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Fall Out Boy - Thnks Fr Th Mmrs

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Topic Starter
0_o
This beatmap was submitted using in-game submission on October 18, 2009 at 2:33:55 PM

Artist: Fall Out Boy
Title: Thnks Fr Th Mmrs
Tags: thanks for the memories MarioBros777
BPM: 154.8
Filesize: 8583kb
Play Time: 03:04
Difficulties Available:
  1. MrBrs777's Hrd (4.45 stars, 318 notes)
  2. Nrml (3.85 stars, 277 notes)
  3. nsn (4.81 stars, 384 notes)
  4. Shnxn's Hrd (4.78 stars, 444 notes)
  5. sy (2.23 stars, 103 notes)
Download: Fall Out Boy - Thnks Fr Th Mmrs
Information: Scores/Beatmap Listing
---------------
You know it's an awesome song when it has no vowels.

Thanks to MarioBros777 and Shinxyn for guest difficulties :D

Enjoy ~
Ryuukun
This map has been deleted on the request of its creator. It is no longer available.

Download: Fall Out Boy - Thnks Fr Th Mmrs (0_o) [Normal].osu
Topic Starter
0_o
I gave your 1/4 version a shot, but a lot of it just seemed late to me; I consistently got better accuracy with the 1/8 snap.

Oh well, I'll just keep mapping and see what happens...
Shinde
I've played through this quite a few times and the 1/8th timing does seem to be right. When I play through a couple times my average is only 3ms late.

When you slow it down to 25% and look at it, a lot of the lyrics best fit on 1/8th (Especially during the first third of what you've mapped so far.) so I don't think there's anything wrong with what you've got, the song's just a little deviating at some points it would seem.

I say you should just go ahead and map the rest of it, but that's just me, and what do I know honestly? x_x;

Edit : Failure.
CheeseWarlock
BPM: 154.790
Offset: 38

No, no, no, NO 1/8 snaps. Not even 1/4. This entire song should be in 1/2. The BPM and offset may be a bit off (playtests fine to me, but I've confirmed that I'm playing terrible today) but if it sounds like there's any deviation from 1/2, it's because the band members themselves are off.
Topic Starter
0_o
Ahh, so much better :)
Jarby
Hard:

00:16:31 (2) - Way too big a jump.
00:17:86 (2) - ^
00:24:84 (1) - Stack on slider end, turn off grid snap, and copy paste a vertically flipped circle where the 2 was.
00:29:30 (1) - 1/2 forward.

Easy:

00:40:35 (4) - 1/2 forward, and replace with slider. A break just feels inappropriate.
00:59:34 (1) - Remove and extend break.
01:11:74 (1) - 1/2 back.
Topic Starter
0_o
Thanks, I'll get to those when I can. Haha I've been meaning to take out those jumps in Hard for a while, I just never got around to it :P
blissfulyoshi
Easy:
00:27:94 (4) - align with 2?
00:40:15 (4,5) - it not easy to pick up y there are 2 sliders, so I don;t recommend this for easy
01:20:66 (6) - make vertical reflection of 4
I don't like the amount of sliders synced to instruments
get rid of extra timing sections at the end

Normal:
00:23:29 (6,7) - nazi post: the spacing between these 2 is a little larger than the rest of your combo
00:25:62 (3) - make a horizontal reflection of 1
00:50:81 (4) - make a vertical reflection of 2
01:20:66 (3) - make a vertical reflection of 1
02:21:90 (3) - make the same distance from 2 that 1 is
02:33:14 (4) - make a horizontal reflection of 2
03:02:22 (2) - make a horizontal reflection of 1

This is a little hard for a normal.

Hard:
00:47:71 (6) - align with 2
01:07:48 (3) - make straight?
02:27:72 (1) - place this on top of 5
02:47:49 (1,2,3,4,5) - make this circular (align 4 with 2 and 5 with 1)
03:03:57 (3) - align with 1

Nice map star.
al2e10
Good map ^^
I put a star in here ` :D

But I have some opinion with your betmap ~

I think your map can put less "finish" will better ~
because the song is also very noice !

