forum

Aqua Timez - Mayonaka no Orchestra (TV Size)

posted
Total Posts
133
show more
GiNa
IRC mod ;3
Have a star :)
Topic Starter
Genkishi

gina91189 wrote:

IRC mod ;3
Have a star :)

Thanks for the IRC mod earlier :D
yintama
nice
-BladeX-
Aye! nice map
and good luck ^-^
Linn
star~ ^w^
Topic Starter
Genkishi

yintama wrote:

nice

Shiek2000 wrote:

Aye! nice map
and good luck ^-^

OuendanLuver wrote:

star~ ^w^
tnx for the stars
whymeman
What is up with that difficulty spread? :|

[Easy]

At first, I only saw one spacing error @ 00:50:557 (3,4) for being too close. But, when I clicked on the other notes, they seem to shift from 2 ~ 8 mm on the grid. And then I started to see more spacing issues like @ 00:36:543 (1,2,3) for not being equally spaced out. Honestly, I think it would be best for you to take the time to sit through this difficulty and recheck the spacing to make sure it is properly spaced for all combos. I see the current rate estimated at 0.8x with a slider veolcity of 1.44, which also is a bit fast for an "easy" difficulty, but not that worried about it since I don't have to actually chase or slow down with the beat flow of the notes.

[Kirino's Hard]

00:13:112 (2,3) - This is a jump....?
00:15:083 (1,2,3,4) - If you wanted these to be a jump, you could have just put more space in between the notes.
00:24:718 (2,3) - Is this a jump....?
00:39:827 (8,9) - ^
01:01:287 (1,2) - This is spaced apart a bit. Are you trying to make this a jump or no?

[Hard]

00:22:528 (5,6) - Too close together.
00:33:039 (7,8) - Too far apart.
00:36:324 (4,5) - Too close together.
00:38:514 (4,5) - Too close together (To make this an easier fix, move 00:38:076 (2,3,4,5) down two squares and then move (5) upwards by a square).
00:59:097 (4,5) - Too far apart.
01:16:178 (1,2) - Too close together.

[Kilala's Rain]

00:12:674 (1,2,3,4,5,6,7,8) - Honestly, this combo setup is not neat. Please make sure the spacing is correct and even for this part.
00:28:441 (1,2,3,4,5,6) - 1, 2, and 3 are touching while the last 3 notes are spaced out. Please fix that.
00:34:572 (3,1) - Too close together.
00:35:229 (2,3) - Too far apart.
00:46:397 (1,2) - Too close together.
00:59:535 (7,8) - ^
01:02:820 (10,11,12) - The spacing here doesn't look neat.... please look into this.
01:04:134 (3,4,5) - Too close together.
01:06:324 (2,3) - ^
01:08:952 (5,6,1,2) - ^
01:12:017 (1,2,3) - ^
01:14:426 (2,3) - Too far apart.
01:18:149 (2,3) - Too close together.
01:19:462 (7,1,2) - ^


One last thing, you have two .osb files in the song folder. Please delete them and full submit after the fixes.
Topic Starter
Genkishi

whymeman wrote:

What is up with that difficulty spread? :|

[Easy]

At first, I only saw one spacing error @ 00:50:557 (3,4) for being too close. But, when I clicked on the other notes, they seem to shift from 2 ~ 8 mm on the grid. And then I started to see more spacing issues like @ 00:36:543 (1,2,3) for not being equally spaced out. Honestly, I think it would be best for you to take the time to sit through this difficulty and recheck the spacing to make sure it is properly spaced for all combos. I see the current rate estimated at 0.8x with a slider veolcity of 1.44, which also is a bit fast for an "easy" difficulty, but not that worried about it since I don't have to actually chase or slow down with the beat flow of the notes.

[Hard]

00:22:528 (5,6) - Too close together.
00:33:039 (7,8) - Too far apart.
00:36:324 (4,5) - Too close together.
00:38:514 (4,5) - Too close together (To make this an easier fix, move 00:38:076 (2,3,4,5) down two squares and then move (5) upwards by a square).
00:59:097 (4,5) - Too far apart.
01:16:178 (1,2) - Too close together.




One last thing, you have two .osb files in the song folder. Please delete them and full submit after the fixes.

Done fixing some spaces in easy and the other spaces for hard and easy are only bit different like 1 grid up..and also i just want to stack the notes from the other notes...and last thing i already deleted kilala's rain difficulty because there are many difficulties so far..also she is not active anymore in her guest diff. sorry :|
Kirino Kousaka

whymeman wrote:

What is up with that difficulty spread? :|

[Kirino's Hard]

00:13:112 (2,3) - This is a jump....? hmm Genkishi Remapped "00:12:893" up to "00:16:287" and some part of this. He didn't inform me that he did that aw. :o Btw this part isn't really a jump, I fixed it. :)
00:15:083 (1,2,3,4) - If you wanted these to be a jump, you could have just put more space in between the notes. same with this one. fixed.
00:24:718 (2,3) - Is this a jump....? hahaha nice. I love things like that, that's a little hard to notice, this isn't a jump too hahaha. fixed :D
00:39:827 (8,9) - ^ cool. same with this oneXD. fixed.
01:01:287 (1,2) - This is spaced apart a bit. Are you trying to make this a jump or no? nope. just had a little error putting these notes. All of those were not supposed to be jumps. fixed. XD
tnx for modding whymeman OwO BAT's Rock. OwO and MAT's OwO

Download: Aqua Timez - Mayonaka no Orchestra (TV Size) (Genkishi) [Kirino's Hard].osu
BounceBabe
Easy

00:01:567 (1) - Add a circle?
00:12:455 - In an easy difficultie there should be a 1/1 Break till the next object
00:25:156 (4) - Some grids up
00:32:163 (1) - Argh... >.< dont add circles or sliders above the last one.. - Move it somewhere else
00:37:419 (3) - Should not go to the HP-Line
00:43:550 (1) - Horizontale please
00:46:178 (1) - Move it somewhere else and Remove combo
00:47:492 (4) - New combo
00:49:681 (1) - Remove combo
00:50:995 (4) - New combo
00:53:185 (1) - Remove combo
00:57:127 (1) - ^
01:00:192 (1) - ^
01:01:506 (4) - Add new combo
01:08:951 (2,3,4) - Place it more to the verticall line
01:27:784 - End kiai part

