P|340:96|392:116,1,100,8|0,0:0|0:0,0:0:0:0:
388,216,30819,2,0,P|336:220|264:344,1,200,0|8,0:0|0:0,0:0:0:0:
172,292,31330,5,0,0:0:0:0:
132,200,31500,1,0,0:0:0:0:
156,104,31671,1,0,0:0:0:0:
228,36,31841,2,0,P|268:72|324:76,2,100,8|0|0,0:0|0:0|0:0,0:0:0:0:
180,156,32352,1,0,0:0:0:0:
292,220,32523,1,8,0:0:0:0:
420,204,32693,1,0,0:0:0:0:
412,92,32864,5,0,0:0:0:0:
404,84,33034,1,0,0:0:0:0:
396,76,33204,1,8,0:0:0:0:
388,68,33375,1,0,0:0:0:0:
380,60,33545,1,0,0:0:0:0:
280,52,33716,1,0,0:0:0:0:
280,52,33801,1,0,0:0:0:0:
280,52,33886,1,8,0:0:0:0:
208,120,34056,1,0,0:0:0:0:
132,184,34227,6,0,L|92:284,1,100,0|0,0:0|0:0,0:0:0:0:
216,200,34568,2,0,L|216:304,1,100,8|0,0:0|0:0,0:0:0:0:
300,184,34908,2,0,L|332:288,1,100
388,140,35249,1,8,0:0:0:0:
476,96,35420,1,0,0:0:0:0:
464,192,35590,2,0,B|424:228|368:248|368:248|312:320,1,200,0|8,0:0|0:0,0:0:0:0:
256,212,36101,1,0,0:0:0:0:
192,320,36272,2,0,B|137:250|137:250|81:230|41:194,1,200,0|8,0:0|0:0,0:0:0:0:
100,116,36783,1,0,0:0:0:0:
160,36,36953,6,0,P|200:60|264:60,1,100
372,48,37294,1,8,0:0:0:0:
408,164,37464,1,0,0:0:0:0:
300,216,37635,2,0,P|248:212|200:216,1,100
372,328,37976,2,0,P|424:324|472:328,1,100,8|0,0:0|0:0,0:0:0:0:
256,192,38231,12,8,39339,0:0:0:0:
132,48,39679,6,0,P|124:100|136:152,1,100
276,292,40020,2,0,P|268:240|280:188,1,100,8|0,0:0|0:0,0:0:0:0:
472,48,40361,2,0,P|452:156|476:248,1,200,0|8,0:0|0:0,0:0:0:0:
344,268,40872,1,0,0:0:0:0:
216,244,41043,1,0,0:0:0:0:
336,192,41213,1,0,0:0:0:0:
208,172,41383,1,8,0:0:0:0:
324,116,41554,1,0,0:0:0:0:
196,100,41724,2,0,P|144:84|96:100,2,100,0|0|8,0:0|0:0|0:0,0:0:0:0:
324,116,42235,1,0,0:0:0:0:
216,244,42406,1,0,0:0:0:0:
256,192,42491,12,0,44791,0:0:0:0:
112,92,45132,6,0,P|168:108|192:144,1,100,2|0,0:0|0:0,0:0:0:0:
112,244,45473,1,0,0:0:0:0:
224,308,45643,1,0,0:0:0:0:
256,308,45729,1,0,0:0:0:0:
288,308,45814,1,2,0:0:0:0:
388,228,45984,2,0,L|440:228,2,50
292,136,46325,1,0,0:0:0:0:
400,64,46495,1,2,0:0:0:0:
272,40,46666,5,0,0:0:0:0:
240,40,46751,1,0,0:0:0:0:
208,40,46836,1,0,0:0:0:0:
104,120,47007,2,0,L|48:120,2,50,0|0|2,0:0|0:0|0:0,0:0:0:0:
204,200,47347,1,0,0:0:0:0:
232,220,47433,1,0,0:0:0:0:
256,240,47518,1,0,0:0:0:0:
256,368,47688,1,0,0:0:0:0:
376,316,47859,6,0,P|404:272|400:216,1,100,2|0,0:0|0:0,0:0:0:0:
432,100,48199,1,0,0:0:0:0:
312,52,48370,1,0,0:0:0:0:
192,100,48540,1,2,0:0:0:0:
120,208,48710,1,0,0:0:0:0:
144,228,48796,1,0,0:0:0:0:
168,248,48881,1,0,0:0:0:0:
308,192,49051,5,0,0:0:0:0:
408,108,49222,1,2,0:0:0:0:
316,24,49392,1,0,0:0:0:0:
216,108,49562,1,0,0:0:0:0:
460,272,49903,5,0,0:0:0:0:
396,168,50074,1,0,0:0:0:0:
268,164,50244,1,0,0:0:0:0:
196,56,50414,1,0,0:0:0:0:
100,108,50585,2,0,P|80:164|112:308,1,200,2|0,0:0|0:0,0:0:0:0:
284,308,51096,2,0,L|228:308,2,50,0|0|2,0:0|0:0|0:0,0:0:0:0:
268,164,51437,1,0,0:0:0:0:
380,228,51607,1,0,0:0:0:0:
376,96,51778,1,0,0:0:0:0:
488,164,51948,5,2,0:0:0:0:
484,292,52118,1,0,0:0:0:0:
452,292,52204,1,0,0:0:0:0:
420,292,52289,1,0,0:0:0:0:
292,292,52459,1,0,0:0:0:0:
176,224,52630,2,0,P|150:89|176:36,1,200,2|0,0:0|0:0,0:0:0:0:
304,36,53141,1,0,0:0:0:0:
404,120,53311,1,2,0:0:0:0:
276,144,53482,1,0,0:0:0:0:
452,208,53652,5,0,0:0:0:0:
400,328,53822,1,0,0:0:0:0:
296,248,53993,1,2,0:0:0:0:
156,168,54163,1,0,0:0:0:0:
156,136,54248,1,0,0:0:0:0:
156,104,54334,1,0,0:0:0:0:
256,20,54504,1,0,0:0:0:0:
360,100,54674,6,0,L|460:100,1,100,2|0,0:0|0:0,0:0:0:0:
316,220,55015,1,0,0:0:0:0:
192,184,55186,1,0,0:0:0:0:
68,224,55356,2,0,L|68:336,1,100,2|0,0:0|0:0,0:0:0:0:
196,300,55697,1,0,0:0:0:0:
196,300,55867,1,0,0:0:0:0:
256,184,56038,5,2,0:0:0:0:
320,72,56208,1,0,0:0:0:0:
352,72,56293,1,0,0:0:0:0:
384,72,56378,1,0,0:0:0:0:
440,192,56549,2,0,B|452:244|452:244|428:288,1,100,0|2,0:0|0:0,0:0:0:0:
224,256,56890,1,0,0:0:0:0:
196,236,56975,1,0,0:0:0:0:
168,216,57060,1,0,0:0:0:0:
156,88,57230,1,0,0:0:0:0:
288,84,57401,6,0,P|340:64|364:28,2,100
156,88,57912,2,0,L|92:88,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
168,216,58253,1,0,0:0:0:0:
284,276,58423,1,0,0:0:0:0:
404,328,58593,1,0,0:0:0:0:
400,196,58764,2,0,L|276:196,1,100
200,112,59105,1,0,0:0:0:0:
320,64,59275,1,0,0:0:0:0:
320,64,59360,1,0,0:0:0:0:
320,64,59445,1,0,0:0:0:0:
284,188,59616,1,0,0:0:0:0:
176,260,59786,6,0,L|72:260,1,100
88,132,60127,1,0,0:0:0:0:
208,180,60297,1,0,0:0:0:0:
340,200,60468,2,0,L|440:200,1,100
424,72,60809,5,0,0:0:0:0:
392,72,60979,1,0,0:0:0:0:
360,72,61149,1,0,0:0:0:0:
328,72,61320,1,0,0:0:0:0:
200,72,61490,1,8,0:0:0:0:
88,132,61661,6,0,L|32:132,2,50
200,200,62001,1,0,0:0:0:0:
332,200,62172,1,8,0:0:0:0:
432,280,62342,1,0,0:0:0:0:
400,280,62427,1,0,0:0:0:0:
368,280,62513,1,0,0:0:0:0:
264,216,62683,1,0,0:0:0:0:
156,136,62853,6,0,L|48:136,1,100,8|0,0:0|0:0,0:0:0:0:
332,200,63194,2,0,L|452:200,1,100
372,316,63535,1,8,0:0:0:0:
256,352,63705,1,0,0:0:0:0:
228,336,63791,1,0,0:0:0:0:
200,320,63876,1,0,0:0:0:0:
140,204,64046,1,0,0:0:0:0:
228,108,64217,6,0,B|272:88|312:48|312:48|412:48,1,200,8|0,0:0|0:0,0:0:0:0:
384,176,64728,2,0,L|320:176,2,50,0|0|8,0:0|0:0|0:0,0:0:0:0:
336,296,65069,1,0,0:0:0:0:
304,296,65154,1,0,0:0:0:0:
272,296,65239,1,0,0:0:0:0:
156,236,65409,1,0,0:0:0:0:
236,92,65580,6,0,L|128:92,2,100,8|0|0,0:0|0:0|0:0,0:0:0:0:
256,220,66091,1,0,0:0:0:0:
272,348,66261,2,0,L|384:348,2,100,8|0|0,0:0|0:0|0:0,0:0:0:0:
256,220,66773,1,0,0:0:0:0:
332,116,66943,2,0,P|368:80|432:80,1,100,8|0,0:0|0:0,0:0:0:0:
332,268,67284,2,0,P|368:304|432:304,1,100
256,188,67624,1,8,0:0:0:0:
180,80,67795,5,0,0:0:0:0:
148,80,67880,1,0,0:0:0:0:
116,80,67965,1,0,0:0:0:0:
116,212,68136,1,0,0:0:0:0:
204,304,68306,1,8,0:0:0:0:
296,212,68476,1,0,0:0:0:0:
328,212,68562,1,0,0:0:0:0:
360,212,68647,1,0,0:0:0:0:
452,304,68817,1,0,0:0:0:0:
456,172,68988,6,0,P|432:128|376:128,1,100,8|0,0:0|0:0,0:0:0:0:
276,52,69328,1,0,0:0:0:0:
176,136,69499,2,0,L|124:136,2,50,0|0|8,0:0|0:0|0:0,0:0:0:0:
252,240,69840,2,0,L|304:240,2,50
160,328,70180,1,0,0:0:0:0:
288,300,70351,2,0,P|340:284|372:248,1,100,8|0,0:0|0:0,0:0:0:0:
288,84,70692,2,0,P|340:100|372:136,1,100
256,192,71032,5,10,0:0:0:0:
132,148,71203,1,0,0:0:0:0:
132,276,71373,1,2,0:0:0:0:
256,320,71544,1,0,0:0:0:0:
384,328,71714,2,0,L|384:224,1,100,8|0,0:0|0:0,0:0:0:0:
256,32,72396,5,4,0:0:0:0:
256,32,73759,1,4,0:0:0:0:
256,32,75122,1,4,0:0:0:0:
256,32,75804,5,0,0:0:0:0:
296,148,75974,1,0,0:0:0:0:
316,76,76144,1,0,0:0:0:0:
196,76,76315,1,0,0:0:0:0:
220,148,76485,1,4,0:0:0:0:
136,152,76656,6,0,L|80:152,2,50
116,280,76996,2,0,L|176:280,2,50
216,348,77337,1,0,0:0:0:0:
248,348,77422,1,0,0:0:0:0:
280,348,77507,1,0,0:0:0:0:
396,288,77678,1,0,0:0:0:0:
400,160,77848,6,0,P|396:112|348:76,1,100,0|0,0:0|0:0,0:0:0:0:
256,160,78189,1,0,0:0:0:0:
136,108,78359,1,0,0:0:0:0:
64,216,78530,2,0,P|72:272|56:316,2,100
184,268,79041,1,0,0:0:0:0:
300,324,79211,1,0,0:0:0:0:
404,248,79382,1,0,0:0:0:0:
404,216,79467,1,0,0:0:0:0:
404,184,79552,1,0,0:0:0:0:
328,80,79723,1,0,0:0:0:0:
204,112,79893,6,0,P|176:156|120:168,1,100
132,300,80234,1,0,0:0:0:0:
256,340,80404,1,0,0:0:0:0:
352,252,80575,1,0,0:0:0:0:
272,148,80745,2,0,L|216:148,2,50
388,92,81086,1,0,0:0:0:0:
388,220,81256,6,0,P|368:272|324:288,1,100
124,220,81597,2,0,P|144:272|182:287,1,100
256,180,81938,1,0,0:0:0:0:
204,60,82108,1,0,0:0:0:0:
236,60,82193,1,0,0:0:0:0:
272,60,82279,1,8,0:0:0:0:
256,180,82449,1,0,0:0:0:0:
384,180,82619,1,0,0:0:0:0:
272,248,82790,1,0,0:0:0:0:
240,248,82875,1,0,0:0:0:0:
208,248,82960,1,8,0:0:0:0:
92,312,83131,1,0,0:0:0:0:
92,184,83301,5,0,0:0:0:0:
188,96,83471,1,0,0:0:0:0:
220,96,83557,1,0,0:0:0:0:
256,96,83642,1,8,0:0:0:0:
384,180,83812,1,0,0:0:0:0:
384,312,83983,2,0,L|280:312,1,100
256,184,84323,1,8,0:0:0:0:
144,116,84494,1,0,0:0:0:0:
84,232,84664,2,0,P|96:288|136:316,1,100
256,184,85005,1,8,0:0:0:0:
352,96,85175,6,0,L|408:96,2,50
220,96,85516,1,0,0:0:0:0:
108,160,85687,1,8,0:0:0:0:
200,252,85857,1,0,0:0:0:0:
312,188,86027,1,0,0:0:0:0:
408,276,86198,1,0,0:0:0:0:
408,244,86283,1,0,0:0:0:0:
408,212,86368,1,8,0:0:0:0:
352,96,86539,1,0,0:0:0:0:
232,48,86709,2,0,L|128:48,2,100
260,60,87135,1,0,0:0:0:0:
288,76,87220,1,0,0:0:0:0:
316,88,87305,1,0,0:0:0:0:
340,100,87390,6,0,P|324:148|276:180,1,100
164,132,87731,1,8,0:0:0:0:
64,240,87902,1,0,0:0:0:0:
160,328,88072,2,0,L|260:328,1,100
360,240,88413,1,8,0:0:0:0:
276,140,88583,1,0,0:0:0:0:
144,140,88754,1,0,0:0:0:0:
228,40,88924,1,0,0:0:0:0:
260,40,89009,1,0,0:0:0:0:
292,40,89094,1,8,0:0:0:0:
376,140,89265,2,0,L|436:140,2,50
264,212,89606,2,0,L|204:212,2,50,0|0|8,0:0|0:0|0:0,0:0:0:0:
364,292,89946,1,0,0:0:0:0:
240,336,90117,5,0,0:0:0:0:
124,276,90287,1,0,0:0:0:0:
124,240,90372,1,0,0:0:0:0:
124,208,90458,1,8,0:0:0:0:
200,104,90628,1,0,0:0:0:0:
312,36,90798,1,0,0:0:0:0:
432,84,90969,1,0,0:0:0:0:
432,116,91054,1,0,0:0:0:0:
432,148,91139,1,8,0:0:0:0:
324,220,91310,1,0,0:0:0:0:
196,244,91480,1,0,0:0:0:0:
100,328,91650,1,0,0:0:0:0:
68,200,91821,6,0,L|68:88,1,100,8|0,0:0|0:0,0:0:0:0:
256,28,92162,1,0,0:0:0:0:
256,60,92332,1,0,0:0:0:0:
256,92,92502,1,8,0:0:0:0:
256,124,92673,1,0,0:0:0:0:
256,252,92843,1,0,0:0:0:0:
140,192,93014,6,0,L|84:192,2,50,0|0|8,0:0|0:0|0:0,0:0:0:0:
268,192,93354,2,0,L|324:192,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
270,312,93695,2,0,L|320:312,2,50,0|0|8,0:0|0:0|0:0,0:0:0:0:
140,308,94036,1,0,0:0:0:0:
140,180,94206,1,0,0:0:0:0:
204,68,94377,6,0,L|256:68,2,50,0|0|8,0:0|0:0|0:0,0:0:0:0:
308,148,94718,2,0,L|252:148,2,50
204,224,95058,2,0,L|254:224,2,50,0|0|8,0:0|0:0|0:0,0:0:0:0:
308,300,95399,2,0,L|252:300,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
256,192,95655,12,0,98296,0:0:0:0:

