Signed Up (13/13):
Game Mechanics
General
1.1) All site rules apply. Be familiar with them before playing.
1.2) Unless your role PM says otherwise, you are not allowed to talk about the game outside of the thread.
1.3) Quoting any PM from the moderator will result in a modkill. Paraphrasing is usually acceptable.
1.4) You are not alllowed to talk about on-going mafia games under any circumstances.
1.5) This is a game and strong language/tones are possible. As long as it remains civil, it is acceptable. Personal grudges or harassment (sexist, homophobic, racist, etc.) is not acceptable. The first offense will result in a warning, while the second will result in a force replace.
Game Mechanics
2.1) All votes must be bolded. Votes without this format will be ignored.
2.3) It is recommended to use a player's full name for votes, but it is acceptable to shorten it as long as it doesn't cause confusion. Any ambiguous votes will be ignored.
2.4) Unvoting is recommended for changing your vote, but not required. The exceptions are when you aren't placing another vote or if you have a multiple voting ability.
2.5) A lynch will be achieved when 50%+1 of the player list has their vote on a single person. Once that threshold is reached, the game enters twilight and no more votes will count for the day. No lynch votes require only 50% of the player list to go through.
2.6) During twilight players and the lynchee are still allowed to talk, but as stated in 2.5 there will be no more votes. Twilight ends as soon as the mod posts the lynch scene.
2.7) You are allowed a single post in the thread once you are dead. (Namely, a "Bah!" post) This post must not contain any game-relevant information.
2.8) If deadline is reached without anyone ever hitting the lynch threshold, then a lynch will only occur if someone is at one vote below the lynch threshold. If multiple, then the first one to hit it will be lynched. Anything else below that will lead to No Lynch.
2.9) If you have a night action, it can be changed as many times as you want as long its still within the deadline the mod has given. Anything after that will have no effect.
Activity and Deadlines
3.1) Do your best to stay active. This game is a commitment.
3.2) If you do not post in the thread for 24 hours, you are eligable for a prod PM. Players may request a prod if another player hasn't posted in that time.
3.3) If a player has to be prodded 3 times in a day, or 4 times total across the game, they may be force-replaced.
3.4) Players have 24 hours after recieving a prod to open the PM. After this threshold has passed, I will begin looking for a replacement.
3.5) If you will be gone for an extended period of time, you may post your V/LA in bold. The Prod Timer will be ignored for the duration and will be reset once it is over. V/LAs should not be longer than half of a day phase if you will have no access.
3.6) If you have to be gone for a significant amount of time, you will most likely be replaced. Finding your own replacement is appreciated, but not strictly required.
3.7) Deadlines will be days equal to the amount of players left alive, with a minimum of five days.
3.8) Nights will have a 36 hour deadline, plus about 2 hours depending on where it ends to allow the mod to resolve actions correctly. Failure to submit an action will result in you doing nothing for the night.
3.9) Deadlines for both day and night may be extended depending on the circumstances. While night deadlines will only be extended due to replacement issues, day deadlines are more flexible. Replacements are most likely to be the cause of a day's deadline extending, but aren't necessarily the only possible cause.
Miscellaneous
4.1) Do not post in yellow. This is the moderator's color. Any other color is fair game as long as it doesn't detract from the game's readability.
4.2) I will do my best to post vote counts at least once a day. Depending on the activity level, I will post vote counts either more or less often. If you request a vote count, I will provide one at the next opportunity.
4.3) Do not post cryptography, codes, invisible text, or small text.
4.4) Editing your post is grounds for an immediate modkill. Don't do it. PLEASE DON'T DO IT.
4.5) All story flavor is completely game-irrelevant.
4.7) If a vote count is incorrect, let me know and I'll correct it when I have time.
4.8) Feel free to PM me if something in the game or ruleset is unclear.
4.9) Loopholes do not exist. Use common sense. If something sounds like it would be against the rules and isn't listed here, chances are you will still be punished for it. See rule 4.8 if you're unsure.
4.10) I reserve the right to modify the ruleset as needed. If this happens, you will be notified in thread.
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The usual peace of the town is suddenly broken. Rumors of the mafia vowing to "clean" this town are spreading. Soon, people of this town decided to stand against the mafia, only to find out that members of the mafia has already infiltrated the town...
Setup
This game uses the JK9++ setup. Rules and mechanics pertaining to JK9++ will be followed.Game Mechanics
- This setup uses a daystart.
