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Dr. Flowershirts - Duel(O2 Version)

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Topic Starter
mosluv
This beatmap was submitted using in-game submission on Tuesday, October 06, 2009 at 11:06:44 PM

Artist: Dr. Flowershirts
Title: Duel(O2 Version)
Source: O2Jam
Tags: O2Jam Minuet O2Mania Starrodkirby86
BPM: 150
Filesize: 4500kb
Play Time: 01:57
Difficulties Available:
  1. Kirby (5 stars, 349 notes)
  2. Nuts (4.95 stars, 304 notes)
  3. Relax (4.24 stars, 178 notes)
  4. Soft (2.24 stars, 106 notes)
Download: Dr. Flowershirts - Duel(O2 Version)
Information: Scores/Beatmap Listing
---------------
(>'.')^ ^('.'<)

O2Jam Song.
[Kirby] by Starrodkirby86.

Comments & criticism always appreciated!

(^'.')> ^('.'<)
ztrot
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
mosluv
Thank You! I figured noobs would need to adjust themselves after hitting so many notes so I put 2 long breaks in Easy. I fixed everything else you said.

:)
fufe
Normal
00:29:07 (4) - point this towards 1? kinda like 00:27:07 (3)
00:29:87 (2,3,4,5,6,7) -spacing is kinda wonky. is this supposed to be equidistant pairs? You could copy paste 4 5 to use for 2,3 and 6,7 preserve that distance.

Hard
00:09:47 (3,4) - missleading/irregular spacing =x
00:29:07 (4,1) - for sake of cleanliness stack this on 00:31:07 (5)? Also seems to have the same slightly wonky spacing as above.
00:38:07 (2,3) - kinda massive jump for a 'hard' I would consider pulling them down a tad. also they should reflect eachother along Y axis just like 1 and 4 do. The jumps after this are NASTAY long distance and fast. 'insane' difficulty imo lol
I was able to play through the map decently. Lots of parts that require 'learning' to get through still. I have issues with 01:50:27 (2,3,4) 3 feels way too late for me. The other part of the section after this feels off too but i cant pinpoint the timing. [all difficulties i guess]
also- no breaks? =x

Easy
nothin really.
01:17:07 (1,2) - stack these just so theres no ugly overlap? whatever
I will say this feels too hard to be an easy. Most 'easy' maps i find are extremely easy. this map has characteristics of what i would classify normal. Thus, you could switch to normal-hard-insane. Thats just me tho.
Topic Starter
mosluv
Fixed everything you said except the stacking in Easy. If other people tell me to change the difficulty names, I'll change it then.

Thanks for modding :) !
Ryuukun
[Hard]
00:18:67 (5) - aww this one really annoys me. but its probably intentional. anyway i would set him 2 lvl 3 grids to the right.
00:43:87 (6,8) - this two 1 lvl 3 grid up so they fit with 00:45:67 (2)
00:55:87 (4) - 2 or 3 level 3 grids down?
01:46:07 (2) - 2 level 3 grids to the left
01:46:27 (3) - 1 level 3 grid up
[Normal]
00:34:27 (3) - new combo?
00:35:87 (5) - new combo?
00:37:47 (7) - new combo? (its better for CtB players and more fun for tag players)
[Easy]
00:19:47 (1,2,3,4) - maybe make them into seperate combos? (for tag)
01:47:47 (5) - new combo? (its otherwise too confusing for a Easy map)


thats all i could find :P
very nice map i love o2jam songs :D

take my star
Topic Starter
mosluv
I didn't change the combos at 00:19:47 in Easy because of the followpoint. I want the beginners to know where to go.
Didn't follow your new combo exactly the way you said in Normal, but it should be better for CTB and Tag still.
Some of your alignments in Hard would cause spacing inconsistencies, so I didn't do all of them.

Thanks for the mod! :D
Jeffro
Most of it is perfect.

As I said on irc some extra claps in Easy would be nice.

