So as to give some context to other people Sern888 recently cleared Azimuth which is an impressive feat but due to the note glitch, he did significantly worse at the final 2 songs.
Note Glitch: notes at the further end of a long and dense chart (pretty much around >7 mins length) notes will start to load slower, this means that sometimes notes can "appear" in the middle of the mania stage instead of starting at the top, this glitch gets worse as the chart gets longer/denser
Suggestion 1:
Pretty sure this has been reported before but I guess you can bump that thread or contact a suitable dev to fix this
Suggestion 2:
This suggestion is build upon the basis that players are honest, in which we have already informed them about by trusting they don't pause in the middle of maps to maintain upmost legitimacy.
Suggesting to break maps into separate compartments (singular maps) so that the glitch will rarely happen
Probably some issues I will counter beforehand
Bonus scoring: As there is another factor that goes into a mania scoring, thus may be an issue, but I personally think that this is negligible compared to the score loss currently
HP: HP gauge is reset when changing maps, currently, I can only think of Zenith being applicable for this criteria as the last 3 charts have a large enough intro to refill HP anyways (I might be wrong), not sute about Gamma and Azimuth, I kinda forgot how they played
Combo: eeeeeh not so important tbh
Break Time: the biggest issue here for breaking maps into separate components imo, loading time and Audioleadin result screen time is hard to keep fair amongst the players, not too sure about this
Would be great if Suggestion 1 actually went through but Suggestion 2 would be a temporary fix for now, I might need to mark these scores as a "unique case"
Edit: spelling mistake