Hello Everyone. I have been working on a new SR algorithm which aims to fix most of the issues with existing SR. Please take a look and share your thoughts and feelings in this thread!
Links
You can read about how the new system works here:
https://docs.google.com/document/d/1JjHSh6Gzigja0thJDiHwW4E1oH3fxcS0Pze5HJXLErk
Results:
https://morth.smgi.me/rankings/taiko/performance
Code:
https://github.com/smoogipoo/osu/tree/morth-taiko-changes/osu.Game.Rulesets.Taiko/Difficulty
Feel free to ask me about the SR of any unranked maps or maps with HT/DT.
Please note that I have only changed SR, not PP. Therefore existing PP issues (for example, diff spikes, scaling, EZHDDT, acc pp) still exist with these changes. A pp rebalance is being worked on.
I want to thank everyone who helped me with this, by giving feedback, suggesting ideas, and answering my questions. I want to especially thank 6W, Alchyr and mangomizer for sharing their opinions on the difficulties of the hardest ranked maps.
Links
You can read about how the new system works here:
https://docs.google.com/document/d/1JjHSh6Gzigja0thJDiHwW4E1oH3fxcS0Pze5HJXLErk
Results:
https://morth.smgi.me/rankings/taiko/performance
Code:
https://github.com/smoogipoo/osu/tree/morth-taiko-changes/osu.Game.Rulesets.Taiko/Difficulty
Feel free to ask me about the SR of any unranked maps or maps with HT/DT.
Please note that I have only changed SR, not PP. Therefore existing PP issues (for example, diff spikes, scaling, EZHDDT, acc pp) still exist with these changes. A pp rebalance is being worked on.
I want to thank everyone who helped me with this, by giving feedback, suggesting ideas, and answering my questions. I want to especially thank 6W, Alchyr and mangomizer for sharing their opinions on the difficulties of the hardest ranked maps.