Hard:

Maybe the approach circle 1 setting lower and biggest problem imo. is the jumps at the end. (Very end where it slows down) It doesn't really reflect the speed change atm. I love the other jumps though. Starred!
Starrodkirby86
There's only one thing that I am so focused on this song, and that's the ending. There has to be something wrong with it.

One thing I can tell you for sure though is that all three difficulties have different note timings (And they are very scarce) at that location. I like [Normal]'s the best though...if you're saying any of the less evils.

I'll use your timing to whip out something, if I ever do.

GOOOO~

EDIT:
Download: Dr. Flowershirts - Duel(O2 Version) (Nexy) [KIRBY Mix].osu
Don't add this yet. I only made the ending. See if this is correct or not, thank you~

I love you Jeffro.
Topic Starter
mosluv
Thank you Jeffro and Kirby :D! The ending is better than before now. I left the overall difficulty the same for Normal, I like the speed of it.

<3!
WyndII
These are just suggestions. Just a friendly re- lol

Hard
00:06:67 (1,6) - can this be aligned with these 00:07:07 (2,5) -
00:09:87 (5,6,7) - and these should be a straight line?
00:29:87 (2,3,4,5,6) - these should be squared liek the start of these 00:27:87 (1,2,3,4) - ... specially these 00:30:27 (3,6) -
01:46:07 (2) - here 01:45:07 (7) -
01:58:14 (1) - this sounds better when it ends here 02:00:179

Normal
01:58:14 (1) - like in Hard?

EASY
01:58:14 (1) - like Normal?

ehehehe XD Even though i dont know how awesome o2jam is but i'll stick to click them not tapping them XD
Topic Starter
mosluv
Thank you WyndII! You should try O2Jam/O2Mania. Really fun ^o^!

EDIT: Changed the spacing in Hard at the end due to Lumiere's suggestion. :3
Shinxyn
hmmmmm
Try offset 309 and make another offset at 6679 (both at 150bpm)

Easy- meh, easy enough I guess
01:01:07 (6,7,8) - I don't like how the finishes mess up the flow of hitsounds here
01:49:67 (2,1,2,1,2,1,2,1,2,1,2,3,1) - don't like all the whistles here, use less please, and that finish felt bad
01:58:14 (1) - end on the red tick and if you want, maybe start on 01:57:87?
Redo second break

Normal-
WHISTLE OVERUSED
01:01:47 (7,8,9) - I was "expecting" finish starting at 7, and maybe 8, and im not too sure about 9's
01:03:87 (7,8,9) - I don't like the triple finish, too loud, bad impact imo
01:29:87 (1) - this finish lost it'd purpose after the claps started... (the notes after and around doesn't let it fit well)
01:31:87 (1) - ^
01:39:07 (2) - ^
01:49:67 (lots of numbers) same as Easy
01:58:14 (1) - ^
redo break

Hard-

00:28:67 (3) - hmm, doesn't sound well with its surroundings
00:29:47 to 00:36:27 - whistle overused (and a bit after that too)
00:51:87 to 01:12:27 - whistle overused period.
01:41:47 (2) - ehh, make it sound the same as last combo's
01:49:67 (lots of numbers) same as Easy + Normal
01:58:14 (1) - ^

That is all~..... I can't leave without giving a star, can I? >_<
Mafiamaster
Easy~
  1. 00:12:27 (3) - Move 1 tick to the right. OR move 00:11:47 (1) - to the right.
  2. 00:25:07 (6) - 1 tick to the left.
  3. 01:02:67 (1) - Redo break. (It'll shorten)
Normal~
  1. Redo break. (It'll shorten a little bit)
Topic Starter
mosluv
Thanks both of you! I also like the new offsets better. Also, does it matter if whistle is overused when it still sounds good D:?!

:)
Hanyuu
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
mosluv
What was so confusing about 01:43:47 (1)? I tried to make a slowdown effect for the end. Did I fail D:?

Thanks for the star! :)
Hanyuu
I think i was wasnt expecting something like this i ended the first slider too early and clicked wrong on the second :p

If you want the ending like that i would slow down these 2 combos a bit more 01:54:57 (1,2,3,4,1,2,3,4,5) -
Topic Starter
mosluv
D: I still don't see how that can be confusing. I would love to slow down the combos you mentioned but then the timing would be off.

