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P o M u T a

Kazey wrote:

P o M u T a wrote:

no kds
[Hard]
01:03:307 (1) - add finish slider head.
01:18:545 (1) - ^
02:19:497 (1) - ^
02:49:973 (1) - ^

[Normal]
02:19:497 (1) - remove clap slider head. instead finish.
02:49:021 (1) - remove clap here. really loud imo.
Hey! Don't worry, I'll mod your map dude, you're in my modding queue =3(I'm just busy atm)
By the way, thank you for this mod!
I already catch your mod o.o
this modding just your help!!
i hope soon bubble this map :D
Topic Starter
Yuji Tokaji

Raiku wrote:

Just another Raiku post!

[Hard]

As a general rule of thumb, I feel all your new combos should start on the downbeat. Really? :o

00:28:783 (2,3,1) - There are a few instances such as this pattern here where I felt the slider end and the following notes could level out and form a line with the intent of improving the flow a little more (http://puu.sh/6ZsFJ.jpg). Notice how I moved the slider after to the right a little to form a flow out of the combo. Sure, right, fixed!

00:34:735 (4) - I feel this should be a new combo up to the last slider since it is a new vocal section. ^

00:45:449 (4,6) - Avoid this overlap. This can be overcome by implementing what I suggest here: (00:44:497 (3,4,5) - http://puu.sh/6ZsOx.jpg) and here (00:46:402 (6,7) - http://puu.sh/6ZsQH.jpg). Note: I moved 4 and 5 down 1 space on grid level 2, and moved 6 and 7 up 2 spaces. ^

01:24:735 (5,6,7) - I made this triple more linear, how do you feel about this (http://puu.sh/6ZsWG.jpg). 1 grid up ftw!

02:32:354 (4,2) - I avoided this overlap by moving 2 to the right a touch and adjusted the next combos line accordingly (http://puu.sh/6Zt3m.jpg). Fixed!

Funky song dude, love the map and good luck! Thank you for this mod bro!
Gamu
Hello

M4M Request from you

[General]

  1. Disable the "Lettebox during breaks" because not used in most map.
[Normal]

  1. 00:03:307 (5) - Hmm...not bad, but try out the form like this? Appearance and flow is also good.
  2. 00:21:402 (5,1) - Swap the new combo.
  3. 00:22:354 (2,3) - Change to the slider instead of the two circles. Slider are fitting to the song than the circle.
  4. 00:24:259 (5,6) - try this rhythm?
  5. 01:49:021 (1) - Move to x:236 y:28 for blanket.
  6. 02:12:354 (7,1) - Swap the new combo.
  7. 02:25:688 (3) - Move to x:256 y:88 in order to put on a straight line.
  8. 02:26:640 (5) - new combo here.
[Hard]

  1. 00:02:830 (4) - Appearance is bad, so move to x:328.
  2. 00:58:783 (4) - Spacing is narrow.
  3. 00:59:736 (6) - new combo here
sorry for very short mod..
Hitsound is not good orz, but i can help it for you :3
In other words, I able to add hitsound for you! If you need help, please call me :)
Tari
Let's see.

[Normal]

  1. 00:17:592 (1,2,3,4) - The slider curve 3 is the only sexy curved slider there, owo but you might of been using the old editor way of making blankets but just pointing this out
  2. 00:23:307 (4) - You should make it face to the other side, it looks very crammed if you make it face left where the next notes will show up, maybe something like this : http://puu.sh/70mMC.jpg and yeah leave the position of the note the same
  3. 00:29:497 (1) - You see this doesn't align correctly in the y-axis you need to make it to 192 like notes 3 and 5 00:30:450 (3,4,5) - (Your trying to make a symmetrical pattern here right?)
  4. 00:48:069 (1) - I don't see any reason to make this straight, maybe you can curve it up?
  5. 01:04:735 (2,3) - Maybe next time you don't do things like this again orz, its fine but makes your map really unclean D: having the next note touching the previous note in someway
  6. 01:14:735 (1,2,3,4,5) - Make this pattern symmetrical to like how you did 00:29:497 (1,2,3,4,5) - right now its very unsymmetrical and I assume your trying to do the same thing here as there?
  7. 01:47:116 (3,4,5,6) - A Great place to do stacking if you wanted to!
  8. 02:00:926 (1,2,3) - More alignment issues, make sure 1 aligns with 3!
  9. 02:19:021 (3) - Move this down more, to prevent overlapping with 02:20:449 (2) - please. Right now, it's really close to that it doesn't look nice like said before!
  10. 02:25:688 (3) - I don't know if this is intentional but its not correctly centered to the grid, might want to fix it to make it look a little more clean I guess orz
  11. 02:31:402 (2,3,4) - This pattern looks boring when you repeat it again and again, how about you try this? http://puu.sh/70v4B.jpg it would work loads better.
  12. 02:56:164 (3,4,5) - If your going do symmetry like this, you might as well maybe sure they are centered to the grid , move this whole thing more to the left for that to happen.
  13. 02:58:545 (1) - Fix the spacing of this note if you change the above.
[Hard]