I will mod Normal and Hard Diff later


Xin's Normal
  • 00:06:282 (2) - change this overlap. may move it a bit right?
    00:08:156 - add a Note here maybe? it fit really well
    00:30:819 (4) - move 1 grid right to make a better blankte

Kyshiro's Hard
  • 00:43:087 (3) - try to make a better stack
    00:47:177 (4) - move this down at x 292 y 176 for a better flow?

dat noob mod.. gomene ;A;
well good luck with rank ~ :3
XinCrin

Dark_Ai wrote:

Xin's Normal
  • 00:06:282 (2) - change this overlap. may move it a bit right? Imo , this overlap flows well.So , i will not change it
    00:08:156 - add a Note here maybe? it fit really well Okay
    00:30:819 (4) - move 1 grid right to make a better blankte
Done
Thanks Ai <3 !

Ashphyxia code here :P
osu file format v12

[General]
AudioFilename: Nightcore - Runaway.mp3
AudioLeadIn: 1500
PreviewTime: 34227
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Runaway (Nightcore Mix)
TitleUnicode:Runaway (Nightcore Mix)
Artist:Groove Coverage
ArtistUnicode:Groove Coverage
Creator:Asphyxia
Version:Xin's Normal
Source:
Tags:Brian Sid Remix Katty Pie Kyshiro XinCrin
BeatmapID:281669
BeatmapSetID:103862

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1349515015032.jpg",0,0
//Break Periods
2,23521,27574
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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23236,-100,4,1,0,5,0,0
28774,-100,4,1,0,50,0,0
33204,-100,4,1,0,60,0,0
34227,-100,4,1,0,70,0,1
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39339,-100,4,1,0,85,0,0
39679,-100,4,1,0,90,0,1
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92673,-100,4,1,0,100,0,1
92843,-100,4,1,0,100,0,1
98296,-100,4,1,0,5,0,0


[Colours]
Combo1 : 255,128,192
Combo2 : 0,255,255
Combo3 : 128,128,255
Combo4 : 242,242,242

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riffy
Yo.

[General]
  1. Don't be lazy and don't cut songs. Or at least cut them properly, end of the song is totally unexpected and sounds strange!
  2. Add members of that band to tags, they deserve it! axel konrad dj novus melanie munch
  3. Sliderslide sound should be muted because it is really annoying and doesn't fit with music. What's more claps in non-kiai parts are too loud. And claps are a bit overused.
[Easy]
  1. I strongly recommend you to reduce HP Drain by one tick to make this diff playable for beginners! (because of some patterns it is too hard to pass with HP3)
    Note: also, try to use AR3. it fits with your SV and patterns much better, I think
  2. 00:11:053 (1,2) - such things confuse beginners a lot! Which direction to go, which slider to click. Try to avoid stacks, this is the easiest diff!
  3. 00:15:824 (2,1) - reverse of the slider is too close to the circle. So, players may mistakenly hit the tail. What's more it doesn't looks really good, can't you change this pattern somehow?
    Note: 00:30:137 (4,5) - same things as on two previous suggestions! :<
  4. 00:42:406 (1,1) - beginners need some time to recover after the spinner. So, try to leave some empty space after spinner!
  5. 01:12:396 (3,1,1) - it is too hard for beginners to read your rhythm here because of stacks. Try to use regular spacing if it is possible!
  6. 01:18:189 (6) - 2x reversed sliders are confusing because 2nd reverse-arrow appears too late and beginners can't notice it. What's more such sliders are VERY uncomon for [Easyy] diffs, so they will bug beginners a lot. Consider replacing it with a 1x reversed slider and a circle!
    Note: 01:21:256 (4) - 01:26:368 (3) - same :<
[Xin's Normal]
  1. 00:45:814 - you should map this part to be consistent with other diffs! This part mapped even in [Easy] diff!
    Note: if you still want to keep it unmapped, add a break or set HP drain to 3 :<

    Nothing else to say, awesome diff!
[Kyshiro's Hard]
  1. Your HP and OD are too low. I'd set OD to7 and HP to 6, so we can get better-balanced and more challenging diff! Try it, it fits wmuch better, I think.
  2. 00:21:958 - you could place a spinner here as it done in other diffs.So, you will emphasize that sound and make mapset more consistent.

    Since there're two [Insane] diffs [Hard] could be a little bit easier. But what done is done, I like it, anyway.
[Insane]
  1. 00:32:864 (1,2,3,4,5) - unreasonable spacing changes/antijumps here bug me a lot. I'm sure that you should fix them. OR AT LEAST emphasize them with new combos.
  2. 00:41:043 (5) - have you missed a new combo here?

    In general, this diff isn't that bad. Rhythm is ok, but placement is a little bit messy. Try to work on it a little bit more and feel free to poke me again. :<
[Pie's Insane]
  1. This is [Insane] diff, therefore it should be insane! Set OD to 8, it will help you to make this diff more challenging and enjoyabl for skilled players!
  2. 00:04:067 (2,3,4,5,6,7) - nazi - this pattern looks a little bit messy,you can make it look much better by using Polygonal Circle Creation tool! Just press Ctrl+Shift+D in the editor. example / tool
    Note: 00:15:142 (1,2,3,4,5) - it also helps to make neat star patterns
  3. 00:09:349 (1) - nazi - jumps looks good but it reflects nothing in music. Try to reduce distance or keep regular spacing here to follow music closer!
  4. 00:38:316 (1) - well, I think that you should remove slowdown from this slider because it desn't reflects music well. Anyway, it's up to you.
  5. 00:47:347 (4,1) - cute but unreadable antijumps. Please, swap NCs 00:47:347 (4,1) - here and remove NC from 00:47:688 (1) - so, you'll get cute and understandable comboing, see?
  6. Spacing in the end of the map looks too big, but this is is [insane] diff, so I think it's not a big deal.
~~~~~~~~~~~~
Good luck!
Topic Starter
Asphyxia

-Bakari- wrote:

Yo.

[General]
  1. Don't be lazy and don't cut songs. Or at least cut them properly, end of the song is totally unexpected and sounds strange! I didn't. It's a maikel cut.
  2. Add members of that band to tags, they deserve it! axel konrad dj novus melanie munch Ok I added them to tags
  3. Sliderslide sound should be muted because it is really annoying and doesn't fit with music. What's more claps in non-kiai parts are too loud. And claps are a bit overused.


[Easy]
  1. I strongly recommend you to reduce HP Drain by one tick to make this diff playable for beginners! (because of some patterns it is too hard to pass with HP3) Done
    Note: also, try to use AR3. it fits with your SV and patterns much better, I think ^
  2. 00:11:053 (1,2) - such things confuse beginners a lot! Which direction to go, which slider to click. Try to avoid stacks, this is the easiest diff! I honestly think this is okay, so didn't change this.
  3. 00:15:824 (2,1) - reverse of the slider is too close to the circle. So, players may mistakenly hit the tail. What's more it doesn't looks really good, can't you change this pattern somehow? Changed.
    Note: 00:30:137 (4,5) - same things as on two previous suggestions! :< No change.
  4. 00:42:406 (1,1) - beginners need some time to recover after the spinner. So, try to leave some empty space after spinner! Done.
  5. 01:12:396 (3,1,1) - it is too hard for beginners to read your rhythm here because of stacks. Try to use regular spacing if it is possible! Done.
  6. 01:18:189 (6) - 2x reversed sliders are confusing because 2nd reverse-arrow appears too late and beginners can't notice it. What's more such sliders are VERY uncomon for [Easyy] diffs, so they will bug beginners a lot. Consider replacing it with a 1x reversed slider and a circle! Changed the first and the third one, second I think it's fine.
    Note: 01:21:256 (4) - 01:26:368 (3) - same :<
[Xin's Normal]
  1. 00:45:814 - you should map this part to be consistent with other diffs! This part mapped even in [Easy] diff!
    Note: if you still want to keep it unmapped, add a break or set HP drain to 3 :<

    Nothing else to say, awesome diff!
[Kyshiro's Hard]
  1. Your HP and OD are too low. I'd set OD to7 and HP to 6, so we can get better-balanced and more challenging diff! Try it, it fits wmuch better, I think.
  2. 00:21:958 - you could place a spinner here as it done in other diffs.So, you will emphasize that sound and make mapset more consistent.

    Since there're two [Insane] diffs [Hard] could be a little bit easier. But what done is done, I like it, anyway.
[Insane]
  1. 00:32:864 (1,2,3,4,5) - unreasonable spacing changes/antijumps here bug me a lot. I'm sure that you should fix them. OR AT LEAST emphasize them with new combos. Done, added NC to every one of them.
  2. 00:41:043 (5) - have you missed a new combo here? Added :)

    In general, this diff isn't that bad. Rhythm is ok, but placement is a little bit messy. Try to work on it a little bit more and feel free to poke me again. :<
I think the placement is okay, if some1 else will say something about it, I'll take a look at it.

[Pie's Insane]
  1. This is [Insane] diff, therefore it should be insane! Set OD to 8, it will help you to make this diff more challenging and enjoyabl for skilled players!
  2. 00:04:067 (2,3,4,5,6,7) - nazi - this pattern looks a little bit messy,you can make it look much better by using Polygonal Circle Creation tool! Just press Ctrl+Shift+D in the editor. example / tool
    Note: 00:15:142 (1,2,3,4,5) - it also helps to make neat star patterns
  3. 00:09:349 (1) - nazi - jumps looks good but it reflects nothing in music. Try to reduce distance or keep regular spacing here to follow music closer!
  4. 00:38:316 (1) - well, I think that you should remove slowdown from this slider because it desn't reflects music well. Anyway, it's up to you.
  5. 00:47:347 (4,1) - cute but unreadable antijumps. Please, swap NCs 00:47:347 (4,1) - here and remove NC from 00:47:688 (1) - so, you'll get cute and understandable comboing, see?
  6. Spacing in the end of the map looks too big, but this is is [insane] diff, so I think it's not a big deal.
~~~~~~~~~~~~
Good luck!


