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Kagamine Rin - Waltz of the Lunar Rainbow

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wring
☆忘れてた
senaya
Heya, I've noticed that your bg looks deformed now.
Try this, it might look better: http://puu.sh/2V9F
Topic Starter
rui
>quintitem
hime! Thank you star^▽^/

>wring
ご丁寧にありがとうございます。
Thank you star ;)

>senaya
Oh! I was Unaware that I mistake the size of picture.
Thank you pointed out the mistakes. :)
Muya
:) :) :)
Topic Starter
rui
>Muya
Thank you star ;)
terametis
:)
S o r d a
[overall]:
  1. もしかしたらMAT/BATにNormalが必要と言われるかもしれません あった方が安全かもしれないです
[Hard]:
  1. 00:28:340 (1) - リピートのスライダーにチェンジ?00:28:341 - start 00:28:653 - repeat 00:28:966 - end
  2. 00:57:715 (1) - スライダーのendにfinish
  3. 00:59:278 (1) - ^
  4. 01:47:403 (1) - オートで見てスピンボーナスが2000出てないので変えた方がいいと思います
  5. 01:55:841 (1) - end finish
  6. 01:57:403 (1) - ^
  7. 02:18:028 (1) - 始めにFinish
  8. 02:19:903 (1) - ^
  9. 02:23:653 (1) - Delete finish
  10. 02:25:528 (1) - はじめにFinish
  11. 02:27:403 (1) - ^
  12. 02:31:153 (1) - オートで見てスピンボーナスが2000出てないので変えた方がいいと思います
  13. 02:32:716 (1) - end finish
  14. 02:34:278 (1) - ^
  15. 02:46:465 (1) - ^
  16. 02:48:028 (1) - ^
  17. 02:53:341 (1) - ^
  18. 02:54:904 (1) - ^
[Easy]:
  1. HP,AR,OD+2
  2. 00:13:340 (4) - 1grid 右(Grid Level 4)
  3. 00:36:153 (1) - 1grid 上 ^
  4. 00:38:028 (1) - 1grid 左 ^
  5. 00:44:591 (2) - 1grid 左
Topic Starter
rui
>terametis
Thank you star! :)


>S o r d a
Normalの方も考慮してみますmodありがとうございました。
追記: ALL fixed 全部直しました
Thank you star and mod ;)
se-sukeEila
star~ :)
Topic Starter
rui
>se-sukeEila
Thank you star :D
Suzully
いい歌 :)

Audio Lead-inが2秒は必要だと思います。
Timing Signatureは3/4に設定してください。
数小節ごとに小節の区切りが動く特殊な曲ですね :o
それぞれにメトロノームを合わせると赤線の数がえらいことになるのでこのままでいいとは思いますが・・・。
Topic Starter
rui
> Suzully
アドバイスありがとうございます。
全て修正しました。
Thank you star ;)
Takos
=w=/
Topic Starter
rui
>Takos
Thank you star! \(=ω=.)
PSPDS Eddie
Hard

02:58:653 (1) - いきなり1/6だと唐突ですし、初見だと絶対できないので1/4の連打のほうがいいかなーと感じます
そのまま1/6の場合は03:00:528 (1) - のスペーシングを直してください。

02:50:215 (3) -近いタイミングで少しズレているので、 02:49:278 (4) - と重ねるとプレイ中の見栄えが良くなります。(4)を動かすといいかも

03:08:029 (1) - わざとならいいです

nice map~
Topic Starter
rui
> PSPDS Eddie

Hard

02:58:653 (1) - いきなり1/6だと唐突ですし、初見だと絶対できないので1/4の連打のほうがいいかなーと感じます
最初は1/4にしてたのですが少し音が多くてうるさすぎるかなと感じたので1/3にしています。もう少しこのまま様子を見ようと思いますが、何回も指摘されるようでしたら変えると思います。
そのまま1/6の場合は03:00:528 (1) - のスペーシングを直してください。 直しました。

02:50:215 (3) -近いタイミングで少しズレているので、 02:49:278 (4) - と重ねるとプレイ中の見栄えが良くなります。(4)を動かすといいかも
重なるように調節しました。

03:08:029 (1) - わざとならいいです 一応わざとです。01:10:841と同じ感覚でこのように配置しています。
Thank you mod & star :)
Gamu
Modしてもらったので お返しという感じで 少ししますね  :)

[overall]
SPOILER
・コンボカラーなんですが、この色にしてみてはどうですか?

Combo1 : 62,0,62
Combo2 : 176,176,0
Combo3 : 0,0,136
こちらのコードをosu.ファイルの[Colours]のとこに上書きで出来ます。
※わからなければPMまたは osuのチャットで聞いてください

[Easy]
・fine~

[Hard]
SPOILER
・00:49:278 (1) - このスピナーなんですが オート先生で1000しか回らないのは駄目だと思います。
理由は


簡単に言うと、「スピナーのボーナス点はオートで2000は出るようにする必要がある」と書いてあります。
参考URL → http://osu.ppy.sh/forum/viewtopic.php?f=3&t=56528

・00:55:840 (5) - 1 grid 下に
・00:56:153 (6) - ^
・00:56:465 (7) - 1 grid 左に
・00:56:778 (8) - ^
・00:57:090 (9) - 2 grid 上に
・01:02:716 (5) - 1 grid 上に
・01:03:029 (6) - ^
・01:03:341 (7) - 1 grid 左に
・01:03:654 (8) - ^
・01:03:966 (9) - 2 grid 下に
・01:12:403 (1) -  01:10:841 (1,2,3,4,5,6,7,8,9,10) - のスペーシング0.50xに合わせてみてはどうですか?
・03:08:029 (1) -  03:06:466 (1,2,3,4,5,6,7,8,9,10) - のスペーシング0.50xに合わせてみてはどうですか?

