IRC
18:27 -Bakari-: hey, how about quick IRC mod? :3
18:28 Miya: sure :3
18:28 -Bakari-: great :3
18:29 -Bakari-: At first, I should say that you can cut your mp3 :<
18:30 Miya: no need
18:30 Miya: AI Mod doesnt show warning either
18:30 Miya: :P
18:30 -Bakari-: Well, just think about it, we dowbload 1mb of extra data. That's ok for AiBat but this may be not okay for users like me :<
18:30 -Bakari-: Well, just think about it, we dowbload 1mb of extra data. That's ok for AiBat but this may be not okay for users like me :<
18:31 Miya: oh cmon, its not that big xD
18:31 -Bakari-: well, k.
18:31 -Bakari-: [Hard]
18:32 -Bakari-: How about using HP Drain/Overall Diff 7 to keep diff settings balanced?
18:32 Miya: ok ok, shoot another problem :P
18:32 -Bakari-: It also makes map more interesting to play :3
18:32 Miya: i will increase OD to 7 but not with hp ><
18:33 -Bakari-: oh, silly me. >3< I forgot to mention, that you should move preview point to 01:06:695 -
18:33 Miya: why? :o
18:33 -Bakari-: This part is the most recognizeable, isn't it?
18:34 Miya: hmm, looks same to me, but whatever, ok ok xD
18:36 -Bakari-: 01:10:183 - not sure about this, but I'd add a circle here, it kinda fits with rhythm here
18:37 Miya: all this part is following vocal >< 01:09:253 (7,8,9,1,2) -
18:37 Miya: so, no, it will break my consistencies xD
18:38 -Bakari-: oh, i see
18:39 -Bakari-: 01:34:369 (5) - previous pattern was kinda jumpy, so we can place here NC to emphasize start of new "pattern".
18:39 -Bakari-: It will fit with vocals, too.
18:40 Miya: i dont think it's necesarry
18:40 Miya: that 1/1 jump is not that hard to pass too
18:40 -Bakari-: Well, it is not really needed, it just looks better here, imo
18:41 Miya: no thanks, break my nc pattern :P
18:42 Miya: but well, i will consider this
18:42 Miya: xD
18:42 -Bakari-: cool, let's go on :3
18:42 Miya: go go, dont wait for me :3
18:42 -Bakari-: 02:24:834 (3) - same as above. And I guess your reply will be the same.
18:43 Miya: haha, yeah xD
18:43 -Bakari-: Just keep in mind that you should change/don't touch both of them :)
18:43 Miya: i know :P
18:44 Miya: shoot, anything else? :D/
18:44 -Bakari-: sure
18:44 -Bakari-: 02:48:788 - how about adding circle here, sounds like something is missed here.
18:45 Miya: there is no beat here 02:48:788 - :o
18:45 -Bakari-: there is D:
18:46 Miya: no use 25% playback rate o.o
18:46 -Bakari-: already D:
18:47 Miya: hmm ok ok o.o
18:47 -Bakari-: anyway, even if i'm wrong it won't take too much time to remove it :)
18:48 Miya: yup ><
18:48 -Bakari-: let me check the diff again, maybe I overlook something important
18:51 -Bakari-: Diff is well-mapped and looks cute. Good job!
18:51 Miya: ty ty :3
18:52 -Bakari-: Now [Normal] :3
18:52 Miya: go, shoot :D
18:52 -Bakari-: Since this is the easiest diff and song is quite calm, I'd consider using AR4 (other diff settings should be reduced too, ofc)
18:52 -Bakari-: Since this is the easiest diff and song is quite calm, I'd consider using AR4 (other diff settings should be reduced too, ofc)
18:52 Miya: no, will be toooo far from hard Dx
18:53 -Bakari-: well, poor beginners :<
18:54 Miya: lol
18:54 Miya: its normal :P
18:54 -Bakari-: 00:35:067 (1) - anyway, isn't it too soon after spinner? /This is the easiest diff [2]
18:54 -Bakari-: just ask Sekai for an [Easy] diff and problems will be solved
18:54 -Bakari-: /runs
18:54 Miya: idk, since this is normal, i dont think it's a problem
18:54 Miya: lol
18:54 Miya: 2.7 stars
18:54 Miya: no xD
18:56 -Bakari-: 00:38:788 (1) - background music is quite loud here, we can mix it with vocals. Try to [http://puu.sh/31vfy.jpg curve] this slider and see if you like it or not
18:56 -Bakari-: 00:38:788 (1) - background music is quite loud here, we can mix it with vocals. Try to [http://puu.sh/31vfy.jpg curve] this slider and see if you like it or not
18:57 Miya: well okay ><
18:57 -Bakari-: 00:49:951 (1) - I'd add whistle hitsound to slider body, or something like this. It fits with that whistle-sound D:
18:57 Miya: not too narrow like your pattern tho xD
18:58 Miya: its same with hard o.o
18:58 Miya: lol
18:59 -Bakari-: seems like you can't do this slider-slide hitsound in hard diff
18:59 Miya: too lazy xD
19:00 -Bakari-: 01:21:579 (1) - same for hard D: - you can drag the break here, it'll look better
19:01 Miya: break? :o
19:01 -Bakari-: wrong copypasta ;_;
19:01 Miya: lol
19:01 -Bakari-: it's supposed to be 01:47:625 - here
19:01 Miya: you mean the spinner?
19:02 -Bakari-: no, break :V
19:02 -Bakari-: http://puu.sh/31vqy.jpg
19:03 Miya: ok ok
19:03 -Bakari-: if you drag break to this point, HP Bar will appear right after that loud beat. it looks good
19:04 -Bakari-: 02:38:323 - oh, and maybe you should place a circle here.
19:04 Miya: yup, applied
19:04 Miya: following previous rhythm :3
19:04 -Bakari-: 03:00:648 - have you missed a spinner here? D:
19:04 Miya: no, intentional
19:04 Miya: eh
19:04 Miya: no, its same for hard
19:04 Miya: :o
19:05 -Bakari-: for a [Normal] diff, it's too long D:
19:05 Miya: what do you mean? :o
19:05 -Bakari-: http://puu.sh/31vwg.jpg
19:06 Miya: spinner? from there? o.o
19:06 Miya: oh a break?
19:06 Miya: lol
19:06 Miya: bakabakari xD
19:06 Miya: ok fixed xD
19:06 -Bakari-: [http://puu.sh/31vxV.jpg what I was thinking about]
19:07 Miya: hooo yeah, looks cool :o
19:07 -Bakari-: yes :3