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ChouCho - starlog (TV Size) [Osu|Taiko]

posted
Total Posts
168
Topic Starter
xChippy
This beatmap was submitted using in-game submission on 2013年9月8日 at 20:21:12

Artist: ChouCho
Title: starlog (TV Size)
Source: Fate/kaleid liner PRISMA☆ILLYA
Tags: Opening -Umi- Xinely qoot8123 プリズマ☆イリヤ Silver Link Prisma Illya Prismaillya
BPM: 168
Filesize: 14246kb
Play Time: 01:29
Difficulties Available:
  1. Easy (2.2 stars, 87 notes)
  2. Insane (5 stars, 299 notes)
  3. qoot8123's Muzukashii (4.69 stars, 322 notes)
  4. qoot8123's Oni (4.78 stars, 446 notes)
  5. Umi's Normal (4.19 stars, 129 notes)
  6. Xinely's Hard (4.96 stars, 238 notes)
Download: ChouCho - starlog (TV Size)
Download: ChouCho - starlog (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Thanks Jonathanlfj for the Video~ and Konei for the mp3~ :3
Fate/kaleid liner Prisma☆Illya OP song~
Fourth ranked map :3~
Enjoy ^^
Easy By xChippy ~
Normal By Umi ~
Hard By Xinely ~
Insane By xChippy ~
Muzukashii by qoot8123 ~
Oni by qoot8123 ~
Redownload if you downloaded before the Sixth of August 2013
Modders:
happy623
jonathanlfj
Kiiwa
mingmichael
Chamle
HeatKai
Sana
Oyatsu
Rotte
Gloria Guard
Dark_Ai
Charles445 (Timing)
Xivaxi
CDFA
pieguy1372
Xinely
aabc271
Alarido
yurunneram
Kurokami
Umi
happy30 (testplay)
Hinsvar
val0108
jonathanlfj
Haya
Ayu
Konei
winber1
Aldwych
HelloSCV
Kecco
Leorda
Lanturn
ax_pokl
cmn_891127
Lirami
Konei (Recheck)
aabc271 (Recheck Taiko's/ Taiko Icon)
CXu
Iyasine
Bakari
CXu (Recheck)
Edd
Hi, here for your timing request. Simply replace the timing points you already have in your .osu file with these:

[TimingPoints]
941,357.142857142857,4,2,0,100,1,0
85226,324.324324324324,4,2,0,100,1,0
86521,357.142857142857,4,2,0,100,1,0

The change back to 168 bpm at the end probably isn't needed but it's there anyways if you want it.

Good luck with the mapping! ^^
Oyatsu
Wow, Choucho. I like her. I sugguest you ChouCho into Choucho
Topic Starter
xChippy

Oyatsu wrote:

Wow, Choucho. I like her. I sugguest you ChouCho into Choucho
I'll discuss this one with a BAT
EDIT: Err... It's ChouCho I guess o-o
Maury MZKRO
GREAT :D !!
qoot8123
hi~could i make taiko diffs for this song ? :)
Topic Starter
xChippy

qoot8123 wrote:

hi~could i make taiko diffs for this song ? :)
Sure~ :3
qoot8123
Topic Starter
xChippy
updated~
Umi

✌('ω')✌
Oyatsu
Ah xChippy, Also add (TV Size). ^^
I like ChouCho but because you, I hate you ><

EDIT: Sorry xChippy, I don't receive kudosu when I don't mod ^^

Osu! needs more ChouCho

Topic Starter
xChippy
Omg... fixed =w=
Umi
try number 2 xD

(╯°□°)╯︵
osu file format v12

[General]
AudioFilename: Fate_Kaleid Liner Prisma-Illya OP_OPENING HD.mp3
AudioLeadIn: 1000
PreviewTime: 49958
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:starlog (TV Size)
TitleUnicode:「starlog」(TV Size)
Artist:ChouCho
ArtistUnicode:ちょうちょ
Creator:xChippy
Version:-Umi-'s Normal
Source:Fate/kaleid liner PRISMA☆ILLYA
Tags:Opening
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Fate Kaleid.avi"
0,0,"rsz_fate_kaleid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
718,357.142857142857,4,2,1,40,1,0
4289,-100,4,2,2,80,0,0
8217,-100,4,2,3,60,0,0
8396,-100,4,2,2,60,0,0
12503,-100,4,2,3,60,0,0
12682,-100,4,2,2,60,0,0
13932,-100,4,2,3,60,0,0
14110,-100,4,2,2,60,0,0
16432,-100,4,2,2,60,0,0
27471,357.142857142857,4,2,2,60,1,0
27828,357.142857142857,4,2,2,60,1,0
31756,-100,4,2,3,60,0,0
31935,-100,4,2,2,60,0,0
39256,-100,4,2,2,60,0,0
50685,-100,4,2,2,70,0,1
56756,-100,4,2,3,70,0,1
56935,-100,4,2,2,70,0,1
58185,-100,4,2,3,70,0,1
58363,-100,4,2,2,70,0,1
62113,-100,4,2,2,70,0,0
67828,-100,4,2,2,70,0,1
72470,-100,4,2,3,70,0,1
72649,-100,4,2,2,70,0,1
73899,-100,4,2,3,70,0,1
74077,-100,4,2,2,70,0,1
75327,-100,4,2,3,70,0,1
75506,-100,4,2,2,70,0,1
78899,-100,4,2,2,60,0,0
85005,363.636363636364,4,2,1,40,1,0
85550,428.571428571429,4,2,1,40,1,0


[Colours]
Combo1 : 171,86,86
Combo2 : 255,0,255
Combo3 : 255,255,128

[HitObjects]
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Topic Starter
xChippy
Let's go to Pending =w=~
Gimme the mods =w=
happy623


request via PM
I've to skip taiko diffs since I cant mod taiko ;w; sorry!

General

  1. consider adding "op" in tags? :D
  2. put the guest diff mapper's names in the tags o/

Easy

  1. 00:17:860 (3) - how about follow the beat instead of vocal? A bit weird imo :?
  2. 00:34:970 (4) - ^
  3. 00:25:003 (1) - move the last anchor point 2 grid left
  4. 01:00:685 (2,3,4) - you used 1/2 to follow vocal at 01:01:399 (4) , but you chose to follow the beat at 01:17:827 (3,4) , try to consist them will be better imo :D

-Umi-'s Normal

  1. 00:12:146 (4) - idk if you like this slider or not, just suggestion to make the blanket more notable :)
  2. 00:15:003 (1,2) - put finish at the head on these sliders
  3. 00:16:432 (1) - whistle
  4. 00:27:828 (1) - finish
  5. 00:40:863 (2) - ^at tail
  6. 00:47:827 (2,2) - whistle on these sliders' head? without anything is boring ('~' )
  7. 00:50:327 (4) - clap?
  8. 00:55:685 (4) - how about stacking the tail with 00:54:256 (2)

Xinely's Hard

  1. 00:04:289 (2) - NC here instead of 00:03:575 (1)?
  2. 00:13:396 (5,6,1) - put it lower will be better imo. Since 00:13:396 (5,6) touched 00:12:860 (4) while playing ('w' )
  3. 00:15:717 (4) - move the last anchor 2 grid left to make a perfect blanket
  4. 00:15:717 (4) - make it like this ?
  5. 00:49:970 (3) - NC?
  6. 01:03:363 (4) - stack with 01:04:613 (4) ?
  7. 01:22:113 (1) - last anchor 1 grid up
  8. 01:24:256 (3) - NC here instead of 01:23:542 (1)

Insane

  1. 00:07:860 (1,2) - make the finish consist with 00:05:003 (1,2) ?
  2. 00:15:182 (7) - NC?
  3. 00:31:399 (4,5) - Melody isnt changed here, this big jump seems weird, shorten the distance maybe?
  4. 00:37:649 (6) - NC?
  5. 00:49:970 (6) - ^
  6. 01:15:506 (9) - Ctrl + G? its fit for a jump (=w=)b
  7. 01:25:550 (3) - NC here seems the BPM changed

Go Go xChippy!! o/
SHOOOOOOOOOOOOOOOT~~!!!
Umi

happy623 wrote:

-Umi-'s Normal

  1. 00:12:146 (4) - idk if you like this slider or not, just suggestion to make the blanket more notable :)
  2. 00:15:003 (1,2) - put finish at the head on these sliders
  3. 00:16:432 (1) - whistle
  4. 00:27:828 (1) - finish
  5. 00:40:863 (2) - ^at tail
  6. 00:47:827 (2,2) - whistle on these sliders' head? without anything is boring ('~' ) not for me >.<
  7. 00:50:327 (4) - clap?
  8. 00:55:685 (4) - how about stacking the tail with 00:54:256 (2)

    Fixed the rest :3
thx for mod o/

Here my diff
osu file format v12

[General]
AudioFilename: Fate_Kaleid Liner Prisma-Illya OP_OPENING HD.mp3
AudioLeadIn: 1000
PreviewTime: 49958
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:starlog (TV Size)
TitleUnicode:「starlog」(TV Size)
Artist:ChouCho
ArtistUnicode:ちょうちょ
Creator:xChippy
Version:-Umi-'s Normal
Source:Fate/kaleid liner PRISMA☆ILLYA
Tags:Opening
BeatmapID:277543
BeatmapSetID:103552

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Fate Kaleid.avi"
0,0,"rsz_fate_kaleid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
718,357.142857142857,4,2,1,40,1,0
4289,-100,4,2,2,80,0,0
8217,-100,4,2,3,40,0,0
8396,-100,4,2,2,60,0,0
12503,-100,4,2,3,40,0,0
12682,-100,4,2,2,60,0,0
13932,-100,4,2,3,40,0,0
14110,-100,4,2,2,60,0,0
16432,-100,4,2,2,60,0,0
27471,357.142857142857,4,2,2,60,1,0
27828,357.142857142857,4,2,2,60,1,0
31756,-100,4,2,3,40,0,0
31935,-100,4,2,2,60,0,0
39256,-100,4,2,2,60,0,0
50685,-100,4,2,2,70,0,1
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56935,-100,4,2,2,70,0,1
58185,-100,4,2,3,50,0,1
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72470,-100,4,2,3,50,0,1
72649,-100,4,2,2,70,0,1
73899,-100,4,2,3,50,0,1
74077,-100,4,2,2,70,0,1
75327,-100,4,2,3,50,0,1
75506,-100,4,2,2,70,0,1
78899,-100,4,2,2,60,0,0
85005,363.636363636364,4,2,1,40,1,0
85550,428.571428571429,4,2,1,40,1,0


[Colours]
Combo1 : 171,86,86
Combo2 : 255,0,255
Combo3 : 255,255,128

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Topic Starter
xChippy

happy623 wrote:



request via PM
I've to skip taiko diffs since I cant mod taiko ;w; sorry!

General

  1. consider adding "op" in tags? :D
  2. put the guest diff mapper's names in the tags o/
all fixed =w=, lol... forgot the names x)

Easy

  1. 00:17:860 (3) - how about follow the beat instead of vocal? A bit weird imo :?
  2. 00:34:970 (4) - ^
  3. 00:25:003 (1) - move the last anchor point 2 grid left
  4. 01:00:685 (2,3,4) - you used 1/2 to follow vocal at 01:01:399 (4) , but you chose to follow the beat at 01:17:827 (3,4) , try to consist them will be better imo :D
all fixed


Insane

  1. 00:07:860 (1,2) - make the finish consist with 00:05:003 (1,2) ?
  2. 00:15:182 (7) - NC?
  3. 00:31:399 (4,5) - Melody isnt changed here, this big jump seems weird, shorten the distance maybe?
  4. 00:37:649 (6) - NC? here I'm trying to keep it consistent so nope ><
  5. 00:49:970 (6) - ^
  6. 01:15:506 (9) - Ctrl + G? its fit for a jump (=w=)b
  7. 01:25:550 (3) - NC here seems the BPM changed
fixed the rest (o.o)/

Go Go xChippy!! o/
SHOOOOOOOOOOOOOOOT~~!!!
Thank you very much for the mod and star happy623~!!! (^^)/
and.. updated Umi's diff~ =w=
jonathanlfj
some irc stuff
01:46 xChippy: yo~ =w=
01:47 jonathanlfj: yeah
01:48 xChippy: meeh just bored =w=
01:50 jonathanlfj: i just lost a mod
01:50 xChippy: o-o
01:50 jonathanlfj: im trying to rewrite it with what i still could remember
01:51 xChippy: err how do you lose a mod o-o
01:52 jonathanlfj: i pressed back space and lost all my edits
01:53 xChippy: o-o
02:32 jonathanlfj: ok im finally done
02:32 jonathanlfj: fml
02:32 xChippy: lol =w=
02:32 xChippy: I'm finally done:
02:32 *xChippy is editing [http://osu.ppy.sh/b/272815 ChouCho - starlog [Insane]]
02:32 xChippy: =w=
02:32 jonathanlfj: dat bg
02:33 xChippy: ye o-o?
02:33 jonathanlfj: no its just cool
02:33 xChippy: oh =w=
02:35 xChippy: Timing is off =w=
02:35 xChippy: clap sound very off
02:35 jonathanlfj: timing is fine
02:35 xChippy: clap sounds off tho in the beginning o-o
02:35 jonathanlfj: its the non intuitive rhythm change that im worrying abt
02:37 jonathanlfj: but thats the song what u need is better placements to indicate them
02:37 jonathanlfj: well 98% with HD the timing should be fine
02:37 xChippy: I suck at placements =w=
02:38 jonathanlfj: 00:10:003 (6,1,2) -
02:38 jonathanlfj: NC should be on 00:10:003 (6) - to indicate rhythm change
02:38 xChippy: ops =w=
02:39 jonathanlfj: 00:27:828 (1) - move ur red line here
02:39 jonathanlfj: this is the down beat
02:40 jonathanlfj: or add one there since u need the one at 00:27:471 (3) anyways
02:40 jonathanlfj: and then u probably have to rest ur NC patterns
02:41 xChippy: okay :3
02:42 jonathanlfj: 00:32:828 (9,1) - this requires memorization for hidden which i am not a fan of
02:42 jonathanlfj: do some manual stacking
02:42 jonathanlfj: 00:57:738 - add a note here
02:43 jonathanlfj: 01:02:113 (7,8,9,10,11,12) - where art thou claps?
02:43 xChippy: forgot them =w=
02:43 jonathanlfj: 01:07:649 (1) - take off NC and place at 01:07:828 (2) -
02:44 jonathanlfj: u know why
02:44 xChippy: the distance
02:44 xChippy: o-o?
02:44 jonathanlfj: the rhythm change
02:44 jonathanlfj: 3/4 -> 1/2
02:44 jonathanlfj: and you made the the same distance
02:44 jonathanlfj: you need to place NCs correctly or else they are basically unreadable on first attempt
02:44 xChippy: woops you're right =w=
02:45 xChippy: okay >w>
02:45 jonathanlfj: have u fixed the red line?
02:45 xChippy: yep
02:45 xChippy: one at 00:27:471
02:45 jonathanlfj: ok i need to find u a new timing for the end
02:45 xChippy: other at the downbeat
02:57 jonathanlfj: http://puu.sh/3FHCt.zip
02:57 jonathanlfj: just copy the timing sections over to ur diff
02:58 jonathanlfj: and ur initial offset is fine dont worry
02:58 jonathanlfj: unless ur diff is like OD5 or something
03:00 xChippy: done~
03:00 jonathanlfj: kool
will do a full mod when i come back from vacation :3
Kiiwa
Hi~

[General]
  1. Suggest you add .5~1 seconds more of lead-in time to all difficulties.
  2. Better to end last Kiai time at 01:19:256 -
  3. Try to add some more tags that are related to the anime.

[Insane]
  1. 00:04:646 (1) - Add clap.
  2. 00:07:414 - There should be a note here.
  3. 00:21:432 - Add whistle.
  4. 00:22:146 (1,2) - Switch new combo between these two notes.
  5. 00:32:828 (8,1) - Stack (1) under (8), also switch new combo between these two notes 00:33:542 (1,2) -
  6. 00:56:399 - Change whistle to finish.
  7. 01:01:577 (1,2,3,4,5,6) - Either put your custom clap or normal default hitsounds here. Soft is too quite and doesn't match music.
  8. 01:13:542 - Change whistle to finish.
  9. 01:18:899 - Volume should remain at 80% here.
  10. 01:25:005 (1,2,1) - Spacing should be more consistent for better play-ability.

[Xinely's Hard]
  1. 00:01:610 (3,2) - Probably sounds better with default whistles instead.
  2. 01:07:113 (2,3,4) - Better not to do this here... This difficulty is already quite hard for a Hard.
  3. 01:19:256 - Same as Insane. Volume should continue to be at 80% here.

[-Umi-'s Normal]
  1. 00:03:217 (1,1) - Spinner is really too short for a Normal, slider is too soon after the spinner as-well.
  2. 00:05:003 - Better to change from whistle to finish.
  3. 00:08:396 - Volume should be 80%.
  4. 00:12:682 - Volume should be 80%.
  5. 00:14:110 - Volume should be 80%.
  6. 01:28:978 - At an inherited timing point here with soft 05% volume.

[Easy]
  1. 01:24:613 (4) - Should end at 01:24:792 -

Good luck~
mingmichael
hey xChippy and qoot8123 >w<// here the mods that you request to me at our modding queue

[Muzukashii]
  1. 00:15:360 (53,54) - kat and don here. because i saw that you used k d d d k pattern from 00:05:003 (10) - until 00:09:646 (29) - and 00:11:075 (34) - until 00:14:646 (48) - C: so, to make it be harmonious, change 00:15:360 (53) - to be kat and 00:15:539 (54) - to be don. btw, you used kat and don too at Oni diff
    *note : but if you want to used kat at 00:15:539 (54) - because the pitch sound at there is higher than 00:15:360 (53) - , okay no problem :D it's up to you
  2. 01:19:256 (292) - add finish here ;)
sorry for the poorest mod ever ;w; seriously i can't find anything else.
I LOVE YOU QOOT LOL
here take my star ~ star is duly given ;)
goodluck~!! >w<
Oyatsu
Shoot all star I have now. I will mod asap. I love ChouCho :D
Kamure
Wow, I would have never thought for a reply this early...
Also, sorry for the late-ish mod, I have a huge headache and it still hurts right now.

General

  1. The ends of the final kiai time are inconsistent in between Xinely's and the other diffs. I highly recommend following Xinely's time of 01:19:256
  2. Add a silent hitsound for the soft-sliderslide 3 (especially) and 4 (if needed).
  3. 01:26:407 - Instead of a sudden volume change (which doesn't even happen in all of the diffs), do a diminuendo starting from this point to the end of the spinner.
  4. Is it just me or the timing is off near the beginning then magically becomes on time before the next uninherited timing section?


Easy

  1. 01:24:613 (4) - Snap the end of this slider to the red tick before it to make it sound closer to the music.

-Umi-'s Normal

  1. 00:27:503 (4) - Snap the circle to the new uninherited time section

Xinely's Hard

  1. 00:03:575 (1) - This slider sounds awkward by itself, so you have one of three options: Make it a long slider, a hold slider, or make it softer.
  2. 00:26:253 - I would prefer it if the notes were like [img=http://puu.sh/3HRPF.jpg]this[/img] instead with the whistle on 00:26:967 and the clap on 00:26:789 removed.
  3. 00:30:149 - add a note here?
  4. 00:34:792 (4) - It looks weird if it's THAT close to the slider before it. I recommend moving it to the right 2 grids and up 1.

Insane

  1. 00:22:503 (2,3) - I think it's best to not put a jump in between these notes, unnecessary IMO
  2. 00:38:720 (10) - It would look better if this note and the end and beginning of the sliders before and after it make a line, so put this note on x:156 y: 304
  3. 01:21:756 (1) - Make this slider form more of a right angle with the formations before it. The end of the slider should be 2 grids up.

Great job!
HeatKai
Taiko mod as requested from the Malaysian Taiko Queue

[Oni]
  1. 00:06:432 (14) - this circle better move it here 00:06:967 (16) - , you should put a gap here because you did it at 00:07:860 (23) -
  2. 00:13:575 (54) - change this to k
  3. 00:21:610 () - add a circle here, so you can stop making repetitive 3 circles pattern.
  4. 00:29:971 (121) - this circle should be here 00:29:792 (121) - and add a circle at 00:30:149 () - the current beat here always ends at red tick, you might need to hear that carefully :3
  5. 00:36:399 () - add a circle here would sounds better :3
  6. 01:06:935 (326,327,328) - make this as kkd?
  7. 01:09:792 (341,342,343) - make this as kdk, make it consistent first and after that kkk, you can change the pattern :3
  8. 01:12:470 (363) - this would be better if k
  9. 01:17:649 (393,394,395) - make this as kkd, so you can get consistent with hitsounds pattern before.
  10. 01:18:899 (403) - sounds better as k
  11. 01:21:220 () - add a circle here
  12. 01:21:935 (418,419,420) - change this to ddd to emphasize the vocal, ddk sounds kinda weird.
[Muzukashii]
  1. 00:21:610 () - add a circle,same reason as oni
  2. 00:29:256 (102) - move this to 00:29:078 (102) - and add a circle at 00:29:435 () -
  3. 00:32:113 (113) - ^ same
  4. 00:36:935 () - add a circle here, the sudden gap doesn't sounds good.
  5. 01:04:256 (235) - move to 01:04:077 (235) - and add a circle at 01:04:435 () -
  6. 01:21:577 () - add a circle here
  7. 01:22:113 (305) - remove k here sounds better
  8. You should try and add some triplet, this muzu is kinda easy :p
all the best~
Topic Starter
xChippy

Kiiwa wrote:

Hi~

[General]
  1. Suggest you add .5~1 seconds more of lead-in time to all difficulties.
  2. Better to end last Kiai time at 01:19:256 -
  3. Try to add some more tags that are related to the anime.

