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Seven Color Light Project - Room 13943

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Topic Starter
nattap_old
This beatmap was submitted using in-game submission on 15 มีนาคม 2557 at 21:42:27

Artist: Seven Color Light Project
Title: Room 13943
Tags: Kamui Gakupo Kaito Kagamine Len vanan'ice natsuP HaruAki haku SCL Project last color Hiyama Kiyoteru Kyte Gackpo Vocaloid
BPM: 185
Filesize: 19260kb
Play Time: 03:07
Difficulties Available:
  1. Easy (2.14 stars, 174 notes)
  2. Hard (4.86 stars, 374 notes)
  3. Insane (5 stars, 571 notes)
  4. Normal (4.04 stars, 273 notes)
  5. Normal-remap (4.01 stars, 133 notes)
Download: Seven Color Light Project - Room 13943
Download: Seven Color Light Project - Room 13943 (no video)
Information: Scores/Beatmap Listing
---------------
My 1st beatmap
Track 7 of album "Last Color"

Status :
Waiting for Normal remap
Changelog:
19-2-2013 some change in Insane&Hard kiai
13-3-2013 general development
05-4-2013 general development(Insane)
03-5-2013 MP3 Changed
30-5-2013 Entire Change for Music and Video
25-6-2013 Back to WIP For a remap diff
25-6-2013 [Alternate] - Remap of [Hard] added
13-8-2013 2 diff remap complete waiting for vote
11-9-2013 Insane diff has been chosen and I'll look into hard because it's not obvious to select
27-10-2013 Hard diff selected and Start remap normal
17-11-2013 More berserk in Insane outro
22-2-2014 Due to many incoming work irl this map will be more slowly mapped
Natsu
Easy:

SPOILER
I see distance snap is in 0,9 maybe u put it at 1.0
00:03:320 wut about to make they in this way:



00:13:049 I think this reverse slider se better in this position:



00:14:347 (1,2,3) - Use distance snap plz
00:35:103 (3,4,5) - this look hard for easy diff
00:52:617 add finish
01:50:995 add finish
02:54:401 (3,4,5,6,7,8,9) - this notes are not snaped...
03:07:374 ^

Normal:

SPOILER
00:14:995 move it to x:264 y:104
00:28:941 add finish
01:04:941 (2,3) - move they to y:336
01:28:617 add a circle?
02:50:184 add finish

Hard:

SPOILER
00:28:941 add finish
00:52:617 ^
01:04:292 add a circle?
01:52:292 add finish
03:07:374 ^

Insane:


SPOILER
00:29:265 add finish
00:52:617 ^
01:52:292 ^
02:50:184 ^
03:07:374 ^
Topic Starter
nattap_old

Natsu wrote:

Easy:

SPOILER
I see distance snap is in 0,9 maybe u put it at 1.0 It's really 0.9
00:03:320 wut about to make they in this way:



00:13:049 I think this reverse slider se better in this position:



Yeah I did both
00:14:347 (1,2,3) - Use distance snap plz Hmm.. I think They're already snapped
00:35:103 (3,4,5) - this look hard for easy diff fixed
00:52:617 add finish
01:50:995 add finish
02:54:401 (3,4,5,6,7,8,9) - this notes are not snaped...
03:07:374 ^Both are set to snap in 1/2 but If it's not good I'll remove them

Normal:

SPOILER
00:14:995 move it to x:264 y:104 Done
00:28:941 add finish
01:04:941 (2,3) - move they to y:336 Done
01:28:617 add a circle? Yes..
02:50:184 add finish

Hard:

SPOILER
00:28:941 add finish
00:52:617 ^
01:04:292 add a circle?May be good
01:52:292 add finish
03:07:374 ^

Insane:


SPOILER
00:29:265 add finish
00:52:617 ^
01:52:292 ^
02:50:184 ^
03:07:374 ^
Every hitsound is applied except the last note I use drum-whistle instead
TMAstraf
Easy:
00:26:347 The Slider you can one time longer =)

Normal:
01:01:374 Its to big distance to cirlce, its a little bit confused
01:02:671^
02:50:184 Make a little bit near to last slider =)
02:52:455 A little bit more distance to cirles =)

Hard:
00:39:644 A cirlce is nice =)
02:31:860 Slider here, after that circle =)

Insane:
01:08:184 Here must be distance
01:09:482^
01:25:698^
01:28:292^
02:04:292^
02:09:157^
02:19:049^

Thats all =)
Topic Starter
nattap_old

TMAstraf wrote:

Easy:
00:26:347 The Slider you can one time longer =) Well fixed but some notes around will change a little...