もしかしたら、EasyよりもNormalのほうがいいと思います。
それか、Nomalつくるか・・・

もし、EasyをNomralに変えるのなら今のままじゃ簡単なので いろいろとオブジェクトを追加したり 配置を変更する必要があると思います。


良い譜面でした~ :)

私のModで「これは変だろ」というとこありましたら 

変更しなくてもいいです
Topic Starter
rui

-Gamu- wrote:

Modしてもらったので お返しという感じで 少ししますね  :)

[overall]
SPOILER
・コンボカラーなんですが、この色にしてみてはどうですか? 今の暗い感じの色合いが気にっているのでこのままで

Combo1 : 62,0,62
Combo2 : 176,176,0
Combo3 : 0,0,136
こちらのコードをosu.ファイルの[Colours]のとこに上書きで出来ます。
※わからなければPMまたは osuのチャットで聞いてください

[Easy]
・fine~

[Hard]
SPOILER
・00:49:278 (1) - このスピナーなんですが オート先生で1000しか回らないのは駄目だと思います。削除しました
理由は


簡単に言うと、「スピナーのボーナス点はオートで2000は出るようにする必要がある」と書いてあります。
参考URL → http://osu.ppy.sh/forum/viewtopic.php?f=3&t=56528

・00:55:840 (5) - 1 grid 下に Fixed
・00:56:153 (6) - ^ Fixed
・00:56:465 (7) - 1 grid 左に Fixed
・00:56:778 (8) - ^ Fixed
・00:57:090 (9) - 2 grid 上に Fixed
・01:02:716 (5) - 1 grid 上に Fixed
・01:03:029 (6) - ^ Fixed
・01:03:341 (7) - 1 grid 左に Fixed
・01:03:654 (8) - ^ Fixed
・01:03:966 (9) - 2 grid 下に Fixed
・01:12:403 (1) -  01:10:841 (1,2,3,4,5,6,7,8,9,10) - のスペーシング0.50xに合わせてみてはどうですか? no fixed
・03:08:029 (1) -  03:06:466 (1,2,3,4,5,6,7,8,9,10) - のスペーシング0.50xに合わせてみてはどうですか? no fixed

もしかしたら、EasyよりもNormalのほうがいいと思います。
それか、Nomalつくるか・・・

もし、EasyをNomralに変えるのなら今のままじゃ簡単なので いろいろとオブジェクトを追加したり 配置を変更する必要があると思います。前の人にも言われたのでNormalを作る方向で考えます


良い譜面でした~ :)

私のModで「これは変だろ」というとこありましたら 

変更しなくてもいいです
Thank you mod :D
avira0922
ii kyouku desu
I make normal diff!
よろしければ~ :)

Your message is too short
わー 何ですか これ(´;ω;`)

Download: Kagamine Rin - Waltz of the Lunar Rainbow (rui) [avira's Normal].osu
Topic Starter
rui
Thank you avira0922 :)
add this diff and irc mod
--------------------------------
Breeze
This is Rin? Oh my...
俺の鈴がこんなに艶かしい わけがない (゚´Д`゚)
Red is what you must fixed, others are just suggestions

[General]
  1. Add avira0922 as tag to [Easy] and [Hard] diff.
  2. Source : LeleleP? What's that? Game? I can't find that on wilipedia, could you please make a brief description about the source?
[Easy]
SPOILER
  1. 00:35:841 (2) - No finish here
  2. 00:36:153 (1) - Use finish instead of whistle seems better
  3. 00:38:028 (1) - ^
  4. 00:43:341 spinner - no finish
  5. 00:43:653 (1) - Finish instead of whistle
  6. 00:45:528 (1) - ^
  7. 00:51:153 (1) - Add finish and KIAI starts here
  8. 00:57:091 (3) - Clap or finish, use only one sound would better, I suggest keep clap, remove finish
  9. 00:58:028 (1) - Add finish
  10. 00:59:591 (1) - ^
  11. 01:03:028 (2) - ^
  12. 01:03:966 (2) - Remove finish
  13. 01:04:903 (1) - Finish instead of whistle
  14. 01:06:778 (1) - ^
  15. 01:12:403 (1) - ^
  16. 01:14:278 (1) - ^
  17. 01:33:966 (2) - No finish
  18. 01:34:278 (1) - Finish instead of whistle
  19. 01:36:153 (1) - ^
  20. 01:41:466 spinner - no finish
  21. 01:41:778 (1) - Finish instead of whistle
  22. 01:43:653 (1) - ^
  23. 01:49:278 (1) - Add finish here and KIAI starts here
  24. 01:50:841 (1) - Add finish
  25. 01:56:153 (1) - finish
  26. 01:57:716 (1) - ^
  27. 02:03:028 (1) - Finish instead of whistle
  28. 02:04:903 (1) - ^
  29. 02:08:966 (4) - 1 grid down?
  30. 02:10:528 (1) - Finish instead of whistle
  31. 02:12:403 (1) - ^
  32. 02:18:028 (1) - ^
  33. 02:19:903 (1) - ^
  34. 02:25:216 spinner - no finish
  35. 02:25:528 (1) - Finish instead of whistle
  36. 02:27:403 (1) - ^
  37. 02:33:028 (1) - Add finish here and starts KIAI here
  38. 02:38:966 (5) - Remove finish
  39. 02:39:903 (1) - Add finish
  40. 02:41:466 (1) - ^
  41. 02:45:841 (5) - No finish
  42. 02:46:778 (1) - Add finish
  43. 02:48:341 (1) - ^
  44. 02:53:653 (1) - ^
  45. 02:55:216 (1) - ^
  46. 03:00:216 spinner - no finish
  47. 03:00:528 (1) - Finish instead of whistle
  48. 03:02:403 (1) - ^
  49. 03:08:028 (1) - ^
  50. 03:09:903 (1) - ^
  51. 03:13:653 spinner - This spinner is too short as a Easy diff., I suggest use spinner starts at 03:11:778 or 03:12:716 and ends at 03:14:591
Too many repeat parts, that would make players feel boring, maybe you should try some other way to put notes