Ty for mod!!! :)
Topic Starter
Asphyxia
Easy, XinCrin's Normal and Insane updated!
RikiH_
m4m O:
Red= Must fix
Blue= Shoould fix
Black= Just a suggestion

Easy

00:11:053 (1,2) - Like this? Just for not overusing symmetry...
00:15:824 (2) - I think you missed a clap here
00:18:550 (4) - ^

00:20:595 (2) - Uhm, spacing x0.48? You should fix it
00:56:719 (1) - You should really put it this way for a better oval flow:
01:00:809 (1) - Clap in the end?
01:04:217 (1,2) - If you look closely you can see that they are overlapping...
01:04:557 - Why you stopped putting claps from this moment on? The song doesn't change, so I think claps are necessary... I mean, until 01:11:032 -
01:11:714 (2) - Soft whistle in the beginning?
01:15:122 (1,1) - I know what you wanted to do here but the problem is that these objects are only 2/1 of distance so the second can be seen and newbie players will get really confused because of the spacing, so I highly suggest to use x0.8 spacing like you did before
01:18:189 (6) - Clap in the beginning and in the end
01:21:256 (4) - This can be confusing for newbies, there are too many repeats... I suggest to turn it into an unique slider
01:26:368 (3,1) - Bad overlap... Just move (1) to 296|200
01:28:413 (3) - I suggest this for a really better flow! You also forgot to put claps in the beginning, on the repeat and in the end
01:30:458 (2) - Clap here
01:31:139 (4) - Clap in the beginning, on the repeat and in the end, please


Xin's Normal

00:09:690 (3,4) - (Nazi) - You can improve this blanket...
00:29:796 (2,3) - (Nazi) - This too
01:19:893 (1,2,3,4,5) - I don't like this, I'm quite sure that you can make this star better, I mean: something like this:
01:30:458 (1) - Please, add a clap on the slidertick, it feels really empty without it...

Kyshiro's Hard

00:04:919 (3) - (Really nazi) - Move last sliderpoint to 418|255 for a perfect blanket
00:21:277 (3) - What about silencing the end of the slider...?
00:33:801 (5) - In my opinion this note is not necessary, I can't hear any sound at this point
00:34:568 (2) - Clap in the beginning
00:49:903 (3) - Finish at the beginning for emphasizing the noisy part of the song? Note: This can be applied in all diffs of the mapset
00:53:993 (3) - I suggest to fix the spacing here, it plays well but it's ugly to see

Insane

00:09:690 (3) - Whistle here?
00:28:774 (1) - Finish in the beginning please
00:32:864 (1,1,1,1,1) - The first time I played the map I couldn't read this :!: Anyway ask someone to testplay the map and see if they can read it, if they can, then leave it. It they can't, remove it
00:56:038 (1,2,3,4,5,6,7,8,9) - I suggest to remove whistles from this part because there isn't any whistle on the following parts and they are the exact same of this
01:16:144 (3,4) - Select these notes, then applu a ctrl+g

Pie's Insane

00:47:688 (1,1) - Ehm... Why these NCs...?

Nice hitsounds

______________________

Nothing else. Good map, I also like the song, I'll drop a star for you, bye ;)
Topic Starter
Asphyxia

RikiH_ wrote:

m4m O:
Red= Must fix
Blue= Shoould fix
Black= Just a suggestion

Easy

00:11:053 (1,2) - Like this? Just for not overusing symmetry... Done.
00:15:824 (2) - I think you missed a clap here Oh, added. :P
00:18:550 (4) - ^

00:20:595 (2) - Uhm, spacing x0.48? You should fix it I think I fixed it..
00:56:719 (1) - You should really put it this way for a better oval flow: Done.
01:00:809 (1) - Clap in the end? Added.
01:04:217 (1,2) - If you look closely you can see that they are overlapping... Fix'd.
01:04:557 - Why you stopped putting claps from this moment on? The song doesn't change, so I think claps are necessary... I mean, until 01:11:032 - --
01:11:714 (2) - Soft whistle in the beginning? I think it's k without it. :3
01:15:122 (1,1) - I know what you wanted to do here but the problem is that these objects are only 2/1 of distance so the second can be seen and newbie players will get really confused because of the spacing, so I highly suggest to use x0.8 spacing like you did before Fix'd. :)
01:18:189 (6) - Clap in the beginning and in the end Added.
01:21:256 (4) - This can be confusing for newbies, there are too many repeats... I suggest to turn it into an unique slider I want to keep it that way, if it becomes a real problem, I'll change it.
01:26:368 (3,1) - Bad overlap... Just move (1) to 296|200 Done. :P
01:28:413 (3) - I suggest this for a really better flow! You also forgot to put claps in the beginning, on the repeat and in the end Fix'd and added claps! :P
01:30:458 (2) - Clap here Added :3
01:31:139 (4) - Clap in the beginning, on the repeat and in the end, please
Added also. :)

Xin's Normal

00:09:690 (3,4) - (Nazi) - You can improve this blanket...
00:29:796 (2,3) - (Nazi) - This too
01:19:893 (1,2,3,4,5) - I don't like this, I'm quite sure that you can make this star better, I mean: something like this:
01:30:458 (1) - Please, add a clap on the slidertick, it feels really empty without it...

Kyshiro's Hard

00:04:919 (3) - (Really nazi) - Move last sliderpoint to 418|255 for a perfect blanket
00:21:277 (3) - What about silencing the end of the slider...?
00:33:801 (5) - In my opinion this note is not necessary, I can't hear any sound at this point
00:34:568 (2) - Clap in the beginning
00:49:903 (3) - Finish at the beginning for emphasizing the noisy part of the song? Note: This can be applied in all diffs of the mapset
00:53:993 (3) - I suggest to fix the spacing here, it plays well but it's ugly to see

Insane

00:09:690 (3) - Whistle here? Added.
00:28:774 (1) - Finish in the beginning please Done.
00:32:864 (1,1,1,1,1) - The first time I played the map I couldn't read this :!: Anyway ask someone to testplay the map and see if they can read it, if they can, then leave it. It they can't, remove it Keeping it, got a few testplays and over 60% can read that. edt: changed into something else.
00:56:038 (1,2,3,4,5,6,7,8,9) - I suggest to remove whistles from this part because there isn't any whistle on the following parts and they are the exact same of this K, removoed the whistles. :)
01:16:144 (3,4) - Select these notes, then applu a ctrl+g Done! :P

Pie's Insane

00:47:688 (1,1) - Ehm... Why these NCs...?

Nice hitsounds

______________________

Nothing else. Good map, I also like the song, I'll drop a star for you, bye ;)


Ty for your mod & star!!! :)
Kyshiro

Dark_Ai wrote:

Kyshiro's Hard
  • 00:43:087 (3) - try to make a better stack Alright
    00:47:177 (4) - move this down at x 292 y 176 for a better flow? Intended to be like this
[/color]

-Bakari- wrote:

[Kyshiro's Hard]
  1. Your HP and OD are too low. I'd set OD to7 and HP to 6, so we can get better-balanced and more challenging diff! Try it, it fits wmuch better, I think. I've put both of them to 6
  2. 00:21:958 - you could place a spinner here as it done in other diffs.So, you will emphasize that sound and make mapset more consistent. Alright

    Since there're two [Insane] diffs [Hard] could be a little bit easier. But what done is done, I like it, anyway.

RikiH_ wrote:

Kyshiro's Hard

00:04:919 (3) - (Really nazi) - Move last sliderpoint to 418|255 for a perfect blanket did it in another way, to make it even better aheuah
00:21:277 (3) - What about silencing the end of the slider...? Sounds cool
00:33:801 (5) - In my opinion this note is not necessary, I can't hear any sound at this point Did this because it feels great as an intro for the kiai
00:34:568 (2) - Clap in the beginning Fixed
00:49:903 (3) - Finish at the beginning for emphasizing the noisy part of the song? Note: This can be applied in all diffs of the mapset Alright
00:53:993 (3) - I suggest to fix the spacing here, it plays well but it's ugly to see There's a reason I did this, while playing, osu likes to show the stack in a different way, while playing this is perfectly spaced
Thanks guys
Topic Starter
Asphyxia
Easy, Kyshiro's Hard and Insane updated! :)
Kyshiro
Haelo

General
Copy paste from AIbat:

Pie's insane
  1. 00:02:703 (1,2) - I'd prefer if you started these sliders 1/2 later, and put a note 1/2 before them as this plays a lot better
  2. 00:38:316 (1) - Just a personal opinion here, I think x0.5 is overkill for this slider, and will cause the player to lose his combo on 99% of the first tries, how about using x0.75
  3. 00:43:769 (1) - This slider feels a lot more intuitive, however if you fixed the previous slider I suggest you fix this one too
  4. 00:48:540 (3,4,5) - This tripple is placed 1/2 too early, there's no sound on the blue tick here, there's enough other places to put a tripple
  5. 01:02:342 (6,1,2,3,4) - Fix the spacing in this pattern
  6. 01:15:804 (1) - The part starting from here definitely needs hitsounds, try using a clap every upbeat
Insane
  1. 00:11:564 (2,3) - Should be a better blanket + the slider looks a bit cramped right now (Fixing the blanket will fix that look too)
  2. 00:14:972 (4,5,6,7,8,9) - Patterns like this should be 100% symmetric, do this by using the smallest grid:
    -00:15:483 (7) - 2 grids to the right
    -00:15:313 (6,8) - 1 grid to the left
    -00:15:654 (8) - 1 grid to the left
    -00:15:824 (9) - 1 grid down

