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The iDOLM@STER - Go My Way!!

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Topic Starter
al2e10
This beatmap was submitted using in-game submission on Sunday, 26 July, 2009 at 15:47:17

Artist: The iDOLM@STER
Title: Go My Way!!
BPM: 180
Filesize: 15242kb
Play Time: 02:05
Difficulties Available:
  1. Let FUN!! (4.91 stars, 277 notes)
  2. Normal (4.12 stars, 121 notes)
Download: The iDOLM@STER - Go My Way!!
Download: The iDOLM@STER - Go My Way!! (no video)
Information: Scores/Beatmap Listing
---------------
I hope YOU will ENJOY this MAP ^^

FIND B.A.T. RANK !!

Thank you for :
antony11, ignorethis, Mafiamaster, TheRagnarok, fufe, abalee, blissfulyoshi,
Crzynoob, Shinde, mrtn, DragonsWhip, Metruzero, wmfchris, Ekaru
(Some of KD, No mod no kd)

VIP :
Alace, Saturos-fangirl, Takuma, Starrodkirby86
abalee
bpm 90.02 offset 434ms. plz make sure all the maps have the same timing.

offset is hard to decide. all i could do is set it and make the song sounded good enough.

some spinners in First@STER!! are too short.change them.

the skin are too hard to read the notes.

sorry for my bad manner of English.......

that's all.
fufe
offset 434 is good for me too.
Use BM 180.04 and 1/4 snap. 1/8 is too hard to read. Do this first and PM me again. You have spots that could use distance snap. It will be hard to show you until you change the timing first. Remember to re-snap all of your notes.

Topic Starter
al2e10
Think for your opinion !!
I will try to make it best ~

I don't know what skin are look bed ?
Is hit-circle? spinner? or slider? or other thing?

Download: - Shounen Radio - neu [Hyper] (2011-08-17) CatchTheBeat.osr
fufe
Timing is still a mess.



Inherit timing on ALL

This is new BPM and offset. Listen to it in slow motion before you decide to you it.

EDIT: My universal offset was bad. Offset 230
Topic Starter
al2e10
This map has been deleted on the request of its creator. It is no longer available.
fufe
It looks the same. What did you change?

no kudos here pls
Topic Starter
al2e10
You say I have to change to

offset 434
BPM 180.04
RO
offset 250
BPM 180.40
OR
offset 230

I Don't know what you think ?
fufe
When I time it myself i get bpm 180.4 and offset 230.

Go into Timing tab click 25% or 50% playback rate. Make sure it is correct for you. Check many different parts of the map and make sure the clicks are in sync with the music beat.
Topic Starter
al2e10
OKey ~
I can get it and I have change it ~
Think you !!
fufe
Change Easy timing also. RESNAP ALL NOTES in red text from timing tab at the top for me.

I can comment on First@ster

00:37:41 (3) - spacing. too close.
00:41:74 (4) - too far. unless it is a jump. If it is a jump i think it needs to be new combo.
00:49:37 (5,6,7) - ugly. move one or two grid(lvl 3) left
00:50:94 (1) - Someone told me this is not allowed anymore. Spinners need to go at least 2000 bonus in autoplay. This is not in the official post yet so maybe we have to ask more.
00:56:02 (1) - same as above.
01:16:81 (1) - what is this hit for?
01:18:15 (1) - fast spinner.
01:25:20 (1) - spacing. too far, hidden, and hard to understand. Maybe you need to make your combo colors a little more different.
01:57:22 (1) - move forward 1/4 beat

This map is good. But it might be a little too hard. Did you add the small jumps on purpose? If not, i can go back and help find bad ones. The spinners are too much for me. It is also too hard to see new combos, the colors are almost identical.

Also, what does First@STER and Ease@STER mean?
Topic Starter
al2e10

fufe wrote:

Change Easy timing also. RESNAP ALL NOTES in red text from timing tab at the top for me.