[avira's Normal]
  1. 00:36:153 (1) - Finish instead of whistle seems better, similarly hereinafter
  2. 00:38:028 (1) - ^
  3. 00:43:653 (1) - ^
  4. 00:45:528 (1) - ^
  5. 00:51:153 - KIAI stars here
  6. 01:04:903 (1) - Finish instead of whistle
  7. 01:06:778 (1) - ^
  8. 01:41:778 (1,6) - Add finish
  9. 01:49:278 - KIAI starts here
  10. 02:18:028 (1) - Add finish
  11. 02:19:903 (3) - ^
  12. 02:33:028 - KIAI starts here
  13. 02:39:903 (2,5) - Add finish
  14. 02:53:653 (1) - Finish instead of whistle
  15. 02:55:216 (3) - ^
  16. 02:57:403 (1) - Spacing a bit far
  17. 02:58:653 (3) - Finish instead of whistle
[Hard]
Same sound suggestion to [Easy], and same KIAI start time suggestion, didn't point out in this diff.
  1. 01:33:341 (1,2,3,4,5) - Use normal hitsound here seems better, and volume grade up, 60%-80%or90%
  2. 02:09:591 (5,6,7,8,9,10) - ^
  3. 03:07:091 (5,6,7,8,9,10) - ^
Topic Starter
rui

Breeze wrote:

This is Rin? Oh my...
俺の鈴がこんなに艶かしい わけがない (゚´Д`゚) Rin of the background is very magnificence (*´д`*)
Red is what you must fixed, others are just suggestions

[General]
  1. Add avira0922 as tag to [Easy] and [Hard] diff. Fixed
  2. Source : LeleleP? What's that? Game? I can't find that on wilipedia, could you please make a brief description about the source? LeleleP is vocaloid song creator name. Source→http://vocaloidotaku.net/index.php?/topic/13801-rin-append-%E6%9C%88%E8%99%B9%E3%81%AE%E3%83%AF%E3%83%AB%E3%83%84-by-lelelep/


[Easy]
SPOILER
  1. 00:35:841 (2) - No finish here
  2. 00:36:153 (1) - Use finish instead of whistle seems better
  3. 00:38:028 (1) - ^
  4. 00:43:341 spinner - no finish
  5. 00:43:653 (1) - Finish instead of whistle
  6. 00:45:528 (1) - ^
  7. 00:51:153 (1) - Add finish and KIAI starts here
  8. 00:57:091 (3) - Clap or finish, use only one sound would better, I suggest keep clap, remove finish
  9. 00:58:028 (1) - Add finish
  10. 00:59:591 (1) - ^
  11. 01:03:028 (2) - ^
  12. 01:03:966 (2) - Remove finish
  13. 01:04:903 (1) - Finish instead of whistle
  14. 01:06:778 (1) - ^
  15. 01:12:403 (1) - ^
  16. 01:14:278 (1) - ^
  17. 01:33:966 (2) - No finish
  18. 01:34:278 (1) - Finish instead of whistle
  19. 01:36:153 (1) - ^
  20. 01:41:466 spinner - no finish
  21. 01:41:778 (1) - Finish instead of whistle
  22. 01:43:653 (1) - ^
  23. 01:49:278 (1) - Add finish here and KIAI starts here
  24. 01:50:841 (1) - Add finish
  25. 01:56:153 (1) - finish
  26. 01:57:716 (1) - ^
  27. 02:03:028 (1) - Finish instead of whistle
  28. 02:04:903 (1) - ^
  29. 02:08:966 (4) - 1 grid down?
  30. 02:10:528 (1) - Finish instead of whistle
  31. 02:12:403 (1) - ^
  32. 02:18:028 (1) - ^
  33. 02:19:903 (1) - ^
  34. 02:25:216 spinner - no finish
  35. 02:25:528 (1) - Finish instead of whistle
  36. 02:27:403 (1) - ^
  37. 02:33:028 (1) - Add finish here and starts KIAI here
  38. 02:38:966 (5) - Remove finish
  39. 02:39:903 (1) - Add finish
  40. 02:41:466 (1) - ^
  41. 02:45:841 (5) - No finish
  42. 02:46:778 (1) - Add finish
  43. 02:48:341 (1) - ^
  44. 02:53:653 (1) - ^
  45. 02:55:216 (1) - ^
  46. 03:00:216 spinner - no finish
  47. 03:00:528 (1) - Finish instead of whistle
  48. 03:02:403 (1) - ^
  49. 03:08:028 (1) - ^
  50. 03:09:903 (1) - ^
  51. 03:13:653 spinner - This spinner is too short as a Easy diff., I suggest use spinner starts at 03:11:778 or 03:12:716 and ends at 03:14:591
Too many repeat parts, that would make players feel boring, maybe you should try some other way to put notes
ALL adopted. Many repeat parts yet?

[avira's Normal]
  1. 00:36:153 (1) - Finish instead of whistle seems better, similarly hereinafter
  2. 00:38:028 (1) - ^
  3. 00:43:653 (1) - ^
  4. 00:45:528 (1) - ^
  5. 00:51:153 - KIAI stars here
  6. 01:04:903 (1) - Finish instead of whistle
  7. 01:06:778 (1) - ^
  8. 01:41:778 (1,6) - Add finish
  9. 01:49:278 - KIAI starts here
  10. 02:18:028 (1) - Add finish
  11. 02:19:903 (3) - ^
  12. 02:33:028 - KIAI starts here
  13. 02:39:903 (2,5) - Add finish
  14. 02:53:653 (1) - Finish instead of whistle
  15. 02:55:216 (3) - ^
  16. 02:57:403 (1) - Spacing a bit far
  17. 02:58:653 (3) - Finish instead of whistle
[Hard]
Same sound suggestion to [Easy], and same KIAI start time suggestion, didn't point out in this diff.
  1. 01:33:341 (1,2,3,4,5) - Use normal hitsound here seems better, and volume grade up, 60%-80%or90%
  2. 02:09:591 (5,6,7,8,9,10) - ^
  3. 03:07:091 (5,6,7,8,9,10) - ^
ALL adopted.
Thank you mod(*⌒∇⌒*)
avira0922