[Insane]
  1. 00:04:646 (1) - Add clap.
  2. 00:07:414 - There should be a note here.
  3. 00:21:432 - Add whistle.
  4. 00:22:146 (1,2) - Switch new combo between these two notes.
  5. 00:32:828 (8,1) - Stack (1) under (8), also switch new combo between these two notes 00:33:542 (1,2) -
  6. 00:56:399 - Change whistle to finish.
  7. 01:01:577 (1,2,3,4,5,6) - Either put your custom clap or normal default hitsounds here. Soft is too quite and doesn't match music.
  8. 01:13:542 - Change whistle to finish.
  9. 01:18:899 - Volume should remain at 80% here.
  10. 01:25:005 (1,2,1) - Spacing should be more consistent for better play-ability.


[Easy]
  1. 01:24:613 (4) - Should end at 01:24:792 -

Good luck~

Chamle wrote:

Wow, I would have never thought for a reply this early...
Also, sorry for the late-ish mod, I have a huge headache and it still hurts right now.

General

  1. The ends of the final kiai time are inconsistent in between Xinely's and the other diffs. I highly recommend following Xinely's time of 01:19:256
  2. Add a silent hitsound for the soft-sliderslide 3 (especially) and 4 (if needed).
  3. 01:26:407 - Instead of a sudden volume change (which doesn't even happen in all of the diffs), do a diminuendo starting from this point to the end of the spinner.
  4. Is it just me or the timing is off near the beginning then magically becomes on time before the next uninherited timing section?


Easy

  1. 01:24:613 (4) - Snap the end of this slider to the red tick before it to make it sound closer to the music.

Insane

  1. 00:22:503 (2,3) - I think it's best to not put a jump in between these notes, unnecessary IMO
  2. 00:38:720 (10) - It would look better if this note and the end and beginning of the sliders before and after it make a line, so put this note on x:156 y: 304
  3. 01:21:756 (1) - Make this slider form more of a right angle with the formations before it. The end of the slider should be 2 grids up.
All fixed in both mods~ :3, Thank you very much for the mods Kiiwa and Chamle~! ^^
qoot8123
SPOILER

HeatKai wrote:

Taiko mod as requested from the Malaysian Taiko Queue

[Oni]
  1. 00:06:432 (14) - this circle better move it here 00:06:967 (16) - , you should put a gap here because you did it at 00:07:860 (23) -
  2. 00:13:575 (54) - change this to k
  3. 00:21:610 () - add a circle here, so you can stop making repetitive 3 circles pattern.
  4. 00:29:971 (121) - this circle should be here 00:29:792 (121) - and add a circle at 00:30:149 () - the current beat here always ends at red tick, you might need to hear that carefully :3
  5. 00:36:399 () - add a circle here would sounds better :3
  6. 01:06:935 (326,327,328) - make this as kkd?
  7. 01:09:792 (341,342,343) - make this as kdk, make it consistent first and after that kkk, you can change the pattern :3
  8. 01:12:470 (363) - this would be better if k
  9. 01:17:649 (393,394,395) - make this as kkd, so you can get consistent with hitsounds pattern before.
  10. 01:18:899 (403) - sounds better as k
  11. 01:21:220 () - add a circle here
  12. 01:21:935 (418,419,420) - change this to ddd to emphasize the vocal, ddk sounds kinda weird.
[Muzukashii]
  1. 00:21:610 () - add a circle,same reason as oni
  2. 00:29:256 (102) - move this to 00:29:078 (102) - and add a circle at 00:29:435 () -
  3. 00:32:113 (113) - ^ same
  4. 00:36:935 () - add a circle here, the sudden gap doesn't sounds good.
  5. 01:04:256 (235) - move to 01:04:077 (235) - and add a circle at 01:04:435 () -
  6. 01:21:577 () - add a circle here
  7. 01:22:113 (305) - remove k here sounds better
  8. You should try and add some triplet, this muzu is kinda easy :p
all the best~
almost fixed~
thx>w<

SPOILER

mingmichael wrote:

hey xChippy and qoot8123 >w<// here the mods that you request to me at our modding queue

[Muzukashii]
  1. 00:15:360 (53,54) - kat and don here. because i saw that you used k d d d k pattern from 00:05:003 (10) - until 00:09:646 (29) - and 00:11:075 (34) - until 00:14:646 (48) - C: so, to make it be harmonious, change 00:15:360 (53) - to be kat and 00:15:539 (54) - to be don. btw, you used kat and don too at Oni diff
    *note : but if you want to used kat at 00:15:539 (54) - because the pitch sound at there is higher than 00:15:360 (53) - , okay no problem :D it's up to you
  2. 01:19:256 (292) - add finish here ;)
sorry for the poorest mod ever ;w; seriously i can't find anything else.
I LOVE YOU QOOT LOL
here take my star ~ star is duly given ;)
goodluck~!! >w<
fixed some
thanks>w<

oni~http://puu.sh/3HYuC.rar
muzu~http://puu.sh/3HYul.rar
Hanabi
Hi~ from my queue

[Xinely's Hard]
00:04:467 (3) - maybe straight slider will be better
00:10:003 (3) - how about this shape 00:15:717 (4) - ctrl + g
00:46:042 (3) - ^
00:49:970 (3) - NC\
01:03:542 (1) - strange slider. ctrl + g
01:04:613 (4) - ^
01:15:506 (2,3) - you'd better change the order like 01:16:220 (4,2) - overlap
01:24:792 (4,1) - seperate them exactly


[Insane]
there's some long combo at KIAI time. Use more NC imo
00:07:325 (5) - NC
00:20:539 (5,6) - 00:25:003 (1) - ctrl +g
00:29:078 (5) - NC
00:33:542 (9,2) - overlap
01:16:042 (10) - ctrl + g


GL ;)
Oyatsu
Hi, xChippy ( Really I'm here because ChouCho. Not you =w=)
Execpt I like Duca, I still like ChouCho. So,

Osu! needs more ChouCho

[General]
I sugguest you finish kiai time at 01:24:256 - . Seems you are fals in kiai time. Let fix it. Rhythm you make after kiai is unchange, Why end kiai?

[Isane]
00:05:539 (2) - I think remove finish at begin will better about hitsound. Really I feel alittle weird because finish here
00:07:325 (8) - NC? Right? It is a other rhythm diffirent with 00:07:146 (7) -
00:10:717 - I suggest you add note. I feel empty this be too ugly about rhythm. And other diff is full here. Let add and feel
00:09:646 (5,1,2,3) - 1 boring hitsound . 4 finish in 4 notes. I don't think it is fine
00:33:542 (9,1) - Too near. I think you should creat a true distance to also make 00:34:256 (2) - stack with 00:33:542 (9) -
00:36:220 (1) - Try add finish at begin
00:37:649 (1) - NC. Too long for 1 rhythm not be stream
00:57:827 (8) - NC here. Not at 00:59:256 (1) . 01:00:685 (11) - NC if you fix previous. 01:01:577 (1) - Remove NC
01:03:363 (4) - Can you make curved slider? Better: http://puu.sh/3I7sr.jpg
01:07:381 (2) - Also add finish. I think so
01:09:256 (8) - NC at this. Let hear vocal careful
01:26:300 (3) - Whistle will better

[Xinely's Hard]
00:01:610 (3,2) - I sugguest you remove whistle. Too noisy @@
00:13:396 (5,6,1) - Try test play and you will see these are too near with 00:12:860 (4) -
00:26:789 (3) - This slider end at 00:26:967 - will more beautiful about hitsound and rhythm
00:40:327 (4) - Make this stack perfect with 00:38:720 (4) -
01:07:381 (3,4) - It maed me die. Try (4) start at 01:07:381 - and end at 01:07:649 -
01:18:542 (3) - Try add finish at end
01:25:550 (2) - Add whistle and remove whistle at 01:25:978 (3) -

[-Umi-'s Normal]
00:01:075 (2) - Can you change whistle at begin into at end? I feel other diff is so and it is good
00:02:503 (2) - ^
00:02:503 (2) - Finish instead of whistle will better
00:26:432 (3) - Can you make other to not stack with 00:25:003 (1) -
00:36:399 (4,1) - NC at (4) not at (1)
00:47:827 (2) - add finsih at begin
00:49:077 (2) - ^
01:07:113 (1) - Remove NC, and NC at 01:07:827 (2) - . Kiai time starts again, Why not NC? and you make NC wrong

[Easy]
01:00:685 (2) - End at 01:01:577 - . To sensible with vocal
01:24:613 (4) - Try NC

Anyway, I still hate you Why don't call me GD just only this time. Let see. This is ChouCho. Oh God, I hope it ranked soon. I need ranked soon to I can make 2nd rank for this map ^^ :D
Topic Starter
xChippy

Oyatsu wrote:

Hi, xChippy ( Really I'm here because ChouCho. Not you =w=)
Execpt I like Duca, I still like ChouCho. So,

Osu! needs more ChouCho

[General]
I sugguest you finish kiai time at 01:24:256 - . Seems you are fals in kiai time. Let fix it. Rhythm you make after kiai is unchange, Why end kiai?
Kia ends there cuz the section ends there also this way it wouldn't contradict the first kia cuz it ends at the same sound. otherwise it would have been a huge kia
[Isane]
00:05:539 (2) - I think remove finish at begin will better about hitsound. Really I feel alittle weird because finish here fixed
00:07:325 (8) - NC? Right? It is a other rhythm diffirent with 00:07:146 (7) - fixed
00:10:717 - I suggest you add note. I feel empty this be too ugly about rhythm. And other diff is full here. Let add and feel Nope I want the violin to have a huge impact here
00:09:646 (5,1,2,3) - 1 boring hitsound . 4 finish in 4 notes. I don't think it is fine did something else
00:33:542 (9,1) - Too near. I think you should creat a true distance to also make 00:34:256 (2) - stack with 00:33:542 (9) - did something else
00:36:220 (1) - Try add finish at begin nope don't see why
00:37:649 (1) - NC. Too long for 1 rhythm not be stream fixed
00:57:827 (8) - NC here. Not at 00:59:256 (1) . 01:00:685 (11) - NC if you fix previous. 01:01:577 (1) - Remove NC fixed
01:03:363 (4) - Can you make curved slider? Better: http://puu.sh/3I7sr.jpg fixed
01:07:381 (2) - Also add finish. I think so fixed
01:09:256 (8) - NC at this. Let hear vocal careful fixed
01:26:300 (3) - Whistle will betterfixed

[Easy]
01:00:685 (2) - End at 01:01:577 - . To sensible with vocal fixed
01:24:613 (4) - Try NC fixed

Anyway, I still hate you Why don't call me GD just only this time. Let see. This is ChouCho. Oh God, I hope it ranked soon. I need ranked soon to I can make 2nd rank for this map ^^ :D =w=
Thanks for the mod Oyatsu~ =w=/

[ Sana ] wrote:

Hi~ from my queue


[Insane]
there's some long combo at KIAI time. Use more NC imo
00:07:325 (5) - NC fixed
00:20:539 (5,6) - like the one I have more =w=
00:25:003 (1) - ctrl +g fixed
00:29:078 (5) - NC nope
00:33:542 (9,2) - overlap fixed
01:16:042 (10) - ctrl + g don't really like it =w=


GL ;)
Thanks for the mod Sana :3~!
Also updated Umi"s diff~
Umi
thx for mod everyone :3

here my diff
osu file format v12

[General]
AudioFilename: Fate_Kaleid Liner Prisma-Illya OP_OPENING HD.mp3
AudioLeadIn: 1500
PreviewTime: 49958
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:starlog (TV Size)
TitleUnicode:「starlog」(TV Size)
Artist:ChouCho
ArtistUnicode:ちょうちょ
Creator:xChippy
Version:-Umi-'s Normal
Source:Fate/kaleid liner PRISMA☆ILLYA
Tags:Opening -Umi- Xinely qoot8123 プリズマ☆イリヤ Silver Link
BeatmapID:277543
BeatmapSetID:103552

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Fate Kaleid.avi"
0,0,"rsz_fate_kaleid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
718,357.142857142857,4,2,1,40,1,0
4289,-100,4,2,2,80,0,0
8217,-100,4,2,3,40,0,0
8396,-100,4,2,2,60,0,0
12503,-100,4,2,3,40,0,0
12682,-100,4,2,2,60,0,0
13932,-100,4,2,3,40,0,0
14110,-100,4,2,2,60,0,0
16432,-100,4,2,2,60,0,0
27471,357.142857142857,4,2,2,60,1,0
27828,357.142857142857,4,2,2,60,1,0
31756,-100,4,2,3,40,0,0
31935,-100,4,2,2,60,0,0
39256,-100,4,2,2,60,0,0
50685,-100,4,2,2,70,0,1
56756,-100,4,2,3,50,0,1
56935,-100,4,2,2,70,0,1
58185,-100,4,2,3,50,0,1
58363,-100,4,2,2,70,0,1
62113,-100,4,2,2,70,0,0
67828,-100,4,2,2,70,0,1
72470,-100,4,2,3,50,0,1
72649,-100,4,2,2,70,0,1
73899,-100,4,2,3,50,0,1
74077,-100,4,2,2,70,0,1
75327,-100,4,2,3,50,0,1
75506,-100,4,2,2,70,0,1
79256,-100,4,2,2,60,0,0
85005,363.636363636364,4,2,1,40,1,0
85550,428.571428571429,4,2,1,40,1,0
86407,-100,4,2,1,30,0,0
87264,-100,4,2,1,20,0,0
88121,-100,4,2,1,10,0,0
88978,-100,4,2,1,5,0,0


[Colours]
Combo1 : 171,86,86
Combo2 : 255,0,255
Combo3 : 255,255,128

[HitObjects]
256,48,718,1,2,0:0:0:0:
352,120,1075,2,0,L|416:140,1,60,0|2,0:0|0:0,0:0:0:0:
428,256,1610,1,2,0:0:0:0:
256,308,2146,6,0,L|184:308,1,60,2|0,0:0|0:0,0:0:0:0:
168,252,2503,2,0,L|88:228,1,60,0|2,0:0|0:0,0:0:0:0:
76,120,3039,1,2,0:0:0:0:
256,192,3217,12,8,4289,0:0:0:0:
252,188,4646,6,0,P|312:176|404:212,2,120,8|4|8,0:0|0:0|0:0,0:0:0:0:
216,236,5539,2,0,L|100:264,1,120,2|2,0:0|0:0,0:0:0:0:
100,144,6253,2,0,B|160:132|184:100|184:100|288:100,1,180,2|8,0:0|0:0,0:0:0:0:
344,192,7146,2,0,P|400:192|456:236,1,120,0|8,0:0|0:0,0:0:0:0:
432,348,7860,6,0,P|317:322|277:278,1,180,2|2,0:0|0:0,0:0:0:0:
160,308,8753,1,2,0:0:0:0:
48,260,9110,2,0,P|92:208|212:200,1,180,2|10,0:0|0:0,0:0:0:0:
316,212,10003,6,0,P|372:216|412:200,1,90,4|4,0:0|0:0,0:0:0:0:
432,120,10539,2,0,P|332:100|260:140,1,180,4|10,0:0|0:0,0:0:0:0:
244,252,11432,2,0,L|116:196,1,120,2|10,0:0|0:0,0:0:0:0:
164,320,12146,2,0,B|204:340|204:340|220:336|220:336|284:352|328:288,1,180,2|2,0:0|0:0,0:0:0:0:
420,152,13217,5,10,0:0:0:0:
312,100,13575,2,0,P|216:96|156:168,2,180,2|2|10,0:0|0:0|0:0,0:0:0:0:
392,192,15003,6,0,P|440:240|436:304,1,120,6|8,0:0|0:0,0:0:0:0:
412,340,15539,2,0,B|374:405|311:318|240:366,1,180,6|8,0:0|0:0,0:0:0:0:
132,328,16432,5,2,0:0:0:0:
60,232,16789,1,0,0:0:0:0:
128,140,17146,2,0,P|212:108|276:140,1,120
320,200,17860,2,0,P|212:228|164:200,1,120,2|0,0:0|0:0,0:0:0:0:
128,140,18575,2,0,P|44:132|-32:172,2,120,0|0|2,0:0|0:0|0:0,0:0:0:0:
248,140,19646,6,0,P|232:76|96:24,1,180
128,140,20539,1,0,0:0:0:0:
144,260,20896,1,0,0:0:0:0:
144,260,21075,2,0,L|276:296,1,120,0|2,0:0|0:0,0:0:0:0:
264,172,21789,2,0,L|404:124,1,120,0|2,0:0|0:0,0:0:0:0:
268,84,22503,6,0,B|232:96|232:96|212:104|200:116|188:132|180:164,2,120
396,124,23575,1,2,0:0:0:0:
364,240,23932,2,0,B|304:240|304:240|232:276,1,120
132,256,24646,1,0,0:0:0:0:
228,184,25003,6,0,B|276:152|292:152|360:156,1,120,2|0,0:0|0:0,0:0:0:0:
400,168,25539,2,0,P|420:108|352:12,1,180
292,112,26432,2,0,B|252:112|252:112|192:112|168:128|144:160|152:196,1,180,2|2,0:0|0:0,0:0:0:0:
288,300,27471,1,2,0:0:0:0:
288,300,27828,6,0,P|356:312|412:288,1,120,4|8,0:0|0:0,0:0:0:0:
340,192,28542,2,0,P|264:180|208:208,1,120,0|8,0:0|0:0,0:0:0:0:
220,256,29078,2,0,P|144:268|88:240,1,120
8,184,29792,2,0,B|8:92|152:204|152:92,1,180,0|8,0:0|0:0,0:0:0:0:
252,176,30685,1,0,0:0:0:0:
176,272,31042,6,0,B|192:312|224:324|268:324|268:324|336:324,2,180,8|0|0,0:0|0:0|0:0,0:0:0:0:
164,208,32292,1,0,0:0:0:0:
180,152,32470,2,0,B|192:132|216:116|248:116|248:116|296:116,1,120,8|0,0:0|0:0,0:0:0:0:
252,232,33185,1,8,0:0:0:0:
296,344,33542,2,0,P|352:312|368:236,1,120,0|8,0:0|0:0,0:0:0:0:
460,184,34256,6,0,P|364:144|332:152,1,120,0|8,0:0|0:0,0:0:0:0:
296,40,34970,2,0,P|244:96|232:144,1,120,0|8,0:0|0:0,0:0:0:0:
240,196,35506,2,0,P|232:264|148:336,1,180,0|8,0:0|0:0,0:0:0:0:
64,256,36399,6,0,L|8:288,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
144,168,37113,1,0,0:0:0:0:
228,84,37470,1,8,0:0:0:0:
228,84,37649,2,0,L|352:84,1,120
424,176,38363,2,0,B|432:216|432:216|408:296,1,120
228,292,39256,6,0,B|184:248|120:260|120:260|105:280|72:324,2,180,4|8|8,0:0|0:0|0:0,0:0:0:0:
120,148,40863,2,0,P|232:160|296:204,1,180,8|12,0:0|0:0,0:0:0:0:
384,268,41756,1,8,0:0:0:0:
384,268,42113,6,0,B|336:320|276:304|276:304|256:324|208:332,2,180,4|8|8,0:0|0:0|0:0,0:0:0:0:
204,244,43720,2,0,B|248:204|304:216|304:216|340:180|388:180,1,180,8|12,0:0|0:0,0:0:0:0:
392,64,44613,1,8,0:0:0:0:
276,92,44970,6,0,P|192:104|116:48,2,180,4|8|8,0:0|0:0|0:0,0:0:0:0:
328,124,46220,2,0,P|356:168|356:244,1,120
316,276,46756,2,0,P|260:288|192:272,1,120,8|4,0:0|0:0,0:0:0:0:
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416,196,48720,6,0,L|392:260,1,60
340,280,49077,2,0,P|240:304|152:264,1,180,4|8,0:0|0:0,0:0:0:0:
256,196,49970,1,0,0:0:0:0:
256,196,50327,1,8,0:0:0:0:
256,196,50685,6,0,P|320:200|372:184,1,120,4|8,0:0|0:0,0:0:0:0:
476,120,51399,1,0,0:0:0:0:
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372,184,52113,2,0,P|416:228|472:244,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
476,120,53185,1,8,0:0:0:0:
372,64,53542,6,0,L|232:32,1,120,0|8,0:0|0:0,0:0:0:0:
168,120,54256,2,0,L|285:146,1,120,0|8,0:0|0:0,0:0:0:0:
404,168,54970,2,0,P|413:227|384:277,1,120,0|8,0:0|0:0,0:0:0:0:
265,255,55685,2,0,P|255:195|288:144,1,120,0|8,0:0|0:0,0:0:0:0:
200,64,56399,6,0,P|140:200|160:304,1,240
265,255,57470,1,8,0:0:0:0:
368,316,57827,6,0,B|412:276|412:276|488:284|516:204,2,180,0|0|8,0:0|0:0|0:0,0:0:0:0:
265,255,59256,2,0,L|128:256,1,120,0|8,0:0|0:0,0:0:0:0:
112,204,59792,2,0,P|148:132|112:36,1,180,0|8,0:0|0:0,0:0:0:0:
52,140,60685,2,0,P|28:232|44:260,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
100,96,61577,1,0,0:0:0:0:
184,256,62113,6,0,P|260:256|300:240,1,120,4|8,0:0|0:0,0:0:0:0:
264,192,62649,2,0,P|320:168|352:40,2,180,0|8|0,0:0|0:0|0:0,0:0:0:0:
212,164,63899,2,0,P|140:172|120:228,1,120,8|0,0:0|0:0,0:0:0:0:
180,312,64613,5,8,0:0:0:0:
300,312,64970,2,0,B|344:292|344:252|344:252|344:188,1,120,0|8,0:0|0:0,0:0:0:0:
404,208,65506,2,0,P|448:136|404:36,1,180,0|8,0:0|0:0,0:0:0:0:
360,48,66220,1,0,0:0:0:0:
244,76,66577,2,0,L|192:128,1,60,0|4,0:0|0:0,0:0:0:0:
108,196,67113,2,0,L|8:232,2,90,2|2|2,0:0|0:0|0:0,0:0:0:0:
152,236,67827,6,0,P|208:260|272:212,1,120,4|8,0:0|0:0,0:0:0:0:
368,184,68542,1,0,0:0:0:0:
380,64,68899,1,8,0:0:0:0:
260,76,69256,6,0,B|248:140|248:140|193:183,1,120,0|8,0:0|0:0,0:0:0:0:
88,192,69970,2,0,B|100:128|100:128|154:84,1,120,0|8,0:0|0:0,0:0:0:0:
260,76,70685,2,0,P|324:104|344:168,1,120,0|8,0:0|0:0,0:0:0:0:
232,192,71399,2,0,P|251:234|315:262,1,120,0|8,0:0|0:0,0:0:0:0:
420,208,72113,6,0,P|384:112|252:80,1,240
300,192,73185,1,8,0:0:0:0:
336,308,73542,2,0,P|212:273|176:177,1,240
300,192,74613,1,8,0:0:0:0:
300,192,74970,6,0,P|368:196|444:120,2,180,0|0|8,0:0|0:0|0:0,0:0:0:0:
232,92,76399,2,0,B|188:72|152:112|108:84,1,120,0|8,0:0|0:0,0:0:0:0:
84,140,76935,2,0,B|144:189|40:273|94:305,1,180,0|8,0:0|0:0,0:0:0:0:
212,300,77827,6,0,P|272:288|316:240,1,120,0|8,0:0|0:0,0:0:0:0:
356,136,78542,2,0,L|356:64,1,60
176,84,79256,5,4,0:0:0:0:
84,160,79613,1,8,0:0:0:0:
84,160,79792,2,0,P|112:208|232:224,1,180,0|8,0:0|0:0,0:0:0:0:
288,224,80506,2,0,P|388:220|412:200,1,120
376,156,81042,2,0,P|385:143|389:43,1,120,8|0,0:0|0:0,0:0:0:0:
276,88,81756,6,0,B|212:88|212:88|156:112,2,120,8|0|8,0:0|0:0|0:0,0:0:0:0:
288,148,82649,2,0,B|348:184|348:184|468:184,2,180,0|8|0,0:0|0:0|0:0,0:0:0:0:
276,88,83899,1,8,0:0:0:0:
184,164,84256,5,0,0:0:0:0:
256,260,84613,2,0,L|324:260,1,60,8|0,0:0|0:0,0:0:0:0:
256,192,85005,12,0,88978,0:0:0:0:
Rotte
Hi~ From queue.