Thanks for looking :)!
Starrodkirby86
Topic Starter
mosluv
Added Kirby's difficulty :)!
blissfulyoshi
Easy (the spacing seems a little hard for a easy):
00:21:07 (2,4) - might want to make a horizontal reflection of 3 and 1 respectively and make 4,5,6,7 a slight jump
00:38:67 (1,2,3,4,1,2,3,4) - this set of repeating notes do not seem to be of the easy difficulty level, but since I saw these ranked before in your other map as a renamed easy, I guess it is okay but not to sure.
01:17:07 (1) - make a horizontal reflection of 2
01:20:67 (2,3) - I don't like how these notes are partially overlapped by 2, but I don't think there is much you can do about it with your current pattern
01:26:67 (1,2,3,4) - might want to center these on the y-axis so 3 is a vertical reflection of 1 and 4 is a vertical reflection of 2
01:30:27 (2) - realign with the ending of 3
01:41:47 (5) - align with 4?
01:47:47 (2) - align with 1?
01:58:14 (1) - I do not know what the beginning of the spinner is snapped to

Normal:
00:06:67 (1,2,3,4) - match the beginnings with the reflections of the end of the previous one
00:17:07 (1) - line up with the repeating part of the previous slider
00:30:67 (4) - the distance from 3,4 is different from the distance between 1,2
00:32:27 (8) - the distance from 7,8 is different from the distance between 5,6
00:57:87 (1,3) - might want both of these 2 to point directly at 2
01:58:14 (1) - same as easy

Hard:
00:07:47 (3) - align with the end of 2 like the start of 2 is
00:18:67 (5) - align with 6
00:30:27 (3,4,6,7) - make these parallel to 1,2,5,8
00:38:67 (1) - make a horizontal reflection of 7 to align with 4
00:40:27 (1) - " " except to align with 7
01:02:87 (1) - y is this spaced further away than 2 is?
01:19:47 (1) - align with 4
01:22:67 (1) - " "
01:58:14 (1) - same as easy

Kirby:
01:17:67 (3) - restack under the end of 2
01:23:47 (1,2,3,4) - make the starts of each these form a straight line
01:26:67 (1,2,3,4) - " "

Star. Nice map.
Topic Starter
mosluv
Fixed thank you! :)
Takuma
- Hard:
00:16:27 (1) - Mind placing this exactly in the center?
00:43:47 (5) - New combo.
01:37:87 (5) - New combo.
01:44:27 (5) - New combo.
01:47:47 (5) - New combo.

- Normal:
00:31:07 (5) - New combo.
01:49:07 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - I was okay with this in Hard, but, Normal? I'd think Normal level players would get thrown off by that. Maybe you could change these into repeating sliders or something.

- Easy:
01:49:07 (1,2,1,2,1,2,1,2,1,2,1,2) - Sure, this is an easier version of the one in Hard and Normal, but I still feel the same about Easy level players getting thrown off by the slowdowns.
Gens
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
mosluv
This map has been deleted on the request of its creator. It is no longer available.
minyeob
Looks fine.
Takuma
I didn't do a very thorough check, but.. here's a star.
From what I saw its looking pretty good.
Expect a real mod post later.

EDIT: Whooops.
Zodiark1020
Great map, really :)
~O2jam forever!~
Have a star man, it's really good, hope you will need it :P ^^
anonymous_old
Soft
00:16:27 (1,3) - Symmetrical, please.
00:51:47 (1,1) - Identical hitsounds please.
01:21:87 (5,6,7,8) - Maybe rotate 45 degrees? Smaller or larger square? Something more interesting please.
01:49:07 (1) - Replace under 01:47:47 (2). Then duplicate and flip for 01:50:27 (1).
01:50:94 (2) - Snap? New timing section?
01:51:62 (1,2,1,2) - Snap?
01:56:12 (1,2) - Snap?
01:57:72 (1) - Snap. End on the red tick.

