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Kazami Gakuen Shinbunbu - Sakura Happy Innovation (TV Size)

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Total Posts
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Topic Starter
Licca
This beatmap was submitted using in-game submission on 2013年6月18日 at 19:33:26

Artist: Kazami Gakuen Shinbunbu
Title: Sakura Happy Innovation (TV Size)
Source: D.C.III ~Da Capo III~
Tags: Nitta Emi Miyazaki Ui Sasaki Mikoi Ousaki Chiyo Kaiho Erika opening alacat
BPM: 162
Filesize: 10058kb
Play Time: 01:26
Difficulties Available:
  1. alacat's Hard (4.96 stars, 245 notes)
  2. Easy (1.86 stars, 88 notes)
  3. Insane (5 stars, 303 notes)
  4. Normal (4.18 stars, 132 notes)
Download: Kazami Gakuen Shinbunbu - Sakura Happy Innovation (TV Size)
Download: Kazami Gakuen Shinbunbu - Sakura Happy Innovation (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
     
2nd Please Modding :D

アニメ D.C.III ~ダ・カーポIII~ OP

♪ - サクラハッピーイノベーション

Easy - Me
Normal - Me
Hard - alacat
Insane - Me
CakiP
fight~ :3
Topic Starter
Licca
Thanks~ :)
がんばります!
Verlaren
from #modreqs
Da Capo III~

General:
deselect letterbox during breaks, because you haven't a storyboard


Easy:
this diff too many unsnapped patterns...use distance snap tool in this diff please! check all spacing.
00:27:106(4,1) - unstack this patterns.
00:35:995(4,1) - ^
00:41:550(1,2,3) - in easy should not be stack notes
00:43:032(1,2,3) - ^
00:44:513(1,2,3) - ^
00:52:661(5) - NC, because new vocal part
01:04:513(4) - ^
01:10:069(5,1) - unstack this patterns
01:18:217(4) - NC
01:22:291(1,3) - unstack please.


Normal:
same as easy - use distance snap tool in normal diff
in normal and easy diffs not should be rate decelerations.
00:48:217(7) - make a symmetrical slider please.
01:05:995(6) - new combo
01:12:847(4) - make symmetrical slider please/
01:18;217(3) - ^


alacat's Hard:
alacat - good job :3


Insane:
00:46:180(3) - start slired point x:83 y:126
00:50:439(3,5) - use new system and make symmetrical sliders


Sorry for not disclose your mod at in more detail (I wanted to sleep ).... but I'll be glad to tell you everything. You can ask me in game or via PM in forum.
Nice map. Good luck ;)
AnreFM
Hello, from a very late #modreq :o
I'll try mod this map :)
Only suggestion though, feel free to object :D

  • General
  1. Tags in the Alacat's Normal doesn't contain 'opening' and 'alacat' lol, insert it
  • Easy
  1. 00:59:698 (2,3) - doesn't look too good colliding the sliders like that, Move the (2) circle up a few grid, and then tweak the (3) slider start and middle dot a bit to make a better cross blanket there
  2. 01:04:513 (4) - NC here
  3. 00:13:032 (1,2,3,4) - Use spacing here, it can be confusing for beginners
  4. 00:52:661 (5) - NC
  • Normal
  1. 00:44:513 (4) - NC should start here instead
  2. 00:52:661 (4) - NC here
    01:04:513 (4) - NC too, different vocals
  • ALACAT'S
  1. Hmm, I think the NC should start at here, 00:14:698 (7) - and then start another one here, 00:15:995 (2) - and then start the other at here, 00:19:143 (2) - seems more fitting to the vocals overall
  2. 00:05:995 (6,7,8,9,1) - seems better to make a square pattern here :
  3. move 00:05:995 (6) - to x:464 y:112
  4. move 00:06:180 (7) - to x:372 y:180
  5. move 00:06:365 (8) - to x:296 y:96
  6. move 00:06:550 (9) - to x: 388 y:32
  7. last, stack the 00:06:735 (1) slider to x:296 y:96
  8. sorry if it was confusing, couldn't upload screenshot now :o
  • Insane
  1. 00:41:087 (5) - move it one note back to the blue tick note, fit more with the music
  2. 00:08:585 (7) - Snap this
  3. 01:05:995 (1,2,3,4,5,6,7,8) - I suggest you to make a pattern here instead of like this, star or flower maybe?
Well, I guess that's all, hope it helps :)
Sorry if it doesn't help and confusing, I can add screenshots if you want :o
Anyway, nice song, and good luuck :D
alacat

AnreFM wrote:

  • ALACAT'S
  1. Hmm, I think the NC should start at here, 00:14:698 (7) - and then start another one here, 00:15:995 (2) - and then start the other at here, 00:19:143 (2) - seems more fitting to the vocals overall I put a downbeat :3 not follow the vocal.
  2. 00:05:995 (6,7,8,9,1) - seems better to make a square pattern here :
  3. move 00:05:995 (6) - to x:464 y:112
  4. move 00:06:180 (7) - to x:372 y:180
  5. move 00:06:365 (8) - to x:296 y:96
  6. move 00:06:550 (9) - to x: 388 y:32 ^ emm, this is not the natural flow. so I want to keep current my pattern.
  7. last, stack the 00:06:735 (1) slider to x:296 y:96 nah.
  8. sorry if it was confusing, couldn't upload screenshot now :o np :3
Thank you for modding :D

@Licca

clapの付け忘れがあったので update お願します~
http://puu.sh/2Rznj.zip

あと、tagを統一しておいてね!
shinedesu
fighto desu ;)
Topic Starter
Licca
Easy and Normal diff Remapping :?

Verlaren
from #modreqs
Da Capo III~

General:
deselect letterbox during breaks, because you haven't a storyboard ok~


Easy:
this diff too many unsnapped patterns...use distance snap tool in this diff please! check all spacing.
00:27:106(4,1) - unstack this patterns.
00:35:995(4,1) - ^
00:41:550(1,2,3) - in easy should not be stack notes
00:43:032(1,2,3) - ^
00:44:513(1,2,3) - ^
00:52:661(5) - NC, because new vocal part
01:04:513(4) - ^
01:10:069(5,1) - unstack this patterns
01:18:217(4) - NC
01:22:291(1,3) - unstack please.


