lol you know what happened to Mezdeke_Reiko_ wrote:
Finally you didI wish you could map mezdeke but.. star
It's too short. hmm, so:
star
star
star

lol you know what happened to Mezdeke_Reiko_ wrote:
Finally you didI wish you could map mezdeke but.. star
It's too short. hmm, so:
star
star
star
well, thanks for the mod~gina91189 wrote:
[General]
-Add “T12”, “TTTTTTTTTTTT”, and “Backfire” in the Tags for diffs. Actually I added but... <_< I'll ask someone about this.
[Beginner Riddle]
-Why does this diff has different red lines compare to the other diffs ? Delete the other two. done
Note: I deleted those 2 red lines and mod.
-So many snapping problems, so please resnap all your notes and recalculate your slider’s length. resnapped
-Spacings are pretty inconsistency, use Distance Snap please~ I used it, I guess it looks fine now.
00:28:948 (2) – fits better like this: http://osu.ppy.sh/ss/125822 Yeah, really. fixed.
00:43:948 (1,1) - http://osu.ppy.sh/ss/125824 , remove New Combo on 00:45:198 (1) I was hating this part. Thank you~
01:33:281 (3) – move this to 01:33:198, http://osu.ppy.sh/ss/125825 Fixed
01:49:281 (2) – move this to 01:49:198, http://osu.ppy.sh/ss/125827 Fixed
[Possible Riddle]
-Spacings Distance snap, hai.
01:36:708 (2) – stack this perfectly, 0.06x is weird Yeah I had so much problems right there.
01:38:458 (2) – ^, 0.11x and there too.
Check all the notes that you’ve stacked. sure.
This diff’s rhyme is pretty good. Thank you~
[T12’s Puzzle Riddle]
-Did you use Distance Snap > <? Most of them are inconsistency. (Well ... I know you are pro with ranked map)
No major problem found.
07th Expansion <3 yeah~
Star ~ Thankies~
Thankies for mod and star Sander~Sander-Don wrote:
Mod for Backfire's Taiko Riddle requested by UnderminE
0:26:708 (73) - change to D
00:27:291 (75,76,77) - remove these notes
00:27:208 (74) - add finish
00:39:333 (122) - remove this note (goes better with the song)
00:39:458 (123) - change to k ^
00:39:958 (124) - change to k ^
00:56:708 (208) - remove finish (unnecessary)
00:57:958 (215) - change to d
00:58:208 (216) - change to k
00:58:333 (217) - change to k
00:58:458 (218) - change to d
00:58:708 (219) - change to k
^^^^^^^^^^^^^^^^^^ all better patterns in my opinion.
01:01:708 (235) - change to k
01:01:833 (236) - change to d
01:01:958 (237) - change to d
01:03:958 (246) - change to d (sounds better in my opinion.)
01:19:708 (327,328,329,330) - change these to k
01:20:041 (331,332) - remove these
01:36:208 (42) - how about a finish note here? :3
01:54:041 (68,69) - remove these
01:54:208 (68) - change to k (<-- ^ this pattern sounds a bit better!)
And that's all! that map was very good, Backfire!
Patterns 2/5
Creativity 3/5
Overall 3/5
Star! good luck on getting it ranked!
I've fixed Beginner Riddle but I'm gonna fix the other ones later because I have to go now lol Thanks for mod.Tony wrote:
Hey There. I really wanted to check your mapset
Here's mah mod
[General]
good song choice. I say this because beginner mappers should map short songs. Yeah, that's what I tought.
Offset is so early. You can't even SS [Possible Riddle]. I suggest to put Offset 254. To be more sure about your timing you should ask a Pro Timer. I changed the offset 2 or 3 times. And all of them were suggested by modders. I guess I should ask to a Pro Timer yeah.
I skipped the Taiko Difficulty
[Beginner Riddle]
In Easy difficulty the more important thing is Slider design and spacing afterwards. You can take a look on other Easy difficulties from other maps. And I see random sliders and distances in many parts..
00:18:198 (3) - the end of the slider is offscreen...Better do something like this : http://osu.ppy.sh/ss/127067. And of course you need to move your next notes too... fixed
00:26:698 (5) - make it symetrically. I think this would look better http://osu.ppy.sh/ss/127069 I couldn't do exactly same as yours but I think it is good now. Tell me what do you think about it later?
00:28:948 (2) - start on red tick, end on blue tick? That's fucking illegal LOL move it to next white tick (1/2 later) and short it at bit to end on white tick like this http://osu.ppy.sh/ss/127071 That was a suggestion too. fixed
00:34:198 (8) - offscreen again... yeah I know, fixed
00:37:698 (2) - WHAT'S THAT? :O WHAT xD I think it looks funny xD
00:43:948 (1) - I Don't Think you should use sliders on red ticks... move it 1/2 later (on white tick) and remove the repeat.
You could use your soft hitclap here...It really fits Eh, it's exactly like your said now actually? I fixed that yesterday or 2 days ago. I mean: http://i.imgur.com/w3a0P.jpg Do you think I should remove the repeats?