Kirino's Hard


00:04:337 (1) - remove new combo ... add new combo at the following slider
00:16:397 (4) - Maybe a bit more symmetrical
00:17:492 (5) - Add finish?
00:24:718 (2,3,4) - Some hitsounds?
00:30:630 (2) - Maybe remove this one and add a circle at 00:31:287 -
00:33:477 (1) - Finish?
01:03:039 (1) - Remove new combo
01:03:915 (2) - Delete this circle?
01:15:740 (4) - Start at 01:15:521 -
01:23:185 (1) - Same height like 01:23:404 (2) -

Seems fine.. bring more sweeping in the matter purely ... but nice :)


Insane

HP Drain and OD: 6

00:43:112 (2) - Behind the slider.. - Move it somewhere else
00:43:988 (1) - Remove new combo
00:50:338 (1) - ^
00:50:776 (3) - New combo
00:52:966 (2) - Move it somewhere else
00:56:032 (1) - Remove new combo
01:13:769 - Add a circle?

Nice sliders ^.^

Star ~
Topic Starter
Genkishi

BounceBabe wrote:

Easy

00:01:567 (1) - Add a circle?
00:12:455 - In an easy difficultie there should be a 1/1 Break till the next object
00:25:156 (4) - Some grids up
00:32:163 (1) - Argh... >.< dont add circles or sliders above the last one.. - Move it somewhere else
00:37:419 (3) - Should not go to the HP-Line
00:43:550 (1) - Horizontale please
00:46:178 (1) - Move it somewhere else and Remove combo
00:47:492 (4) - New combo
00:49:681 (1) - Remove combo
00:50:995 (4) - New combo
00:53:185 (1) - Remove combo
00:57:127 (1) - ^
01:00:192 (1) - ^
01:01:506 (4) - Add new combo
01:08:951 (2,3,4) - Place it more to the verticall line
01:27:784 - End kiai part

I didn't agree from your other suggestions but some of ur suggestions helped too...tnx for modding
Kirino Kousaka

BounceBabe wrote:


Kirino's Hard


00:04:337 (1) - remove new combo ... add new combo at the following slider hmm... nice :) fixed.
00:16:397 (4) - Maybe a bit more symmetrical umm... I'm not really sure what to do with this one. :? no change.
00:17:492 (5) - Add finish? okay. fixed :D
00:24:718 (2,3,4) - Some hitsounds? Fixed. Added "clap" for the end of sliders (2,3)
00:30:630 (2) - Maybe remove this one and add a circle at 00:31:287 - nope. no change.
00:33:477 (1) - Finish? nope. :o no change.
01:03:039 (1) - Remove new combo nice. fixed. :D
01:03:915 (2) - Delete this circle? nope. :o
01:15:740 (4) - Start at 01:15:521 - nope. :o
01:23:185 (1) - Same height like 01:23:404 (2) - haha. fixed :)

Seems fine.. bring more sweeping in the matter purely ... but nice :)
thanks for modding BounceBabe. I didn't do some of your suggestions cause those parts seem better that way. :)
Download: Aqua Timez - Mayonaka no Orchestra (TV Size) (Genkishi) [Kirino's Hard].osu
akapogi101
Star~
Topic Starter
Genkishi

BounceBabe wrote:

Insane

HP Drain and OD: 6 no because it's insane it should be more harder

00:43:112 (2) - Behind the slider.. - Move it somewhere else nope
00:43:988 (1) - Remove new combo nope
00:50:338 (1) - ^nope
00:50:776 (3) - New combo nope
00:52:966 (2) - Move it somewhere else nope
00:56:032 (1) - Remove new combo fix
01:13:769 - Add a circle? nope

Nice sliders ^.^

Star ~

i mod Saten's GD because he can't use his computer..
Jdle
star'ed
Chacha17
Long time no mod. Hmm.

General
-disable countdown since it's pretty much useless

Easy - hitsounds sounded flat @__@ i only heard claps and claps and claps. blah

00:02:238 (1) - add finish
00:31:287 (3) - (NAZI) move one tiny grid to the right
00:47:492 (4) - the head of this slider would sound better if it's a normal beat with a finish.
(1st green line: Normal, 2nd green line: Soft)
^ this also applies to 00:50:995 (4) and 00:54:499 (3).
01:23:404 (2) - make this slider by adding another node to the body of the slider.

Normal - what no Normal??

Kirino's Hard

00:13:550 (3) - fix spacing
00:39:827 (8,9) - ^
00:42:236 (5,6) - ugly overlap. consider redoing this part
01:26:032 - end kiai here.

Hard

00:08:952 - add a beat w/ finish?
00:11:141 (1) - add finish
00:22:090 (4) - new combo for sudden spacing multiplier change?
00:24:061 (1) - remove new combo
00:24:718 (3) - NC for anti jump
00:26:470 (7) - NC and add finish. (don't forget to remove the clap)
00:54:499 (7) - normal beat here (just like what I explained earlier in Easy)
01:11:360 (7) - add finish
01:26:032 (5) - remove clap
01:26:032 - end kiai here

Saten's Insane

00:47:492 (5) - add a normal beat hitsound
00:50:776 (3) - ^ (head and end of slider)
00:51:652 (6) - ^ slider's end and
00:52:747 (1) - ^ but remove whistle
00:55:594 - 00:58:003 - this section would sound nice if it has an ascending hitsound volume
01:26:032 - end kiai here

That's all. Here's your pesky star.
Topic Starter
Genkishi

Chacha17 wrote:

Long time no mod. Hmm.

General
-disable countdown since it's pretty much useless

Easy - hitsounds sounded flat @__@ i only heard claps and claps and claps. blah

00:02:238 (1) - add finish
00:31:287 (3) - (NAZI) move one tiny grid to the right
00:47:492 (4) - the head of this slider would sound better if it's a normal beat with a finish.
(1st green line: Normal, 2nd green line: Soft)
^ this also applies to 00:50:995 (4) and 00:54:499 (3).
01:23:404 (2) - make this slider by adding another node to the body of the slider.

Normal - what no Normal??


