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Fall Out Boy - Thnks Fr Th Mmrs

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Topic Starter
0_o
This beatmap was submitted using in-game submission on October 18, 2009 at 2:33:55 PM

Artist: Fall Out Boy
Title: Thnks Fr Th Mmrs
Tags: thanks for the memories MarioBros777
BPM: 154.8
Filesize: 8583kb
Play Time: 03:04
Difficulties Available:
  1. MrBrs777's Hrd (4.45 stars, 318 notes)
  2. Nrml (3.85 stars, 277 notes)
  3. nsn (4.81 stars, 384 notes)
  4. Shnxn's Hrd (4.78 stars, 444 notes)
  5. sy (2.23 stars, 103 notes)
Download: Fall Out Boy - Thnks Fr Th Mmrs
Information: Scores/Beatmap Listing
---------------
You know it's an awesome song when it has no vowels.

Thanks to MarioBros777 and Shinxyn for guest difficulties :D

Enjoy ~
Ryuukun
This map has been deleted on the request of its creator. It is no longer available.

Download: Fall Out Boy - Thnks Fr Th Mmrs (0_o) [Normal].osu
Topic Starter
0_o
I gave your 1/4 version a shot, but a lot of it just seemed late to me; I consistently got better accuracy with the 1/8 snap.

Oh well, I'll just keep mapping and see what happens...
Shinde
I've played through this quite a few times and the 1/8th timing does seem to be right. When I play through a couple times my average is only 3ms late.

When you slow it down to 25% and look at it, a lot of the lyrics best fit on 1/8th (Especially during the first third of what you've mapped so far.) so I don't think there's anything wrong with what you've got, the song's just a little deviating at some points it would seem.

I say you should just go ahead and map the rest of it, but that's just me, and what do I know honestly? x_x;

Edit : Failure.
CheeseWarlock
BPM: 154.790
Offset: 38

No, no, no, NO 1/8 snaps. Not even 1/4. This entire song should be in 1/2. The BPM and offset may be a bit off (playtests fine to me, but I've confirmed that I'm playing terrible today) but if it sounds like there's any deviation from 1/2, it's because the band members themselves are off.
Topic Starter
0_o
Ahh, so much better :)
Jarby
Hard:

00:16:31 (2) - Way too big a jump.
00:17:86 (2) - ^
00:24:84 (1) - Stack on slider end, turn off grid snap, and copy paste a vertically flipped circle where the 2 was.
00:29:30 (1) - 1/2 forward.

Easy:

00:40:35 (4) - 1/2 forward, and replace with slider. A break just feels inappropriate.
00:59:34 (1) - Remove and extend break.
01:11:74 (1) - 1/2 back.
Topic Starter
0_o
Thanks, I'll get to those when I can. Haha I've been meaning to take out those jumps in Hard for a while, I just never got around to it :P
blissfulyoshi
Easy:
00:27:94 (4) - align with 2?
00:40:15 (4,5) - it not easy to pick up y there are 2 sliders, so I don;t recommend this for easy
01:20:66 (6) - make vertical reflection of 4
I don't like the amount of sliders synced to instruments
get rid of extra timing sections at the end

Normal:
00:23:29 (6,7) - nazi post: the spacing between these 2 is a little larger than the rest of your combo
00:25:62 (3) - make a horizontal reflection of 1
00:50:81 (4) - make a vertical reflection of 2
01:20:66 (3) - make a vertical reflection of 1
02:21:90 (3) - make the same distance from 2 that 1 is
02:33:14 (4) - make a horizontal reflection of 2
03:02:22 (2) - make a horizontal reflection of 1

This is a little hard for a normal.

Hard:
00:47:71 (6) - align with 2
01:07:48 (3) - make straight?
02:27:72 (1) - place this on top of 5
02:47:49 (1,2,3,4,5) - make this circular (align 4 with 2 and 5 with 1)
03:03:57 (3) - align with 1

Nice map star.
al2e10
Good map ^^
I put a star in here ` :D

But I have some opinion with your betmap ~

I think your map can put less "finish" will better ~
because the song is also very noice !