[Possible Riddle]
Distance spacing is too low. Don't use 0.8x default in every situation . You can change the spacing by pressing alt (and letting it pressed you will see distance spacing instead of beat snap divisor). I say this because in some parts you can't read it (like here 00:59:958 (1,2,3,4,5) )
01:29:958 (6) - weird overlapping. move that
[T12's Puzzle Riddle]
You have random jumps, but they play nice
00:45:245 (3) - remove clap
00:57:245 (1,2,3,4) - this is unreadable because earlier you compressed your triplets...
01:45:245 (1,2,3,4,1) - same ^
01:48:995 - add a note there
Good job UnderminEthank you~
//Starred also thanks for star
Tony wrote:
Hey There. I really wanted to check your mapset
Here's mah mod
[Possible Riddle]
Distance spacing is too low. Don't use 0.8x default in every situation . You can change the spacing by pressing alt (and letting it pressed you will see distance spacing instead of beat snap divisor). I say this because in some parts you can't read it (like here 00:59:958 (1,2,3,4,5) ) I didn't know thatIt's really useful.
01:29:958 (6) - weird overlapping. move that fixed
[T12's Puzzle Riddle]
I guess I can fix something in his map.
You have random jumps, but they play nice
00:45:245 (3) - remove clap Makes sense, fixed.
00:57:245 (1,2,3,4) - this is unreadable because earlier you compressed your triplets... I tried something but.. xD
01:45:245 (1,2,3,4,1) - same ^ I guess I fixed that too xD
01:48:995 - add a note there Yeah I tought about that too, fixed.
Thanks for mod Teta~Teta wrote:
Me being random and modding after a long time without doing it. thank you~
Everything I'm pointing (aside General stuff about timing and tags) are just suggestions.
[General]
[Beginner Riddle] and [T12's Puzzle Riddle] have 198 offset, while the other two diffs have 208.
Change the offset in all diffs to 220, it feels better. I changed it to 264, it's Saten-san's suggestion.
Make all diffs start at the same point, have the break at the same point and also end in the same point, for consistency. All difs except backfire's taiko start at the same point yeah.
Add Backfire and T12 to the tags of all diffs. added
[Begginer Riddle]
Entirely 1/1 diffs are not fun to play or even mod.
As suggested on IRC, change some of those 1/1 sliders to 1/4 sliders with repeat or 1/2 sliders. And add some 1/2 beats. The map is too plain imo. Thank you so much about this, I'll try something immediately.
[Possible Riddle]
Same slider Velocity and Distance Spacing as previous diff (Not a bad thing), I suggest you to change either Slider Velocity to 1,5 or Distance Spacing to 1,0x. This will lead to a remap though. No problem, I'll try. Also I changed the Distance Spacing and it's not same everywhere.
[T12's Puzzle Riddle]
01:49:220 (1,2) - Move these 1/2 earlier? (To 01:48:970)
If you do that, add a beat here 01:49:595 - And also start the spinner 1/2 earlier.
Imo if the sliders like this 00:25:220 (3) - were 1/4 with repeat they would follow the song better.
Teta wrote:
[T12's Puzzle Riddle]
01:49:220 (1,2) - Move these 1/2 earlier? (To 01:48:970)
If you do that, add a beat here 01:49:595 - And also start the spinner 1/2 earlier.
Imo if the sliders like this 00:25:220 (3) - were 1/4 with repeat they would follow the song better.
It's not done yet but thank you!Elize wrote:
Nice Song❤
Rnked GoGo!!!!
Star★
Thanks for mod~Broetchen8441 wrote:
Possible:
Looks good so far, no major things.
01:00:014 (1,2,3,4,5) - maybe try to re-arrange this combo Oh you're right. Fixed.
Beginner:
Some minor points.
00:37:764 (2) - i guess that slider would be confusing for beginners, since it's kind of weird in the middle part, try to change that in kind of... a visible loop or something... well, something that is easyier to read I guess it is okay now?
01:02:264 (6) - that one looks better, but you could think of an alternative version for it though, well, you better wait for another guy speaking of this before you change it^^ I should wait
01:53:764 (3) - well, kind of (nearly) same thing
Guess that kind of sliders is a little hard to read, but it's up to you to either change it or not, so I'll leave you with that. thank you
Kind of like T12's diff, good job overall, stared~ and thank you again
Thanks for mod~L_P wrote:
HAI~
[beginners]
28,698 add note? no thanks
43,948 slider doesnt fit the rhythm el~ fixed
120,198 121,698 122,198 grid 2 left grid 3 down fixed
142,198 third point grid 1 down fixed
[hard]
29,583 grid 4 right? done
35,208 notes 2,3 change to slider ? done
39,083 add note at slider position? no thanks
41,958 add note and make slider starts at 42,208? done
44,958 change position to slider's? cause the spacing is ..... um..... tried something thanks
54,708 make player hard to spin. fixed
127,458 127,708 127,938 add note? surely done
133,583 note grid up 4 fixed
[insane]
29198 slider: return at 29,573 , delete the last note
37,573 addnote?
39,948 spacing: grid 4 left
57,573 is the spacing intentional? sudden changed same as 58,073 139,198.....
137,198 also spacing grid 4 right
148,948 add note?