- Mafia can talk during day.
- If there is a Serial Killer, it chooses pregame between 1-Shot Bulletproof or Ninja AND Strongman kills as its extra ability.
- Mafia Goons and Vanilla Townies both investigate as "Vanilla" to the Role Cop.
- Kills are indistinguishable from one another.
- Doctors/Jailkeepers prevent one nightkill.
- Players who are bus driven are not informed of this.
Sample Role PMs
Vanilla Townie
Welcome. You are a Vanilla Townie.
Your weapon is your vote, and you have no night actions.
You win when all threats to town are eliminated, and there is at least one town alive.
Town Tracker
Welcome. You are a Town Tracker.
Each night, you may target a player in the game and learn if they targeted anyone (if at all).
You win when all threats to town are eliminated, and there is at least one town alive.
Town 1-Shot Tracker
Welcome. You are a Town 1-Shot Tracker.
Once at night, you may target a player in the game and learn if they targeted anyone (if at all).
You win when all threats to town are eliminated, and there is at least one town alive.
Town Doctor
Welcome. You are a Town Doctor.
Each night, you may protect a player in the game from one nightkill.
You win when all threats to town are eliminated, and there is at least one town alive.
Town Jailkeeper
Welcome. You are a Town Jailkeeper.
Each night, you may "jail" a player in the game, which will simultaneously protect them from one nightkill and also roleblock them.
You win when all threats to town are eliminated, and there is at least one town alive.
Town Hider
Welcome. You are a Town Hider.
Each night, you can choose to Hide behind a player in the game, which will protect you in the event you'd ordinarily be targeted for a nightkill.
If you Hide behind a player who is to be nightkilled, you'll die along with them.
If you Hide behind a Mafia member or a Serial Killer, you'll also die.
You win when all threats to town are eliminated, and there is at least one town alive.
Town 1-Shot Commuter
Welcome. You are a Town 1-Shot Commuter.
Once at night, you may leave town, which will make you immune from nightkills as well as investigations.
You win when all threats to town are eliminated, and there is at least one town alive.
Town Vengeful
Welcome. You are a Town Vengeful.
If you are eliminated, you may vengekill any player in the game during twilight. You do not have to kill.
You win when all threats to town are eliminated, and there is at least one town alive.
Town Vigilante
Welcome. You are a Town Vigilante.
Each night, you may target a player in the game to nightkill.
You win when all threats to town are eliminated, and there is at least one town alive.
Town Rolecop
Welcome. You are a Town Rolecop.
Each night, you may investigate a player in the game and learn their role.
Mafia Goons and Vanilla Townies will both investigate as "Vanilla".
You win when all threats to town are eliminated, and there is at least one town alive.
Town Gunsmith
Welcome. You are a Town Gunsmith.
Each night, you may target a player in the game to investigate. You will be told if they have a gun or not.
Role Cops, Gunsmiths, Mafia members, Vigilantes, Vengefuls and the Serial Killer all possess guns.
You win when all threats to town are eliminated, and there is at least one town alive.
Mafia Goon
Welcome. You are a Mafia Goon.
Your partner(s) are [player name] (and [player name]).
You may talk to your partner(s) at anytime [Telegram group here].
Each night phase, one of you or your partner(s) may perform a kill.
You win when at least one of you are alive and all opposition are exterminated, or nothing can prevent the same.
Mafia 1-Shot Bus Driver
Welcome. You are a Mafia 1-Shot Bus Driver.
Your partner(s) are [player name] (and [player name]).
You may talk to your partner(s) at anytime [Telegram group here].
Each night phase, one of you or your partner(s) may perform a kill.
Once at night, you may switch two players. Any actions that was meant to affect one player, will now affect the other, and vice versa.
You win when at least one of you are alive and all opposition are exterminated, or nothing can prevent the same.
Mafia JOAT
Welcome. You are a Mafia JOAT.
Your partner(s) are [player name] (and [player name]).
You may talk to your partner(s) at anytime [Telegram group here].
Each night phase, one of you or your partner(s) may perform a kill.
You have three 1-Shot abilities.
Once at night, you can roleblock a player.
Once at night, if you perform the factional kill, it can be converted into a Strongman kill which will bypass Doctors/Jailkeepers.
Once at night, if you perform the factional kill, it can be converted into a Ninja kill, which will bypass Trackers.
