forum

Ayana - Last regrets(TV Size)

posted
Total Posts
50
Topic Starter
cyanberryio
This beatmap was submitted using in-game submission on Thursday, July 16, 2009 at 7:19:49 PM

Artist: Ayana
Title: Last regrets(TV Size)
Source: Kanon(2006)
BPM: 93.06
Filesize: 16084kb
Play Time: 01:28
Difficulties Available:
  1. Auu~ (1.89 stars, 99 notes)
  2. DJPop~ (4.92 stars, 220 notes)
  3. Kero~ (0.69 stars, 64 notes)
  4. Uguu~ (4.55 stars, 201 notes)
Download: Ayana - Last regrets(TV Size)
Download: Ayana - Last regrets(TV Size) (no video)
Information: Scores/Beatmap Listing
---------------


Kanon OP. ^^

EDIT01: DJPop's moddings.
EDIT02: blissfulyoshi's moddings.
EDIT03: Card N'FoRcE's moddings.
EDIT04: eee's moddings.
EDIT05: Added DJPop's difficulty.
EDIT06: Real1's moddings.
EDIT07: Gen's moddings.
EDIT08: 0_o's moddings.
EDIT09: Breeze's moddings.
EDIT10: rust45's moddings.
EDIT11: tieff's moddings.
EDIT12: Alace's moddings.
EDIT13: foulcoon's moddings. (Remapped ending.)
EDIT14: Updated DJPop's difficulty.
EDIT15: Saturos-fangirl's moddings.
EDIT16: Mogsworth's moddings.
EDIT17: Fixed BPM on DJPop's.
EDIT18: Mogs part 2.
EDIT19: " " 3.
EDIT20: SFG fixes.
EDIT21: Starrodkirby86 moddings.
DJPop
Why I feel the hitsounds were delay? D=

- Offset 428 is better.
- Map starts too fast.
- Video offset is 196.
- Should reduce the volume of spinner.

~Auu~

00:09:815 - (4)~(1)
It's tricked me :o

00:15:299 - (4)~(1)
Spacing is too close.

01:07:073 - (1),(2)
Move 1/4 forward.

01:09:977 - (5)~(1)
Spacing is too far (compared with other parts).

~Kero~

00:56:912 - (1)
Move 1/2 forward.

~Uguu~

00:18:815 - (7),(8)
Sliderticks make music sounds weird.

No notes' issues.


+Star
Collab request :D
nomadop
good song ^^
Topic Starter
cyanberryio
Okay, I'll do those when I get home. :)

And I don't really get collabs, but it's where multiple male a difficulties right? Hope I'm right, and that's okay. :)

EDIT: Home to do modding! :)

DJPop wrote:

Why I feel the hitsounds were delay? D=

- Offset 428 is better.
- Map starts too fast.
- Video offset is 196.
- Should reduce the volume of spinner.

~Auu~

00:09:815 - (4)~(1)
It's tricked me :o
:/ Didn't see anything problem here, maybe just spacing..?
00:15:299 - (4)~(1)
Spacing is too close.

01:07:073 - (1),(2)
Move 1/4 forward.
Don't really see this sounding right.
01:09:977 - (5)~(1)
Spacing is too far (compared with other parts).

~Kero~

00:56:912 - (1)
Move 1/2 forward.

~Uguu~

00:18:815 - (7),(8)
Sliderticks make music sounds weird.
Don't really want to have to remove 2x section or lower slidertick rate, so what should I do here?
No notes' issues.


+Star
Collab request :D
Also, thanks for the star. :D
And sure for the collab. Finally got it. D:

(seriously, this version really buggy version is pissing me off. I can't click ok on the timing sections section without osu crashing. :( never did this to me before i updated

peppy's in for a surprise, or maybe not, I don't know how many times it's crashed D:)
Orkel
Such a touching song, and the map starts to look good too. Can't wait for ranked. Starred.
blissfulyoshi
General:
It is very difficult to tell which name corresponds to each diff. I know diff stars exist, but could you make the diff more clear

Kero~:
00:03:65 (4) - It seems a little strange to snap to this sound since it is quite silent
00:13:97 (4) - align better with the end of 2 and 3
00:29:46 (2) - align with 1
00:49:46 (1,2,3) - you want this section to have different spacing than the last section? Then go back to the original spacing?