[General]


  1. Timing is have some problem,you should ask bat to test it.


    Timing consult

    Timing
    704,357.142857142857,4,2,0,100,1,0
    27472,357.142857142857,4,2,2,60,1,0
    27829,357.142857142857,4,2,2,60,1,0
    62118,357.142857142857,4,2,2,80,1,0
    84975,379.746835443038,4,2,2,60,1,0
    85544,434.782608695652,4,2,2,60,1,0
    86284,508.474576271186,4,2,2,60,1,0

---------------------------------------------------------

[Normal]


  • Useless Green line
    1. Fine.


    Rhythm

  • 01:07:470 - Add a note ?

Sound Effect

Fine.


---------------------------------------------------------

[Hard]

  • Useless Green line
    1. None.


    Rhythm

  • 01:02:113 (1,2) - Shape is bad.
  • 01:03:899 (2) - Flow is bad, change the direction.

Sound Effect

00:20:360 - clap??? add this sound effect plz ._.


--------------------------------------------------------

[Insane]


    1. AR-1 HP-1

    Useless Green line

  • None.

Rhythm

00:06:075 (3,4,5,6,7) - This rhythm is werid, cirvle 4 should in 00:06:432 - and this jump is good,but your rhythm is weird imo.00:24:646 (9,10,1) - Flow is not well
00:30:149 (10,2) - NC switch.
00:33:363 - Add a note?00:35:328 (7,8) - ctrl + g ?
00:36:042 (1,2,3) - I think this place should use circle circle slider(1/2)
00:38:720 (11,2) - NC switch.
00:41:399 (1,3) - NC switch.
00:44:256 (11,2) - NC switch.
00:47:470 (1,2) - Read map is have a few hard
00:49:613 (1,2) - NC switch.
00:53:006 (1,4) - NC switch.
00:55:685 (1,2) - NC switch.
01:02:113 (7) - NC
01:10:149 (1,2) - NC switch.
01:14:613 (1,2) - NC switch.
01:16:399 (5) - NC
01:17:827 (10,1) - NC switch.
01:20:327 (1,2) - NC switch.
01:21:756 (1,2) - NC switch.

Your NC style is not fit in defult NC style , I think NC is a new rhythm in combo ,not a toy.If you NC it on purpose ,and miss my nc switch.



Sound Effect

None.
Gloria Guard
Hi.

[General]

This Title name starlog, not「starlog」 you remove ->「」
First red line offset -8 (710) and Third red line offset +12 (27840)


[Easy]

00:04:289 This green line is unnecessary, remove please.
00:31:411 (1,2) Hmm.. (1) slider end blanket ?
00:50:697 (1) This is slider unbalance, i think this slider end move x:156 y:132 is better imo.
01:28:871 (1) You mistake this spinner end, you move spinner 01:28:978


[-Umi-'s Normal]


00:05:539 (2) I think this slider change curve slider and (3) slider point blanket is better imo.
00:11:432 (3,4) Hmm.. This slider too change curve slider?
01:02:113 (1,2) This is two slider flow bad, i think more improve flow here.
01:04:970 (2,3) Please change the direction of the curve slider, I suggest this slider pattern flow.


[Xinely's Hard]


00:03:575 (1) Hmm I don't understand this rhythm, Here a certain rhythm can not be heard.
00:13:217 (4,5,6,1) This is pattern more improve blanket please.
00:26:789 (3) I don't hear clap sound and this part really quiet, remove clap
00:54:970 (4,1) Why you used this jump? it's really big jump and confuse.
This is not insane diff, you change this jump pattern.


[Insane]

00:15:360 (2) add clap.
00:25:092 (3,4) This is two slider flow really bad. it's playing confuse imo.
so I suggest this slider pattern flow.
Topic Starter
xChippy
Thanks for the mods I'll respond to them soon~
Dark_Ai
Hey mod from my Queues



General
  • seem fine

Easy
  • 00:05:985 - move this Inherited Point to 00:06:075 and add one on 00:06:164 (S2). like you can hear if you add Inherited Point like the current one then you always hear claps at every white lines and it shouldnt be like that... well sorry for my bad english xD here is my suggestion to add the Inherrited Points.
    SPOILER

    x S3
    x S2
    x here you can add claps only no need to add Inherited point
    wel I hope you get what I mean >< if not you can ask me in-game again if you see me on or I can do it for you if you want. Just say it.
    00:10:003 (3) - I think finish at the begin only is enough. the current finish sounds are ugly tbh
    00:37:113 (2) - remove finish at the end
    01:09:255 (2) - this slider-end is unsnapp
    01:24:256 (3) - add NC here and remove on the next one

-Umi-'s Normal
  • 00:29:613 - may add a circle with clap here?
    nice Diff tho

well that's all what I have to say here ><
sorry for my noob mod ;A; good luck with ranked ~
Topic Starter
xChippy

Dark_Ai wrote:

Hey mod from my Queues



General
  • seem fine

Easy
  • 00:05:985 - move this Inherited Point to 00:06:075 and add one on 00:06:164 (S2). like you can hear if you add Inherited Point like the current one then you always hear claps at every white lines and it shouldnt be like that... well sorry for my bad english xD here is my suggestion to add the Inherrited Points.
    SPOILER

    x S3
    x S2
    x here you can add claps only no need to add Inherited point
    wel I hope you get what I mean >< if not you can ask me in-game again if you see me on or I can do it for you if you want. Just say it. fixed it =w=
    00:10:003 (3) - I think finish at the begin only is enough. the current finish sounds are ugly tbh fixed
    00:37:113 (2) - remove finish at the end fixed
    01:09:255 (2) - this slider-end is unsnapp fixed
    01:24:256 (3) - add NC here and remove on the next one fixed

well that's all what I have to say here ><
sorry for my noob mod ;A; good luck with ranked ~
Thanks for the mod Baka_Ai lol =w=~

Gloria Guard wrote:

Hi.

[General]

This Title name starlog, not「starlog」 you remove ->「」
First red line offset -8 (710) and Third red line offset +12 (27840)


[Easy]

00:04:289 This green line is unnecessary, remove please.
00:31:411 (1,2) Hmm.. (1) slider end blanket ? errr don't understand this one o-o
00:50:697 (1) This is slider unbalance, i think this slider end move x:156 y:132 is better imo.
01:28:871 (1) You mistake this spinner end, you move spinner 01:28:978
fixed the rest~

[Insane]

00:15:360 (2) add clap.
00:25:092 (3,4) This is two slider flow really bad. it's playing confuse imo.
so I suggest this slider pattern flow.
fixed all~
Thanks for the mod Gloria Guard~ :3/
Charles445
[TimingPoints]
720,357.142857142857,4,2,0,100,1,0
4291,352.941176470588,4,2,0,100,1,0
4996,357.142857142857,4,2,0,100,1,0
37853,356.442857142857,4,2,0,100,1,0
39278,357.036596251116,4,2,0,100,1,0
44990,357.142857142857,4,2,0,100,1,0
50704,358.744394618834,4,2,0,100,1,0
52138,357.142857142857,4,2,0,100,1,0
84995,377.358490566038,4,2,0,100,1,0
85561,419.58041958042,4,2,0,100,1,0
Topic Starter
xChippy

Charles445 wrote:

[TimingPoints]
720,357.142857142857,4,2,0,100,1,0
4291,352.941176470588,4,2,0,100,1,0
4996,357.142857142857,4,2,0,100,1,0
37853,356.442857142857,4,2,0,100,1,0
39278,357.036596251116,4,2,0,100,1,0
44990,357.142857142857,4,2,0,100,1,0
50704,358.744394618834,4,2,0,100,1,0
52138,357.142857142857,4,2,0,100,1,0
84995,377.358490566038,4,2,0,100,1,0
85561,419.58041958042,4,2,0,100,1,0
Fixed the timing~ Thanks Charles :3~! (^.^)/
Umi

Dark_Ai wrote:

Hey mod from my Queues



-Umi-'s Normal
  • 00:29:613 - may add a circle with clap here? fixed
    nice Diff tho thx ^^
thx for mod Dark_Ai :3

Gloria Guard wrote:

Hi.

[-Umi-'s Normal]


00:05:539 (2) I think this slider change curve slider and (3) slider point blanket is better imo. Fiixed
00:11:432 (3,4) Hmm.. This slider too change curve slider? Fiixed
01:02:113 (1,2) This is two slider flow bad, i think more improve flow here. i don't think so :o
01:04:970 (2,3) Please change the direction of the curve slider, I suggest this slider pattern flow. Fiixed
thx for mod Gloria Guard :D

here my diff
osu file format v12

[General]
AudioFilename: Fate_Kaleid Liner Prisma-Illya OP_OPENING HD.mp3
AudioLeadIn: 1500
PreviewTime: 49958
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:starlog (TV Size)
TitleUnicode:starlog (TV Size)
Artist:ChouCho
ArtistUnicode:ちょうちょ
Creator:xChippy
Version:-Umi-'s Normal
Source:Fate/kaleid liner PRISMA☆ILLYA
Tags:Opening -Umi- Xinely qoot8123 プリズマ☆イリヤ Silver Link
BeatmapID:277543
BeatmapSetID:103552

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Fate Kaleid.avi"
0,0,"rsz_fate_kaleid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
714,357.142857142857,4,2,1,40,1,0
4291,352.941176470588,4,2,2,60,1,0
4996,357.142857142857,4,2,2,60,1,0
8210,-100,4,2,3,40,0,0
8388,-100,4,2,2,60,0,0
12495,-100,4,2,3,40,0,0
12674,-100,4,2,2,60,0,0
13924,-100,4,2,3,40,0,0
14103,-100,4,2,2,60,0,0
16424,-100,4,2,2,60,0,0
31781,-100,4,2,3,40,0,0
31960,-100,4,2,2,60,0,0
37853,356.442857142857,4,2,2,60,1,0
39278,357.036596251116,4,2,2,60,1,0
44990,357.142857142857,4,2,2,60,1,0
50704,358.744394618834,4,2,2,70,1,1
52138,357.142857142857,4,2,2,70,1,1
56780,-100,4,2,3,50,0,1
56959,-100,4,2,2,70,0,1
58209,-100,4,2,3,50,0,1
58388,-100,4,2,2,70,0,1
62138,-100,4,2,2,70,0,0
67852,-100,4,2,2,70,0,1
72495,-100,4,2,3,50,0,1
72673,-100,4,2,2,70,0,1
73923,-100,4,2,3,50,0,1
74102,-100,4,2,2,70,0,1
75352,-100,4,2,3,50,0,1
75530,-100,4,2,2,70,0,1
79280,-100,4,2,2,60,0,0
84995,377.358490566038,4,2,2,40,1,0
85561,419.58041958042,4,2,2,40,1,0
86400,-100,4,2,1,30,0,0
87239,-100,4,2,1,20,0,0
88078,-100,4,2,1,10,0,0
88917,-100,4,2,1,5,0,0


[Colours]
Combo1 : 171,86,86
Combo2 : 255,0,255
Combo3 : 255,255,128

[HitObjects]
256,48,714,1,2,0:0:0:0:
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428,256,1606,1,2,0:0:0:0:
256,308,2142,6,0,L|184:308,1,60,2|0,0:0|0:0,0:0:0:0:
168,252,2499,2,0,L|88:228,1,60,0|2,0:0|0:0,0:0:0:0:
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432,348,7853,6,0,P|317:322|277:278,1,180,2|2,0:0|0:0,0:0:0:0:
160,308,8745,1,2,0:0:0:0:
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320,216,9995,6,0,P|376:220|416:204,1,90,4|4,0:0|0:0,0:0:0:0:
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144,260,20888,1,0,0:0:0:0:
144,260,21067,2,0,L|276:296,1,120,0|2,0:0|0:0,0:0:0:0:
264,172,21781,2,0,L|404:124,1,120,0|2,0:0|0:0,0:0:0:0:
268,84,22495,6,0,B|232:96|232:96|212:104|200:116|188:132|180:164,2,120
396,124,23567,1,2,0:0:0:0:
364,240,23924,2,0,B|304:240|304:240|232:276,1,120
132,256,24638,1,0,0:0:0:0:
228,184,24995,6,0,B|276:152|292:152|360:156,1,120,2|0,0:0|0:0,0:0:0:0:
400,168,25531,2,0,P|420:108|352:12,1,180
292,112,26424,2,0,B|252:112|252:112|192:112|168:128|144:160|152:196,1,180,2|2,0:0|0:0,0:0:0:0:
288,300,27495,1,2,0:0:0:0:
288,300,27853,6,0,P|356:312|412:288,1,120,4|8,0:0|0:0,0:0:0:0:
340,192,28567,2,0,P|264:180|208:208,1,120,0|8,0:0|0:0,0:0:0:0:
220,256,29103,2,0,P|144:268|88:240,1,120
52,228,29638,1,8,0:0:0:0:
8,184,29817,2,0,B|8:92|152:204|152:92,1,180,0|8,0:0|0:0,0:0:0:0:
252,176,30710,1,0,0:0:0:0:
176,272,31067,6,0,B|192:312|224:324|268:324|268:324|336:324,2,180,8|0|0,0:0|0:0|0:0,0:0:0:0:
164,208,32317,1,0,0:0:0:0:
180,152,32495,2,0,B|192:132|216:116|248:116|248:116|296:116,1,120,8|0,0:0|0:0,0:0:0:0:
252,232,33210,1,8,0:0:0:0:
296,344,33567,2,0,P|352:312|368:236,1,120,0|8,0:0|0:0,0:0:0:0:
460,184,34281,6,0,P|364:144|332:152,1,120,0|8,0:0|0:0,0:0:0:0:
296,40,34995,2,0,P|244:96|232:144,1,120,0|8,0:0|0:0,0:0:0:0:
240,196,35531,2,0,P|232:264|148:336,1,180,0|8,0:0|0:0,0:0:0:0:
64,256,36424,6,0,L|8:288,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
144,168,37138,1,0,0:0:0:0:
228,84,37495,1,8,0:0:0:0:
228,84,37674,2,0,L|352:84,1,120
424,176,38387,2,0,B|432:216|432:216|408:296,1,120
228,292,39278,6,0,B|184:248|120:260|120:260|105:280|72:324,2,180,4|8|8,0:0|0:0|0:0,0:0:0:0:
120,148,40884,2,0,P|232:160|296:204,1,180,8|12,0:0|0:0,0:0:0:0:
384,268,41777,1,8,0:0:0:0:
384,268,42134,6,0,B|336:320|276:304|276:304|256:324|208:332,2,180,4|8|8,0:0|0:0|0:0,0:0:0:0:
204,244,43740,2,0,B|248:204|304:216|304:216|340:180|388:180,1,180,8|12,0:0|0:0,0:0:0:0:
392,64,44633,1,8,0:0:0:0:
276,92,44990,6,0,P|192:104|116:48,2,180,4|8|8,0:0|0:0|0:0,0:0:0:0:
328,124,46240,2,0,P|356:168|356:244,1,120
316,276,46775,2,0,P|260:288|192:272,1,120,8|4,0:0|0:0,0:0:0:0:
104,204,47490,5,8,0:0:0:0:
168,104,47847,2,0,P|268:80|360:120,1,180,4|8,0:0|0:0,0:0:0:0:
416,196,48740,6,0,L|392:260,1,60
340,280,49097,2,0,P|240:304|152:264,1,180,4|8,0:0|0:0,0:0:0:0:
256,196,49990,1,0,0:0:0:0:
256,196,50347,1,8,0:0:0:0:
256,196,50704,6,0,P|320:200|372:184,1,120,4|8,0:0|0:0,0:0:0:0:
476,120,51421,1,0,0:0:0:0:
372,64,51780,1,8,0:0:0:0:
372,184,52138,2,0,P|416:228|472:244,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
476,120,53209,1,8,0:0:0:0:
372,64,53566,6,0,L|232:32,1,120,0|8,0:0|0:0,0:0:0:0:
168,120,54280,2,0,L|285:146,1,120,0|8,0:0|0:0,0:0:0:0:
404,168,54995,2,0,P|413:227|384:277,1,120,0|8,0:0|0:0,0:0:0:0:
265,255,55709,2,0,P|255:195|288:144,1,120,0|8,0:0|0:0,0:0:0:0:
200,64,56423,6,0,P|140:200|160:304,1,240
265,255,57495,1,8,0:0:0:0:
368,316,57852,6,0,B|412:276|412:276|488:284|516:204,2,180,0|0|8,0:0|0:0|0:0,0:0:0:0:
265,255,59280,2,0,L|128:256,1,120,0|8,0:0|0:0,0:0:0:0:
112,204,59816,2,0,P|148:132|112:36,1,180,0|8,0:0|0:0,0:0:0:0:
52,140,60709,2,0,P|28:232|44:260,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
100,96,61602,1,0,0:0:0:0:
184,256,62138,6,0,P|260:256|300:240,1,120,4|8,0:0|0:0,0:0:0:0:
264,192,62673,2,0,P|320:168|352:40,2,180,0|8|0,0:0|0:0|0:0,0:0:0:0:
212,164,63923,2,0,P|140:172|120:228,1,120,8|0,0:0|0:0,0:0:0:0:
180,312,64637,5,8,0:0:0:0:
300,312,64995,2,0,P|332:240|376:216,1,120
420,192,65530,2,0,P|464:120|420:20,1,180,0|8,0:0|0:0,0:0:0:0:
376,32,66245,1,0,0:0:0:0:
272,92,66602,2,0,L|220:144,1,60,0|4,0:0|0:0,0:0:0:0:
124,196,67138,2,0,L|24:232,2,90,2|2|2,0:0|0:0|0:0,0:0:0:0:
160,244,67852,6,0,P|216:268|280:220,1,120,4|8,0:0|0:0,0:0:0:0:
368,184,68566,1,0,0:0:0:0:
380,64,68923,1,8,0:0:0:0:
260,76,69280,6,0,B|248:140|248:140|193:183,1,120,0|8,0:0|0:0,0:0:0:0:
88,192,69995,2,0,B|100:128|100:128|154:84,1,120,0|8,0:0|0:0,0:0:0:0:
260,76,70709,2,0,P|324:104|344:168,1,120,0|8,0:0|0:0,0:0:0:0:
232,192,71423,2,0,P|251:234|315:262,1,120,0|8,0:0|0:0,0:0:0:0:
420,208,72138,6,0,P|384:112|252:80,1,240
300,192,73209,1,8,0:0:0:0:
336,308,73566,2,0,P|212:273|176:177,1,240
300,192,74637,1,8,0:0:0:0:
300,192,74995,6,0,P|368:196|444:120,2,180,0|0|8,0:0|0:0|0:0,0:0:0:0:
232,92,76423,2,0,B|188:72|152:112|108:84,1,120,0|8,0:0|0:0,0:0:0:0:
84,140,76959,2,0,B|144:189|40:273|94:305,1,180,0|8,0:0|0:0,0:0:0:0:
212,300,77852,6,0,P|272:288|316:240,1,120,0|8,0:0|0:0,0:0:0:0:
356,136,78566,2,0,L|356:64,1,60
176,84,79280,5,4,0:0:0:0:
84,160,79637,1,8,0:0:0:0:
84,160,79816,2,0,P|112:208|232:224,1,180,0|8,0:0|0:0,0:0:0:0:
288,224,80530,2,0,P|388:220|412:200,1,120
376,156,81066,2,0,P|385:143|389:43,1,120,8|0,0:0|0:0,0:0:0:0:
276,88,81780,6,0,B|212:88|212:88|156:112,2,120,8|0|8,0:0|0:0|0:0,0:0:0:0:
288,148,82673,2,0,B|348:184|348:184|468:184,2,180,0|8|0,0:0|0:0|0:0,0:0:0:0:
276,88,83923,1,8,0:0:0:0:
184,164,84280,5,0,0:0:0:0:
256,260,84637,2,0,L|324:260,1,60,8|0,0:0|0:0,0:0:0:0:
256,192,84995,12,0,88917,0:0:0:0:
Xivaxi
Greetings! From my queue!
[Insane]
00:02:142 (4) - Would feel nice if this was spaced a little further away given the strong break in the music ( I know it's just following distance snap, but still )
00:04:996 (1,2,3) - This pattern feels like it's trying to be circular, but it's not, and is just flat. Either make these curves stronger to give a stronger circular flow in here, or curve these the opposite direction to give it a more interesting feel while still following the flat-lines.

