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[CLOSED] - Moon's Modding Queue for Unranked Mappers - NM std - ROUND #27

posted
Total Posts
187
Topic Starter
787B
Hello there, welcome to my Modding Queue!


Before you post here, please read the rules of this queue.



Rules:

  1. This modding queue is now dedicated to all mappers who still have unranked beatmaps. So please, do not post here if you have a ranked beatmap.
  2. 3 maps per round.
  3. Post only one map, please. You can decide to post another person's map if you want, but again, be sure to post only one.
  4. Your mapset must be complete and pending. Not accepting WIP (work-in-progress) maps at the moment.
  5. I only mod standard difficulties.
  6. I accept every genre of music and I have no preferences at all.
  7. I can mod in english or portuguese.
  8. Do not post if there are already three maps and the round is declared "closed" by me, please.
  9. Currently no M4M available.


FAQ


Why this modding queue is dedicated to unranked mappers?
I've been an osu! user for 10 years now, and throughout these years I have seen several (and important) changes in the entire ranking system.

I still feel that despite those changes, there will always exist room for improvement when it comes to listen and help unranked mappers to achieve their dreams here: having a ranked beatmap.

It's important to emphasize that we have an osu! program like the Community Mentorship, that "helps upcoming mappers and modders develop their skills under the guidance of more experienced mappers and modders", which is absolutely necessary and a great and very important program to have for the mapping-community.

Nonetheless, there's also thousands of mappers out there who understand and use several mapping techniques, they know what the ranking system is, they know how it works, but in the end they still don't manage to get what they need for having a ranked beatmap. Speaking from experience, that is one of the most frustrating and lonesome feelings unranked mappers can have here, and that's exactly the kind of people I want to help with this queue. Ultimately, that is the best program I believe we can thrive to have.

I only have X ranked beatmap(s), can I still have a mod?
If you have a ranked beatmap, you know how the ranking process works, and you know exactly what you have to do to get it ranked. It is much easier for someone who already have a ranked map to get another one than someone who doesn't have any, so the main purpose of this queue is to help unranked mappers.

When I'll get my mod?
I just recently came back to modding after several months, so please be patient to receive your mod. It may take a couple of days as I'm still trying to settle things between my job and my free time around here. My current goal of this queue is to mod all maps of the round each day.

3 maps per round is not enough! Can you increase the number of maps?
Unfortunately this is my limit for the time being. I promise I'll try to increase this number as soon as possible.

I'm very new to mapping! Any tips you can give me?
First of all: believe in your map. And most importantly: don't give up. This may seem like a cliché to say, but in this mapping-community, it is the absolute truth. I've seen many people abandon their maps (including myself), no matter how good they are in the first place.

The process of ranking a map is a constant work that takes time, especially for unranked mappers, so you need to stay focused and committed to it as well. Don't expect the community to do their job on their own. This is your map, for the community. Be open-minded and respectful to what other people have to say about your map, but don't change things you don't agree with because it's your map after all.

Don't be afraid and/or ashamed to ask for help. There are many people here willing to help you. Even if sometimes they don't seem to exist at all, they do. You'll just have to work your way around finding them, so don't expect them to find you. You can look for modding queues like this one around here (there's many of them!), and you can use in-game channels like #modhelp to discuss anything beatmap-related, and #modreqs to request mods as well.

Another important advice is to check other peoples' mods in already-ranked beatmaps, as it contains feedback that modders provide for mappers to decide whether or not to change something in their maps. By doing this, you'll get used to what a beatmap has to go through in order to get it ranked in the first place. Plus, you'll begin to understand several mapping terms and techniques modders and mappers often use.

And finally, get familiar with the Ranking Criteria. This is extremely important as it contains all rules and guidelines required for your beatmap to be ranked someday. In case you haven't seen it already, take your time to read and understand what all of that means and can reflect in your map in any way. And again, don't give up. Persistence is the key.

I like/don't like something with this modding queue, can I discuss it with you?
If you have any feedback regarding this modding queue and/or some of the things I've posted here, please, feel free to contact me by sending a PM. I would love to know about your ideas and what I can do to keep improving this queue. Just remember to be respectful and make sure you don't post them here as this is not the place for it.

I love this modding queue! How can I support it?
I'd like to thank you in advance if you feel this queue has a good potential to contribute for the mapping-community, from all my heart. If you're an experienced active mapper and/or modder, I'd like to encourage you to also dedicate a part of your time in this community to all of this mappers that need your help when it comes to having their first ever ranked beatmap. You can either do this by making a similar queue like this one, or you can contact me if you wish to join this queue in case you're interested in helping unranked mappers as well. You are welcome here! And to everyone else: feel free to share this queue to anyone you think they need help!


