show more
5ku112
This map has been deleted on the request of its creator. It is no longer available.
peppy

5ku112 wrote:

Well sorry that you didnt get the part Hiryuu even though nobody really paid attention
Watch how you speak 5ku112. You are >-< this close to being permanently banned. I won't stand for osu! players saying crap like this. Learn to respect people's feelings before you post again.

If Rina-chan is interested in helping out, it would be best for her to post here directly. I'm not sure how we will decide who's voice we will actually use, but Rina obviously has the most experience so it would be nice to hear a sample. This deserves a new thread (or dig up one of the old ones that i *know* exists) so hopefully someone will go about doing this.

No more off-topic posts in this thread please.
awp
One:

Hiryuu wrote:

awp is inside this post and he says: Check out this post for the download - we might also wish to move the VA discussions there, too. This thread is for criticizing Lolginer endlessly discussion on model development exclusively I suppose?
THIS THREAD EXISTS ALREADY and you'd know if you paid more attention

Two: Don't speak for others or state your opinion as if it is fact

Three: Hiryuu, it is nobody's place to say you wouldn't make the cut (not even yours if you ask me) - let the evidence speak for itself.

This issue took a nasty turn rather quickly and I'm a bit disappointed by it. I didn't think I needed to keep everyone on a leash.

And where are Lolginer and Loofah =(
Loofah_old
Who's lolginer?

anyway, this is about as close to that colour as I could make the eye without making it look completely wierd.
Topic Starter
Loginer

awp wrote:

And where are Lolginer and Loofah =(
I'm right here, but I don't have much to say about the VA samples (other than a "We did it" at the end of the song being a bad idea IMO), and I can't model right now (that HDD is unplugged), so I'm just lurking.

Hiryuu wrote:

Naw, I drop out, it's all good okay? I was really happy about working with you guys and was super enthusiastic, but then I just felt like it didn't matter anymore. Either way, Rina-chan can have it. I wouldn't make the cut anyway, I'm not experienced. Thanks again though
I say, ignore the competition (and put 5ku112 on your ignore list) and keep trying, unless the majority say otherwise. No one worth mentioning has said anything bad about you or your VA samples.
Topic Starter
Loginer
I've finally gotten my hands on an HDD cabinet. Expect a new update on the head today/tomorrow.
Topic Starter
Loginer
I've finished the hair, added a pair of crappy-looking eyebrows, replaced the eye texture, improved the shading and flattened the cheekbones. Let the ranting begin!
Also, personal opinion: The face is too long.



Download: Hundred Percent Free - Hello Mr. my yesterday (Nivalis) [Ain's Hard].osu
Eschubertsson
the end of the hair look kinda too arrow heads can you make it look less sharp
Lt Morke
The face os definately too long.

Download: Kozato snow - Rengetsu Ouka (_Kiva) [Snowy].osu
awp
Seems to be getting closer to the mark. A quick remark: your eyes are still too high-up. They should be dead-center of the face.

Also, eyes could use some eyelashes, but that shouldn't be too difficult to model.

What might be tough is the fact that the face still doesn't look to have the right depth to it. There's no bridge and the forehead is level with the rest of the face.

I'll make a recommendation for the hair but I don't know how practical it will be in-play due to poly limitations and the like. Right now each bang looks to be a single tube shape - while that's probably fine for the pink bangs, it might look more like hair if the black parts are composed of several dozen more-triangular-shaped pieces
Topic Starter
Loginer
I've pushed the forehead forward, shortened the head and centered the eyes a bit. I haven't added the eyelids yet, but I'll do this now, anyway. Who here would rather see this cel-shaded in-game? Ignore the bad shading/weird blue stuff.



Behon
Unless there's a way you can smooth the face a little more, I'd say the cel-shaded look would be much better.
Lt Morke
This map has been deleted on the request of its creator. It is no longer available.
awp
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Loginer

awp wrote:

I wanna take a closer look at the muscle definition and overall structure of the skull if I can. Are you able to save the head as a .blend file? If not, I might be able to read a .3ds (import recognizes them, but I'm not sure which versions are supported). I've been doing a bit of cranial modeling lately and I think it'd be easier for me to attack this thing if I could see it from whatever angle and magnification I need.
Fine, but it's full of mixed tris/quads, and I haven't removed any unnecessary geometry from the hair yet.
NCDyson
I've always found heads, or more specifically faces to be the hardest part of a character to model. In fact, i've got a million models floating around with no heads because i didn't feel like making them. lol.

what I've found helps for making them look pretty, is using edge loops.

granted the head below needs some major work, the face does look pretty doesn't it?