Hard

00:08:952 - add a beat w/ finish?
00:11:141 (1) - add finish
00:22:090 (4) - new combo for sudden spacing multiplier change?
00:24:061 (1) - remove new combo
00:24:718 (3) - NC for anti jump
00:26:470 (7) - NC and add finish. (don't forget to remove the clap)
00:54:499 (7) - normal beat here (just like what I explained earlier in Easy)
01:11:360 (7) - add finish
01:26:032 (5) - remove clap
01:26:032 - end kiai here

That's all. Here's your pesky star.

I don't agree from your other suggestions in Easy


Make Normal if u want xD lol


Hard.all fixed


Thanks for modding..Here's your pesky kudosu xD
Topic Starter
Genkishi

Chacha17 wrote:

Saten's Insane

00:47:492 (5) - add a normal beat hitsound
00:50:776 (3) - ^ (head and end of slider)
00:51:652 (6) - ^ slider's end and
00:52:747 (1) - ^ but remove whistle
00:55:594 - 00:58:003 - this section would sound nice if it has an ascending hitsound volume
01:26:032 - end kiai here


I have moded Saten's GD xD..all fixed tnx for modding
Kirino Kousaka

Chacha17 wrote:

Kirino's Hard

00:13:550 (3) - fix spacing fixed. remapped a few parts around this.
00:39:827 (8,9) - ^ fixed.
00:42:236 (5,6) - ugly overlap. consider redoing this part fixed. remapped parts after this.
01:26:032 - end kiai here. fixed. :D
Download: Aqua Timez - Mayonaka no Orchestra (TV Size) (Genkishi) [Kirino's Hard].osu
tnx for modding chacha :D
SapphireGhost
  1. All difficulties should end at the same point.
  2. In the future, read this guide to help with symmetrical sliders.
  3. Kiai time should end at 01:26:032 (or 01:27:784) on all difficulties.
  4. You have two unused .osb files, please delete both and Full Submit.
I didn't find anything wrong in the maps themselves, though! Have a star.
Topic Starter
Genkishi

SapphireGhost wrote:

  1. All difficulties should end at the same point.
  2. In the future, read this guide to help with symmetrical sliders.
  3. Kiai time should end at 01:26:032 (or 01:27:784) on all difficulties.
  4. You have two unused .osb files, please delete both and Full Submit.
I didn't find anything wrong in the maps themselves, though! Have a star.

Awtz i forgot to full submit xD...thanks for the link of the symmetrical sliders something..


thanks for modding and star
Chaosweilder
"Hey man! you are cool! Can I get your autograph in exchange of a star?".Like this?LOL
Topic Starter
Genkishi

Chaosweilder wrote:

"Hey man! you are cool! Can I get your autograph in exchange of a star?".Like this?LOL

lol..well if i can get in your place im gonna give u may autograph ahahaha
Topic Starter
Genkishi
Kilala's Rain (revived)
otaru-soad
Se ve asi xD
vos que decis?
si no lo hago devuelta -.-

otaru-soad

otaru-soad wrote:

Se ve asi xD
vos que decis?
si no lo hago devuelta -.-
jaja sorry

Download: Hitcircle´s.rar
Topic Starter
Genkishi

otaru-soad wrote:

otaru-soad wrote:

Se ve asi xD
vos que decis?
si no lo hago devuelta -.-
jaja sorry

nice hitcircle skin thanks
Backfire
Requested Taiko Mod -
Why the heck did you map the vocals when the song has so much fun sounding drum parts? :l

00:09:170 - Spinner should start here and end here 00:12:236 - I believe.
00:33:477 (104) - Finish
00:40:484 (133) - Kat Finish
00:54:718 - Start here 00:56:689 - End here
01:05:010 (52) - Finish?
01:12:017 (92) - Don :D
01:26:032 (171) - Finish
and the last spinner should be like the others o.o Spinners are supposed to be 1/2 away from the beats, IIRC.
whymeman
[Normal]

The spacing keeps changing in this difficulty.... It would be nice to keep the spacing more consistent. Also, what is up with those combo colors being different from the rest of the mapset?

http://osu.ppy.sh/ss/119112 <- Spacing like this would be better spaced out more like the other notes.
http://osu.ppy.sh/ss/119114

01:14:207 (5,1) - Too close together.

[Hard]

Disable the countdown please.

1. Offset: 1,568ms BPM: 129.00 <- This is -1 BPM off compared to the other difficulties. Please fix this and resnap the notes after.

00:00:644 (1) - Object is not snapped into timeline properly.
00:01:106 (2) - Object is not snapped into timeline properly.
00:54:061 (3,4) - Too far apart. If you want to keep this as is, then the only thing that would be sensible is to make this a new combo since the speed also changes here.

[Kirino's Hard]

00:39:827 (8,9) - What is this gap... a jump?
01:05:010 (1,2) - Too close together.

[Kilala's Rain]

I suggest repairing the spacing with grid 4 since i'm seeing some of the notes snapped properly with the grid, but not with the spacing because of the grid size. There's some random gaps in some of the streams, and some notes are really bunched up together. Just make sure to take the time to space them out better in the highest grid level.

Another thing that has been bugging me is the combo colors. They seem to blend into the video a bit too much so try using these colors instead.
[Colours]
Combo1 : 255,128,64
Combo2 : 201,201,201
Combo3 : 244,169,155

Also, I still see the two unused .osb files in the song folder you forgot to delete. Please make sure to do so and full submit.
Topic Starter
Genkishi
since i have deleted the other osb file and full submit it i suggest you redownload it whymeman
Topic Starter
Genkishi

whymeman wrote:

[Normal]

The spacing keeps changing in this difficulty.... It would be nice to keep the spacing more consistent. Also, what is up with those combo colors being different from the rest of the mapset?

http://osu.ppy.sh/ss/119112 <- Spacing like this would be better spaced out more like the other notes.
http://osu.ppy.sh/ss/119114

01:14:207 (5,1) - Too close together.

Spacing is good but i fix some other spacing

[Hard]

Disable the countdown please.

1. Offset: 1,568ms BPM: 129.00 <- This is -1 BPM off compared to the other difficulties. Please fix this and resnap the notes after.