00:11:067 (1,2,3,4,5) - This pattern feels and looks weird. I suggest:
  • 00:11:067 (1) - Make straight
    00:11:603 (2) - Line up following 1
    00:11:781 (3) - Blanket 2
    00:12:317 (4) - Blanket 3's end stronger
    00:12:674 (5) - Blanket 4's end stronger

00:13:745 (1) - x:182 y:77 to blanket cleaner and blanket this end by the other slider
00:16:424 (1) - Remove NC (optional) and 00:16:781 (2) - Add NC here instead (less optional) this depends largely on whether or not you want that added NC from the note following the triple, but the music makes a break and starts a new line, and so demands a new NC on the second note there.

00:16:781 (2,3) - Like the notes at the beginning, these feel bad because they're curved, but not curved enough to flow well - curve them the opposite direction, or curve them stronger to create a stronger circular flow
00:28:567 (3,4) - These should be swapped on the timeline, slider first to follow the held vocal, then circle after.
00:32:853 (10) - This note feels really awkward, I think because the note start is at such a stark contrast from the previous several note's downward direction, with no indication in the music. I suggest the following change to pattern:
  • 00:32:853 (10) - CTRL G, then x:255 y:321 follows from the downward flow better
    00:33:388 (11) - x:99 y:245
    00:33:567 (12) - Stacked on 10's head - completing a triangle with these three notes and smoothly looping back around into the next pattern (though you might have to mess with distance a bit)
00:54:459 (4) - x:202 y:108 for a cleaner triangle
00:57:495 (5,6,7) - Triple feels out of place, the triples in the rest of the patterns fall right before the start of the next measure, whereas this starts a beat early. I don't know if this was intentional, but I'd just remove this, or just bump it back a measure

[Hard]
00:06:781 (2,3,1,2) - Smoother curve here (additionally, you can also curve these a bit stronger to match the curve of 00:06:246 (1) ,though this is optional, I just think it'd feel nicer)
00:09:995 (3) - Claps on all (or at least the first two) beats of this (or finishes, or both)
00:11:067 (2,5) - Make these perfect mirrors, the look a little off-center
00:15:531 (3) - x:92 y:363 or so to match the distance better and create a nice triangle. Before, the distance decrease didn't really match the increase in intensity of the bgm and felt really weird :(
00:39:278 (1) - Clap on head, remove clap on tail
00:39:813 (2) - Clap on head
00:40:527 (1) - Clap on tail
00:41:063 (2) - Remove clap
00:41:420 (4) - Clap on head
00:42:491 (2) - Remove clap
00:42:669 (3) - Clap on head
01:03:566 (1,2) - Either curve 1 the opposite direction or Ctrl-G 2, the break in flow here doesn't make sense
01:08:745 (3) - 3rd point x:143 y:213 to blanket cleaner
01:23:745 (2) - Make this a mirror of 01:23:209 (3) - , or vice versa
01:24:816 (4,1) - Make sure the distance here is the same as the distance 01:24:280 (3,4) - Here, despite the tempo change. It's just ugly otherwise.

[Normal]
00:04:996 (1) - Clap on tail
00:05:531 (2) - Make this a mirror'd copy of 00:04:996 (1)
00:31:067 (1,2,3) - Either make a stronger curve between these notes with 1 and 3 on the same x plane, or make them all straight on the same x plane.
01:01:602 (5) - Missing some sort of hitsound, Clap maybe?
01:04:995 (2) - Clap on tail
01:11:423 (4) - Ctrl G this to flow smoother, and then 01:12:138 (1) - Ctrl G this to fix the distance, and optionally, 01:13:566 (3) - Ctrl G this as well to keep the same pattern as before, just in reverse
01:18:566 (2) - The tail is missing some sort of hitsound. Whistle? or I dunno, it feels empty
01:16:423 (2,3) - Make these more similar to eachother (either make 2 more curvy, or make 3 less curvy)
01:24:280 (1) - x:192 y:173 and 01:24:637 (2) - x:276 y:259 for a cleaner pattern

[Easy]
00:17:860 (3) - Make this curved like 00:19:289 (1)
00:29:256 (3) - Either curve this more, and optionally in the other direction, or make this perfectly straight. Right now it looks kind of sloppy
I can't find much else wrong with this diff, gj

Good luck!
Topic Starter
xChippy

Xivaxi wrote:

Greetings! From my queue!
[Insane]
00:02:142 (4) - Would feel nice if this was spaced a little further away given the strong break in the music ( I know it's just following distance snap, but still ) prefer this one, don't want a jump in this soft section
00:04:996 (1,2,3) - This pattern feels like it's trying to be circular, but it's not, and is just flat. Either make these curves stronger to give a stronger circular flow in here, or curve these the opposite direction to give it a more interesting feel while still following the flat-lines. did some adjustment on the curves

00:11:067 (1,2,3,4,5) - This pattern feels and looks weird. I suggest: fixed
  • 00:11:067 (1) - Make straight
    00:11:603 (2) - Line up following 1
    00:11:781 (3) - Blanket 2
    00:12:317 (4) - Blanket 3's end stronger
    00:12:674 (5) - Blanket 4's end stronger

00:13:745 (1) - x:182 y:77 to blanket cleaner and blanket this end by the other slider fixed
00:16:424 (1) - Remove NC (optional) and 00:16:781 (2) - Add NC here instead (less optional) this depends largely on whether or not you want that added NC from the note following the triple, but the music makes a break and starts a new line, and so demands a new NC on the second note there.fixed

00:16:781 (2,3) - Like the notes at the beginning, these feel bad because they're curved, but not curved enough to flow well - curve them the opposite direction, or curve them stronger to create a stronger circular flow Curve is fine as it is tho o-o, dont want to make them tooo curvy
00:28:567 (3,4) - These should be swapped on the timeline, slider first to follow the held vocal, then circle after.
00:32:853 (10) - This note feels really awkward, I think because the note start is at such a stark contrast from the previous several note's downward direction, with no indication in the music. I suggest the following change to pattern: consider
  • 00:32:853 (10) - CTRL G, then x:255 y:321 follows from the downward flow better
    00:33:388 (11) - x:99 y:245
    00:33:567 (12) - Stacked on 10's head - completing a triangle with these three notes and smoothly looping back around into the next pattern (though you might have to mess with distance a bit)
00:54:459 (4) - x:202 y:108 for a cleaner triangle fixed
00:57:495 (5,6,7) - Triple feels out of place, the triples in the rest of the patterns fall right before the start of the next measure, whereas this starts a beat early. I don't know if this was intentional, but I'd just remove this, or just bump it back a measure fixed


[Easy]
00:17:860 (3) - Make this curved like 00:19:289 (1) did my own changes o-o since it would kill the blanket o-o
00:29:256 (3) - Either curve this more, and optionally in the other direction, or make this perfectly straight. Right now it looks kind of sloppy went for straight~
I can't find much else wrong with this diff, gj

Good luck!
Shohei Ohtani
Log those stars

Insane:
00:06:960 (7) - Kind of odd jump to be having here
00:09:995 (1,2,3) - This is really hard to read, especially since it has the same spacing as the end of the previous combo. It's really hard to tell that there's even a spacing change
00:21:067 (8) - Flow of this is really weird. (7) wants me to go sort of upward but I'm forced to go down because of this slider
00:29:638 (7,8,9,1) - Why are there jumps here on this really insignificant transition part
00:32:138 (9) - NC?
01:26:400 (3) - This note is mapped to the bass drum instead of the actual impact, so it sounds really wrong

Hard:
Tick Rate 2
00:53:566 (1,2,3) - Make these curves more symmetrical
01:03:923 (2) - This placement feels really awkward to play

Normal:
Fine

Easy:
Fine

I'm a bit bothered by the insane not fitting the music very well but it's still a good map
Topic Starter
xChippy

CDFA wrote:

Log those stars

Insane:
00:06:960 (7) - Kind of odd jump to be having here errr consider rearranging
00:09:995 (1,2,3) - This is really hard to read, especially since it has the same spacing as the end of the previous combo. It's really hard to tell that there's even a spacing change
00:21:067 (8) - Flow of this is really weird. (7) wants me to go sort of upward but I'm forced to go down because of this slider
00:29:638 (7,8,9,1) - Why are there jumps here on this really insignificant transition part
00:32:138 (9) - NC?
01:26:400 (3) - This note is mapped to the bass drum instead of the actual impact, so it sounds really wrong
fixed the rest
I'm a bit bothered by the insane not fitting the music very well but it's still a good map
do you mean the jumps etc, or the rythm o-o?, either way I'll see what I can do to fix it up.
Thanks for the mod CDFA~ (^.^)/
pieguyn
hi from my queue :D

[General]
try a silent soft-sliderslide.wav for the first part

[Insane]
00:49:990 (1,2) - oh how about adding whistle here
00:56:245 - how about adding note here? feels better for me o.o
01:19:280 - I don't understand why there's a slowdown here, doesn't make sense slowing down when the song goes at the same pace as before (also you kept the same pace in the other part)..
01:26:295 (3) - move 1/4 later plz, listen at 25% and the piano is there. then start the spinner later

[Xinely's Hard]
00:02:678 (2,3) - swap whistles?
00:27:495 (4) - is drum sampleset intentional 0.0 seems to fit tho
00:48:382 (2) - add finish to match cymbal
01:19:280 - see insane, here it's more acceptable tho cause it's only [Hard]
01:26:400 (1) - do the spinner like in other diffs plz (end 1/1 later and add fadeout)

[-Umi-'s Normal]
seems fine

[Easy]
fine :)

nice map & beautiful song oo
good luck ~
Topic Starter
xChippy

pieguy1372 wrote:

hi from my queue :D

[General]
try a silent soft-sliderslide.wav for the first part

[Insane]
00:49:990 (1,2) - oh how about adding whistle here
00:56:245 - how about adding note here? feels better for me o.o
01:19:280 - I don't understand why there's a slowdown here, doesn't make sense slowing down when the song goes at the same pace as before (also you kept the same pace in the other part)..
01:26:295 (3) - move 1/4 later plz, listen at 25% and the piano is there. then start the spinner later
fixed all except the note adding, since I don't hear something there o-o
nice map & beautiful song oo
good luck ~
Thanks for the mod pie~ ^^/
Xinely
hi random mod here ~


  • Easy
    00:10:710 - heavy music here, imo don't skip this, maybe http://puu.sh/3M1X9.jpg
    00:26:424 (1,2) - circle in red tick hard for newbie, try make this 2 circles become slider
    00:32:138 (3) - maybe http://puu.sh/3M2ax.jpg for better flow?
    00:42:134 (1) - finish in head?
    00:57:852 (2) - whistle in end?
    01:00:709 (2) - ^
    01:07:495 - add note with clap?
    01:14:995 (2) - whistle in end?
    01:24:637 (2) - remove whistle in head and give in tail?


  • Normal
    00:04:996 (1,2) - make it http://puu.sh/3M2yv.jpg ?
    00:09:995 (1,2) - try this rhythm http://puu.sh/3M2C7.jpg ? more follow music imo
    00:16:424 (1) - use finish instead whistle
    00:23:567 (2) - inconsistency spacing here
    01:01:602 (5) - ^


  • Insane
    00:04:820 - and 00:04:908 - u can add note in here to make more challenge
    00:10:710 - add note with finish, heavy music here
    00:20:531 (7) - NC?
    00:38:922 (5) - ctrl+G? avoid that deadly jump 3,80x 8)
    00:56:245 - add note?

Good Luck, osu! need more ChouCho <3

damn quality mod down due not mod one week
Topic Starter
xChippy

Xinely wrote:

hi random mod here ~


  • Easy
    00:10:710 - heavy music here, imo don't skip this, maybe http://puu.sh/3M1X9.jpg fixed
    00:26:424 (1,2) - circle in red tick hard for newbie, try make this 2 circles become slider imo it's fine since there is a 1/1 break in it o-o
    00:32:138 (3) - maybe http://puu.sh/3M2ax.jpg for better flow? The one I have is better I think since this way it will also flow nicely with the next incoming note
    00:42:134 (1) - finish in head? hmm not sure, I'll consider
    00:57:852 (2) - whistle in end? fixed
    01:00:709 (2) - ^ fixed
    01:07:495 - add note with clap? fixed
    01:14:995 (2) - whistle in end? fixed
    01:24:637 (2) - remove whistle in head and give in tail? fixed


  • Insane
    00:04:820 - and 00:04:908 - u can add note in here to make more challenge fixed
    00:10:710 - add note with finish, heavy music here fixed
    00:20:531 (7) - NC? fixed
    00:38:922 (5) - ctrl+G? avoid that deadly jump 3,80x 8) I want deadly jump =w=, Fixed =w=
    00:56:245 - add note?fixed
Good Luck, osu! need more ChouCho <3

damn quality mod down due not mod one week
Thanks for the mod Xinelyyy~! \(^.^)/
Umi
thx for mod everyone :3

Here my diff
osu file format v12

[General]
AudioFilename: Fate_Kaleid Liner Prisma-Illya OP_OPENING HD.mp3
AudioLeadIn: 1500
PreviewTime: 49958
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:starlog (TV Size)
TitleUnicode:starlog (TV Size)
Artist:ChouCho
ArtistUnicode:ちょうちょ
Creator:xChippy
Version:-Umi-'s Normal
Source:Fate/kaleid liner PRISMA☆ILLYA
Tags:Opening -Umi- Xinely qoot8123 プリズマ☆イリヤ Silver Link
BeatmapID:277543
BeatmapSetID:103552

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Fate Kaleid.avi"
0,0,"rsz_fate_kaleid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
714,357.142857142857,4,2,1,40,1,0
4291,352.941176470588,4,2,2,60,1,0
4996,357.142857142857,4,2,2,60,1,0
8210,-100,4,2,3,40,0,0
8388,-100,4,2,2,60,0,0
12495,-100,4,2,3,40,0,0
12674,-100,4,2,2,60,0,0
13924,-100,4,2,3,40,0,0
14103,-100,4,2,2,60,0,0
16424,-100,4,2,2,60,0,0
31781,-100,4,2,3,40,0,0
31960,-100,4,2,2,60,0,0
37853,356.442857142857,4,2,2,60,1,0
39278,357.036596251116,4,2,2,60,1,0
44990,357.142857142857,4,2,2,60,1,0
50704,358.744394618834,4,2,2,70,1,1
52138,357.142857142857,4,2,2,70,1,1
56780,-100,4,2,3,50,0,1
56959,-100,4,2,2,70,0,1
58209,-100,4,2,3,50,0,1
58388,-100,4,2,2,70,0,1
62138,-100,4,2,2,70,0,0
67852,-100,4,2,2,70,0,1
72495,-100,4,2,3,50,0,1
72673,-100,4,2,2,70,0,1
73923,-100,4,2,3,50,0,1
74102,-100,4,2,2,70,0,1
75352,-100,4,2,3,50,0,1
75530,-100,4,2,2,70,0,1
79280,-100,4,2,2,60,0,0
84995,377.358490566038,4,2,2,40,1,0
85561,419.58041958042,4,2,2,40,1,0
86400,-100,4,2,1,30,0,0
87239,-100,4,2,1,20,0,0
88078,-100,4,2,1,10,0,0
88917,-100,4,2,1,5,0,0