Breeze wrote:

This is Rin? Oh my...
俺の鈴がこんなに艶かしい わけがない (゚´Д`゚) <<< (*´ω`*)

[avira's Normal]
  1. 00:36:153 (1) - Finish instead of whistle seems better, similarly hereinafter
  2. 00:38:028 (1) - ^
  3. 00:43:653 (1) - ^
  4. 00:45:528 (1) - ^
  5. 00:51:153 - KIAI stars here
  6. 01:04:903 (1) - Finish instead of whistle
  7. 01:06:778 (1) - ^
  8. 01:41:778 (1,6) - Add finish
  9. 01:49:278 - KIAI starts here
  10. 02:18:028 (1) - Add finish
  11. 02:19:903 (3) - ^
  12. 02:33:028 - KIAI starts here
  13. 02:39:903 (2,5) - Add finish
  14. 02:53:653 (1) - Finish instead of whistle
  15. 02:55:216 (3) - ^
  16. 02:57:403 (1) - Spacing a bit far
  17. 02:58:653 (3) - Finish instead of whistle
all fixed~

thanks a lot! Breeze~~ ;)

Download: Kagamine Rin - Waltz of the Lunar Rainbow (rui) [avira's Normal].osu
armina_old
(ΦωΦ)先に★だけ投げておきますね
イージーはリズムが安易じゃないので緊張感あっていいと思います。
何か気になる所があったらまた来ますねー(゚∀゚)
pieguyn
Easy:

01:41:778 (1) - For an Easy, this note seems rather close to the spinner...
02:00:841 (3) - remove finish?
02:02:091 - add a note with finish?
02:08:966 (4) - new combo?
02:51:466 (5) - new combo?

avira's Normal:

01:08:653 (3) - new combo?
01:16:153 (5) - ^
02:13:653 (4,5,6) - (nazi) down 1 level 3 grid?

Hard:

00:01:778 (1) - too close to (3)
01:09:591 (2) - too close to (1)
01:12:403 (1) - maybe space this 0.5x like the rest of the stream?
01:32:403 (1,2,3,4,5,1,2,3,4,5) - maybe lower the volume on these notes?
02:08:965 (1,2,3,4,5,6,7,8,9,10) - perhaps use soft hitsounds here? :?
03:06:466 (1,2,3,4,5,6,7,8,9,10) - maybe use soft histounds? Also, perhaps space (1) closer like the rest of the stream?

nice map~ :)
Topic Starter
rui
> armina
遅くなった、星ありがとう
Easyにしては少し難しいめだからリズムは取りにくいのかね。
楽しんで頂き光栄ですヽ(・ω・`)ノ

> pieguy1372

pieguy1372 wrote:

Easy:

01:41:778 (1) - For an Easy, this note seems rather close to the spinner... no fixed
02:00:841 (3) - remove finish? fixed
02:02:091 - add a note with finish? Fixed http://puu.sh/50cp
02:08:966 (4) - new combo? Fixed
02:51:466 (5) - new combo? Fixed

avira's Normal:

01:08:653 (3) - new combo?
01:16:153 (5) - ^
02:13:653 (4,5,6) - (nazi) down 1 level 3 grid?

Hard:

00:01:778 (1) - too close to (3) Fixed
01:09:591 (2) - too close to (1) Fixed
01:12:403 (1) - maybe space this 0.5x like the rest of the stream? Fixed
01:32:403 (1,2,3,4,5,1,2,3,4,5) - maybe lower the volume on these notes? no fixed
02:08:965 (1,2,3,4,5,6,7,8,9,10) - perhaps use soft hitsounds here? :? Fixed
03:06:466 (1,2,3,4,5,6,7,8,9,10) - maybe use soft histounds? Also, perhaps space (1) closer like the rest of the stream? Fixed

nice map~ :)
Thank you mod :)
avira0922

pieguy1372 wrote:

Easy:

avira's Normal:

01:08:653 (3) - new combo?
01:16:153 (5) - ^
02:13:653 (4,5,6) - (nazi) down 1 level 3 grid?


nice map~ :)
all fixed
thx pieguy1372~

修正しました

Download: Kagamine Rin - Waltz of the Lunar Rainbow (rui) [avira's Normal].osu
SamiPale
ハロー~Team Chunbi Modding Queueからリクエストを受けました。これはわたしの意見です。

[General]
Offsetは211のほうがいいです

[Easy]
00:43:341(1,1) - このspinnerからcircleまでの時間ちょっと短い、初心者に難しいです。circleを削除してspinnerを00:43:653にENDどうか?
02:25:216(1,1) - 00:43:341と同じ難しすぎます
03:00:216(1,1) - ^

[Normal]
00:51:466(1,2,3,4) - 全体1/1後ろ移動して、もと(4)のところ新しいcircleをセットして(00:57:716のリズムのように)。あと01:49:591(1,2,3,4)もこのように
01:34:591(1,2,3,4) - (1)(2)を1/1後ろ移動して、(2)を1/1長くなって
01:42:716(4,5) - ちょっと難しいと思いますけど。。

[Hard]
00:00:216,00:01:778(1,2,3) - このリズムでどうか
00:05:216(1) - ここのspinner 00:05:528にはじめ、00:05:216にcircle?
00:52:716(1) - Finish?
01:10:528(x) - Add circle?
01:32:403(1,2,3,4,5),01:33:341(1,2,3,4,5) - 音量10~15%下がる?
02:38:653(1,2,3) - (3)を削除して、(2)を(1)と重ねるのはもっと面白いと思います。または02:37:716(1,2,3,1,2)を星の形になってもいいです(もちろん02:39:278の(3)削除)。

