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AZU feat. SEAMO - Jikan yo Tomare (TV Size)

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Topic Starter
Rakuen

XinCrin wrote:

Hello , From my queue ~

Easy

  1. 00:11:014 (1) Put a Finish in the start of this slider , makes more sense since is the start of the map too :P
  2. 00:17:571 (2) This 1/2 slider feels a bit weird with the rest of this part . Also , this slider isn't following any kind of sounds from the music . In my opinion , you should change
    this slider for a circle only . It will be much better
  3. 00:33:962 (1) This slider doesn't make sense , the slider should finish here 00:34:618 , since the music stand out here . In my opinion , finish the slider in 00:34:618 and add a circle on 00:35:274 . Will work better :)
  4. 00:41:830 (2) For a better flow, CTRL+G in this slider
  5. 00:51:010 (1,2) The flow between these two sliders does not flow very well, especially for beginners . Could you try to make something like this ?
    http://puu.sh/5pnI3.jpg
  6. 01:02:812 (2,3) Stacked objects could be very hard to read for beginners , Try to unstack these objects
  7. 01:13:302 (2,3) Same as above
  8. 01:16:581 (1) What about to put a Finish in the start of this slider ?
Normal

  1. 00:17:571 (2,3) Honestly , the flow between these two sliders , is very bad . Try moving (3) away, so that the cursor movement is more continuous and fun . Something like this , but it's only an idea
  2. 00:59:533 (1) In the middle of this slider , sounds a normal hitsound (custom sample) . Try to mute the sound, it sounds awkward and ugly
  3. 01:30:678 Following your patterns , You should add a circle here :3
Awesome diff <33

Insane

  1. 00:05:769 (1,2) Try to blanket this much better :P
Good Luck with this map :)
Fixed all mods!

Thanks for the mods! :)

Nymph wrote:

offset+15 差不多 539
谢谢~
求有空再摸点>w<'


Changed BPM of all diff, video and background at 22 Nov 2013!

__
Little
Hi, modding as requested.

[General]
Would it be possible to find a higher resolution background image? (1366x768)
Are you sure the BPM 91.51? o.o
AI's Insane is missing video.

[Easy]
00:28:076 - For slidertick hitsounds like this, I suggest lowering the volume slightly since it's not a clickable beat. Try 40% or 50%? (20 or 10 below current volume) This applies to all slidertick hitsounds.
00:27:421 (4) - Remove NC
00:29:388 (1) - Add NC
00:35:944 (2) - This slider doesn't really fit the rhythm of the song. Try something with more 1/1. It doesn't make much sense to have a slider end where there's no significant sound and instead put all the hitsounds on sliderticks ==
00:48:402 (3,1) - Same here >< These don't really fit in.

[Normal]
Same thing about the sliderticks.
00:49:713 (3) - You missed the hitsounds on this slider. (clap, normal, clap)
00:54:958 (3) - Unsnapped slider end.
01:34:954 (4) - Add NC
01:36:266 (1) - Remove NC

[Hard]
You have a lot of inheriting sections that don't do anything >< Remove them?
00:10:373 (2,3,4,5,1) - Seems weird to use 1/4 when the music is 1/6s...
01:11:350 (4) - I get that you're using rotational symmetry, but this just doesn't flow well from (3) to (5) Sorry I don't have any suggestions how to improve this
01:48:232 (1) - I think it would be nice, just for the sake of consistency if you'd follow the other diffs and use SC:2 whistle + finish here. If not, then remove the whistle? O.o It doesn't make sense to have a 5% hitwhistle.
Nothing else to say here. The diff is pretty good.

[Insane]
Same thing about the sliderticks
SV is all over the place D:
and some overmapping ><
00:10:537 (2,3,4) - This is rhythmically incorrect. If you listen to the music, you'll hear that these are 1/6.
00:11:685 (3,4) - This doesn't flow well. I suggest to do something like this: http://puu.sh/5rg9o.jpg
00:16:438 (2) - This doesn't follow anything in the music. You should probably delete it.
00:17:914 (7,8,9) - Do it this way for better flow? http://puu.sh/5rgiW.jpg
00:24:634 (2,3,4,5,6) - Hmm.. maybe don't use so many circles close together. It's a bit awkward to play. and the same in a lot of other spots.
00:39:551 (8,1) - Put more distance between these. It's confusing, and players will tend to hit (1) early.
00:40:370 (1,2) - Stack this normally.
00:41:682 (1,2) - ^ it doesn't make sense to do it this way.
00:44:140 (4) - Ctrl+G?
00:45:124 (1) - I wouldn't change the SV here. It's way too low and doesn't suit the song.
01:00:860 (1) - Now this SV is to high >< I don't think the song calls for such high SV. It feels especially weird because you keep low DS, so the sliders are really fast, but moving between notes is really slow.
01:02:499 (6,8,2) - I wouldn't recommend this kind of stacking. It makes it hard to read, especially since the notes are so close together.
01:04:138 (3,4,5,6,7) - Ctrl+J? I think it'd flow much better.
01:07:089 (3) - Try a different rhythm here. The 1/2 slider doesn't seem appropriate here, as suggested by your hitsounding. Try either (1/4 slider + circle) or (circle + 1/4 slider).
01:27:086 (1) - Same thing with SV here. I don't think it should be this high.