00:00:644 (1) - Object is not snapped into timeline properly.
00:01:106 (2) - Object is not snapped into timeline properly.
00:54:061 (3,4) - Too far apart. If you want to keep this as is, then the only thing that would be sensible is to make this a new combo since the speed also changes here.

Fixed


Another thing that has been bugging me is the combo colors. They seem to blend into the video a bit too much so try using these colors instead.
[Colours]
Combo1 : 255,128,64
Combo2 : 201,201,201
Combo3 : 244,169,155

Also, I still see the two unused .osb files in the song folder you forgot to delete. Please make sure to do so and full submit.
I think the combo color is ok because it fits in the video unlike if other colors xD..i suugest to redownload the map because i have deleted the other osb file and full submitted it so redownload it
wmfchris
mod applied:
1) spinners, that's my mistake.
2) 00:40:484 (133) - Kat Finish

keeps the rest remains unchanged becoz you can listen to the music (25%) and some of them isn't really chamber and more similar sound appear in the song in which don't need a finish note.

Why the heck did you map the vocals when the song has so much fun sounding drum parts? :l
Because this is a relaxing song so I mapped to fit the styls of song instead of putting randomess and entertain some players and while ruining the whole song.

Download: Aqua Timez - Mayonaka no Orchestra (TV Size) (Genkishi) [Wmf's Taiko].osu
Rukario
General:
- If you add a custom hitcircle, you have to also add an approachcircle. If you don't have a custom one just take the one from the template skin.
- Every difficulty needs to have the same preview time. Open the .osu files in notepad and make them the same.
- ^ but this time Lead-in time.
- Letterboxing is enabled in some diffs and is not on others. Please decide on whether to enable or disable it and make it the same on all diffs.
- The diffciulties also have different video offsets. Make them the same too.
- This spread really looks kinda awful. I would really like an easier difficulty than normal too.

Hard:
00:08:952 - Add a note here? And then remove the break after it. It's way too short.

Kirino's Hard:
00:09:170 - Remove this break. It's way too short.
01:29:097 - Why did you here suddenly add a kiai time?

Kilala's Rain:

01:03:039 (11,12) - A really bad anti-jump imo.

wmf's Taiko:
01:29:535 - Why is there a kiai fountain?^^
Kirino Kousaka

whymeman wrote:

[Kirino's Hard]
00:39:827 (8,9) - What is this gap... a jump? Oops... sorry about that. That wasn't supposed to be a jump. :o
01:05:010 (1,2) - Too close together. hm? I already applied distance snap with this one :o

Rukarioman wrote:

Kirino's Hard:
00:09:170 - Remove this break. It's way too short. fixed. :D
01:29:097 - Why did you here suddenly add a kiai time? oops, that's a little hard to notice :o anyway I removed it. XD
Download: Aqua Timez - Mayonaka no Orchestra (TV Size) (Genkishi) [Kirino's Hard].osu
Thanks for your modding mhymeman and Rukarioman... You guys rock \m/ OwO
XD
Topic Starter
Genkishi

Rukarioman wrote:

General:
- If you add a custom hitcircle, you have to also add an approachcircle. If you don't have a custom one just take the one from the template skin. Hitcircle skin is just fine no need to add some approachcircle thing
- Every difficulty needs to have the same preview time. Open the .osu files in notepad and make them the same.
- ^ but this time Lead-in time.
- Letterboxing is enabled in some diffs and is not on others. Please decide on whether to enable or disable it and make it the same on all diffs.
- The diffciulties also have different video offsets. Make them the same too.
- This spread really looks kinda awful. I would really like an easier difficulty than normal too.Yeah your right and im planning to delete the kilala's rain diff

Hard:
00:08:952 - Add a note here? And then remove the break after it. It's way too short.FIX
Kirino Kousaka
Hmm... GL cousin for this map! :D
I just thought of doing this... :)
You can have a

XDD

EDIT: I'll give you another one XDDD
Topic Starter
Genkishi

Kirino Kousaka wrote:

Hmm... GL cousin for this map! :D
I just thought of doing this... :)
You can have a

XDD

EDIT: I'll give you another one XDDD

That's unexpected xD..thank you for the kudosu stars :D
Muya
- Generall:
[Mapset]
  1. An Insane difficulty cannot be included in a two-difficulty-only mapset. Because of the above rules, the easiest difficulty on a two-difficulty mapset will be an Easy or a Normal. Thus, the only possibly combinations are Easy-Normal and Normal-Hard.
viewtopic.php?f=3&t=56528

maybe unrankable maps.

- Normal:
01:15:521 (1,2,3,4,5,6) - Please check the spacing
00:07:106 (2,3) - 1grid left (Grid level 4)
00:12:698 - Unnecessary line here
00:15:521 (1) - reverse
01:25:156 (4) - remove 1 turn and 01:26:251 (1) - start at 01:26:032 end at 01:28:222


- Hard:
00:08:721 (1) - start at 00:08:952
00:40:484 (3) - add new combo
00:41:141 (1) - remove new combo
00:44:864 (1) - ^ same
01:25:813 (1) - start at 01:26:032 end at 01:28:222

- Kirino's Hard:
00:39:827 (8,9) - spacing
00:54:499 (1) - end at 00:57:565
01:26:141 (1) - end at 01:28:222

- Kilala's Rain:
so low slider velocity ;_;
01:25:813 (1) - start at 01:26:032 end at 01:28:222

- Saten's Insane:
01:26:032 (1) - end at 01:28:222

mapset is good.
but, many
Topic Starter
Genkishi

Muya wrote:

- Generall:
[Mapset]
  1. An Insane difficulty cannot be included in a two-difficulty-only mapset. Because of the above rules, the easiest difficulty on a two-difficulty mapset will be an Easy or a Normal. Thus, the only possibly combinations are Easy-Normal and Normal-Hard.
viewtopic.php?f=3&t=56528

maybe unrankable maps.