  3. 00:17:698 (4,5,6,7,8,9) - Copy paste the previous pattern to here and press CTRL+G (Don't forget the hitsounds)
  4. 00:19:743 (2) - Add whistle on repeat
  5. 00:20:425 (3) - Add whistle on start
  6. 00:28:774 (1,2) - A bit more curve would look better imo, additionally you could flip (2) with CTRL+J for better flow (Try to make it a blanket over 00:29:456 (1) - )
  7. 00:29:796 (2,3,4,5) - Use x1.0 spacing like you did with the rest of this part
  8. 00:34:056 (5) - Add a clap
  9. 00:37:635 (4,5) - Same as before, a bit more curve and CTRL+J (5)
  10. 00:40:020 (2) - CTRL+H flows better imo (don't forget the spacing)
  11. 00:41:724 (5,6,7) - Incorrect spacing
  12. 00:48:199 (2,3,4) - I suggest rearranging these like this: http://puu.sh/3R2gl.jpg (Better flow/looks) Try to stack00:48:370 (3) - with 00:49:051 (1) -
  13. 00:50:414 (4,5) - Use x1.3 spacing here for consistency
  14. 00:50:585 (5,6,7) - Fix this spacing
  15. 00:53:141 (7,8,9) - Make this a better looking triangle
  16. 00:53:652 (1,2,3) - After you fixed the above listed triangle, copy paste them and press CTRL+H and J to make this a smooth looking pattern (Use ctrl+G to arrange the notes)
  17. 01:00:127 (2,3,4) - Give this a bit more curve, place (2) a bit higher, (3) a bit lower, keep the spacing intact between these notes though http://puu.sh/3R2sh.jpg
  18. 01:00:809 (1,2,3,4) - NC on these notes
  19. 01:09:840 (4,6) - unnecessary overlap
  20. The claps from 01:01:490 - till 01:11:884 - are missplaced, put them on every upbeat, aka every 2nd white line in the measure
  21. 01:15:804 (1) - The part starting from here definitely needs hitsounds, use a clap every upbeat again
  22. 01:16:485 (5,1) - Spacing
  23. 01:18:530 (4) - Replace this slider by a copy of 01:17:848 (1) - (Use CTRL+H and J) Mind the spacing and add a repeat to it
  24. 01:31:310 (10,11,12,1) - Flows weird, try using a symmetric triangle pattern: http://puu.sh/3R2Nx.jpg (Fix the spacing between 01:31:650 (3,1) - after you've done this)
  25. 01:32:162 (2,3,4,5,6) - NC
  26. 01:34:206 (5) - stack with the start of 01:33:014 (1) -
  27. 01:34:377 (1,2,3,4) - To fix the spacing with the previous object you can place these 4 sliders a bit lower
Xin's Normal

  • I see there's a lot of incorrect blankets etc. in this diff, they don't have to be 100% perfect but at least make them look prettier, listed most of them in the mod, if you feel there's more that need a change, go ahead and do it
  1. 00:07:304 (3) - Remove this whistle
  2. 00:09:690 (3,4) - (4) should be a better blanket over the end of (3)
  3. 00:16:506 (1) - Such sliders should be symmetric or really close to it, the lower part clearly has less curve than the upper part in the current state
  4. 00:18:550 (4,1) - Fix this blanket
  5. 00:19:573 (1,2) - ^
  6. 00:21:277 (4) - Place this slider somewhere around the height of the previous slider, more flow and fits the song as it stops with a high note
  7. 00:37:976 (3,4) - Copy 1 slider and paste it to so they're the same, then fix the blanket of these
  8. 00:50:926 (1,2) - Fix this blanket
  9. 00:51:266 (2) - the curve of the last part of this slider could look a lot better
  10. 00:52:289 (3,4) - Same as listed before
  11. 00:52:970 (4) - Remove whistle on the start
  12. 00:55:697 (5,1) - Blanket
  13. 01:01:490 (1,2) - ^
  14. 01:15:804 (1) - The part starting from here definitely needs hitsounds, try using a clap every upbeat
  15. 01:33:525 (2,3) - Blanket
Easy
  1. I suggest you use x1.0 speed for the whole diff, it can be pretty confusing for new players to encounter SV changes
  2. Also keep in mind to use the same spacing for the whole diff (x0.8) It varied a bit in the intro
  3. 00:42:406 (1) - The objects after this spinner are too short after it. Shorten the spinner to 00:43:769 - and add a note here 00:45:132 -
  4. 00:54:334 (1,2,3,1,2,3,4) - It bothered me a bit that this is almost the same just repeated, try removing the repeat on 00:58:764 (3) - and adding a note at 01:00:127 - (Might have to move stuff around to get the spacing/looks right here
  5. 01:10:351 (5) - Would look a lot better if this slider was symmetric like the rest of the pattern http://puu.sh/3R3xC.jpg (Mind the spacing after fixing this)
  6. 01:12:396 (3,1,1) - Space these out a bit more to prevent confusion
  7. 01:18:189 (6,7,1) - Spacing
  8. 01:35:570 (1) - Start this spinner 1/1 later and put a note here with a finish
Topic Starter
Asphyxia

Kyshiro wrote:

Haelo

General
Copy paste from AIbat:

Pie's insane
  1. 00:02:703 (1,2) - I'd prefer if you started these sliders 1/2 later, and put a note 1/2 before them as this plays a lot better
  2. 00:38:316 (1) - Just a personal opinion here, I think x0.5 is overkill for this slider, and will cause the player to lose his combo on 99% of the first tries, how about using x0.75
  3. 00:43:769 (1) - This slider feels a lot more intuitive, however if you fixed the previous slider I suggest you fix this one too
  4. 00:48:540 (3,4,5) - This tripple is placed 1/2 too early, there's no sound on the blue tick here, there's enough other places to put a tripple
  5. 01:02:342 (6,1,2,3,4) - Fix the spacing in this pattern
  6. 01:15:804 (1) - The part starting from here definitely needs hitsounds, try using a clap every upbeat
Insane
  1. 00:11:564 (2,3) - Should be a better blanket + the slider looks a bit cramped right now (Fixing the blanket will fix that look too)
  2. 00:14:972 (4,5,6,7,8,9) - Patterns like this should be 100% symmetric, do this by using the smallest grid:
    -00:15:483 (7) - 2 grids to the right
    -00:15:313 (6,8) - 1 grid to the left
    -00:15:654 (8) - 1 grid to the left
    -00:15:824 (9) - 1 grid down

  3. 00:17:698 (4,5,6,7,8,9) - Copy paste the previous pattern to here and press CTRL+G (Don't forget the hitsounds)
  4. 00:19:743 (2) - Add whistle on repeat
  5. 00:20:425 (3) - Add whistle on start
  6. 00:28:774 (1,2) - A bit more curve would look better imo, additionally you could flip (2) with CTRL+J for better flow (Try to make it a blanket over 00:29:456 (1) - )
  7. 00:29:796 (2,3,4,5) - Use x1.0 spacing like you did with the rest of this part
  8. 00:34:056 (5) - Add a clap
  9. 00:37:635 (4,5) - Same as before, a bit more curve and CTRL+J (5)
  10. 00:40:020 (2) - CTRL+H flows better imo (don't forget the spacing)
  11. 00:41:724 (5,6,7) - Incorrect spacing
  12. 00:48:199 (2,3,4) - I suggest rearranging these like this: http://puu.sh/3R2gl.jpg (Better flow/looks) Try to stack00:48:370 (3) - with 00:49:051 (1) -
  13. 00:50:414 (4,5) - Use x1.3 spacing here for consistency
  14. 00:50:585 (5,6,7) - Fix this spacing
  15. 00:53:141 (7,8,9) - Make this a better looking triangle
  16. 00:53:652 (1,2,3) - After you fixed the above listed triangle, copy paste them and press CTRL+H and J to make this a smooth looking pattern (Use ctrl+G to arrange the notes)
  17. 01:00:127 (2,3,4) - Give this a bit more curve, place (2) a bit higher, (3) a bit lower, keep the spacing intact between these notes though http://puu.sh/3R2sh.jpg
  18. 01:00:809 (1,2,3,4) - NC on these notes
  19. 01:09:840 (4,6) - unnecessary overlap
  20. The claps from 01:01:490 - till 01:11:884 - are missplaced, put them on every upbeat, aka every 2nd white line in the measure
  21. 01:15:804 (1) - The part starting from here definitely needs hitsounds, use a clap every upbeat again
  22. 01:16:485 (5,1) - Spacing
  23. 01:18:530 (4) - Replace this slider by a copy of 01:17:848 (1) - (Use CTRL+H and J) Mind the spacing and add a repeat to it
  24. 01:31:310 (10,11,12,1) - Flows weird, try using a symmetric triangle pattern: http://puu.sh/3R2Nx.jpg (Fix the spacing between 01:31:650 (3,1) - after you've done this)
  25. 01:32:162 (2,3,4,5,6) - NC
  26. 01:34:206 (5) - stack with the start of 01:33:014 (1) -
  27. 01:34:377 (1,2,3,4) - To fix the spacing with the previous object you can place these 4 sliders a bit lower
Xin's Normal

  • I see there's a lot of incorrect blankets etc. in this diff, they don't have to be 100% perfect but at least make them look prettier, listed most of them in the mod, if you feel there's more that need a change, go ahead and do it
  1. 00:07:304 (3) - Remove this whistle
  2. 00:09:690 (3,4) - (4) should be a better blanket over the end of (3)
  3. 00:16:506 (1) - Such sliders should be symmetric or really close to it, the lower part clearly has less curve than the upper part in the current state
  4. 00:18:550 (4,1) - Fix this blanket
  5. 00:19:573 (1,2) - ^
  6. 00:21:277 (4) - Place this slider somewhere around the height of the previous slider, more flow and fits the song as it stops with a high note
  7. 00:37:976 (3,4) - Copy 1 slider and paste it to so they're the same, then fix the blanket of these
  8. 00:50:926 (1,2) - Fix this blanket
  9. 00:51:266 (2) - the curve of the last part of this slider could look a lot better
  10. 00:52:289 (3,4) - Same as listed before
  11. 00:52:970 (4) - Remove whistle on the start
  12. 00:55:697 (5,1) - Blanket
  13. 01:01:490 (1,2) - ^
  14. 01:15:804 (1) - The part starting from here definitely needs hitsounds, try using a clap every upbeat
  15. 01:33:525 (2,3) - Blanket
Easy
  1. I suggest you use x1.0 speed for the whole diff, it can be pretty confusing for new players to encounter SV changes
  2. Also keep in mind to use the same spacing for the whole diff (x0.8) It varied a bit in the intro
  3. 00:42:406 (1) - The objects after this spinner are too short after it. Shorten the spinner to 00:43:769 - and add a note here 00:45:132 -
  4. 00:54:334 (1,2,3,1,2,3,4) - It bothered me a bit that this is almost the same just repeated, try removing the repeat on 00:58:764 (3) - and adding a note at 01:00:127 - (Might have to move stuff around to get the spacing/looks right here
  5. 01:10:351 (5) - Would look a lot better if this slider was symmetric like the rest of the pattern http://puu.sh/3R3xC.jpg (Mind the spacing after fixing this)
  6. 01:12:396 (3,1,1) - Space these out a bit more to prevent confusion
  7. 01:18:189 (6,7,1) - Spacing
  8. 01:35:570 (1) - Start this spinner 1/1 later and put a note here with a finish
Fixed everything in Easy & Insane, ty for mod!!!!! :)
Topic Starter
Asphyxia
Easy, Xin's Normal & Insane updated + changed audioleadin in every diff to 2s.
XinCrin

Kyshiro wrote:

