Easy, then Normal, then Insane, then Hard is usually my path, though I occasionally do it in a straight bottom-to-top difficulty order (which has worked out better for the maps in general - perhaps I should try it more often).
I guess it's because I suck at playing the game, so I use the easier difficulties as a way to get adjusted to the map's timing myself; I occasionally note to myself, "OK, that's a part you can map in Hard, but right now, in Easy, you've got to just slap a break there."
I guess it's because I suck at playing the game, so I use the easier difficulties as a way to get adjusted to the map's timing myself; I occasionally note to myself, "OK, that's a part you can map in Hard, but right now, in Easy, you've got to just slap a break there."