Normal:
same as easy - use distance snap tool in normal diff
in normal and easy diffs not should be rate decelerations.
00:48:217(7) - make a symmetrical slider please.
01:05:995(6) - new combo
01:12:847(4) - make symmetrical slider please/
01:18;217(3) - ^


alacat's Hard:
alacat - good job :3


Insane:
00:46:180(3) - start slired point x:83 y:126 move to x:68 y:100
00:50:439(3,5) - use new system and make symmetrical sliders No Change


AnreFM
Hello, from a very late #modreq :o
I'll try mod this map :)
Only suggestion though, feel free to object :D

  • General
  1. Tags in the Alacat's Normal doesn't contain 'opening' and 'alacat' lol, insert it
ok~

  • Easy
  1. 00:59:698 (2,3) - doesn't look too good colliding the sliders like that, Move the (2) circle up a few grid, and then tweak the (3) slider start and middle dot a bit to make a better cross blanket there
  2. 01:04:513 (4) - NC here
  3. 00:13:032 (1,2,3,4) - Use spacing here, it can be confusing for beginners
  4. 00:52:661 (5) - NC
  • Normal
  1. 00:44:513 (4) - NC should start here instead
  2. 00:52:661 (4) - NC here
    01:04:513 (4) - NC too, different vocals
  • ALACAT'S
  1. Hmm, I think the NC should start at here, 00:14:698 (7) - and then start another one here, 00:15:995 (2) - and then start the other at here, 00:19:143 (2) - seems more fitting to the vocals overall
  2. 00:05:995 (6,7,8,9,1) - seems better to make a square pattern here :
  3. move 00:05:995 (6) - to x:464 y:112
  4. move 00:06:180 (7) - to x:372 y:180
  5. move 00:06:365 (8) - to x:296 y:96
  6. move 00:06:550 (9) - to x: 388 y:32
  7. last, stack the 00:06:735 (1) slider to x:296 y:96
  8. sorry if it was confusing, couldn't upload screenshot now :o
  • Insane
  1. 00:41:087 (5) - move it one note back to the blue tick note, fit more with the music add to circle at the blue line
  2. 00:08:585 (7) - Snap this
  3. 01:05:995 (1,2,3,4,5,6,7,8) - I suggest you to make a pattern here instead of like this, star or flower maybe?

Thank you for Modding :)


>>あらねこさん
あっぷでーとしておきました!

気づくのめっちゃ遅れてごめんなさい :o


>>shinedesu
Thanks~
AaronLyc
I feel very sad because I worte many thing but I press the backspace key careless :cry:
oh my first post as a modder....
so I just wirte one thing now..
I test it several time and think the easy and normal diff have not any big broblem and the atacat's Hard is good

Insane
00:22:661 (4,5) - just my opinion, remove th note5, add the inherited point at note4 (slider) and change the 'slider velocity mupltiplier' into 0.8x may better

I'm a noob modder, feeling very sad for my careless..
Topic Starter
Licca
AaronLyc

AaronLyc wrote:

I feel very sad because I worte many thing but I press the backspace key careless :cry:
oh my first post as a modder....
so I just wirte one thing now..
I test it several time and think the easy and normal diff have not any big broblem and the atacat's Hard is good

Insane
00:22:661 (4,5) - just my opinion, remove th note5, add the inherited point at note4 (slider) and change the 'slider velocity mupltiplier' into 0.8x may better
:arrow: OK some fixed~

I'm a noob modder, feeling very sad for my careless..

Thank you for Modding :)
Sakuya Minagami
Nice music, I try to modding it

Easy:

00:09:698 Spinner 1 maybe ending at 00:12:291 will feel fine? and maybe audio choose finish or clap or both?

00:12:661 please consider whether add circle 1 or not?
like this: http://osu.ppy.sh/ss/831354

00:18:958 (1)(2)(3)(4) lose clap?

Normal:

00:09:698 same as easy spinner 1

Planning 1:
00:53:587 add circle 7 and add circle 8 at 00:53:772
like this: http://osu.ppy.sh/ss/831358

or Planning 2:
move circle 6 at 00:53:402 to 00:53:587 because え appear at this point like slider 6 at 01:05:069

01:24:328 please consider whether delete circle 4 or not?

Hard:

00:10:995 same as easy spinner 1

00:15:624 slider 1 end at 00:15:809

00:36:921 delete slider 2,and add circle 2,and add slider 3 at 00:37:106 and end at 00:37:291

01:19:328 silder 1 end at 01:19:513

Insane:

00:34:143 delete clap

Planning 1:
00:47:013 move circle 5 to 00:47:106
00:47:291 delete slider 6 and add circle 6 at 00:47:476
00:47:754 move circle 7 to 00:47:847
00:48:032 delete circle 8
if want get harder, maybe add circle at 00:46:828 and 00:47:198 and 00:47:569 and 00:47:939

or Planning 2:
don't change anything just add circle 6 at 00:47:106 and add circle 9 at 00:47:847

Above is my personal opinion
Good Luck!
[Seraphin]
From #modreqs

Easy

Nothing :)

Normal

00:48:217 (5,6) - the jump from 5 to 6 doesn't flow. try something like this? http://puu.sh/3nsEo.jpg

00:50:439 (1,2,3,4,5,6,7,8) - Pattern doesn't feel right, try something like this? (Although my suggestion may not be much better)
SPOILER
Change these lines in the .osu

264,324,50439,6,0,P|307:274|364:244,1,130,2|8,0:0|0:0,0:0:0:0:
328,120,51180,2,0,P|267:94|220:49,1,130,2|8,0:0|0:0,0:0:0:0:
128,140,51921,2,0,P|160:192|179:257,1,130,2|8,0:0|0:0,0:0:0:0:
264,160,52661,2,0,L|264:292,1,130,2|8,0:0|0:0,0:0:0:0:
264,356,53217,1,0,0:0:0:0:
144,304,53587,1,0,0:0:0:0:
168,176,53958,1,0,0:0:0:0:
204,120,54143,2,0,P|264:140|332:152,2,130,2|8|2,0:0|0:0|0:0,0:0:0:0:

to

324,328,50439,6,0,P|367:278|424:248,1,130,2|8,0:0|0:0,0:0:0:0:
420,120,51180,2,0,P|359:94|312:49,1,130,2|8,0:0|0:0,0:0:0:0:
184,52,51921,2,0,P|152:104|92:148,1,130,2|8,0:0|0:0,0:0:0:0:
100,232,52661,2,0,P|172:292|172:372,1,130
244,324,53217,1,0,0:0:0:0:
372,304,53587,1,0,0:0:0:0:
428,188,53958,1,0,0:0:0:0:
380,144,54143,2,0,P|296:124|240:136,2,130,2|8|2,0:0|0:0|0:0,0:0:0:0:
88,68,55254,6,0,P|68:124|76:192,1,130,8|2,0:0|0:0,0:0:0:0:

Hard

00:58:587 (1) - make slider end 1 tick earlier?