[AI's Insane]
Add video...
For slidertick hitsounds, I suggest lowering the volume slightly since it's not a clickable beat. (20 or 10 below current volume) This applies to all slidertick hitsounds.
A lot of unnecessarily large jumps ><
and a lot of the circle to slider parts with 1/4 beat spacing, the placement is awkward to play, and I would much prefer them to just be stacked.
00:16:274 (1,2,3) - Try this rhythm, I think it's nicer: http://puu.sh/5rhfH.jpg
00:22:175 (6) - Ctrl+G? to be stronger
00:28:568 (2,2) - I know it's not visible, but stack?
00:30:207 (3,4,5) - Try to make the flow here better. For example, you could move (4) like this: http://puu.sh/5rhE9.jpg
00:32:994 (2,3,4) - Improve the flow here. Try http://puu.sh/5rhIs.jpg
00:39:387 (8,1) - Stack?
00:40:370 (1,2) - Why such big jumps? It really doesn't go well with the song. 2.96x spacing is a massive jump for something like this.. i'd try something else. Same goes for the rest of this pattern.
01:04:302 (8,1) - You need some way of making this more smooth. The way the slider velocity is, (1) is way to close to (8). Players will probably click to circle early.
01:10:039 (1) - This slowdown is really sudden and doesn't really make sense to me. I'd just keep going with the same SV
01:38:724 (5) - Spacing... 3.78x... I don't think you should make such huge jumps on a slow song.

Ok, well good luck with this.
Topic Starter
Rakuen

CloudSplash16 wrote:

Hi, modding as requested.

[General]
Would it be possible to find a higher resolution background image? (1366x768) Can't find any other good BGs, searched for days.
Are you sure the BPM 91.51? o.o BPM tester says 91.51, tell me if there's problem with the timing.
AI's Insane is missing video. Fixed.

[Easy]
00:28:076 - For slidertick hitsounds like this, I suggest lowering the volume slightly since it's not a clickable beat. Try 40% or 50%? (20 or 10 below current volume) This applies to all slidertick hitsounds.
00:27:421 (4) - Remove NC
00:29:388 (1) - Add NC
00:35:944 (2) - This slider doesn't really fit the rhythm of the song. Try something with more 1/1. It doesn't make much sense to have a slider end where there's no significant sound and instead put all the hitsounds on sliderticks ==
00:48:402 (3,1) - Same here >< These don't really fit in.

[Normal]
Same thing about the sliderticks.
00:49:713 (3) - You missed the hitsounds on this slider. (clap, normal, clap)
00:54:958 (3) - Unsnapped slider end.
01:34:954 (4) - Add NC
01:36:266 (1) - Remove NC

[Hard]
You have a lot of inheriting sections that don't do anything >< Remove them?
00:10:373 (2,3,4,5,1) - Seems weird to use 1/4 when the music is 1/6s...
01:11:350 (4) - I get that you're using rotational symmetry, but this just doesn't flow well from (3) to (5) Sorry I don't have any suggestions how to improve this
01:48:232 (1) - I think it would be nice, just for the sake of consistency if you'd follow the other diffs and use SC:2 whistle + finish here. If not, then remove the whistle? O.o It doesn't make sense to have a 5% hitwhistle.
Nothing else to say here. The diff is pretty good.