STAR~! thanks~
Thanks for mod~JauiPlaY wrote:
hello~
some suggestions:
[General]
delete the .osb file if you want. deleted.
[Beginner Riddle]
control your combo between 3 to 5 please. done
00:37:764 (2) - a note here and a slider starts at 00:38:264, ends on 00:39:264. done
00:44:014 (1,2) - extremely weird rhythm imo. I think sounds good?
01:03:698 (T) - useless timing point. fixed
01:04:264 (x) - add a note. no thank you
01:29:764 (2) - x156y176 may be better. looks good, done
01:53:764 (3) - what the...oh whatever. delete the timing point on 01:53:811, and the slider starts at 01:54:264, ends on 01:55:264.done
few hitsounds may be unrankable.
[Possible Riddle]
control your combo between 4 to 7 please. sure
01:00:764 (2) - move to 01:00:639. done
01:01:764 (4) - move to 01:01:639.done
01:30:698 (T) - useless timing point. done
01:04:264 (x) - add a note. no thank you
[T12's Puzzle Riddle]
00:21:264 (4,5) - make (4) repeat for 3 times is better imo.
01:04:264 (x) - imo break time should starts here.
01:25:639 (x) - add a note?
awesome.
that's all.
so
star~ thank you so much!
EDIT: don't forget to move your map to pending if you thought it's finished! I know thank you~
Added.TTTTTTTTTTTT wrote:
fix some
1233211234567+1233211234567+1233211234567+07th Expansion - The Great Detective Knows+OMG
karenying wrote:
8-) all fine for me(I am lazy
maybe delete .osb file? mhm
too short too short That's because it's my first map. But thank you anyway.
Thank you so much, yeah I want tootrsosbrigade wrote:
Pretty good for a first try, since i'm a Umineko maniac i greatly want more songs to be mapped!
I think karen added the "too short" there because the message was too short. not the map.UnderminE wrote:
Added.TTTTTTTTTTTT wrote:
fix some
1233211234567+1233211234567+1233211234567+07th Expansion - The Great Detective Knows+OMGkarenying wrote:
8-) all fine for me(I am lazy
maybe delete .osb file? mhm
too short too short That's because it's my first map. But thank you anyway.
No waaay. Failed.Teta wrote:
I think karen added the "too short" there because the message was too short. not the map.karenying wrote:
8-) all fine for me(I am lazy
maybe delete .osb file? mhm
too short too short That's because it's my first map. But thank you anyway.
lulz
Eternal Riddle is good I guessSaten-san wrote:
♪
I couldn't come with a good name. Please, find one for me :3
Omg, thank you.Teta wrote:
I'll probably map one as well.
Also, you shouldn't kudos guest diffs, only mods, skins and storyboards. Basically.
Okay now you deserved kudos lol Thanks for mini-modding Saten-san~Saten-san wrote:
♪I couldn't come with a good name. Please, find one for me :3
-----------------------
Edit
General
Either add or remove the countdown. I'd prefer no countdown (the taiko diff doesn't need any, since the beginning is mapped unlike the other diffs) removed
01:36:198 - snap this timing point since it's kiai (T12 and mine is already snapped) oh, snapped
01:55:198 - ^ snapped
Beginner
00:48:264 (1) - Finish at the beginning done
01:34:764 (1) - Finish done
01:38:264 (4) - Remove the whistle-slide done
01:54:264 (4) - this as well? yes I think it's good but?
Possible
00:47:139 (1) - Finish done
01:36:264 (1) - Finish at the beginning done
HellDawn wrote:
Beginner
00:18:264 > bu slideri 00:16:264 bunun gibi yaparmisinharbi lan niye düzeltmemişim ben onu, k
00:22:264 > RNC k
00:56:264 > Ugly slider fixed, I guess
01:02:264 > ^ I love that slider <_<
01:21:764 > 1 sola taşıbiri diyo sağa taşı biri diyo sola taşı allahım sdfs
Nice diff :3 thankies
Possible
00:56:264 > Finish? (hitsound) I forgot that slider. fixed
01:21:264 > New combo ? Nope because combo numbers should be 4 or 5 at least.
Cool diff <3 thankies~
İlk mapin olmasina ragmen cok güzel bir map yapmissin fakat biraz slider şekillerinde calismalisin Çalışırık ya slider-art'ı seviyorum ben
Starthankies~
EEeee wrote:
Beginner Riddle
00:56:264 (7) - new combo? oh, yeah thank you.
Possible Riddle
01:04:264 - fix this break, re-add it cause the ending of it is screwed atm Re-added but same thing happened. What should I do? I asked to #modhelp but.. <_<
T12's Puzzle Riddle
looks good
Saten's Eternal Riddle
01:51:514 (4) - new combo
nice mapset, easy going song and map played well (timing is questionable from me though) Yeah I already asked to a person
*star thankies~
Thanks for mod~Weiren wrote:
General
try offset = 240 will think about it
Beginner Riddle
fixed all
Possible Riddle
fixed all
T12's Puzzle RiddleSaten's Eternal Riddle
- Fine, I can't find any bug
Good map,Star Thankies~
- 00:33:264 (3,4,5) - hard to read
00:37:014 (4,1) - these two notes aren't stacked well
00:47:514 (8) - new combo?