Xin's Normal

  • I see there's a lot of incorrect blankets etc. in this diff, they don't have to be 100% perfect but at least make them look prettier, listed most of them in the mod, if you feel there's more that need a change, go ahead and do it Probably, you still don't know my mapping style , I use a lot of rare blankets, which are not necessarily perfect. This is intentional . If you want , you can check my 3 ranked maps :P
  1. 00:07:304 (3) - Remove this whistle why ? , I'm following the piano sounds
  2. 00:09:690 (3,4) - (4) should be a better blanket over the end of (3)
  3. 00:16:506 (1) - Such sliders should be symmetric or really close to it, the lower part clearly has less curve than the upper part in the current state
  4. 00:18:550 (4,1) - Fix this blanket
  5. 00:19:573 (1,2) - ^
  6. 00:21:277 (4) - Place this slider somewhere around the height of the previous slider, more flow and fits the song as it stops with a high note
  7. 00:37:976 (3,4) - Copy 1 slider and paste it to so they're the same, then fix the blanket of these
  8. 00:50:926 (1,2) - Fix this blanket
  9. 00:51:266 (2) - the curve of the last part of this slider could look a lot better
  10. 00:52:289 (3,4) - Same as listed before
  11. 00:52:970 (4) - Remove whistle on the start
  12. 00:55:697 (5,1) - Blanket
  13. 01:01:490 (1,2) - ^
  14. 01:15:804 (1) - The part starting from here definitely needs hitsounds, try using a clap every upbeat I think it is unnecessary
  15. 01:33:525 (2,3) - Blanket
I fixed some blankets
Thank you for Modding

SPOILER
osu file format v12

[General]
AudioFilename: Nightcore - Runaway.mp3
AudioLeadIn: 2000
PreviewTime: 34227
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Runaway (Nightcore Mix)
TitleUnicode:Runaway (Nightcore Mix)
Artist:Groove Coverage
ArtistUnicode:Groove Coverage
Creator:Asphyxia
Version:Xin's Normal
Source:
Tags:Brian Sid Remix Katty Pie Kyshiro XinCrin axel konrad dj novus melanie munch
BeatmapID:281669
BeatmapSetID:103862

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1349515015032.jpg",0,0
//Break Periods
2,23521,27574
2,45332,48703
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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[TimingPoints]
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Kyshiro

XinCrin wrote:

Kyshiro wrote:

I see there's a lot of incorrect blankets etc. in this diff, they don't have to be 100% perfect but at least make them look prettier, listed most of them in the mod, if you feel there's more that need a change, go ahead and do it Probably, you still don't know my mapping style , I use a lot of rare blankets, which are not necessarily perfect. This is intentional . If you want , you can check my 3 ranked maps :P
This is just really basic stuff, this is not about a style, this is about the looks of your diff. And with these blankets which you obviously don't care about, the diff doesn't look good.
cheesiest
wow i am hurt you are disrespecting blankets aaaaaaaaaaa
why are u dumb omg
Ayu

XinCrin wrote:

Kyshiro wrote:

Probably, you still don't know my mapping style , I use a lot of rare blankets, which are not necessarily perfect. This is intentional . If you want , you can check my 3 ranked maps :P
This is a pretty good blanket, in one of your other ranked maps. It's not a "rare blanket" and it doesn't look like it would be special to anyone's mapping style.

This, is just a slider that obviously needs more work.
Topic Starter
Asphyxia
pls
AnimeStyle
~Star~Star~

Rank this so fast as you can >.<
Topic Starter
Asphyxia

AnimeStyle wrote:

~Star~Star~

Rank this so fast as you can >.<
Thanks!! I'll try to rank this soon.
Megurine Luka
Hello m4m here as you requested

[General]
  1. Easy has different Audioleadin value. Make Sure you have the same since you start mapping from the same point.

[E]
  1. 00:12:416 (2) - I actually do not suggest these kinds of overlap in a Easy diff. Kinda unfriendly to new babies. They are not able to recognize the second slider :S
  2. 00:19:232 (1) - Why not something like:
  3. 00:31:500 (5) - same as before
  4. 00:40:702 (x) - would be great if you add a circle at x=308 y=184
  5. 00:49:903 (1) - add on fin on head will be better?
  6. 01:11:714 (2) - add a whistle on head

[N]
  1. 00:14:461 (2) - make a better symmetrical shape?
  2. 00:16:506 (1) - This will be better:
  3. 01:16:485 (1) - In order to make a better blanket maybe move the end tick left a bit

    Nice sliders in this diff! Very beautiful!

[I]
  1. 00:17:187 (3) - Try Ctrl+G
  2. 00:20:254 (x) - Try add a circle at x=280 y=328
  3. 00:21:277 (7) - Move the spinner behind and start from 00:21:447, add a circle instead, for better rhythm
  4. 00:30:478 (6) - I would expect a consistent spacing with previous notes like 00:29:796 (2,3,4,5) -
  5. 01:13:759 (2,3) - Would be cool if you use New Combo
  6. 01:18:530 (4) - should have a clap on tail
  7. 01:22:790 (9,10,11) - why not
    Otherwise looks kinda restricted

[K‘s H]
  1. 00:12:757 (2) - Try Ctrl+G

    Nice diff

[P‘s I]
  1. Nothing to poke at
    Maybe because I'm tired T. T

    Gonna go to bed T. T~

    So that's it and Good Luck =3=
Topic Starter
Asphyxia

Megurine Luka wrote:

Hello m4m here as you requested

[General]
  1. Easy has different Audioleadin value. Make Sure you have the same since you start mapping from the same point.
I think I fixed it.

[E]
  1. 00:12:416 (2) - I actually do not suggest these kinds of overlap in a Easy diff. Kinda unfriendly to new babies. They are not able to recognize the second slider :S I think it's fine, if someone complains about it I will change it.
  2. 00:19:232 (1) - Why not something like: Done. :)
  3. 00:31:500 (5) - same as before ^
  4. 00:40:702 (x) - would be great if you add a circle at x=308 y=184 Added.
  5. 00:49:903 (1) - add on fin on head will be better? Added.
  6. 01:11:714 (2) - add a whistle on head
Done.

[N]
  1. 00:14:461 (2) - make a better symmetrical shape?
  2. 00:16:506 (1) - This will be better:
  3. 01:16:485 (1) - In order to make a better blanket maybe move the end tick left a bit

    Nice sliders in this diff! Very beautiful!

[i]
  1. 00:17:187 (3) - Try Ctrl+G Done.
  2. 00:20:254 (x) - Try add a circle at x=280 y=328 Fine without it.
  3. 00:21:277 (7) - Move the spinner behind and start from 00:21:447, add a circle instead, for better rhythm Done.
  4. 00:30:478 (6) - I would expect a consistent spacing with previous notes like 00:29:796 (2,3,4,5) - Fixed. :P
  5. 01:13:759 (2,3) - Would be cool if you use New Combo Done
  6. 01:18:530 (4) - should have a clap on tail Ok.
  7. 01:22:790 (9,10,11) - why not Done.
    Otherwise looks kinda restricted

[K‘s H]
  1. 00:12:757 (2) - Try Ctrl+G

    Nice diff

[P‘s I]
  1. Nothing to poke at
    Maybe because I'm tired T. T

    Gonna go to bed T. T~

    So that's it and Good Luck =3=
Ty for mod!
Topic Starter
Asphyxia
Updated Easy, Xin's Normal and Insane.
Kyshiro

Megurine Luka wrote:

[K‘s H]
  1. 00:12:757 (2) - Try Ctrl+G I've put it like this on purpose >: Plays a bit different, I like how this works

    Nice diff
Thanks

Megurine Luka wrote:

[N]
Nice sliders in this diff! Very beautiful!
Are you kidding me?

Those are just a few example of how these sliders are not beautiful. Already talked this over with Xin but apparently ugly sliders are his ''style'' how he likes to call it.
People should care more about quality.
XinCrin

Megurine Luka wrote:

[N]
  1. 00:14:461 (2) - make a better symmetrical shape? Fixed
  2. 00:16:506 (1) - This will be better: Sure
  3. 01:16:485 (1) - In order to make a better blanket maybe move the end tick left a bit Done

    Nice sliders in this diff! Very beautiful! Thank you <3
SPOILER
osu file format v12

[General]
AudioFilename: Nightcore - Runaway.mp3
AudioLeadIn: 2000
PreviewTime: 34227
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Runaway (Nightcore Mix)
TitleUnicode:Runaway (Nightcore Mix)
Artist:Groove Coverage
ArtistUnicode:Groove Coverage
Creator:Asphyxia
Version:Xin's Normal
Source:
Tags:Brian Sid Remix Katty Pie Kyshiro XinCrin axel konrad dj novus melanie munch
BeatmapID:281669
BeatmapSetID:103862

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1349515015032.jpg",0,0
//Break Periods
2,23521,27574
2,45332,48703
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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@Kyshiro Tell me , Do you affects something like my work ? :roll:
Please do not criticize my style, I don't like your style too because it is very boring to see , circular and straight sliders only . But I dont criticize your slider .
It saddens me that you do not take the time to at least take a bit creativity to make better your sliders and no just make the same slider in all diff.
You need examples ? :



Same sliders everywhere , Some creative slider ? , no :v
~
Kyshiro

XinCrin wrote:

@Kyshiro Tell me , Do you affects something like my work ? :roll:
Please do not criticize my style, I don't like your style too because it is very boring to see , circular and straight sliders only . But I dont criticize your slider .
It saddens me that you do not take the time to at least take a bit creativity to make better your sliders and no just make the same slider in all diff.
You need examples ? :



Same sliders everywhere , Some creative slider ? , no :v
~
lolol you obviously don't know my style. I'm not going into further discussion as it's pointless and I won't make a ragethread out of this.
Topic Starter
Asphyxia
end of discussion :)
Topic Starter
Asphyxia
Some hitsound updates + fixed some spacing on my insane.
Darky
WARNING. it's my 2nd mod. I'm not so skilled. :)

Pie's Insane:

about similar moment with nc: nc like 00:32:864 (6) - and 00:38:316 (1) - , 00:43:769 (1) and others - it's strange D:

00:57:230 (3,1) - 00:59:957 (9,1) - 01:01:320 (7,1) - and others.. Dont like

00:29:967 (1) - - nc? O_o NO! D:
00:30:989 (1) - nc.
00:31:500 (1) - remove nc
00:32:182 (7) - nc.
00:36:272 (6) - rounds 00:35:931 (4) - ? bad rounds, or it seemed to
00:47:347 (4) - nc i guess
mb 01:24:835 (2) - nc better then 01:24:664 (1) - . I know, 01:24:664 (1) - main note, but.. oh, dont know..



Oh, about nc: nc like 00:32:864 (6) - and 00:38:316 (1) - , 00:43:769 (1) - It's strange D:

Insane:
With the location of circle all good

00:02:874 (2) :

- I like this

00:13:012 (7) - delete. Not in a voice.
00:20:254 (3) - mb there must be something. and 00:19:743 (2,4) - Revise it somehow.

agian D: i think nc 00:29:796 (2) - better then 00:29:456 (1) -.
00:40:361 (3,4) - ^
01:19:041 (5) - nc?
01:31:821 (1) - i said in Pie's diff, dont like this nc.

Xin's Normal:

00:04:237 (4) - rework on this
00:08:327 (1,2) - bad round
00:33:545 (5) - down, like this:


00:36:953 (1,2) - bad round. Here for example:


00:40:702 (3,4) - ^
00:50:244 (2) - i said, more straighter please
00:53:311 (1,2) - bad round

Easy:

Nice diff :)
but..
01:21:256 (4) - for begginer it's hard.



Oh, forgot Kyshiro's Hard:

AR 6 or 7.
01:24:920 (2) - mb there must be something.
and.. Thats all o_O

Nice mapset :3
Good luck :)
Topic Starter
Asphyxia

Darky wrote:

WARNING. it's my 2nd mod. I'm not so skilled. :)

Pie's Insane:

about similar moment with nc: nc like 00:32:864 (6) - and 00:38:316 (1) - , 00:43:769 (1) and others - it's strange D:

00:57:230 (3,1) - 00:59:957 (9,1) - 01:01:320 (7,1) - and others.. Dont like

00:29:967 (1) - - nc? O_o NO! D:
00:30:989 (1) - nc.
00:31:500 (1) - remove nc
00:32:182 (7) - nc.
00:36:272 (6) - rounds 00:35:931 (4) - ? bad rounds, or it seemed to
00:47:347 (4) - nc i guess
mb 01:24:835 (2) - nc better then 01:24:664 (1) - . I know, 01:24:664 (1) - main note, but.. oh, dont know..