Tnx for this information


- Normal:
01:15:521 (1,2,3,4,5,6) - Please check the spacing
00:07:106 (2,3) - 1grid left (Grid level 4)
00:12:698 - Unnecessary line here
00:15:521 (1) - reverse
01:25:156 (4) - remove 1 turn and 01:26:251 (1) - start at 01:26:032 end at 01:28:222

Fixed

- Hard:
00:08:721 (1) - start at 00:08:952
00:40:484 (3) - add new combo
00:41:141 (1) - remove new combo
00:44:864 (1) - ^ same
01:25:813 (1) - start at 01:26:032 end at 01:28:222

Fixed


- Kilala's Rain: (DELETED)
so low slider velocity ;_;
01:25:813 (1) - start at 01:26:032 end at 01:28:222

- Saten's Insane:
01:26:032 (1) - end at 01:28:222

Fixed

mapset is good.
but, many
well i have deleted the Kilala's Rain diff so i hope it's ok now


Thanks for modding!
Metro
General

I'd end the last slider of all diffs at 01:27:784. It can end somewhere else but all diffs should end that spinner at the same time.
Two shades of gray make it very confusing at some parts (remember NatsumeRin wowaka maps). I suggest using the brighter shade and yellow (it matches the credits colours).

Normal

Delete 00:08:837 timing section or choose one.

00:15:521 (1) - spacing
00:32:163 (1) - ^
00:33:477 (4) - ^
00:38:733 (3) - this is behind 00:36:981 (2) - which is not a good idea in a map designed for beginners
00:43:550 (4) - ^ 00:41:798 (2) -
00:45:302 (6) - ^ 00:43:550 (4) -
00:46:178 (1) - ^ 00:44:426 (5) -
00:50:119 (2,3) - spacing
00:57:127 (1) - ^
01:08:951 (2) - ^
01:11:579 (1) - ^
01:14:207 (5) - this is behind 01:12:893 (2) -
01:19:900 (2) - ^ 01:18:587 (6) -

Hard

Due to the song and the way it's mapped I suggest AR -1.

Kirino's Hard

Due to the song and the way it's mapped I suggest AR -1.

00:07:798 (6) - this slider is... wrong. Please fix it.
00:25:375 (3) - spacing
00:40:046 (9) - ^
01:26:032 (4) - I'd remove this note and start the spinner there.
Topic Starter
Genkishi

Metro wrote:

General

I'd end the last slider of all diffs at 01:27:784. It can end somewhere else but all diffs should end that spinner at the same time.
Two shades of gray make it very confusing at some parts (remember NatsumeRin wowaka maps). I suggest using the brighter shade and yellow (it matches the credits colours).

Normal

Delete 00:08:837 timing section or choose one.

00:15:521 (1) - spacing
00:32:163 (1) - ^
00:33:477 (4) - ^
00:38:733 (3) - this is behind 00:36:981 (2) - which is not a good idea in a map designed for beginners
00:43:550 (4) - ^ 00:41:798 (2) -
00:45:302 (6) - ^ 00:43:550 (4) -
00:46:178 (1) - ^ 00:44:426 (5) -
00:50:119 (2,3) - spacing
00:57:127 (1) - ^
01:08:951 (2) - ^
01:11:579 (1) - ^
01:14:207 (5) - this is behind 01:12:893 (2) -
01:19:900 (2) - ^ 01:18:587 (6) -

Hard

Due to the song and the way it's mapped I suggest AR -1. NO

Kirino's Hard

Due to the song and the way it's mapped I suggest AR -1. NO

00:07:798 (6) - this slider is... wrong. Please fix it.
00:25:375 (3) - spacing
00:40:046 (9) - ^
01:26:032 (4) - I'd remove this note and start the spinner there.

Some spacing are fix in normal and i just want to stack the notes from the other notes and no problem with that...Also in these combo colours,it's fine with that way so it fits in the video
Topic Starter
Genkishi

Metro wrote:

Kirino's Hard

Due to the song and the way it's mapped I suggest AR -1.

00:07:798 (6) - this slider is... wrong. Please fix it. nope
00:25:375 (3) - spacing FIX
00:40:046 (9) - ^FIX
01:26:032 (4) - I'd remove this note and start the spinner there.No

Fix Kirino's guest diff. because he is in the hospital i think
kanpakyin
As per your request:

[Wmf's Taiko]
  1. Tag:Wmfchris -> wmfchris
  2. 00:03:183 (13,14,15,16) - Remove these 2-plet because this part is really calm and they don't fit the music very well.
  3. 00:08:952 (35) - change it to kat?
  4. 00:17:492 (24) - ^Same.
  5. 00:20:557 (39,40,41,42,43) - This pattern is really awkward for me (全換/半換都係因為要用第2隻手) and doesn't fit the music too much,ddddk seems good to me.
  6. 00:34:791 (111) - Change it to d?
  7. 00:42:236 (139,140,141) - No,3/4 is really weird here and doesn't fit the music.1/2 is pretty good for me!
  8. 00:43:988 (146,147,148) - ^Same.
  9. 00:50:557 (179,180,181,182) - Probably follow the music?Remove them and add a note at 00:50:776 - and 00:50:995 - (don it please)
  10. 00:52:528(x) - Add a don here.
  11. 01:06:324 (59) - Change it to d?
  12. 01:26:251 (1) - Remove this spinner please,It's unnecessary for me!
Kirino Kousaka
Thanks Genkishi for fixing my guest diff... If you did. XD
(I got hospitalized these past few days so I wasn't able to be here, plus I will go through some more check ups so I might not be here again for a couple of days) :o
wmfchris
most fixed, it seems that I've made qutie a lot mistake here ><

Download: Aqua Timez - Mayonaka no Orchestra (TV Size) (Genkishi) [Wmf's Taiko].osu
Topic Starter
Genkishi

Kirino Kousaka wrote:

Thanks Genkishi for fixing my guest diff... If you did. XD
(I got hospitalized these past few days so I wasn't able to be here, plus I will go through some more check ups so I might not be here again for a couple of days) :o
No. prob..well if someone mod your gd and your still not around i can fix it for you
Topic Starter
Genkishi

wmfchris wrote:

most fixed, it seems that I've made qutie a lot mistake here ><

Thanks for fixing chris :D
Kirino Kousaka
I'm back~ XD
I kinda fixed a few things with my diff.
Here's the latest :D
Download: Aqua Timez - Mayonaka no Orchestra (TV Size) (Genkishi) [Kirino's Hard].osu
Topic Starter
Genkishi