[Colours]
Combo1 : 171,86,86
Combo2 : 255,0,255
Combo3 : 255,255,128

[HitObjects]
256,48,714,1,2,0:0:0:0:
352,120,1071,2,0,L|416:140,1,60,0|2,0:0|0:0,0:0:0:0:
428,256,1606,1,2,0:0:0:0:
256,308,2142,6,0,L|184:308,1,60,2|0,0:0|0:0,0:0:0:0:
168,252,2499,2,0,L|88:228,1,60,0|2,0:0|0:0,0:0:0:0:
76,120,3035,1,2,0:0:0:0:
256,192,3213,12,8,4291,0:0:0:0:
367,190,4996,6,0,P|312:176|240:204,1,120,0|8,0:0|0:0,0:0:0:0:
212,236,5531,2,0,P|160:260|92:268,1,120,2|2,0:0|0:0,0:0:0:0:
96,148,6246,2,0,B|156:136|180:104|180:104|284:104,1,180,2|8,0:0|0:0,0:0:0:0:
344,192,7138,2,0,P|400:192|456:236,1,120,0|8,0:0|0:0,0:0:0:0:
432,348,7853,6,0,P|317:322|277:278,1,180,2|2,0:0|0:0,0:0:0:0:
160,308,8745,1,2,0:0:0:0:
52,260,9103,2,0,P|96:208|216:200,1,180,2|10,0:0|0:0,0:0:0:0:
320,216,9995,6,0,P|376:220|416:204,1,90,4|4,0:0|0:0,0:0:0:0:
436,124,10531,2,0,P|336:104|264:144,1,180,4|10,0:0|0:0,0:0:0:0:
236,252,11424,2,0,P|196:228|100:232,1,120,2|10,0:0|0:0,0:0:0:0:
164,336,12138,2,0,B|204:356|204:356|224:348|224:348|280:360|324:304,1,180,2|2,0:0|0:0,0:0:0:0:
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312,100,13567,2,0,P|216:96|156:168,2,180,2|2|10,0:0|0:0|0:0,0:0:0:0:
392,192,14995,6,0,P|440:240|436:304,1,120,6|8,0:0|0:0,0:0:0:0:
412,340,15531,2,0,B|374:405|311:318|240:366,1,180,6|8,0:0|0:0,0:0:0:0:
132,328,16424,5,4,0:0:0:0:
60,232,16781,1,0,0:0:0:0:
128,140,17138,2,0,P|212:108|276:140,1,120
320,200,17853,2,0,P|212:228|164:200,1,120,2|0,0:0|0:0,0:0:0:0:
128,140,18567,2,0,P|44:132|-32:172,2,120,0|0|2,0:0|0:0|0:0,0:0:0:0:
248,140,19638,6,0,P|232:76|96:24,1,180
128,140,20531,1,0,0:0:0:0:
144,260,20888,1,0,0:0:0:0:
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264,172,21781,2,0,L|404:124,1,120,0|2,0:0|0:0,0:0:0:0:
268,84,22495,6,0,B|232:96|232:96|212:104|200:116|188:132|180:164,2,120
384,120,23567,1,2,0:0:0:0:
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132,256,24638,1,0,0:0:0:0:
228,184,24995,6,0,B|276:152|292:152|360:156,1,120,2|0,0:0|0:0,0:0:0:0:
400,168,25531,2,0,P|420:108|352:12,1,180
292,112,26424,2,0,B|252:112|252:112|192:112|168:128|144:160|152:196,1,180,2|2,0:0|0:0,0:0:0:0:
288,300,27495,1,2,0:0:0:0:
288,300,27853,6,0,P|356:312|412:288,1,120,4|8,0:0|0:0,0:0:0:0:
340,192,28567,2,0,P|264:180|208:208,1,120,0|8,0:0|0:0,0:0:0:0:
220,256,29103,2,0,P|144:268|88:240,1,120
52,228,29638,1,8,0:0:0:0:
8,184,29817,2,0,B|8:92|152:204|152:92,1,180,0|8,0:0|0:0,0:0:0:0:
252,176,30710,1,0,0:0:0:0:
176,272,31067,6,0,B|192:312|224:324|268:324|268:324|336:324,2,180,8|0|0,0:0|0:0|0:0,0:0:0:0:
164,208,32317,1,0,0:0:0:0:
180,152,32495,2,0,B|192:132|216:116|248:116|248:116|296:116,1,120,8|0,0:0|0:0,0:0:0:0:
252,232,33210,1,8,0:0:0:0:
296,344,33567,2,0,P|352:312|368:236,1,120,0|8,0:0|0:0,0:0:0:0:
460,184,34281,6,0,P|364:144|332:152,1,120,0|8,0:0|0:0,0:0:0:0:
296,40,34995,2,0,P|244:96|232:144,1,120,0|8,0:0|0:0,0:0:0:0:
240,196,35531,2,0,P|232:264|148:336,1,180,0|8,0:0|0:0,0:0:0:0:
64,256,36424,6,0,L|8:288,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
144,168,37138,1,0,0:0:0:0:
228,84,37495,1,8,0:0:0:0:
228,84,37674,2,0,L|352:84,1,120
424,176,38387,2,0,B|432:216|432:216|408:296,1,120
228,292,39278,6,0,B|184:248|120:260|120:260|105:280|72:324,2,180,4|8|8,0:0|0:0|0:0,0:0:0:0:
120,148,40884,2,0,P|232:160|296:204,1,180,8|12,0:0|0:0,0:0:0:0:
384,268,41777,1,8,0:0:0:0:
384,268,42134,6,0,B|336:320|276:304|276:304|256:324|208:332,2,180,4|8|8,0:0|0:0|0:0,0:0:0:0:
204,244,43740,2,0,B|248:204|304:216|304:216|340:180|388:180,1,180,8|12,0:0|0:0,0:0:0:0:
392,64,44633,1,8,0:0:0:0:
276,92,44990,6,0,P|192:104|116:48,2,180,4|8|8,0:0|0:0|0:0,0:0:0:0:
328,124,46240,2,0,P|356:168|356:244,1,120
316,276,46775,2,0,P|260:288|192:272,1,120,8|4,0:0|0:0,0:0:0:0:
104,204,47490,5,8,0:0:0:0:
168,104,47847,2,0,P|268:80|360:120,1,180,4|8,0:0|0:0,0:0:0:0:
416,196,48740,6,0,L|392:260,1,60
340,280,49097,2,0,P|240:304|152:264,1,180,4|8,0:0|0:0,0:0:0:0:
256,196,49990,1,0,0:0:0:0:
256,196,50347,1,8,0:0:0:0:
256,196,50704,6,0,P|320:200|372:184,1,120,4|8,0:0|0:0,0:0:0:0:
476,120,51421,1,0,0:0:0:0:
372,64,51780,1,8,0:0:0:0:
372,184,52138,2,0,P|416:228|472:244,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
476,120,53209,1,8,0:0:0:0:
372,64,53566,6,0,L|232:32,1,120,0|8,0:0|0:0,0:0:0:0:
168,120,54280,2,0,L|285:146,1,120,0|8,0:0|0:0,0:0:0:0:
404,168,54995,2,0,P|413:227|384:277,1,120,0|8,0:0|0:0,0:0:0:0:
265,255,55709,2,0,P|255:195|288:144,1,120,0|8,0:0|0:0,0:0:0:0:
200,64,56423,6,0,P|140:200|160:304,1,240
265,255,57495,1,8,0:0:0:0:
368,316,57852,6,0,B|412:276|412:276|488:284|516:204,2,180,0|0|8,0:0|0:0|0:0,0:0:0:0:
265,255,59280,2,0,L|128:256,1,120,0|8,0:0|0:0,0:0:0:0:
112,204,59816,2,0,P|148:132|112:36,1,180,0|8,0:0|0:0,0:0:0:0:
52,140,60709,2,0,P|28:232|44:260,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
96,100,61602,1,8,0:0:0:0:
184,256,62138,6,0,P|260:256|300:240,1,120,4|8,0:0|0:0,0:0:0:0:
264,192,62673,2,0,P|320:168|352:40,2,180,0|8|0,0:0|0:0|0:0,0:0:0:0:
212,164,63923,2,0,P|140:172|120:228,1,120,8|0,0:0|0:0,0:0:0:0:
180,312,64637,5,8,0:0:0:0:
300,312,64995,2,0,P|332:240|376:216,1,120,0|8,0:0|0:0,0:0:0:0:
420,192,65530,2,0,P|464:120|420:20,1,180,0|8,0:0|0:0,0:0:0:0:
376,32,66245,1,0,0:0:0:0:
272,92,66602,2,0,L|220:144,1,60,0|4,0:0|0:0,0:0:0:0:
124,196,67138,2,0,L|24:232,2,90,2|2|2,0:0|0:0|0:0,0:0:0:0:
160,244,67852,6,0,P|216:268|280:220,1,120,4|8,0:0|0:0,0:0:0:0:
368,184,68566,1,0,0:0:0:0:
380,64,68923,1,8,0:0:0:0:
260,76,69280,6,0,B|248:140|248:140|193:183,1,120,0|8,0:0|0:0,0:0:0:0:
88,192,69995,2,0,B|100:128|100:128|154:84,1,120,0|8,0:0|0:0,0:0:0:0:
260,76,70709,2,0,P|324:104|344:168,1,120,0|8,0:0|0:0,0:0:0:0:
316,262,71423,2,0,P|251:234|232:192,1,120,0|8,0:0|0:0,0:0:0:0:
260,77,72138,6,0,P|384:112|420:208,1,240
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300,192,74637,1,8,0:0:0:0:
300,192,74995,6,0,P|368:196|444:120,2,180,0|0|8,0:0|0:0|0:0,0:0:0:0:
232,92,76423,2,0,B|188:72|156:120|108:84,1,120,0|8,0:0|0:0,0:0:0:0:
84,140,76959,2,0,B|144:189|40:273|94:305,1,180,0|8,0:0|0:0,0:0:0:0:
212,300,77852,6,0,P|272:288|316:240,1,120,0|8,0:0|0:0,0:0:0:0:
356,136,78566,2,0,L|356:64,1,60,0|8,0:0|0:0,0:0:0:0:
176,84,79280,5,4,0:0:0:0:
84,160,79637,1,8,0:0:0:0:
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288,224,80530,2,0,P|388:220|412:200,1,120
376,156,81066,2,0,P|385:143|389:43,1,120,8|0,0:0|0:0,0:0:0:0:
276,88,81780,6,0,B|212:88|212:88|156:112,2,120,8|0|8,0:0|0:0|0:0,0:0:0:0:
288,148,82673,2,0,B|348:184|348:184|468:184,2,180,0|8|0,0:0|0:0|0:0,0:0:0:0:
276,88,83923,1,8,0:0:0:0:
192,173,84280,5,0,0:0:0:0:
275,258,84637,2,0,L|341:298,1,60,8|0,0:0|0:0,0:0:0:0:
256,192,84995,12,0,88917,0:0:0:0:
aabc271
As requested by xChippy, I'm coming for a Taiko mod ~
Let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions only. Change only if you want to
Grey~ Explanations of my suggestions

-----------------------

[ qoot8123's Oni]

01:24:995 ( 436 ) - I'd suggest adding a x1.05 / 1.06 speed for this note ( This is to avoid visual slowdown in gameplay. You know, this note is actually on both the old and new timing, so using x1.05 can make this less confusing to players )

01:28:917 ( 1 ) - End this spinner at 01:28:917 instead ? ( To unify with solo diffs and muzu. Music seems to be too soft after :917 as well )

Suggested patterns ~
Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.

00:10:531 ( 37 ) - Add finish ? ( 35~38 are all main emphasis of the beat, and so imo using finishes for all of them fits the music better )

00:13:031 ( 51~54 ) - o o o o / o o o o ? ( dkkd : 52~54 kkd are to fit the falling instrument pitch and 51 is for avoiding all k at 47~54. kkdd : Fitting the overall pitch of instrument )

01:01:602 ( 295~298 ) - ooo o ? ( Since the vocal is at the lower part here, using k-oriented beats (eg kkd k) might really stand out from the music, which is quite unnatural. I'd suggest ddk d so as not to emphasize this section a lot )

01:06:245 ( 322~324 ) - ooo ? ( This part has the highest pitch of vocal, and so kkk suits better than ddd imo )

01:12:852 ( 366~370 ) - ooooo ? ( Since this has a lower pitch than 360~364, using kkkdk ( which has an even higher-pitched feeling ) seems to be doing the opposite. I'd suggest sth like kkddd to show the gradual fall of pitch )

Overall ok
Note arrangements are fine and hitsounds seem to be quite decent

-----------------------

[ qoot8123's Muzukashii]

01:24:995 ( 319 ) - I'd suggest adding a x1.05 / 1.06 speed for this note ( Same as oni. See the explanation above )

01:28:917 ( 1 ) - End this spinner at 01:28:917 instead ? ( To unify with solo diffs and oni. Music seems to be too soft after :917 as well )

Suggested patterns ~
Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.

00:10:531 ( 32 ) - Add finish ? ( 35~38 are all main emphasis of the beat, and so imo using finishes for all of them fits the music better )

01:07:138 ( 249 ) - Red note ? ( So that 249~252 becomes d k k D, which fits the pitch of vocal better )

Not much to suggest because almost the entire diff is based on ddkd beat, which I can't alter much as that would violate the hitsound consistency

Overall ok too, I guess ?
Just hoping for more variations on hitsounds. Others look fine

-----------------------

Taiko diffs should be ready to rank after fixing this / finding 1 or 2 more mods for optimization

Star and good luck ~ ;)
Alarido
Hi ^^
A Free Mod from Coffee Party Queue -- ROUND VI

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No complaints on General Things
[Easy]
♥ Nice

[-Umi-'s Normal]
♥ Nice too.

[Xinely's Hard]
* A few triplets seems a bit overmapt.
01:03:566 (1) - Ctrl-G?
01:04:637 (4) - Could be like this → http://puu.sh/3MwrP.jpg ← ? (even you don't really change, at least try this one and tell me about the results.

[Insane]
00:20:531 (1) - Make a blanket here? → http://puu.sh/3MwNW.jpg
00:29:281 (6) - Ctrl+G?

And that's it.

Nice song! And map is almost high quality. Take a star !!!

Att.
Topic Starter
xChippy

Alarido wrote:

Hi ^^
A Free Mod from Coffee Party Queue -- ROUND VI

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No complaints on General Things
[Easy]
♥ Nice :3

[Insane]
00:20:531 (1) - Make a blanket here? → http://puu.sh/3MwNW.jpg fixed
00:29:281 (6) - Ctrl+G? rather keep it like this =w=, don't want a jump here

And that's it.

Nice song! And map is almost high quality. Take a star !!!

Att.
Thanks for the mod Alarido~! :3
qoot8123

aabc271 wrote:

As requested by xChippy, I'm coming for a Taiko mod ~
Let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions only. Change only if you want to
Grey~ Explanations of my suggestions

-----------------------

[ qoot8123's Oni]

01:24:995 ( 436 ) - I'd suggest adding a x1.05 / 1.06 speed for this note ( This is to avoid visual slowdown in gameplay. You know, this note is actually on both the old and new timing, so using x1.05 can make this less confusing to players )

01:28:917 ( 1 ) - End this spinner at 01:28:917 instead ? ( To unify with solo diffs and muzu. Music seems to be too soft after :917 as well )

Suggested patterns ~
Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.

00:10:531 ( 37 ) - Add finish ? ( 35~38 are all main emphasis of the beat, and so imo using finishes for all of them fits the music better )

00:13:031 ( 51~54 ) - o o o o / o o o o ? ( dkkd : 52~54 kkd are to fit the falling instrument pitch and 51 is for avoiding all k at 47~54. kkdd : Fitting the overall pitch of instrument )

01:01:602 ( 295~298 ) - ooo o ? ( Since the vocal is at the lower part here, using k-oriented beats (eg kkd k) might really stand out from the music, which is quite unnatural. I'd suggest ddk d so as not to emphasize this section a lot )

01:06:245 ( 322~324 ) - ooo ? ( This part has the highest pitch of vocal, and so kkk suits better than ddd imo ) no change, because i want to make the difference between 01:05:530 (317,318,319) - and 01:06:245 (322,323,324) -

01:12:852 ( 366~370 ) - ooooo ? ( Since this has a lower pitch than 360~364, using kkkdk ( which has an even higher-pitched feeling ) seems to be doing the opposite. I'd suggest sth like kkddd to show the gradual fall of pitch )

Overall ok
Note arrangements are fine and hitsounds seem to be quite decent

-----------------------

[ qoot8123's Muzukashii]

01:24:995 ( 319 ) - I'd suggest adding a x1.05 / 1.06 speed for this note ( Same as oni. See the explanation above )

01:28:917 ( 1 ) - End this spinner at 01:28:917 instead ? ( To unify with solo diffs and oni. Music seems to be too soft after :917 as well )

Suggested patterns ~
Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.

00:10:531 ( 32 ) - Add finish ? ( 35~38 are all main emphasis of the beat, and so imo using finishes for all of them fits the music better )

01:07:138 ( 249 ) - Red note ? ( So that 249~252 becomes d k k D, which fits the pitch of vocal better )

Not much to suggest because almost the entire diff is based on ddkd beat, which I can't alter much as that would violate the hitsound consistency

Overall ok too, I guess ?
Just hoping for more variations on hitsounds. Others look fine

-----------------------

Taiko diffs should be ready to rank after fixing this / finding 1 or 2 more mods for optimization

Star and good luck ~ ;)
No reply means changed
Thanks for mod~ :)


Muzu~http://puu.sh/3MAQD.rar
oni~http://puu.sh/3MAXQ.rar
Topic Starter
xChippy
All updated~
yurunneram
Easy

00:26:424 (1,2,3) - comb into a repeat slider? It's quite difficult to hit

00:34:995 (4) - Change the points so it wraps around 3 nicer. second point: x260 y160 last point: x156 y184

Not much problems with this diff.

Normal

00:22:495 (1) - Lol do you really need that many points? Get rid of a few

00:26:424 (3) - ^

00:39:278 (1) - Get rid of the fourth point

Not much here either

Hard

00:18:388 (3) - Why not extend to 00:18:745? There's symmetry in rhythm while ur at it

This diff was rather fun :3

I like this map. Good luck for the rank! ^^

You have been modded out by Yurun Ceroia Neram~
Xinely

Alarido wrote:

Hi ^^
A Free Mod from Coffee Party Queue -- ROUND VI

[Xinely's Hard]
* A few triplets seems a bit overmapt. where?
01:03:566 (1) - Ctrl-G? no, make jump
01:04:637 (4) - Could be like this → http://puu.sh/3MwrP.jpg ← ? (even you don't really change, at least try this one and tell me about the results.
yeah make jump here
@yurunneram: give break in here due it's relax part

thanks 4 mod anyway :D
Topic Starter
xChippy

yurunneram wrote:

Easy

00:26:424 (1,2,3) - comb into a repeat slider? It's quite difficult to hit I'll consider

00:34:995 (4) - Change the points so it wraps around 3 nicer. second point: x260 y160 last point: x156 y184 fixed

Not much problems with this diff.


I like this map. Good luck for the rank! ^^

You have been modded out by Yurun Ceroia Neram~
Thanks for the mod Yuruun~ :3!
Kurokami
I'm here as requested. :3

[Easy]

00:21:067 - Maybe you should add a circle here. I think it fit, sounds good and perfectly playable. :3
00:47:847 (1) - How about removing this spinner and add a break here instead?
00:57:852 (2) - Maybe you can make it longer to reach the next white tick.

That's all. This diff is good enough so the above ones are just suggestions. Don't take them seriously. :3

[-Umi-'s Normal]

00:09:995 (1) - End on a blue tick? Why not on the next white?
00:49:990 (3,4) - How about to place them separately? It will give better flow and sounds better with the rhythm.

That's all I think. This is also a good difficulty. :3

[Xinely's Hard]

I think AR7 or OD7 would be better for the balance.

00:15:174 (2) - Too hard to recognize this repeat arrow and the repeat arrow is partially hidden from the previous slider's start.

I think this is unrankable, please fix it.
00:23:388 (4,1) - How about to make them one repeat slider. Currently its too hard to read (1) under the previous slider.
00:54:995 (1,3) - Make them stacked better. Not a big problem tho, since I just only recognized it in the editor.

I think this is pretty good diff, but maybe a bit too hard, at least to me.

[Insane]

I dunno maybe OD8 for better balance?

00:04:643 (1) - Why is this sudden new combo? O_O
00:10:710 (1) - ^
00:16:424 (1) - ^
00:26:424 (1,2,3) - Ahh, I hate this. Mind if I want you to find another solution to place them?
00:50:704 (1) - I dunno, maybe remove the new combo from here. Or tell me why you use that, since I dunno.:3
01:25:561 (1) - ^

I can't play this very well, so this is the best what i can do.

[]
I hope my mod at least somewhat useful, since I think this mapset is ready for ranking. You seriously need a BAT. *-* Good luck.
Topic Starter
xChippy

Kurokami wrote:

I'm here as requested. :3

[Easy]

00:21:067 - Maybe you should add a circle here. I think it fit, sounds good and perfectly playable. :3 fixed
00:47:847 (1) - How about removing this spinner and add a break here instead? I'd rather not I want to keep it consistent in all diffs ;3
00:57:852 (2) - Maybe you can make it longer to reach the next white tick. Following Vocal~

That's all. This diff is good enough so the above ones are just suggestions. Don't take them seriously. :3

[Insane]

I dunno maybe OD8 for better balance? Consider

00:04:643 (1) - Why is this sudden new combo? O_O idk lol fixed~
00:10:710 (1) - ^ for indicating the rythm change
00:16:424 (1) - ^ fixed
00:26:424 (1,2,3) - Ahh, I hate this. Mind if I want you to find another solution to place them? I prefer this anti jump tho =w=
00:50:704 (1) - I dunno, maybe remove the new combo from here. Or tell me why you use that, since I dunno.:3 Since the Kia starts here I want to start it with a NC :3
01:25:561 (1) - ^ The change in BPM thats why the NC :3

I can't play this very well, so this is the best what i can do.

[]
I hope my mod at least somewhat useful, since I think this mapset is ready for ranking. You seriously need a BAT. *-* Good luck.
Thanks for the mod Kurokami~! :3/
Umi
no change >.<, anyways thx for mod :3

EDIT: Little IRC on insane :3

IRC stuff
2013-07-28 22:26 -Umi-: ACTION is editing [http://osu.ppy.sh/b/272815 ChouCho - starlog (TV Size) [Insane]]
2013-07-28 22:26 xChippy: okay =w=/
2013-07-28 22:26 -Umi-: for me this should be delete >.<
2013-07-28 22:27 -Umi-: 00:10:710 (1) -
2013-07-28 22:27 xChippy: same for me yes =w=
2013-07-28 22:27 xChippy: but alot modders complaining
2013-07-28 22:27 xChippy: zzz
2013-07-28 22:27 -Umi-: it doesn't fit >.<
2013-07-28 22:27 xChippy: yep but theres sound there :x
2013-07-28 22:27 xChippy: Orz
2013-07-28 22:27 xChippy: errr
2013-07-28 22:27 -Umi-: it's up to u x)
2013-07-28 22:28 xChippy: I'll poke a BAT later =w=
2013-07-28 22:28 -Umi-: just a suggestion
2013-07-28 22:28 -Umi-: 00:28:567 (3) -
2013-07-28 22:28 -Umi-: ctrl+g could be fun :3
2013-07-28 22:29 -Umi-: or here
2013-07-28 22:29 -Umi-: 00:30:710 (3) -
2013-07-28 22:29 xChippy: 00:30:710 (3) - Ctrl+Ged this one :3
2013-07-28 22:30 -Umi-: okay :3
2013-07-28 22:30 -Umi-: 00:40:349 (5,7) -
2013-07-28 22:30 -Umi-: make the 7 same shape as 5 ?
2013-07-28 22:30 -Umi-: do ctrl+J
2013-07-28 22:30 -Umi-: you'll see x)
2013-07-28 22:31 xChippy: lol =w=
2013-07-28 22:31 xChippy: me baka =w=
2013-07-28 22:31 xChippy: fixed
2013-07-28 22:31 -Umi-: :3
2013-07-28 22:32 -Umi-: to diversify
2013-07-28 22:32 -Umi-: 00:42:134 (2,4) -
2013-07-28 22:33 -Umi-: http://puu.sh/3NZq4/192d55d879.jpg
2013-07-28 22:33 -Umi-: like that ?
2013-07-28 22:33 -Umi-: well it's not symmetric on mine screen but if you do, make symmetry x)
2013-07-28 22:33 -Umi-: my*
2013-07-28 22:34 xChippy: Hmmm
2013-07-28 22:34 -Umi-: i played this it's pretty funny
2013-07-28 22:34 xChippy: ok =w=
2013-07-28 22:34 -Umi-: try it :3
2013-07-28 22:35 -Umi-: say when i can continu :3
2013-07-28 22:35 -Umi-: me
2013-07-28 22:35 xChippy: ok go :3
2013-07-28 22:36 -Umi-: 00:46:240 (5) - ctrl+g? :3
2013-07-28 22:37 xChippy: Hmm I prefer no jump there since this way the next section kinda gives mroe power =w=
2013-07-28 22:37 -Umi-: okay o/
2013-07-28 22:37 xChippy: something like the calm before the storm effect xD
2013-07-28 22:38 -Umi-: xD i see
2013-07-28 22:38 -Umi-: well
2013-07-28 22:38 -Umi-: 00:47:847 (1,2,3,4) - make a square ?
2013-07-28 22:38 -Umi-: move the 3
2013-07-28 22:38 -Umi-: to x:148,y:240
2013-07-28 22:38 -Umi-: and the 4 to x:148,y:144
2013-07-28 22:39 xChippy: fixed :3
2013-07-28 22:40 -Umi-: 00:58:388 (2) - mvo to x:92,y:288 bttr symmtry with 1 and blanket with 3 :3
2013-07-28 22:40 -Umi-: move*
2013-07-28 22:41 -Umi-: sorry my letter "e" bug xD
2013-07-28 22:41 xChippy: lol =w=
2013-07-28 22:41 xChippy: fixed
2013-07-28 22:41 -Umi-: 00:58:923 (3,3) - NAZI but not perfectly stack ahah
2013-07-28 22:42 xChippy: lol =w=
2013-07-28 22:42 xChippy: fixed o.o/
2013-07-28 22:43 -Umi-: 01:21:066 (4) - try to move x:284,y:228
2013-07-28 22:43 -Umi-: not bad imo
2013-07-28 22:43 xChippy: hmm
2013-07-28 22:44 xChippy: shall we move 01:20:352 (1) - this too than :3?
2013-07-28 22:44 -Umi-: wll what i mean it's
2013-07-28 22:44 -Umi-: 01:20:352 (1,2) -
2013-07-28 22:44 -Umi-: copy paste xD
2013-07-28 22:44 -Umi-: 3,4
2013-07-28 22:45 xChippy: =w=
2013-07-28 22:46 xChippy: hmm
2013-07-28 22:46 -Umi-: http://puu.sh/3O02X/d592cb97ea.jpg
2013-07-28 22:46 -Umi-: more or less
2013-07-28 22:47 xChippy: 01:21:066 (4,5) - this will be kinda =w=/
2013-07-28 22:47 -Umi-: you can stakc the 5
2013-07-28 22:47 -Umi-: on the 3
2013-07-28 22:47 -Umi-: and the 6 n the 2 :3
2013-07-28 22:47 -Umi-: on*
2013-07-28 22:48 -Umi-: but it' up to you xD i won't forc u >3<
2013-07-28 22:49 xChippy: fixed =w=/
2013-07-28 22:49 -Umi-: okay :D
2013-07-28 22:49 -Umi-: and to finish
2013-07-28 22:49 -Umi-: move 01:25:372 (2) - x:256,y:224
2013-07-28 22:49 -Umi-: then
2013-07-28 22:50 -Umi-: 01:25:561 (1) - 324,276
2013-07-28 22:50 -Umi-: and
2013-07-28 22:50 -Umi-: 01:25:980 (2,3) - 164,y168
2013-07-28 22:50 -Umi-: symmetry '-'
2013-07-28 22:51 -Umi-: oh no
2013-07-28 22:51 -Umi-: 01:25:980 (2,3) -
2013-07-28 22:51 -Umi-: better to 160,120
2013-07-28 22:51 xChippy: fixed =w=/
2013-07-28 22:51 -Umi-: well that'all for me >3</
2013-07-28 22:52 xChippy: Hehe thanks for the mod :3/
2013-07-28 22:52 xChippy: post it =w=
2013-07-28 22:52 -Umi-: np >.<
2013-07-28 22:52 -Umi-: okay '-'
happy30
Testplay ~ no kudosu please
Replays: Xinely's Hard - Insane