Insane

Nothing :O

Yeah, the last guy got most of it.
Topic Starter
Licca
Sakuya Minagami

Sakuya Minagami wrote:

Nice music, I try to modding it

Easy:

00:09:698 Spinner 1 maybe ending at 00:12:291 will feel fine? and maybe audio choose finish or clap or both?

00:12:661 please consider whether add circle 1 or not?
like this: http://osu.ppy.sh/ss/831354
:arrow: no change

00:18:958 (1)(2)(3)(4) lose clap?
:arrow: precisely :o Fixed~

Normal:

00:09:698 same as easy spinner 1
:arrow: no change

Planning 1:
00:53:587 add circle 7 and add circle 8 at 00:53:772
like this: http://osu.ppy.sh/ss/831358
:arrow: This plan is very hard for Normaldiff... imo

or Planning 2:
move circle 6 at 00:53:402 to 00:53:587 because え appear at this point like slider 6 at 01:05:069

01:24:328 please consider whether delete circle 4 or not?
:arrow: Fixed
Hard:

00:10:995 same as easy spinner 1

00:15:624 slider 1 end at 00:15:809

00:36:921 delete slider 2,and add circle 2,and add slider 3 at 00:37:106 and end at 00:37:291

01:19:328 silder 1 end at 01:19:513

Insane:

00:34:143 delete clap
:arrow: ok~

Planning 1:
00:47:013 move circle 5 to 00:47:106
00:47:291 delete slider 6 and add circle 6 at 00:47:476
00:47:754 move circle 7 to 00:47:847
00:48:032 delete circle 8
if want get harder, maybe add circle at 00:46:828 and 00:47:198 and 00:47:569 and 00:47:939
:arrow: Good plan~ because i dont take the sound in vocals :o no change~

or Planning 2:
don't change anything just add circle 6 at 00:47:106 and add circle 9 at 00:47:847
:arrow: no change

Above is my personal opinion
Good Luck!
:arrow: Thanks :D

Thank you for Modding!
Topic Starter
Licca
Seraphin

[Seraphin] wrote:

From #modreqs

Easy

Nothing :)

Normal

00:48:217 (5,6) - the jump from 5 to 6 doesn't flow. try something like this? http://puu.sh/3nsEo.jpg
:arrow: Fixed~

00:50:439 (1,2,3,4,5,6,7,8) - Pattern doesn't feel right, try something like this? (Although my suggestion may not be much better)
SPOILER
Change these lines in the .osu

264,324,50439,6,0,P|307:274|364:244,1,130,2|8,0:0|0:0,0:0:0:0:
328,120,51180,2,0,P|267:94|220:49,1,130,2|8,0:0|0:0,0:0:0:0:
128,140,51921,2,0,P|160:192|179:257,1,130,2|8,0:0|0:0,0:0:0:0:
264,160,52661,2,0,L|264:292,1,130,2|8,0:0|0:0,0:0:0:0:
264,356,53217,1,0,0:0:0:0:
144,304,53587,1,0,0:0:0:0:
168,176,53958,1,0,0:0:0:0:
204,120,54143,2,0,P|264:140|332:152,2,130,2|8|2,0:0|0:0|0:0,0:0:0:0:

to

324,328,50439,6,0,P|367:278|424:248,1,130,2|8,0:0|0:0,0:0:0:0:
420,120,51180,2,0,P|359:94|312:49,1,130,2|8,0:0|0:0,0:0:0:0:
184,52,51921,2,0,P|152:104|92:148,1,130,2|8,0:0|0:0,0:0:0:0:
100,232,52661,2,0,P|172:292|172:372,1,130
244,324,53217,1,0,0:0:0:0:
372,304,53587,1,0,0:0:0:0:
428,188,53958,1,0,0:0:0:0:
380,144,54143,2,0,P|296:124|240:136,2,130,2|8|2,0:0|0:0|0:0,0:0:0:0:
88,68,55254,6,0,P|68:124|76:192,1,130,8|2,0:0|0:0,0:0:0:0:
:arrow: Thanks Code :) some fixed~

Hard

00:58:587 (1) - make slider end 1 tick earlier?

Insane

Nothing :O

Yeah, the last guy got most of it.

Thank you for Modding :D
Cloudchaser
Cloud's fast queue mod request o/

General

Folder: it's okay
Timing: it's okay
Observation: The rhythm is okay but esthetically you can improve that in each diff.

Insane

Nice idea you have there, but I don't like some sliders what make a bit "unsightly" the diff.

  1. 00:09:513 - remove clap
  2. 00:16:921 (5) - give it more shape, something like this
  3. 00:22:847 (6) - it isn't necessary to make a slider with a lot of ticks (only if the slider has a special shape obv.) with 3 ticks it's okay.
  4. 00:31:921 (6) - give a bit more of shape http://puu.sh/3nE8M.png
  5. 00:32:291 (1,2) - weird distance
  6. 00:34:698 (5) - same problem as the 3rd point.
  7. 00:35:995 (9) - test with this
  8. 00:36:365 (1,2) - please ;w; those sliders are ugly...
  9. 00:37:847 (3,5,7) - I think those claps are a bit weirds here, IMO.
  10. 00:43:032 - this clap doesn't have any sense here.
  11. 00:50:439 (3) - unsightly slider :o
  12. 00:51:180 (5) - ^
  13. 01:18:958 (5) - this looks more straight, delete the tick from the middle? :3
  14. 01:22:291 (1,3) - ehm, you know :3
alacat's Hard

Disable letterbox, because there aren't any breaktime :3 nothing else to say! good diff :)

Normal

  1. 00:03:032 (4) -looks better in this way
  2. 00:07:106 - add clap?
  3. 00:16:921 (2) - those ticks are unnecessary.
  4. 00:18:958 (1) - don't stack (6) with (1) it's confusing for a newbie player.
  5. 00:23:772 (4) - more than 2 turns in a Normal diff isn't recommend, try other pattern I suggest.
  6. 00:38:958 (4) - make it more blanket
  7. 00:48:217 (1) - add new combo
  8. 00:49:698 (1) - remove new combo
    SPOILER
    00:47:847 (4,1,2,3,1,1) -

    there are some confusing patterns, but not bad! :3
Easy

Hitsounds here are a bit weak... I think.