Kirino Kousaka wrote:

I'm back~ XD
I kinda fixed a few things with my diff.
Here's the latest :D
[attachment=0:2b2e9]Aqua Timez - Mayonaka no Orchestra (TV Size) (Genkishi) [Kirino's Hard].osu[/attachment:2b2e9]

UPDATED
HeatKai
Star

useless irc mod

Your message is too short. Please do not poot messages like "star", and make sure you are constructively adding to the thread in question
phonic
Aqua Timez :)


good map !!! ;) ;) ;)



Star
Topic Starter
Genkishi

HeatKai wrote:

Star

useless irc mod

hahaha but some of your suggestions help..here's a kudosu
Topic Starter
Genkishi

Elize wrote:

Aqua Timez :)


good map !!! ;) ;) ;)



Star

wow thanks :3
soupercell
i wub this song ^^

good maps, love that skin :]

~starr

...
Topic Starter
Genkishi

Yuuiii wrote:

i wub this song ^^

good maps, love that skin :]

~starr

...
THANKS! :D
Tomari Hoshi
Cute Beatmap... :P
I hope it get ranked...

SPOILER
Go go! ;)
Topic Starter
Genkishi

Tomari Hoshi wrote:

Cute Beatmap... :P
I hope it get ranked...

SPOILER
Go go! ;)
WTH is that? xD btw thanks
lovhin456
Hi! Here's my mod ~

General;
- So otaru-soad made the hitcircle ? Well, is not necessary to mention him on the tags, is enough to mention him in the op of the thread
- Could you find a more fitting BG ? I mean something related to Naruto
- I recommend not using gray tones on combo colours, because they might blend with the video, try these instead ?
Combo1 : 237,149,84
Combo2 : 139,177,186
Combo3 : 190,109,112

Skin;
- Missing elements:
* Approach-circle
* Spinner approach-circle
* Spinner-osu, spinner-spin
- I don't like how the blue sparkle at spinner-clear is cut ;/
- The hitcircle doesn't look good imo, looks like cheese ):
- If you need help with any of this or finding a BG I'd be glad to help you ~

Normal;
- 00:05:029 (1,2) >> This doesn't fit imo, try these maybe (by the way, it starts from 00:04:106 (1))

- 00:08:952 >> Add whistle
- 00:35:229 >> Extend, so it reverses at 00:35:886
- 00:46:178 (1,2,3) >> Mix into a slider
- 00:58:003 >> New combo then remove new combo at 01:00:192
- 01:10:265 (5~1) >> Remove a repeat from (1) and move it to 01:12:017; extend (5) so it reverses on 01:10:922
- 01:27:784 >> Change to soft hitsound

Hard;
- Is weird that you start mapping before the metronome starts
- 00:43:112 >> Move to 00:43:331 and shorten so the repeat falls at 00:43:769

Kirino's Hard;
- 00:33:258 (1) >> The slider should start here

Saten's Insane;
- 01:12:017 >> Could you make it a little more pretty ? (:
- 01:13:769 >> Add a note ?
- 01:17:273 >> ^

* Star ~
Topic Starter
Genkishi

lovhin456 wrote:

Hi! Here's my mod ~

General;
- So otaru-soad made the hitcircle ? Well, is not necessary to mention him on the tags, is enough to mention him in the op of the thread
- Could you find a more fitting BG ? I mean something related to Naruto
- I recommend not using gray tones on combo colours, because they might blend with the video, try these instead ?
Combo1 : 237,149,84
Combo2 : 139,177,186
Combo3 : 190,109,112

Skin;(DELETED except for the hitcircle,i already add approach circle)
- Missing elements:
* Approach-circle
* Spinner approach-circle
* Spinner-osu, spinner-spin
- I don't like how the blue sparkle at spinner-clear is cut ;/
- The hitcircle doesn't look good imo, looks like cheese ):..it's rain drop not cheese xD and i dont have a plan to delete it
- If you need help with any of this or finding a BG I'd be glad to help you ~ Sure

Normal;
- 00:05:029 (1,2) >> This doesn't fit imo, try these maybe (by the way, it starts from 00:04:106 (1))

- 00:08:952 >> Add whistle
- 00:35:229 >> Extend, so it reverses at 00:35:886
- 00:46:178 (1,2,3) >> Mix into a slider
- 00:58:003 >> New combo then remove new combo at 01:00:192
- 01:10:265 (5~1) >> Remove a repeat from (1) and move it to 01:12:017; extend (5) so it reverses on 01:10:922
- 01:27:784 >> Change to soft hitsound

Hard;
- Is weird that you start mapping before the metronome starts
- 00:43:112 >> Move to 00:43:331 and shorten so the repeat falls at 00:43:769

DONE

* Star ~

Thanks for modding and star
Kirino Kousaka

lovhin456 wrote:

Kirino's Hard;
- 00:33:258 (1) >> The slider should start here I think no. No change. :<
Thanks anyway for your modding :D
Saten

lovhin456 wrote:

Saten's Insane;
- 01:12:017 >> Could you make it a little more pretty ? (: it looks somewhat prettier now~
- 01:13:769 >> Add a note ? done
- 01:17:273 >> ^ done


Download: Aqua Timez - Mayonaka no Orchestra (TV Size) (Genkishi) [Saten's Insane].osu
Kite
[General]
2 osb files, remove "Aqua Timez - Mayonaka No Midnight Orchestra (Genkishi)" and full submit, or remove both and full submit

[Timing]
Second red section -7 ms

[Normal]
00:02:491 (2,3,4) - Its better to follow white ticks here so I suggest removing 2 and move 3,4 to previous white tick
00:03:875 - If you done previous then add a beat here

[Kimo's Hard]
01:15:411 & 01:15:521 - Add beats here? sounds a bit awkward right now as you didnt map the vocal on the blue tick <- resnap 01:15:740 (4) if you added them

[Saten's Insane]
The jumps in the intro are a bit too harsh imo, mind toning them down? Mainly this one 00:02:029 (4,1)
01:17:273 & 01:17:711 - Add beats?