[Insane]
Same thing about the sliderticks
SV is all over the place D:
and some overmapping ><
00:10:537 (2,3,4) - This is rhythmically incorrect. If you listen to the music, you'll hear that these are 1/6.
00:11:685 (3,4) - This doesn't flow well. I suggest to do something like this: http://puu.sh/5rg9o.jpg
00:16:438 (2) - This doesn't follow anything in the music. You should probably delete it.
00:17:914 (7,8,9) - Do it this way for better flow? http://puu.sh/5rgiW.jpg
00:24:634 (2,3,4,5,6) - Hmm.. maybe don't use so many circles close together. It's a bit awkward to play. and the same in a lot of other spots.
00:39:551 (8,1) - Put more distance between these. It's confusing, and players will tend to hit (1) early.
00:40:370 (1,2) - Stack this normally.
00:41:682 (1,2) - ^ it doesn't make sense to do it this way.
00:44:140 (4) - Ctrl+G?
00:45:124 (1) - I wouldn't change the SV here. It's way too low and doesn't suit the song.
01:00:860 (1) - Now this SV is to high >< I don't think the song calls for such high SV. It feels especially weird because you keep low DS, so the sliders are really fast, but moving between notes is really slow.
01:02:499 (6,8,2) - I wouldn't recommend this kind of stacking. It makes it hard to read, especially since the notes are so close together.
01:04:138 (3,4,5,6,7) - Ctrl+J? I think it'd flow much better.
01:07:089 (3) - Try a different rhythm here. The 1/2 slider doesn't seem appropriate here, as suggested by your hitsounding. Try either (1/4 slider + circle) or (circle + 1/4 slider). Changed the pattern of previous notes tho, will try this
01:27:086 (1) - Same thing with SV here. I don't think it should be this high.

Ok, well good luck with this.
Fixed all except the SV

Thanks very much!
Nymph
No need to kudosu this post

[General]
the AI's Insane has a different video offset with other diffs.

any chance to get a better background?


[Insane]
00:46:107 (3,4,5) - the spacing feel a little inconsistent here (nazi

01:42:495 (1) - I kinda don't understand why the faster sliders stops using from here, imo it should keeping using the 1.5 speeds sliders till the song ends.(btw same opinions with the kiai... if I was mapping this I may keep the tiai till 01:48:232 here).


[AI's Insane]
00:10:483 (2,3,4,5,6) - I personally like neat stream better, the spacing of this stream kinda feel a little ugly at my sight

00:43:157 (2) - well this slidershape is only used once here, and it didn't feel very beautiful, maybe consider use a normal one like 00:42:501 (8) ?

00:50:369 (1) - same shape suggestion

01:42:167 (1) - same as Insane
Topic Starter
Rakuen

Nymph wrote:

No need to kudosu this post

[General]
the AI's Insane has a different video offset with other diffs.

any chance to get a better background?


[Insane]
00:46:107 (3,4,5) - the spacing feel a little inconsistent here (nazi

01:42:495 (1) - I kinda don't understand why the faster sliders stops using from here, imo it should keeping using the 1.5 speeds sliders till the song ends.(btw same opinions with the kiai... if I was mapping this I may keep the tiai till 01:48:232 here).


[AI's Insane]
00:10:483 (2,3,4,5,6) - I personally like neat stream better, the spacing of this stream kinda feel a little ugly at my sight

00:43:157 (2) - well this slidershape is only used once here, and it didn't feel very beautiful, maybe consider use a normal one like 00:42:501 (8) ?

00:50:369 (1) - same shape suggestion

01:42:167 (1) - same as Insane
Fixed all~
Added new BG, see if you like it >w<

Thanks for the mods
Mei
你好ヾ(´・ω・`)ノ
之前你给了我kd但是我也没什么给什么帮助,今天来摸摸你的图就不用kd了

[general]
为什么有2个ai's insane Σ( ° △ °|||)︴,新的bg是1280x720是不是要勾上widescreen support
咱一般不太喜欢用screeenshot做bg,我推荐http://puu.sh/5t2Rk.jpg , 或者 http://puu.sh/5t2TT.jpg

[ai's insane]

* 00:15:455 (7,8) - how about make a blanket there

* 00:21:192 (2,3,4) - DS problem there

* 00:44:468 (5) - since the vocal start from 00:44:796, i suggest you to use a note and slider but not a repeated slider

* 00:46:107 (3) - when you are working on using green line to support hitsound, why not try to use 3 notes there :3

* 00:54:303 (2) - no any sample special clap and finish there is also ok for this slider i think....which means that remove green line there 00:54:631 is also fine


* 00:55:287 (4) - i personally like stream there

btw the two sudden slowdown slider may make people drop their combo...this is also personal comment

* 01:16:924 (1) - remove this slider and add a repeat to the previous slider, this more fit to the rythum


[insane]

