current note density cup RC
this doesn't change much compared to current but lets people know they can/should do slower rhythms to 1/1 if they deem necessary/fitting
*i know it's based on 180bpm but this is something beneficial regardless of bpm
Note density should follow a mostly 1/1 pattern. 1/2 and/or 1/3 patterns should be used sparingly.while current is more or less fine aswell, it incentivates a 1/1 heavy rhythm - which leads to many mappers (from what I've seem myself, especially newer ones) on often mindlessly spamming 1/1 sliders without further object gaps or any slower rhythms; a few more reasons:
- a constant 1/1 snap timing requires "precise" clicking/movement on literally every beat, which imo is too fast-paced for first-time players still figuring ctb's game mechanic, not to say rhythm can easily become too monotonous
- slower rhythms allow for clearer perception of the beat/song and its main melody together with more time to process and react, which aids learning
- cup difficulties are intended to introduce core concepts comfortably without much pressure (kinda opposite of what a constant 1/1 rhythm suggests, which is obviously more intense with constant movement
Note density should follow a mostly 1/1, 2/1, or slower pattern. 1/2 and/or 1/3 patterns should be used sparingly.*better rewording/fine-tuning welcome
this doesn't change much compared to current but lets people know they can/should do slower rhythms to 1/1 if they deem necessary/fitting
*i know it's based on 180bpm but this is something beneficial regardless of bpm