[Xinely's Hard]
Pretty challenging diff for a hard.
I would change this pattern a bit: 00:14:638 (3,1,2,3) - because it's a bit hidden. I found a few spacing inconsistencies while I was playing.
00:34:817 (4) - this was a bit weird, even if it's blanketed nicely.
01:24:995 (1,2,3) - remove the overlaps here. It looks a bit weird.
but the map was pretty nice nevertheless :)

[Insane]
Pretty cool map. The spacing looked a bit messy at a few places but the flow was good.
00:33:388 (3,4,1) - the spacing here threw me off a bit. maybe move (1) away from (4)?
00:41:241 (8,9) - this here threw me off as well. the flow is pretty bad and I didn't expect the next note to be placed here.
Topic Starter
xChippy

happy30 wrote:

Testplay ~ no kudosu please
Replays: Xinely's Hard - Insane

[Insane]
Pretty cool map. The spacing looked a bit messy at a few places but the flow was good.
00:33:388 (3,4,1) - the spacing here threw me off a bit. maybe move (1) away from (4)?
00:41:241 (8,9) - this here threw me off as well. the flow is pretty bad and I didn't expect the next note to be placed here.
fixed both of them~
Thanks for testplaying happy30~! :3/
Hinsvar
Hi; modding here~

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>Easy
  1. 00:14:995 (3) - Hmm, would be better if you change this into a 3/2 slider that repeats once to follow the instrument at 00:15:531...
  2. 00:36:424 (1) - A minor thing, but why is this slider straight while the other sliders are curved? It feels so jarring for me...
  3. 00:41:420 (3) - Add a finish to follow the instrument?
  4. 01:24:637 - Add a clap to follow the instrument too here?
>-Umi-'s Normal
  1. Just wanting to say that the combo pattern looks kinda inconsistent at times...
  2. 00:02:499 (2) - Remove the whistle on the tail? I don't think the whistle is necessary at all.
  3. 00:04:996 - Finish to follow the instrument? (I think this should be obvious enough.)
  4. 00:09:638 - ^
  5. 00:24:995 (1,3) - Err, (1) partially overlaps (3). Looks weird, IMO; just saying.
  6. 00:26:424 (3) - NC? I personally think it fits with how the instrument plays here, and Chippy NC'd that place in Easy and Hard...
  7. 00:30:710 (6,1) - Swap NC for combo consistency?
  8. 00:33:567 (5,1) - ^
  9. 00:37:674 (4) - I know you're following the vocal here, but it feels awkward if 00:37:853 is left unmapped...
  10. 00:38:565 - ^
  11. 00:44:276 - Remove the finish here because there isn't any sound of an instrument that can be emphasized with it.
  12. 00:48:382 - And add a finish here because there are sounds you can follow from the instrument.
  13. 01:24:816 - Add a whistle here to emphasize the vocal?
>Xinely's Hard
  • Yep, Indonesian...
  1. 00:00:714 (1) - Pindahin anchor point terakhir ke 140,252 biar slider-nya nunjuk ke 00:01:249 (2)? Lebih rapi gitu ah.
  2. 00:05:531 (2,3) - Dibikin gini biar flow-nya lebih asik? w
  3. 00:07:138 (1) - Ilangin NC biar combo-nya konsisten?
  4. 00:09:995 - Tambah finish biar ngikut sama instrumennya?
  5. 00:26:245 (1,2,3) - Bikin ritmenya gini? Jauh lebih pas sama instrumennya...
  6. 00:40:527 (1) - Pindahin anchor point terakhir ke (284,300)? Alasannya sama kayak 00:00:714 (1)~
  7. 00:42:134 - Tambah whistle buat ngikutin instrumen pls
  8. 00:45:525 (2) - Pisahin ini jadi satu slider 1/2 sama satu circle, lalu hilangin whistle di 00:45:525 dan pindahin ke 00:45:704? Jauh lebih ngepas sama lagunya kalau kayak gini (:
  9. 00:48:382 (2) - Also tambah finish untuk ngikut musik juga di sini~
  10. 00:56:245 (4) - Taruh di (456,88)? Flow di sini jadi lebih bagus kalau circle-nya ditaruh di sana.
  11. 01:24:995 (1) - Pindahin ke (236,300) biar spacing di 01:24:280 (3,4,1) jadi konsisten?
>Insane
  1. 00:04:467 - 00:04:555 - There should be two circles here, but I think I can understand why are you not adding some...
  2. 00:09:995 (1) - There's also some heavy sounds from the instrument here, so add a finish?
  3. 00:14:995 (6) - ^
  4. 00:20:710 - This tick really demands to be mapped, IMO... It's just awkward to skip the instrument here.
  5. 00:56:423 - There's nothing in the music that supports the finish, so remove it?
  6. 01:03:745 (5,6) - Maybe try to make a blanketing pattern here? Right now... it looks slightly messy.
  7. 01:18:566 - Missing whistle here?
  8. 01:24:637 (2) - Remove the whistle here since there's no sound in the music that can be emphasized by the whistle.
That's all I guess.

Good luck on the way 8-)
Topic Starter
xChippy

Hinsvar wrote:

Hi; modding here~

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>Easy
  1. 00:14:995 (3) - Hmm, would be better if you change this into a 3/2 slider that repeats once to follow the instrument at 00:15:531...
  2. 00:36:424 (1) - A minor thing, but why is this slider straight while the other sliders are curved? It feels so jarring for me...
  3. 00:41:420 (3) - Add a finish to follow the instrument?
  4. 01:24:637 - Add a clap to follow the instrument too here? I'd rather keep it like this ik there's the instrument but imo it doesn't fit there also I like a soft ending
>Insane
  1. 00:04:467 - 00:04:555 - There should be two circles here, but I think I can understand why are you not adding some... Not adding cuz of the spinner
  2. 00:09:995 (1) - There's also some heavy sounds from the instrument here, so add a finish?
  3. 00:14:995 (6) - ^
  4. 00:20:710 - This tick really demands to be mapped, IMO... It's just awkward to skip the instrument here.
  5. 00:56:423 - There's nothing in the music that supports the finish, so remove it?
  6. 01:03:745 (5,6) - Maybe try to make a blanketing pattern here? Right now... it looks slightly messy.
  7. 01:18:566 - Missing whistle here?
  8. 01:24:637 (2) - Remove the whistle here since there's no sound in the music that can be emphasized by the whistle.
That's all I guess.

Good luck on the way 8-)
no comment is fixed~, Thanks for the mod Hinsvar~!! (=w=)/
val0108
[Easy]
fine
[-Umi-'s Normal]
fine
[Xinely's Hard]
00:26:781 (3) - not clap
[insane]
00:02:142 (4) - NC?

hmm a bit mod :x sorry
good luck
Topic Starter
xChippy

val0108 wrote:

[Easy]
fine
[insane]
00:02:142 (4) - NC? fixed~

hmm a bit mod :x sorry
good luck
Thanks for mod val0108~! :3/
jonathanlfj
here is the full mod that i promised~

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
nice bg xD
your soft-hitclap2.wav has a 10ms delay, which is causing it to sound later than expected in game play (same to soft-slidertick3.wav). Here is a fixed one (rename for the slider tick): http://puu.sh/3SuSM.wav
oh, you might also want a silent slider slide for the beginning of the map using S:C1: http://puu.sh/3SvPG.wav

[Easy]
00:14:995 (3) - add a clap on the end? its in the music
00:21:067 (2) - stack on 00:18:924 (4) would make the combo look alot cleaner
00:32:138 (3) - why did the volume suddenly go from 60% to 80%? seems more reasonable to begin it at 00:39:278 (1)
01:07:495 (4) - you should actually delete this note, since the music here is dominant on the 3/4 rhythm, so some newbies will hit 01:07:495 (4) either too early or too late as its really suggestive in the music. If you do this add a clap on the end of 01:07:495 (4) since there is a clap pattern going on there
01:17:852 (3) - no whistle on the slider end, was that intentional?
01:24:637 (2) - forgot a clap on the start

[-Umi-'s Normal]
00:04:996 (1) - maybe a finish on the start here? Music is introduced quite strongly
00:18:567 (5) - try a copy past of 00:17:853 (4) in terms of the slider's curve, will look alot better imo
00:27:495 (4) - was expecting a clap here along with the whistle, there is that strong drum sound in the music
00:48:740 (1) - take off the NC here and NC on 00:49:990 (3) instead, fits the change in music better
00:57:852 (1) - for NC consistency, take off NC here and use it at 00:59:280 (2) instead
01:10:709 (3,1) - did you mean to perfectly stack these? they are a bit off stack right now
01:24:280 (1) - good place for a whistle to capture the lone piano
Was expecting more whistles to be in later parts of the map, e.g. long white ticks since they are usually accompanied by a strong piano sound

[Xinely's Hard]
00:07:138 (1) - NC is not really needed here, you are following a circular flow and this literally cuts the combo into 2 parts ><
00:12:674 (3) - put the whistle here instead of 00:12:853 (4), this is where the violin changes pitch
00:26:781 (3) - shorten this to 00:26:960, since thats where the piano is, and no significant beat plays at 00:27:138
00:41:063 (2) - 1 grid down, makes spacing more smooth here
00:44:633 (4) - 1 grid right, for the same reason as above
00:50:347 (4) - how bout a drum clap, like 00:27:495 (4)?
01:07:405 (3,4) - i kinda mistakened that as a triplet the first time i played this, tbh this is quite difficult to read in this specific section, since all previous tacks were either in 1/2 or triplets; how bout just make circle jumps that follow vocals (so no object at 01:07:405)?
01:14:995 (1,2,3) - try to follow vocals here, makes more sense to play imo: 01:24:816 (4,1) - since you have a NC here anyways, why not use the usual spacing change technique and make these not partially stacked? (1.4x or so to match the visual spacing on 01:24:280 (3,4))

[qoot8123's Muzukashii]
not like i could really mod taiko, but just saying you have an unsnapped green line at 00:16:340 which you should fix for the next update :D

[Insane]
00:04:643 (1) - post-spinner NC is needed
00:10:710 (1) - the finish here doesnt really fit well since you have used all finishes for the 3/4 jump before, try a whistle instead
00:29:281 (6) - should have a NC here, and move 00:30:174 (1)'s NC to 00:30:710 (3) instead
00:36:781 (5,6,7,8) - a rather random jump pattern here, try to make something that looks better: 00:41:420 (9) - try adding a finish here, there is a cymbal crash in the music
00:47:490 (8) - NC here to indicate jump, i remember getting trolled here when i tested a long time back
00:47:827 - unsnapped green line, snap to 00:47:847
00:59:102 (4,4) - not perfectly stacked ><
01:14:995 (1) - try ctrl+g on this, and then ctrl+g on 01:15:530 (2), makes the flow more natural for 01:16:066 (3,1) imo
01:22:673 (3) - a drum clap on the end will sound pretty nice here

Thats all, go chippy go~
Topic Starter
xChippy

jonathanlfj wrote:

here is the full mod that i promised~

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
nice bg xD
your soft-hitclap2.wav has a 10ms delay, which is causing it to sound later than expected in game play (same to soft-slidertick3.wav). Here is a fixed one (rename for the slider tick): http://puu.sh/3SuSM.wav
oh, you might also want a silent slider slide for the beginning of the map using S:C1: http://puu.sh/3SvPG.wav
fixed
[Easy]
00:14:995 (3) - add a clap on the end? its in the music
00:21:067 (2) - stack on 00:18:924 (4) would make the combo look alot cleaner
00:32:138 (3) - why did the volume suddenly go from 60% to 80%? seems more reasonable to begin it at 00:39:278 (1)
01:07:495 (4) - you should actually delete this note, since the music here is dominant on the 3/4 rhythm, so some newbies will hit 01:07:495 (4) either too early or too late as its really suggestive in the music. If you do this add a clap on the end of 01:07:495 (4) since there is a clap pattern going on there
01:17:852 (3) - no whistle on the slider end, was that intentional?
01:24:637 (2) - forgot a clap on the start
all fixed~
[qoot8123's Muzukashii]
not like i could really mod taiko, but just saying you have an unsnapped green line at 00:16:340 which you should fix for the next update :D
fixed
[Insane]
00:04:643 (1) - post-spinner NC is needed
00:10:710 (1) - the finish here doesnt really fit well since you have used all finishes for the 3/4 jump before, try a whistle instead
00:29:281 (6) - should have a NC here, and move 00:30:174 (1)'s NC to 00:30:710 (3) instead
00:36:781 (5,6,7,8) - a rather random jump pattern here, try to make something that looks better: 00:41:420 (9) - try adding a finish here, there is a cymbal crash in the music
00:47:490 (8) - NC here to indicate jump, i remember getting trolled here when i tested a long time back
00:47:827 - unsnapped green line, snap to 00:47:847
00:59:102 (4,4) - not perfectly stacked ><
01:14:995 (1) - try ctrl+g on this, and then ctrl+g on 01:15:530 (2), makes the flow more natural for 01:16:066 (3,1) imo
01:22:673 (3) - a drum clap on the end will sound pretty nice here
all fixed
Thats all, go chippy go~
*.* Hehe Thanks jonathan for the mod~!!! \(=w=)/
Xinely

happy30 wrote:

Testplay ~ no kudosu please
Replays: Xinely's Hard - Insane

[Xinely's Hard]
Pretty challenging diff for a hard.
I would change this pattern a bit: 00:14:638 (3,1,2,3) - because it's a bit hidden. I found a few spacing inconsistencies while I was playing.
00:34:817 (4) - this was a bit weird, even if it's blanketed nicely.
01:24:995 (1,2,3) - remove the overlaps here. It looks a bit weird. all fixed
but the map was pretty nice nevertheless :) ty ~
thanks 4 test happy :D

@kurokami : fixed after check happy's test and fix the stacked one

jonathanlfj wrote:

here is the full mod that i promised~

Black is suggestion
Blue is highly recommended
Red is unrankable

[Xinely's Hard]
00:07:138 (1) - NC is not really needed here, you are following a circular flow and this literally cuts the combo into 2 parts >< fixed in Hinsvar's mod
00:12:674 (3) - put the whistle here instead of 00:12:853 (4), this is where the violin changes pitch will change if someone ask this again
00:26:781 (3) - shorten this to 00:26:960, since thats where the piano is, and no significant beat plays at 00:27:138 i want try this first :(
00:41:063 (2) - 1 grid down, makes spacing more smooth here done
00:44:633 (4) - 1 grid right, for the same reason as above done
00:50:347 (4) - how bout a drum clap, like 00:27:495 (4)? nice idea, fixed
01:07:405 (3,4) - i kinda mistakened that as a triplet the first time i played this, tbh this is quite difficult to read in this specific section, since all previous tacks were either in 1/2 or triplets; how bout just make circle jumps that follow vocals (so no object at 01:07:405)? i will change when someone ask this again, this is epic ;3;
01:14:995 (1,2,3) - try to follow vocals here, makes more sense to play imo: fixed
01:24:816 (4,1) - since you have a NC here anyways, why not use the usual spacing change technique and make these not partially stacked? (1.4x or so to match the visual spacing on 01:24:280 (3,4)) fix :3
thanks 4 mod ~

Update
osu file format v12

[General]
AudioFilename: Fate_Kaleid Liner Prisma-Illya OP_OPENING HD.mp3
AudioLeadIn: 1500
PreviewTime: 49958
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 5010,16439,39256
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:starlog (TV Size)
TitleUnicode:starlog (TV Size)
Artist:ChouCho
ArtistUnicode:ちょうちょ
Creator:xChippy
Version:Xinely's Hard
Source:Fate/kaleid liner PRISMA☆ILLYA
Tags:Opening -Umi- Xinely qoot8123 プリズマ☆イリヤ Silver Link
BeatmapID:277455
BeatmapSetID:103552

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Fate Kaleid.avi"
0,0,"rsz_fate_kaleid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Umi
thx jonathan and hinsvar :3 98% fixed o/

here my diff
osu file format v12

[General]
AudioFilename: Fate_Kaleid Liner Prisma-Illya OP_OPENING HD.mp3
AudioLeadIn: 1500
PreviewTime: 49958
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:starlog (TV Size)
TitleUnicode:starlog (TV Size)
Artist:ChouCho
ArtistUnicode:ちょうちょ
Creator:xChippy
Version:-Umi-'s Normal
Source:Fate/kaleid liner PRISMA☆ILLYA
Tags:Opening -Umi- Xinely qoot8123 プリズマ☆イリヤ Silver Link
BeatmapID:277543
BeatmapSetID:103552

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Fate Kaleid.avi"
0,0,"rsz_fate_kaleid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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[Colours]
Combo1 : 171,86,86
Combo2 : 255,0,255
Combo3 : 255,255,128

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84,172,79816,2,0,P|112:220|232:236,1,180,0|8,0:0|0:0,0:0:0:0:
288,236,80530,2,0,P|388:232|412:212,1,120
376,168,81066,2,0,P|385:155|389:55,1,120,8|0,0:0|0:0,0:0:0:0:
276,100,81780,6,0,B|212:100|212:100|156:124,2,120,8|0|8,0:0|0:0|0:0,0:0:0:0:
288,160,82673,2,0,B|348:196|348:196|468:196,2,180,0|8|0,0:0|0:0|0:0,0:0:0:0:
276,100,83923,1,8,0:0:0:0:
192,185,84280,5,2,0:0:0:0:
275,270,84637,2,0,L|341:310,1,60,8|2,0:0|0:0,0:0:0:0:
256,192,84995,12,0,88917,0:0:0:0:
Topic Starter
xChippy
Updated~
Haya
Herrow!

[General]
Clear!

[Easy]
00:00:714 (1,2) - Make them more symmetrix (Y Axis) please.
00:09:995 (3,1) - Blanket isn't perfect! Move the slider ankle point to x285 y278 and the tail to x352 y213.

[Umi's Normal]
00:09:995 (1,2) - How about this?
[Xinely's Hard]
00:09:103 (4) - Not a fan of sudden jumps, so perhaps add some consistency here?00:09:817 (2) - Same as above.
00:15:710 (4) - Instead of a returning slider, how about adding some hitcircles? Seems more fitting for me.00:21:960 (4,1,2) - This one could be quite confusing for the players, as they all share the same distance.
00:55:888 (3) - Move this one to y247
01:26:400 (1) - How about copying the timing points from the other diffs to match with the others?