Auu~:
00:08:49 (4) - make this a reflection of 2
00:13:97 (4) - " "
00:15:91 (1) - align with the start of 4
00:25:58 (1) - align with the 2-7 slope
00:31:07 (2,3) - spacing
00:57:20 (2) - spacing
00:59:78 (6) - spacing
01:08:49 (3) - spacing
01:12:68 (1) - spacing
01:17:52 (2) - restack under the repeating part
01:12:68 (1) - move the top notes of each of these sets 1 notch up (3) to match up with 2 and get correct spacing

Uguu~:
larger notes....
00:07:55 (5) - align with 7 and 9
00:09:17 (1,2) - spacing
00:14:33 (7) - restack under the end of 5
00:14:00 (6,7,8,9,10,11) - this pattern is pretty confusing with 6 and 8 spaced differently than 7 and9 and that 10 and 11 make the person go back upward
00:23:04 (2,3,4,5,6) - it would be nice if all of these were symmetrical, but that is not necessary
00:28:20 (9) - spacing
00:34:00 (8) - align with the end of 7
00:45:94 (5) - align with 3
00:55:62 (7) - one notch (3) higher than all the other ones
00:57:55 (7,8,9,10,11,12) - move 1 notch to the left(3) to account for difference in spacing in 4,5,6 to 7,8,9 in comparison to 1,2,3 to 4,5,6
01:13:20 (2) - I don't like how this is placed under the slider
01:17:55 (7,8,9) - not parallel to 4,5,6
01:19:49 (4,5,6) - " " from last combo
01:20:13 (7,8) - " "

Solid beatmap. Star.
Topic Starter
cyanberryio

blissfulyoshi wrote:

General:
It is very difficult to tell which name corresponds to each diff. I know diff stars exist, but could you make the diff more clear

Kero~:
00:03:65 (4) - It seems a little strange to snap to this sound since it is quite silent
Moved 1/4th back, that should be better.
00:49:46 (1,2,3) - you want this section to have different spacing than the last section? Then go back to the original spacing?Nah

Uguu~:
larger notes....
lol, yeah, so what? :P

Solid beatmap. Star.
Thanks for the star! :D

And the difficulties should be understood if you watched Kanon. Kero~ is what Nayuki says when she's still half asleep(thinking about it, Nyuu~ would've worked better). Auu~ is what Makoto says a lot. Uguu~ is little Ayu's little saying. :D
Card N'FoRcE
Oh, i was thinking about making this one too xD

Offset: 430 (why did the difficulties have different offsets? O.o)
Please fix inherited sections (because in hard this will fuck up 2x sliders)

- Kero:
00:21:07 (1) - how about ending it at 0:24:944? Imho it fits more
00:45:91 (3) - move it 1/2 after, i was really expecting it to be there D: (fix spacing)
00:46:55 (4) - new combo
00:46:87 (1) - delete new combo
00:57:04 (1) - 1/4 after
01:11:39 (4) - choose the right beat snap divisor (1/4 i think)
01:13:65 (1) - end this at 1:16:557 (suggestion)
Don't you think that some sections' audio volume is unbalanced? sometimes it's too low and sometimes too high (sometimes it's really good, so just che some sections a bit)...

- Auu:
00:04:29 (7) - new combo
00:04:94 (1) - remove new combo
00:21:07 (1) - same as easy
00:36:23 (4) - move 1 square down and 2 squares left (grid level 3)
01:25:58 (1) - make this one repeat once more, then move 01:26:71 (2) 1/4 after and delete a repetition.

- Uguu:
Why is circle size bigger than easy and normal? O.o
Anyway, this one is fine, just some nazi things not worth mentioning.