01:30:264 (4,5) - these two notes aren't stacked well
01:51:264 (3) - new combo
----------
EasyModder 1.3
Program By Weiren
Thanks for mod~The 08 team_Bourdon wrote:
Hi~![]()
i got a offset is 261
and you must double check itSet to 261. I guess it looks fine but I'm still not sure about it. xD
good luckThank you~
Thanks for mod~pieguy1372 wrote:
Beginner Riddle:
00:28:264 (5) - Add NC kay
00:29:264 (1) - Remove NC removed
01:38:264 (4) - Remove the whistle from the body of this slider oh sure
Possible Riddle:
00:29:764 (3) - Should be 1/4 earlier? Oh thanks to you saying that, I had a problem right over there. Fixed quickly![]()
00:30:764 (5) - New combo? kay
00:51:264 (1) - Remove NC? kay
00:52:264 (3) - New combo? kay
00:55:139 (1) - start it 1/4 later? sure
01:00:764 (2) - move it 1/4 earlier mkay
01:01:764 (4) - ^ kay
01:12:764 (2) - too far, move it down a bit~ fixed
01:33:764 (4) - move it 1/4 earlier? sure
01:44:014 (7) - (nazi) Move it 1 level 4 grid right? (Then, move (1) too) fixed lol
01:48:264 (5) - New combo? sure
01:49:764 (1) - move it 1/4 earlier fixed
01:53:764 (4) - ^ fixed
T12's Puzzle Riddle:
00:22:764 (3,4,5,6,7,8) - Too many whistlesI recommend removing whistles from (4) and (7)
00:56:764 (4) - (nazi) 1 level 4 grid right?
01:23:264 (5) - 1 level 4 grid right?
Saten's Eternal Riddle:
-this diff just seems way too fast for the music![]()
00:49:264 (1,2,3,4,5,6,7,8,9) - This stream (and others like it) just seems ridiculous, I guess it fits with the difficulty of the map but still...
01:12:264 ~ 01:19:264 - the double beats here seem very confusing, they're not really synced to the music and the rhythm is very hard to follow...
Backfire's Taiko Riddle: Fine
nice map~I'd star but I can't .-. Well, thank you ._.
I think it's even lower, like 254 or something.The 08 team_Bourdon wrote:
Hi~![]()
i got a offset is 261
and you must double check it![]()
good luck
Who is an expert about it? <_<Saten-san wrote:
I think it's even lower, like 254 or something.The 08 team_Bourdon wrote:
Hi~![]()
i got a offset is 261
and you must double check it![]()
good luck
I'm not an timing expert, but I'm a decent one. But you might ask an expert if you're unsure :3
Elly-chan wrote:
Ask Selee, Sakura James or Shiirn they helped me the most. XD Oh I asked to Derekku <_< I can ask about it in #modhelp maybe o.o
MINEY!!!! ♥♥♥♥♥♥♥ MY WAIFU!!Also, put Updates in a spoiler box? XD WHY DIDN'T I DO THIS BEFORE
*looking over map before modding* Looks good already o.o *blushes*
[General]
Delete .osb and full submit. I deleted it 3 times omg
[Beginner Riddle]
http://puu.sh/4nSE Hell Yeah Hon IT'S A SMILEY FACE-- wait what. Did you know, nobody noticed that until now. ;_;
Good Diff. Can't find any problems.
.. Where's the normal mode? Actually, possible riddle is my normalish (we can say normal+) diff. But osu says "it's hard" xD
[Possible riddle]
00:23:511 - Make this pattern a bit more flow-y? tried something
00:35:261 (1 - 5) - Please do something other then this.. ;~; it is boring. what should I do omg ;_;
00:38:011 (1, 2) - Keep with old combo then make 3 a new combo sure
01:14:261 - Make this part of blue's combo plz. fixed
Fine then.
[T12's puzzle riddle]
.. What is this I don't even. ;-; I see no patterns. Personally If I were you i'd delete this diff, no offence. D:
[Satan's thingie]
PRO MAP... Except for one thing. The slider velocity. Wayy too high in my opinion.. Consider making it lower?
*After modding*
miney i think i love you Elly i love you too. my waifu.
added~TTTTTTTTTTTT wrote:
add kiai:k
pieguy:k k k
↓↓↓↓↓
[attachment=0:29ea1]07th Expansion - The Great Detective Knows (UnderminE) [T12's Puzzle Riddle].osu[/attachment:29ea1]
Thanks for mod~Raging Bull wrote:
General:
Add H-Boy to tag since that was TTTTT..... previous username. (And remove T12 if you want unless T12 is also one of his most called names) kay
Easy:
Seems okay. But your arches. Try placing points like this instead of like this. (I reversed select, so it's not really like that in the map) I think it seems fine.
01:12:261 (1) - I would say start mapping here just like normal for consistency. (And it's a long break) It's long because it's an easy diff. Other break is short for easy players.
Possible:
Lower AR by 1. Actually It was like that but it ruined the break. So we added +1 to it.