Relax
00:13:07 (1) - Two grid spaces up?
00:13:87 (1) - Centre and move (3) along with it. Same with next combo.
00:16:27 (1) - Move elsewhere. Inconsistent with 00:13:87 (1,2).
00:46:47 (3) - Replace under (2).
00:46:67 (4) - Sounds weird. Shorten and another repeat? Iono.
00:49:07 (2,4,5,6,2,4,6) - One grid space up.
01:04:27 (9) - New combo?
01:45:47 (3) - Replace under (2).
01:46:67 (1) - Shorten by one repeat?
01:48:67 (3) - Replace under (2).
Part slowing down needs to be snapped properly.

Some of the "replace under slider" things may be off. strager's tired.
Lef
Cool map :o Starred.
Hikato
All your maps are so fun. >_<

Topic Starter
mosluv

strager wrote:

Soft
01:21:87 (5,6,7,8) - Maybe rotate 45 degrees? Smaller or larger square? Something more interesting please. Would be too hard for the easiest difficulty if rotated 45 degrees and I can't think of anything else D:<!

Relax
00:16:27 (1) - Move elsewhere. Inconsistent with 00:13:87 (1,2). Plenty of time to see the 1 and when to click it. Not inconsistent or some other 1's I have would be inconsistent as well.
Thanks for modding and the stars! :)
Sushi
this is already a great map.
A few suggestions

[soft]
00:09:07 (2,1) - try to stack (1) under previous (2) (move the slider)
00:43:47 (3,4) - align better (yeah i'm nazi)
01:45:87 (1) - align with previous (3) and following (2)

[Relax] Take it eaaaaasy (sorry)
01:49:07 (1) - This sloder sounds weird imo

[Nuts]
01:27:87 (1,2,3,4,5) - make those sliders more symetryc

[Kirby]
Meh, nothing to say


Nice, fun, awesome, etc.
Star.
Topic Starter
mosluv
Thank You! Did everything you said. :D
Andrea
[Soft]

00:24:27 (4) - New combo.
00:45:07 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Maybe this pattern is a bit hard for an easy? I mean spacing.

[Relax]

01:20:27 (1) - Too close from (3)

[Nuts]

01:39:47 (1,2,3,4,1,2,3,4) - Cool pattern :3

[Kirby]

01:41:87 (1) - Too close maybe from (2)

This diff maybe have so much jumps x.x

Good map, Take my star. Love nexy maps.
Topic Starter
mosluv

osuplayer111 wrote:

[Soft]

00:45:07 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Maybe this pattern is a bit hard for an easy? I mean spacing.

[Kirby]

01:41:87 (1) - Too close maybe from (2)
Only 2 things I didn't change. I think the pattern isn't too hard for an easy. And since [Kirby] is Starrodkirby86's difficulty, I'll see if he wants to change it.

Thanks for the mod and glad you liked it! :D
Starrodkirby86
Topic Starter
mosluv
Updated!
lukewarmholiday
wow only thing I can point out is that on the hardest difficulty when the section slows down the HP drain is a little harsh, things like one miss take a huge hit on your HP.
whymeman
Some of the errors posted are suggestions, not directions. Edit to whatever you see fit.

[Soft] (Done)

Looks good so far. Clean and nicely done.

[Relax] (Done)

01:45:47 (3) - Its slightly peeking out from under the slider.
01:49:07 (1) - It doesn't sound right...

Other than that, seems good.

[Nuts] (Done)

00:24:27 (1,3) - Uneven stack.
00:28:67 (3,2) - Unevenly stacked.
01:06:87 (4) - Looks a bit uneven under the slider.
01:08:07 (6) - Slightly peeking out from under the slider.
01:29:07 (4,1) - Looks unevenly stacked here too.
01:43:07 (3,1,1) - kinda bottomed out... :o

Nothing major from here.

[Kirby] (Done)

01:17:67 (3,4) - Looks a bit uneven under the slider (2).
01:20:87 (3,4) - ^

Everything else looks okay so far.