Really nice skin.
Keep it up ^^
Topic Starter
cyanberryio
Oh, just forgot, since osu! random crashes in the editor, and you must save timing sections manually(press Ctrl+S/Save) or it won't be changed.

Done with those moddings, feel free to make your own difficulties, or just your own whole map(separate from mine). Multiple maps with the same song can be ranked right?

Thanks for the star! :D
eee
first~ Offset sounds like 430
here goes the actual modz, yo
eeemod GO!!!

[Kero~]
first things first, the difficulty settings are pretty high for an easy map, especially HP Drain and Overall, it's pretty dreadful. Here, at least put all the arrows to the middle (normal) mark in the difficulty tab. cause I can seee that you want your diffs to be hard
00:23:008 (x) - I recommend a break here, if this is the easiest difficulty, which is what it looks like.
00:57:04 (1) - 1/4 forward
01:13:65 (1) - suggestion: end this on 01:16:395 (blue tick)
01:11:39 (4) - ugh, this is snapped to 1/6, I don't get it, it sounds alright on 1/4 with 4 or 6 reverses, if it's 1/6 for a reason, keep it, but I don't really hear anything, unless your trying to create your own sound.

[Auu~]

00:10:10 (1) - this is kinda far, space? ~ suggestion
00:36:23 (4,5) - spacing inconsistencies, move down a level 3 grid (both 4 and 5) to make (4) in the middle of them both
01:07:04 (1,2) - not really sure, but I think that it sounds better moving these 1/4 later, then spacing them afterwards

[Uguu~]
01:07:04 (1,2) - I think this sounds better 1/4 later

Here's the thing: I modded this yesterday, and saved the draft. when I came back to finish it, Card N'Force modded it, so I struck out the things that matched his suggestions. I also noticed that the timing was off on the harder one, I got the same BPM that CNF got, so it should be spot on :D

starring*
Topic Starter
cyanberryio

eee wrote:

[Kero~]
first things first, the difficulty settings are pretty high for an easy map, especially HP Drain and Overall, it's pretty dreadful. Here, at least put all the arrows to the middle (normal) mark in the difficulty tab. cause I can seee that you want your diffs to be hard
No, I never noticed that D: But every time I change it, osu! crashes.(changing song setup and timing doesn't have ask you if to save)
00:23:008 (x) - I recommend a break here, if this is the easiest difficulty, which is what it looks like.
:\ There's a spinner there...

starring*
Thanks for mod + star :D
DJPop
Fin :)

Download: Ayana.osu
skyflying
love this song
Real1
[Auu~]
00:21:07 (1) - This spinner ends too early, IMO. Sounds better if it ends at 00:24:946


[DJPop]
01:23:63 (2) - Not stacked 100% correct under the (1) slider. This is very nazi and is not necessarily needed to be fixed.


All I found. Have a star!
GbL
Nice map, nice diff DJPop. O:
Starred.
Gens
[Overall]
- Beatmap crashes alot on Editor D: (Though this is kinda irrelevant)
- Word of advice: Please avoid sliders like at [Kero~], 01:11:39 (4) (Short, with many repeats), since it's almost impossible to know how many repeats will be. I'm not asking you to change, but to avoid in future beatmaps. :)

[Skin]
Recolor the "star2.png" image to blue! Looks pink in-game.
The rest of the skin is cool. :D

[Timing]
I'm not sure, but I think there is a slight offset problem here... Maybe is just video lagging me :/

[Kero~]
There are some sections with a strange rhythm... But oh well, as far as rankability, I think it's fine.

[Auu~]
Everything's cool I guess.

[Uguu~]
Didn't see any problem here.

[DJPop] (Maybe add a ~? Dunno, just for fun :p)
Offset's different from the rest of the difficulties! Fix please.

-SB-
At the start, it says "Beatmap by DJPop". Change "Beatmap" to "Difficulty"? People might get confused.