3/4は珍しいからリズムの方で頑張ってね
Topic Starter
rui

SamiPale wrote:

ハロー~Team Chunbi Modding Queueからリクエストを受けました。これはわたしの意見です。

[General]
Offsetは211のほうがいいです Fixed

[Easy]
00:43:341(1,1) - このspinnerからcircleまでの時間ちょっと短い、初心者に難しいです。circleを削除してspinnerを00:43:653にENDどうか? Fixed
02:25:216(1,1) - 00:43:341と同じ難しすぎます スライダーに置き換えました http://puu.sh/5bvR
03:00:216(1,1) - ^ スライダーに置き換えました http://puu.sh/5bEh

[Normal]
00:51:466(1,2,3,4) - 全体1/1後ろ移動して、もと(4)のところ新しいcircleをセットして(00:57:716のリズムのように)。あと01:49:591(1,2,3,4)もこのように
01:34:591(1,2,3,4) - (1)(2)を1/1後ろ移動して、(2)を1/1長くなって
01:42:716(4,5) - ちょっと難しいと思いますけど。。

[Hard]
00:00:216,00:01:778(1,2,3) - このリズムでどうか No Fixed
00:05:216(1) - ここのspinner 00:05:528にはじめ、00:05:216にcircle? adopted
00:52:716(1) - Finish? No Fixed
01:10:528(x) - Add circle?adopted http://puu.sh/5bAh
01:32:403(1,2,3,4,5),01:33:341(1,2,3,4,5) - 音量10~15%下がる? Fixed
02:38:653(1,2,3) - (3)を削除して、(2)を(1)と重ねるのはもっと面白いと思います。または02:37:716(1,2,3,1,2)を星の形になってもいいです(もちろん02:39:278の(3)削除)。星にしました http://puu.sh/5bDA

3/4は珍しいからリズムの方で頑張ってね はい!がんばります


Thank you mod :)
avira0922
[quote="SamiPale"]

[Normal]
00:51:466(1,2,3,4) - 全体1/1後ろ移動して、もと(4)のところ新しいcircleをセットして(00:57:716のリズムのように)。あと01:49:591(1,2,3,4)もこのように
前へ移動して~のようですのでそういたしました
01:34:591(1,2,3,4) - (1)(2)を1/1後ろ移動して、(2)を1/1長くなって 前へ移動して~のようですのでそういたしました
01:42:716(4,5) - ちょっと難しいと思いますけど。。 change

MOD thx~~(*´ω`*)

Download: Kagamine Rin - Waltz of the Lunar Rainbow (rui) [avira's Normal].osu
Apricot
[!] = You NEED to change.
[.] = If possible, change.
[?] = Suggestion/nazi.

[NC] = Add New Combo.
[RNC] = Remove New Combo.

You can ignore hitsound mod if you don't like it.

[Easy]
00:07:086 (1) - 00:07:398 へ移動した方が音が取りやすいと思います nazi
00:10:523 (1) - 終点にFinish
00:13:961 (1) - ^
00:21:461 (1) - 00:21:773 へ移動した方が音が取りやすいと思います nazi
00:24:898 (1) - 終点にFinish
00:28:336 (1) - ^
00:32:086 (1) - (1) を 00:32:398 へ移動(終点は00:33:336)して、 00:32:086 にサークルを追加した方がやりやすいと思います nazi
00:33:961 (2) - ^
00:38:023 (3) - RNC.
00:45:523 (1) - ^
00:50:836 (1) - 終点にFinish
00:56:148 (3) - 終点のclapを削除してfinishを追加?
01:06:773 (1) - RNC
01:14:273 (1) - ^
01:18:961 (*) - Finishでサークルを追加?
01:30:211 (1,2) - 00:32:086 (1), 00:33:961 (2) と同じ
01:36:148 (1) - RNC
01:39:898 (3) - 始点にfinish
01:43:648 (1) - RNC
02:23:648 (1) - ^?
02:25:523 (1) - add finish.
02:46:461 (1) - Health Barと重なってるので修正してください
03:02:398 (1) - RNC.
03:07:398 (4) - add whistle.
03:07:711 (5) - remove whistle.
03:09:898 (1) - RNC.

[avira's Normal]
00:00:523 (2) - 始点にwhistle
00:01:461 (3) - add finish.
00:02:086 (5) - 始点にwhistle
00:03:023 (6) - add finish.
00:03:336 (7) - NC.
00:03:648 (8) - add whistle.
00:04:586 (9) - 終点にwhistle
00:05:211 (10) - 始点にwhistle、終点にfinish
00:07:086 (1) - remove whistle.
00:27:399 (4) - 折り返し地点にwhistleを追加し、終点のwhistleを削除してfinishを追加
01:44:898 (3) - 2grid left? nazi
01:58:648 (1) - Health Barと重なってるので修正してください
02:08:961 (4) - NC.
02:36:148 (6) - ^

[Hard]
00:38:023 (1) - 前の (1,2,3) と同じDSを使った方が綺麗に見えると思います nazi
00:40:523 (3) - add clap.
00:40:836 (4) - remove clap.
00:41:148 (5) - add clap.
00:45:523 (1) - 前の (1,2,3) と同じDSを使った方が綺麗に見えると思います nazi
01:19:039 (1) - RNC.
02:17:086 (1) - ^
Topic Starter
rui

Apricot wrote:

[!] = You NEED to change.
[.] = If possible, change.
[?] = Suggestion/nazi.

[NC] = Add New Combo.
[RNC] = Remove New Combo.

You can ignore hitsound mod if you don't like it.