00:37:41 (3) - spacing. too close.
00:41:74 (4) - too far. unless it is a jump. If it is a jump i think it needs to be new combo.
00:49:37 (5,6,7) - ugly. move one or two grid(lvl 3) left
00:50:94 (1) - Someone told me this is not allowed anymore. Spinners need to go at least 2000 bonus in autoplay. This is not in the official post yet so maybe we have to ask more.
00:56:02 (1) - same as above.
01:16:81 (1) - what is this hit for?
01:18:15 (1) - fast spinner.
01:25:20 (1) - spacing. too far, hidden, and hard to understand. Maybe you need to make your combo colors a little more different.
01:57:22 (1) - move forward 1/4 beat


This map is good. But it might be a little too hard. (YES ~)
Did you add the small jumps on purpose? ( I will ~)
If not, i can go back and help find bad ones. The spinners are too much for me. (I will try it ~)
It is also too hard to see new combos, the colors are almost identical. (change it ~)

Also, what does First@STER and Ease@STER mean?
(Let me see....... I have to change ~ ^^)


Rad color is okey
fufe
Easy@ster
00:18:19 (1) - spacing. too close.
00:54:02 (1,1,2) - spacing. too close.
00:57:02 (1,2,3,4,5,6) - Nudge all 1/4 forward.
00:59:68 (6) - reduce by 1/2 beat ??
01:15:06 (1) - maybe end sooner? This might be hard for easy difficulty. I don't know.

Hard-
00:51:28 (1) - Sounds like it should start 1/4 backwards ? (means you have to break next slider) see what you think.
00:55:19 (1) - 1 grid right ?
00:55:69 (4) - 1 grid left ?

? = light suggestion
Looks Much better now! Star!
Topic Starter
al2e10

fufe wrote:

Easy@ster
00:18:19 (1) - spacing. too close.
00:54:02 (1,1,2) - spacing. too close.
00:57:02 (1,2,3,4,5,6) - Nudge all 1/4 forward.
00:59:68 (6) - reduce by 1/2 beat ??
01:15:06 (1) - maybe end sooner? This might be hard for easy difficulty. I don't know.


Hard-
00:51:28 (1) - Sounds like it should start 1/4 backwards ? (means you have to break next slider) see what you think.
00:55:19 (1) - 1 grid right ?
00:55:69 (4) - 1 grid left ?


? = light suggestion
Looks Much better now! Star!
(Think You ^^)

Can you help me to find someone to give me some opinion?

Rad color is okey
TheRagnarok
...Hm. I understand that there's been some dispute about the timing already, but the way it's at right now is weird. It's set so that the beat is on the blue ticks. Actually, I think the tempo is a little fast too, since the beat merges onto the white ticks later in the song. Let me give you my two bits for the timing:

BTW, I chose a much later offset point. I found it easier to listen for there.
BMP: 180.000
Offset: 13,737

Try that on for size and see if it sounds better for you.
Topic Starter
al2e10
I have been change ^^
Think you !!

TheRagnarok
Mafiamaster
This map has been deleted on the request of its creator. It is no longer available.
antony11
hard:
00:19:07 (1) - too close from 6..
00:22:40 (2,3,4) - late1/4 beat
00:23:73 (5) - closer to 4 after late 1/4 beat
00:25:07 (1,2,3,4) - closer to 1 ... move left 1 grid
00:44:57 (1,1,1,1) - ...um..i think too far away each other...
00:53:73 (1) - too close from 4
00:55:23 (1) - move far away from 1
01:10:40 (1,2) - slider completely overlapping suggest don't do this way...
01:33:15 (1,2,1,2) - late 1/4 beat
02:02:57 (1) - too close to 4

Easy:
01:02:07 (1) - too close to 3

其實我覺得hard的spacing 有一些怪...可能你是沒用distance snap..
Topic Starter
al2e10
think you !!

I have change by antony11 and Mafiamaster~

Can you check again and give mea star ?
Mafiamaster
Easy@ster~
00:59:40 (5) - Stack right on top of 4's endpoint.