00:46:56 (5) - This is just a whole stream! 50% of the difficulty is just a random stream! wtf...
Maybe make something else? Patterns, sliders, I dunno, something!

~ ~ ~

;)
Hanyuu
Beautiful
0_o
Kero
00:10:10 (1) - I don't really like this slider; it overlaps the previous note and it doesn't really go anywhere. It'd be nice if you could move some notes around to stretch this out. Really just a suggestion though.
00:31:39 (2) - Kind of the same issue, it just looks ugly overlapping with the previous combobursts
01:07:52 (1) - Remove new combo

Auu
Congratulations, this is the first time I've ever commented on a background in a mod post :) Anyway, I think this background kind of clashes with the skin; the skin is very winter themed, and the background is all orange and warm looking. It'll look weird for people playing with No Video mode.
00:51:71 (4,1) - Swap new combo with 4

Uguu
00:18:81 (7,8) - I have nothing against BPM changes, and it felt natural, but I don't really see the point in having a BPM change here :|

DJ Pop
fine~

Also, the combobreak sound is kind of loud and doesn't really fit the mood of the map imo. Love the spinner/spinnersounds :D

*
Breeze
hi :)

wow,nice skin

random mod:

[Kero~]
good job~

[Auu~]
00:27:526 (4,5,6) - maybe a slider instead is better, piano's sound is not so obvious to match
00:31:397 (3) - the turning point doesn't match anything, it sounds not so comfortable, so...myabe you could change the turning point
00:36:569 (5) - ^
00:47:042 (2) - move to 00:46:881, blue tick
as for 2 star, it seems to be a little hard :)

[uguu~]
01:01:075 (4,5,6) - different spacing to the before notes, it confused
01:09:139 (1,2,3) - ^
01:09:784 (5,6,7) - ^ , myabe you could use overlapped notes

[DJPop~]
oops,terrible array notes...


nice map,here's your star :)
Topic Starter
cyanberryio

Breeze wrote:

[Auu~]
00:27:526 (4,5,6) - maybe a slider instead is better, piano's sound is not so obvious to match Nah, rather not.
00:31:397 (3) - the turning point doesn't match anything, it sounds not so comfortable, so...myabe you could change the turning point You mean the reverse arrow? Listen closely.
00:36:569 (5) - ^ ^
00:47:042 (2) - move to 00:46:881, blue tick Please someone make up their mind. :P I think someone asked me to change this earlier. :\

[uguu~]
01:01:075 (4,5,6) - different spacing to the before notes, it confused Not really, otherwise I think it'd be too far away
01:09:139 (1,2,3) - ^ Oh come'n it isn't THAT confusing is it?
01:09:784 (5,6,7) - ^ , myabe you could use overlapped notes ^ , and they're called stacks

[DJPop~]
oops,terrible array notes...


nice map,here's your star :)
DeathxShinigami
Starred.
rust45
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
cyanberryio

rust45 wrote:

First of all let me say sorry for not doing this sooner, I said I would do it in IRC but I got sidetracked sorry.

[Overall]
I'm loving the skin and I love the way you used the fountains. That's about it.

[Kero~]
Sliders are plainfully slow to me, but, hey, why am I complaining? It's easy.
00:47:84 (4) - IMO this would sound better if it was a normal hit on it. Some parts would, but keeping it this way for continuity, and WOW that's a word. D:
00:50:43 (3) - ^ ^
01:11:07 (3) - ^ ^

[Auu~]
Turn down that life drain, the long slow sliders make it drain a lot, and if you mess up in a few places you can fail during a slider.
00:47:84 (3) - IMO this would sound better if it was a normal hit on it. What I said on Easy.
00:50:43 (3) - ^ ^
01:11:07 (3) - ^ ^

[Uguu~]
00:18:81 (7,8) - The fastness of these caught me by surprise, I kinda think it's a dick move having them. At least they're not long enough to break combo easliy.
01:01:07 (4,5,6) - This are grouped way too closely. They look like 1/4s and not 1/2s Ummm, that's because the ARE 1/4s :P
01:09:13 (1,2,3,4,5,1) - ^ ^

[DJPop~]
Good, but he's evil for those long 1/4 streams.