[Easy]
00:07:086 (1) - 00:07:398 へ移動した方が音が取りやすいと思います nazi no Fixed
00:10:523 (1) - 終点にFinish Fixed
00:13:961 (1) - ^ Fixed
00:21:461 (1) - 00:21:773 へ移動した方が音が取りやすいと思います nazi no Fixed
00:24:898 (1) - 終点にFinish Fixed
00:28:336 (1) - ^ Fixed
00:32:086 (1) - (1) を 00:32:398 へ移動(終点は00:33:336)して、 00:32:086 にサークルを追加した方がやりやすいと思います nazi adopted
00:33:961 (2) - ^ adopted
00:38:023 (3) - RNC. Fixed
00:45:523 (1) - ^ Fixed
00:50:836 (1) - 終点にFinish Fixed
00:56:148 (3) - 終点のclapを削除してfinishを追加? Fixed
01:06:773 (1) - RNC Fixed
01:14:273 (1) - ^Fixed
01:18:961 (*) - Finishでサークルを追加? 01:18:961~01:19:273までスライダーを足しましたFinishは終点につけました http://puu.sh/5kME
01:30:211 (1,2) - 00:32:086 (1), 00:33:961 (2) と同じ Fixed
01:36:148 (1) - RNC Fixed
01:39:898 (3) - 始点にfinish Fixed
01:43:648 (1) - RNC Fixed
02:23:648 (1) - ^? Fixed
02:25:523 (1) - add finish. Fixed
02:46:461 (1) - Health Barと重なってるので修正してください Fixed
03:02:398 (1) - RNC. Fixed
03:07:398 (4) - add whistle. Fixed
03:07:711 (5) - remove whistle. Fixed
03:09:898 (1) - RNC. Fixed

[avira's Normal]
00:00:523 (2) - 始点にwhistle
00:01:461 (3) - add finish.
00:02:086 (5) - 始点にwhistle
00:03:023 (6) - add finish.
00:03:336 (7) - NC.
00:03:648 (8) - add whistle.
00:04:586 (9) - 終点にwhistle
00:05:211 (10) - 始点にwhistle、終点にfinish
00:07:086 (1) - remove whistle.
00:27:399 (4) - 折り返し地点にwhistleを追加し、終点のwhistleを削除してfinishを追加
01:44:898 (3) - 2grid left? nazi
01:58:648 (1) - Health Barと重なってるので修正してください
02:08:961 (4) - NC.
02:36:148 (6) - ^

[Hard]
00:38:023 (1) - 前の (1,2,3) と同じDSを使った方が綺麗に見えると思います nazi Fixed
00:40:523 (3) - add clap.Fixed
00:40:836 (4) - remove clap. Fixed
00:41:148 (5) - add clap. Fixed
00:45:523 (1) - 前の (1,2,3) と同じDSを使った方が綺麗に見えると思います nazi Fixed
01:19:039 (1) - RNC. Fixed
02:17:086 (1) - ^ Fixed


丁寧なmodありがとうございました。
Thank you mod :)
avira0922

Apricot wrote:

[!] = You NEED to change.

[avira's Normal]
00:00:523 (2) - 始点にwhistle
00:01:461 (3) - add finish.
00:02:086 (5) - 始点にwhistle
00:03:023 (6) - add finish.
00:03:336 (7) - NC.
00:03:648 (8) - add whistle.
00:04:586 (9) - 終点にwhistle
00:05:211 (10) - 始点にwhistle、終点にfinish
00:07:086 (1) - remove whistle.
00:27:399 (4) - 折り返し地点にwhistleを追加し、終点のwhistleを削除してfinishを追加
01:44:898 (3) - 2grid left? nazi
01:58:648 (1) - Health Barと重なってるので修正してください
02:08:961 (4) - NC.
02:36:148 (6) - ^
almost fixed
thx MODDING =v=

Download: Kagamine Rin - Waltz of the Lunar Rainbow (rui) [avira's Normal].osu
Kotone
:) Hi~modding here
General
no break time of 3 min song@_@?

Easy
00:31:461 (4) - add whistle here and remove whistle of next (1) ?
01:03:023 (1) - I suggest remove clap of this slider and add whistle at slider end
02:23:648 (3) - add finish at slider head?
02:34:273 (1) - finsh at slider end

avira's Normal
fine

Hard
00:50:523 (4) - whistle?
01:03:961 (9) - remove clap and add finish?
01:47:398 (7) - you had newcombo of 00:49:273 (1) ,maybe newcombo here and remove newcombo01:48:336 (1)
01:48:648 (3) - whistle?
02:21:773 (1,2,3,1,2,3) - big jump,Crtl+Shift+S 9.000x look better
02:29:273 (1) - finish
02:32:398 (3) - whistle?
02:58:648 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,1) - don't use same spacing of them please...that's hard to read for me


nice map,and sorry for nazi modTvT
I want to shoot a star but I don't have any kds Q_Q
winber1
sorry for the late mod

General

--Offset should be 523, so that the main beat lands on the large white tick. Looking at your map, this will probably mess up some new combos i guess, and also the placement of certain notes.
--The meter is wrong. Add red timing sections with these timing meters at:
00:00:523, 5/4
00:03:648, 3/4
00:10:835, 3/4
00:14:272, 3/4
00:25:209, 3/4
00:28:646, 3/4
00:51:146, 5/4
00:54:271, 3/4
00:58:021, 5/4
01:01:146, 3/4
01:23:333, 3/4
01:26:771, 3/4
01:49:271, 5/4
01:52:396, 3/4
01:56:146, 5/4
01:59:271, 3/4
02:33:021, 5/4
02:36:146, 3/4
02:39:896, 5/4
02:43:021, 3/4
02:46:771, 5/4
02:49:896, 3/4
02:53:646, 5/4
02:56:771, 3/4

These aren't perfect, because I'm pretty sure this song does not use 5/4 meter (i only used 5/4 to save some time and so you don't have to put as many red timing lines. In reality, The song most likely used 2/4 as a timing signature in certain measures, but osu! apparently can't use 2/4 timing signatures or i'm too stupid and can't make it work lol >_>)

i know this is really annoying to do, but idk, i would like to have the beatmap with a relatively correctly meter, instead of having the large white tick always off of the main beat.