00:17:261 (2) - Don't use kick sliders yet. Beginners don't know how long to hold/when to click next note. I would do something like this. http://puu.sh/4pxTfixed
00:25:261 (3) - ^ tried something like that
00:41:261 (3) - ^ fixed
00:49:261 (2) - ^ fixed
00:57:261 (2) - ^ fixed
01:12:261 (1,2,3) - Tricky spacing. 1,2 are 1/1. 2,3 are 1/2, but both are placed at the same distance. Space 1,2 or 2,3 correctly. kay
01:21:261 (2) - Yeah kick slider. mhm
01:29:261 (2) - ^ fixed
Any other kick sliders I guess I'll leave them be since maybe they followed the rhythm now.
T12:
AR8 does not seem to fit this song for me. It's not a fast song. Maybe AR7?
00:47:136 (2) - Don't silence it. Only slider ends and spinners can be.
01:12:094 (1) - I would say raise volume to 20%. Kinda hard to hear right now.
Saten:
Yeah, I don't agree on AR9. Lower it to AR7.
Yeah....You have some notes on the same timeline.
00:17:261 (1,2) - http://osu.ppy.sh/ss/131426
00:33:261 (3,4) -
00:56:761 (3,4) -
00:34:261 (1,2) - Unsnapped slider ends.
00:47:136 (6) - Silent note. Only slider ends and spinners can be silenced.
I'm not exactly sure about your jumps....1/2 note jump all the way to the other side of the screen....Maybe tone down the jumps a bit?
Thanks for mod~Breeze wrote:
Hi there
[Possible Riddle][Saten's Eternal Riddle]
- 00:29:636 (3) - This spacing of 2,3 is a bit close, it's eye visble spacing of 2,3 is large than 3,4 kay
- 01:01:636 (4) - ^ fixed
- 01:33:636 (4) - ^ fixed
Others are fine
- 00:17:386 (1,2) - The end of slider 1 is the same to the start of slider 2
- 00:33:386 (3,4) - ^
Due to stars being useless, they are currently being phased on. More details will follow soondamnit.
Thanks for help~Sandpig wrote:
the custom hitsound is fine glad to hear that
no kds
字数字数字数字数字数字数字数字数
Well thank you, addedTTTTTTTTTTTT wrote:
as you said,"259 Offset"
offset changed
and
00:47:136 - k
01:12:094 - k
Thanks for mod~Cirno wrote:
Hi.
[Beginner]
00:46:259 (4) - fix stack please. This is pretty hard for beginners without proper stack changed
01:37:259 (1,2,3,4,1,2,3,1,2,3) - isn't this part a bit off to left? changed a little bit
others fine
[Possible]
00:18:759 (5) - whistle on slider head instead? fits the pitch better fixed
00:20:759 (2) - ^. not going to list all of them... I think your whistle pattern need more work on this diff.fixed, okay
00:35:259 (1,2,3,4,5) - a bit too boring. At least rotate 00:35:759 (2,4) by 180... Creating some more interesting stuff is better fixed
00:53:759 (3) - reduce 1 repeat? fixed
01:28:259 (1) - .....this really is ugly. Could you make it look better, or just simply replace with one of your classic three-node sliders? lol fixed
[T12]
00:45:509 (4) - maybe try reversing this? pitch resemblance -> same direction. Also try hiding 00:45:259 (3) under the head of 00:44:509 (2)...?
00:46:509 (1,2) - maybe stylize those like this a bit? You weren't using vertical/horizontal straight sliders in this part, so it looks a bit out of place. Also fits pitch changeImage00:55:259 (1,2,3,4) - maybe unstack (3,4) and make an acceleration pattern instead?[attachment=1:4f07b]t12sldr.JPG[/attachment:4f07b]
01:13:759 (1) - [extra nazi] ugly blanket... make the gap between borders even pleaseBad Example01:25:259 (4,5,6) - are you trying to make an equilateral triangle..?[attachment=0:4f07b]t12sldr2.JPG[/attachment:4f07b]
01:28:259 (1) - a bit too low...I'm not sure if some picky MAT/BATs would pick this.
01:45:259 (1) - a bit too high into the score area. again ^
01:49:009 - maybe add a note here for consistency?
01:52:509 (2) - try reverse? same reasons as 00:45:509 (4)
Nice job T12
[Saten]
Note placement mainly based on visual appearance, basically ignoring anything else..? ......Whatever. Still think this is better among your maps
00:38:261 (3) - HP Bar?
00:46:011 (1) - maybe cancel new combo on this, and set new combo on 00:46:511 (2)..?
Decent map. Good luck. thanks
Due to stars being useless, they are currently being phased on. More details will follow soon. oh that..
Download: 07th Expansion - The Great Detective Knows (UnderminE) [Saten's Eternal Riddle].osuCirno wrote:
[Saten]
Note placement mainly based on visual appearance, basically ignoring anything else..? ......Whatever. Still think this is better among your maps Yeah, I like to experiment differently each time :P
00:38:261 (3) - HP Bar? moved it
00:46:011 (1) - maybe cancel new combo on this, and set new combo on 00:46:511 (2)..? done
AddedSaten-san wrote:
Cirno wrote:
[Saten]
Note placement mainly based on visual appearance, basically ignoring anything else..? ......Whatever. Still think this is better among your maps Yeah, I like to experiment differently each time
00:38:261 (3) - HP Bar? moved it
00:46:011 (1) - maybe cancel new combo on this, and set new combo on 00:46:511 (2)..? done
Thanks for mod~Esupanitix wrote:
I was actually planning on modding this map from sheer whim.