Normal:
01:01:374 Its to big distance to cirlce, its a little bit confused fixed
01:02:671^ ^
02:50:184 Make a little bit near to last slider =) I think It's finely snapped
02:52:455 A little bit more distance to cirles =) Really.. I change the slider velo and change the entire part

Hard:
00:39:644 A cirlce is nice =) Cool thx =)
02:31:860 Slider here, after that circle =) ^

Insane:
01:08:184 Here must be distance
01:09:482^
01:25:698^
01:28:292^
02:04:292^
02:09:157^
02:19:049^
Well.. Some are fixed but Some are made to be anti-jump, If they're rankable I'll keep them

Thats all =)
Autumn
Hi
Mod from my queue~

[Easy]
Seems fine

[Normal]
00:23:103 (1) and 00:25:698 (1) - Not recommended in Normal..Too close to the end of the spinner. Use a circle?

[Hard]
Use more Distance Snap!
Some sliders are too curve....
Like 01:04:617 (7) and so on. Replace them with the sliders like 01:03:806 (5) might be better
01:43:049 (1) - Why not place it on X=368 Y=184?
02:26:509 (9) - New Combo

[Insane]
Set AR=8, OD=7

00:32:022 (1) - Remove.If you want to place a note after a spinner, the time between the note and the end of the spinner should no less than one beat.

00:36:076 (5) - Move to X=296 Y=24 to make the flow better.
01:00:401 (1,2,3) and 01:01:698 (1,2,3) and 01:08:184 (1,2,3) and 01:09:482 (1,2,3) -The spacing is the same as 00:57:482 (1,2,3,4,5) but the speed isn't,which is confusing. Try triangles!
The space between 02:56:347 (1,2) should follow the Distance Snap.
03:02:022 (10,11,12,13) - Use curve, not straight line~

And try to learn from the ranked maps' flows...Your flow in Hard is not very fluent...
What's flow? It's a stream of the arrangement of the notes.
You might intrerested in DJPOP's style. Search his maps. ;)
Topic Starter
nattap_old
Sorry for a little bit delayed response

Autumn wrote:

Hi
Mod from my queue~

[Easy]
Seems fine Yay! :3

[Normal]
00:23:103 (1) and 00:25:698 (1) - Not recommended in Normal..Too close to the end of the spinner. Use a circle? I cut the slider head and make it not repeat but it looks like 00:20:833 (1) is involved too

[Hard]
Use more Distance Snap! Yes sir!
Some sliders are too curve....
Like 01:04:617 (7) and so on. Replace them with the sliders like 01:03:806 (5) might be better I fixed it and others which I think it is too curve
01:43:049 (1) - Why not place it on X=368 Y=184? better..
02:26:509 (9) - New Combo yes

[Insane]
Set AR=8, OD=7 Wow it make this diff harder and better in my sight thx :D

00:32:022 (1) - Remove.If you want to place a note after a spinner, the time between the note and the end of the spinner should no less than one beat.
Yeah.. Done
00:36:076 (5) - Move to X=296 Y=24 to make the flow better. Hmm.. quite cool
01:00:401 (1,2,3) and 01:01:698 (1,2,3) and 01:08:184 (1,2,3) and 01:09:482 (1,2,3) -The spacing is the same as 00:57:482 (1,2,3,4,5) but the speed isn't,which is confusing. Try triangles! fixed
The space between 02:56:347 (1,2) should follow the Distance Snap. Exactly first note was timely misplaced but thanks to mention me
03:02:022 (10,11,12,13) - Use curve, not straight line~ Fixed

And try to learn from the ranked maps' flows...Your flow in Hard is not very fluent...It supposed to be because Hard was made 1 month before other diff but if you mean both diff .. QwQ I'll try learning
What's flow? It's a stream of the arrangement of the notes.
You might intrerested in DJPOP's style. Search his maps. ;) Yeah I will (may be)

Yay your mod is really helpful thanks :)
IamKwaN
Modding request from my queue :D