You sir win a star.
Mike900
Eh, don't feel like modding. Just posted because I wanted to star.

This song is so depressing.....
tieff
Wow, Kanon... And really good job. And cool custom stuff.
You're map perfect, I think, just few hitsounds suggestions.

[Kero~]
00:00:91 (2) - Whistle?
00:01:39 (3) - Whistle on end of slider?
00:04:30 (5) - Whislte
00:04:94 (1) - Whistle on start?
00:10:10 (1) - Whistle on end?
00:29:46 (2) - Whistle?
00:30:75 (1) - ^
00:57:20 (1,2) - Normal hitsounds?
01:02:36 (2) - ^

[Auu~]
Hmm... Try add some whistle, like above.
00:57:20 (2,3) - Normal hitsounds?
01:02:36 (2) - ^

[Uguu~]
Hmm... Some hitsounds suggestions too. Try it.
00:06:23 (3) - Whistle on start.
00:07:52 (5) - Whistle.
00:08:81 (9) - ^
00:09:78 (2) - Whistle on end.
00:11:07 (4) - ^
00:12:68 (4) - Whistle.
00:26:72 (3) - Whistle.
00:27:20 (5) - ^
00:27:68 (7) - ^
00:28:17 (9) - Whistle on start.
00:31:39 (3) - Whistle.
00:31:88 (5) - ^
00:36:55 (3) - ^
00:37:04 (5) - ^
00:55:59 (7) - Sorry for nazi, but... Down a bit?
00:57:20 (6) - Normal hitsounds.?
00:57:68 (8) - ^
01:01:07 (4,5,6) - Spacing?
01:09:13 (1,2,3,4,5,1) - ^

[DJPop~]
Zomg teh green line club!
Btw, it's your best map, I think.
All good.

Star. 3 kudosu star.
Alace
Overall
It`s a good mapset( good skin+SB)

<Uguu~>
00:18:81 (7,8) - X2 BPM doesn`t fit the song

<DJPOP>
lol lol lol
I don`t know if people can really play that long stream
Topic Starter
cyanberryio

Alace wrote:

<Uguu~>
00:18:81 (7,8) - X2 BPM doesn`t fit the song
I guess I got enough people telling me this. Will remove.
vytalibus
I have personal issues with the very long stream on that hardest difficulty... Is it even possible?
Leimilia
foulcoon
[All]
I'd say across the board there are plenty of slider repeats that sound just plain weird. The song doesn't seem ideal for mapping, but it turned out pretty well nonetheless.

[Kero]
fine

[Auu]
01:16:55 (1,2) - not a big fan of notes following the wrong direction of a repeat

[Uguu]
01:16:23 (1) - from this point on the snapping is awkward. It makes the map sound strange, and it plays very weird. I think you can think of a better way to map this (just don't go the DJPop route?).

[DJPop]
just what the fuck. honestly.
SteRRuM
Star.
Mogsy
DJPop~:
Sorry, but I want this out of here. I'm not questioning your mapping ability, DJPop, but this difficulty is far too intense for a song like this. It might be exactly mapped to the background, but come on, this is just plain ridiculous and absolutely not fun to play.

I'll get back to modding this later, seeing how I'm in the middle of modding the rest of my queue, just forum PM me. I wanted to just note that this difficulty is unnecessary.
DJPop
This map has been deleted on the request of its creator. It is no longer available.

