yeah =/ mouserate its 200hz O.o
Because they use raw input from the mouse (ie WM_INPUT), bypassing Microsoft's latest changesknot4ever wrote:
The problem is with mouse rate checker, with mousemovmentrecord and DirectInput Mouse Rate(dimr.exe) they show 1000hz.
Darkimmortal wrote:
Because they use raw input from the mouse (ie WM_INPUT), bypassing Microsoft's latest changesknot4ever wrote:
The problem is with mouse rate checker, with mousemovmentrecord and DirectInput Mouse Rate(dimr.exe) they show 1000hz.
osu uses WM_MOUSEMOVE and/or the other non-raw mouse events, which are now capped at 200hz. This is what mouserate.exe measures
Hopefully peppy can implement raw input, even just as a wrapper around the existing mouse movement code with appropriate scaling.
Mouse seems a little more responsive (may be placebo), but still not as good as 8.0peppy wrote:
Please test this on the test build.
http://www.youtube.com/watch?v=41vRYCNB ... e=youtu.bepeppy wrote:
I'm still trying to understand what happened here. Has behaviour at non-1.0 changed in test build? Could you make a video?
Is it hard to implement the raw input api? Would basically kill two birds with one stone as you could then apply sensitivity more accurately and it would fix the mouse rate input lag issue.peppy wrote:
I feel as though I'm going to have to install a native copy of win8.1 in order to figure this one out. VM just doesn't cut it since I cannot replicate the exact behaviour you are seeing.
peppy wrote:
PSA: use sensitivity at 1x until this is fixed
This happens no matter what DPI you're using, but I have no idea why you'd even bother using a setting other than 1.0x if you can change your DPI.ArmandoR wrote:
Oops i got out of track, we are talking about Win8. Does anyone have a gaming mouse with adjustable DPI? Does this happen no matter what DPI are you using?
The problem isn't osu!, peppy can't fix it. You have to wait for a hotfix from Microsoft.Neizers wrote:
I supposed that problem will be correct in the next update hmm? :3
I can confirm, this fix doesn't help much.Espionage724 wrote:
http://support.microsoft.com/kb/2908279
Not sure if it fixes the exact issue with osu! or not though.
Edit: Doesn't seem to help. If you want to test it, you have to flag osu!.exe to be affected by the update (instructions under "How to extend the update to other games").
Quick correction on this; it actually does seem to help. I didn't take note of that ShimFlushCache instruction (either it wasn't there before, or I really did miss it; in any case, take note to do step 8). That plus a reboot, and osu! with sensitivity above/below 1.0x works fine, for me anyway.Espionage724 wrote:
http://support.microsoft.com/kb/2908279
Not sure if it fixes the exact issue with osu! or not though.
Edit: Doesn't seem to help. If you want to test it, you have to flag osu!.exe to be affected by the update (instructions under "How to extend the update to other games").
This didn't help the jumpy/erratic cursor movement I had with above/below 1.0x sensitivity.RawrinWabbit wrote:
The windows 8.1 mouse fix doesn't effect osu :c.
But, i've found that if you right click, Properties, Compatibility and "Disable display scaling on high DPI settings". It will work for the most part, I do feel a few derps sometimes (could be just me), but it works quite well and is better than nothing.
http://i.imgur.com/xRXG574.png
Hmm, my problem was a jumpy cursor above/below 1.0x sensitivity.YayMii wrote:
That update only seems to fix stuttering and/or freezing cursors. I'd assume the fix for jumpy/unresponsive cursor is something separate..
Marcin wrote:
Using DPI is a lot better O.o If you can use DPI and leave osu! at 1,0x.
Ignore this, I just tested the mouse fix again and it worked fine. Odd though, I restarted and then ran osu again and it failed. This time around it's working fine with a few derps here and there.RawrinWabbit wrote:
The windows 8.1 mouse fix doesn't effect osu :c.
But, i've found that if you right click, Properties, Compatibility and "Disable display scaling on high DPI settings". It will work for the most part, I do feel a few derps sometimes (could be just me), but it works quite well and is better than nothing.
http://i.imgur.com/xRXG574.png
I install that update. Not solvedpeppy wrote:
anyone tried this? http://support.microsoft.com/kb/2908279
Yes, this fixes the 200hz cap/input lag issuepeppy wrote:
anyone tried this? http://support.microsoft.com/kb/2908279
That's what I did, the update does nothing otherwiseBlitzBattalion wrote:
Well, apparently we can fix osu! by manually extending the update part. The question is should i attempt to manually change it as the instructions say or should i wait until they have a fix fix? Also, does manually adding osu! solve the mouse sensitivity problem?