  1. The claps are noisy here D: but I think your at this point its better to mod the issues with hitsounds rather than redo them LOL
  2. 00:07:116 (4,5,6,7,8) - Rhythm can be simplified D:, best bet would be to reverse 4 and use a triplet like this : http://puu.sh/70vqr.jpg It's a weird way to start the song, when people are just getting sense of the rhythm
  3. 00:21:640 (6) - I don't recommend using such long slider for a hard , it doesn't mix well with the triplets and weird blue tick rhythms you use, probably decrease to red tick and add a circle to the white tick?
  4. 00:22:592 (8,9,10) - If you want to do rhythms like this you must add a circle at 00:24:378 - to match with that.
  5. 00:36:164 (1) - Ermm, kinda random slider placement >.> , maybe try this? well you need to move the next note too, here's how the whole thing looks like : http://puu.sh/70vK2.jpg that's seems good to me!
  6. 00:36:640 (2) - Oh and you might want to add the new combo here instead and remove at 00:36:164 (1) -
  7. 00:58:188 (2) - I don't think the note here fits well, it sounds noisy and doesn't even fit anything even with the clap sound off and the clap sound just awful there.
  8. 01:00:449 (7) - Why face up? make it face more down( so it doesn't touch the hp bar D:) like this : http://puu.sh/70vWZ.jpg
  9. 01:20:092 - Add a note here to keep the triplets flowing well throughout the kiai (you added them sparingly across the kiai anyway)
  10. 01:30:569 - ^
  11. 01:55:569 - ^
  12. 02:06:045 - ^ same you have to add triplets for this kiai too if you did for the first
  13. 02:09:378 - ^
  14. 02:56:759 - ^
  15. 01:54:735 (2) - Not an issue but might want to align with 01:54:259 (5) - in the y-axis
Topic Starter
Yuji Tokaji

Gamu wrote:

Hello

M4M Request from you

[General]

  1. Disable the "Lettebox during breaks" because not used in most map. Right, fixed!


[Normal]

  1. 00:03:307 (5) - Hmm...not bad, but try out the form like this? Appearance and flow is also good.
    Sure!
  2. 00:21:402 (5,1) - Swap the new combo. Ok!
  3. 00:22:354 (2,3) - Change to the slider instead of the two circles. Slider are fitting to the song than the circle. ^
  4. 00:24:259 (5,6) - try this rhythm? ^
  5. 01:49:021 (1) - Move to x:236 y:28 for blanket. nazi! oh wait?!
  6. 02:12:354 (7,1) - Swap the new combo. ^
  7. 02:25:688 (3) - Move to x:256 y:88 in order to put on a straight line. ^
  8. 02:26:640 (5) - new combo here.
^

[Hard]

  1. 00:02:830 (4) - Appearance is bad, so move to x:328. Fixed!
  2. 00:58:783 (4) - Spacing is narrow. ^
  3. 00:59:736 (6) - new combo here ^


sorry for very short mod..
Hitsound is not good orz, but i can help it for you :3
In other words, I able to add hitsound for you! If you need help, please call me :)
Useful mod! Nevermind, short/long, that's good bro!
I sent you a PM forum =3
Thank you!


Tari wrote:

Let's see.