  1. 00:06:735 (1) - >w>
  2. 00:33:402 (5) - new combo

    Nothing else I can see in this diff!
doki doki~
good luck with the rank o3o)b if you have question feel free to bother ask me in-game or PM.
GIDZ
My 10th mod :D

Easy:
~Good easy,nothing more :D

Normal:
~00:48:772 - Put the 6th note closer to the previous slider to make it easier to understand the rhythm.
~00:48:958 - ^Same,but now the slider to circle.
~Nothing more :D

Hard:
~01:23:217 - NC here? Cuz there is a change in rhythm.
~Can't find anything else :o

Insane:
~00:01:550 - NC for 1/2 beats?
~00:35:995 - NC here instead for change of rhythm.
~00:46:550 ~ 00:48:032 - It's a bit hard to read the notes here,what about something new?
~01:24:513 (3) - Remove clap (Sounds better in that stream)
~01:24:698 (5) - ^
~ 01:24:884 (7) - ^Same with the reverse slider.

That's all from me ^^ Good luck!
Topic Starter
Licca
-Cloudchaser

-Cloudchaser wrote:

Cloud's fast queue mod request o/

General

Folder: it's okay
Timing: it's okay
Observation: The rhythm is okay but esthetically you can improve that in each diff.

Insane

Nice idea you have there, but I don't like some sliders what make a bit "unsightly" the diff.

  1. 00:09:513 - remove clap
    :arrow: fixed
  2. 00:16:921 (5) - give it more shape, something like this
    :arrow: changed a part of this
  3. 00:22:847 (6) - it isn't necessary to make a slider with a lot of ticks (only if the slider has a special shape obv.) with 3 ticks it's okay.
    :arrow: umm... np imo :o
  4. 00:31:921 (6) - give a bit more of shape http://puu.sh/3nE8M.png
    :arrow: changed a part of this
  5. 00:32:291 (1,2) - weird distance
    :arrow: (2)circle move to x:64 y:216
  6. 00:34:698 (5) - same problem as the 3rd point.
    :arrow: fixed
  7. 00:35:995 (9) - test with this
    :arrow: changed a part of this
  8. 00:36:365 (1,2) - please ;w; those sliders are ugly...
    :arrow: fixed
  9. 00:37:847 (3,5,7) - I think those claps are a bit weirds here, IMO.
    :arrow: umm... im still thinking :?
  10. 00:43:032 - this clap doesn't have any sense here.
    :arrow: ok~ delete
  11. 00:50:439 (3) - unsightly slider :o
  12. 00:51:180 (5) - ^
    :arrow: umm...np imo but im still thinking
  13. 01:18:958 (5) - this looks more straight, delete the tick from the middle? :3
    :arrow: fixed
  14. 01:22:291 (1,3) - ehm, you know :3
    :arrow: changed a part of this

Normal

  1. 00:03:032 (4) -looks better in this way
  2. 00:07:106 - add clap?
  3. 00:16:921 (2) - those ticks are unnecessary.
  4. 00:18:958 (1) - don't stack (6) with (1) it's confusing for a newbie player.
  5. 00:23:772 (4) - more than 2 turns in a Normal diff isn't recommend, try other pattern I suggest.
  6. 00:38:958 (4) - make it more blanket
  7. 00:48:217 (1) - add new combo
  8. 00:49:698 (1) - remove new combo
    SPOILER
    00:47:847 (4,1,2,3,1,1) -

    there are some confusing patterns, but not bad! :3
:arrow: All fixed!

Easy

Hitsounds here are a bit weak... I think.
:arrow: umm... im still thinking :?

  1. 00:06:735 (1) - >w>
  2. 00:33:402 (5) - new combo
    :arrow: fixed

    Nothing else I can see in this diff!
doki doki~ doki doki!!<3
good luck with the rank o3o)b if you have question feel free to bother ask me in-game or PM.

gideon5504

gideon5504 wrote:

My 10th mod :D

Easy:
~Good easy,nothing more :D

Normal:
~00:48:772 - Put the 6th note closer to the previous slider to make it easier to understand the rhythm.
~00:48:958 - ^Same,but now the slider to circle.
:arrow: umm... np imo :o no change~
~Nothing more :D

Insane:
~00:01:550 - NC for 1/2 beats?
:arrow: no change
~00:35:995 - NC here instead for change of rhythm.
:arrow: no change because follow the voval
~00:46:550 ~ 00:48:032 - It's a bit hard to read the notes here,what about something new?
:arrow: im still thinking :?
~01:24:513 (3) - Remove clap (Sounds better in that stream)
~01:24:698 (5) - ^
:arrow: change to whistle
~ 01:24:884 (7) - ^Same with the reverse slider.
:arrow: fixed

That's all from me ^^ Good luck! Thanks! :)

Thank you for Modding :)
alacat
Thank you for modding ,guys :3/

@Licca

letterbox のチェックだけはずしておいてください ;)
Topic Starter
Licca
>>alacat
ok~あっぷでーとしておきました!


>>-Cloudchaser
Thanks Star :)
[ Zzz ]
HI~ Licca

Easy

00:44:513 (1) - Clap at the end of the slider

00:48:958 (1) - From here 01:12:661 (3) - Here which seems to be a lot of clap. We need a little bit like reducing ...