General
00:16:259 Time
Just saying, please add a bookmark here. I don't want to sit through 13% of the song waiting or end up passing it up. Added, thank you.
Beginner Riddle
00:16:259 Combo
2 - Misspaced. fixed
00:19:759 Combo
1 - Misspaced. fixed
00:24:259 Combo
2,3,4 - It's not misspaced, just misaligned. Please fix it so that this part looks clean. fixed
Possible Riddle
Nothing's wrong. In fact, it's quite fun. Good show. If it's intended as a hard, it seems just right. hmm <_<
T12
This seems a bit too jump heavy, but I can't really see any major problems that I REALLY need to note. I'm not an expert on Insane/Lunatic-level maps, though I will admit; It's damn fun.
I can't really mod Saten's because as I said before, I can't mod Insane/Lunatic-level maps if they're really jump-heavy. But I will try.
Saten
No problems that I can legitimately identify.
All in all, the map's very well-made. oh thank you very much.
Sorry >.< But well thank youTTTTTTTTTTTT wrote:
cirno
00:46:509 - K
01:13:759 - K
01:25:259 - K
01:49:009 - K
00:45:509 - K
01:52:509 - K
谢谢
sorry for the delay..
I'll set, thanksHellDawn wrote:
New preview point ?: 00:48:259(this is the part of the song that's supposed to be the most memorable)
Thanks for the mod~ >.<NoHItter wrote:
General
Possible Riddle has inconsistent Tags.
No need to add umineko and chiru to the Tags as they are in the Source.
Beginner Riddle
The sliders with sharp corners like 00:42:259 (5) looks out of place. tried something different
Everything else is fine.
Possible Riddle
Looks kind of cluttered with the hit-objects being spaced so closed. I'm gonna try something about it.
00:36:259 (3) - There should be a new combo here to fit with the music. fixed
00:46:509 (4) - Repeat this two more times and make the spinner start and end at 00:47:384 and 00:48:259 respectively. This makes a good Pre-Spinner Note. fixed
01:39:009 (6) - There should be a note at 01:39:009 and the repeat slider should start at 01:39:259. (Make sure it ends at the same time) fixed
01:41:009 (3) - There should be a note at 01:41:009 and the repeat slider should start at 01:41:259. (Make sure it ends at the same time) fixed
Backfire's Taiko Riddle
Remove the countdown. kay
Saten's Eternal Riddle
This map uses too many jumps IMO, but w/e
00:30:009 (9,1) - A new combo won't be enough to compensate with the sudden shift in spacing IMO. It's very confusing doing something like that.
01:16:259 (5) - New combo then remove new combo 01:16:509 (1). It matches with the music more.
01:54:259 (1,2,3) - Don't anti-jump this. It doesn't match with the "jumpiness" of the difficulty.
Edit: Added some things I saw.
thanks for mod~tutuhaha wrote:
Hi~
Beginner Riddle
00:27:259 - (X) add whistle okay
00:30:259 - (X) ^ okay
00:56:259 - (X) ^ okay
01:32:759 - (2) 2 in there should be good Yeah sounds good
01:38:259 - (4) add whistle okay
Possible Riddle
check AIMOD I think there is nothing wrong except 5-6 spacing warnings.
and I don't really like this Typesetting
look so Crowded
over
Download: 07th Expansion - The Great Detective Knows (UnderminE) [Saten's Eternal Riddle].osuosu! wrote:
Your message is too short.
Thanks for mod and star~Leorda wrote:
Oh hello there
Beginner Riddle
00:32:259 (1) - Try to improve this slider by changing something good, like wave slider, or something fixed
00:34:259 (4) - ^ fixed
00:56:259 (1) - Can you make this slider more wavy? I think it's 35% of wave slider, IMO fixed
------------------------------------------------------------------------
Possible Riddle
00:46:509 (4) - No 1/8 kickslider in normal diff, please. It could be confusing for begginer/average player (I'm not sure about this one)
00:47:384 (1) - You need to extend this spinner, to make begginer/average have a time to complete the spinner
01:37:259 (3) - Same issue as 00:46:509 (4)
01:39:259 (7) - ^
01:41:259 (4) - ^
01:44:009 (7) - Spacing error! That was a suggestion but fixed.
01:45:259 (3) - Same issue as 00:46:509 (4)
I think kicksliders are fine.
------------------------------------------------------------------------
I want this map have a vocal inside the song! I'M SERIOUS!! Look at the first message.
thanks for mod~Index-San wrote:
hello..
general:
delete the .osb file ... I deleted that thing like 1000 times or something. lol
and snap the inherited section xD (all of them) i mistaken it for different kiai time ... oh, there are some different start end ends of the kiai time...i'll tell you on the diff mods kay
begginner riddle:
01:34:759 (1) - the spinner....feels odd here....but ... looks like it's okay.. yup
01:03:759 - make the kiai time ends same as other diffs? (01:04:259) kay
possible riddle:
this had some 0.80, 0.90, 1.00 (i recommend to use only one since this is normal(i think....) difficulty...i misunderstand the pattern first time i look at this because it looks like a small jump XD) example: http://osu.ppy.sh/ss/134131, ...maybe make different spacing in kiai or something?