You win when at least one of you are alive and all opposition are exterminated, or nothing can prevent the same.
Serial Killer
Welcome. You are a Serial Killer.
Pregame, you must choose to be either 1-Shot Bulletproof OR have Ninja/Strongman kills.
Each night phase, you may select a player in the game to nightkill.
You win when everyone else are dead, no matter whether you are alive.
Welcome. You are a Vanilla Townie.
Your weapon is your vote, and you have no night actions.
You win when all threats to town are eliminated, and there is at least one town alive.
Town Tracker
Welcome. You are a Town Tracker.
Each night, you may target a player in the game and learn if they targeted anyone (if at all).
You win when all threats to town are eliminated, and there is at least one town alive.
Town 1-Shot Tracker
Welcome. You are a Town 1-Shot Tracker.
Once at night, you may target a player in the game and learn if they targeted anyone (if at all).
You win when all threats to town are eliminated, and there is at least one town alive.
Town Doctor
Welcome. You are a Town Doctor.
Each night, you may protect a player in the game from one nightkill.
You win when all threats to town are eliminated, and there is at least one town alive.
Town Jailkeeper
Welcome. You are a Town Jailkeeper.
Each night, you may "jail" a player in the game, which will simultaneously protect them from one nightkill and also roleblock them.
You win when all threats to town are eliminated, and there is at least one town alive.
Town Hider
Welcome. You are a Town Hider.
Each night, you can choose to Hide behind a player in the game, which will protect you in the event you'd ordinarily be targeted for a nightkill.
If you Hide behind a player who is to be nightkilled, you'll die along with them.
If you Hide behind a Mafia member or a Serial Killer, you'll also die.
You win when all threats to town are eliminated, and there is at least one town alive.
Town 1-Shot Commuter
Welcome. You are a Town 1-Shot Commuter.
Once at night, you may leave town, which will make you immune from nightkills as well as investigations.
You win when all threats to town are eliminated, and there is at least one town alive.
Town Vengeful
Welcome. You are a Town Vengeful.
If you are eliminated, you may vengekill any player in the game during twilight. You do not have to kill.
You win when all threats to town are eliminated, and there is at least one town alive.
Town Vigilante
Welcome. You are a Town Vigilante.
Each night, you may target a player in the game to nightkill.
You win when all threats to town are eliminated, and there is at least one town alive.
Town Rolecop
Welcome. You are a Town Rolecop.
Each night, you may investigate a player in the game and learn their role.
Mafia Goons and Vanilla Townies will both investigate as "Vanilla".
You win when all threats to town are eliminated, and there is at least one town alive.
Town Gunsmith
Welcome. You are a Town Gunsmith.
Each night, you may target a player in the game to investigate. You will be told if they have a gun or not.
Role Cops, Gunsmiths, Mafia members, Vigilantes, Vengefuls and the Serial Killer all possess guns.
You win when all threats to town are eliminated, and there is at least one town alive.
Mafia Goon
Welcome. You are a Mafia Goon.
Your partner(s) are [player name] (and [player name]).
You may talk to your partner(s) at anytime [Telegram group here].
Each night phase, one of you or your partner(s) may perform a kill.
You win when at least one of you are alive and all opposition are exterminated, or nothing can prevent the same.
Mafia 1-Shot Bus Driver
Welcome. You are a Mafia 1-Shot Bus Driver.
Your partner(s) are [player name] (and [player name]).
You may talk to your partner(s) at anytime [Telegram group here].
Each night phase, one of you or your partner(s) may perform a kill.
Once at night, you may switch two players. Any actions that was meant to affect one player, will now affect the other, and vice versa.
You win when at least one of you are alive and all opposition are exterminated, or nothing can prevent the same.
Mafia JOAT
Welcome. You are a Mafia JOAT.
Your partner(s) are [player name] (and [player name]).
You may talk to your partner(s) at anytime [Telegram group here].
Each night phase, one of you or your partner(s) may perform a kill.
You have three 1-Shot abilities.
Once at night, you can roleblock a player.
Once at night, if you perform the factional kill, it can be converted into a Strongman kill which will bypass Doctors/Jailkeepers.
Once at night, if you perform the factional kill, it can be converted into a Ninja kill, which will bypass Trackers.
You win when at least one of you are alive and all opposition are exterminated, or nothing can prevent the same.
Serial Killer
Welcome. You are a Serial Killer.