01:01:180 (4) - Add Circle

Normal

00:37:476 (2) - Add Circle + Add Clap

00:50:069 (2) - Add Circle

01:16:735 (1) - Clap at the beginning and end of the slider

01:18:217 (3) - ^ (Same as above)

01:19:698 (2) - Add Clap

01:20:439 (4) - ^

01:20:809 (5) - Clap at the end of the slider

01:21:550 (6) - Add to clap in the middle of the slider

alacat's Hard

Good Map!
Topic Starter
Licca
Zzz

[ Zzz ] wrote:

HI~ Licca hi hi :3

Easy

00:44:513 (1) - Clap at the end of the slider
:arrow: fixed

00:48:958 (1) - From here 01:12:661 (3) - Here which seems to be a lot of clap. We need a little bit like reducing ...
:arrow: ok~ reconsidered

01:01:180 (4) - Add Circle
:arrow: umm... np imo :o
Normal

00:37:476 (2) - Add Circle + Add Clap
:arrow: np imo :o

00:50:069 (2) - Add Circle
:arrow: ^

01:16:735 (1) - Clap at the beginning and end of the slider
:arrow: umm... im still thinking...

01:18:217 (3) - ^ (Same as above)
:arrow: ^

01:19:698 (2) - Add Clap
:arrow: ^

01:20:439 (4) - ^
:arrow: ^

01:20:809 (5) - Clap at the end of the slider
:arrow: ^

01:21:550 (6) - Add to clap in the middle of the slider
:arrow: ^

Thank you for Modding :D
Exw
Hi.
I'll try mod this map. :D

[Easy]
00:03:772 (1) - remove clap and how about you shorten the spinner? (before : http://puu.sh/3oDVF - after : http://puu.sh/3oDW4) i think newbies can't reach the 00:06:735 (1) if the time between spinner and circle is too short
00:09:698 (1) - remove finish
00:37:106 (2) - move to x : 272 - y : 160
00:58:587 (1) - make the position same as 00:57:106 (3) i think it will nice http://puu.sh/3oE49.jpg
01:19:328 (4) - new combo?

[Normal]
00:17:847 (4) - new combo.
00:44:513 (4) - ^
00:53:217 (6) - ^
00:58:217 (1) - move to x : 344 - y : 80?
01:00:439 (6) - new combo

[alacat's Hard]
00:03:032 (5) - new combo?
00:35:995 (9) - ^

[Insane]
00:02:661 (7) - new combo
00:12:661 (10) - ^

I think nothing else o3o
Thanks, good luck!
sheela
Hi! From my queue~

[General]

Easy, normal and hard, insane had different kiai time end. Stop it here 01:16:365

[Easy]

00:27:847 (1) - Try [url=http://osu.ppy.sh/ss/833928]this[/url?

01:08:587 (5) - Not well stack

[Normal]

00:51:180 (3) - At the end, not well stack?

[alacat's Hard]

00:34:698 (4,5,6,7,8) - For me, it's confusing but it's the difficulty hard.

[Insane]

00:05:995 (4) - Not well stack

00:50:439 (3) - Not well stack

Good Luck and Star!
Guy
Hi! alacatさんのリクエストです~

[General]
  1. NormalとInsaneのLetter during boxのチェックをはずしましょう。
  2. alacat's Hardにだけ"circus"のtagがないので追加しましょう。
[Insane]
  1. 00:03:772 (1) - add whistle?
  2. 00:08:587 (7) - 前との距離が近いのと、パターン的にもちょうど良いのでNCしましょう
  3. 00:09:698 (1,3) - 両方にclap追加しましょう 裏で手拍子が聞こえます。
  4. 00:10:439 (1,3) - ^
  5. 00:28:772 (4) - 始端のclapを削除
  6. 00:33:032 (5) - clap忘れ?
  7. 00:34:698 (5) - BGMではここの終端にもclapのような音があるのでadd clapしてもいいかもです。
  8. 00:40:995 - add noteで3連打にしてもいいと思いました。
  9. 00:50:439 (3,5) - ゆがんでいるので新たにスライダーを作り直したほうが見栄え良くなると思います。
  10. 01:15:161 (1) - このnoteをもう少し左側に配置した方が次のスライダーへのタイミングも見極めやすくなると思います。 個人的には1,50xくらい離れているとやりやすかったです。

    サビ(Kiai time)からclapのつけ方が2,4拍目ではなく1,3拍目になっていたのが気になりました。
    どちらかというと2,4拍目に強い音がきているので出来るなら変えたほうがいいかもです。
[alacat's Hard]
  1. 何回見ても気になるとこありませんでした lol
[Normal]
  1. OD+1
  2. 00:10:069 (1,2,3) - clap入れてもいいと思います。
  3. 01:16:735 (1) - 始端と終端にclap
  4. 01:18:217 (3) - ^
  5. 01:19:698 (2,4) - add clap
  6. 01:20:809 (5) - 終端にclap
  7. 01:21:550 (6) - リピート部分にclap
  8. 01:25:809 (2) - insaneにはwhistleが入ってたのでadd whistle
[Easy]
  1. AR+1
  2. 01:19:328 (4) - NC?
  3. 01:25:254 (1) - 終端のclap削除してwhislteを追加
以上です~
頑張ってください :)
Pipse Cola
Mod Request


Easy

01:00:069 (3) - Correct y: 281 For perfect stack to 00:58:587 (1) - End.
01:07:106 - Add a Note with NC here.

Good Diff, not much to complain about.


Normal

00:10:069 (1,3) - Clapps here.
00:29:328 (3,4) - Since this is 162 BPM Fasttap, I suggest making a slider out of these.
00:40:254 (6,7) - I suggest an easier to play rythm:
00:44:143 - Add a Note here similar to 00:42:661 (2) - ?
00:59:884 (4,5) - Same as 00:29:328 (3,4) -.
01:25:809 (2) - Add Clapp here - Sounds good imo.


alacat's Hard

Very well done, nothing but my usual Nazi Comments^^

00:15:995 (2) - Correct x: 222, y: 320 For perfect stack with 00:15:624 (1) - End.
00:33:032 (9) - Correct y: 108 For perfect stack with 00:32:476 (8) - End.
01:05:809 (6) - Correct x: 316 For perfect stack with 01:05:069 (4) - End.
01:19:698 (2) - Correct y: 333 For perfect stack with 01:19:328 (1) - End.


