kors k feat. Furukawa Mirin - Drive Me Crazy

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Furudo_Erika
fanzhen is the best mapper <3
Metro
fanzhen <3
Frostmourne

Furudo_Erika wrote:

fanzhen is the best mapper <3
dkun
Unranking for various reasons, including... (issues were brought to me by others and verified by myself and Charles445, unranking now to save future possible scores.)

[Another]
00:01:680 (1,2) - These overlaps simply need to go. These are manually stacked closely together, which makes it harder to read than automatic stacking. This is to get them as close as possible to each other to completely stack, and should just be unrankable.
00:04:347 (1,2) - ^
01:13:681 (1,2,1) - You cannot tell which way the slider track is going. The slider passes over itself twice. It simply goes too fast and is too strict.

[Extra]
01:30:514 (6) - There's nothing this beat is audible to. Why is this circle here?
Charles445
If you need help getting the map back on track please let me know. I had a lot of fun with the Extra and am eager to help.
Metro
fuck me and the BATs
Ntasuto
Another
  • I believe 00:31:264 (2) - should be here instead: 00:31:430 :/


EDIT#1
Extra
  • 01:15:014 (2) - 01:15:347 (4) - no audio for these beats to follow o.O
    it should be like the previous notes : 01:13:680 (1,2,3)


EDIT#2

Extra
  • 01:17:930 - a note would fit perfectly here.
    01:18:597 (6) - this should be here: 01:18:764
    01:38:680 (3) - No audio for the beat to follow
    01:51:847 (1,2) - Believe is complete wrong.> 01:51:847 (1) - It has no audio to follow, thus it must be removed and the second slider: 01:52:014 (2) - starts wrong. It should be move here : 01:51:972
    This is what it should look like :
    BEFORE:
    AFTER :
Zero__wind
hmm, personal opinion here

01:13:681 (1) - I also broke combo here once, but not for twice
I think it's actually really easy to handle, based on tick rate 1
you could simply click its head, and then head straightly to the reverse point, waiting for the sliderball, same thing after reversing
01:14:847 (1) - same here, no need to follow the sliders' trail with the sliderball for any player who's clever enough

So I think this simply should not be regraded as a problem and, of course not an unrankable issue

About the two groups of stacking sliders, I do't know how
The rankability is always judged by mappers' / BAT's experience here, about the slider overlaps
how to stack to make it rankable, and how it wouldn't be
I confuse as well, at times when I wanna stack sliders
There's not a clear concept about this
And there's not a standard to judge its playability.
I properly read it at the first time
and I think no players would be thrown off at that point twice if he's capable for Skystar diff (well, no Skystar anymore)
Just hoping anyone would make it clear and convincing here, to tell how would it be rankable, and how would not

and for fanzhen's extra. dkun is right to tell that there's no beat at that point but still,
I don't regard it as an unrankable issue as it's only one 1/2 baet, a common and ordinary rhythm, which doesn't do such harm to the map
Don't piss me off by saying "Wow then I'm gonna make a map filled with beats at points where there's no music"
anyone who is reasonable can tell the difference between these cases
I admit it may be better if that part got rearranged, without that single beat, which shouldn't exist but,
that don't mean it should be considered as something unrankable

Hope this would get solved soon
I love the map for the whole and
fuck my records

Good luck

EDIT: oh plz I forgot

Frostmourne wrote:

Furudo_Erika wrote:

fanzhen is the best mapper <3
fanzhen0019
ok,The empty sample was deleted. And some small changes were done.
Topic Starter
Skystar
updated
haxsu
The map was fine in my opinion but I guess it had its reasons...

It didn't take me very long to FC either lol

I assume that scores will be deleted after the change. RIP
Makar
lol
tutuhaha
看你unrank来unrank去的我都心累啊._.>
Charles445
[Extra]
I went through the Extra very slowly to make sure we don't miss anything.
The antijump you put at 1:30 works really well, good job!
I only found one more thing that might hold the Extra back from ranking, and that's the very end during the big symmetrical pattern.

01:51:847 (1) - doesn't work because there is no sound at 01:51:847.
Maybe a redesign of the pattern would help? http://osu.ppy.sh/ss/1160403 , http://osu.ppy.sh/ss/1160405 , it will still be symmetrical and the voice at 01:50:514 - will still be there :D

[Another]
00:01:847 - These are really hard to read because of how closely stacked they are. Lots of people were asking about them as soon as the map got ranked. I think a wider stack would make sure that people don't misread the pattern http://puu.sh/5HN1L.jpg
00:04:347 - Same http://puu.sh/5HN6i.jpg


01:13:680 - This slider is very hard to follow. The slider goes over itself twice very fast, and the path isn't clear at that speed.
Try something clearer like this? http://puu.sh/5HOMZ.jpg

96,72,73680,6,4,B|144:72|144:72|196:120|196:120|228:60|228:60|168:8|168:8|112:8,2,320

01:14:847 (1) - Should be fine! The path is clear and it is very straightforward to get 300 on it --> ( http://puu.sh/5HNVg.jpg )

[Hyper]
00:55:680 (1,1) - These two sliders are on top of each other. It's very hard to read, much harder than the Another's sliders. These need to be stacked in some way or both sliders need to be clearer.

[Beginner]
00:20:514 (1) - This is too close to the next slider. Try shortening the spinner to 00:22:347.
01:15:514 (3) - This slider is one pixel away from touching the boundary! http://puu.sh/5HPEx.jpg I recommend moving it down so it isn't so close.
Topic Starter
Skystar
All fixed in Another, Hyper and Beginner.
For Extra diff: I guess it's fine to keep that rhythm since the claps there sound really cool, I didn't even notice that it's just hitsounds while checking and playing it. Anyway let's leave it up to fanzhen.
MeraMiPoP_old
fanzhen0019
done
Topic Starter
Skystar
Alright, updated.
Charles445
Alright, it looks like all of the unrankable issues are fixed!
The only thing left now is to apply / deny the remaining mods.
Ntasuto's Mod
Zero__wind's Mod
fanzhen0019

Ntasuto wrote:

EDIT#1
Extra
  • 01:15:014 (2) - 01:15:347 (4) - no audio for these beats to follow o.O uh,no. i think the lyric changed.
    it should be like the previous notes : 01:13:680 (1,2,3)


EDIT#2

Extra
  • 01:17:930 - a note would fit perfectly here. i agree 'cuz a sample can be heard here.but lets keep that
    01:18:597 (6) - this should be here: 01:18:764 uh,i dont wanna re-arrange it.
    01:38:680 (3) - No audio for the beat to follow for the consist
    01:51:847 (1,2) - Believe is complete wrong.> 01:51:847 (1) - It has no audio to follow, thus it must be removed and the second slider: 01:52:014 (2) - starts wrong. It should be move here : 01:51:972
    This is what it should look like :
    BEFORE:
    AFTER :


    i dont think move it to yellow line is necessary.

Zero__wind wrote:

and for fanzhen's extra. dkun is right to tell that there's no beat at that point but still,
I don't regard it as an unrankable issue as it's only one 1/2 baet, a common and ordinary rhythm, which doesn't do such harm to the map
Don't piss me off by saying "Wow then I'm gonna make a map filled with beats at points where there's no music"
anyone who is reasonable can tell the difference between these cases
I admit it may be better if that part got rearranged, without that single beat, which shouldn't exist but,
that don't mean it should be considered as something unrankable
Alright,I changed it anyway. In fact it sounds a bit strange. I put there because I just want to make a triangle.

Thanks for support/
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