(note the back of the head looks like crap and the ears are missing cause those areas were to be covered by the character's hair)
Eschubertsson
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Loginer

NCDyson wrote:

what I've found helps for making them look pretty, is using edge loops.

granted the head below needs some major work, the face does look pretty doesn't it?
brb, fixing nose/mouth
Anyway, I notice you've done a lot more to the depth, like pushing the eye sockets pretty far back into the head. I think I'll use that second pic as reference to get rid of the flatness. :/
awp
This map has been deleted on the request of its creator. It is no longer available.
Dranoel

She should have a flag, IMO
awp
Is it just me, or do the pink bangs almost form the shape of a bat (with a long tail)???

I can see the flag being a good idea on occasion, though.
Behon
No offense to Loginer, but the head NCDyson has in his avatar looks a lot more on-model (aside from the wrong eye color):



Maybe we could use that for the head on Loginer's body model? Though if there's been more work done on the head since the last preview, Loginer should probably show that before any judgements are made.
Topic Starter
Loginer
This map has been deleted on the request of its creator. It is no longer available.



RemmyX25
You're going to add lips, right?
awp
Kind of necessary since the mouth is going to be modeled.
legoperson95
Lol..... the first one of luigihann's pictures is halarious! MAKE IT THE MASCOT!!!!!!!!!!!!!!!!!!!!
fufe
If this is still in the works i have some crit. I'll point out first that I've never modeled a head or face before so I have no idea how realistic these suggestions are. . . =z

So on the left theres face models from a game called Mabinogi. Anime styled 3d MMo blahbla,
middle is what was posted above, and the right are my photoshoptastic mixes. For the remix my suggestions were:

1- Give her a forehead. (pull eyes down)
2- Reduce eye-white on top/bottom. she looks shocked or surprised?
-also added eyelash line
3-Pull bangs in a bit? It would depend on whether or not her forehead got pronounced. Hairline might need to be shifted too tho =\ sounds tedious. . .
4- might just be my style but id pull the nose and mouth down very slightly.

hope that helps somehow
awp
This map has been deleted on the request of its creator. It is no longer available.
Larto
I do like what fufe did there. I believe especially the change of the eyes helped to make her look more realistic and adorable ;P
awp

Larto wrote:

I believe especially the change of the eyes helped to make her look more realistic and adorable ;P
I don't really see a change; lolginer just hasn't yet put proper eyebrows/eyelashes on the new head model yet.
Larto

awp wrote:

Larto wrote:

I believe especially the change of the eyes helped to make her look more realistic and adorable ;P
I don't really see a change; lolginer just hasn't yet put proper eyebrows/eyelashes on the new head model yet.
I mean the eyes are smaller now. It looks lots better. Pippi looks kinda frightening in Loginer's last model. The eyes are giant there.
chan
This map has been deleted on the request of its creator. It is no longer available.
lukewarmholiday
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Loginer
I've already added a pair of eyebrows, but yeah, I should probably shrink/center the eyes a bit. A mix between the current face and the shopped version next to it would probably look a lot better.
Also, I still fail at anatomy.
Behon
This map has been deleted on the request of its creator. It is no longer available.

Echo

Behonkiss wrote:

I might try and draw a better-looking one later:
You better >:
Sarumaru_old
Hi folks!

Well, I've been away from all the osu stuff recently mainly because I have been busy with a LOT of crap. My own projects, making preparations to leave the country, etc, etc.

Anyway! I noticed that in osu the the chibi Pippi I drew is being used for the 30+ combo count. Well, I decided to make a specific image for the combo thingy: This image should be ready to use straight away. :D

Neo@lex
Below her shoulders is corrupted. Did you draw her naked or something?
Topic Starter
Loginer

Sarumaru wrote:

Hi folks!

Well, I've been away from all the osu stuff recently mainly because I have been busy with a LOT of crap. My own projects, making preparations to leave the country, etc, etc.

Anyway! I noticed that in osu the the chibi Pippi I drew is being used for the 30+ combo count. Well, I decided to make a specific image for the combo thingy: This image should be ready to use straight away. :D
OH THANK GOD YOU'RE BACK

Do you think you could make a drawing of Pippi's face from the front (I'm after something like this, sans the lines)? That way, we could finally end this move-this-and-resize-that crap and maybe even get Pippi ready for osu! this month.
Sarumaru_old
Sure. Here ya go,

peppy

Sarumaru wrote:

Sure. Here ya go,
<3

also the comboburst dimensions seem a bit strange? as neo@lex said, a bit more body would work well.
Topic Starter
Loginer

Sarumaru wrote:

Sure. Here ya go,
You're awesome.