00:29:634 (3) - make it a bit closer? sure
00:30:009 (4,1) - make it a bit closer? (i reccomend for the (1) to be stacked with the (2) in 00:29:009 ) sure
00:55:259 (1) - i think making it into slider is better? nope
01:04:259 - kiai time ends here?
01:34:009 (5) - 1 grid up xD yup
T12 puzzling riddle:
00:44:509 (2,3,4) - well, this part seems......how do i put it........maybe it's because when i modded begginer and possible riddle it had some finishes on it
Saten's eternal riddle:
found nothing....
looks like....that's it......
nice map XD thanks
Thanks for mod~Shiirn wrote:
hiSPOILERRed is unrankable and must be fixed.
Blue is nazi stuff that will make your map look much better.
I will only star your map if I believe it is worth it, so don't always expect to get a star when i mod your map.
General
01:04:259 - drag break here for the hell of it fixed
snap your timing sections
in general, you need more hitsounds. hit me up in game for an idea of what to do. sure. I'll come for hitsounds in possible riddle.
Beginner
00:32:259 (1,4) - can be prettier fixed
Possible
what happened to the hitsounding during kiai? omg what happened?! o.o
T12's
01:21:259 (4,5,6,7,8) - just an example of how to hitsound these bits - 5 and 7 with whistles makes a very nice chinging setup.
Saten
00:17:259 (1,2,3) - no. Every time you do this a kitten dies. At least make it lower volume single-slider
00:25:259 (2) - lower the volume on this since the hitsounds overlap at 1/8 speeds and will echo, making it a lot louder
00:28:009 (1,2,3,4,5,6,7,8,9) - follows wat
00:49:259 (1,2,3,4,5,6,7,8,9) - i hope you realize these are 240bpm streams. get rid of them
00:56:759 (3,4,5,6,7,8,9,10,11) - ^
i think you see where i'm going with these mods~
added~Saten-san wrote:
Fixes from Shiirn, Leorda & NoHItter~
Thanks for mod~Mok wrote:
Heyaohai
[General]
Even Taiko's should start at the same time as the other, i think. but then the song would be too short.
[Possible]
00:16:259 (1) - Do again this slider. omg look at this slider. fixed immediately. thanks
00:17:259 (2,3,4) - Seems too clustered. yeah actually I wanted it but okay changed a little bit for ya.
all done~Chewin wrote:
Saten's Eternal Riddle:
00:28:259 (2) - Add finish
00:29:259 (6) - ^
00:30:259 (1) - ^
01:00:259 (2) - ^
01:01:259 (1) - ^
01:02:259 (5) - ^
Thanks for the great mod~Chewin wrote:
Beginner Riddle:
00:21:759 (4) - New combo k
00:37:759 (4) - ^ k
00:38:259 (6) - 3rd waypoints 2 grid right (grid lvl 4) fixed
00:58:009 (3) - x:96 y:140 kay
00:58:259 (4) - x:72 y:184 and move the second waypoint 2 right? (x:12 y:242) sure
01:02:259 (1) - New combo sure
Possible Riddle:
00:28:009 (1) - Finish at the end k
00:29:634 (3) - Finish k
00:40:259 (1) - Whistle at the beginning k
00:40:759 (2) - ^ k
00:41:259 (3) - ^ and at the end. k
00:42:259 (1) - Whistle at the beginning and end. k
00:43:259 (3) - ^ k
00:55:259 (1) - Make something? The spinner is short and it's hard for beginner players. fixed
00:58:759 (4) - Make the slider linear: http://puu.sh/4Igv fixed
01:16:259 (3) - New combo k
01:28:259 (4) - ^ k
01:36:259 (1,2) - Asymmetric D: Fix the waypoints: http://puu.sh/4IgV fixed
01:38:009 (4,5) - Move the waypoint for a better curve: http://puu.sh/4Ih4 fixed
01:40:009 (1,2) - Asymmetric again: http://puu.sh/4Ihi fixed
Thanks for the mod~tsuka wrote:
Beginner Riddle:
00:40:759 (2) - a bit far away from previous note fixed
Possible Riddle:
00:46:509 (4) - feel weird, pls make the slider end up on 00:46:759 then add note in 00:47:009 and 00:47:259 fixed
i found that 07th Expansion - The Great Detective Knows (UnderminE).osb in the folder ,dunno if it's due to my wrong dealing deleted that thing again
sorry for modding later , i was in the traveling last week > < it's okay o/
Thanks for your sweet mod, LunaticMara~LunaticMara wrote:
This is the only thing I found:
[Possible Riddle]
01:44:259 (1) - Spacing, I think. fixed, thank you
Yeah, really much help needed. No kudosu. You'll get this ranked in no time. I hope so.