Edit:i guess i could've just sused 4/4 or something. i guess you could skip the 5/4 timing sections too, but that may require adding a few more red lines elsewhere.


Hard


00:05:367 (1) - start spinner at 00:05:522?
00:50:211 (2,3,4) - this stack just looks really ugly, if you want to try to make it look nicer you can if you want. Easiest way is to just unstack them, but you probably don't want to do that.
01:18:961 (7,8) - this is weird. it would be much better if you turned combo 7 into a repeat slider and deleted combo 8.
01:38:023 (1,2,3,4,5,6) - i would actually group these into two groups of three just to follow the music, but i guess it's fine like this, since it's readable. (i would do the same with the next pattern similar to this at 01:45:521, but that's up to you)
02:17:086 (7) - i don't see why you need purple ticks for this. Use the blue ticks? (1/4 snapping)
02:58:648 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - This stream will basically probably make anyone sight reading this die. There's almost like no way anyone could read this rhythm with the space you use. I must say that this actually sounds pretty nice, but you should really just add notes on the red ticks

avira's

--ok, idk why are you skipping the main beat of many of the measures. It just feels awkward sometimes. Most of the time the music is playing something pretty important on the main beat of the song, so I would expect something to be there. I pointed out a few of these circumstances below, but you should use your own judgment to see whehter it's better to add notes on the main beat or not for the rest of the song.

00:25:211 (1,2) - even if it's normal, I'm still against using jumps like these
00:29:273 (x) - i would add a note here. it's just really awkward without one imo
00:30:523 (x) - ^
00:40:523 (x) - ^ and you can make the shape look nicer too imo :3
00:47:454 (x) - ^
00:48:336 (x) - ^
01:10:836 (1,2,3,1) - i am a little reluctant to do something like this in a normal.
01:42:711 (4,5) - i would refrain from adding your own drum beats in a normal difficulty. it's adding unnecessary difficulty for beginners imo.
02:10:211 (3) - add one more repeat
02:32:398 (2,1) - idk, dont make a jump?
02:58:336 (2) - i would move closer to combo 1 and 3
03:12:398 (2,3) - move closer to combo 1

Easy

--If you used the different meter and timing sections, you can readjust some notes or add some notes to make them land on the main beat. right now, some notes are on the beat, other times, they are before the main beat. idk, it just lacks consistency imo.

00:03:961 (1,2) - move 1/1 tick back? so that it's on the main beat.
00:39:898 (x) - add note
00:40:523 (1) - move note 1/1 tick forward
00:47:398 (x) - add note
00:48:023 (1,2,3) - move 1/1 tick forward
02:02:086 (4,1) - no anti-spacing plz
02:58:648 (1) - you should really not use this in an easy diff
Topic Starter
rui

karenying wrote:

:) Hi~modding here
General
no break time of 3 min song@_@? Need a break time?

Easy
00:31:461 (4) - add whistle here and remove whistle of next (1) ? fixed
01:03:023 (1) - I suggest remove clap of this slider and add whistle at slider end fixed
02:23:648 (3) - add finish at slider head? fixed
02:34:273 (1) - finsh at slider end fixed

avira's Normal
fine

Hard
00:50:523 (4) - whistle? fixed
01:03:961 (9) - remove clap and add finish? fixed
01:47:398 (7) - you had newcombo of 00:49:273 (1) ,maybe newcombo here and remove newcombo01:48:336 (1) fixed
01:48:648 (3) - whistle? fixed
02:21:773 (1,2,3,1,2,3) - big jump,Crtl+Shift+S 9.000x look better Really 9.0? Did you mean 0.9? Fixed 0,9
02:29:273 (1) - finish fixed
02:32:398 (3) - whistle? fixed
02:58:648 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,1) - don't use same spacing of them please...that's hard to read for me
Fixed. sorry shifted node :o


nice map,and sorry for nazi modTvT
I want to shoot a star but I don't have any kds Q_Q
Thank you mod :)
Topic Starter
rui

winber1 wrote:

sorry for the late mod

General

--Offset should be 523, so that the main beat lands on the large white tick. Looking at your map, this will probably mess up some new combos i guess, and also the placement of certain notes.
--The meter is wrong. Add red timing sections with these timing meters at:
00:00:523, 5/4
00:03:648, 3/4
00:10:835, 3/4
00:14:272, 3/4
00:25:209, 3/4
00:28:646, 3/4
00:51:146, 5/4
00:54:271, 3/4
00:58:021, 5/4
01:01:146, 3/4
01:23:333, 3/4
01:26:771, 3/4
01:49:271, 5/4
01:52:396, 3/4
01:56:146, 5/4
01:59:271, 3/4
02:33:021, 5/4
02:36:146, 3/4
02:39:896, 5/4
02:43:021, 3/4
02:46:771, 5/4
02:49:896, 3/4
02:53:646, 5/4
02:56:771, 3/4

These aren't perfect, because I'm pretty sure this song does not use 5/4 meter (i only used 5/4 to save some time and so you don't have to put as many red timing lines. In reality, The song most likely used 2/4 as a timing signature in certain measures, but osu! apparently can't use 2/4 timing signatures or i'm too stupid and can't make it work lol >_>)

i know this is really annoying to do, but idk, i would like to have the beatmap with a relatively correctly meter, instead of having the large white tick always off of the main beat.

Edit:i guess i could've just sused 4/4 or something. i guess you could skip the 5/4 timing sections too, but that may require adding a few more red lines elsewhere.