* 00:38:567 (3,4,5,6,7,8,9) - 这里的顺序是不是有点不对,还有最后一个note可以换成slider

* 00:53:975 (2) - 移到x 264 y136做个blanket

good luck :D
Topic Starter
Rakuen

Mei wrote:

你好ヾ(´・ω・`)ノ
之前你给了我kd但是我也没什么给什么帮助,今天来摸摸你的图就不用kd了

[general]
为什么有2个ai's insane Σ( ° △ °|||)︴,新的bg是1280x720是不是要勾上widescreen support 放错了 orz
咱一般不太喜欢用screeenshot做bg,我推荐http://puu.sh/5t2Rk.jpg , 或者 http://puu.sh/5t2TT.jpg 我试试http://puu.sh/5t2TT.jpg

[insane]

* 00:38:567 (3,4,5,6,7,8,9) - 这里的顺序是不是有点不对,还有最后一个note可以换成slider 没换,打了觉得顺序还可以>w< - 不然建议我怎么排吧 :)

* 00:53:975 (2) - 移到x 264 y136做个blanket Fixed~

good luck :D
Thanks! :)
Mei

Rakuen wrote:

Mei wrote:

[insane]

* 00:38:567 (3,4,5,6,7,8,9) - 这里的顺序是不是有点不对,还有最后一个note可以换成slider 没换,打了觉得顺序还可以>w< - 不然建议我怎么排吧 :)
268,184,38567,1,2,1:2:0:0:
355,99,38731,1,8,0:0:0:0:
360,228,38895,1,2,0:0:0:0:
312,96,39059,1,0,0:0:0:0:
304,216,39223,1,2,1:2:0:0:
397,131,39387,1,0,0:0:0:0:
396,132,39551,1,2,0:0:0:0:

我建议是这样,两个3角形,你的那个排列在ar8下我感觉很乱啊看不出规律来@_@所以才提一下
Topic Starter
Rakuen

Mei wrote:

268,184,38567,1,2,1:2:0:0:
355,99,38731,1,8,0:0:0:0:
360,228,38895,1,2,0:0:0:0:
312,96,39059,1,0,0:0:0:0:
304,216,39223,1,2,1:2:0:0:
397,131,39387,1,0,0:0:0:0:
396,132,39551,1,2,0:0:0:0:

我建议是这样,两个3角形,你的那个排列在ar8下我感觉很乱啊看不出规律来@_@所以才提一下
Ok~照这个排了
谢谢!
_AI
Fixed all the mod above >.o/ (almost all)

Rakuen : http://puu.sh/5tIeV.osu
Topic Starter
Rakuen

_AI wrote:

Fixed all the mod above >.o/ (almost all)

Rakuen : http://puu.sh/5tIeV.osu
Updated.
Nymph
call me if you think it is ready for bubble.

recheck:

2 objects are unsnapped on ai insane.


bubbled.
Gero
Finally ;___;
captin1
after discussing with jonathanlfj, timing I believe is BPM: 91.50 Offset: 543

good luck!
mintong89
omg <3 pro pro Rakuen
jonathanlfj
After discussing with mapper, captin1's timing is applied with some minor tweaks (including adding some red lines to fix stanza count). Since nothing in the actual map was touched I will restore Nymph's bubble here

Rebubbled~
those
Just checking: did you make sure to recalculate slider lengths and resnap all objects?
Topic Starter
Rakuen
Checked the AI mods and see there's nothing unusual...

But if there's anything not right please do tell me >w<

I'm newbie mapper ;w;
Nymph
mapper self pop to change something
rebubbled.
_AI
Suddenly came a lot of red here <3 jia you!
Breeze
I see no problem with this map, if you are ready for a rank, let me know
LexiaLovesU
omg finally :)
Asagi Mutsuki
gogo rank! :D
Gero
OMG YES PLEASE!
Breeze
RANKED
Congratulations
Natsu
Congratz on your first ranked map <3
_AI
yay finaly \o/
Lanturn
oh a first rank :3

Congrats, really nice Easy and Normal!
Asagi Mutsuki
Gratz Rakuen and Hent_AI ww

Both of you too et mapping :3
jonathanlfj
congratz~
AnreFM
yay congratz for your first ranked Rakuen! :)
Kyouren
Gratzz!! AI_, Gero, and Rakuen!!^^ for first Ranked Maps!!^^
mintong89
Rakuen pro desuyo! :3
CET 6
恭喜! :)
Topic Starter
Rakuen
Thanks very much! >.< /
Atrue
gratz!
Nymph
grats!
Suimya
gratz owo
LexiaLovesU
congratz
:)
Gero
Congratz Man! ^^
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