Hard@ster~
00:44:57 (1,1) - The spacing here is pretty over-doing, but it's doable.
01:10:90 (2) - You're gonna have to get this off from under 1.

Star'd
ignorethis
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
al2e10
Think you !!
I have Change it !!^^

And I have finish to 80% ^^

Pleae Give me OPINION !!
I Want A LOT FO OPINION !!
antony11
Everything look good:P

Only one suggestion in Hard:
00:17:73 and 00:18:90 add a notes will be sound better

Hold on my star :P Good luK
Topic Starter
al2e10
Think you antony11!!

I have Finash off 85% ^^

Think YOU ever one !!
mican
I hope those Suggestions useful to you :)
Alace
<Normal>
Overall diff +1
01:00:23 (7) - spacing

<Hard>
Slidertick 2 plz
00:41:40 (3) - Reverse selection(Ctrl+R)
Topic Starter
al2e10
This map has been deleted on the request of its creator. It is no longer available.
Yuukari-Banteki
[Normal]
00:21:32 (1) - delete and replace break
can you explain to me why every note at the beginning is a new combo? it looks strange


[Hard]
00:18:40 (5) - whistle
00:44:23 (1) - increase volume a bit and all inherit sections for samplese/volume changes should happen a tick before the note they intend to affect
01:40:40 (1) - finish
why so many new combos @-@ you dont need them there
Hanyuu
This beatmap is fun have star :)
Topic Starter
al2e10
Thank you everyone !!
^^
Topic Starter
al2e10

Saturos-fangirl wrote:

[Normal]
00:21:32 (1) - delete and replace break
can you explain to me why every note at the beginning is a new combo? it looks strange

Because I think that, at the beginning will be easier .
But I will change that ^^


[Hard]
00:18:40 (5) - whistle
00:44:23 (1) - increase volume a bit and all inherit sections for samplese/volume changes should happen a tick before the note they intend to affect
01:40:40 (1) - finish
why so many new combos @-@ you dont need them there

am....I will change them ^^
blissfulyoshi
Normal:
00:53:73 (1,1,1,2,1) - I don;t like the use of so many new combos here, but the music sort of suggest it. I can go either way on this one.
01:11:73 (1,1,1,1) - I didn't like the amount of new combos in this area because it seemed random

Hard:
00:18:73 (7,8) - align with 5 and 6 respectively?
00:25:07 (1) - do you need this new combo?
00:25:90 (5,1) - swap new combo
00:39:73 (1) - do you need this new combo?
00:49:73 (7) - might want a new combo here to make it easier to read
00:50:73 (1) - this does not need a new combo
01:00:90 (1,1,1) - since this part is not accented in the music, you probably should not use so many new combos
01:18:73 (1,1,1,1,1,1) - this many new combos?
01:25:57 (8) - new combo
01:26:40 (1) - get rid of new combo

a lot of the notes in hard are not snapped to the timing grid, please snap them

Nice beatmap. Star.
Topic Starter
al2e10
Thank You !
I have change it ^^
Takuma
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
al2e10
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
al2e10
Thank you !!
For your star ^^

Have any one give opinion with my betmap ??
Shinde
What an interesting custom skin. That gives me ideas for the future.

Normal
00:21:40 - What the hell? Lol. o_O; This spinner skin is crazzzyy. That's not bad though.
00:37:73 (1) - Move 1/2 a beat right? It feels early.
01:11:73 (1,2,3) - This is all distance snapped perfectly, but I think you should arrange it a bit differently. I've attached a picture of what I was thinking.

Let Fun!!
00:20:49 (1) - I'm thinking one grid down and right. This makes a perfect square with the notes after it.
01:05:74 - NEAT.

This beatmap is awesome. It flows really well and the custom skin is beautiful. Everything about this song felt like it had a lot of energy. I would star it ten times over if I could.

Topic Starter
al2e10

Shinde wrote:

What an interesting custom skin. That gives me ideas for the future.