[General]
no setting problems :D

[Easy]
00:36:401 (4) - can be put upper a bit since the large 300 combo may cover 00:37:698 (6)
00:52:617 (5) - ^
01:17:265 (2) - covered by the previous slider, better change the position since it is just an easy diff :P
02:07:860 (5) - i think start a new combo is better here
03:04:941 (1) - http://puu.sh/1Oocf i think this is better :P
03:06:238 (2) - http://puu.sh/1Ood4 add a circle here to resonance the last note

[Normal]
01:08:671 (2) - http://puu.sh/1OokY this is fitter in my opinion
01:10:779 (2,3) - http://puu.sh/1Oom2 ^
01:21:157 (5) - new combo
01:24:725 (4) - ^
02:00:563 (5) - http://puu.sh/1Oone same as 01:08:671 (2)
02:08:833 (6) - snapping
02:10:455 (2,3) - same as http://puu.sh/1Oom2
03:02:347 (3) - new combo

[Hard]
Fine :D

[Insane]
not high enough ability to mod lol
02:53:752 (8) - new combo may be better :P
Topic Starter
nattap_old

IamKwaN wrote:

Modding request from my queue :D

[General]
no setting problems :D Yay :)

[Easy]
00:36:401 (4) - can be put upper a bit since the large 300 combo may cover 00:37:698 (6) Oh my. I use the skin which burst is quite transparent and didn't picked up Thx :D
00:52:617 (5) - ^ This one too but I made 3-4-5 triangle
01:17:265 (2) - covered by the previous slider, better change the position since it is just an easy diff :P Fixed
02:07:860 (5) - i think start a new combo is better here Added
03:04:941 (1) - http://puu.sh/1Oocf i think this is better :P made better flow ? count me in! XD
03:06:238 (2) - http://puu.sh/1Ood4 add a circle here to resonance the last note at first I wanted beat snap is 1/1 but it is better than not having it

[Normal]
01:08:671 (2) - http://puu.sh/1OokY this is fitter in my opinion Well I made a 5/2 beat s-h-s instead
01:10:779 (2,3) - http://puu.sh/1Oom2 ^ This one no. I want to make it on the lyrics :<
01:21:157 (5) - new combo Added
01:24:725 (4) - ^ ^
02:00:563 (5) - http://puu.sh/1Oone same as 01:08:671 (2) same too
02:08:833 (6) - snapping now I changed it like 02:00:563 now
02:10:455 (2,3) - same as http://puu.sh/1Oom2 same as before
03:02:347 (3) - new combo

[Hard]
Fine :D Yay :)

[Insane]
not high enough ability to mod lol
02:53:752 (8) - new combo may be better :P combo added
Birdy
Timing checked by request, and it seems all fine.

E: WHY KUDOSU... >:/

Well, I might proper mod this on weekend, if the kudosu doesn't get denied before that.

Also Vocaloid should be as Source, not Tag.

Also apparently my signature breaks when that green kudosu bar appears on the left >:|
Topic Starter
nattap_old

Static Noise Bird wrote:

Timing checked by request, and it seems all fine.

E: WHY KUDOSU... >:/

Well, I might proper mod this on weekend, if the kudosu doesn't get denied before that.

Also Vocaloid should be as Source, not Tag.

Also apparently my signature breaks when that green kudosu bar appears on the left >:|
Sorry for that :? I get too excited when someone post something helpful here

really, this post give me more confident in timing

Sorry to make your sig broke :(
Sekai
Hi mod requested from my Queue~ :3


General:
  1. Add "Vocaloid" to the source plz~
  2. You have unsnapped green line on insane here: 01:40:448 plz snap it to 01:40:455

Easy:
You shouldnt use CS 2 because it looks really bad and it plays bad as well~ and read here
If you did the above move HP and AR +1 it plays better imo~
  1. 00:20:184 (3) - I dont think it's a good idea to make so many revers on easy diff since it's too hard to read, maybe if remove one revers will play better~
  2. 00:22:779 (3) - ^
  3. 00:25:374 (3) - ^
  4. 00:37:049 (5) - add nc here since the combo went too long ~
  5. 02:56:347 (4) - ^