And yeah, that .osb. Delete that shit. thanks
tsuka wrote:
Saten's Eternal Riddle
01:13:259 (4,5,6,7,8,9,10) - - bad spacing kay then
01:17:009 (2,3,4) - ^ it's not be allowed even its creativitly fixed
\o/Vortex wrote:
Saten's Eternal Riddle
01:47:259 (4) This slider could be more beautiful (Wow finally found sth on this map xD) I have no idea how to make it prettier so no changes here~
It's not much at all :3 but if I modded it correctly, it would be a good sign for you...This map doesn't need a lot of mods anymore to be ranked
Thanks for mod~Vortex wrote:
Hey there
First I hope for you to find nothing :3 (Should be a good sign xD)
NOTICE: You're free to to, what I'm saying in here
Beginner Riddle
00:26:259 (4) Could you make this slider more symmetrical? tried something
00:38:259 (3) ^ tried something
01:02:259 (1) ^ tried something
Yes only to say that you can fix some slider looks xD a good start xD >.<
Possible Riddle
00:30:759 (1) Remove new combo k
00:34:259 (5) New combo k
00:34:759 (1) Remove new combo k
00:52:759 (2) Would you mind to make this slider more symmetrical (I know, I love symmetrical sliders xD) oh, I wanted to that slider should be look like that.
01:27:509 (1) Remove new combo k
01:38:509 (5) Put this slider 1 field down, because it's higher than the other sliders and it looks a bit strange (You should do this) yup, fixed
Also a wonderfull diffI liked it! thank you >.<
Taiko... Sorry, I can't mod TaikoIt doesnt need modding, it's okay ;D
Nothing else to say instead of good work
It's not much at all :3 but if I modded it correctly, it would be a good sign for you...This map doesn't need a lot of mods anymore to be rankedoh thanks
Finally: I see you're from Turkey x) (Me too haha) WUT SAY SOMETHING IN TURKISH LOL
Vortex
[color=#BF0000]Updates:[/color][spoilerbox][u]July 20, 2011:[/u]Elly-chan's mod. Thanks for the mod Elle~
[u]July 29, 2011:[/u]Added a hard diff. Thanks for the hard diff TTTTTTTTTTTT (T12) ._./
[u]Aug 01, 2011:[/u]Tenshi-nyan's mod.
[u]Aug 02, 2011:[/u]Added a taiko diff. Thankies for the great taiko diff, Backfire~ ^.^
[u]Aug 04, 2011:[/u]Deleted all hit-sounds in Possible Riddle and re-mapped half of it. Gonna try something different for other half too. Also changed the bit-rate of mp3 to 192 kbps.
[u]Aug 05, 2011:[/u]Re-mapped Possible Riddle. Added a new hit-sound. Deleted all hit songs and re-mapped half of Beginner Riddle. I guess it's more playable and easier now.
[u]Aug 06, 2011:[/u]Re-mapped Beginner Riddle. gina91189's mod. Thanks for the great mod gina~
[u]Aug 08, 2011:[/u]Sander-don's mod. Tony's mod. Teta's mod -Sekai-'s mod.
[u]Aug 09, 2011:[/u]L_P's mod. Broetchen8441's mod. JauiPlaY's mod. Added hit-sound to Begginner Riddle.
[u]Aug 10, 2011:[/u]Added an insane diff. Thanks for the amazing insane diff, Saten-san! O/ Saten-san's mini-mod.
[u]Aug 12, 2011:[/u]HellDawn's mod. EEeee's mod.
[u]Aug 14, 2011:[/u]Weiren's mod.
[u]Aug 15, 2011:[/u]pieguy1372's mod. The 08 team_Bourdon's offset help. Elly-ch- my waifu's second mod.
[u]Aug 16, 2011:[/u]Raging Bull's mod. Breeze's mod. Sandpig's custom hitsound check.
[u]Aug 17, 2011:[/u]Corin's offset help. It should be 259 nao. Changed the offsets of beginner and possible riddles. changed T12's diff too. changed Saten-san's offset. Cirno's mod.
[u]Aug 19, 2011:[/u]Esupanitix's mod.
[u]Aug 20, 2011:[/u]NoHItter's mod. HellDawn's preview time suggestion.
[u]Aug 21, 2011:[/u]tutuhaha's mod.
[u]Aug 22, 2011:[/u]Leorda's mod. Index-San's mod. and Shiirn's mod.
[u]Aug 23, 2011:[/u]Mok's mod.
[u]Aug 24, 2011:[/u]Chewin's mod.
[u]Aug 25, 2011:[/u]tsuka's mod. LunaticMara's lovely mod.
[u]Aug 26, 2011:[/u]Vortex's mod.[/spoilerbox]
Here is an erika-like vocal version of this song:
[spoilerbox][youtube]EA4OORQHd7c[/youtube][/spoilerbox]
I forgot refresh my opening post after the submission. <_< Thank you~ I'm sure I'll continue to make more in the future \: D/ampzz wrote:
Will be an enjoyable mapset to play when it achieves ranked status UnderminE, very nice work for your first beatmap and I hope you continue to make more in the future.
A side note is that the bbcoding on your opening post is broken, just copy/paste this into it for the fix with a couple of square brackets added that were missing and a spoiler box end code.
Enjoy. ^_^