Pregame, you must choose to be either 1-Shot Bulletproof OR have Ninja/Strongman kills.
Each night phase, you may select a player in the game to nightkill.
You win when everyone else are dead, no matter whether you are alive.
Game Rules
(Property of Amianki™, taken without permission as usual)General
1.1) All site rules apply. Be familiar with them before playing.
1.2) Unless your role PM says otherwise, you are not allowed to talk about the game outside of the thread.
1.3) Quoting any PM from the moderator will result in a modkill. Paraphrasing is usually acceptable.
1.4) You are not alllowed to talk about on-going mafia games under any circumstances.
1.5) This is a game and strong language/tones are possible. As long as it remains civil, it is acceptable. Personal grudges or harassment (sexist, homophobic, racist, etc.) is not acceptable. The first offense will result in a warning, while the second will result in a force replace.
Game Mechanics
2.1) All votes must be bolded. Votes without this format will be ignored.
[b]Vote: Player[/b]2.2) Votes within quote or spoiler tags will be ignored.
2.3) It is recommended to use a player's full name for votes, but it is acceptable to shorten it as long as it doesn't cause confusion. Any ambiguous votes will be ignored.
2.4) Unvoting is recommended for changing your vote, but not required. The exceptions are when you aren't placing another vote or if you have a multiple voting ability.
2.5) A lynch will be achieved when 50%+1 of the player list has their vote on a single person. Once that threshold is reached, the game enters twilight and no more votes will count for the day. No lynch votes require only 50% of the player list to go through.
2.6) During twilight players and the lynchee are still allowed to talk, but as stated in 2.5 there will be no more votes. Twilight ends as soon as the mod posts the lynch scene.
2.7) You are allowed a single post in the thread once you are dead. (Namely, a "Bah!" post) This post must not contain any game-relevant information.
2.8) If deadline is reached without anyone ever hitting the lynch threshold, then a lynch will only occur if someone is at one vote below the lynch threshold. If multiple, then the first one to hit it will be lynched. Anything else below that will lead to No Lynch.
2.9) If you have a night action, it can be changed as many times as you want as long its still within the deadline the mod has given. Anything after that will have no effect.
Activity and Deadlines
3.1) Do your best to stay active. This game is a commitment.
3.2) If you do not post in the thread for 24 hours, you are eligable for a prod PM. Players may request a prod if another player hasn't posted in that time.
3.3) If a player has to be prodded 3 times in a day, or 4 times total across the game, they may be force-replaced.
3.4) Players have 24 hours after recieving a prod to open the PM. After this threshold has passed, I will begin looking for a replacement.
3.5) If you will be gone for an extended period of time, you may post your V/LA in bold. The Prod Timer will be ignored for the duration and will be reset once it is over. V/LAs should not be longer than half of a day phase if you will have no access.
3.6) If you have to be gone for a significant amount of time, you will most likely be replaced. Finding your own replacement is appreciated, but not strictly required.
3.7) Deadlines will be days equal to the amount of players left alive, with a minimum of five days.
3.8) Nights will have a 36 hour deadline, plus about 2 hours depending on where it ends to allow the mod to resolve actions correctly. Failure to submit an action will result in you doing nothing for the night.
3.9) Deadlines for both day and night may be extended depending on the circumstances. While night deadlines will only be extended due to replacement issues, day deadlines are more flexible. Replacements are most likely to be the cause of a day's deadline extending, but aren't necessarily the only possible cause.
Miscellaneous
4.1) Do not post in yellow. This is the moderator's color. Any other color is fair game as long as it doesn't detract from the game's readability.
4.2) I will do my best to post vote counts at least once a day. Depending on the activity level, I will post vote counts either more or less often. If you request a vote count, I will provide one at the next opportunity.
4.3) Do not post cryptography, codes, invisible text, or small text.
4.4) Editing your post is grounds for an immediate modkill. Don't do it. PLEASE DON'T DO IT.
4.5) All story flavor is completely game-irrelevant.
4.7) If a vote count is incorrect, let me know and I'll correct it when I have time.
4.8) Feel free to PM me if something in the game or ruleset is unclear.
4.9) Loopholes do not exist. Use common sense. If something sounds like it would be against the rules and isn't listed here, chances are you will still be punished for it. See rule 4.8 if you're unsure.
4.10) I reserve the right to modify the ruleset as needed. If this happens, you will be notified in thread.