Normal:
  1. 00:06:563 (1) - move this 1 grid down so it will stuck under the 00:04:617 (3) -
  2. 00:07:860 (3) - this slider dont look so good so maybe make it like this? http://puu.sh/1S234
  3. 00:36:725 (5) - this slider will play/look better if you do it like this http://puu.sh/1S25d
  4. 00:51:319 (3,4) - sticking this slider is not good idea imo so plz move (4) few grids down so it will look better~
  5. 01:08:509 (2,3,4,2,3,4) - I dont think placing stuff like this on normal will be good idea >< so plz make them one 1/1 slider or 1/2 slider it's up to you~
  6. 01:14:995 (5) - NC because the combo went too long imo~
  7. 02:00:401 (5,6,7,2,3,4) - just as i said here 01:08:509
  8. 02:04:941 (3) - This slider looks a bit bad so maybe do it like this? http://puu.sh/1S2fx (if you did this dont forget to fix the spacing on the next slider.)
  9. 02:08:184 (6,7,8,2,3,4) - just i said here 01:08:509
  10. 02:29:428 (8) - well this slider if fine but i think it can be formed better so how about making it blanket with 02:29:103 (7) - :3 if yes then do it like this http://puu.sh/1S2kk

Hard:
Good so far~



Insane:
  1. 00:05:265 (7) - it will be nice if you added nc here so it'll nicer and the combo wont be so long~
  2. 00:32:184 (2) - Add NC to this spinner plz ~
  3. 02:35:103 (4) - same as i said here 00:05:265
  4. 02:41:590 (8) - ^
  5. 02:57:320 (10) - ^
abit over mapped but i guess it's fine for now~



That's all i can find :3 good luck with the map~
Topic Starter
nattap_old

Sekai-nyan wrote:

Hi mod requested from my Queue~ :3


General:
  1. Add "Vocaloid" to the source plz~ Fixed
  2. You have unsnapped green line on insane here: 01:40:448 plz snap it to 01:40:455
XD just noticed that both green line has no use I removed it


Easy:
You shouldnt use CS 2 because it looks really bad and it plays bad as well~ and read here
If you did the above move HP and AR +1 it plays better imo~
  1. 00:20:184 (3) - I dont think it's a good idea to make so many revers on easy diff since it's too hard to read, maybe if remove one revers will play better~
  2. 00:22:779 (3) - ^
  3. 00:25:374 (3) - ^
  4. 00:37:049 (5) - add nc here since the combo went too long ~
  5. 02:56:347 (4) - ^
All Fixed

Normal:
  1. 00:06:563 (1) - move this 1 grid down so it will stuck under the 00:04:617 (3) -
  2. 00:07:860 (3) - this slider dont look so good so maybe make it like this? http://puu.sh/1S234
  3. 00:36:725 (5) - this slider will play/look better if you do it like this http://puu.sh/1S25d
  4. 00:51:319 (3,4) - sticking this slider is not good idea imo so plz move (4) few grids down so it will look better~
  5. 01:08:509 (2,3,4,2,3,4) - I dont think placing stuff like this on normal will be good idea >< so plz make them one 1/1 slider or 1/2 slider it's up to you~ made a 3/2 slider XD
  6. 01:14:995 (5) - NC because the combo went too long imo~
  7. 02:00:401 (5,6,7,2,3,4) - just as i said here 01:08:509 Too
  8. 02:04:941 (3) - This slider looks a bit bad so maybe do it like this? http://puu.sh/1S2fx (if you did this dont forget to fix the spacing on the next slider.)
  9. 02:08:184 (6,7,8,2,3,4) - just i said here 01:08:509 Too
  10. 02:29:428 (8) - well this slider if fine but i think it can be formed better so how about making it blanket with 02:29:103 (7) - :3 if yes then do it like this http://puu.sh/1S2kk
Apart of that all fixed

Hard:
Good so far~
Yay, but it's awkward to say that this diff was made a month before rest of them



Insane:
  1. 00:05:265 (7) - it will be nice if you added nc here so it'll nicer and the combo wont be so long~
  2. 00:32:184 (2) - Add NC to this spinner plz ~
  3. 02:35:103 (4) - same as i said here 00:05:265
  4. 02:41:590 (8) - ^
  5. 02:57:320 (10) - ^
abit over mapped but i guess it's fine for now~
All Fixed


That's all i can find :3 good luck with the map~ Thank you
sorry for late response
Irreversible
what do you mean with your map breaks the rules of my queue? D:
Topic Starter
nattap_old