Oh, about nc: nc like 00:32:864 (6) - and 00:38:316 (1) - , 00:43:769 (1) - It's strange D:

Insane:
With the location of circle all good

00:02:874 (2) :

- I like this No change on this.

00:13:012 (7) - delete. Not in a voice. Done
00:20:254 (3) - mb there must be something. and 00:19:743 (2,4) - Revise it somehow. I think it's fine?

agian D: i think nc 00:29:796 (2) - better then 00:29:456 (1) -. No change.
00:40:361 (3,4) - ^ ^
01:19:041 (5) - nc? No.
01:31:821 (1) - i said in Pie's diff, dont like this nc. Okay.

Xin's Normal:

00:04:237 (4) - rework on this
00:08:327 (1,2) - bad round
00:33:545 (5) - down, like this:


00:36:953 (1,2) - bad round. Here for example:


00:40:702 (3,4) - ^
00:50:244 (2) - i said, more straighter please
00:53:311 (1,2) - bad round

Easy:

Nice diff :) ty :3
but..
01:21:256 (4) - for begginer it's hard. Changed into something else.



Oh, forgot Kyshiro's Hard:

AR 6 or 7.
01:24:920 (2) - mb there must be something.
and.. Thats all o_O

Nice mapset :3
Good luck :)
Ty for mod!! :)
Topic Starter
Asphyxia
Updated Easy, Xin's Normal and Insane.
Poggo
Sorry, no changes for my diff~
XinCrin

Darky wrote:

Xin's Normal:

00:04:237 (4) - rework on this why ? lol
00:08:327 (1,2) - bad round
00:33:545 (5) - down, like this: Hmm , no . I prefer a straight blanket , flows better imo


00:36:953 (1,2) - bad round. Here for example: Fixed


00:40:702 (3,4) - ^ Fixed
00:50:244 (2) - i said, more straighter please Hmm , As i said
00:53:311 (1,2) - bad round
Well . . Thanks for modding

SPOILER
osu file format v12

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PreviewTime: 34227
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TitleUnicode:Runaway (Nightcore Mix)
Artist:Groove Coverage
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Creator:Asphyxia
Version:Xin's Normal
Source:
Tags:Brian Sid Remix Katty Pie Kyshiro XinCrin axel konrad dj novus melanie munch
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440,188,5941,6,0,L|452:320,1,120,0|2,0:0|0:0,0:0:0:0:
308,308,6793,2,0,P|276:332|257:338,1,60,0|2,0:0|0:0,0:0:0:0:
180,284,7304,2,0,L|169:164,1,120,0|2,0:0|0:0,0:0:0:0:
164,68,7986,1,0,0:0:0:0:
260,76,8327,6,0,B|296:120|296:120|344:76|396:80|440:104|452:160,1,240,2|2,0:0|0:0,0:0:0:0:
364,192,9349,1,0,0:0:0:0:
376,288,9690,1,2,0:0:0:0:
288,332,10030,1,2,0:0:0:0:
272,236,10371,1,0,0:0:0:0:
212,164,10712,1,2,0:0:0:0:
120,144,11053,6,0,B|104:196|140:236|140:236|52:360,2,240,4|0|2,0:0|0:0|0:0,0:0:0:0:
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476,60,13779,6,0,L|464:180,1,120,0|2,0:0|0:0,0:0:0:0:
372,212,14461,2,0,B|428:200|468:268|468:268|428:340|372:320,1,240,2|2,0:0|0:0,0:0:0:0:
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116,68,28774,6,0,P|140:108|212:116,1,120,4|0,0:0|0:0,0:0:0:0:
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192,224,35590,2,0,P|250:201|298:225,1,120,0|8,0:0|0:0,0:0:0:0:
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340,208,42065,1,8,0:0:0:0:
248,180,42406,6,0,B|220:232|128:224|116:148|116:148|92:160|52:160,2,240,4|0|0,0:0|0:0|2:0,0:0:0:0:
256,192,43939,12,4,45132,0:0:0:0:
80,64,49903,6,0,P|112:84|140:84,1,60,4|0,0:0|0:0,0:0:0:0:
180,88,50244,2,0,P|212:68|233:66,1,60,0|0,0:0|0:0,0:0:0:0:
272,96,50585,6,0,B|320:136|388:120|388:120|400:184,1,180,2|0,0:0|0:0,0:0:0:0:
396,224,51266,2,0,B|385:279|385:279|317:263|269:303,1,180,2|0,0:0|0:0,0:0:0:0:
232,332,51948,2,0,P|176:344|120:312,1,120,2|0,0:0|0:0,0:0:0:0:
80,228,52630,2,0,P|136:216|189:244,1,120,2|0,0:0|0:0,0:0:0:0:
284,244,53311,6,0,B|328:280|364:248|364:248|400:216|464:216|496:272,1,240,0|2,0:0|0:0,0:0:0:0:
320,348,54674,2,0,P|264:360|200:352,1,120
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484,40,57060,1,0,0:0:0:0:
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420,336,58082,2,0,L|180:340,1,240
112,272,59105,5,0,0:0:0:0:
88,180,59445,2,0,P|84:128|120:72,1,120
180,148,60127,1,0,0:0:0:0:
236,224,60468,2,0,P|272:168|268:116,2,120
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464,288,62513,1,0,0:0:0:0:
400,216,62853,2,0,B|380:156|436:96|436:96|384:80|344:36,1,240
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256,192,69669,12,4,72396,0:0:0:0:
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112,92,75122,5,4,0:0:0:0:
120,284,75804,1,0,0:0:0:0:
208,324,76144,1,0,0:0:0:0:
228,232,76485,6,0,P|284:260|304:316,1,120,4|0,0:0|0:0,0:0:0:0:
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440,48,81597,1,0,0:0:0:0:
456,144,81938,6,0,B|484:208|448:268|448:268|384:264|344:308,1,240,4|0,0:0|0:0,0:0:0:0:
256,272,82960,1,8,0:0:0:0:
172,320,83301,2,0,P|108:336|60:312,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
256,272,84323,1,8,0:0:0:0:
300,184,84664,6,0,P|324:116|304:72,1,120,0|8,0:0|0:0,0:0:0:0:
212,56,85346,2,0,L|92:64,1,120,0|8,0:0|0:0,0:0:0:0:
32,140,86027,2,0,B|68:168|112:156|112:156|96:208|128:268|188:264,1,240
272,220,87050,2,0,L|336:228,1,60,8|0,0:0|0:0,0:0:0:0:
380,236,87390,6,0,P|384:300|412:352,2,120,4|8|0,0:0|0:0|0:0,0:0:0:0:
464,188,88413,1,8,0:0:0:0:
384,132,88754,2,0,P|409:83|413:19,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
292,164,89776,1,8,0:0:0:0:
216,220,90117,6,0,B|180:176|188:104|248:76|248:76|184:40,1,240
92,52,91139,1,8,0:0:0:0:
28,124,91480,2,0,P|20:184|32:248,1,120,0|8,0:0|0:0,0:0:0:0:
108,296,92162,1,0,0:0:0:0:
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216,100,93525,2,0,P|240:48|300:20,2,120,0|0|4,0:0|0:0|0:0,0:0:0:0:
200,196,94547,2,0,P|148:168|128:112,2,120
256,192,95570,12,4,98296,0:0:0:0:
Raging Bull
Hi. Mods are suggestions. Feel free to ignore them. Please explain if you disagree instead of just "no"

General:
Like Bakari said. Slider slide is too loud. Perhaps use slider silence?

Easy:
01:01:831 (3) - I'm not usually the one to like these sliders. It starts on a weak part of the music and the slider slides over the stronger part of it. Perhaps you should do ctrl+G kind of pattern? That way you can click on the downbeat instead of completely missing over it.
01:04:898 (2) - Not really tick hitsound fan, but perhaps add the tick hitsound here? I don't see why you stopped doing it here honestly.
01:24:323 (1) - Same. Perhaps ctrl+G with 8 and arrange from there?
01:28:413 (3) - :(

Normal:
00:08:327 (1) - Perhaps make blanket little neater?
00:11:053 (1) - ^?
00:21:277 (1) - Personally I think slider starting here seems better. The lyrics fade into the background well so instead of a click into a spinner, I think spinner here is even better.
00:38:998 (4) - Minus 1 repeat and then add note on downbeat? Feels much more powerful to begin the kiai again than just letting slider end on downbeat.
00:50:585 (1,2,3,4) - Maybe do this? http://puu.sh/3XBtN.jpg That stop between 3,4 is awkward. I think putting notes like in screenshot remove the awkwardness and improves flow.
00:54:334 (x) - Add note? Feels empty here especially since there is a prominent sound at this spot.
01:01:490 (1) - Make blanket little neater?
01:18:530 (5,6) - Personally I think ctrl+G timeline pattern would play much better. The sound on 5 seems to have a good "carry" sound to me which makes it ideal for a slider. Plus 6 on downbeat is awesome for me instead of dragging slider end there :D
01:19:552 (1) - Not usually a fan of sliders starting on tick 2/4. Weak area emphasized. Strong area ignored. Perhaps readjust this pattern?
01:30:117 (1) - Make blanket little neater?
01:33:525 (2,3) - I rather you remove repeat on 2 and add note on downbeat. But if you do keep that. Can you at least add a note on 01:34:547 (x) and start slider at 01:34:888 (x) instead? Same thing with weak part emphasized strong part deemphasized

Hard:
I found it funny how hard is between the two insanes.
weeeellll I really actually liked it. Great job.

Insane:
00:01:340 (1,2) - Perhaps you can do something with these two notes instead? Feels weird the notes are close and then a jump afterwards.
00:14:972 (4,5,6,7,8,9) - Hmm not sure why, but here seems rather boring for me. Although it's probably because I'm not a fan of back and forth jumps (especially if they are small jumps) Perhaps you can move the notes around for a different jump pattern?
00:17:698 (4,5,6,7,8,9) - Same thing?
01:00:809 (1,2,3,4) - I feel like the anti jumps here are rather flow breaking. You've been mapping with big spacing and then the music doesn't exactly have a slow down to me imo, but stronger beats for these. Maybe make these a jump instead?
01:16:656 (1) - I would probably move the note to x424 y36 or something similar. After a star jump, I usually make sure at the end of the star, it should still jump to the next pattern. So basically instead of after 5,1 to normal spacing. I think 5,1 jump 1,2 normal spacing would be better. Hope you can understand it orz haha.
You seem very inconsistent in NC pattern. Starting from 01:17:848 (1) - . Maybe NC at every stanza? Because the NCs after this are very inconsistent. Basically 01:19:211 (6) - NC
01:19:893 (1) - Remove NC
01:20:575 (1) - NC
01:21:256 (1) - Remove NC
01:21:938 (1) - NC.
etcetc
01:32:162 (1,2,3,4,5) - Same thing with the anti jump. Maybe make it regular jump instead?

Pie Insane:
00:20:765 (1,2,3) - Personally if you shorten 5 and move 1,2,3 to 00:20:595 (x) it would seem much better. It just seems so awkward to start on a red tick and end on white tick. 00:19:232 (1,2,3,4,1,2,3) - Maybe this? http://puu.sh/3XCaQ.jpg Follows the lyrics better imo.
00:38:316 (1) - x.5 such a strong slowdown. (God I hate the tick changes still) perhaps make it .75 instead?
00:43:769 (1) - Even this one perhaps. Especially since you made 00:43:258 (4,5,6,7) a jump, players might move too fast on this slider.
00:47:347 (4,1,1) - Just make these a jump? Don't see the point of these anti jumps since I don't think it builds up to anything. (At least that's how I would use anti jumps, if it builds up something)


Good luck.
Topic Starter
Asphyxia

Raging Bull wrote:

Hi. Mods are suggestions. Feel free to ignore them. Please explain if you disagree instead of just "no"

General:
Like Bakari said. Slider slide is too loud. Perhaps use slider silence? Slider slide doesn't sound loud at all to me, so no change.