I don't think that I need to change offset. so no fixed

Hard


00:05:367 (1) - start spinner at 00:05:522? Fixed
00:50:211 (2,3,4) - this stack just looks really ugly, if you want to try to make it look nicer you can if you want. Easiest way is to just unstack them, but you probably don't want to do that. No fixed
01:18:961 (7,8) - this is weird. it would be much better if you turned combo 7 into a repeat slider and deleted combo 8. Fixed
01:38:023 (1,2,3,4,5,6) - i would actually group these into two groups of three just to follow the music, but i guess it's fine like this, since it's readable. (i would do the same with the next pattern similar to this at 01:45:521, but that's up to you) no fixed
02:17:086 (7) - i don't see why you need purple ticks for this. Use the blue ticks? (1/4 snapping) Fixed
02:58:648 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - This stream will basically probably make anyone sight reading this die. There's almost like no way anyone could read this rhythm with the space you use. I must say that this actually sounds pretty nice, but you should really just add notes on the red ticks Fixed. sorry shifted node :(

Easy

--If you used the different meter and timing sections, you can readjust some notes or add some notes to make them land on the main beat. right now, some notes are on the beat, other times, they are before the main beat. idk, it just lacks consistency imo.

00:03:961 (1,2) - move 1/1 tick back? so that it's on the main beat. fixed
00:39:898 (x) - add note no fixed
00:40:523 (1) - move note 1/1 tick forward no fixed
00:47:398 (x) - add note no fixed
00:48:023 (1,2,3) - move 1/1 tick forward no fixed
02:02:086 (4,1) - no anti-spacing plz fixed
02:58:648 (1) - you should really not use this in an easy diff ok.changed long slider http://puu.sh/5zpT
Thank you mod winber1 ;)


> "karenying

karenying wrote:

General
no break time of 3 min song@_@? in spite of, add break time
avira0922

winber1 wrote:

avira's

--ok, idk why are you skipping the main beat of many of the measures. It just feels awkward sometimes. Most of the time the music is playing something pretty important on the main beat of the song, so I would expect something to be there. I pointed out a few of these circumstances below, but you should use your own judgment to see whehter it's better to add notes on the main beat or not for the rest of the song. ???

00:25:211 (1,2) - even if it's normal, I'm still against using jumps like these no
00:29:273 (x) - i would add a note here. it's just really awkward without one imo no
00:30:523 (x) - ^ no
00:40:523 (x) - ^ and you can make the shape look nicer too imo :3 no
00:47:454 (x) - ^ no
00:48:336 (x) - ^ no
01:10:836 (1,2,3,1) - i am a little reluctant to do something like this in a normal. no
01:42:711 (4,5) - i would refrain from adding your own drum beats in a normal difficulty. it's adding unnecessary difficulty for beginners imo.???
02:10:211 (3) - add one more repeat became breaktime
02:32:398 (2,1) - idk, dont make a jump? new combo<3 but fixed
02:58:336 (2) - i would move closer to combo 1 and 3 fixed
03:12:398 (2,3) - move closer to combo 1 no
Download: Kagamine Rin - Waltz of the Lunar Rainbow (rui) [avira's Normal].osu
Kanon
Mod from my queue
First , sry for the late. I asked nymph_ to do this mod request for me. But he forgot it orz.

OK take a look at aimod first XD
AIMOD
Error: [avira's Normal] 00:00:211 got double time line
Warning: [avira's Normal] 00:00:211 useless green line
Warning: [avira's Normal] 01:51:021 useless green line
Warning: [avira's Normal] 02:02:007useless green line
Warning: [Easy] 00:00:216 useless green line
Warning: [Easy] 00:51:153 useless green line
Warning: [Easy] 01:49:278 useless green line
Warning: [Easy] 02:17:895useless green line
Warning: [Easy] 02:33:028 kiai green line is early or late a little than the exact t
Warning: [Hard] 02:10:424 useless green line
Warning: [Hard] 02:33:028 kiai green line is early or late a little than the exact time
Warning: [Hard] 03:07:924 useless green line
Error: Tags is not same in every diff
There is a lot green line issue. make sure fix all of them
Easy
00:00:211 (1) - start from 00:00:523 end at the same time sounds better?
00:02:086 (2) - same with 1.
00:39:898- add note
00:40:523 (1) - move to 00:40:836
00:48:023 (1,2,3) - try more follow the vocal. hard to play here >.<
02:21:773- add note
02:29:273 - ^
this diff is so weird to play. >.< still need lot work on this

Normal
Nice diff!
01:23:024 (1,2) - stack them well
03:06:148 (3) - ^

Hard
good diff too
test played and I think all is good
only one thing
02:58:648 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - this is too hard for a hard diff

sry I can't help much because I don't know much about waltz song.
Good luck!
armina_old
easyとnomalのスコア・コンボ数が近いので、
スコア調整するなら案を書き込みます ;)

でも、今からリズムや配置を増減させるのは大変なので、
slider tick rateを増減させて手軽に調整する案です。

そうするとeasyのstrを下げるか、nomalのstrを上げるか、なのですが、
結果から書くとeasyのstrを1.0→0.5に下げると、
調整1回で終わるし、スコアもコンボ数もいい感じだと思うので、
こちらをお勧めします :)
(一番下の参考数値で確認してみて下さい)

ちなみにnomalのstrを1.0→2.0に上げると、
スコア的には一番いい感じなのですが、
nomalのコンボ数がhardを超えてしまいます。
それは変なのでhardのstrも0.5→1.0に上げる・・・
でもまだnomalのコンボ数に届かないので2.0に上げる… :?
でもまだ届かない… :(
str上げすぎると効果音も耳障りだし見栄えも変… :o
…となって、どんどん変になるのでお勧めできません。


<参考数値>

[easy]
str :0.5
score:2,080,000
combo:423

str :1.0(現状)
score:2,530,000
combo:508


[nomal]
str :1.0(現状)
score:2,610,000
combo:530

str :2.0
score:3,800,000
combo:779


[hard]
str :0.5(現状)
score:6,750,000
combo:570

str :1.0
score:7,300,000
combo:615

str :2.0
score:8,890,000
combo:741
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