Irreversible wrote:

what do you mean with your map breaks the rules of my queue? D:

Irreversible wrote:

1) The Song shouldn't be over 2 min 30 sec (except i really like the song)
It's 3 min long D:
Irreversible
you can't know if i like the song :P GO POST IT xD
firefree_old
I loved the song ... but I think it would be good if you take away a few spins ...

good work! 8-)
Topic Starter
nattap_old

firefree wrote:

I loved the song ... but I think it would be good if you take away a few spins ...

good work! 8-)
Thanks for suggestion :D
IamKwaN
Some Suggestions:
  1. I found a video on youtube. I dont know whether u will make a storyboard or not :D
    http://www.youtube.com/watch?v=TbKu5fita7g
  2. I think "Kamui Gakupo, KAITO, Kagamine Len"should be put in the artist column; "Seven color light project" should belong to the source; "Vocaloid" is one of the tags. And I make such suggestions based on this map: https://osu.ppy.sh/b/140485
Irreversible
Hey! I'm going to mod your insane (from my queue)
The Song is over 2m 30 D: (But i didn't tell you earlier, so i'm going to mod your insane at least.)
I hope you're ok with that? If not, feel free to complain.

[Insane]

00:05:265 (1,2,3,4,5,6,7) - This stream doesn't look well-made.
00:07:860 (1,2,3,4,5,6,7,8,9) - ^
00:07:211 (5,6) - Use more distance between them.
00:32:833 (3) - unsnapped slider, also bad flow
00:36:076 (5,6,7,8,9,10,11) - this doesn't fit the beat at all o.o
00:46:714 - why is this slider so fast? o.o xDD
There are really alot of unsnapped sliders! fix that please o:
01:25:698 (1,2,3) - weird spacing
01:43:049 (1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1,1) - this part is well made :D
Maybe you could place some more circles, sometimes it's kinda empty. I'm also not sure about the SV, it seems kinda slow..
You should also put in some more hitsounds!
02:10:455 - Still kiai time here? o.o
02:48:076 (8) - Move this into the map, because it's slightly outside xD


Well, i think the map is really well made first of all, but there can always be improvement! I suggest you keep looking at other maps, and try to improve your map :D
You can always ask me as well if you need help~

Good luck!~
Topic Starter
nattap_old

IamKwaN wrote:

Some Suggestions:
  1. I found a video on youtube. I dont know whether u will make a storyboard or not :D
    http://www.youtube.com/watch?v=TbKu5fita7g
    But.. That video was subbed and I already have a video
  2. I think "Kamui Gakupo, KAITO, Kagamine Len"should be put in the artist column; "Seven color light project" should belong to the source; "Vocaloid" is one of the tags. And I make such suggestions based on this map: https://osu.ppy.sh/b/140485
    Sorry but, That map is ranked before this rule came in effect
    Vocaloid names must never go in Artist or Source. Instead, use the composer of said song with "Vocaloid" as Artist, the Vocaloid name can go in the tags; more info: http://osu.ppy.sh/forum/p/1767683
    Actually It was supposed to be "natsuP" but "SCL Project" is involved and she is a part of SCL Project too so I'm gonna use "Seven color light project" as an artist
Topic Starter
nattap_old

Irreversible wrote:

Hey! I'm going to mod your insane (from my queue)
The Song is over 2m 30 D: (But i didn't tell you earlier, so i'm going to mod your insane at least.)
I hope you're ok with that? If not, feel free to complain.
I have expected it before remember? I asked you in your queue.
[Insane]

00:05:265 (1,2,3,4,5,6,7) - This stream doesn't look well-made. It's was revised and fixed
00:07:860 (1,2,3,4,5,6,7,8,9) - ^ It's was revised and fixed
00:07:211 (5,6) - Use more distance between them. Something has been changed already sorry D:
00:32:833 (3) - unsnapped slider, also bad flow Fixed
00:36:076 (5,6,7,8,9,10,11) - this doesn't fit the beat at all o.o To me It's fit
00:46:714 - why is this slider so fast? o.o xDD To make it hard XD
There are really alot of unsnapped sliders! fix that please o: Wait.. where ? I can't see any D:
01:25:698 (1,2,3) - weird spacing Changed to 0.4 it's made as anti-jump
01:43:049 (1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1,1) - this part is well made :D
Maybe you could place some more circles, sometimes it's kinda empty. I'm also not sure about the SV, it seems kinda slow..
You should also put in some more hitsounds! I puts more hitsounds but slider still be the same
02:10:455 - Still kiai time here? o.o Well.. I use video light to determine kiai but around there can be removed
02:48:076 (8) - Move this into the map, because it's slightly outside xD In play it's not


