It's Cookiezi multiaccount, he is trolling new people on easy maps to accept their faith in being low compared to him in any way :p
I believe it too:JesusYamato wrote:
I do believe the amount of bonus spunout/your spin gives is also CPU dependant.
First one = SpunOut after OMG [BadApple] overloadErufenRito wrote:
I believe it too:JesusYamato wrote:
I do believe the amount of bonus spunout/your spin gives is also CPU dependant.
http://osu.ppy.sh/ss/121314
http://osu.ppy.sh/ss/121315
(Lol)
When I saw your score I started to believe it. I get around 3.2m with the glitched spunout, my CPU is an Intel Celeron 220 (1.2GHz)...ErufenRito wrote:
I believe it too:JesusYamato wrote:
I do believe the amount of bonus spunout/your spin gives is also CPU dependant.
http://osu.ppy.sh/ss/121314
Well, my laptop's processor is a Intel Core duo 2.20 ghz, but it's old, and gets too much heat after 3-5 games and then starts lagging awfully, so I can't play much anyways._Gezo_ wrote:
When I saw your score I started to believe it. I get around 3.2m with the glitched spunout, my CPU is an Intel Celeron 220 (1.2GHz)...
If I knew what was yours I'd make a correlation.
Maybe, this guy just used macro commands for his mouse?Neruell wrote:
the proof is that he hacked into source code of osu and changed the amount of bonus score he gets with spinning + he uses a bot for spinning and i guess it is obvious, his own replay shows that pretty obviously.
If you do forcefully change some settings of the game then it is a hack. If the game itself runs "unsmooth" or at least not as it suppose to run then it won't record your scores (that did happen to me some time ago when I had graphic issues)Cheer-no wrote:
It's probably some form of overclocking or underclocking the game. There are internal timing calculations of some kind that stop the game from going too fast or slow during gameplay, but they don't affect everything. If the game doesn't run at the right speed, SPM means nothing - if I underclock the game I can easily get 477 SPM and barely pass a spinner, if I overclock it it'll say I'm spinning less than 10 SPM but I can still get several thousand bonus points.
MarKKaM777 wrote:
Why nobody bans them?
haha indeedKRZY wrote:
i love how every other G&R thread converges into a cheater thread.
How foolish I was to believe there was a chance of the thread not going this way. Thanks for keeping the thread bumped, though, I guess?Soaprman wrote:
We don't need another "this score doesn't look right" thread around here...
From what I know, if some "error" or anything inconsistant because of ram, graphiccard or anything else appears while playing , on any part of the song, even if you can't see it with your own eyes, you will get an error message telling you that the score calculation couldn't work for some reason and you won't get any score and of course you won't get your score ranked.Winshley wrote:
Sorry for necrobump and off-topic, but I apparently found the source of the spin problem (and it's not hacking).
Yes, it's related to the PC performance. To be specific, sometimes the PC fails to play the song smoothly (prolly due to RAM and Page File swap issue), making the song playback becomes "strobing" at a random point. If you happen to get the strobing right at the spinner, you can spin freely there.
What I mean by "strobing" is that the playback goes like: 00:56 - 00:57 - 00:58 - 00:59 - 01:00 - 01:01 - 01:00 - 01:01 - 01:00 - 01:01 - 01:02 - 01:03 - 01:04. (This is for demonstration purpose, the actual strobe timing is in milliseconds)
I play on various PCs, some are slow as heck and some are not. I personally got it, but I won't abuse it because I'm afraid I won't be able to break my record any further, especially at the point I missed 300 on some objects (right, I'm an SS freak).
Back on topic: I'm curious about the max spin value though...