Here's a quick progress shot, just to prove I'm actually doing something. I'll try to finish the hair as soon as I can tomorrow, and then sort out issues like depth and shading on the face.

Echo
Why the flip?

btw Sarumaru those drawings are amazing
Topic Starter
Loginer

Echo wrote:

Why the flip?
The bangs are flipped the wrong way on that drawing.
Sarumaru_old

peppy wrote:

Sarumaru wrote:

Sure. Here ya go,
<3

also the comboburst dimensions seem a bit strange? as neo@lex said, a bit more body would work well.
What neo@lex was pointing out was when I originally posted the png, it was corrupted and was not showing anything from the waist down. The reason this image is from shoulders up only, or rather, a bust shot is because in OTO/EBA the are also bust shots.

Loginer, her center bang can really face either direction depending on which way she is facing, many animes for example do this. :) Also, ever thought of rendering her cel-shaded instead? Her face is all grabbled with textures, but I am sure you are long from finished :P

Also, here's a colored version of the chibi Pippi that is currently being used for the comboburst. :3

awp
yay Sarumaru is back and with orgasmic tramp drawings <3
RemmyX25
This map has been deleted on the request of its creator. It is no longer available.
peppy

Sarumaru wrote:

What neo@lex was pointing out was when I originally posted the png, it was corrupted and was not showing anything from the waist down. The reason this image is from shoulders up only, or rather, a bust shot is because in OTO/EBA the are also bust shots.
Okay sure, but comboburst images hould be limited to around 388x767 (roughly 1:2 aspect ratio) . Your image is 800x800 which is just far too big (and will take up most of the screen) for osu!.
Sarumaru_old
This map has been deleted on the request of its creator. It is no longer available.
kideddie1501
i would like to see a 3d dancing CHIBI pippi. y make here ...not chibi? it looks cuter.
awp
Probably doable. I imagine the non-chibi will be the standard, but that doesn't mean it's an absolute restriction.
Topic Starter
Loginer
Sorry, I forgot to post a new picture. I've been working a lot on the head this weekend, though (sort of).
Ignore the shading problem between the nose and the mouth, I'm too lazy to fix that right now. Things left to finish include parts of the hair, the nose (specifically, the bridge) and a few other details improving the overall depth of the face.



The hair looks kind of silly from the side, though. I'm thinking about going with the simple look of the combo burst image and just have two or three stripes of black hair followed by flat, "normal" hair instead of having stripes all the way to the back.
Larto
I really like Pippi now :3 Without that mouth-nose shading problem you mentioned this would be pretty awesome.

*stars the model*

EDIT: Oh, that makes the topic actually starred? *removes* <_<
awp
Aye, the nose needs a bit of work. I think the tip's too low.
CheeseWarlock
The nose and mouth need some touch-ups, and maybe the cheeks and chin too. But the top half of the head looks pretty much perfect aside from maybe some detail on the black hair, and thanks to Sarumaru and Loginer 3d Pippi's looking better than ever. <3
adamskii_uk
You also need to make her eyebrows float in front of her face & hair, like on the pic below. :) :lol:


Topic Starter
Loginer
I've been pretty busy lately, so there hasn't been any progress with the head. However, I have messed around a bit with some of the materials on the body, and Pippi's clothes no longer look like they're made of clay as much as they did before. :D


adamskii_uk wrote:

You also need to make her eyebrows float in front of her face & hair, like on the pic below. :) :lol:
Sorry, but that probably wouldn't look right in 3D.
Topic Starter
Loginer
Here's a new render, with the big shading problems fixed and the nose/hair finished. I know, I know, *insert part of the face here* is too far to the left and totally ruins everything, but that can be fixed later. So could we please say this is head is good enough for the moment and move on with the project? :(

Edit: Lowered the hairline, raised the nose slightly.
LuigiHann
it's good enough for the moment
move on with the project
Topic Starter
Loginer
AND THE VOTING IS OVER, LADIES AND GENTLEMEN
While modeling this new face, however, I realized how much MeshSmooth sucks, so I'm going to try smoothing the body mesh out myself. Just a second...
Edit:
The head looks a bit flat from this specific angle due to the shape of the hair, but it'll look fine in a front perspective. Side view:
kideddie1501
i see. she has an E.T. posture but i guess that can be fixed later. now im really anticipating this new feature.
Topic Starter
Loginer
That could end up being tricky to fix later, so I fixed it now (sort of). I also fixed a few other issues such as the hole you can see in the side view render.
P-Drogan
Hmm, I can't help but feel that the arms and legs should be slightly thinner than it is, and shoulders should be less broad.
The torso somehow looks a bit out-stretched to me as well.
Maybe you can try using the models from "MikuMikuDance" as reference to proportions.