[Normal]

  1. 00:17:592 (1,2,3,4) - The slider curve 3 is the only sexy curved slider there, owo but you might of been using the old editor way of making blankets but just pointing this out Ok, fixed!
  2. 00:23:307 (4) - You should make it face to the other side, it looks very crammed if you make it face left where the next notes will show up, maybe something like this : http://puu.sh/70mMC.jpg and yeah leave the position of the note the same ^
  3. 00:29:497 (1) - You see this doesn't align correctly in the y-axis you need to make it to 192 like notes 3 and 5 00:30:450 (3,4,5) - (Your trying to make a symmetrical pattern here right?) Changed pattern.
  4. 00:48:069 (1) - I don't see any reason to make this straight, maybe you can curve it up? Why not
  5. 01:04:735 (2,3) - Maybe next time you don't do things like this again orz, its fine but makes your map really unclean D: having the next note touching the previous note in someway Yeah, k
  6. 01:14:735 (1,2,3,4,5) - Make this pattern symmetrical to like how you did 00:29:497 (1,2,3,4,5) - right now its very unsymmetrical and I assume your trying to do the same thing here as there? ^
  7. 01:47:116 (3,4,5,6) - A Great place to do stacking if you wanted to! Stacked!
  8. 02:00:926 (1,2,3) - More alignment issues, make sure 1 aligns with 3! Already
  9. 02:19:021 (3) - Move this down more, to prevent overlapping with 02:20:449 (2) - please. Right now, it's really close to that it doesn't look nice like said before! Ok, fixed!
  10. 02:25:688 (3) - I don't know if this is intentional but its not correctly centered to the grid, might want to fix it to make it look a little more clean I guess orz nazi stuff fixed!
  11. 02:31:402 (2,3,4) - This pattern looks boring when you repeat it again and again, how about you try this? http://puu.sh/70v4B.jpg it would work loads better. ^
  12. 02:56:164 (3,4,5) - If your going do symmetry like this, you might as well maybe sure they are centered to the grid , move this whole thing more to the left for that to happen. ^
  13. 02:58:545 (1) - Fix the spacing of this note if you change the above. ^
[Hard]

