Following up from my previous proposal regarding the unbalanced difficulty progression for higher keymodes in https://osu.ppy.sh/community/forums/topics/977666?n=43, we have concluded that keymode-specific Ranking Criteria would be needed, as that is in everyone's favor in that discussion. After spending a bit of time figuring out the balances and adjustments needed for each keymode-specific difficulties, I have finally come up with drafts for higher keymodes, from 5K to 9K!
Bottom here are the links to all the drafts:
5K - https://pastebin.com/51vEM27G
6K - https://pastebin.com/uHvJ0dx3
7K - https://pastebin.com/DmU8PCfz
7k+1 / 8K - https://pastebin.com/sJ7tnDV1
9K - https://pastebin.com/9hNcNrFq
Keep in mind that most of their contents are overlapped. As the current osu!mania RC only gave guidelines more clearly to 4K and 7K, the result of these new keymode-specific criteria would serve as a better guideline to help mappers/modders better in mapping and modding keymodes that are currently not listed in the current osu!mania RC, such as 6K, 7K+1, 8K and 9K.
Things that have changed from the original Ranking Criteria:
Also be mindful that these Ranking Criteria are still drafts, meaning that it should be getting feedback from all of you in order to improve it! Thanks for taking the time to read through all of these, I believe this would be in everyone's favor at the end of the day
EDIT: After a small discussion in the BN server with MEGAtive, it seems like we would have 2 possible ways of determining the approximate rhythm guideline BPM.
MEGAtive's point:
My point:
We would like feedback on this one too, so any feedback would greatly help with the final decision!
Bottom here are the links to all the drafts:
5K - https://pastebin.com/51vEM27G
6K - https://pastebin.com/uHvJ0dx3
7K - https://pastebin.com/DmU8PCfz
7k+1 / 8K - https://pastebin.com/sJ7tnDV1
9K - https://pastebin.com/9hNcNrFq
Keep in mind that most of their contents are overlapped. As the current osu!mania RC only gave guidelines more clearly to 4K and 7K, the result of these new keymode-specific criteria would serve as a better guideline to help mappers/modders better in mapping and modding keymodes that are currently not listed in the current osu!mania RC, such as 6K, 7K+1, 8K and 9K.
Things that have changed from the original Ranking Criteria:
- The approximate rhythm guideline BPM. As the keycounts increases, the difficulty getting into learning higher keymodes would increase as well. So it would make sense to reduce the approximate rhythm guideline BPM as the keycount gets higher.
- The number of consecutive notes allowed for specific rhythms in Easy and Normal difficulty. This point closely ties to the first point. As the approximate BPM gets lower, it would give more room to put more notes while maintaining the supposed difficulty. Additionally, this leniency would also allow mappers to fully utilize the key columns in the keymode that they are mapping.
- The additional rules imposed on difficulty in a mapset if it is the lowest difficulty. Personally I do not think that these rules should be there, if the difficulty follows the difficulty-specific guidelines perfectly, the additional limitations dropped on these difficulties would be not of any use.
Also be mindful that these Ranking Criteria are still drafts, meaning that it should be getting feedback from all of you in order to improve it! Thanks for taking the time to read through all of these, I believe this would be in everyone's favor at the end of the day
EDIT: After a small discussion in the BN server with MEGAtive, it seems like we would have 2 possible ways of determining the approximate rhythm guideline BPM.
MEGAtive's point:
- Easy and Normal across keymodes doesn't add much difficulties regardless of BPM due to the simplistic rhythm and chord count. Easy and Normal doesn't have big learning curves across all keymodes because it will always be mostly single and double at 1/1 and 1/2 beats.
Averaging the approximate rhythm guideline BPMs actually would make them consistent.
My point:
- Lowering the approximate rhythm guideline BPMs as the keycount gets higher. This can only be true if and only we assume more keycounts = exponentially higher learning difficulty, which seems to be that case most likely. More leniency should be given as the keycount gets higher, so that more consecutive notes can be used, which also result in fully utilizing all the columns given even better. This number of consecutive notes can be reduced as the BPM gets higher to act as a compensation to maintain the suitable difficulty (case by case).
We would like feedback on this one too, so any feedback would greatly help with the final decision!