hi alacat, random mod
[
General]
- Put
Meis Clauson in tags :/
- I notice you are using the English title for source, but I think you should put the romaji as well.
Mirai Sekai no Planeta- Widescreen background (16:9) are rankable, maybe you want to use one? I think the CGs in this game are in widescreen format and not too fond of the trimming of 4:3 when playing osu! in widescreen.
- [
All mappers] Currently, Easy & Normal, Hard & Insane are very close in term of difficulty setting. This means there is a big difficulty setting jump from Normal > Hard. I recommend trying to discuss with the guest mapper and find a better balance.
- [
All mappers] Tick rate 2 fits better
[
Easy]
00:21:938 (1,2) - I find this rhythm sound better
http://puu.sh/2mwjw.
00:25:938 (3) - I see that you are putting whistle on 1st and 3rd white tick, but maybe put on repeat to show that piano rhythm is changed? Fine if not through.
00:40:338 (2) - 00:40:338 (2,3,4) - Hmm, I'm leading a bit more to this rhythm
00:54:538 (4) - I feel this placement goes against the flow, I think if you place like this, it'll flow better
http://puu.sh/2mwvV00:42:738 - 00:53:138 - I notice you are putting whistle every 1st and 3rd white tick, but I don't really think this sound good with the music or the most optimal hitsound pattern. My suggestion instead is this. Remove whistle from 1st and 2nd white tick. So only whistles on every 3rd and 4th white tick. For example 00:45:938 (1,3,5) - Remove whistle from (1) and begin of (3), keep at end of (3) and on (5). I thought of leaving the whistle on the first white tick for the piano, but I think it ruins the emphasis on those notes, so that's why I didn't put it.
*00:56:338 - 01:05:938 - For this part, i will free style a bit.
00:56:338 (2) - Remove whistle from begin. Red tick is accented here and not white, so it's best to not put whistle.
00:57:138 (3,4) - Do this rhythm, whistle at begin and end of (3).
http://puu.sh/2mwRO01:00:338 (3) - Remove whistle, emphasize the bell sound
01:01:138 (5) - May want to add whistle at end with the bell in music
01:02:738 (2) - Remove whistle from begin, I suggest this to emphasize the finish more. I feel this part has a focus on the 1st & 3rd white tick and whistle ruins this feeling. but if you wish to keep, this is fine
01:03:538 (3,4) - Whistle at end of (3), on (4) if you follow 01:01:138.
01:05:938 (2) - Same as 01:02:738**
01:19:738 (3) - Repeating slider instead?
01:32:338 (3,4) - At end of (3) and (4), try normal samplet, soft addition. This sounds better to me.
I notice at the end, you follow the piano perfectly, so at begin, do this as well?
00:17:138 (1,2) - Whistle at end
00:24:338 (1) - Whistle here and what I said for 00:25:938 as well.
00:42:738 - 01:05:938 - I don't think whistle every 1st/3rd white ticks fits well here, I hope you consider my hitsound pattern.
[
Normal]
00:19:538 (3) - I find this pattern looks better if you move it up more to the right
http://puu.sh/2mx8800:27:738 (2) - Ctrl+J, Ctrl+H, Ctrl+R, put back in same spot, I think this looks better with the curve from 00:25:938 (1) -
00:30:738 (2,3) - Hmm, I prefer changing to a slider here, I feel it goes better with vocal and I don't really see what the focus of the hit circles here are.
*00:31:538 (4) - Whistle at end
00:35:538 (5) - Whistle at begin and repeat
00:38:738 (4) - ^
00:44:338 (3) - Whistle at end
00:48:338 (5) - Whistle at begin
00:51:538 (4) - Whistle at begin and repeat
**follow all if follow one
00:51:538 (4) - End slider point, one grid up for better alignment with 00:52:338 (1) -
00:56:738 (2) - I suggest doing a short slider starting on 00:56:538 instead and ending it here.
00:57:938 (5,2) - Whistle at begin for bell in music
01:09:938 (3) - Whistle at end
01:13:738 (5) - Whistle at begin
01:23:538 (5) - ^
01:26:538 (5) - ^
01:34:738 (2) - ^
Just polishing whistle pattern here.
[
Hard]
00:17:138 (1,2,3,4,5) - I really prefer a more equal spacing here, I thought the time distant between 00:17:938 (2,3) was 3-4 white ticks at first so e.g. place 00:17:938 (2) - at x:308 y:72 00:19:538 (4) - x:204 y:312.
