Yo.
[General]
BPM should be 96, yeah. Lower it there, double all the slider velocities and tick rates.
That white colour for the hitcircles kinda hurts the eyes during kiai, as well as making the sliderticks hard to see.
[Normal]
I sneezed and missed a note. But that's not your fault. Why does this difficulty have a lower tick rate than the others?
00:30:468 (1,2,3,4,5,6,7,8,9,1,2,1,2) - How about flipping this entire section vertically? The reason I ask is that the first S-shaped slider is kinda covered by the
01:29:218 (2,1) - Space these a bit further?
Purely aesthetical, but I recommend looking through your combos again and adding a few new ones here and there so that visually they look consistent. For example, I would put a new combo on 02:05:468 (3), because your last combo was also round slider-note.
Solid overall.
[Hard]
Looking at the score alone, this jump is pretty large.
AR is too low for how fast the sliders go. I'd push it to 7.
00:45:468 (1) - Flip this horizontally? I don't like this antijump. But if you raise the AR a bit, it might also be okay.
00:47:811 (1) - Maybe remove the first note in this combo, the lack of musical cues makes this pickup hard to catch.
00:50:468 (1,2,3) - I would change this to a 1-repeat slider, since it's the first 1/4 pattern that pops up, so it just introduces it to the player without hurting them on their first play.
01:02:655 (6) - New combo? This one goes pretty long.
01:40:468 (1) - Make this section a bit louder please.
01:57:655 (6) - This slider, whenever it popped up, seemed to not fit in too well with the music.
[Insane]
00:17:655 (9) - Don't silence this note please, the player needs feedback on whether they hit early/late.
00:49:999 (6) - Hard to time this beat. I recommend having a consistent time for notes stacked under slider tails, since you have 1/2, 1/1, and 3/2 all in this map.
01:36:249 (4,5) - Felt out of place, since the music didn't have any reason for a jump. Actually, this happens a lot throughout this map.
02:40:936 (3) - Repeat is concealed by the spinner end.
02:30:468 (1) - Whenever this pattern showed up (this + the following combos), I don't think it played too well. Just an opinion though.
Good luck! This map was really fun, reminded me of a few other mappers' styles.