Easy:
01:01:831 (3) - I'm not usually the one to like these sliders. It starts on a weak part of the music and the slider slides over the stronger part of it. Perhaps you should do ctrl+G kind of pattern? That way you can click on the downbeat instead of completely missing over it. I thought about it but I think it's better without it, sorry.
01:04:898 (2) - Not really tick hitsound fan, but perhaps add the tick hitsound here? I don't see why you stopped doing it here honestly.I think I fixed it :)
01:24:323 (1) - Same. Perhaps ctrl+G with 8 and arrange from there? ^
01:28:413 (3) - :( I don't understand? edit: no change
Normal:
00:08:327 (1) - Perhaps make blanket little neater?
00:11:053 (1) - ^?
00:21:277 (1) - Personally I think slider starting here seems better. The lyrics fade into the background well so instead of a click into a spinner, I think spinner here is even better.
00:38:998 (4) - Minus 1 repeat and then add note on downbeat? Feels much more powerful to begin the kiai again than just letting slider end on downbeat.
00:50:585 (1,2,3,4) - Maybe do this? http://puu.sh/3XBtN.jpg That stop between 3,4 is awkward. I think putting notes like in screenshot remove the awkwardness and improves flow.
00:54:334 (x) - Add note? Feels empty here especially since there is a prominent sound at this spot.
01:01:490 (1) - Make blanket little neater?
01:18:530 (5,6) - Personally I think ctrl+G timeline pattern would play much better. The sound on 5 seems to have a good "carry" sound to me which makes it ideal for a slider. Plus 6 on downbeat is awesome for me instead of dragging slider end there :D
01:19:552 (1) - Not usually a fan of sliders starting on tick 2/4. Weak area emphasized. Strong area ignored. Perhaps readjust this pattern?
01:30:117 (1) - Make blanket little neater?
01:33:525 (2,3) - I rather you remove repeat on 2 and add note on downbeat. But if you do keep that. Can you at least add a note on 01:34:547 (x) and start slider at 01:34:888 (x) instead? Same thing with weak part emphasized strong part deemphasized

Hard:
I found it funny how hard is between the two insanes.
weeeellll I really actually liked it. Great job.

Insane:
00:01:340 (1,2) - Perhaps you can do something with these two notes instead? Feels weird the notes are close and then a jump afterwards. I think it's fine just this way, tried to change the place of (2) but I think it fits there.
00:14:972 (4,5,6,7,8,9) - Hmm not sure why, but here seems rather boring for me. Although it's probably because I'm not a fan of back and forth jumps (especially if they are small jumps) Perhaps you can move the notes around for a different jump pattern? I honestly like this, imo something new?
00:17:698 (4,5,6,7,8,9) - Same thing? ^
01:00:809 (1,2,3,4) - I feel like the anti jumps here are rather flow breaking. You've been mapping with big spacing and then the music doesn't exactly have a slow down to me imo, but stronger beats for these. Maybe make these a jump instead? I personally love antijumps and I think they're fun, so I do not want to change my antijumps, sorry. (I don't think it kills the flow either)
01:16:656 (1) - I would probably move the note to x424 y36 or something similar. After a star jump, I usually make sure at the end of the star, it should still jump to the next pattern. So basically instead of after 5,1 to normal spacing. I think 5,1 jump 1,2 normal spacing would be better. Hope you can understand it orz haha. Yeah I undertand :D But I feel like that it isn't necessary to jump to the next pattern, you get it? >.< sorry I can't explain very well~
You seem very inconsistent in NC pattern. Starting from 01:17:848 (1) - . Maybe NC at every stanza? Because the NCs after this are very inconsistent. Basically 01:19:211 (6) - NC
01:19:893 (1) - Remove NC
01:20:575 (1) - NC
01:21:256 (1) - Remove NC
01:21:938 (1) - NC.
etcetc I think I fixed this, thanks!
01:32:162 (1,2,3,4,5) - Same thing with the anti jump. Maybe make it regular jump instead? See answer ^

Pie Insane:
00:20:765 (1,2,3) - Personally if you shorten 5 and move 1,2,3 to 00:20:595 (x) it would seem much better. It just seems so awkward to start on a red tick and end on white tick. 00:19:232 (1,2,3,4,1,2,3) - Maybe this? http://puu.sh/3XCaQ.jpg Follows the lyrics better imo.
00:38:316 (1) - x.5 such a strong slowdown. (God I hate the tick changes still) perhaps make it .75 instead?
00:43:769 (1) - Even this one perhaps. Especially since you made 00:43:258 (4,5,6,7) a jump, players might move too fast on this slider.
00:47:347 (4,1,1) - Just make these a jump? Don't see the point of these anti jumps since I don't think it builds up to anything. (At least that's how I would use anti jumps, if it builds up something)


Good luck.
Thanks for your mod!!! :)
Topic Starter
Asphyxia
Updated Easy, Xin's Normal and Insane.
XinCrin

Raging Bull wrote:

Normal:
00:08:327 (1) - Perhaps make blanket little neater? Fixed
00:11:053 (1) - ^? Ok
00:21:277 (1) - Personally I think slider starting here seems better. The lyrics fade into the background well so instead of a click into a spinner, I think spinner here is even better. Hmm , I prefer follow the music lol
00:38:998 (4) - Minus 1 repeat and then add note on downbeat? Feels much more powerful to begin the kiai again than just letting slider end on downbeat. The voice sounds a bit repeat in this pace . So , this repeat flows good with this slider
00:50:585 (1,2,3,4) - Maybe do this? http://puu.sh/3XBtN.jpg That stop between 3,4 is awkward. I think putting notes like in screenshot remove the awkwardness and improves flow. Imo , that suggestion doesn't follow very well the music . So , i will no change it
00:54:334 (x) - Add note? Feels empty here especially since there is a prominent sound at this spot. Ok
01:01:490 (1) - Make blanket little neater? . . . Okay
01:18:530 (5,6) - Personally I think ctrl+G timeline pattern would play much better. The sound on 5 seems to have a good "carry" sound to me which makes it ideal for a slider. Plus 6 on downbeat is awesome for me instead of dragging slider end there :D Ok
01:19:552 (1) - Not usually a fan of sliders starting on tick 2/4. Weak area emphasized. Strong area ignored. Perhaps readjust this pattern? Nope , it's a normal diff , not a hard or insane diff . This could do a bit hard to read to beginners imo
01:30:117 (1) - Make blanket little neater? Ok
01:33:525 (2,3) - I rather you remove repeat on 2 and add note on downbeat. But if you do keep that. Can you at least add a note on 01:34:547 (x) and start slider at 01:34:888 (x) instead? Same thing with weak part emphasized strong part deemphasized That idea will do a bit strange this pattern imo . I will not change it
Thank you for modding :)

SPOILER
osu file format v12

[General]
AudioFilename: Nightcore - Runaway.mp3
AudioLeadIn: 2000
PreviewTime: 34227
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Runaway (Nightcore Mix)
TitleUnicode:Runaway (Nightcore Mix)
Artist:Groove Coverage
ArtistUnicode:Groove Coverage
Creator:Asphyxia
Version:Xin's Normal
Source:
Tags:Brian Sid Remix Katty Pie Kyshiro XinCrin axel konrad dj novus melanie munch
BeatmapID:281669
BeatmapSetID:103862

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1349515015032.jpg",0,0
//Break Periods
2,23521,27574
2,45332,48703
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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23236,-100,4,1,0,5,0,0
28774,-100,4,1,0,50,0,0
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[Colours]
Combo1 : 255,128,192
Combo2 : 0,255,255
Combo3 : 128,128,255
Combo4 : 242,242,242

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Topic Starter
Asphyxia
BPM & Offset fixed (ty Charles :3), snapped everything in every diff etcetc!

edit: also fixed some stuff that frostmourne pointed out.
UnitedWeSin
Hey!
Sorry so late. =w=

[Insane]

  1. You could try increasing HP-drain to 8 which would put your diff at 5 stars and place it below the hard diff in song select. Up to you.
  2. 00:00:157 (1,2,3,4,5) - Kinda nazi, your star formations are a bit off. Remember you can use the "Create Polygon Circle" function under the "Compose" tab in order to create perfect shapes like stars. Try it out!
  3. 00:08:164 (1,2,3) - Try symmetry. Place the 2 directly opposite the grid from the 1's head and then the 3 in the center under the next pattern.
  4. 00:19:749 (2) - I don't really like this, I feel it's not following the vocals nicely like we were. Try deleting it and replacing with two circles. A rhythm like this might be nice:
  5. 00:32:697 (1,2,3,1,2,3) - I really don't see how these anti-jumps are fitting to the music at all here. I hear nothing in the song that suggests something like this, especially not starting on the red tick 00:32:697. I suggest replace this with some nice 1/2 sliders like so:
    Image

    00:32:697(7) to 00:34:231(1)
    If you really want to do anti-jumps here, then split the 1/2 sliders there into two circles and have each set of two be an anti jump. Just example:
  6. 00:34:231 (1) - Finish on the head seems nice.
  7. 00:39:683 (1) - ^
  8. 00:49:053 (1,2) - NC seems more better on the 2 which would follow your combo patterns in this section.
  9. 00:49:053 (1,2,3,4) - How about add a nice triplet in here and instead of a gap at 00:49:735 have a 1/2 slider with a jump to the 00:49:905 (1)? I don't really like this pattern/placement as it is.
    Image

    That is with previous combo suggestion included.
  10. 00:53:312 (8,9,1,2,3) - I think the jumping would fit the song nicer if you move the NC to the 8 and then had your jumps towards the bottom of the screen there on that downbeat. Right now you have the jump between 00:53:312 (8,9,1) not fitting well with much in the song imo.
  11. 00:56:038 (1) - Try a finish here.
  12. 01:11:712 (5) - Try reducing SV here to like .75 and then extend the slider to end at 01:12:053. That has a nice effect imo. Your setup right now feels awkward imo.
  13. 01:08:987 (1) - Give this slider less of a curve. Make it more consistent with the 01:06:942 (5) sliders, it will have a nicer flow.
  14. 01:27:386 (1) - Finish on the head is nice.
Placements a bit messy, but mostly fine, it's a fun map. Also the hitsounds in this diff get a little bit loud for my tastes, I can't hear the music as well as I'd like to. 90% is kind of crazy for normal sample set imo. You could try reducing the volume at some spots.

[Pie's Insane]

  1. 00:17:023 (1,2,3) - Try to move these 1/2 forward to follow the music better. The way you place this large jump is really strange because the music calls for a jump 1/2 later than you map it.
  2. 00:20:260 (5) - Pretty awkward imo. The slider is not following a hold in the piano, nor the vocals. If you placed it at 00:20:431 which is 1/2 later, then you could follow the vocals nicely. You could place a circle at 00:20:260 stacked on its head, and then alter the rhythm after it a bit. Try this and see if you like:
  3. 00:47:349 (4) - NC here makes a nicer pattern imo. Seems strange to me when one of the three circles centered here is not a NC.
  4. 00:48:542 (3,4,5) - Feels strange in play. You misplaced this triplet, try to move it 1/2 forward so that it follows the music.
[Kyshiro's Hard]

  1. 00:45:475 (1,2,3) - Missing claps on offbeats here? Seems strange that it wouldn't start until the second measure.
[Xin's Normal]

  1. 00:00:497 (2,4) - Made these slider angled the same way for a nice echo effect.
  2. 00:05:438 (5,1) - Swap NC's seems much nicer to follow melody.
  3. 00:08:334 (1) - Seems lonely without some whistles here, try one on the head, maybe on the tail also to follow in your whistle pattern from before.
  4. 00:09:356 (2,3,4,5,6) - The pattern is kind of not so great imo. Try placing the circles so that there is similar distance between all of them. Right now the 00:09:697 (3,5) are closer together than normal spacing and it looks bad.
  5. 00:10:379 (5,6) - Swap the whistles seems nicer here imo. The three whistles in a row 00:09:697 (3,4,5) fits the melody better than the lone offbeat whistle at 00:10:720 (6) when the melody changes.
  6. 00:11:060 (1) - A bit ugly and unfitting when the whole bottom portion is without a curve. Try curving it a bit, here's an example:
    Image

    Seems to fit your mapping better imo.
  7. 01:22:275 - If you want the slidertick clap to sound, you'll need to switch to sample set 2 here. But you didn't do this for other sliders, so why have these green lines here?
  8. 01:32:327 - Lots of useless green lines in here.
Same as Insane about hitsounds. I feel they can get too loud. Try reducing at least the loudest section below 90% orz.