[Insane]
00:00:714 (1,2,3,4,5,6) - Why aren't they symmetric(X Axis)? D:
00:31:067 (2) - Don't really like the positioning here due to the huge anti-flow. How about turning 00:30:710 (1) - into a returning slider?


Sorry for the short mod >.<
And good luck! ★
Topic Starter
xChippy

Haya wrote:

Herrow!

[General]
Clear!

[Easy]
00:00:714 (1,2) - Make them more symmetrix (Y Axis) please. This is a direct copy past flip so it should be good o-o
00:09:995 (3,1) - Blanket isn't perfect! fixed
Move the slider ankle point to x285 y278 and the tail to x352 y213.

[Insane]
00:00:714 (1,2,3,4,5,6) - Why aren't they symmetric(X Axis)? D: Same it's a direct copy paste tho
00:31:067 (2) - Don't really like the positioning here due to the huge anti-flow. How about turning 00:30:710 (1) - into a returning slider? fixed and also tweeked the pattern a little


Sorry for the short mod >.<
And good luck! ★
Thanks for the mod Haya~! :3/
Umi
no change for me, thx anyways Haya :3
Ayu
Request from ~splorg~ modding queue.

Easy

  • 00:26:424 (1,2,3) - Niet zeker, maar ik denk dat 't beter is als je van deze ook gewoon een kickback slider maakt, gezien het ritme/distance is het voor beginners misschien net wat te moeilijk.
    01:06:780 (3) - De claps hier klinken een beetje te zacht hier.

    - Easy ziet er zeker wel goed uit, maar ik denk dat 't misschien net wat aan de te moeilijke kant is voor beginners.

Umi's Normal

  • 00:12:138 (4) - Weird slider, doesn't really fit the music. Just use a normal slider.
    00:15:531 (2) - Looks like a wave slider gone wrong. Just do it like this: https://osu.ppy.sh/ss/909655
    00:23:924 (3) - Looks weird in the form of the pattern itself and doesn't really fit the music, as the slider suggests something sharp while the music is smooth.
    00:26:424 (1) - Make a better slider here, something like an arc or a wave/wiggle and use a kickback, something like this: https://osu.ppy.sh/ss/909663
    00:29:817 (5) - Like mentioned before, the slider doesn't look good. Just do a normal wave/wiggle.
    00:49:097 (2) - Blanket this around (3)/(4)'s approach circle.
    01:09:280 (1,2) - Like I've said before, sharp sliders but smooth music. Just use curves.
    01:12:138 (1,3) - Both blanket's aren't really any good, the slider starts and ends are too far away. Just place it according to the approach circle.

    Did not like this Normal at all, seems like the creator never intended to put all his effort in it and create a real masterpiece. Most patterns just look lousy and it can use waaay more work.

Xinely's Hard

  • 00:12:853 (4) - Could be a blanket, if it isn't. If it is, it could be improved a lot more: http://osu.ppy.sh/ss/909674
    00:17:138 (3) - Same goes for this. (1) is alright, so just copy (1) and rotate it: http://osu.ppy.sh/ss/909679
    00:20:174 (4) - Sounds like you're ignoring a pretty important beat here.
    00:49:097 (1,2) - Totally unnecessary jump.
    00:54:995 (1) - Ugly slider form. Doesn't fit with (2), so I suggest to make a blanket of it.
    00:56:423 (1) - Same here, would look way better as a blanket around (4).
    01:03:387 (4,1,2) - Really weird flow you have here, I think it's best to at least ctrl+g (2) and move (3) to the other side of the slider.
    01:04:995 (1,2,3) - Same goes for this, flow needs a tune up here.

Insane

  • 00:44:990 (1) - Blanket kan verbeterd worden, het midden van de slider zit te dicht op (4).
    00:47:847 (1,2,3,4) - Ik zou arcs gebruiken hier, de bocht van de slider ziet er veel te dicht uit en aangezien de snelheid spelen ze ook minder fijn. (3) staat
    er nu een beetje 'out-of-place'.
    00:53:566 (1) - Nog zo'n slider, maak hier een blanket van.
    00:54:995 (1) - De flow hier is leuk en goed bedacht, maar alweer; de sliders. Blankets zien er zo veel beter uit op plekken als dit. :(
    01:01:602 (4,5,6,7,8,9) - Stream ziet er slecht uit, vooral door (1). Je kan best "Convert slider to stream" gebruiken.
    01:02:673 (2) - aaaaaaaaaaaaaaaaaaaaaa gebruik blankets >:C
    01:05:530 (5) - >:C
    01:12:138 (1) - >:C
    01:13:566 (3) - Bijna, maar het einde gaat er net te dicht op. :C
    01:14:995 (1,2) - >:C

Map had zo veel beter kunnen zijn. 'T heeft zeker nog heel wat werk nodig. Succes met je map verder~ o/
Map could've been so much better. It defenitely needs a lot more work. Good luck with your map~ o/
Topic Starter
xChippy

Ayu wrote:

Request from ~splorg~ modding queue.

Easy

  • 00:26:424 (1,2,3) - Niet zeker, maar ik denk dat 't beter is als je van deze ook gewoon een kickback slider maakt, gezien het ritme/distance is het voor beginners misschien net wat te moeilijk. fixed
    01:06:780 (3) - De claps hier klinken een beetje te zacht hier. fixed

    - Easy ziet er zeker wel goed uit, maar ik denk dat 't misschien net wat aan de te moeilijke kant is voor beginners. We zien wel :P, trouwens vergeleken met mijn eerste easy is deze wel makkelijker :P

Insane

  • 00:44:990 (1) - Blanket kan verbeterd worden, het midden van de slider zit te dicht op (4). fixed
    00:47:847 (1,2,3,4) - Ik zou arcs gebruiken hier, de bocht van de slider ziet er veel te dicht uit en aangezien de snelheid spelen ze ook minder fijn. (3) staat
    er nu een beetje 'out-of-place'. fixed denk ik o-o
    00:53:566 (1) - Nog zo'n slider, maak hier een blanket van. was tog al soort van blanket o-o, heb et wat verbeterd
    00:54:995 (1) - De flow hier is leuk en goed bedacht, maar alweer; de sliders. Blankets zien er zo veel beter uit op plekken als dit. :( deze vind ik eigenlijk wel leuk ><, maar blanket met 2 zou ook wel leuk zijn ja ><, orz ik zie wel
    01:01:602 (4,5,6,7,8,9) - Stream ziet er slecht uit, vooral door (1). Je kan best "Convert slider to stream" gebruiken. fixed
    01:02:673 (2) - aaaaaaaaaaaaaaaaaaaaaa gebruik blankets >:C fixed
    01:05:530 (5) - >:C fixed
    01:12:138 (1) - >:C fixed
    01:13:566 (3) - Bijna, maar het einde gaat er net te dicht op. :C fixed
    01:14:995 (1,2) - >:C fixed
    Ben slecht met blankets =w=/

Map had zo veel beter kunnen zijn. 'T heeft zeker nog heel wat werk nodig. Succes met je map verder~ o/
Map could've been so much better. It defenitely needs a lot more work. Good luck with your map~ o/
Bedankt voor de mod Ayu~! :P/
Konei
Yooo, from my Queue.


[General]

  1. Might be just me, but the mp3 is rather quite compared to other maps I have, you may wanna find a better mp3.

[quoot's Muzukashii]

  1. 00:43:026 (160) - I don't feel good starting this pattern with a kat also I think the kat would fit on 00:43:205 (161) - much better considering the previous kat.

[quoot's Oni]

  1. 01:25:561 (437) - I suggest to use a kat here, it fits better with the feeling of the song while the piano plays.

[Insane]

  1. 00:06:067 (6) - Looks a bit random placed, how would you find it if it would be laying straight on the grid?
  2. 00:30:710 (1) - Hmm, adjust this angle so it will have the same as 6, that will make flow more natural and look more tidy.
  3. 00:52:049 (6) - Please delete this note, random triples like this aren't really good in addition this note doesn't really emphasize what the song gives so it will be the best to remove it.
  4. 00:53:477 (6) - Same for this.
  5. 01:07:405 (2) - How about replacing the finish here by a whistle? It will give more emphasise to the finish that restarts the KIAI. :3
  6. 01:09:191 (7) - Overmapped triple ;__;
  7. 01:10:620 (6) - And here again.
  8. 01:13:477 (2) - And here, tho I can understand this gameplay wise to emphasize the downbeat with clicking more, it's musically just wrong.
  9. 01:25:561 (1) - Try to make a jump with this note? Would fit quite well considering the strong piano and the timing restart.

[Xinely's Hard]

  1. 00:07:674 (6) - Don't use a jump here, players will be easily confused and thrown out of rhythm considering the bunch of 1/4 rhyhtm you already used.
  2. 00:13:478 (4) - There is no tone on the blue tick; don't force 1/4 please, especially not on Hard.
  3. 00:26:781 (3) - Remove the clap from the start, the drums stopped to play. You'll hear it if you remove the clap.
  4. 00:32:317 (2) - This jump seems rather pointless and forced, you already jumped on 1, so you can make the spacing consistent here for the sake of a solid play.
  5. 00:39:189 (4) - This note doesn't follow anything in the song again, use 1/4 only if it improves rhythm please, otherwise you make things more complicated than they need to be. In fact, this plays sounds even better without that note.
  6. 00:41:955 (5) - Just a very small issue, anyways you could place this in the middle of the grid to make it look more tidy.
  7. 00:52:049 (6) - Random triple again, might help to emphasize the song, but you should not use 1/4 with that purpose on a Hard.
  8. 00:53:477 (5) - Same.
  9. 00:54:995 (1) - This jump is too huge for a Hard, you nearly tripling the spacing LOL. You should really lower it.
  10. 00:57:495 (4) - Doesn't play really hard, but sounds rather akward.
  11. 01:00:173 (4) - Move this a bit farther away so it wound touch 3, it looks really untidy.
  12. 01:02:048 (6) - Again an overmapped note :<
  13. 01:07:405 (3,4) - Instead of this double, which plays a bit odd and unfriendly, you could delete 3, move 4 1/4 back and extend it by 1/4.
  14. 01:26:400 (1) - Why don't you start the 10% here? It sounds weird in the middle of the Spinner.

[-Umi-'s Normal]

  1. 00:12:138 (4) - This shape looks unpolished, either make it a bit neater or try to blanket it with 3.
  2. 00:15:531 (2) - This shape doesnt look too good either, consider to redo it?
  3. 00:59:816 (2) - Try to make the blanket with 3 neater, it can be improved quite a bit.
  4. 01:06:245 (4) - There is a really strong vocal you should emphasize, so how about adding a whistle? Sounds really good and you don't use it too often.
  5. 01:07:138 (6) - Try to replace the whistle on the start with a clap? That will make the following whistles more special.
  6. 01:16:959 (3) - Ehh, this can be improved a lot aswell, don't make it too curvy, it will look wry and wont play that good. Look if you like below suggestion :>

[Easy]

  1. 00:36:424 (1) - Hmmm, transition is not that good, how about ctrl + H? Pattern stays the same and the flow will increase a bit.
  2. 00:58:923 (3) - A bit nazi but Easys are known for being clean, so it'd be better to place that in the center of the grid.
  3. 01:04:637 (3) - Same for this, also because it destroys the blanket with 2 a bit.

Pretty good mapset, but in my opinion Xinely's Hard is a bit untidy at times and those overmapped 1/4 notes should be removed :<

But you'll be fine for the rest I guess, good luck :3
Topic Starter
xChippy

Konei wrote:

Yooo, from my Queue.


[General]

  1. Might be just me, but the mp3 is rather quite compared to other maps I have, you may wanna find a better mp3.Not sure But I'll try to find a new one :3/
[Insane]

  1. 00:06:067 (6) - Looks a bit random placed, how would you find it if it would be laying straight on the grid? fixed
  2. 00:30:710 (1) - Hmm, adjust this angle so it will have the same as 6, that will make flow more natural and look more tidy. fixed
  3. 00:52:049 (6) - Please delete this note, random triples like this aren't really good in addition this note doesn't really emphasize what the song gives so it will be the best to remove it.
  4. 00:53:477 (6) - Same for this.
  5. 01:07:405 (2) - How about replacing the finish here by a whistle? It will give more emphasise to the finish that restarts the KIAI. :3 fixed
  6. 01:09:191 (7) - Overmapped triple ;__;
  7. 01:10:620 (6) - And here again.
  8. 01:13:477 (2) - And here, tho I can understand this gameplay wise to emphasize the downbeat with clicking more, it's musically just wrong.
  9. 01:25:561 (1) - Try to make a jump with this note? Would fit quite well considering the strong piano and the timing restart.fixed
    About the triplets in this diff actually they are mapped on the drums, but they are not very audible, soo I don't think it's overmapping tho. I'll keep them like this for now.
[Easy]

  1. 00:36:424 (1) - Hmmm, transition is not that good, how about ctrl + H? Pattern stays the same and the flow will increase a bit. fixed
  2. 00:58:923 (3) - A bit nazi but Easys are known for being clean, so it'd be better to place that in the center of the grid. fixed
  3. 01:04:637 (3) - Same for this, also because it destroys the blanket with 2 a bit. fixed

Pretty good mapset, but in my opinion Xinely's Hard is a bit untidy at times and those overmapped 1/4 notes should be removed :<

But you'll be fine for the rest I guess, good luck :3
Thanks for the mod Konei~ ! :3/
Konei
For mp3, you may try this one: http://puu.sh/3V7pt.mp3

I named it the same so yea, have a go :>
Topic Starter
xChippy
fixed~ Thanks for the mp3 Konei >w</
Umi

Ayu wrote:

Request from ~splorg~ modding queue.

Umi's Normal

  • 00:12:138 (4) - Weird slider, doesn't really fit the music. Just use a normal slider. I made this shape to make more readable the blanket
    00:15:531 (2) - Looks like a wave slider gone wrong. Just do it like this: https://osu.ppy.sh/ss/909655 fixed
    00:23:924 (3) - Looks weird in the form of the pattern itself and doesn't really fit the music, as the slider suggests something sharp while the music is smooth. remap this part
    00:26:424 (1) - Make a better slider here, something like an arc or a wave/wiggle and use a kickback, something like this: https://osu.ppy.sh/ss/909663 no
    00:29:817 (5) - Like mentioned before, the slider doesn't look good. Just do a normal wave/wiggle. Why ?
    00:49:097 (2) - Blanket this around (3)/(4)'s approach circle. Fixed
    01:09:280 (1,2) - Like I've said before, sharp sliders but smooth music. Just use curves. Fixed
    01:12:138 (1,3) - Both blanket's aren't really any good, the slider starts and ends are too far away. Just place it according to the approach circle.Fixed

    Did not like this Normal at all, seems like the creator never intended to put all his effort in it and create a real masterpiece. Most patterns just look lousy and it can use waaay more work. Well sorry if you don't like my diff, nothing else to say.

Konei wrote:

Yooo, from my Queue.

[-Umi-'s Normal]

  1. 00:12:138 (4) - This shape looks unpolished, either make it a bit neater or try to blanket it with 3. same as previous mod
  2. 00:15:531 (2) - This shape doesnt look too good either, consider to redo it? fixed
  3. 00:59:816 (2) - Try to make the blanket with 3 neater, it can be improved quite a bit. no change
  4. 01:06:245 (4) - There is a really strong vocal you should emphasize, so how about adding a whistle? Sounds really good and you don't use it too often. fixed
  5. 01:07:138 (6) - Try to replace the whistle on the start with a clap? That will make the following whistles more special. fixed
  6. 01:16:959 (3) - Ehh, this can be improved a lot aswell, don't make it too curvy, it will look wry and wont play that good. Look if you like below suggestion :> Fixed
Thx for mod !

here my diff
osu file format v12

[General]
AudioFilename: Fate_Kaleid Liner Prisma-Illya OP_OPENING HD.mp3
AudioLeadIn: 1500
PreviewTime: 49958
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:starlog (TV Size)
TitleUnicode:starlog (TV Size)
Artist:ChouCho
ArtistUnicode:ちょうちょ
Creator:xChippy
Version:Umi's Normal
Source:Fate/kaleid liner PRISMA☆ILLYA
Tags:Opening -Umi- Xinely qoot8123 プリズマ☆イリヤ Silver Link
BeatmapID:277543
BeatmapSetID:103552

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Fate Kaleid.avi"
0,0,"rsz_fate_kaleid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
714,357.142857142857,4,2,1,40,1,0
4291,352.941176470588,4,2,2,60,1,0
4996,357.142857142857,4,2,2,60,1,0
8210,-100,4,2,3,40,0,0
8388,-100,4,2,2,60,0,0
12495,-100,4,2,3,40,0,0
12674,-100,4,2,2,60,0,0
13924,-100,4,2,3,40,0,0
14103,-100,4,2,2,60,0,0
16424,-100,4,2,2,60,0,0
31781,-100,4,2,3,40,0,0
31960,-100,4,2,2,60,0,0
37853,356.442857142857,4,2,2,60,1,0
39278,357.036596251116,4,2,2,60,1,0
44990,357.142857142857,4,2,2,60,1,0
50704,358.744394618834,4,2,2,70,1,1
52138,357.142857142857,4,2,2,70,1,1
56780,-100,4,2,3,50,0,1
56959,-100,4,2,2,70,0,1
58209,-100,4,2,3,50,0,1
58388,-100,4,2,2,70,0,1
62138,-100,4,2,2,70,0,0
67852,-100,4,2,2,70,0,1
72495,-100,4,2,3,50,0,1
72673,-100,4,2,2,70,0,1
73923,-100,4,2,3,50,0,1
74102,-100,4,2,2,70,0,1
75352,-100,4,2,3,50,0,1
75530,-100,4,2,2,70,0,1
79280,-100,4,2,2,60,0,0
84995,377.358490566038,4,2,2,40,1,0
85561,419.58041958042,4,2,2,40,1,0
86400,-100,4,2,1,30,0,0
87239,-100,4,2,1,20,0,0
88078,-100,4,2,1,10,0,0
88917,-100,4,2,1,5,0,0


[Colours]
Combo1 : 171,86,86
Combo2 : 255,0,255
Combo3 : 255,255,128

[HitObjects]
256,48,714,1,2,0:0:0:0:
352,120,1071,2,0,L|416:140,1,60,0|2,0:0|0:0,0:0:0:0:
428,256,1606,1,2,0:0:0:0:
256,308,2142,6,0,L|184:308,1,60,2|0,0:0|0:0,0:0:0:0:
168,252,2499,2,0,L|88:228,1,60,0|2,0:0|0:0,0:0:0:0:
76,120,3035,1,2,0:0:0:0:
256,192,3213,12,8,4291,0:0:0:0:
367,190,4996,6,0,P|312:176|240:204,1,120,4|8,0:0|0:0,0:0:0:0:
212,236,5531,2,0,P|160:260|92:268,1,120,2|2,0:0|0:0,0:0:0:0:
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432,348,7853,6,0,P|317:322|277:278,1,180,2|2,0:0|0:0,0:0:0:0:
160,308,8745,1,2,0:0:0:0:
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128,140,18567,2,0,P|44:132|-32:172,2,120,0|0|2,0:0|0:0|0:0,0:0:0:0:
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Topic Starter
xChippy
Updated~ =w=/
Now waiting for Xinely~ :3
Xinely
sorry so tired until can't reply all but mostly fixed all :3
thanks sorry chippy, i'm not dilligent browsing checking GD lol

wa
osu file format v12

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[Metadata]
Title:starlog (TV Size)
TitleUnicode:starlog (TV Size)
Artist:ChouCho
ArtistUnicode:ちょうちょ
Creator:xChippy
Version:Xinely's Hard
Source:Fate/kaleid liner PRISMA☆ILLYA
Tags:Opening -Umi- Xinely qoot8123 プリズマ☆イリヤ Silver Link
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BeatmapSetID:103552

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252,212,39100,1,0,0:0:0:0:
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464,196,49990,1,0,0:0:0:0:
304,60,50347,1,8,3:0:0:0:
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Topic Starter
xChippy
updated~
winber1

Insane

  1. 00:04:467 - Why not add two notes--here and 00:04:555 - ?
  2. 00:38:565 - a little awkward that this emphasized note is at the end of the slider...
  3. 00:39:635 (2) - consider moving this note to the middle of the map or maybe here http://puu.sh/3ZPlJ.jpg The jumps fit much better that way imo. (or somehwere else. It just doesn't fit the way it is now)
  4. 00:47:847 - THe SV increase doesn't make sense... nothing is happening in the music yet.
  5. 00:56:334 - add note? http://puu.sh/3ZPqN.jpg

Xinely's Hard

  1. 00:04:996 (1,2,3) - meh i don't like this spacing especially if you are going to use this distance snapping 00:06:246 (1,2,3,4,5) - I don't think it works that well having these random slider jumps here.
  2. 00:12:317 (1,2,3,4) - spacing is awkward, and rhythm is awkward. A slider should start at 00:12:674 - and deleting 00:12:317 (1) - will sound much better imo. If you don't delete the note, you should move combo 1 closer because the spacing is awkward.
  3. 00:15:531 (3,4) - again, extremely awkward. http://puu.sh/3ZPDc.jpg this rhythm works much better (fyi the i didn't move the notes).
  4. 00:26:960 - very awkward imo if this note is not mapped.
  5. 01:06:602 (1) - remove combo and add new combo to 01:07:138 (2) -
  6. 01:19:280 - I would use the same SV, this SV decrease doesn't make sense to me
Spacing seems way too random to me in this difficulty. This happens because at certain points we can see a clear strict distance snapping that you follow, yet sometimes you just randomly put jumps. Placing a lot of jumps can work if it is done throughout the map, but you had a clear distance snapping that was used and this made your random jumps seem really awkward rather than flowing. Also the kiai time plays almost like the insane difficulty imo. Seems a little overdone to me, but that could just be me.