Well, i think the map is really well made first of all, but there can always be improvement! I suggest you keep looking at other maps, and try to improve your map :D
You can always ask me as well if you need help~

Good luck!~
Thank you for mod :)
DeletedUser_1574070
Oookay Sorry for coming late. I was so busy.

Anyway thanks for your mod. Going to fix it asap

I mainly check rhythms and few NCs for suggestion.

Easy

  • 02:27:319 (1) - Easy diff should keep distance. Consider simmetry NOT on playfield
    02:52:455 - 02:59:590 - circles on red line is hard to read for newbies. I understand your rhythming style but it is not for Beginners.
Normal

  • 00:57:482 (1) - bit awkward. Put a circle instead of sliders at the time kiai begins.
    01:57:157 (1) - i know your style but i recommend you to change hitsound of the head of the slider if you really want to keep these sliders.
Hard


  • I think AR +1 or +2 can be better
    Have a try to put different patterns in hard difficulty(only distance and circle size have been changed).
    03:04:292 (4,5,6,7) - when you try this pattern, turn on distance snap can make your pattern prettier.
    Consistency is good point of mapping but I got bored.. just some parts, not all of your hard diff.
    03:01:049 (1,2,3,4,5,6,7,8) - try to make more umm.. curved
Insane



  • 01:25:698 - Awkward. keeping pattern seems better. move green circle 1 to the red line. OR, space more to make more discernable.
    02:21:482 (4,5) - awkward too. I suggest to remove them
Anyway, nice map. (actually I don't like vocaloid)
Hope your map ranked~ :)
IamKwaN
Vocaloid names must never go in Artist or Source. Instead, use the composer of said song with "Vocaloid" as Artist, the Vocaloid name can go in the tags; more info: http://osu.ppy.sh/forum/p/1767683
Actually It was supposed to be "natsuP" but "SCL Project" is involved and she is a part of SCL Project too so I'm gonna use "Seven color light project" as an artist
Thanks a lot! I am just finding a guideline for naming vocaloid songs!
shikyu
Hello, mod4mod from my queue. sorry for taking long time, busy with school stuffs =="
Hooray for other VaNan'Ice song~ :D
For now I mod it generally based on test play, will do detailed mod after you fixed some issues below

[General]
  1. unable countdown and letterbox during break (click F4 and see stoaryboarding tab), they're unecessary
  2. overall fine, but I think you still need to improve slider shaping. other maps can be your inspiration
[Insane]
  1. Pretty random for me, actually. overmap and awkward flow in some place. I'll point overmapped places (and maybe some spacing) if you want, I can't play insane really well
  2. not legit kiai time, really. too empty and look easier than no-kiai section, maybe try to add something?
[Hard]
  1. wut, AR5? AR7 please, especially for high BPM song like this
  2. Notes are arranged pretty well in this diff, but same issue with insane, fill kiai time section more (or at least make it harder)
[Normal]
Fine I guess

[Easy]
pretty good, but find some notes that hard to read, especially at the end of the song

I think that's all. PM me if you already fix them :)
Topic Starter
nattap_old

Clique wrote:

Oookay Sorry for coming late. I was so busy.

Anyway thanks for your mod. Going to fix it asap

I mainly check rhythms and few NCs for suggestion.