----------

You should try using a custom hitsound clap for this song I think it would fit well.
Check this collection of hitsounds out http://www.mediafire.com/?j4j360l6444ce5b
Credits to happy30 and the creators of the sounds (included in filenames)
Topic Starter
Genkishi

Kite wrote:

[General]
2 osb files, remove "Aqua Timez - Mayonaka No Midnight Orchestra (Genkishi)" and full submit, or remove both and full submit

[Timing]
Second red section -7 ms

[Normal]
00:02:491 (2,3,4) - Its better to follow white ticks here so I suggest removing 2 and move 3,4 to previous white tick
00:03:875 - If you done previous then add a beat here


----------

You should try using a custom hitsound clap for this song I think it would fit well.
Check this collection of hitsounds out http://www.mediafire.com/?j4j360l6444ce5b
Credits to happy30 and the creators of the sounds (included in filenames)

Tnx for modding and especially for the hitsound
No_Gu
May I make a easy diff?

Nice map
Starrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
Topic Starter
Genkishi

No_Gu wrote:

May I make a easy diff?

Nice map
Starrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr

Sorry friend,but im not accepting guest difficulty for this map
Dotsu
Hi~

My suggestions:

[General]


  • Resnap all notes
    Use -278 as the first offset
    Start Kiai Time at 00:57:996
[Normal]
In some parts clap hitsound sounds a bit strange

  • 01:08:507 (1): I suggest removing this whistle hitsound
    01:12:017 (1): Add finish here
[Hard]
Same as Normal

  • 00:33:477 (7,8): Whistle sounds a bit noisy here
    01:12:667 : Add a circle here
    00:40:357 00:52:747 : Why 1.0X here…
    01:10:039 (4,5,6,7): Finish
    01:24:061 (4,5,6,7): ^
[Kirino’s Hard]


  • 00:09:163 (1): Start the spinner here
    00:54:273 (1): ^
    00:58:003 (1): Finish
    01:10:046 (1,2,3,the beginning of 4): Finish
    01:22:309 (3,1): Too close
    01:24:054 01:24:492 01:24:930 01:25:368 : Add finish
[Saten’s Insane]


  • 00:08:945 (4): Mute here sounds a bit strange
    01:10:039 (1,2,3,4): Finish
    01:11:791 : Add a circle here
    01:19:674 : ^
    01:24:054 01:24:492 01:24:930 01:25:368 : Add finish
Good map~
Topic Starter
Genkishi

impossiblexu wrote:

Hi~

My suggestions:

[General]


  • Resnap all notes
    Use -278 as the first offset
    Start Kiai Time at 00:57:996
[Normal]
In some parts clap hitsound sounds a bit strange

  • 01:08:507 (1): I suggest removing this whistle hitsound
    01:12:017 (1): Add finish here
[Hard]
Same as Normal

  • 00:33:477 (7,8): Whistle sounds a bit noisy here
    01:12:667 : Add a circle here
    00:40:357 00:52:747 : Why 1.0X here…
    01:10:039 (4,5,6,7): Finish
    01:24:061 (4,5,6,7): ^

Good map~

tnx for modding
HeatKai
by the way , I recommend you to have an easy diff ==
Its tv size , whats so hard about it ==
Topic Starter
Genkishi

HeatKai wrote:

by the way , I recommend you to have an easy diff ==
Its tv size , whats so hard about it ==
Ok,gonna make an easy diff. right away...and i dont accept guest diff anymore because the map is full of guest diff
Weez

Genkishi wrote:

HeatKai wrote:

by the way , I recommend you to have an easy diff ==
Its tv size , whats so hard about it ==
Ok,gonna make an easy diff. right away...and i dont accept guest diff anymore because the map is full of guest diff
Technically your "Normal" would count as an Easy since its below 3 stars and it plays similar to one too.
Topic Starter
Genkishi

Weezy wrote:

Ok,gonna make an easy diff. right away...and i dont accept guest diff anymore because the map is full of guest diff
Technically your "Normal" would count as an Easy since its below 3 stars and it plays similar to one too.[/quote]


so it's better not to make an easy
Weez
If you want to make an easier diff go ahead, its your map. Just pointing out this still can be ranked as it is.
Kirino Kousaka

Kite wrote:

[Kimo's Hard] Correction: It's Kirino. XD
01:15:411 & 01:15:521 - Add beats here? sounds a bit awkward right now as you didnt map the vocal on the blue tick <- resnap 01:15:740 (4) if you added them fixed.

impossiblexu wrote:

[Kirino’s Hard]


  • 00:09:163 (1): Start the spinner here fixed. But I started the spinner at "00:09:175".
    00:54:273 (1): ^ fixed. But I started the spinner at "00:54:285".
    00:58:003 (1): Finish Hmm, I think no but I put it anyway, for now.
    01:10:046 (1,2,3,the beginning of 4): Finish Ok. Fixed. :D
    01:22:309 (3,1): Too close fixed.
    01:24:054 01:24:492 01:24:930 01:25:368 : Add finish Fixed.
Remapped a few parts of it, Thanks for modding Kite and impossiblexu. :)
I'm still checking a few parts of it, so I'll be submitting the .osu file maybe tomorrow. :D
Topic Starter
Genkishi

Weezy wrote:

If you want to make an easier diff go ahead, its your map. Just pointing out this still can be ranked as it is.
maybe i will make the normal,easy and make a harder normal diff
Kirino Kousaka
Finished checking a few things out, remapped a few parts and added a few more things.
(Maybe you don't understand what I'm saying, but just download this attachment
Download: Aqua Timez - Mayonaka no Orchestra (TV Size) (Genkishi) [Kirino's Hard].osu
and you'll see some changes.)
Saten
lovhin456
Here's the bg! No kds
http://puu.sh/4B5N
Tell me if it's okk ~
Topic Starter
Genkishi

lovhin456 wrote:

Here's the bg! No kds
http://puu.sh/4B5N
Tell me if it's okk ~

Nice BG..Thanks
whymeman
.......?!