**Slider Tick Rate can up to 2
Shinde
Posting as a self reminder to mod this tomorrow. Midnight here and I'm running low on time so I'll mod it tomorrow. I played through all three difficulties. I like the jumps on Insane. Noted a few things, need to take a closer look tomorrow. Everything looks good, star in advance since it's already fairly awesome.

Edit:

Normal
0:05:464 - Is this timing section necessary for Normal? o.o
I really have nothing to say. It plays fine. I can't decide if it has too many finishes or not. So I guess consider that.

Hard
00:07:209 - Add a note here? Then move 4,5,6 1/8th of a beat right and realign.
00:42:288 - Add a timing section here to make the end of the spinner silent.
00:40:816 (4) - naziDown one?
02:09:503 (7) - Beautify. Looks a bit sloppy. Attached picture with example of what I was thinking. You could stretch that out a bit too.

Insane
00:32:598 - I'd just add a note here.
00:42:676 (1) - Combo breaker makes me sad. A little hard to see too? Hm.
01:17:562 (2) - I think you could do a few x0.5 BPM slower sliders in a few spots, such as this one. I think this applies to Hard and Normal as well, I can't remember if you did this or not anywhere/where.
02:15:124 (1-8) - What? I see what you did it just threw me off.
02:31:791 - Note here in the middle would amuse me.

I have no general thoughts atm. Everything looks fine. Maybe I'll try looking at it again later and editing this post again. I was trying not to align nazi like I do fairly often, and look at more than 'move by 1 grid' things.

Topic Starter
0_o
haha yeahhhh that slider is probably the most hideous thing I've ever made :P Though I thought it kind of fit with how he is singing that one part, but w/e its gone now lol

and made a few other changes based on your suggestions. Thanks!
tieff
[Normal]
Cool.

[Hard]
01:19:88 (1,2,3) - Spacing?
02:20:55 (x) - Add a note?
02:26:75 (x) - Same as above.

[Insane]
00:46:16 (5,6,1) - Spacing?
01:01:86 (x) - Add a note?
01:01:96 (x) - Add a note?

Huh, cool.
Star.
Mashley
Normal
01:05:54 (1) - Back 1/2... that's when it feels like it should hit.
01:44:69 (5) - Don't reverse this, feels bad in gameplay. Put a note on 01:45:47 instead

Hard
Fine

Insane
Also Fine

meh, star
Topic Starter
0_o
meh, didn't really see the above changes that necessary. Thanks for looking though ^_^
XepherX3
nothing to comment :lol:

but add some kiai to the chorus of the map
makes it cooler
Starrodkirby86
Hy 0_. 'm nt typng wtht ny vwls~

[Nrml]:
Grt wrk.

[Hrd]:
00:27:55 (1,2,3,4) - Suggestion: Clean up a bit?
00:48:49 (4) - Remove whistle?
01:11:36 (4) - I personally don't like that clap there.
02:47:10 (6) - Whistle around here? :S

[nsn]:
01:16:01 (1) - Remove new combo.
01:16:39 (2) - New combo. :x
02:35:47 (1,2,3,4,5) - Suggestion: Horizontal flip?
03:00:28 (1,2,3,4,5) - Nazi: Clean up? :s

The hitsounds I weren't too excited about, but that isn't really a bad thing.

I don't see any jarring problems at the moment. Tell me your take on this and I'll see what happens.

Are you planning to put some Kiai?

Star.
Topic Starter
0_o

Starrodkirby86 wrote:

[Hrd]:
02:47:10 (6) - Whistle around here? :S

[nsn]:
02:35:47 (1,2,3,4,5) - Suggestion: Horizontal flip?
03:00:28 (1,2,3,4,5) - Nazi: Clean up? :s
Only things I didn't change. The last one I intentionally increased the spacing throughout the combo, but I'll change it if you insist. I also added kiai to the end of Hrd and nsn ^_^ Thanks!
Starrodkirby86
Vry wll thn. Aftr dng nthr chck n ths, t lks gd. :)

bbl~
vytalibus
Pppng bbl

[Hard]
00:07:35 (4,5,6) - Using 1/8 on this section got me confused. I'll need another BAT to talk me into accepting this section and rebubbling it.
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