Easy

  • 02:27:319 (1) - Easy diff should keep distance. Consider simmetry NOT on playfield Fixed
    02:52:455 - 02:59:590 - circles on red line is hard to read for newbies. I understand your rhythming style but it is not for Beginners.
Normal

  • 00:57:482 (1) - bit awkward. Put a circle instead of sliders at the time kiai begins. I'll do both as below
    01:57:157 (1) - i know your style but i recommend you to change hitsound of the head of the slider if you really want to keep these sliders. Fixed
Hard


  • I think AR +1 or +2 can be better
    Have a try to put different patterns in hard difficulty(only distance and circle size have been changed).
    03:04:292 (4,5,6,7) - when you try this pattern, turn on distance snap can make your pattern prettier. Umm.. Fixed
    Consistency is good point of mapping but I got bored.. just some parts, not all of your hard diff.
    I think there are 2 choices you don't like vocaloid or kiai is too easy (as shikyu said)
    03:01:049 (1,2,3,4,5,6,7,8) - try to make more umm.. curved Fixed
Insane



  • 01:25:698 - Awkward. keeping pattern seems better. move green circle 1 to the red line. OR, space more to make more discernable. It's all changed
    02:21:482 (4,5) - awkward too. I suggest to remove them Removed
Anyway, nice map. (actually I don't like vocaloid (nattap : :( ))
Hope your map ranked~ :)

shikyu wrote:

Hello, mod4mod from my queue. sorry for taking long time, busy with school stuffs =="
Hooray for other VaNan'Ice song~ :D I love vanan'ice :)
For now I mod it generally based on test play, will do detailed mod after you fixed some issues below

[General]
  1. unable countdown and letterbox during break (click F4 and see stoaryboarding tab), they're unecessary
  2. overall fine, but I think you still need to improve slider shaping. other maps can be your inspiration I'll try thanks for suggestion
[Insane]
  1. Pretty random for me, actually. overmap and awkward flow in some place. I'll point overmapped places (and maybe some spacing) if you want, I can't play insane really well
  2. not legit kiai time, really. too empty and look easier than no-kiai section, maybe try to add something?
[Hard]
  1. wut, AR5? AR7 please, especially for high BPM song like this
  2. Notes are arranged pretty well in this diff, but same issue with insane, fill kiai time section more (or at least make it harder)
[Normal]
Fine I guess

[Easy]
pretty good, but find some notes that hard to read, especially at the end of the song

I think that's all. PM me if you already fix them :)
Filled kiai and will fix easy later
[Easy]
02:52:455 - 02:59:590 will be revised but It's hard to make it without making something on red line may take long time
(Clique said this but I think shikyu picked it up too)

[Hard]
shikyu and Clique suggest AR7 so I changed AR to 7

Thank you both of you :D :D
Gloria Guard
Hi~ nattap (:3 」_)=3

From my queue m4m :)

[General]

Audio bit rate is larger than 192kbps or less than 128kbps.
mp3 192kbps change please


[Easy]


00:19:536 (1,2,3) I think this pattern shape one more improve the appearance.
01:01:374 (4) hmm..this (4) note move x:136 y:272 and (5) slider move x:96 y:224 i think this pattern
distance error here
01:19:698 (3,1) distance is not constant 00:28:617 (3,4) <- same
02:01:049 (1,2,3) This is pattern specing really bad (2) note move x:272 y:144 and (3) slider move
x:328 y:176
02:06:563 why not note ? i think this part listen sound here
02:07:698 (4,1) why overlap? please widen the space


[Normal]

00:09:157 (1,2,3) I think this pattern not pretty.. you change this pattern
00:18:887 ~ 00:27:968 You used, please refrain from this section because this part of the normal user to read too difficult.
It is absolutely must be modified, I can't think many modders alone or be referred
00:35:752 (2) stack ? by green (5) note
00:57:482 (1) remove slider, please don't put the notes not hear the sound
01:09:482 (2,1) why jump...? you really bad pattern here and distance error change please

P.S : Normal is usually too messed up. this is difficulty for beginners you will be able to play the same?
When you create a map, you should consider a lot of thought and play


[Hard]

Normal same

Basic elements of the map you is very low
It is recommended that you re-create all the maps, The hit sound and the deployment tempo is very bad
If you consider the players will have to think a little bit more to improve the map, I want to create a map

Insane

Same




Good luck
Topic Starter
nattap_old

Gloria Guard wrote:

Hi~ nattap (:3 」_)=3

From my queue m4m :)

[General]

Audio bit rate is larger than 192kbps or less than 128kbps.
mp3 192kbps change please


[Easy]


00:19:536 (1,2,3) I think this pattern shape one more improve the appearance.
01:01:374 (4) hmm..this (4) note move x:136 y:272 and (5) slider move x:96 y:224 i think this pattern
distance error here
01:19:698 (3,1) distance is not constant 00:28:617 (3,4) <- same
02:01:049 (1,2,3) This is pattern specing really bad (2) note move x:272 y:144 and (3) slider move
x:328 y:176
02:06:563 why not note ? i think this part listen sound here
02:07:698 (4,1) why overlap? please widen the space