**Slider Tick Rate can up to 2
Shinde
Posting as a self reminder to mod this tomorrow. Midnight here and I'm running low on time so I'll mod it tomorrow. I played through all three difficulties. I like the jumps on Insane. Noted a few things, need to take a closer look tomorrow. Everything looks good, star in advance since it's already fairly awesome.

Edit:

Normal
0:05:464 - Is this timing section necessary for Normal? o.o
I really have nothing to say. It plays fine. I can't decide if it has too many finishes or not. So I guess consider that.

Hard
00:07:209 - Add a note here? Then move 4,5,6 1/8th of a beat right and realign.
00:42:288 - Add a timing section here to make the end of the spinner silent.
00:40:816 (4) - naziDown one?
02:09:503 (7) - Beautify. Looks a bit sloppy. Attached picture with example of what I was thinking. You could stretch that out a bit too.

Insane
00:32:598 - I'd just add a note here.
00:42:676 (1) - Combo breaker makes me sad. A little hard to see too? Hm.
01:17:562 (2) - I think you could do a few x0.5 BPM slower sliders in a few spots, such as this one. I think this applies to Hard and Normal as well, I can't remember if you did this or not anywhere/where.
02:15:124 (1-8) - What? I see what you did it just threw me off.
02:31:791 - Note here in the middle would amuse me.

I have no general thoughts atm. Everything looks fine. Maybe I'll try looking at it again later and editing this post again. I was trying not to align nazi like I do fairly often, and look at more than 'move by 1 grid' things.

Topic Starter
0_o
haha yeahhhh that slider is probably the most hideous thing I've ever made :P Though I thought it kind of fit with how he is singing that one part, but w/e its gone now lol

and made a few other changes based on your suggestions. Thanks!
tieff
[Normal]
Cool.

[Hard]
01:19:88 (1,2,3) - Spacing?
02:20:55 (x) - Add a note?
02:26:75 (x) - Same as above.

[Insane]
00:46:16 (5,6,1) - Spacing?
01:01:86 (x) - Add a note?
01:01:96 (x) - Add a note?

Huh, cool.
Star.
Mashley
Normal
01:05:54 (1) - Back 1/2... that's when it feels like it should hit.
01:44:69 (5) - Don't reverse this, feels bad in gameplay. Put a note on 01:45:47 instead

Hard
Fine

Insane
Also Fine

meh, star
Topic Starter
0_o
meh, didn't really see the above changes that necessary. Thanks for looking though ^_^
XepherX3
nothing to comment :lol:

but add some kiai to the chorus of the map
makes it cooler
Starrodkirby86
Hy 0_. 'm nt typng wtht ny vwls~

[Nrml]:
Grt wrk.

[Hrd]:
00:27:55 (1,2,3,4) - Suggestion: Clean up a bit?
00:48:49 (4) - Remove whistle?
01:11:36 (4) - I personally don't like that clap there.
02:47:10 (6) - Whistle around here? :S

[nsn]:
01:16:01 (1) - Remove new combo.
01:16:39 (2) - New combo. :x
02:35:47 (1,2,3,4,5) - Suggestion: Horizontal flip?
03:00:28 (1,2,3,4,5) - Nazi: Clean up? :s

The hitsounds I weren't too excited about, but that isn't really a bad thing.

I don't see any jarring problems at the moment. Tell me your take on this and I'll see what happens.

Are you planning to put some Kiai?

Star.
Topic Starter
0_o

Starrodkirby86 wrote:

[Hrd]:
02:47:10 (6) - Whistle around here? :S

[nsn]:
02:35:47 (1,2,3,4,5) - Suggestion: Horizontal flip?
03:00:28 (1,2,3,4,5) - Nazi: Clean up? :s
Only things I didn't change. The last one I intentionally increased the spacing throughout the combo, but I'll change it if you insist. I also added kiai to the end of Hrd and nsn ^_^ Thanks!
Starrodkirby86
Vry wll thn. Aftr dng nthr chck n ths, t lks gd. :)

bbl~
vytalibus
Pppng bbl

[Hard]
00:07:35 (4,5,6) - Using 1/8 on this section got me confused. I'll need another BAT to talk me into accepting this section and rebubbling it.
Pasonia
I tried to disagree with vyt, and so...

1. That which he mentioned is very ambiguous. I've had no problems playing it even with the 1/8, but I do concede that it is inconsistent with nsn.