Download: Ayana - Last regrets(TV Size) (Alex0686) [DJPop~].osu

Download: Ayana - Last regrets(TV Size) (Alex0686) [DJPop~].osu
Gabi
woooooooow, you are my hero for mapping this, this song is so amazing <3333333

i loved it, going instantly on my favs when it gets ranked, however theres one thing that i didnt like. the spinner-spin hitsound sounds kind of off and doesnt really fit imo, maybe if you lowered the volume of it? it's not big of a deal because this map is epic already. :$ other then that awesomeness, the best hitsound-miss EVER!!!!!!!! uguuuu

i dont think i will ever fc cause its worth missing to just hear the hitsound thats how epic this is

star!!!!!!!
Yuukari-Banteki
[Kero]
01:00:26 (5) - spacing
kill kiai


[Auu]
01:01:88 (1) - 1/4 earlier


[Uguu]
fine aside from kiai


[DJPop]
any particular reason the first 29% of the map never deviates from the exact same rhythm? it sounds boring
01:23:60 (2) - stacking
Topic Starter
cyanberryio
This map has been deleted on the request of its creator. It is no longer available.
Mogsy
Across the board:
While I'm all for referential difficulty names, could we perhaps make them accessible to people not familiar with Kanon?

Kero~:
-00:21:07 (1) - Whistle goes here.
-00:30:10 (3) - ^
- 00:31:39 (2) - Remove the Whistle from the starting point.
-00:36:55 (4) - Remove the Whistle from the second-to-last endpoint.
-00:41:72 (5) - Whistle goes here.
-00:47:84 (4) - IMO this beat need the same level of intensity as the two before it. Sure it's not like that in the music, but the map itself feels iffy if it's not added in. Anytime you come across this, in case I somehow forget to mention them.
-00:49:46 (1,2,3) - Given that last statement, these would be better as all soft whistles. Repeat this in every part like this if I forget to mention it.
-01:08:49 (4) - Whistle goes on the endpoint.
-01:11:39 (4) - This is stupid. It sounds and looks stupid.
-01:23:01 (1) - Finish goes on the starting point.

Auu~:
-00:04:30 (1) - Remove the New Combo mark.
-00:04:94 (2) - New Combo mark goes here.
-00:21:07 (1) - Add a Whistle.
-00:36:55 (5) - New Combo mark goes here.
-00:41:72 (6) - Whistle goes here.
-00:45:91 (3) - ^
-00:47:84 (3) - Same volume thing I mentioned in the previous difficulty.
-00:49:46 (1,2,3) - ^
-00:51:55 (1) - This is 1/4 early.
-01:02:84 (1) - Whistle goes here.
-01:10:10 (1,2,3) - Same thing I mentioned before.
-01:13:65 (1) - Whistle goes here.
-01:28:17 (3) - Finish goes here.

Uguu~:
I feel iffy about the combos, but eh, most of them work.
-00:15:91 (12) - New Combo mark goes here.
-00:16:88 (1) - Remove the New Combo mark.
-Fix the stuff I said was consistent in the other difficulties.
-01:23:01 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1) - Hitsounds all sound late.

DJPop~:
Don't change a thing.
Topic Starter
cyanberryio

Mogsworth wrote:

Across the board:
While I'm all for referential difficulty names, could we perhaps make them accessible to people not familiar with Kanon?
I think the star rating is fine enough.

Auu~:
-00:51:55 (1) - This is 1/4 early. >.> this part is fine, I'd rather have kept it to the beat on the other ones too. -.- Which I'm gonna do! ^^

Uguu~:
-01:23:01 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1) - Hitsounds all sound late. ?
Jarby
Uguu:

00:01:39 (3) - Ugly as sin.
00:04:94 (1) - Somewhat ugly.
00:56:23 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Tone down the difficulty or add new combos within it.

Auu:

00:01:39 (3) - Somewhat ugly.

Kero:

00:01:39 (3) - Somewhat ugly.

DJPop:

The BPM is different, change it.
Mogsy
Auu~:
-00:51:55 (1) - This is 1/4 early.

I don't care if you like it better; if it's wrong, it's wrong, it sounds gross.

Uguu~:
-01:23:01 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1) - Hitsounds all sound late.