Other than that, Nice job! :D
Jaykeii
Might be just me, but I thiiink her neck's a bit too short.
Looking awesome so far, though O: Can't wait for this feature to come out
Topic Starter
Loginer
This map has been deleted on the request of its creator. It is no longer available.
awp
Did the neck vanish? No, it didn't, but something looks very inhuman about it. The head looks too pointy? Remember, the thickest part of the head is like 25% of the way down from the top. And it's pretty even most of the way down. And if that's the case with the model there, something else has gone awry.
peppy
Face feels a bit flat on the front/forehead :P
NCDyson

Loginer wrote:

If anyone's wondering why I'm still doing these little tweaks, it's because skinning Pippi is harder than I thought, if only because CAT is forcing me to use Skin instead of Physique. D:
Anyway, as soon as I wrap my head around this modifier, I'll post a few new pics and attempt to create a neat wallpaper. If you really want to see Pippi fight a refrigerator while kicking a hamster with her heels or something equally retarded, post your request here.
Are you using the envelopes? I never got the hang of those things, so i usually just manually set the weights. It's not as hard as it sounds. lol. I've also never used CAT though. Good luck!
Jarby
This map has been deleted on the request of its creator. It is no longer available.
Larto

JarJarJacob wrote:

Loginer wrote:

If you really want to see Pippi fight a refrigerator while kicking a hamster with her heels or something equally retarded, post your request here.
I'd like to see a hamster fight Pippi while she tries to refrigerate her heels.
Do it.
Neo@lex
I request Rule 34.
LuigiHann

neo@lex wrote:

I request Rule 34.
Isn't there another rule saying you can't request that? I thought rule 35 was that if you can't find it you have to make your own
awp
This map has been deleted on the request of its creator. It is no longer available.

Download: Lady Gaga ft. Space Cowboy - Christmas Tree (Agent Spin Here) [Tanomoshii Nekojou's Crazy Christmas~].osu
Topic Starter
Loginer
I'll get started on both requests as soon as 3ds stops being gay. I've already skinned one half of the model once, but I couldn't figure out how to mirror everything to the other half (there is a function called Mirror Mode, but it didn't feel like working). After editing the head a bit, I also managed to undo everything I had done with the Skin modifier somehow, so I'll have to start all over again. Requesting a better program to skin this thing in.
NCDyson
Dunno if you know you moved some verts around or what when you changed stuff, but so long as the vertex order doesn't change, saving your weights out to a file (under the advanced section of the skin modifier) can help save some time if things get broken, you can just load them back up.

The Mirror mode used to not work for me, but then one day it just randomly started working. I think there's some stuff or something you have to play with.

Sorry if you knew all that already, I only have experience with 3ds Max, so I can't really say if there are easier programs for skinning.
kideddie1501
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Loginer
This map has been deleted on the request of its creator. It is no longer available.
kideddie1501
ohhhh...did i derail everyone's train of thought? as i have sed before, this is an issue and it will have to be delt with. how did luigihan's ChiBA dancers work? :o
Topic Starter
Loginer
They just waved their arms from side to side, IIRC. Either way, there's not much of a discussion to derail in here. We should definitely focus on the dancing, and try to develop a unique set of dance moves rather than ripping everything straight out of Ouendan/EBA.
Jarby

Loginer wrote:

They just waved their arms from side to side, IIRC. Either way, there's not much of a discussion to derail in here. We should definitely focus on the dancing, and try to develop a unique set of dance moves rather than ripping everything straight out of Ouendan/EBA.
I would settle for punching air in time with the notes. Serious punching. Jumping around the screen 'punching a swarm of flies to death' punching.
LuigiHann

JarJarJacob wrote:

Loginer wrote:

They just waved their arms from side to side, IIRC. Either way, there's not much of a discussion to derail in here. We should definitely focus on the dancing, and try to develop a unique set of dance moves rather than ripping everything straight out of Ouendan/EBA.
I would settle for punching air in time with the notes. Serious punching. Jumping around the screen 'punching a swarm of flies to death' punching.
That'd be neat. She could be programmed to punch in the direction of the hitcircles as they are hit.
Jarby
This map has been deleted on the request of its creator. It is no longer available.
kideddie1501
This map has been deleted on the request of its creator. It is no longer available.
Larto

JarJarJacob wrote:

LuigiHann wrote:

That'd be neat. She could be programmed to punch in the direction of the hitcircles as they are hit.
So, sliders should be punching to the ticks?
Fuck yes, Running in the 90s Easy will be AWESOME.



...Nah, sliders should make Pippi follow the slider with her hands.



Fuck yes, Marisa's slider stream will be AWESOME.
kideddie1501
on pauses, she should do the pippi pose. one hand on hip, other in a fist. she'll be all the " Raise the roof!"" :D
Neo@lex
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Loginer
While punching the hitcircles would be neat, that alone would get repetitive after a while, and I'm not sure how feasible it would be to code that. Now, could we please try to come up with some sort of "moveset" instead of focusing on how awesome punching things would be? :\
Jarby

Loginer wrote:

While punching the hitcircles would be neat, that alone would get repetitive after a while, and I'm not sure how feasible it would be to code that. Now, could we please try to come up with some sort of "moveset" instead of focusing on how awesome punching things would be? :\
I'm up for an exaggerated karate dance style. Mostly punching, but in different styles.
NCDyson
I know this is more peppy's area, but as far as moves go, I say give her a basic set of defaults and give people a utility to create their own per song or whatever. Like MikuMikuDance. so far Osu! has been really customizable, and i think it'd be fun to have do a unique set of dance moves for a song.

A utility would take a load off Pippi's Animator, which I'm assuming is Loginer, cause then he'd only have to come up with the defaults. Anyways, I'll shut up now, as i'm sure I've just pissed several people off. lol.

exaggerated karate dance style sounds like it could be fun.
awp
Having different sets of styles would almost be a must, I would think. You don't want her to be bouncing up and down like a tween on unprescribed Ritalin when the song is slow and sad.
Cuddlebun
So is it just going to be Pippi or are there going to be support dancers? Just wondering.
awp
Pippi doesn't need support dancers.
Jarby

awp wrote:

Having different sets of styles would almost be a must, I would think. You don't want her to be bouncing up and down like a tween on unprescribed Ritalin when the song is slow and sad.
Just 2 dance styles would be enough, 1 for each soundset. In the situation that a map switches soundsets several times, there would be a 'Don't inherit dance style' check box, in case you don't want pippi to switch from 'slow and sad' to 'bouncing up and down like a tween on unprescribed Ritalin' on the spot.
kideddie1501
hmm...i get the feeling Pippi might clash with some skins and their color scheme....color customizable Pippi? :roll:
Topic Starter
Loginer

kideddie1501 wrote:

hmm...i get the feeling Pippi might clash with some skins and their color scheme....color customizable Pippi? :roll:
How about putting her in osu!, rather than Pokémon Stadium? That would be brilliant!
Neo@lex

Loginer wrote:

kideddie1501 wrote:

hmm...i get the feeling Pippi might clash with some skins and their color scheme....color customizable Pippi? :roll:
How about putting her in osu!, rather than Pokémon Stadium? That would be brilliant!
I DEMAND A .IPS
LuigiHann
She only has one color, it shouldn't be too hard to make that adjustable. But I'd call that a pretty low priority relative to, you know, putting her in the game and having it work.
Topic Starter
Loginer

LuigiHann wrote:

She only has one color, it shouldn't be too hard to make that adjustable. But I'd call that a pretty low priority relative to, you know, putting her in the game and having it work.
It's not hard at all, it's not even on the priority list. It's as simple as editing a few .png files you'll find right next to the .x file, although I should probably write these things down somewhere instead of expecting people to be psychic.

Anyway, after a few nights of picking my ear, drinking soda and lurking on boards instead of working on important things, I'm feeling like getting something done right now, so we'll see how things end up today as soon as brb sleep
kideddie1501
i dont want pippi to take up the entire screen though. exactly how big is she gonna be? also, if she were to follow the sliders with her hands...what would happen with etna sliders?
awp
Relax, the developer is not an idiot.
show more
Please sign in to reply.

New reply

/