Normal
00:21:40 - What the hell? Lol. o_O; This spinner skin is crazzzyy. That's not bad though.
** = =
00:37:73 (1) - Move 1/2 a beat right? It feels early.
* Changed
01:11:73 (1,2,3) - This is all distance snapped perfectly, but I think you should arrange it a bit differently. I've attached a picture of what I was thinking.
*Changed

Let Fun!!
00:20:49 (1) - I'm thinking one grid down and right. This makes a perfect square with the notes after it.
*Yes! Changed
01:05:74 - NEAT.
*I don't know what are your saying ??

This beatmap is awesome. It flows really well and the custom skin is beautiful. Everything about this song felt like it had a lot of energy. I would star it ten times over if I could.
*Thank you ^^
v2b
:)
Yuukari-Banteki
[Normal]
00:44:57 (4) - the finishes sound weird


[FUN!!]
remove the space in the difficulty name between the N and the !!
the volume changes sound erratic and out of place, maybe make them not as much?
02:01:07 (3,4,5,6) - spacing
Topic Starter
al2e10

Saturos-fangirl wrote:

[Normal]
00:44:57 (4) - the finishes sound weird
*fixed

[FUN!!]
remove the space in the difficulty name between the N and the !!
*OKEY~
the volume changes sound erratic and out of place, maybe make them not as much?
*am... I think I can remove some ~
02:01:07 (3,4,5,6) - spacing
*fixed
Crzynoob
Not bad, and your "Go My Way" is just freaking epic lol xD

now gimmee those kudos that i deserve from irc.. LOL. Jk you don't have to, but i would be obliged. Starred. Seems very intresting.
mrtn
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
al2e10
This map has been deleted on the request of its creator. It is no longer available.
wmfchris
Wow O_O
It's nice and I found nothing wrong (after such execellent modding from every modding m@ster lol)

starred.
Metruzero
I'd like to quickly recommend, to add a spinner circle and meter. Because it looks unappealing with random spinner circles from diffferent skins. And could you please find a new picture for comboburst? The words on the picture look unappealing. I put an attachment.

Topic Starter
al2e10
Thank you !!
DragonsWhip
Fits nicely with the other Idolm@ster songs... Nice twirl in hard.

Bang! Shot a star.
Starrodkirby86
Lower all normal-sample set hitsound volumes by 1-2 ticks.
Consider lowering the soft ones by .5, perhaps.

[Normal]:
01:02:07 (1) - Can you move this a little bit farther from (3)? Perhaps more south.
01:13:07 (3) - Space it closer. Distance Snap helps.
01:40:40 (1) - Having no volume here makes a strange and incomplete ending.

[Let FUN!!]:
This one's volume is fine.
00:26:23 (2) - Don't like the fragmented Whistle here. D:
01:05:73 (1,2,3,4,5) - Move more to the left on Grid Level 3 or without Grid Snap, but don't make it too close to the (1) slider ahead.
01:20:73 (2) - Whistle on start point?
01:21:90 (3) - Whistle on start point?
01:22:90 (3) - This whistle at the end sounds a bit...odd...or lonely.
01:36:23 (1) - Whistle on start point?
01:47:23 (4) - Whistle on start point?
01:48:56 (4) - Whistle on start point?

Did you use Distance Snap when doing this map? If not, then nice intuitive spacing. [Normal] has some Distance Snap woes but I'm not going to be a nazi about it since the spacing is mostly acceptable.

Star. :)
Ekaru
Both difficulties: Force skin to Default. Ask in chat how to do this if you don't know how.

Normal:

-Delete the very first break. Looks ugly since it's so short, and it's unneeded.
-00:13:40 (1,2) - I recommend moving each 1/2 backwards.
-00:51:23 (1,2) - - Modify 1 slightly (bring the point down and right) so it isn't overlapping 2 as much. Or just remake the slider. Right now it doesn't look to pretty.
00:59:73 (7,8) - See if you can remake these two sliders so that their slider paths don't overlap each other so much.

Hard:

Fine

Just some suggestions. Good job, here's a star! :D
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