[Easy]

  1. 00:02:882 (3) - I'd rotate it like 45 degrees or so. That way you could avoid this bad overlap with the 00:05:608 (1,2).
  2. 00:16:512 (3) - It would be ideal if you could shorten this to end at 00:17:875. It follows the music better for the Easy here. When it ends at 00:18:216 on the offbeat, the rhythm on the 4 is difficult to understand.
  3. 00:19:238 (1,2) - Try to equalize spacing here to .8. The anti-jump is pretty difficult to understand.
  4. 00:33:890 (4) - Delete this seems nicer. Try not to use so much consecutive 1/2 in an Easy diff. It can start to feel like a Normal really fast.
  5. 00:34:231 (1) - Clap on repeat.
  6. 00:40:705 (4) - Delete seems nicer. It's not necessary, you can follow vocals without it.
  7. 00:48:201 (5,6) - Try deleting the 6 and moving the 5 to 00:48:542 for a more fitting rhythm here. You could add a circle to 00:48:201 then if you wanted to.
  8. 00:49:905 (1) - Remove the finish from the end and make it soft sample set like your Insane diff. That sounds much better.
  9. 00:52:972 (4) - I suggest delete this and switch the NC from the 00:54:336 (1) to the 00:53:313 (5).
  10. 00:54:675 (2) - Try a finish on the end.
  11. 00:58:423 (2,3,4,5,6,1,2) - Work more on your placements here. You overlap the same portion of the screen too much and it gets messy.
  12. 01:04:898 - This section sounds really strange since you're using two different claps. The sliderticks have a different clap than the circles that fall on offbeats...You should make each the same clap. You'll have to add another custom slidertick clap that is the default normal clap.
  13. 01:12:394 (3) - NC is nice.
  14. 01:15:802 (1) - Finish on the end is nice.
  15. 01:18:186 (4,5,1) - Try to equal this spacing out. It's not good to have large spacing increases like this in an Easy diff.
  16. 01:21:253 (4,5,6) - Large spacing inconsistencies here. I'm guessing you want to move the 5 down into a blanket.
  17. 01:23:639 (7,8) - Spacing.
  18. 01:27:386 (4) - Missing finish? ;_;
It's not bad for a first Easy. Honestly it feels much more like a Normal diff than an Easy because you use a nearly constant 1/2 rhythm. It's nice to try and have a smaller note density and to use more sliders. Using lots of circles in 1/2 in a row can be difficult for an Easy player.
Also hitsounds are too loud imo. 100% :O

Cool! Nice mapset! :D
Topic Starter
Asphyxia

UnitedWeSin wrote:

Hey!
Sorry so late. =w= <3

[Insane]

  1. You could try increasing HP-drain to 8 which would put your diff at 5 stars and place it below the hard diff in song select. Up to you. Lol okay, let's make it harder!
  2. 00:00:157 (1,2,3,4,5) - Kinda nazi, your star formations are a bit off. Remember you can use the "Create Polygon Circle" function under the "Compose" tab in order to create perfect shapes like stars. Try it out! I think I fixed it now...
  3. 00:08:164 (1,2,3) - Try symmetry. Place the 2 directly opposite the grid from the 1's head and then the 3 in the center under the next pattern.
    Done, thanks.
  4. 00:19:749 (2) - I don't really like this, I feel it's not following the vocals nicely like we were. Try deleting it and replacing with two circles. A rhythm like this might be nice: Yeah done, I like it more too :P
  5. 00:32:697 (1,2,3,1,2,3) - I really don't see how these anti-jumps are fitting to the music at all here. I hear nothing in the song that suggests something like this, especially not starting on the red tick 00:32:697. I suggest replace this with some nice 1/2 sliders like so:
    Image

    00:32:697(7) to 00:34:231(1)
    If you really want to do anti-jumps here, then split the 1/2 sliders there into two circles and have each set of two be an anti jump. Just example:
    Image
    I want to keep those as it is, sorry no change on the antijumps.
  6. 00:34:231 (1) - Finish on the head seems nice. Done
  7. 00:39:683 (1) - ^ ^
  8. 00:49:053 (1,2) - NC seems more better on the 2 which would follow your combo patterns in this section. K
  9. 00:49:053 (1,2,3,4) - How about add a nice triplet in here and instead of a gap at 00:49:735 have a 1/2 slider with a jump to the 00:49:905 (1)? I don't really like this pattern/placement as it is.
    Image
    I like it just the way it is, sorry no change.
    That is with previous combo suggestion included.
  10. 00:53:312 (8,9,1,2,3) - I think the jumping would fit the song nicer if you move the NC to the 8 and then had your jumps towards the bottom of the screen there on that downbeat. Right now you have the jump between 00:53:312 (8,9,1) not fitting well with much in the song imo.
    K done
  11. 00:56:038 (1) - Try a finish here. I like it, added :3
  12. 01:11:712 (5) - Try reducing SV here to like .75 and then extend the slider to end at 01:12:053. That has a nice effect imo. Your setup right now feels awkward imo. Done
  13. 01:08:987 (1) - Give this slider less of a curve. Make it more consistent with the 01:06:942 (5) sliders, it will have a nicer flow. Done.
  14. 01:27:386 (1) - Finish on the head is nice.
Done

Placements a bit messy, but mostly fine, it's a fun map. Also the hitsounds in this diff get a little bit loud for my tastes, I can't hear the music as well as I'd like to. 90% is kind of crazy for normal sample set imo. You could try reducing the volume at some spots. The problem is, I don't hear the hitsounds if I lower the volume, but since people keep complaining about it, I will change it, thanks.

[Pie's Insane]

  1. 00:17:023 (1,2,3) - Try to move these 1/2 forward to follow the music better. The way you place this large jump is really strange because the music calls for a jump 1/2 later than you map it.
  2. 00:20:260 (5) - Pretty awkward imo. The slider is not following a hold in the piano, nor the vocals. If you placed it at 00:20:431 which is 1/2 later, then you could follow the vocals nicely. You could place a circle at 00:20:260 stacked on its head, and then alter the rhythm after it a bit. Try this and see if you like:
  3. 00:47:349 (4) - NC here makes a nicer pattern imo. Seems strange to me when one of the three circles centered here is not a NC.
  4. 00:48:542 (3,4,5) - Feels strange in play. You misplaced this triplet, try to move it 1/2 forward so that it follows the music.
[Kyshiro's Hard]

  1. 00:45:475 (1,2,3) - Missing claps on offbeats here? Seems strange that it wouldn't start until the second measure.
[Xin's Normal] I fixed some stuff

  1. 00:00:497 (2,4) - Made these slider angled the same way for a nice echo effect. Done
  2. 00:05:438 (5,1) - Swap NC's seems much nicer to follow melody. Done
  3. 00:08:334 (1) - Seems lonely without some whistles here, try one on the head, maybe on the tail also to follow in your whistle pattern from before. K
  4. 00:09:356 (2,3,4,5,6) - The pattern is kind of not so great imo. Try placing the circles so that there is similar distance between all of them. Right now the 00:09:697 (3,5) are closer together than normal spacing and it looks bad. I can't change this, going to leave as it is.
  5. 00:10:379 (5,6) - Swap the whistles seems nicer here imo. The three whistles in a row 00:09:697 (3,4,5) fits the melody better than the lone offbeat whistle at 00:10:720 (6) when the melody changes. Done
  6. 00:11:060 (1) - A bit ugly and unfitting when the whole bottom portion is without a curve. Try curving it a bit, here's an example:
    Image

    Seems to fit your mapping better imo.
    Can't change.
  7. 01:22:275 - If you want the slidertick clap to sound, you'll need to switch to sample set 2 here. But you didn't do this for other sliders, so why have these green lines here? Idk here, no change tho
  8. 01:32:327 - Lots of useless green lines in here.
K removed green lines

Same as Insane about hitsounds. I feel they can get too loud. Try reducing at least the loudest section below 90% orz. K..

[Easy]

  1. 00:02:882 (3) - I'd rotate it like 45 degrees or so. That way you could avoid this bad overlap with the 00:05:608 (1,2).
    It doesn't overlap with those anymore.
  2. 00:16:512 (3) - It would be ideal if you could shorten this to end at 00:17:875. It follows the music better for the Easy here. When it ends at 00:18:216 on the offbeat, the rhythm on the 4 is difficult to understand. K
  3. 00:19:238 (1,2) - Try to equalize spacing here to .8. The anti-jump is pretty difficult to understand. I moved the 00:20:601 (2) - more up.
  4. 00:33:890 (4) - Delete this seems nicer. Try not to use so much consecutive 1/2 in an Easy diff. It can start to feel like a Normal really fast. K done
  5. 00:34:231 (1) - Clap on repeat. Ok
  6. 00:40:705 (4) - Delete seems nicer. It's not necessary, you can follow vocals without it. K
  7. 00:48:201 (5,6) - Try deleting the 6 and moving the 5 to 00:48:542 for a more fitting rhythm here. You could add a circle to 00:48:201 then if you wanted to. No change on this, sorry. I like it just the way it is now.
  8. 00:49:905 (1) - Remove the finish from the end and make it soft sample set like your Insane diff. That sounds much better. Ok
  9. 00:52:972 (4) - I suggest delete this and switch the NC from the 00:54:336 (1) to the 00:53:313 (5). Ok :P
  10. 00:54:675 (2) - Try a finish on the end. Doesn't sound that great for me, so no.
  11. 00:58:423 (2,3,4,5,6,1,2) - Work more on your placements here. You overlap the same portion of the screen too much and it gets messy. Ok :)
  12. 01:04:898 - This section sounds really strange since you're using two different claps. The sliderticks have a different clap than the circles that fall on offbeats...You should make each the same clap. You'll have to add another custom slidertick clap that is the default normal clap. I personally think it's fine just this way.
  13. 01:12:394 (3) - NC is nice. K
  14. 01:15:802 (1) - Finish on the end is nice. K
  15. 01:18:186 (4,5,1) - Try to equal this spacing out. It's not good to have large spacing increases like this in an Easy diff. I fixed a bit.
  16. 01:21:253 (4,5,6) - Large spacing inconsistencies here. I'm guessing you want to move the 5 down into a blanket. Done!
  17. 01:23:639 (7,8) - Spacing. :)))) oekay
  18. 01:27:386 (4) - Missing finish? ;_;
Oh noes, added :-D

It's not bad for a first Easy. Honestly it feels much more like a Normal diff than an Easy because you use a nearly constant 1/2 rhythm. It's nice to try and have a smaller note density and to use more sliders. Using lots of circles in 1/2 in a row can be difficult for an Easy player.
Also hitsounds are too loud imo. 100% :O Well, the point was that my easy would be maybe a bit harder since normal diff is a bit harder as well, so :) but yeah fixed some hitsounds etcetc

Cool! Nice mapset! :D
Thanks for your mod dude, very helpful and thanks for the star!
Kyshiro

UnitedWeSin wrote:

[Kyshiro's Hard]

  1. 00:45:475 (1,2,3) - Missing claps on offbeats here? Seems strange that it wouldn't start until the second measure.
Fixed it, Thanks

http://puu.sh/43r1G.txt
Frostmourne
adjusted something in Easy plus HP7 to make it easier on Insane.

Good luck for your first map!
Topic Starter
Asphyxia

Frostmourne wrote:

adjusted something in Easy plus HP7 to make it easier on Insane.

Good luck for your first map!
Thanks dude :3
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