This basically means that all of your hitsounds sound extremely delayed, at least here. Fix that. The delay is disgusting.
Topic Starter
cyanberryio

JarJarJacob wrote:

Uguu:

00:01:39 (3) - Ugly as sin. Shut it.
00:04:94 (1) - Somewhat ugly. Stop getting picky, it's not your map.
00:56:23 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Tone down the difficulty or add new combos within it. I have no others complaining about it, and be more specific if you want to have to changed.

Auu:

00:01:39 (3) - Somewhat ugly. It's good >.>

Kero:

00:01:39 (3) - Somewhat ugly. Get over it.

DJPop:

The BPM is different, change it. < Only thing you posted useful to me.

Mogsworth wrote:

Auu~:
-00:51:55 (1) - This is 1/4 early.

I don't care if you like it better; if it's wrong, it's wrong, it sounds gross.

Oh well, I don't really like how it sounds now, but fine. :'(

Uguu~:
-01:23:01 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1) - Hitsounds all sound late.

This basically means that all of your hitsounds sound extremely delayed, at least here. Fix that. The delay is disgusting.

First of all, what hitsounds? If you mean the Normal Set ones, they are at the same time as DJPop's.
Please someone else be a bit more specific if they don't like the hitsounds at the end. I'm in a bad mood and have no time for something if you don't explain it fully.
Mogsy
Uguu~:

-01:22:92 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1) - Yeah, these are definitely off. When I say 'off', I mean they don't sound in time. They all sound 1/8 early. I'd probably suggest snapping them to 1/8.

Also, as for the other thing I mentioned before, it sounds great the way it is now. Please don't argue with me when it comes to rhythm, I'm just doing my job. If something is off, I'm mentioning it.
Topic Starter
cyanberryio

Mogsworth wrote:

Uguu~:

-01:22:92 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1) - Yeah, these are definitely off. When I say 'off', I mean they don't sound in time. They all sound 1/8 early. I'd probably suggest snapping them to 1/8.

Also, as for the other thing I mentioned before, it sounds great the way it is now. Please don't argue with me when it comes to rhythm, I'm just doing my job. If something is off, I'm mentioning it.
They seem to be fine, and sound kinda strange 1/8th later. :\ Changing the BPM to 93.06, it sounds fine and 1/8th later there. I'm really confused about this part though...
Yuukari-Banteki
This map has been deleted on the request of its creator. It is no longer available.
Starrodkirby86
You can only tell the color differences through the sliders and the approach circle. Mmh, this song might be a total killer during Co-Op play for a completely different reason than grey combo colors. Perhaps you should make the transparent hitcircle.png a little more translucent?

Can you make comboburst.png...have Pippi's skin more tannish or peach? You can do this easily in Photoshop without changing the blue by going to Image > Replace Color... ...Or something like that. Look around.


[Auu~]:
01:28:19 (3) - Snap to white tick before?

[Uguu~]:
This difficulty has a lot of pretty whistle hitsounds. You should add some on the other lower difficulties.
01:01:03 (4,5,6) - I would have seen this as some 1/8 stream...This might be confusing. Though after this one, subsequent 1/4s that look like this would be probably be more predictable. Can you respace this?
01:09:09 (1,2,3,4,5,1) - Same as above.
01:23:03 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1) - lolwut at snapping

[DJPop~]:
Holy crap, a green To Zanarkand. =3=

What's with the difficulty names? They all sound like sex sounds (Yes, DJPop is a sex sound) <3

I'll check timing. Be right back.

I'm probably really unconfident in my timing skills though, so perhaps consulting someone who is good with that would do well on you. S: I'm confused on the 1/8 ordeal, pretty much. Though technically they would 1/4 if the BPM was doubled...
Topic Starter
cyanberryio
This map has been deleted on the request of its creator. It is no longer available.
Andrea
Love this <3 Star
Armin
o__o wow. Star.
Yuukari-Banteki
This map has been deleted on the request of its creator. It is no longer available.
mtmcl
Okay, I'll rank this.
Please sign in to reply.

New reply