[Normal]

00:09:157 (1,2,3) I think this pattern not pretty.. you change this pattern
00:18:887 ~ 00:27:968 You used, please refrain from this section because this part of the normal user to read too difficult.
It is absolutely must be modified, I can't think many modders alone or be referred
00:35:752 (2) stack ? by green (5) note
00:57:482 (1) remove slider, please don't put the notes not hear the sound
01:09:482 (2,1) why jump...? you really bad pattern here and distance error change please

P.S : Normal is usually too messed up. this is difficulty for beginners you will be able to play the same?
When you create a map, you should consider a lot of thought and play


[Hard]

Normal same

Basic elements of the map you is very low
It is recommended that you re-create all the maps, The hit sound and the deployment tempo is very bad
If you consider the players will have to think a little bit more to improve the map, I want to create a map

Insane

Same




Good luck
Your English is a little bit hard to understand :?

Thanks , all of your mod are very good and I fixed all of them

but I saw you said I need to remap Hard-Insane.

I'll keep those diff first and when alternative diff is finished I'll call a vote later
shinjiko-san
do you still accept guest diffs?
If you do, can I make a ctb diff? .w.
Ringu Suzune
I think Alternate-H should be Hard+ and Alternate-I is Extra well, since these two are harder than their original diffs.
Well, that's just my opinion. ._.
Topic Starter
nattap_old

shinjiko-san wrote:

do you still accept guest diffs?
If you do, can I make a ctb diff? .w.

Ringu Suzune wrote:

I think Alternate-H should be Hard+ and Alternate-I is Extra well, since these two are harder than their original diffs.
Well, that's just my opinion. ._.
Well, Looks like both of you are asking for the same answer.

Actually, I don't want to have more than 4 diff and all of them will be standard

This is just a vote for determine that

Between Alternate-H and Hard which diff has better quality

also Alternate-I and Insane as well

since I'm not a good mapper and someone want me to remap due to the bad rhythm arrangement

But I don't want to mess them up by change those diff to a worse one

so that's why I'm asking for vote and I'll remove the diffs which are not chosen
lupcha
Well, as requested ... here are my thoughts about your Hard Diffs!

I would keep the Hard-remap, but insert maybe a few things from your original Diff. I'll just list some things I liked and disliked. ~

Hard-original
  1. 00:03:079 (1) - 00:05:512 (7) - I like the beginning here more, the circles play better than a repeating slider imo (and it sounds more interesting), but well, you'd have to arraneg them more nicely.
  2. 00:17:025 (7) - there are a few of these sliders in this map (with more than one repeat) and I think most of the time you could have solved this better, so this is something I disliked in the Diff.
  3. 00:31:944 (1) - 00:35:188 (6) - all these straight symmetrical slider look a bit boring. :|
  4. 00:41:998 (1) - 00:50:917 (6) - I think this is a nice part. owo The arrangement could be definitely better, but the faster movement fits this part imo.
  5. 01:44:269 (4) - 01:45:242 (7) - ^ same thing here.
  6. 01:46:863 (3) -01:47:836 (6) - ^
Hard-remap
  1. Looks WAY better than Hard-original. It has more nice patterns and doesn't look so cramped at some parts. The spinners in the beginning are also gone, that's good. It's just more organized, at least it looks like that to me.
  2. 02:52:215 (1) - 03:00:809 (1) - the ending is way better mapped, too.
  1. I think both Diffs have the problem that the chorus kinda has somem idk, pauses or like ... I'd like to hit a note but there's nothing there so this kinda breaks the flow.
  1. Result: Like I said, the Hard-remap is better imo, but it's not like the original Diff doesn't have any nice parts in it. My suggestion would be to take some of these patterns (for example 01:44:269 (4) - 01:45:242 (7)) and add them in your remap Diff so you have still your new patterns and a few of your old ones as well. Also, it would be a nice change to have some long slider formations and then some of these more faster sliders ... uhm and yeah, hope it's understandable what I'm trying to say lul.
I'm glad that this was somewhat helpful to you. (`・ω・´)
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