Thank you for your consideration, and stay safe!
-Moon
Topic Starter
787B
Open~
Stefan
http://osu.ppy.sh/s/60167
I hope you don't mind to mod it.
Xin_U
okamiratsu
Topic Starter
787B
Closed Normal Mod.
M4M is always open.
HanzeR
http://osu.ppy.sh/s/70102
thankyou!!


orz
Topic Starter
787B

HanzeR wrote:

http://osu.ppy.sh/s/70102
thankyou!!


orz
Since it's the first round, I'll make an exception for you.
Sonnyc
Hello~ I've modded your map before, so.. maybe m4m available??

http://osu.ppy.sh/s/64891 : Thx~
Topic Starter
787B

Sonnyc wrote:

Hello~ I've modded your map before, so.. maybe m4m available??

http://osu.ppy.sh/s/64891 : Thx~
Of course! Will mod it as soon as possible.
nimi
coomo eu já moddei um mapa seu~

http://osu.ppy.sh/s/66173 (pode moddar o normal e o insane em pt, só o hard do 0_o em engrish pvf)
Topic Starter
787B

Wiinter wrote:

coomo eu já moddei um mapa seu~

http://osu.ppy.sh/s/66173 (pode moddar o normal e o insane em pt, só o hard do 0_o em engrish pvf)
Vou tentar o melhor possível o/
Topic Starter
787B
Done with all mods.
Alright, round #2 is Open.
Snepif
http://osu.ppy.sh/s/54043

English
Thanks a lot!
blissfulyoshi
http://osu.ppy.sh/s/66385
English

Thanks in advance, regardless if or when you do it.
tutuhaha
Topic Starter
787B
Closed.
KokoroStudiox3
http://osu.ppy.sh/s/70613
thanks
Birdy
helo vinyldad

i will do some kind of m4m when i can submit my new map, k
ColdTooth

Static Noise Bird wrote:

helo vinyldad

i will do some kind of m4m when i can submit my new map, k
helo attic nose bard

i have no map besides crystal fair but bad timing :(
Hinsvar
M4M.

My mod: p/2019809
The map: http://osu.ppy.sh/s/57823

Yep, mod in English.

Thanks before \o\
Topic Starter
787B

Hinsvar wrote:

M4M.

My mod: p/2019809
The map: http://osu.ppy.sh/s/57823

Yep, mod in English.

Thanks before \o\
Thanks for modding, will do right away.

People that are looking for open queue: Expect this to be opened for tomorrow, I won't bother myself modding more stuff today since well, It's New Year's Eve. Thanks.
Royston
Hi, M4M request
p/2022806

Here's my map: http://osu.ppy.sh/s/64574

Thanks!
Topic Starter
787B
Me and Vinyl finished everything.
Alright then, I'm happy to announce that the first round of this year is now Open.
alacat
Deif
BCI
Topic Starter
787B
Closed.
ColdTooth
Wolf.

I might not be able to mod this round. However, when I return on Friday night, I will mod round 3 and 4.

Thanks <3
Topic Starter
787B

VinylDash14 wrote:

Wolf.

I might not be able to mod this round. However, when I return on Friday night, I will mod round 3 and 4.

Thanks <3
It's alright pal, and you don't really need to be on a hurry, when you want to return here with full strength make sure to tell me ;)
Well then, since I finished everything, I shall declare this now: Open.
koreapenguin
luxoDeh
meiikyuu
Topic Starter
787B
Closed Normal Mod.
M4M is always open!
ColdTooth
Minigames?

*runs*


Nevermind
Topic Starter
787B
I'm going to kill you.
HabiHolic
http://osu.ppy.sh/s/60730

english
thank you~
stevemin_old
my mod: p/2027353#p2027353

my map: http://osu.ppy.sh/s/68410
in english plz~
thx~
Topic Starter
787B

HabiHolic wrote:

http://osu.ppy.sh/s/60730

english
thank you~
Sorry, the round was already closed.

All requests clear, let's make this Open.
SamiPale
http://osu.ppy.sh/s/70744
in english plz~
thank you~
Kyshiro
http://osu.ppy.sh/s/51801
English please
THanks in advance :3
h3k1ru
Topic Starter
787B
Closed.
Topic Starter
787B
Alright, I managed to get this requests clear still by today.
So, let's Open this again today.
creampuff
Here you are.

http://osu.ppy.sh/s/60749

You can skip the S.S diff.
Star Stream
Ayu
http://osu.ppy.sh/s/71663

Breakcore map of around one minute. thanks. <3
Topic Starter
787B
Closed.
Topic Starter
787B
Alright guys, done with all requests.
Open.
cRyo[iceeicee]
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