Kojio wrote:
Why maps are allowed to name diffs unrelated to the song or source etc, but it full stops at mapper names. I think the freedom to name something what ever you want as long as its not something horrible should be part of a mappers choice to express them self and their map. I kinda also see it as a signature like a artist would give to their piece. But thats just my mindset about it.
They probably shouldn't? Just like we probably shouldn't use completely unrelated bgs for shits and giggles but a lot of mappers haven't got the memo. Plenty other ways to make a mark/brand after all (the particular way I use album covers for bgs for example). To that end:
apollodw wrote:
some people think username difficulty names are cool. some people think they have aura. lets let people indulge in things they find cool, because why not it's just a video game
Mappers can already do what they want. Doesn't mean everything has to be rankable, no? Let graved, loved, and pending/wip be the place for people to be as silly as they desire like they already are lol
AJT wrote:
Shii wrote:
Difficulty ownership is very visible on the website and should be very visible on Lazer in the near future, and that this makes username diff names completely unnecessary (redundant) outside of very specific contexts.
Hence there is no need to allow people to use diffnames comprising solely of usernames, with the exception of a few limited cases which I think would be better handled with an edit rather than removal.
Could you explain how this applies more to the diffname "Shii" than "Shii's Extra"? Both of them contain superfluous information, your reasoning leads me to believe that everyone should drop ownership indication altogether. Furthermore I would like to know why something being redundant means it shouldn't be allowed. I would argue that, as apollo and Kojio said, the personal reasons to a mapper behind using a diffname, insofar as its usage poses no problem to any aspect of the game, are sufficient.
I'll reply more if new concerns arise but I think I've probably voiced everything from my side so would like to prevent going around in circles and get some new perspectives.
I'd argue that "Shii's Extra" is actually descriptive and at least adds something new (by conveying that the diff is intended to be an Extra). While I'd also be interested in seeing this challenged, at this very moment in time GDs/Collab ownership is not properly conveyed on lazer - once it is I'd be happy to see renewed discourse.
As for why something being redundant being justification for it being disallowed, is that not just common sense? The difficulty name field is called the difficulty name field for a reason. It is the name of the difficulty. Not the mapper. There are already places for mappers to put their usernames. We should let difficulty names be used for difficulty names and not usernames. We don't tend to put the song title, artist, or tags in the difficulty name, so why put the username?
-kevincela- wrote:
I'm going to quote myself here:
-kevincela- wrote:
Besides, let me turn the question around: what would the purpose of keeping the status quo be? Why are difficulty names like beatmapsets/2254715#osu/4796242 and beatmapsets/2290581#osu/4897326 ok and not something like [Rin]? To me it's not just a matter of nostalgia, but rather of consistency. Why are arbitrary words ok for top diffs but usernames is where we draw the line? I would rather simplify and be consistent than maintaining edge cases which, by many, are considered of little use for the mapping ecosystem.
-kevincela- wrote:
Why don't they make sense in the current mapping era, where as of now the difficulty naming rule has been relaxed to the point where you can literally use arbitrary words for not only top diffs, but Insanes and Experts in general (assuming they are the highest difficulty level)? As I said above, why are usernames where we draw the line? It's such a strange and specific exception in the RC of today that it really seems more inconsistent more than anything. I may understand the argument of not liking usernames difficulty names in general, but then shouldn't this apply for whoever decides to name their top diff literally ".", "a", "moe", or whatever floats their boat? It doesn't make logical sense to me whatsoever.
As I said, I am open in going in the opposite direction and add more rules to restrict the diffname's topic, word length and/or other aspects as long as they are consistent and well defined. But as mentioned, I don't think the mapping community is interested in going in this direction as of now.
(not quoting the entire thing cuz this reply is already gigantic)
I firmly believe that difficulty names should not simply be arbitrary but should either convey difficulty or serve an artistic purpose (ideally both tbh). Frankly, I believe some people push the 'artistic purpose' a bit too far. I've argued over what I felt were inappropriate diff names in the past, though I get the impression I was and still am in the minority when it comes to policing diff names .3.
With respects to artistic purpose, I consider it to be a reasonable enough justification for breaking the existing rule so long as said artistic intent is justifiable in and of itself. As already mentioned, I would not take issue with maps emulating an old aesthetic using username diff names, nor if a music track had some sort of link to names. Perhaps stuff like "Saten-nyan" would be reasonable if it was on something like
beatmapsets/35375#osu/114716 ? To that end, I'm actually more in favour of a guideline than a rule (or the removal of said rule).
I've got nothing else to add & probably can't articulate well enough what I want to get across so I'm leaving it here. I'll let more capable people do the arguing while I return to retirement :3