Normal

Nothing to list in particular. Rhythm seems perfectly fine imo. However, i'm not a huge fan of your shapes and some patterns. Generally, I don't like backtracking in normal/easy difficulties, and by that I mean things like 01:02:138 (1,2) - where the next note isn't perfectly after the slider, but actually placed a little back towards the beginning. And circular/overlap patterns like 00:22:495 (1,2,3,1) - are meh to me. It just makes the flow a little weird. Also, the hitsounding is a little lacking imo. needs moar soft-whistles :S

Easy

  1. 01:00:709 (2) - end this slider at 01:01:423 -

not much to say. also i know i'm like more than 2 weeks late lol

sorry. good luck!
Topic Starter
xChippy

winber1 wrote:

Insane

  1. 00:04:467 - Why not add two notes--here and 00:04:555 - ? Wouldn't that be too hard o-o right after the spinner.
  2. 00:38:565 - a little awkward that this emphasized note is at the end of the slider... fixed
  3. 00:39:635 (2) - consider moving this note to the middle of the map or maybe here http://puu.sh/3ZPlJ.jpg The jumps fit much better that way imo. (or somehwere else. It just doesn't fit the way it is now) fixed
  4. 00:47:847 - THe SV increase doesn't make sense... nothing is happening in the music yet. I thought the instrument in the background err I'll see what to do
  5. 00:56:334 - add note? http://puu.sh/3ZPqN.jpg fixed

Easy

  1. 01:00:709 (2) - end this slider at 01:01:423 - fixed

not much to say. also i know i'm like more than 2 weeks late lol

sorry. good luck!
Thanks for the mod winber~! :3/
Umi

winber1 wrote:

Nothing to list in particular. Rhythm seems perfectly fine imo. However, i'm not a huge fan of your shapes and some patterns. Generally, I don't like backtracking in normal/easy difficulties, and by that I mean things like 01:02:138 (1,2) - where the next note isn't perfectly after the slider, but actually placed a little back towards the beginning. And circular/overlap patterns like 00:22:495 (1,2,3,1) - are meh to me. It just makes the flow a little weird. Also, the hitsounding is a little lacking imo. needs moar soft-whistles :S

sorry. good luck!
Well i did somes changes but for hitsounds i don't really like use whistles in my maps :/

Thx for mod

here
osu file format v12

[General]
AudioFilename: Fate_Kaleid Liner Prisma-Illya OP_OPENING HD.mp3
AudioLeadIn: 1500
PreviewTime: 49958
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:starlog (TV Size)
TitleUnicode:starlog (TV Size)
Artist:ChouCho
ArtistUnicode:ちょうちょ
Creator:xChippy
Version:Umi's Normal
Source:Fate/kaleid liner PRISMA☆ILLYA
Tags:Opening -Umi- Xinely qoot8123 プリズマ☆イリヤ Silver Link
BeatmapID:277543
BeatmapSetID:103552

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Fate Kaleid.avi"
0,0,"rsz_fate_kaleid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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88078,-100,4,2,1,10,0,0
88917,-100,4,2,1,5,0,0


[Colours]
Combo1 : 171,86,86
Combo2 : 255,0,255
Combo3 : 255,255,128

[HitObjects]
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Aldwych
Hi, modding queue :

Eazy


- 00:00:714 : Try to make the same Y position for the slider, then copy/pase + ctrl j (make sure that it make symetrical).
- 00:39:278 : That's ugly to say, but the Y position on these 2 slider are not exactly the same. :x
- 01:24:637 : Whistle hitsound here?

Anyelse to say, that's a nice work you did.

Umi's normal


Could be lazy and write in french here, but no.

- 00:05:533 : Maybe move this slider to (204;228)?
- 00:09:995 : Imo this part is so ugly :x, i agree to yo to finish this slider on 1/4. But, you should reverse it and start the next at 00:10:710.
- 00:26:424 : Can't youstart this slider as the same position as the yellow circle n°1?
- 01:24:637 : Whistle here? Not sure forthe end of the slider.

Anyelse to say, it's a good job too.

Xinely's hard


Why in this diff ther's no vidéo? Maybe it's me but...

- 00:01:963 : There's no sound here to make a circle imo.
- 00:36:245 : Move this slider to (44;232)?
- 01:14:995 : WHy not the same X position on these 2 sliders?
- 01:16:066 : Or if you don't want to have the same X position before, then try to have the same position (for these 2 circles) as the pink circle n°4 before.
- 01:24:637 : Whistle whistle?

Insayne


- 00:04:467 : To bad to not make a stream around here. :<
- 00:10:710 : New combo for one note? wtf?
- 01:04:995 : Try to have the same Y position as th brown circle n°1.
- 01:24:637 : You know what i mean.
- 01:25:372 : Whistle?

That's all gl for rank! :)
Topic Starter
xChippy

Aldwych wrote:

Hi, modding queue :

Eazy


- 00:00:714 : Try to make the same Y position for the slider, then copy/pase + ctrl j (make sure that it make symetrical). fixed
- 00:39:278 : That's ugly to say, but the Y position on these 2 slider are not exactly the same. :x fixed
- 01:24:637 : Whistle hitsound here? nope clap only fits better

Anyelse to say, that's a nice work you did.


Insayne


- 00:04:467 : To bad to not make a stream around here. :< yea... thats cuz of the spinner
- 00:10:710 : New combo for one note? wtf? fixed
- 01:04:995 : Try to have the same Y position as th brown circle n°1. fixed
- 01:24:637 : You know what i mean. errr o-o?
- 01:25:372 : Whistle? fixed

That's all gl for rank! :)
Thanks for the mod Aldwych~! :3
Umi
Thx for mod :3 somes changes

Here the diff
osu file format v12

[General]
AudioFilename: Fate_Kaleid Liner Prisma-Illya OP_OPENING HD.mp3
AudioLeadIn: 1500
PreviewTime: 49958
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:starlog (TV Size)
TitleUnicode:starlog (TV Size)
Artist:ChouCho
ArtistUnicode:ちょうちょ
Creator:xChippy
Version:Umi's Normal
Source:Fate/kaleid liner PRISMA☆ILLYA
Tags:Opening -Umi- Xinely qoot8123 プリズマ☆イリヤ Silver Link
BeatmapID:277543
BeatmapSetID:103552

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Fate Kaleid.avi"
0,0,"rsz_fate_kaleid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Combo2 : 255,0,255
Combo3 : 255,255,128

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164,220,32317,1,0,0:0:0:0:
180,164,32495,2,0,B|192:144|216:128|248:128|248:128|296:128,1,120,8|0,0:0|0:0,0:0:0:0:
252,244,33210,1,8,0:0:0:0:
296,356,33567,6,0,P|352:324|368:248,1,120,0|8,0:0|0:0,0:0:0:0:
460,196,34281,2,0,P|364:156|332:164,1,120,0|8,0:0|0:0,0:0:0:0:
296,52,34995,2,0,P|244:108|232:156,1,120,0|8,0:0|0:0,0:0:0:0:
240,208,35531,2,0,P|232:276|148:348,1,180,0|8,0:0|0:0,0:0:0:0:
64,268,36424,6,0,L|8:300,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
144,180,37138,1,0,0:0:0:0:
228,96,37495,1,8,0:0:0:0:
228,96,37674,2,0,L|352:96,1,120
424,188,38387,2,0,B|432:228|432:228|408:308,1,120
228,304,39278,6,0,B|184:260|120:272|120:272|92:289|75:327,2,180,4|8|8,0:0|0:0|0:0,0:0:0:0:
120,160,40884,2,0,P|232:172|296:216,1,180,8|12,0:0|0:0,0:0:0:0:
384,280,41777,1,8,0:0:0:0:
384,280,42134,6,0,B|336:332|276:316|276:316|256:336|208:344,2,180,4|8|8,0:0|0:0|0:0,0:0:0:0:
204,256,43740,2,0,B|248:216|304:228|304:228|340:192|388:192,1,180,8|8,0:0|0:0,0:0:0:0:
392,76,44633,1,8,0:0:0:0:
276,104,44990,6,0,P|192:116|116:60,2,180,4|8|8,0:0|0:0|0:0,0:0:0:0:
328,136,46240,2,0,P|356:180|356:256,1,120
316,288,46775,2,0,P|260:300|192:284,1,120,8|4,0:0|0:0,0:0:0:0:
104,216,47490,5,8,0:0:0:0:
168,116,47847,2,0,P|268:92|360:132,1,180,4|12,0:0|0:0,0:0:0:0:
416,208,48740,6,0,L|392:272,1,60
340,292,49097,2,0,P|256:329|165:283,1,180,4|8,0:0|0:0,0:0:0:0:
256,208,49990,1,0,0:0:0:0:
256,208,50347,1,8,0:0:0:0:
256,208,50704,6,0,P|320:212|372:196,1,120,4|8,0:0|0:0,0:0:0:0:
476,132,51421,1,0,0:0:0:0:
372,76,51780,1,8,0:0:0:0:
372,196,52138,2,0,P|416:240|472:256,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
476,132,53209,1,8,0:0:0:0:
372,76,53566,6,0,L|232:44,1,120,0|8,0:0|0:0,0:0:0:0:
168,132,54280,2,0,L|285:158,1,120,0|8,0:0|0:0,0:0:0:0:
404,180,54995,2,0,P|413:239|384:289,1,120,0|8,0:0|0:0,0:0:0:0:
265,267,55709,2,0,P|255:207|288:156,1,120,0|8,0:0|0:0,0:0:0:0:
200,76,56423,6,0,P|140:212|160:316,1,240
265,267,57495,1,8,0:0:0:0:
368,328,57852,2,0,B|412:288|412:288|488:296|516:216,2,180,0|0|8,0:0|0:0|0:0,0:0:0:0:
265,267,59280,6,0,L|128:268,1,120,0|8,0:0|0:0,0:0:0:0:
112,216,59816,2,0,P|148:144|112:48,1,180,0|8,0:0|0:0,0:0:0:0:
52,152,60709,2,0,P|28:244|44:272,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
96,112,61602,1,8,0:0:0:0:
184,268,62138,6,0,P|260:268|300:252,1,120,4|8,0:0|0:0,0:0:0:0:
301,192,62673,2,0,P|365:142|389:40,2,180,0|8|0,0:0|0:0|0:0,0:0:0:0:
242,177,63923,2,0,P|170:185|150:241,1,120,8|0,0:0|0:0,0:0:0:0:
180,324,64637,5,8,0:0:0:0:
300,324,64995,2,0,P|332:252|376:228,1,120,0|8,0:0|0:0,0:0:0:0:
420,204,65530,2,0,P|464:132|420:32,1,180,0|8,0:0|0:0,0:0:0:0:
376,44,66245,1,2,0:0:0:0:
272,104,66602,2,0,L|220:156,1,60,0|4,0:0|0:0,0:0:0:0:
124,208,67138,2,0,L|24:244,2,90,10|2|10,0:0|0:0|0:0,0:0:0:0:
160,256,67852,6,0,P|216:280|280:232,1,120,4|8,0:0|0:0,0:0:0:0:
368,196,68566,1,0,0:0:0:0:
380,76,68923,1,8,0:0:0:0:
260,88,69280,6,0,P|256:144|212:192,1,120
104,148,69995,2,0,P|108:92|148:45,1,120
260,88,70709,2,0,P|324:116|344:180,1,120,0|8,0:0|0:0,0:0:0:0:
316,274,71423,2,0,P|251:246|232:204,1,120,0|8,0:0|0:0,0:0:0:0:
260,89,72138,6,0,P|384:120|420:220,1,240
300,204,73209,1,8,0:0:0:0:
180,192,73566,2,0,P|216:288|340:320,1,240
300,204,74637,1,8,0:0:0:0:
300,204,74995,6,0,P|368:208|444:132,2,180,0|0|8,0:0|0:0|0:0,0:0:0:0:
237,101,76423,2,0,B|194:110|165:88|165:88|106:109,1,120
82,146,76959,2,0,P|55:233|96:317,1,180
212,312,77852,6,0,P|272:300|316:252,1,120,0|8,0:0|0:0,0:0:0:0:
356,148,78566,2,0,L|356:76,1,60,0|8,0:0|0:0,0:0:0:0:
176,96,79280,5,4,0:0:0:0:
84,172,79637,1,8,0:0:0:0:
84,172,79816,2,0,P|112:220|232:236,1,180,0|8,0:0|0:0,0:0:0:0:
256,186,80530,2,0,P|326:147|380:162,1,120
422,156,81066,2,0,P|443:104|419:38,1,120
300,65,81780,6,0,P|242:50|178:76,2,120
311,123,82673,2,0,P|352:160|470:108,2,180
300,65,83923,1,8,0:0:0:0:
216,150,84280,5,2,0:0:0:0:
299,235,84637,2,0,L|365:275,1,60,8|2,0:0|0:0,0:0:0:0:
256,192,84995,12,0,88917,0:0:0:0:
HelloSCV
here's your ticket

Easy

00:26:424 (1) - delete NC

Umi's Normal

00:09:995 (1,2) - try this http://puu.sh/40HyE.jpg since 1/4 beat note is little bit hard
01:09:280 (1) - delete NC and 01:10:709 (3) - add NC
01:22:673 (2) - clap on end

Xinely's Hard

  1. add video plz
00:58:923 (1) - delete NC and 00:59:280 (3) - add NC here
01:24:995 - set SC:1 on red line

Insane

00:27:495 (3) - try whistle
01:18:477 (4) - consider clap
01:19:995 (5) - whistle here
01:25:561 (1,2,3) - i'd rather change these to 1/1 slider with 1 repeat (and decrease SV is good choice too), feels better imo

good luck~~
Topic Starter
xChippy

HelloSCV wrote:

here's your ticket

Easy

00:26:424 (1) - delete NC fixed

Insane

00:27:495 (3) - try whistle fixed
01:18:477 (4) - consider clap fixed
01:19:995 (5) - whistle here fixed
01:25:561 (1,2,3) - i'd rather change these to 1/1 slider with 1 repeat (and decrease SV is good choice too), feels better imo I prefer the one i have now more cuz of the symmetry :3

good luck~~
Thanks for the mod SCV :3~!
Kecco
Modding the Insane and the Hard on my own accord.

[Insane]
00:24:995 (3) - I'd prefer a 1/2 slider and a note here, instead of this 1/1 slider. I'm basing my suggestion on the flow you used for this combo 00:22:495 (1,2,3,4,5,6,7) - . By the way, here's an example 00:26:424 (1,2,3) - I'd move them in the top right corner. They're way too close to this note 00:26:067 (6) - imo. Just make them a little further from that.
00:30:710 (1,2,3,4,5) - Terrible flow. My suggestion is : Delete this hitcircle 00:31:424 (4) - , move this slider 00:31:603 (5) - on the empty white tick, place a note on the empty red tick 00:31:781 - stacking it on this slider 00:32:138 (1) - . Here's some image to understand.
00:32:853 (2) - It's ugly right there. Move it a little further from the previous slider?
00:34:638 (3,4,6,7) - These notes are too close to each other imo. Introduce some jumps instead?
00:37:495 (7) - Too close to the previous hitcircle, looks ugly.
00:43:026 (5,6,7) - Hell no. You're breaking the flow. You should replace these two notes 00:43:205 (6,7) - with a 1/2 slider.
00:53:030 (4) - Instead of this slider, place two hitcircles. Arrange them in a jumpy way possibly. Would be better imo.
00:53:030 (4) - Move it a bit more away from the previous note.
01:00:709 (1) - Rearrange it to make a jump with the previous note pls.
01:03:387 (4) - Instead of this slider, place two hitcircles. Arrange them in a jumpy way possibly. Would be better imo.
01:09:102 (6,7,1) - Move them a bit more away from the previous slider pls. It's to make a jump.
01:10:530 (5,6,1) - Same. It's to make a jump.
01:12:138 (1,2,3) - Move them a bit vertically downwards.
01:14:102 (4,5) - CTRL+G?
01:14:995 (1) - Move it further to make a jump.
01:20:352 (1,2,3,4,5,6,1,2,3,4,5,6) - Ugly disposition of notes and sliders here. Rearrange them in a better way?
01:24:280 (1,2,3) - While testing the map I didn't trust these notes. It looked like the one in the middle was gonna be in the blue tick, just like it was on these notes 01:07:138 (1,2,3) - . I'd suggest to place a slider instead of those 2 stacked notes, but it'd look ugly maybe. I don't know, it's up to you.
01:25:561 (1,2,3) - Way too close to each other. Rearrange them with more distance inbetween.
01:26:505 (1) - Silence the end of this spinner. Same goes for other diffs.

[Xinely's Hard]
00:13:567 (1) - Don't stack it please. Move it somewhere else.
00:26:603 (2,3) - Follow the instrument here.
00:46:775 (3) - Too tricky imo. Rearrange it elsewhere.
00:53:477 - Add a note here to make a triplet please.
01:26:505 (1) - Silence the end of this spinner. Same goes for other diffs.

Nice map. Good luck.
Topic Starter
xChippy

Kecco wrote:

Modding the Insane and the Hard on my own accord.

[Insane]
00:24:995 (3) - I'd prefer a 1/2 slider and a note here, instead of this 1/1 slider. I'm basing my suggestion on the flow you used for this combo 00:22:495 (1,2,3,4,5,6,7) - . By the way, here's an example Imo the one I have now flows better tho, I'll consider
00:26:424 (1,2,3) - I'd move them in the top right corner. They're way too close to this note 00:26:067 (6) - imo. Just make them a little further from that. The spacing with the next note will be.... well did something here
00:30:710 (1,2,3,4,5) - Terrible flow. My suggestion is : Delete this hitcircle 00:31:424 (4) - , move this slider 00:31:603 (5) - on the empty white tick, place a note on the empty red tick 00:31:781 - stacking it on this slider 00:32:138 (1) - . Here's some image to understand.
Uuh following the instructions will lead to this http://osu.ppy.sh/ss/930126 o-o, maybe it's just me but imo that flows not good too, well did some other changes but imo doesn't flow good tho o-o
00:32:853 (2) - It's ugly right there. Move it a little further from the previous slider? fixed
00:34:638 (3,4,6,7) - These notes are too close to each other imo. Introduce some jumps instead? Nah don't like to use jumps here tho
00:37:495 (7) - Too close to the previous hitcircle, looks ugly. it's just DSed o-o and if I moved it further the jump to (8) would be....
00:43:026 (5,6,7) - Hell no. You're breaking the flow. You should replace these two notes 00:43:205 (6,7) - with a 1/2 slider. fixed
00:53:030 (4) - Instead of this slider, place two hitcircles. Arrange them in a jumpy way possibly. Would be better imo. fixed
00:53:030 (4) - Move it a bit more away from the previous note.
01:00:709 (1) - Rearrange it to make a jump with the previous note pls.
01:03:387 (4) - Instead of this slider, place two hitcircles. Arrange them in a jumpy way possibly. Would be better imo. nope vocal is there
01:09:102 (6,7,1) - Move them a bit more away from the previous slider pls. It's to make a jump.
01:10:530 (5,6,1) - Same. It's to make a jump.
01:12:138 (1,2,3) - Move them a bit vertically downwards. fixed
01:14:102 (4,5) - CTRL+G? nope would flow bad imo
01:14:995 (1) - Move it further to make a jump.
01:20:352 (1,2,3,4,5,6,1,2,3,4,5,6) - Ugly disposition of notes and sliders here. Rearrange them in a better way? errr I'll consider
01:24:280 (1,2,3) - While testing the map I didn't trust these notes. It looked like the one in the middle was gonna be in the blue tick, just like it was on these notes 01:07:138 (1,2,3) - . I'd suggest to place a slider instead of those 2 stacked notes, but it'd look ugly maybe. I don't know, it's up to you. others that we're playing it were playing fine tho o-o, and yea don't like having a slider there so keeping it
01:25:561 (1,2,3) - Way too close to each other. Rearrange them with more distance inbetween. nah don't like having jumps at these kind of places and imo the distance is fine o-o
01:26:505 (1) - Silence the end of this spinner. Same goes for other diffs. it's already silenced o-o
Orz don't remember which jump I fixed but don't like having many jumps tho.
Nice map. Good luck.
Thanks for the mod Kecco!! :3/ ~
Leorda
Yo~

[Easy]
00:30:353 (1) - Flip horizontally for better flow?
00:36:067 (5) - Move to X:140 and Y:260? So the tail slider lead to this object and make a better flow? Your current placement seems break the flow, I guess
01:03:923 (2) - Stack the head slider to 01:01:780 (3) to make a wave flow?


[Umi's Normal]
00:32:317 (3) - Little spacing error?
00:34:281 (2,3) - Would be better if you make a same curve shape as 00:33:567 (1)...
00:48:740 (1) - Why new combo?
01:09:280 (1) - ^
01:09:280 (1) - Add clap at tail slider? Your probably forgot
01:09:995 (2) - ^
01:16:423 (2) - ^
01:16:959 (3) - ^
01:21:066 (5) - Add clap at head slider? Your probably forgot


[Xinely's Hard]
00:58:566 (3) - Rotate 90" Anticlockwise to make a curve flow?
01:04:637 (4,1) - This flows are really awkward to me, because this movement is kinda harsh. Consider to make reverse selection for (1) to make an oval jump flow

Good luck
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