2. In the process of disagreeing and trying to rank this I found an in-combo jump at 02:37:99 (4,5,6,7) for [nsn].

This essentially means star retained. Please do something about point 2. and ask for BAT help on 1. I'm fine with it, just to let you know. It's 2 that I find really sudden and that really caught me unawares.
Topic Starter
0_o
This map has been deleted on the request of its creator. It is no longer available.
Starrodkirby86
Pasonia
...............................
nandeyanen.

Download: Fall Out Boy - Thnks Fr Th Mmrs (0_o) [Hrd].osu
Yuukari-Banteki
hitsound mod GO!

[nrml]
00:07:01 (2,3) - snap to white
01:48:76 (1) - finish
00:16:31 (1) - finish the start
00:11:66 (4) - finish the start (in addition to whistle)
00:13:60 (2) - try a whistle?
00:22:90 (2) - try clap instead
00:26:20 (2) - whistle the middle
00:29:10 (5) - finish in place of clap
00:34:92 (3) - whistle (not on end)
00:38:60 (2) - ^
00:40:15 (4,5) - whistle on the slidertrack and clap end of 5
00:46:55 (1,3,4) - claps go on the first of each pair of hits (keep finish on 4)
00:48:87 (5) - remove middle whistle
01:03:60 (3) - clap the end
01:11:74 (1) - finish
01:14:46 (1) - clap the start and end
01:17:56 (1,start of 3) - claps
01:22:60 (3,4) - last three hits are clap-clap-finish
01:43:92 (3,4) - clap 3, remove whistle from 4
01:44:69 (5) - finish the end



[hrd]
00:10:50 (2) - whistle
00:11:66 (5) - finish the start (on top of whistle)
00:13:60 (2) - finish start and end?
00:16:31 (1,2,3,1,2,3,start of 1) - clap,whistle,finish,nothing,clap,whistle,finish
00:20:00 (3) - whistle
00:26:20 (4) - whistle? (middle hit and slidertrack only)
00:28:52 (4) - replace clap with whistle
00:29:30 (1) - end 1/2 later
00:33:56 (1) - clap the end
00:35:69 (4,5,6) - clap,nothing,whistle+what you have
00:37:63 (1,3) - finish only
00:40:15 (1) - whistle?
00:43:06 (1) - remove finish
00:44:22 (1) - finish the start
00:45:97 (5) - like 00:35:69 twice in a row
00:50:81 (4) - whistle
00:50:42 (3) - finish
00:52:56 (2) - whistle? new combo
01:00:31 (1) - clap
01:02:05 (1) - finish
01:08:64 (1,2,3) - whistle slidertracks only
01:14:26 (3) - remove ending whistle
01:17:56 (1,2,3) - finish the start of 1,2 and whistle 3
01:20:66 (3) - finish
01:35:58 (2) - whistle the end
@_@ you know this pattern. also i think chorus = kiai time for all diffs and all choruses
01:48:76 (1) - finish
02:18:41 (1,2,3,4,1) - claps (4 is finish instead)
02:21:90 (3) - clap the start
02:22:68 (4,start of 6) - claps
02:23:45 (end of 6) - finish
obvious pattern is obvious
yeah keep that up for awhile, you can substitute whistle for clap part of the time
02:50:39 (4,5) - whistle
02:51:94 (7) - ^
pattern repeats
03:04:73 (1) - refountain the end


@_@; *runs out of mental stamina for this* have fun doing nsn...
Topic Starter
0_o
For the record, I asked SFG specifically for a hitsound mod, so please don't flame her for it ^_^

Made most of the changes I think, the part starting at 02:18:419 I kind of like without hitsounds though, since it's syncing to the drums (which is the only instrument playing at the time) and I like how it sounds now.
Topic Starter
0_o
screw it, I can't make something in between Normal and Insane >_>

anyone else want to make Hard? (please ask first)
CrazyBanana
This map is Great !
Lilac
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
0_o

MarioBros777 wrote:

If it's alright with you, I want to make Hard.

(Remember about Petal Meadows? :cry: )
Sorry, I think Shinxyn said he was going to make one, and I wanted to have someone who already has a map or two ranked :(
Lilac
It's not my fault that people don't look at authentics!

And that I've already started trying to do hard...