Insane

00:05:069 (6,1) - Stack them to 00:04:143 (2) - ?
00:07:106 (2) - Stack End to 00:05:995 (4) - Start.
00:24:143 (5,6) - Not a fan of these in this song, the music is not that "heavy".
00:35:624 (8,9,1) - Overlapping these would fit imo.
00:42:476 (2,3,4) - Why so high DS? Not very nice to play, and does not fit to the music here.
00:46:550 (4,5,6,7,8) - Blue notes alone are always strange to play, I suggest another rythm which is more playable, like:
Or make Sliders out of the Doubletts.
00:50:439 (3) - Start at x,y of 00:48:958 (1) - , End at x, y of 00:49:143 (2) - .
01:03:772 (7,8,9,10,1) - Make a perfect Curve here.
01:10:809 (1,2,3,4,5,6) - Map to the lyrics here would be better, this does not fit imo.
01:15:439 (2,3,4,5,6,7) - The sliders are not that good here imo, I suggest a normal stream.
01:22:105 (4,1) - Why so close here? Maybe change it.
01:24:606 (4,5,6,7,1,2) - Stack 2 into the stream somehow?


That's it, I'm done here, Good Luck with Your map.
Cheers, InC0 :)
Topic Starter
Licca
Subaru Takamaru

Subaru Takamaru wrote:

Hi. Hi :3
I'll try mod this map. :D

[Easy]
00:03:772 (1) - remove clap and how about you shorten the spinner? (before : http://puu.sh/3oDVF - after : http://puu.sh/3oDW4&#41; i think newbies can't reach the 00:06:735 (1) if the time between spinner and circle is too short
:arrow: umm... Good idea!But the sound is not suitable imo :(
00:09:698 (1) - remove finish
:arrow: no change
00:37:106 (2) - move to x : 272 - y : 160
:arrow: no change But the distance is united to x1.0
00:58:587 (1) - make the position same as 00:57:106 (3) i think it will nice http://puu.sh/3oE49.jpg
:arrow: no change
01:19:328 (4) - new combo?
:arrow: fixed

[Normal]
00:17:847 (4) - new combo.
00:44:513 (4) - ^
00:53:217 (6) - ^
:arrow: fixed
00:58:217 (1) - move to x : 344 - y : 80?
:arrow: no change But the distance is united to x1.0
01:00:439 (6) - new combo
:arrow: no change

[alacat's Hard]
00:03:032 (5) - new combo?
00:35:995 (9) - ^

[Insane]
00:02:661 (7) - new combo
00:12:661 (10) - ^
:arrow: no change

I think nothing else o3o
Thanks, good luck! thank you :3

sheela901

sheela901 wrote:

Hi! From my queue~ Hi Hi!

[General]

Easy, normal and hard, insane had different kiai time end. Stop it here 01:16:365
:arrow: fixed

[Easy]

00:27:847 (1) - Try [url=http://osu.ppy.sh/ss/833928]this[/url?

01:08:587 (5) - Not well stack
:arrow: all fixed!

[Normal]

00:51:180 (3) - At the end, not well stack?
:arrow: no change

[alacat's Hard]

00:34:698 (4,5,6,7,8) - For me, it's confusing but it's the difficulty hard.

[Insane]

00:05:995 (4) - Not well stack
:arrow: fixed

00:50:439 (3) - Not well stack
:arrow: no change

Good Luck and Star! thanks modding and star! :D

Guy

Guy wrote:

Hi! alacatさんのリクエストです~ わ!ありがとうございます~ :)

[General]
  1. NormalとInsaneのLetter during boxのチェックをはずしましょう。
  2. alacat's Hardにだけ"circus"のtagがないので追加しましょう。
    :arrow: 修正しました。
[Insane]
  1. 00:03:772 (1) - add whistle?
  2. 00:08:587 (7) - 前との距離が近いのと、パターン的にもちょうど良いのでNCしましょう
  3. 00:09:698 (1,3) - 両方にclap追加しましょう 裏で手拍子が聞こえます。
  4. 00:10:439 (1,3) - ^
  5. 00:28:772 (4) - 始端のclapを削除
  6. 00:33:032 (5) - clap忘れ?
  7. 00:34:698 (5) - BGMではここの終端にもclapのような音があるのでadd clapしてもいいかもです。
  8. 00:40:995 - add noteで3連打にしてもいいと思いました。
  9. 00:50:439 (3,5) - ゆがんでいるので新たにスライダーを作り直したほうが見栄え良くなると思います。
  10. 01:15:161 (1) - このnoteをもう少し左側に配置した方が次のスライダーへのタイミングも見極めやすくなると思います。 個人的には1,50xくらい離れているとやりやすかったです。
    :arrow: 少し見直しました。

    サビ(Kiai time)からclapのつけ方が2,4拍目ではなく1,3拍目になっていたのが気になりました。
    どちらかというと2,4拍目に強い音がきているので出来るなら変えたほうがいいかもです。
:arrow: 全て修正しました!

[alacat's Hard]
  1. 何回見ても気になるとこありませんでした lol
[Normal]
  1. OD+1
  2. 00:10:069 (1,2,3) - clap入れてもいいと思います。
  3. 01:16:735 (1) - 始端と終端にclap
  4. 01:18:217 (3) - ^
  5. 01:19:698 (2,4) - add clap
  6. 01:20:809 (5) - 終端にclap
  7. 01:21:550 (6) - リピート部分にclap
  8. 01:25:809 (2) - insaneにはwhistleが入ってたのでadd whistle
:arrow: 全て修正しました!

[Easy]
  1. AR+1
  2. 01:19:328 (4) - NC?
  3. 01:25:254 (1) - 終端のclap削除してwhislteを追加

:arrow: 全て修正しました!

以上です~
頑張ってください :)
とてもわかりやすいModありがとうございました!
Starも感謝です :)

InC0nceNtrateD

InC0nceNtrateD wrote:

Mod Request


Easy

01:00:069 (3) - Correct y: 281 For perfect stack to 00:58:587 (1) - End.
:arrow: np :o
01:07:106 - Add a Note with NC here.
:arrow: no change.There are a lot of sounds for easy imo :o

Good Diff, not much to complain about.


Normal

00:10:069 (1,3) - Clapps here.
:arrow: fixed
00:29:328 (3,4) - Since this is 162 BPM Fasttap, I suggest making a slider out of these.
:arrow: umm...no change
00:40:254 (6,7) - I suggest an easier to play rythm:
Rythm Suggestion Box

:arrow: umm...But the sound is not suitable imo
00:44:143 - Add a Note here similar to 00:42:661 (2) - ?
:arrow: no change But the sound is taken with vocal
00:59:884 (4,5) - Same as 00:29:328 (3,4) -.
:arrow: ^
01:25:809 (2) - Add Clapp here - Sounds good imo.
:arrow: Though it is Whistle.fixed

Insane

00:05:069 (6,1) - Stack them to 00:04:143 (2) - ?
:arrow: fixed
00:07:106 (2) - Stack End to 00:05:995 (4) - Start.
:arrow: no change
00:24:143 (5,6) - Not a fan of these in this song, the music is not that "heavy".
:arrow: umm...np imo :3 no change
00:35:624 (8,9,1) - Overlapping these would fit imo.
:arrow: umm...It is No change though thought
00:42:476 (2,3,4) - Why so high DS? Not very nice to play, and does not fit to the music here.
:arrow: Because Slider Velocity changes from x0.75 into x1.00
00:46:550 (4,5,6,7,8) - Blue notes alone are always strange to play, I suggest another rythm which is more playable, like:
Rythm Suggestion Box

Or make Sliders out of the Doubletts.
:arrow: fixed
00:50:439 (3) - Start at x,y of 00:48:958 (1) - , End at x, y of 00:49:143 (2) - .
:arrow: no change
01:03:772 (7,8,9,10,1) - Make a perfect Curve here.
:arrow: reviewed it
01:10:809 (1,2,3,4,5,6) - Map to the lyrics here would be better, this does not fit imo.
:arrow: umm...np imo :o
01:15:439 (2,3,4,5,6,7) - The sliders are not that good here imo, I suggest a normal stream.
:arrow: no change
01:22:105 (4,1) - Why so close here? Maybe change it.
:arrow: reviewed it
01:24:606 (4,5,6,7,1,2) - Stack 2 into the stream somehow?
:arrow: reviewed it


That's it, I'm done here, Good Luck with Your map.
Cheers, InC0 :)

Thank you for Modding :)
RandF
from my queue!
どうもこんばんは~

[Easy]
  1. 00:09:698 (1) - 00:12:291の終わりが良いかな。easyでは、spinnerから次のnoteまでは少し余裕があった方がありがたいです
  2. 00:29:698 (2,3) - y:220にそろえた方がきれいです
[Normal]
  1. 00:10:809 (3) - x:92 y:52 に移動。正三角形に見せるのはどうでしょう
  2. 01:00:624 (7) - x:180 y:256 の位置に移動するとよりきれいに見えると思います
  3. 01:24:513 (4) - clapは、01:24:698より01:24:884がいいかなと
  4. 01:25:254 (1,2,3) - 正三角形した方が良い〆になるかなと思います↓
    SPOILER
    354,74,85254,5,2,0:0:0:0:
    158,74,85809,1,2,0:0:0:0:
    256,242,86365,1,4,0:0:0:0:
[alacat's Hard]
  1. 00:05:995 (6,7,8,9) - 対称配置ですがいかがでしょう?
    SPOILER
    476,164,5995,1,0,0:0:0:0:
    484,70,6180,1,0,0:0:0:0:
    396,29,6365,1,8,0:0:0:0:
    330,95,6550,1,0,0:0:0:0:
[Insane]
  1. 00:35:624 (8,9) - stack
  2. 00:37:847 (3,4,5,6,7) - ここは星形の配置が良いと思いました
    SPOILER
    266,152,37847,1,0,0:0:0:0:
    181,328,38217,1,0,0:0:0:0:
    354,236,38587,1,0,0:0:0:0:
    160,208,38958,1,0,0:0:0:0:
    301,345,39328,1,0,0:0:0:0:
  3. 01:22:847 (2) - この3連続clapはちょっと違和感を感じました
~Good Luck~
Kodora
Hey, from alacat's request :3

[General]

Add "op" to tags because people may search using it?

[Insane]

OD +1? It feels too easy now. Also, since you used a lot of stacks maybe use lower stack leniency?

00:04:513 (3,4) - Spacing issue, fix it using distance snap
00:08:587 (1,2,3) - ^
00:11:550 (3) - Delete all reverses from here and separate to 1/4 sliders. More than 1 reverse usually boring on Insane diffs and make people rage (especially if they play with hr or dt - it is hard to read, aim slider and read next hitobject), also using reverses on such jumpy part as this is just wrong.
00:22:106 (2,3,4,5) - how about make here little jumpy pattern like this? It will make this part more fun to play!


00:23:958 (3,4) - How about replace those two notes with slider? Imo it will fit rhytm more here!
00:26:921 (3,4) - try this on timeline for better rhytm?


00:29:698 (3) - This note dont really fit & ruins rhytm. Try this instead? (i make 00:28:772 (4) shorten, added note at 00:29:143 & changed next sliders)

SPOILER
[img:06376]http://puu.sh/3qH1Z.jpg[/img]

00:35:624 (3,4) - new combo to both due to spacing change
00:44:513 (6) - new combo due to new part of music
00:48:217 (1) - try to use 5% volume section for slidertick here
01:01:180 (8) - NC begins here, not at 01:01:550 (1) - due to new part of music
01:08:958 (1) - remove useless point on this slider
01:12:661 (3) - remove this note, make 01:12:847 (4) - begins at 01:12:661 - for better rhytm
01:15:254 - add 1/4 slider here to follow drums better (do not focus on this main instrument here, it looks like 1/6, so better keep drum rhytm)
01:20:809 (4,5) - spacing
01:21:180 (5,1) - ^
01:24:513 (3,4,5,6,7) - it may be too nazi but please, make spacing perfect on this mini-stream
01:26:365 (3) - you can make here a little kiai fountain ^^

[Normal]

CS4 and tickrate 1 feels better imo

00:48:958 (3) - Begin new combo here instead of 00:49:698 (1) - due to lyrics
01:01:180 (8) - move this slider a bit high, it goes offscreen
01:10:439 (6,1) - Unstack? It may be too hard for beginners to read this pattern

[Easy]

Tickrate 1 fits the song much better here

00:29:698 (2) - add whistle maybe?
00:37:847 (3,4) - spacing

Pretty nice map, good luck!
Topic Starter
Licca
RandomEffect

RandomEffect wrote:

from my queue!
どうもこんばんは~ こんばんは!

