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[Proposal - osu!catch] Reword the confusing spinner rule

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Topic Starter
Greaper
Currently we have the following rules:
At least 250 ms must be left between objects and the start and end of spinners to ensure readability. As an example, a 1/3 gap would be required at 80 BPM, whereas a 1/2 gap would be required at 120 BPM.
Technically this disallows consecutive spinners because 'objects' is here referred to any object of a map. An object can currently be a fruit, drop and also a banana. Although consecutive spinners are already used in old mapsets and it never got disallowed from what I know so fixing the wording is probably needed to make it clear and not a gray area for some people.

An example mapset which uses consecutive spinners would be OISHII - PIZZA PLAZA, on this map short burst spinners are used to make a fairly innovative spinner pattern.

My proposal would be to change the rule to the following:
At least 250 ms must be left between active objects and the start and end of spinners to ensure readability. As an example, a 1/3 gap would be required at 80 BPM, whereas a 1/2 gap would be required at 120 BPM.
Changing this to 'active objects' would let it refer to objects which are used to maintain combo (e.g. fruits and drops).
Baron
Would be good wording fix to change this
clayton
Deif
@clayton: Not sure about the point of starting a PR on a rule change that hasn't reached any conclusion yet. Please leave that to us.

After a brief brainstorming, I believe changing the wording of the current object-spinner and spinner-object rules to something more clear for any reader, like:
At least 250 ms must be left between circles/sliders and the start and end of spinners to ensure readability. As an example, a 1/3 gap would be required at 80 BPM, whereas a 1/2 gap would be required at 120 BPM.
Even though active objects are already part of the glossary (though only to explain other terms from the glossary), the proposed change should be easier to understand, since those terms are much more often used than the proposed one.
Deif
Merged
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