Stickynote: This song made me think of gears turning in my mind (especially for the harder levels... :o ). Nicely done and I can see those jumps are quite insane as well. I'll throw a star in for this map.
Topic Starter
mosluv
This map has been deleted on the request of its creator. It is no longer available.
0_o
Soft
Eh, pretty large distance snap for Easy...
01:49:07 (1,2) [and onwards] - I combobroke here :P The slow speed completely catches you off guard if you don't know the song. Could you make the slowdown a little more obvious? One way would be to have a slow slider be the first section of the slowdown.

Relax
00:29:47 (1,2,3,4) - ok this is realllly nazi but keep in mind I only point out what I notice while playing :P The square is slightly off, could you move 4 a tiiiny bit to the left to make it at right angles to 3 and 1?
Ahh, see THATS how the slowdown should be done :)

Nuts
01:15:07 (x) - Add another beat here stacked onto 5?
01:49:079 - Meh, mean slowdown again, but it's Insane, so your call I guess

Kirby
01:36:07 (4,1) - This is kinda mean:P
01:41:87 (1) - The position if this kinda feels weird, but if you centred it you wouldnt be able to see the repeat... so idk
01:49:079 *sigh*

Yay for funky classical music

*
Topic Starter
mosluv
Thanks, I'll work on the slowdown a bit more. 8-)
tieff
Love your style.

[Soft]
00:00:30 (1) - Wut?
00:03:50 (1) - ^
00:14:27 (2) - Clap.
00:15:07 (4) - Clap on star and end.
00:16:27 (1) - Clap on end.
00:17:07 (2) - Clap on return.
00:18:27 (3) - Clap on stars.
01:45:07 (3) - Make slider shorter (Red stick), add clap on end of slider add note here 01:45:47 and clap.

[Relax]
You can improve hitsounds alternating normal and soft hitsounds.
00:32:27 (4) - Finish.
00:41:27 (2) - Clap here, I think.
00:43:47 (4) - Finish on end of slider.
01:49:07 (1) - Why?
01:51:62 (1) - Why?

[Nuts]
00:06:679 - Normal.
00:06:909 - Soft.
00:07:509 - Normal.
00:07:709 - Soft.
00:08:309 - Normal.
00:08:509 - Soft.
00:09:109 - N.
00:09:309 - S.
00:09:909 - N.
00:10:259 - N.
00:10:659 - N.
00:11:059 - N.
00:11:459 - N.
00:11:87 - N.
00:12:27 - N.
00:12:509 - N.
00:12:709 - N.
00:12:909 - N.

[Kirby]
GREAT HITSOUNDS! But... Lower volume a tick?
No problem.

Btw, Nexy, Who your favorite mapper?

Star.
nsane
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
mosluv
Thanks nsane! Also tieff, I just couldn't get a feel for the normal and soft on Nuts. I left it as it was.

Thanks for modding :)!
EEeee
Easy
00:46:67 (5) - to me combo goes to high, u know what to do New Combo
00:49:87 (5) - ^
00:59:87 (4) - maybe ^
01:02:27 (8) - ^
01:49:07 (1) - from here on, I can't make a decision on those notes that a placed off 1/4 on the timeline, just make sure
it sounds right to u, also u did this to the other diffs, I don't wanna point em out, just make sure they are
right.

Normal
01:00:27 (5) - just new combo, if not, I find this difficulty just fine ^^
01:03:67 (6) - ^

Nuts
I love Nutts

Kirby
00:19:87 (4) - new combo
00:21:47 (4) - new combo
00:45:87 (3) - ^
00:52:27 (3) - ^
00:58:67 (3) - ^

well that's all too kirby's diff, most of the New combos I posted, I think is needed to the jumps that are really fast(^^ me like fast) but the jumps seem too hard to figure out without the new combos


*Star
Topic Starter
mosluv
Thank You! Didn't change all the combos though. :D
anonymous_old
Timings for slow part:
109,079 100 BPM
110,279 90 BPM
111,612 85 BPM
113,023 75 BPM
114,579 75 BPM
These are Close Enough, hopefully.
show more
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