sureJangsoodlor wrote:
watch nisekoi
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Metal Gear Solid 2
like the first one but better, and even more political which is sick I hope more games weren't afraid to be political
This game is considered to be one of the best games ever made, to that I disagree, but I agree it's pretty good overall
Compared to the first one, the gameplay is slightly better but still mostly ass, there is backtracking and the pc port sucks ass and I had to install mods for it in order to run properly and whatever. The story is way better
The story starts with snake doing cool shit because the first section of the game worked as a demo for the game, so yeah, the first part only serves as a tutorial and as marketing, the level is small, it avoids the pitfalls of the actual full game (such as backtracking) and shows unique interactions (like throwing someone overboard) that really aren't a thing in the actual game
The story main focus are politics and conspiracy, it takes advantage of the current political situation of the world to actually tell the story, it's not coincidence that the first boss in the game, in the demo, has a russian accent. Just by knowing that this is a game about spionage and that character portrayed as evil is russian, the story tells itself
Another example of this is the reveal of the "patriots", a group that is above the government and had the government as a puppet, saying both sides of the political spectrum are the same thing, and the ones actually running the world are often less known, for example, CEOS of oil companies and that everyone has fell for their trick, again, kojima doesn't really need to explain shit with this, everyone knows what the concept is and it allows for better storytelling later on. You assume you alraedy know the situation, so when the reveal at the end of the happens, that the patriots were dead for over 100 years, it hits harder. This also reinforces the themes of propaganda the game has, no one is inmune to it, and you fell for it.
During that segment of the game, a lot of meta elements are used, which were very new at the time. The game over screen pops up over and over again even if you haven't failed for example. This kinda breaks the barrier between game and reality, makes you feel less safe. After all of that happens, whenever the speech happens, you're pay closer attenetion, the line between game and reality has been distorted, so you hear more closely at about what the game has to say and relate it to the real world more than you were already doing.
The topic of propaganda comes in over and over again, in this last arc of the story involves an AI, which tells you, that in the future (so modern day), the best way of censorship would be propaganda. If you censor something, you're giving more attention to it, however if you create a context for it, you can turn that story in whatever way it suits you, and it's a lot harder for people to notice that the narrative is being distorted.
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also, this month was released only 1 month after 9/11, so sadly, there wasn't enough time for kojima to develop a game tackling the war on terror (honestly, if 9/11 had happened before MGS1 released that game would be way better lmao)
This game has a lot more depth and complexity but tbh I'm kinda tired and I'm not going to write a 20 page document of all the themes and implications of mgs2, point is, lots of politics, which is good.
placed in A tier
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haven't started mob psycho
next: not requested but i'm playing mgs3 anyways