[Normal]

2nd Offset: 8957 ms (+10 Difference)

00:08:964 ~ 01:26:044 - Objects not snapped! (100 Notes)

[Hard]

2nd Offset: 8947 ms (-10 Difference)

00:08:964 ~ 01:26:044 - Objects not snapped! (167 Notes)

[Kirino's Hard]

2nd Offset: 8957 ms (+10 Difference)

00:12:905 ~ 01:26:153 - Objects not snapped! (166 Notes)

[Wmf's Taiko]

2nd Offset: 8957 ms (+10 Difference)

00:08:964 ~ 01:26:044 - Objects not snapped! (367 Notes)

[Saten's Insane]

2nd Offset: 8947 ms (-10 Difference)


Make sure to have the offset is the same and correct for all difficulties. 8957 ms feels solid, but better to have someone double check it properly. Also, remember to use AIMod more when you change your offsets and resnapping notes (Ctrl + Shift + A).
Saten
Kenezz
Oh hi o/
Kenezz's Bakamod

General
  1. Check the offset like whymeman says also resnap all notes in all diffs~
  2. Resnap All inherited timing section
  3. Audio Lead In +4 in all diffs?
  4. No Easy and Two Hard... well anyway~
Normal
  1. 00:02:491 (2) - Check the spacing, this is a bit away to 1
  2. 00:15:533 (1) - Again, not is a big problem and not is appreciated with ease, but preserve the spacing is a thing very important, Ctrl+R is my best solution~
  3. 00:08:952 - Uhm a spinner same as Hard would be better imo
  4. 00:26:475 (6) - New combo here and remove the new combo to the next note
  5. 00:46:183 (1,2,3) - Change these beats for a slider imo sound better maybe something like this ~
  6. 00:57:132 (1) - Remove new combo, imo is needless
  7. 01:01:511 (5) - New combo here, then...
  8. 01:03:701 (1) - ...remove new combo here and put the new combo in the next note, to preserve the 8 white ticks of each new combo to since the begin of chorus furthermore looks better
  9. Well Made :3
Hard
  1. 00:02:491 (1) - New combo senseless imo
  2. 00:22:968 (6) - uhm maybe new combo here, check the music
  3. 01:02:603 (1,2) - Sounds a bit weird, why? because (2) should be put here 01:03:034 to follow the voice, my best solution: shorten (1) 1/2, move (2) to 01:03:034 and finally put a beat in 01:03:034 ahoooy!, now the patter (really) follow the voice
  4. 01:07:202 (1) - Again, this slider no follow the voice and sound a bit weird, my suggestion: remove 01:07:859 (2,3) , move 01:07:202 (1) 1/2 forward and put a beat here 01:07:195 not is neccesary move any beat, only put the beat of 01:07:195 in x: 8 y: 136
  5. Strange way to place Nc but anyways~ :3
Kirino's Hard
  1. 00:51:883 (5) - Finish needless imo
  2. 00:53:635 (5) - ^ furthermore sound a bit strong compared with the track an voice
  3. 00:54:073 (7) - Finish? :3
  4. 01:03:051 (1) - this new combo looks weird :v
  5. Check the finish at the soft part of the song~ some are senseless
Saten's Insane
  1. 00:09:165 - Consider put a spinner same the others diff to preserve the flow~
  2. 01:24:056 (7) - Maybe new combo?
  3. Good Job =w=b moe moe symmetric chorus~
Well, That's All, I hope to helps you~
Go go Genkishi! /o/
Good Luck! ^^
Topic Starter
Genkishi

Kenezz wrote:

Oh hi o/
Kenezz's Bakamod

General
  1. Check the offset like whymeman says also resnap all notes in all diffs~
  2. Resnap All inherited timing section
  3. Audio Lead In +4 in all diffs?
  4. No Easy and Two Hard... well anyway~
Normal
  1. 00:02:491 (2) - Check the spacing, this is a bit away to 1
  2. 00:15:533 (1) - Again, not is a big problem and not is appreciated with ease, but preserve the spacing is a thing very important, Ctrl+R is my best solution~
  3. 00:08:952 - Uhm a spinner same as Hard would be better imo
  4. 00:26:475 (6) - New combo here and remove the new combo to the next note
  5. 00:46:183 (1,2,3) - Change these beats for a slider imo sound better maybe something like this ~
  6. 00:57:132 (1) - Remove new combo, imo is needless
  7. 01:01:511 (5) - New combo here, then...
  8. 01:03:701 (1) - ...remove new combo here and put the new combo in the next note, to preserve the 8 white ticks of each new combo to since the begin of chorus furthermore looks better
  9. Well Made :3
Hard
  1. 00:02:491 (1) - New combo senseless imo
  2. 00:22:968 (6) - uhm maybe new combo here, check the music
  3. 01:02:603 (1,2) - Sounds a bit weird, why? because (2) should be put here 01:03:034 to follow the voice, my best solution: shorten (1) 1/2, move (2) to 01:03:034 and finally put a beat in 01:03:034 ahoooy!, now the patter (really) follow the voice
  4. 01:07:202 (1) - Again, this slider no follow the voice and sound a bit weird, my suggestion: remove 01:07:859 (2,3) , move 01:07:202 (1) 1/2 forward and put a beat here 01:07:195 not is neccesary move any beat, only put the beat of 01:07:195 in x: 8 y: 136
  5. Strange way to place Nc but anyways~ :3
Kirino's Hard
  1. 00:51:883 (5) - Finish needless imo
  2. 00:53:635 (5) - ^ furthermore sound a bit strong compared with the track an voice
  3. 00:54:073 (7) - Finish? :3
  4. 01:03:051 (1) - this new combo looks weird :v
  5. Check the finish at the soft part of the song~ some are senseless
Saten's Insane
  1. 00:09:165 - Consider put a spinner same the others diff to preserve the flow~
  2. 01:24:056 (7) - Maybe new combo?
  3. Good Job =w=b moe moe symmetric chorus~
Well, That's All, I hope to helps you~
Go go Genkishi! /o/
Good Luck! ^^

Ok fixed except for saten's diff hohoho
Saten

Kenezz wrote:

Saten's Insane
  1. 00:09:165 - Consider put a spinner same the others diff to preserve the flow~ added a spinner~ somewhat different than the others though~
  2. 01:24:056 (7) - Maybe new combo? kay
  3. Good Job =w=b moe moe symmetric chorus~ moemoe


Download: Aqua Timez - Mayonaka no Orchestra (TV Size) (Genkishi) [Saten's Insane].osu
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply