Thank you[SAK]KING_OF_SA wrote:
Ah , I love this map. It would be nice if it were the full song adn had the video as background.
The total time of the full-size is over 3min.
it was hard for me, sorry
Thank you[SAK]KING_OF_SA wrote:
Ah , I love this map. It would be nice if it were the full song adn had the video as background.
Thank you for your modding!yurunneram wrote:
BTW regarding the gigantic blank area in the front of the song... Would be great if you mapped it out just a bit. You don't need to only map the lyrical parts. Instrumental sections let you play around with the rhythm so see if you can put anything in the front.
OK, I'll try!
You're right, I also worry about that long blank area. I'll challenge the mapping in the instrumental part
Easy
Arrangement kinda boring. If you can get nice curved sliders rather than straight stick-like ones. I'll try!
00:53:276 - Add note no, sorry it's a little difficult for easy-diff
00:58:465 - ^ no, sorry
01:15:005 - Add spinner? no, sorry same as above
01:21:492 - Add note?
no, sorry
If add this note, I also want to add notes at 01:22:789. 01:21:492. 01:24:087. 01:25:384.
but it's a little difficult for easy-diff, I think
Normal
00:22:465 (2,3) - Combine into a slider? cuz kinda hard to hit for a normal diff...
Let me think...
I'm pleased with this rhythm
00:27:005 (1,2,3) - make a nicer and more equilateral triangle. (if u wan Ctrl+Shift+D)
That's smart technique!
I didn't know that, thanks
00:28:303 (3,4) - Comb into a slider fix
01:24:573 (6) - You know there is a distance problem and u left it there didn't you? fix it.
fix
missing this place
Hard
PS for this diff since your slider velocity isn't very high and it's a hard diff I'd rather you use repeat sliders instead of lonnnggg looonnnnngggg ones.
Not much for hard, since u played by the rules so much
OK, I'll try!
You have been modded out by Yurun Neram~
Thank you for modding!Sherry wrote:
配置とhitsoundをもうちょっと工夫したほうがいいと思うので細かい指摘はなしでざっくりとアイディアを出します。
[General]
reversearrow.pngが足りません。
スキンを変える上でオリジナルスキンによってデフォルトスキンが見えにくくなったりするのを防ぐため下記がセットだったはず
hitcircle.png
hitcircleoverlay.png
approachcircle.png
reversearrow.png
It's a great help to me!
勉強不足でした。。。 default-skinを追加します
[Easy]
00:22:951 (3) : 歌にあわせる為に赤線から開始になっていますが、その前の的2つが白線(音程取り)から入っているため入りにくくなっています。 00:23:114(白線)から開始にしたほうがいいでしょう。
fix
easyですし、修正します
00:53:438 (1,2,3) : 急にテンポが変わっています。 このテンポだと00:51:654 (6) - 00:53:438 (1) の間に対してもテンポを取りなおしていること前提になっているので、変えたほうがいいでしょう。
A little change
赤線で音をとることは止めました。テンポ変更自体はやろうと思います
01:03:654 (1) : テンポ的に01:03:330から開始のような気がします。fix
[Nomal]
00:22:951 (3,4) : Easyと同様の理由で、ずれているように感じます。 何度かプレイすると気にならなくなるような部分ですが、サークルが降りてくるのをじっとみていないとタイミングがつかめない部分になってしまうので、個人的には修正をお勧めします。スライダーを使う等工夫するといいかもしれません。 以下このような指摘は省略します。
fix
同じ指摘が前にもあったので修正します
[Hard]
00:22:789 (2,3) : (2)は白線になっており、さらにスタックしています。これだと1拍分あくようなイメージがつきますが次の(3)が赤線から始まっているため、急に始まります。そのため、タイミングがずれたような印象を受けてしまいます。 少しずらすか00:22:951にサークルを置いて00:23:114から始める等で少し印象が変わると思います。
fix
01:03:330 (1,2,3,4,5,6) : コンボが長いように感じます。 どこかでNCを
no, change
01:04:465 (2,3) : 01:04:951に的を入れたくなるようなリズムです。 個人の主観になってしまうのですが、前後にジャンプができるほどの空白があり、あまりここのリズムは良いように感じないので変えたほうがいいかもしれません。 上記で01:05:762 (4)にNCを入れると少しは印象は変わるかもしれません。
Let me think...
ここボーカルに合わせたいのですが、別な配置考えてみます
01:21:816 (1,2,3,4,5,6,7) : ここもコンボが長いように感じます。(途中でリズムが変わっているため)
no, change
[Insane]
00:22:465 (2,3) : Hardの最初の指摘と同じです。 やっているうちに慣れてくる内容ですので、最初の出だしだけこのポイントを気をつけるといいかもしれません。
fix
stackやめました
01:05:114 (5) : 急にテンポが変わってるように感じます。テンポ変更には1拍置くほうがいいと思うので、長さは01:05:276までの方がしっくりくるように感じます。
I'll fix with your suggetion
配置をがらっと変えました
01:05:762 (6) : NC?
no, sorry
01:10:465 (4) : 入りが突然すぎます。 01:10:465に配置したいのであれば、スライダーの末尾とスタックするか近くに配置したほうがいいでしょう。
fix
----------
全体的に難易度が上がるにつれて単発の時間の間隔が狭くなっているだけの印象を受けます。なので全体的に簡単すぎるのですが、難易度が上がるにつれて単発がしんどい印象を受けます。ジャンプ等配置を工夫する必要があるように思えます。
OK, I'll try!
以上、配置とhitsoundのボリューム等を工夫するともっと良くなると思います。がんばってください
thank you for your modding!Muya wrote:
[Skin]
Hitburstのhit300.pngが透明なものを使用されていますが他のhitburstは全て用意されているのでこちらもあったほうがいいと思います
no, sorry
hit300k.png hit300g.png を目立たせるためにあえて透明にしています
hitcircle.pngは色が薄いので模様がかなり見難いです おそらく色を濃くすることではっきりと見えるようになると思います
fix
色を濃くしてみました。ちょっとは見やすくなったかな?
^ Skinに関しては無知なので当てにならないかもしれません
[General]
AIModは色々な修正すべき箇所を教えてくれるので、開いてみてください (File>Open AiMod or Ctrl+Shift+A)
Object's end is not snapped! - スライダーの終点が上のメモリに合っていないという意味
Kiai isn't snapped - これはKiai Timeが正しくメモリに合っていないという意味 endも同じですね
Tags conlict with Easy diff - Easyだけtagsが違うものになっているので他のdiffを同じ物を入れる必要があります
^ 少なくともこの3つはunrankの要素ですので、必ず修正してください (すべての難易度を忘れずに)
it's a great help to me!
使ってみましたが、いいですねこれ
指摘いただいた3つはすぐ修正します
1st beatmapだそうですがかなりいい譜面だと思います thank you!
Edit:
真っ直ぐなスライダーが多めですが、カーブがあるスライダーを増やすのも有りだと思います
OK, I'll try!
Thank you for modding!neonat wrote:
Hard
Feels like a Normal
01:09:816 (4) - shorten slider to end at 01:10:141 and add a note at 01:10:303 fix
01:16:789 - add a note no,but... Instead of "add a note", adding slider-reverse
01:19:384 - ^ ^
01:27:168 - ^ ^
01:29:762 - ^ ^
01:32:357 - ^ no, sorry
01:34:951 - ^ no, but... Instead of "add a note", extending slider-01:34:465 (1) to end at 01:34:951
Insane
Feels like a Hard
01:09:005 (3,4) - put the note before the slider, note at 01:09:005 and slider at 01:09:168 fix
01:09:654 (5) - slider start at 01:09:816 and end at 01:10:303 and add a note at 01:09:654 fix
01:10:951 - add a note
01:11:276 - ^
01:11:600 - ^
01:11:924 - ^
01:12:249 - ^
01:12:573 - ^
It's so cool!
I like these rythm so much. I accept these suggestion and adjust a little.
Thank you neonatneonat wrote:
Glad I could help with rhythm, I'm not good with other kinds of modding haha.
Request on my queue next time if you want a recheck.
thank you for modding!Flower wrote:
Hi~ mod from the queue~
[General]
I have to point out that though generally the map has no obvious errors, it's better if you remap the song, especially after you become more experienced in playing and mapping.
You should think more on hitsounds. Player won't be happy to hear just pa-pa-pa.
The mod below is given that you don't remap at present.
I"ll consider that, thanks
The skin hit300, hit100, etc. are really lazy. make something fancy like hit0.
Let me think...
In order to distinguish skin hit0 300k(g), I choiced simple skin for the others
[Easy]
00:36:411 - add a note to keep following the drum fix
00:41:600 - ^ fix
00:44:357 (4) - I don't recommend starting notes on red lines in Easy. start it on 00:44:195 - and repeat once. no, sorry
00:49:546 (4) - ^ no, sorry
00:57:168 - add a note
01:02:357 - ^
A little change
instead of add a note, add a slider
01:11:114 - I recommend add a note here, and move 01:11:438 (1,2,3,4,5,6) - one beat later. no, sorry
01:17:438 (3) - I don't recommend starting notes on red lines in Easy.
01:20:032 (3) - ^
01:27:816 (3) - ^
01:30:411 (3) - ^
no, sorry
[Normal]
Use more anchor points to make sliders like 00:32:195 (1) - or 00:34:789 (3) - look better. OK, I'll try!
00:57:168 - add a note
01:02:357 - ^
A little change
instead of add a note, add a slider
01:21:492 - ^ fix
01:24:087 - ^ fix
[Hard]
Slider issue same as Normal. OK, I'll try!
Others fine.
[Insane]
I will call this Hard ._. Making some jumps is not a bad idea Let me think...
00:25:708 (6) - I think this is ... laziness. Keep on rhythm rather than vocal is not a bad idea. fix
00:32:195 (2,3) - What are these? See http://osu.ppy.sh/forum/viewtopic.php?f=56&t=37194 for more fun sliders
00:34:789 (5) - ^
00:39:978 (6) - ^
It's a great help to me!
That's a useful article. thanks
01:12:735 - add a note fix
Good luck~
Thank you for modding!jonathanlfj wrote:
modding upon request~
Black is suggestion
Blue is highly recommended
Red is unrankable
[General]
transparent hit300? u probably should use a golden 300 similar to the hit100 and hit50
no, sorry
I trasparent hit300 on purpose in order to distiguish hit300k(g)
go into your .osu files and change this line: 0,0,"back1.png",1,1 to 0,0,"back1.png",0,0, its a recent offset glitch and the fix is still coming on its way
fix
and yes, some more variety in hitsounding would be cool for this song (e.g. clap on the 2nd and 4th downbeat, more finishes on the long white ticks, etc.)
Thank you for specific suggestion!
I'v been stumped about hitsounding. So, your suggetion is helpful to me
[Easy]
00:36:411 (1) - fix spacing with previous slider fix
00:52:951 (1,2) - this overlap might confuse some beginners, try placing 00:52:951 (1) below 00:53:276 (2) instead fix
00:57:816 (1) - this one should be placed at 00:58:141 with a finish since thats the heavy beat; also take New Combo off 00:58:465 (1)
Let me think...
that sounds a little strange to me. If I fix hitsound, I consider this suggestion again.
01:03:005 (1) - no NC same above
01:17:438 (3) - u can probably get a better blanket by using 2 nodes between the starting node and red node (same applies to ones after) no, sorry
01:34:465 (1) - two repeats will confuse alot of beginners, would change this to repeat slider+circle or just 2 normal sliders fix
[Normal]
00:23:600 (3) - would change this to a slider ending at 00:24:087 to connect better with objects after no, sorry
00:46:465 (6) - try perfectly centering this so it looks better in gameplay fix
00:57:168 (1,1) - dont do this in a normal >< stack + NC is not very player friendly at this level, so take NC off 00:57:816 (1) and unstack it if u can (same applies to 01:02:357 (1,1))
fix
01:08:519 (1) - again, stacking is really difficult here and also disturbs with flow, so move it out if u can fix
01:24:087 (6) - NC to avoid large combo numbers fix
01:34:789 (1,2,3) - not recommended to have these hidden under the previous slider, place them where it is easier to read fix
[Hard]
00:42:573 (1,2,3,4,1,2,3,4) - too many straight sliders is not very appealing to play, try make some of them into curved sliders fix
01:10:951 - would add a note here stacked on top of 01:11:114 (1) fix
01:24:087 (5) - NC fix
01:36:735 - add note fix
This diff just appears too linear (can be negatively associated with being lazy), so if you can go through the diff and make some of the straight horizontal/vertical sliders look more smooth
OK, I'll try!
[Insane]
00:24:411 (2,3,4,5,6) - star formation can look alot better if u use the "Create Polygon Circles" feature under the Compose tab
That's a cool idea!
I'll fix by use of this tool
00:40:627 (8) - not properly stacked with 00:39:492 (5); also I advise you not to do this because this can be really troublesome to read on first attempt, but since this is insane its up to you no change
00:55:546 (5,6) - it is not very intuitive to expect that 00:56:033 (6) makes a turn like that given the path is covered, and unfamiliarity with the pattern might cause players to make mistakes; would suggest to keep 00:56:033 (6) straight so it can be identified more easily
fix
01:13:222 (13,14) - move these to the white lines ahead of them, currently it is following a rhythm which is not dominant in the music no, sorry
01:14:195 (1,1) - take NC off fix
01:22:627 (2) - move this to 01:22:789 and unstack it from the slider plays better imo fix
01:32:519 - should have a note here
a little change
Instead of that, add a slider
Well thats everything that caught my eye; in fact many of the issues in this map are common amongst new mappers, so dont hesitate to remap anything when you feel it is necessary (i remapped my first map 3 times b4 it got into rankings). if you have any questions feel free to bug me via forum or ingame pm
Good luck~
Thank you for modding!OEvil wrote:
[Hey, From My OEvil's Modding/Timing/M4M Queues ]
[General]Sorry My Mod Sucks
[Eazy]
no, sorry
become a little awkward...
[Normal]My Edits:
- 01:02:357 (1,1) - Why Each One Have NC
Because...
I want to bring hit300g(h).png into sight in time with 2crap.
same as 00:57:168 (1) - 00:57:816 (1) -
[Hard]
Nice suggestion!
I'll fix as that, thanks
[Insane]Nice Difficultythank you!
[In All Difficulties]Why You Don't Map This Part From 00:01:060 - To 00:21:492 - And This Part From 01:39:654 - To 01:49:708 -I'm still thinking...
I intend not to map outro.
But, I am thinkimg whether adding map at intro part. ...intro-blank is so long, I think
Thank you for modding!happy623 wrote:
8-) thanks for requesting via PM /o/
ok let's start ~
[General][Easy]
- consider changing background image from .png to .jpg? It can reduce the size of the beatmap package.
fix
File size become from 1220kb to 196kb... so amazing![Normal]
- Try not to overlap the notes and slider? OK, I'll try!
- 00:52:951 (1) - try not to stack the note with 00:53:276 (2) , new player may not handle it while reading the map. fix
- 00:58:141 - imo, the note should start at here instead of 00:58:465 , because there is a downbeat in 00:58:141. In addition , 00:54:573 (3,4) - these sliders should be put at 00:54:249 too.
no, sorry
I want to conform to 00:53:276 (2,3,4) -- 00:57:168 (1,1,1) - remove some new combo or it will confuse new player while reading.
- 01:02:357 (1,1,1) - ^
no, sorry
I want to bring hit300g(h).png into sight in time with 2-crap.- 01:11:438 (1,2,3,4,5,6) - concern with the downbeat, they should start at 01:11:114 imo.
fix and additional change
avoid downbeat, and add break-time- 01:15:005 - useless inherited point, please delete it.
Let me think...
I might add map at this part. So, I'll leave it[Hard]
- nothing
[Insane]
- 00:48:411 (2) - put this slider in x:92 y:108 can be a perfect blanket fix
- 01:24:411 (2,3) - x:64 y:320 fix
- 01:16:303 (1) - Concern with reducing the times of reversing in this reverse slider, players may not able to read the reverse in a second.
- 01:18:897 (1) - ^
- 01:26:681 (1) - ^
- 01:29:275 (1) - ^
no, sorry
Cretainly, it's hard to read. But it is not really difficult as long as I play this part, I thinkGreat map for 1st map!
- I think it can be harder XD (put more jumps?) Let me think...
- 00:26:843 - Missing a drum hit here, consider puting a note? It looks better fix
- 01:13:222 (13) - NC
- 01:27:816 (6) - ^
- 01:30:410 (6) - ^
no, sorry
I want to conform to 01:17:438 (6) - 01:20:032 (6) -- 00:52:951 (1,2,3,4,5,6) - idk if they are okay, but I may concern with the readability.
Umm...
At Insane-diff, it is allowable ,isn't it?
Sorry for my poor English and Modding skills QwQ
Thanks for your reply in advance
Good Luck ~!
Thank you for modding and shooting star!K i A i wrote:
Halo~! from pm request!!
+all of my hitsound mod is just suggestion~
[General]
offset - 1080 ~ 1090
fix
I change offset from 1060 to 1080
[Easy]
00:21:816 (1) - add finish sound! fix
00:27:005 (1) - ^ fix
00:36:735 (2) - how about make this slider roundly? (like this -> http://puu.sh/2VELj.png) fix
00:37:384 (1,2,3) - ^ (just suggestion) fix
00:41:924 (2) - ^ (like this -> http://puu.sh/2VEOx.png) fix
00:42:573 (1) - add finish sound! fix
00:47:762 (1) - ^ fix
00:57:816 (1) - remove NC
01:03:005 (1) - ^
Umm... fix
I wanted to bring hit300g(h).png into sight in time with 2-crap. But I got same suggestions before and it's easy-diff. So, I've changed my mind.
01:13:708 - how about add spinner on this time? (like this -> http://puu.sh/2VEUc.png)
no, sorry
For easy-diff, I avoid spinner on this time
01:16:303 (1) - add finish sound to start point! All fix below
01:18:897 (1) - ^
01:26:681 (1) - ^
01:29:275 (1) - ^
01:31:870 (1) - ^
[Normal]
00:21:816 (1) - add finish sound! fix
00:27:005 (1) - ^ fix
00:42:573 (1) - ^ fix
00:47:762 (1) - ^ fix
00:57:816 (1) - remove NC
01:03:005 (1) - ^
Umm... fix
same as easy-diff
01:16:303 (1) - add finish sound to start point! All fix below
01:18:897 (1) - ^
01:21:492 (1) - add finish sound!
01:24:087 (1) - ^
01:26:681 (1) - add finish sound to start point!
01:29:275 (1) - ^
01:31:870 (1) - ^
nothing problem about pattern
[Hard]
00:21:816 (1) - add finish sound to start point! fix
00:27:005 (1) - ^ fix
00:42:573 (1) - ^ fix
00:47:762 (1) - ^ fix
00:54:249 (3,4) - keep these note's distance to 0.9x!
-> 00:55:546 (5,6) - ^
-> 00:59:438 (3,4) - ^
-> 01:00:735 (5,6) - ^
OK, fix
some modder suggested it, so I've changed my mind.
01:16:303 (1) - add finish sound to start point! All fix below
01:18:897 (1) - ^
01:26:681 (1) - ^
01:29:275 (1) - ^
01:31:870 (1) - ^ , and how about make this slider more roundly?
01:34:465 (1) - ^
[Insane]
00:21:816 (1) - add finish sound to start point! fix
00:27:005 (1) - ^ fix
00:30:248 (4,5,6) - how about this? -> http://puu.sh/2VFqx.png
Good idea!
That's physically beautiful ,thanks
00:42:573 (1) - add finish sound to start point! fix
00:47:762 (1) - ^ fix
00:52:951 (1,2) - i think this is unrankable pattern.. change this pattern plz~
-> 00:54:249 (3,4) - ^
-> 00:55:546 (5,6) - ^
with regret... , fix
if unrankable, it can't be avoided
01:16:303 (1) - add finish sound! All fix below
01:18:897 (1) - ^
01:26:681 (1) - ^
01:29:275 (1) - ^
sorry for my bad english
your beatmap quality is very good!
it made me surprised
GL to your rank~!
Thank you for M4MArusha Shuna wrote:
Hello, from my queue requestGeneralgood luck with your map!
Remove "Rock" from beatmap Tags, song genre will be determined after ranking OK
Easy
00:57:816 (1) - remove new combo to make it consistent with 00:41:600 (1,2) - fix
01:02:357 (1,1) - ^ fix
01:13:222 - unnecessary break? map this part. Don't worry about not having any breaks, it is a short map anyways
Let me think...
some modders suggested same before. I consider adding spinner at this time
Normal
00:57:168 (1,1) - remove new combo to make it consistent with 00:41:114 (1,2) - fix
01:02:357 (1,1) - ^fix
01:16:303 (1,2,3) - i think this kind of pattern (slider stacking) is a bit hard for a normal, especially with 01:16:951 (2,3) - , unstack them to somewhere else?
01:18:897 (1,2,3) - ^
01:26:681 (1,2,3) - ^
01:29:275 (1,2,3) -
no, sorry
★I intend to meke these positions a little difficult(in all-diff). I think less problem because existing restorative-zone after these
Hard
00:24:411 (2) - move this to (46,468) to stack with the sliderend properly fix
00:27:005 (1) - not major, but i think the 3rd slider point (the middle red one) is rather unnecessary I mistaked, thanks
00:29:600 (2) - move this to (396,243) to stack with the sliderend properly fix
00:49:546 (4) - stack with the sliderend properly, it has 0.01x spacing, i don't know why
Somehow, I cannot do
However hard I may try, the spacing doesn't become 0.00x...
00:58:141 (1,2,3,4,5,6) - some of the spacing in this combo is kinda confusing, some 0.9x, some 0.6x. Maybe make them consistent?
All fix
I adjust them to 0.9x all
01:36:735 (5) - stack with the sliderend properly, it has 0.01x spacing, i don't know why
fix!!
I could stack properly on this side
Insane
00:30:897 (6) - rotate this slider (ctrl+shift+R) by 9 degree clockwise and move to (220,160), fix the spacing with 00:31:870 (7) - , you don't have to though to add a little jump fix
00:40:627 (8) - move to (164,300) fix
00:53:438 (2) - this kind of slider is not allowed (unrankable) since it's overlapping entirely with 00:52:951 (1) -
00:54:736 (4) - ^
00:56:033 (6) - ^
fix red recommendation all
01:16:303 (1,2,3,4) - confusing stacks, if i remember correctly this isn't allowed but i'm not sure
01:18:897 (1,2,3,4) - ^
no, sorry
same as ★
01:24:087 - add a note maybe? add note, thanks
01:26:681 (1,2,3,4) - confusing stacks, if i remember correctly this isn't allowed but i'm not sure
01:29:275 (1,2,3,4) - ^
no, sorry
same as ★
01:35:600 (4) - very nice thanks
thank you for moddingMakyu wrote:
[Insane]
This difficulty is in general pretty good, but it miss lot of thing to make it more challenged, you are using the Distance snap too much, that is not bad, but we are talking that this is an Insane, some jumps may be good, feel the song and it will tell you when to put them, for example in patterns like this: 00:26:539 (7,8,9) - instead of stack I would put something like: http://puu.sh/2Z3DG.jpg a pretty good jump without killing the flow, and flit with the song.
Patterns like this: 00:28:323 (5,6) - aren't bad, but In my opinion there are way boring to play, I think this pattern instead of yours is way too fun: http://puu.sh/2Z3M0.jpg I stacked (4) in (5) instead of (3) making it more playable and easy to read.
Also the next note will be boring to play using a pattern like that, I think it would be better if you put 3 single notes instead of a slider, will follow the vocals.
I'll consider above, thanks
At the biginning, I fix the examples you suggest
In 1/1 notes like 00:29:944 (3,4,5) - don't be afraid to use more spacing, is better specially on Insanes.
fix
from 1.2x to 1.4x
Think to move this notes 00:38:215 (2,3) - here: x311 y59 will be more interesting fix
this kind of overlap are pretty ugly 00:41:944 (4,1) - maybe try to change the shape of (4) to make it more pretty to play :3 fix
didn't you think in add a note here 00:50:052 - ? it will follow the vocal and give more flow to your map
no, sorry
I intend that it follow the back-sound(guitar)
This pattern is pretty good 00:52:971 (1,2) - but I think it would be better if you press CTRL+G to the second slider, it will be more interesting to play. also same here: 00:54:269 (3,4) - and here 00:55:566 (5,6) -
Let me think...
That's a intersting mapping, I think too. but the distance-spaicing is more complex and difficult. So, let me suspend
move this note 00:57:188 (2) - to the begining of the first slider, it will make better flow to the song, way better. Also, same with this note: 01:02:377 (2) - fix
Also this pattern is pretty awkward to play 01:08:539 (1,2,3,4,5,6,7,8,9) - I think if you change the patterns it would be great to the map.OK, I'll try
exelent patterns here 01:11:134 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - but you have some issues, since 01:13:242 (13,14) - have the same spacing it will be hard to read and most of people will fail the combo because of this, i think you mau want to add a new combo in (13) or change the spacing of those notes, it will be better.
You're right
I add new combo, and I think changing spacing, too
add CTRLG+G in this note 01:17:944 (7) - will be better to the flow, in this note will be good too 01:20:538 (7) - fix
also, try to avoind overlap here 01:19:241 (3) - I tell you the reason before, fix
there are some mirrors patterns that I didn't point. and you can improve the Kiai time since you are following the drums and the vocals, I think you can follow the guitar instead of the drums, will feel better to move way more in the kiai instead of some gaps that you have.
OK, I'll try
pretty good map. fix some details only and some issues and it will be rankable soon. thanks a lot
also I think this setup will be much better: http://puu.sh/2Z4mD.png +1 AR, +1OD
fix as a trial
I'm afraid to be able to clear myself...
[Hard]
don't be afraid to add more difficulty to this song, since is pretty easy to be a hard, you are using 1/1 sliders when you can put notes instead.
the Kiai time is pretty good to play.
also try to add more difficulty on the setup too, since is a bit awkward to play, like AR+1 or Drain+1
no, sorry
considering star-difficulty, I want to keep current difficulty of hard-diff. Instead, I'll make Insane-diff more difficult with your suggetions
[Normal]
Try to avoid this overlap in the future, it is a bit ugly 00:24:431 (4,5,6) -
fix
this pattern 01:16:323 (1,2,3) - is really hard to play for a normal player, i think you must change it since it will be imposible to read for newbies, also with the others patters is the same issue.
no, sorry
I intend to make these positions a little difficult(in all-diff). I think less problem because existing restorative-zone after these
01:34:809 (1,2) - also this overlap, you know ;3
fix
but this is a pretty good Normal map, is really good.
[Easy]
Nothing to say here lol.
yay, that was fast lol, sorry I couln't be helpful on the easyest difficutys, but I don't have any talent with that D:
Fight!
Thank you for modding!!Verlaren wrote:
From my queue
[easy]
nothing
[normal]
00:32:195 (1) - make a clear slider I don't understand...
[hard]
00:22:789 (2) - stack with 00:22:951(3) fix
01:07:059 (6) - too many reverses
fix
Instead, add a note
[insane]
00:39:978 (6) - NC
no, sorry
I think it is better to be same as 00:34:789 (4) - about switching conbo
00:52:951 (1,2) - is not good idea
00:54:249 (3,4) - ^
00:55:546 (5,6) - ^
no, sorry
sry for small mod
Thank you for modding!litoluna wrote:
Hello
Requestありがとうございます。
遅くなってしまい申し訳ないです。
[General]-idea-*
- fine
[Easy][Normal]
- nothing.
[Hard]
- 00:56:843 - add note
vocalの音の始まりでもあるのでここからNCでnoteを置いたほうが繋ぎやすいと思います。
no, sorry
vocalに合わせると始まりは00:56:681-なんですが、そうすると前のスライダーとの間隔が短すぎて難しいので避けています- 01:02:032 - ^ no, sorry ^
- 01:03:330 (1,2) - 1と2を入れ替えたほうがvocalをよりフォローできるとおもいます。 fix
- 01:34:465 - add note
00:56:843 - と同じ理由です。
fix
こちらは難しくないので直します[Insane]
- 00:52:951 - ~ 00:56:519 - までこのdiffのみ赤線から始まる音取りしていますが特に理由がないのなら白線から始めたほうが良いと思います。
fix
easy,normalとは違う音取りをしたくて白線を外したのですが、ご提案通りにしても同じに感じないですね → よって直します- 00:58:141 - ~ 01:01:708 - ^ fix ^
Good luck with your mapヾ( ノシ。ÒㅅÓ)ノシ
- 01:34:465 (1,2,3,4) - 音取りの提案です。
vocalの音を取っているのなら01:35:762 - からSliderを入れた方が自然だと思います。
That's a fine suggestion!
slider作り直しですが、ご提案の音取りが気に入ったので頑張ります
Thank you for M4M!- Miomio Chii - wrote:
Hi, here is my mod.
-------------------------------------------------
-General-
✔ Okay.
-------------------------------------------------
-Easy-
My play score (HR+DT+HD)Good set.
- 01:37:059 - i think kiai time end here (all diff same this)
no, sorry
I want to make bubbles(star2.png) scurry when spinning 01:37:059 (1) -
-------------------------------------------------
-Normal-
My play score (HR+DT+HD)Good set again.
- 00:21:816 (1,2,3) - i think here's rhythm need same as 00:27:005 (1,2,3) - those
OK, fix
but make a little difference since exactly the same is boring
-------------------------------------------------
-Hard-
My play score (DT+HD)Good modeling.
- 00:22:951 (3) - i think let it start white line, end red line, the rhythm will sounds better.
no, sorry
this part is adjusted to vocal since differentiating from 00:27:005 (1,2,3) -
-------------------------------------------------
-Insane-
My play score (none)Good modeling again.
- CS+1 ? (i think now seldom use this circle size)
Considering,,, but no sorry
if others suggest the same, I may think again
-------------------------------------------------
ehh, i only can catch those, hope can help you!
I like this skin! I'm delighted~ XD
Good luck to you !
Thank you for modding~GrayKaiser82 wrote:
Hi, From my queue ~
[Normal]
00:45:168 (5) - Reduce the repeat by one and add note here 00:46:141 -
00:50:357 (6) - Same like above
All fix
[Hard]
The sliders with two reverse arrows, suggest changing it to two normal sliders.
Where is it?
if 01:07:059 (6) - , I think it is better to remain
---------------------
This is all i can mod, sorry if it's a short mod
Anyways, Good Luck ~
Thank you for modding!gideon5504 wrote:
General:
~You can fade the mp3 out from 01:44:843 to reduce file size and fix Aimod warning.
fix
but Aimod-warning remained. maybe because of long intro
Easy:
For beginners' sake;
~00:25:708 (5) - Move slider closer to the previous slider for smoother cursor movement during game play.
~000:897 (5) - ^
~00:51:654 (6) - ^Down more.
~00:52:951 (1) - ^Same thing with the circle but now to the head of slider 2.
fix above
consider for smoother cursor movement
~015:114 - Maybe like this? --> http://puu.sh/3u3Fr.jpg
It's a nice formation!
I'll use it ,thanks~
Normal:
~00:49:546 (1) - NC to emphasis rhythm change.
no, sorry
I'll unfy it with 00:42:573 (1,2,3,4) -
~01:24:411 (2,3) - Pls dun go scaring players with a sudden 1/2 beat double when the pattern u made was slow.Remove it. Try this instead --> http://puu.sh/3u3T9.jpg every circle on 1/1 beat.
no, sorry
I intend to suit to drum sound
Hard:
~01:1603 (1) - Replace the reverse slider with 4 circles? Game play flows better.(If change,put NC on slider.)
~01:18:897 (1) - ^
~01:26:681 (1) - ^
~01:29:275 (1) - ^
~Everything else seems fine.
contemplating very much, but keep
Your suggestion is more enjoyable for playing. But the formation is almost same as Insane-diff. therefore, I'll keep
Insane:
~00:57:168 (2) - A bit hard to read,try something new?
a little change
also change 01:02;357 (2)
~01:05:762 (7) - NC? fix
~01:13:222 -Very hard to read. Make them all 1/2 beat circles.It's more fun and it's easier to read.
mmm... keep
if making them all 1/2 beat, I think a little boring
~011:870 (12) - Put this further to the left to emphasis rhythm change and the stopped 1/2 beats.OK, fix!
~015:762 (5) - Move it slightly to the left.I can't see the head of slider during game play.
remapping~
don't move to the left, but it is easier to see
That's all from me^^ Good luck!
Legenda wrote:
→ Unrankable things, must fix
→ My human doubts, things to consider
→ Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
344,240,32195,6,0,B|168:200|188:140|256:40|320:140|352:200|155:243,1,420,4|8,0:0|0:0,0:0:0:0:♥ 01:07:059 (4) - This square... Amazing!
Thank you for modding and star!Alarido wrote:
Hi ^^
A Free Mod from Coffee Party QueueLegenda wrote:
→ Unrankable things, must fix
→ My human doubts, things to consider
→ Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods[General Issues]
Colour combos are about to blend with some BG parts - especially the Light Green one.
OK, I'll fix!
♥ Loved the spinner skinning ^^ Seems it really leads the player to spin more, since (at least for me) it makes the spinning feel more easy ♥
[Easy]
♥ Clean diff, funny patterns too
[Normal]
♥ Same as Easy
[Hard]
♥ Almost clean, and also funny patterns. And still fully playable for Mouse-only singletappers like me (that's AWESOME ♥)
thank you!
This diff is the most suitable for me~
[Insane]
* 00:26:519 (7,8,9,1) - Interesting pattern, feels a bit confusing. Since it's Insane diff, it's OK.
00:32:195 (1) - This loop NEED be improved. The hole on it should be like a teardrop as they said at Delicious Sliders thread. But... let me give the code for it. It is...344,240,32195,6,0,B|168:200|188:140|256:40|320:140|352:200|155:243,1,420,4|8,0:0|0:0,0:0:0:0:It's a great help to me!
I'll use the teardrop-slider you made
♥ 01:07:059 (4) - This square... Amazing!
♥ 01:35:762 (5) - Good work here!
Aaaaand That's it ^^
GO GO RANK THIS AMAZING SONG ♥ my BATs
Hope it Ranked soon, I loved playing the [Hard] diff -- yeah, I can't do Insane by now ._.
Att.
P.S.:
Thank you for modding!pieguy1372 wrote:
hi, from my queue
[General]
title: Mishaguji Empire Oh! I mistaked, thanks~
there's a lot of straight lines 0.0 imo using more curves would be easier and more comfortable to play. ofc it's up to you ~ OK, I'll consider
[Easy]
00:25:708 (5) - remove finish? I don't hear a cymbal here, plus it's not here in other diffs
00:30:897 (5) - remove finish? same idea as before
00:51:654 (6) - remove finish? (if you agree, plz fix the rest too, no reason to go pointing out all of them )
fix!
I noticed it is better according to trying your suggestion.
00:55:546 - add note with finish to carry rhythm better?
01:00:735 - add note with finish to carry rhythm better?
fix! I reconsider~
I believed adding note at the position was difficult for easy-diff...
01:05:924 (3,4) - imo end each one 1/1 earlier is better with previous pattern :3
umm... keep
it is awkward with after pattern
[Normal]
01:03:978 (2) - remove finish? same idea as before fix, too
01:07:222 (6) - http://puu.sh/3ytkd.jpg imo split into 2 sliders might be more interesting to play
keep
I like it, sorry...
01:18:897 (1,2,3) - imo copy/paste isn't a good idea here, it might be more interesting to make some different patterns and rhythm instead of the same thing as before. ofc it's up to you
no, sorry
I want to unify them
01:17:438 (3) - how about this rhythm? http://puu.sh/3yudN.jpg it's normal diff, so imo it's OK to put more notes and follow the music closely (just a hitcircle on (4) would also be nice)
Good idea!
I like this pattern, too~
01:17:438 (3) - remove finish on end?
01:20:032 (3) - , 01:27:816 (3) - , 01:30:411 (3) - same as 01:17:438 (3) All fix
[Hard]
01:03:330 (1) - remove finish from end? also on 01:05:114 (3) - and 01:06:573 (6) - All fix
01:18:897 (1,2,3,4,5,6) - same as normal no, sorry
[Insane]
00:44:357 (6) - http://puu.sh/3ytNE.jpg make it blanket (5) better? is there a change in the map?
00:58:465 (2,3) - stack with 00:57:492 (3) - ? That's nice, fix~
01:18:897 (1,2,3,4,5,6,7,8,9,10,11,12) - same as normal no, sorry
01:21:492 (12,1) - switch NCs cause measure starts at 01:21:492 - ? You're right, fix~
01:21:816 (1,2,3) - it's insane diff, imo it might be more fun to follow the vocals closely here I'll try to remap!
that's all
some parts could maybe be improved a bit, but for a first map, it's nice >w<
good luck ~