Thanks for picking my modding queue
Ok, let's mod this^^
[General]
00:00:872 - I don't know but I don't think there is a need to place a uninherited timing point there... You can put notes there just like usual. Not that it would effect gameplay..
[Insane]
life drain is a bit high for that map, try 1 or 2 below
00:09:480 (1) - a bit short but ok..
00:38:176 (1) - short and isn't this spinner somehow out of place?
00:39:741 (3,4,5) - this distance snap (1.2x) is a bit high isn't it? this isn't a hyped up song, so normally these kind of circles overlap themselves partly (like 0.8x) or something
00:40:263 (6,7,8) - DS
00:40:785 (9,10) - DS + I would like to have a 3rd circle added there, making it flow the rhythm better
01:04:263 (1) - a short spinner. Try to replace it with a slider or something
01:12:871 (3,4,5,6,7) - DS
01:26:437 (5) - start from the other side of the slider would make the flow of the movement better
01:31:132 (4) - maybe the same? I'm not sure, just a loose suggestion
01:36:610 (9) - erm.. rather make the slider start near 01:36:089 (7)
01:38:176 (3,4,5) - DS
01:39:219 (9,10) - DS + add 3rd
01:38:176 (3,4,5) - add 3rd
02:02:698 (1) - slider
02:14:176 (3,4) - DS 'cause it's confusing
02:20:437 (3,4) - the same
02:50:958 (9) - NC
02:52:785 (1) - slider
03:09:741 (1) - replace with some circles?
03:19:132 (5) - NC
03:26:437 (1) - slider
03:28:263 (1) - 1slider + 1circle
03:47:828 (1) - let it begin at 03:48:349
03:50:306 (3,4,5) - 03:52:263 (3,4,5) - those have different rhythm parts which is confusing in this situation ... try to place 03:52:263 (3,4,5) more in the center of the playfield
03:55:915 (1) - silence this spinner end sound
[Hard]
00:08:176 (5) - the break is a bit early, so t'd place the slider end on 00:09:741 and a finish circle on 00:10:262
00:45:741 (1) - a soft hitsound would probably sound better
00:52:001 (3) - I would use a curvy slider here
00:58:001 (5) - confusing. use 00:57:219 (4) with vertical flip and then 00:57:219 (4) on the mid-x-grid line
you use DS=1.5x here 01:01:654 (4,5,6,7) . Why not here 01:00:349 (3,4) - too?
01:07:654 (1,2) - 1/2 beat sliders are enough for hard
01:50:436 (3) - 01:56:436 (5) - 01:58:784 (3,4,5,6,7) - 02:06:089 (1,2) - see last 4 above
02:02:698 (1) - why this spin? do like you did here 01:04:262 (4)
02:02:698 (1) - so far away... place it near or on the slider end
02:41:567 (1,2,3,4,5) - mostly 90° angles aren't good in maps. here too. maybe curvy movements like these curvy sliders
02:59:306 (2,3,4,5) - 03:01:393 (1,2,3,4) - don't stack so much circles, please
03:00:350 (1) - complicated. 1 return fewer and place a circle
03:02:437 (1,1) - the same
03:04:524 (1) - this jump...
03:16:002 (1,1) - here. no spin. add slider to 03:16:523. Then, begin at 03:17:045 with lower form size and slider speed
03:20:176 (1,1) - the same
03:26:437 (1) - 2 sliders
03:31:654 (1,2) - 1/2 beat sliders
03:35:828 (1,2) - the same
03:40:002 (1,2) - the same
03:44:176 (1,2) - the same
03:56:175 (1) - silence this spinner end sound
[Normal]
I can't really mod this, meaning I can't tell you what to do...I can only tell you not to use so much (short) spinners
cut out first 2 circles and somehow replace the spinners in the intro
00:32:958 (4) - not there, on the slider end
03:56:175 (1) - silence this spinner end sound
these are the graveliest passages
I can't find any else. If you have any questions, pls PM me, ok? ^^