[Easy]
  1. 00:09:698 (1) - 00:12:291の終わりが良いかな。easyでは、spinnerから次のnoteまでは少し余裕があった方がありがたいです
    :arrow: 修正しました
  2. 00:29:698 (2,3) - y:220にそろえた方がきれいです
    :arrow: 意図的にずらしているのでno changeで
[Normal]
  1. 00:10:809 (3) - x:92 y:52 に移動。正三角形に見せるのはどうでしょう
    :arrow: x:92 y:52ではありませんが見直しました
  2. 01:00:624 (7) - x:180 y:256 の位置に移動するとよりきれいに見えると思います
    :arrow: 修正しました
  3. 01:24:513 (4) - clapは、01:24:698より01:24:884がいいかなと
    :arrow: 修正しました
  4. 01:25:254 (1,2,3) - 正三角形した方が良い〆になるかなと思います↓
    SPOILER
    354,74,85254,5,2,0:0:0:0:
    158,74,85809,1,2,0:0:0:0:
    256,242,86365,1,4,0:0:0:0:
    :arrow: 頂いたcode通りではありませんが修正しました
[Insane]
  1. 00:35:624 (8,9) - stack
    :arrow: 意図的にずらしているのでno changeで
  2. 00:37:847 (3,4,5,6,7) - ここは星形の配置が良いと思いました
    SPOILER
    266,152,37847,1,0,0:0:0:0:
    181,328,38217,1,0,0:0:0:0:
    354,236,38587,1,0,0:0:0:0:
    160,208,38958,1,0,0:0:0:0:
    301,345,39328,1,0,0:0:0:0:
    :arrow: 修正しました
  3. 01:22:847 (2) - この3連続clapはちょっと違和感を感じました
    :arrow: 修正しました
~Good Luck~ ありがとうございます :)


Kodora

Kodora wrote:

Hey, from alacat's request :3 owo! Thank you :D

[General]

Add "op" to tags because people may search using it?
:arrow: No
"op" is too short...doesn't become a hit to the retrieval :o


[Insane]

OD +1? It feels too easy now.
:arrow: umm... OD7 is better imo
but It thinks a little more.


Also, since you used a lot of stacks maybe use lower stack leniency?
:arrow: ok~ Stacks is decreased a little.

00:04:513 (3,4) - Spacing issue, fix it using distance snap
00:08:587 (1,2,3) - ^

00:11:550 (3) - Delete all reverses from here and separate to 1/4 sliders. More than 1 reverse usually boring on Insane diffs and make people rage (especially if they play with hr or dt - it is hard to read, aim slider and read next hitobject), also using reverses on such jumpy part as this is just wrong.

00:22:106 (2,3,4,5) - how about make here little jumpy pattern like this? It will make this part more fun to play!

:arrow: changed to other pattern

00:23:958 (3,4) - How about replace those two notes with slider? Imo it will fit rhytm more here!
:arrow: no change Instead added NC
00:26:921 (3,4) - try this on timeline for better rhytm?



00:29:698 (3) - This note dont really fit & ruins rhytm. Try this instead? (i make 00:28:772 (4) shorten, added note at 00:29:143 & changed next sliders)

SPOILER
[img:06376]http://puu.sh/3qH1Z.jpg[/img]
00:35:624 (3,4) - new combo to both due to spacing change
00:44:513 (6) - new combo due to new part of music
00:48:217 (1) - try to use 5% volume section for slidertick here
01:01:180 (8) - NC begins here, not at 01:01:550 (1) - due to new part of music
01:08:958 (1) - remove useless point on this slider
01:12:661 (3) - remove this note, make 01:12:847 (4) - begins at 01:12:661 - for better rhytm
01:15:254 - add 1/4 slider here to follow drums better (do not focus on this main instrument here, it looks like 1/6, so better keep drum rhytm)
:arrow: umm... I think that it is not suitable for the rhythm... no change
01:20:809 (4,5) - spacing
01:21:180 (5,1) - ^
01:24:513 (3,4,5,6,7) - it may be too nazi but please, make spacing perfect on this mini-stream
01:26:365 (3) - you can make here a little kiai fountain ^^

:arrow: Fixed excluding of blue character!!

[Normal]

CS4 and tickrate 1 feels better imo
:arrow: tickrate ->ok
:arrow: CS4... It is small for Normal diff imo :o

00:48:958 (3) - Begin new combo here instead of 00:49:698 (1) - due to lyrics
:arrow: no change Because matches it to the previous slider
01:01:180 (8) - move this slider a bit high, it goes offscreen
:arrow: fixed
01:10:439 (6,1) - Unstack? It may be too hard for beginners to read this pattern
:arrow: fixed

[Easy]

Tickrate 1 fits the song much better here
:arrow: ok~

00:29:698 (2) - add whistle maybe?
00:37:847 (3,4) - spacing

:arrow: All fixed!!

Pretty nice map,good luck! Thanks Kodora-san :)
Joon
Hi

Hit Sound modding

[Easy]
01:11:180 (2) - start notes change finish
01:13:402 (1) - finish sound volume 70% -> 30%


[Normal]
00:55:254 (1) - end notes add finish
00:58:217 (1) - ^

[alacat's Hard]
01:01:180 (4) - start notes change finish
01:01:550 (1) - start notes change whistle
01:12:847 (9) - 1st notes remove clap

[Insane]
00:05:069 (6) - add whistle
00:05:995 (4) - start notes add whistle
00:08:032 (4) - end notes remove whistle and start notes add whistle
00:33:958 (3) - start notes remove clap
00:54:143 (1) - remove clap
00:54:883 (5) - ^
01:00:254 (6) - start notes add finish
01:05:995 (1) - remove clap
01:06:735 (5) - ^
01:08:958 (1) - start notes add finish
01:11:180 (3) - ^
01:22:847 (2) - 1st,3st notes remove clap
01:23:402 (3) - end notes remove clap

good lcuk
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