00:22:338 (3,3) - The music has a focus on 1st, 3rd and 4th white tick, so I think there should be whistle, on 1st, 3rd and 4th note. So add whistle to these two places?
00:34:338 (3,4) - I'm fine with the previous one and the one after this, but here, I really prefer, no whistle at end of (3) and whistle at begin and end of (4) with the piano in music (soft:addition).
00:40:938 (1,2,3,4) - This parts give off an anti jump feel to me, so I don't find the increase in spacingreally nice, I suggest to keep distant snap to 1.2x here or have jump on (1,3), keep distant snap to (2,4)
http://puu.sh/2my5ao or this
http://puu.sh/2my7Z. Etc. basically I think there's a better way to place the notes here, so experiment a bit.
00:42:738 (1) - I think soft-finish fits better.
00:43:538 (3) - I think having a jump on (4) would be nice here. Rotate this slider a bit till you have a 1.8x jump to (4)?
http://puu.sh/2mxYn00:44:238 (1,2) - I either prefer 1.2x distant snap, or stack it at end of previous slider, current spacing, it feel too in between giving off a weird feeling when playing to me.
00:45:938 (1) - Whistle at begin
00:48:338 (4) - ^
00:51:538 (6) - ^
00:52:338 (1) - ^, listening to music, these are the parts where I feel a whistle was missing to complete the hitsound pattern.
01:07:338 (3) - I think two hit circles give a cooler effect and nicer to read for me. I thought 01:08:138 (1) - was 1/2 not 1/1 away at first. Hit circles force you to be more in rhythm with music, so it should help with reading this pause, if it's not clear, (3) is place at the begin of where slider was, (4) - is stacked with 01:08:138 (1) -
01:13:738 (5) - Really think you should have normal whistle at begin here.
01:18:538 (5) - ^
01:20:538 (4,5,1) - When listening to the piano here, I feel here and 01:19:738 (1,2,3) - are mirror rhythm of each other. So I find it weird that one is stack and one isn't. I recommend to space out (4,5) to 1.6x distant snap (so all notes here are 1.6x spacing apart). After, some testing, I recommend stacking (4) at end of the slider.
http://puu.sh/2myw701:21:738 (5,5) - Prefer normal whistle like previous part
01:26:538 (5) - Prefer normal whistle at begin
01:45:538 (4) - A couple gird up so that spacing from end of (3) and slider body of (4) is more equal (aesthetic reason)
http://puu.sh/2myDmNotice a couple patterns can be better, but still good as per usual.
[
Insane]
00:17:938 (2,4) - If you change in Easy, add whistle.
00:22:338 (3) - I suggest to add whistle here, as you can by my whistle suggestion in Easy, song has a focus on 1st,3rd,4th note, so I think there should be whistle on this note to help show this theme in them music.
00:21:938 (1,2,3,4) - Hmm, I don't find the jump here too intuitive, a box shape with all note distant snapped seems better to me.
http://puu.sh/2myKX00:24:338 (2,2) - If you put whistle in Easy, put here as well.
00:59:338 (3) - Whistle at begin for emphasis on vocal?
01:26:938 (6) - Nothing to back up with in music, but I feel putting whistle here sound nice.
01:36:338 (3) - I think changing to two hit circles and like this feel better.
http://puu.sh/2myRU. I can't seem to catch the 1/4s properly when the rhythm is like this.
01:39:738 (1,2,3) - I recommend reducing spacing here and not increasing spacing because with this increased spacing, the spacing on 01:40:538 (2) - feel really anti jumpy and flow breaking to me, so basically this
http://puu.sh/2myU5 and move 01:40:338 (1,2) - etc. more up.
01:41:138 (4,5) - Same as 01:36:338.
01:44:738 (2) - I think up is better (x:256 y:156), but this is my interpretation of the music, if you prefer the current way, then that's fine
01:42:738 (4,5,6,7,8,9,10) - This rhythm instead? 01:42:738 (4) - is a slider to help you get back into rhythm after playing the double streams and (9) is overmapped.
http://puu.sh/2mz0lGood flow and I don't have a problem with how you did the hitsounding.
I mod the hitsound differently for all diffs, so don't go thinking why I mention something for one diff and not on the other. Good mapset, should be ready with a couple more mods.
- Star for song
- Star for good map
- Reserve for after seeing what's changed.
I haven't mod in ages so it took me longer than usual to mod, but I'll always put in the effort for mutual friend mapset
But maybe there are some inconsistency errors here and there, and more grammar mistakes then usual, sorry about this.
Good luck! Hope to see this rank soon.