  1. The claps are noisy here D: but I think your at this point its better to mod the issues with hitsounds rather than redo them LOL XD
  2. 00:07:116 (4,5,6,7,8) - Rhythm can be simplified D:, best bet would be to reverse 4 and use a triplet like this : http://puu.sh/70vqr.jpg It's a weird way to start the song, when people are just getting sense of the rhythm Yeah, understood, but I pref this actual pattern bro
  3. 00:21:640 (6) - I don't recommend using such long slider for a hard , it doesn't mix well with the triplets and weird blue tick rhythms you use, probably decrease to red tick and add a circle to the white tick? ^
  4. 00:22:592 (8,9,10) - If you want to do rhythms like this you must add a circle at 00:24:378 - to match with that. Fixed!
  5. 00:36:164 (1) - Ermm, kinda random slider placement >.> , maybe try this? well you need to move the next note too, here's how the whole thing looks like : http://puu.sh/70vK2.jpg that's seems good to me! ^
  6. 00:36:640 (2) - Oh and you might want to add the new combo here instead and remove at 00:36:164 (1) - ^
  7. 00:58:188 (2) - I don't think the note here fits well, it sounds noisy and doesn't even fit anything even with the clap sound off and the clap sound just awful there. Deleted!
  8. 01:00:449 (7) - Why face up? make it face more down( so it doesn't touch the hp bar D:) like this : http://puu.sh/70vWZ.jpg Pattern changed!
  9. 01:20:092 - Add a note here to keep the triplets flowing well throughout the kiai (you added them sparingly across the kiai anyway) Right,
  10. 01:30:569 - ^ ^
  11. 01:55:569 - ^ ^
  12. 02:06:045 - ^ same you have to add triplets for this kiai too if you did for the first ^
  13. 02:09:378 - ^ ^
  14. 02:56:759 - ^ ^
  15. 01:54:735 (2) - Not an issue but might want to align with 01:54:259 (5) - in the y-axis ^
Thanks for this mod! I'll mod yours today! =3
BeatofIke
Talked via IRC! We fixed spacing and polished mapping structure. This map is good to go!
IRC mod
13:02 Kazey: Ready for test ? =3
13:02 BeatofIke: oh, yes :3
13:02 Kazey: hehe =3
13:02 Kazey: Real changes :3
13:04 BeatofIke: 02:49:021 (1) - spacing. you can fix this by adding a note at 02:49:973 (2). :3
13:05 BeatofIke: stack it with the slider head ^_^
13:07 Kazey: Fixed! :3
13:07 BeatofIke: okay :3
13:07 Kazey: HS, sounds looks good ? :o
13:08 BeatofIke: yes, I can see huge improvement on the HS
13:08 Kazey: That's nice =3
13:08 BeatofIke: HS are very good now :3
13:08 Kazey: Hehe, may I can add "Gamu" or "-Gamu-" in tags box? :o
13:09 Kazey: Cause, these HS helped me very much!!
13:09 Kazey: What do you think about this ?
13:09 BeatofIke: oh, you don't have to, sice he didn't create any guest difficulty in your map. :3
13:10 Kazey: Oh right right! Anyways, i already add him in credits :3
13:10 BeatofIke: but you should add him in the beatmap comments to give him credit :3
13:11 Kazey: Already added hehe =3
13:11 BeatofIke: which you already did :3
13:11 Kazey: xD
13:11 BeatofIke: oh okay XD
13:12 Kazey: 02:46:640 - Hm
13:12 Kazey: Can I stack notes like this ?
13:12 Kazey: http://puu.sh/71c7v.jpg
13:13 BeatofIke: you can if you want to
13:14 Kazey: Ok fixed! :3
13:14 BeatofIke: okay, that's it for NOrmal
13:14 BeatofIke: moving to hard o.o
13:15 BeatofIke: 00:02:354 (3,4) - o_o
13:15 Kazey: Sure ! :D
13:17 Kazey: Ok fixed, http://puu.sh/71cot.jpg
13:17 Kazey: x)
13:17 BeatofIke: okay :P
13:18 BeatofIke: 01:41:402 (1,2,3) - I guess you can fix this spacing if you like :3
13:19 Kazey: Fixed! lol
13:19 BeatofIke: okay :3
13:20 BeatofIke: nice :)
13:20 BeatofIke: everything is good now :3
13:20 Kazey: Aah so happy atm ! =3
13:20 BeatofIke: upload! go go ^_^
13:20 Kazey: Can I upload?
13:21 Kazey: Uploaded! :D
13:22 BeatofIke: okay ^_^
13:26 BeatofIke: Normal.....
13:26 BeatofIke: CHECK!
13:27 Kazey: A problem in normal diff ? :O
13:27 BeatofIke: nope, all good
13:27 BeatofIke: CHECK means, I approved it :3
13:27 Kazey: Oh I feared lol
13:27 Kazey: Oooh XD
13:28 BeatofIke: Hard...
13:29 BeatofIke: Hmm..............
13:29 BeatofIke: CHECK!
13:29 Kazey: Arh you kindding me
13:29 Kazey: XDD
13:29 BeatofIke: lololol
13:29 Kazey: Fuck yes! XD
13:29 BeatofIke: looks like it's ready :3
13:29 Kazey: *happy* :DD
Bubbled!
Gamu
go go ^_^
Aurele
Had a talk with Kazey, I mainly pointed out New Combo things and some object structures on Normal a bit. However, guess it's time to fly this map into the Ranked palace!
Mismagius
Congrats :)
Topic Starter
Yuji Tokaji
Oh yeah! Finally I GET THIS RANKED !! HURRAY !!
Thank you guys!!
Gamu
yay!

Congrats :)
TrigonometrY
Dunno why, but I like some k-pop. Congrats :D
Ayu
Congratulations!
Kurai
GGGGGGGGGGGG :D Depuis le temps que tu l'avais submit :P
dkun
man what I go eat lunch and this is ranked? SACREBLEU >:(

congrats though! :o
BeatofIke
Congrats! :3
Alarido
Congratz For the Ranking!!!!

Edit: a possible, subjective, little, missing thing here at Normal diff, noticed at ~25s while playing.
Aurele

Alarido wrote:

Congratz For the Ranking!!!!

Edit: a possible, subjective, little, missing thing here at Normal diff, noticed at ~25s while playing.
this is due to the combo color..
Raiku
I'm really proud of you and really chuffed that my mod helped you get a map ranked so soon! WELL DONE!!
P o M u T a
gratz!
Selisi
woo it is ranked~ congraz~
Topic Starter
Yuji Tokaji
Thank you so much guys! <3
Secretpipe
Gratz :D/
Umi
2PM <3 gratz
Topic Starter
Yuji Tokaji
Merci mes amours ! <3
-Neipezi
gratz:D
Topic Starter
Yuji Tokaji
Thank yuu ! =3
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