Just compare the two. For me?

EDIT: Just over halfway. Please 0_o :cry:
Topic Starter
0_o
I'll look at it, but I can't guarantee it will be used.. if not, there would be nothing wrong with submitting it yourself
ztrot
Hi <3
Overall Bpm Should be rounded 154.80
Offset 3,526
Hit sounds a bit quite for my taste but hey that's the way you like it <3 good map
star.
Remember to resnap all notes after changing bpm
Shinxyn
~ Shnxyn seems too long (and odd looking), so don't need to add it to diff name, just on post is fine, or just don't use this :P

(ztrot's mod has not been applied yet..)

Edit: 0_o's changes
SFG's more hitsounds?

Download: Fall Out Boy - Thnks Fr Th Mmrs (0_o) [Shnxn's Hrd].osu
Topic Starter
0_o
Love it! Also, y is a vowel in this case, and I think Shnxn is fine :P Unless you really want me to change it of course.

I'll get to ztrot's mod later tonight, fix a few hitsounds in my diffs then move this back to Pending.

EDIT: quick mod, you can either reupload or just tell me what or what not to change ^_^
01:18:72 (1) - Could you get the spinner to start when he says "past"? It feels like the transition to spinner is too early
01:21:05 (1) - Shorten & move ahead 1/2?
01:33:06 (5) - I think this sounds better as a hitcircle
01:35:58 (5,6) - Could you make these not overlap?
02:14:74 (x) - add a beat here?
02:45:55 (x) - ^
03:04:15 (1,2,3) - sorta messy looking
Lilac
Finally I'm done! I'm not sure whether you want to use it or not but that's really up to you.

I really hope that you put it as a difficulty, though it may need a little bit of hitsounds/placement modding.

Download: Fall Out Boy - Thnks Fr Th Mmrs (0_o) [Hrd].osu
Topic Starter
0_o
OK mariobros, you're difficulty isn't bad. Would it be ok with you if I just went through it and made a few tweaks? It'll be a lot quicker than pointing everything out here, and I'll ask you about any major changes I think should be made. Deal?
Lilac
Sure, thanks for accepting it.
Topic Starter
0_o
OK, MrBrs mod

00:52:36 (3) - It kind of sounds empty without beats on the red ticks before and after this
02:36:637 err.. map this?
02:52:33 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - This is cool, but it's pretty difficult compared to the rest of the map.

Also it could use another break around the 2 minute mark, maybe use the same break point I did? Your choice.

I made a few of my own changes as well, let me know what you think.
[deleted user]
;)
PicoLo
~Star. ;)
Diasios
sy:

it's ok

shinx:

it's ok

nsn:

02:34:688 (6) = make this a vertical slider (and fix the spacing)
02:36:239 (5) = ^

nrml:

it's ok

777:

00:19:419 (2) = try this

00:52:754 (1) = i don't like this slider, try something else
02:36:443 (x) = break

starred
Lilac
Thnks fr th md. XD

xxheroxx wrote:

777:

00:19:419 (2) = try this Done.
ATTACH[screenshot199.jpg]
00:52:754 (1) = i don't like this slider, try something else I was weary about that slider too, what do you suggest then?
02:36:443 (x) = break I'm actually going to put notes there, just didn't have time to map it. And if you want a break then too bad! AHAHAHA!

starred 0_o
Download: Fall Out Boy - Thnks Fr Th Mmrs (0_o) [MrBrs777's Hrd].osu
Topic Starter
0_o
Updated MarioBros' diff, didn't change nsn
sesito71
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
0_o

sesito71 wrote:

[Shnxn's Hrd]

01:30:92 (1) - Why new combo here? fixed
01:33:06 (5) - There should be new combo here, but I see it's intentional ^^ not fixed :P
Thanks!
Lilac
This map has been deleted on the request of its creator. It is no longer available.

Download: Fall Out Boy - Thnks Fr Th Mmrs (0_o) [MrBrs777's Hrd].osu
Topic Starter
0_o
This map has been deleted on the request of its creator. It is no longer available.
Lilac
Why are there two difficulties of mine?
Topic Starter
0_o

MarioBros777 wrote:

Why are there two difficulties of mine?
Weird, that only shows up in the OP =/ Fixed anyway
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