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Millenium - Day after Day (Nightcore Mix)

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_Kiva
day after day and this will get ranked :) :) :)
Saten
:3

Edit
While I'm at it~~

Soft core
00:25:420 (4) - 1 grid down
00:26:055 (5) - use same spacing in the same combo (Distance Spacing 1,0x)
also, change it like this? 00:27:325 (1,2,3) - 00:40:975 (1,2) - 1 grid up*
00:43:515 (3) - 1 grid up and 2 grids right*
00:44:150 (4) - 1 grid down and right*
00:44:785 (5) - 1 grid right and 2 up*
00:46:055 (1,2) - 1 grid right*
00:47:325 (3) - place it at the center?*
00:49:229 (4) - *01:07:007 (3) - fix spacing
01:07:642 (4) - ^ if you fix what I said above
02:09:547 (4) - 1 grid down
02:29:547 (3) - 1 grid right

* follow-ups, means if you change the first *, you need to change the rest :3
TheVileOne
Fixed that first part after the break. Storyboard probably could use a little touch up at 31 seconds like the modder says.

Download: Millenium - Day after Day (Nightcore Mix) (-Sekai-) [TVO's Core].osu
TheVileOne
Third mod for this map

Hardcore

00:02:245 (5) - Remove whistle from start, add whistle(remove clap) to repeat and and remove whistle from end and add finish

00:03:198 (1) - remove finish, add clap

00:08:277 (2,3,4) - Maybe a suggestion but maybe you should break these sliders into notes and make mini streams. I don't now actually the sliders may work as is. I suggest you space them to 1.2 snap. It plays more naturally.

http://osu.ppy.sh/ss/102509

The hitsounds I suggest you tweak to them slightly.

00:08:277 (2) - The start of this would be whistle. Remove all finishes from this slider/note stream sequence. add a clap to the end.

00:08:912 (3,4) - At this point I think the hitsounds can stay like this with the finishes. I think it compliments the previous hitsound rhythms that use finishes. 00:08:912 (3) - This. Move the finish to the end.The end will have both finish an clap


Edit:

IRC mod text

http://osu.ppy.sh/ss/102522
http://osu.ppy.sh/ss/102524

IRC screenshots
http://osu.ppy.sh/ss/102519
http://osu.ppy.sh/ss/102520

Edit Changes.

00:20:658 (1,2,3,4,5) - 00:20:817 - Remove the note here from my suggestion. And add one here 00:21:134 -

Hitsounds

00:20:658 (1) - clap if there isn't one already
00:20:975 (2) - clap + finish (helps recognize the beat)
00:21:134 (3) - finish
00:21:293 (4) - clap

00:21:610 (5) - clap whistle clap if it isn't already I think it was
00:22:245 (6) - only clap at the end if it isn't like that already
00:22:880 (7) - clap

How does that sound?

00:23:833 (3) - Add clap with the finish?
00:24:467 (5) - Add whistle to end?
00:25:102 (6) - Add whistle to end?


00:25:102 (6,1,2,3,4) - How about making this cleaner? Turn the 1.5 snap on and try to add some symmetry.

http://osu.ppy.sh/ss/102531

00:26:690 (4,5) - Also perhaps place note 5 according to 1.5 snap on the place where note 3 is. i'm not sure if it looks the best though. Also make sure the other notes in the combo are spaced to 1.5. Also for consistency maybe you should make 00:28:277 (1) - part of the previous combo with 1.5 snap with both the previous note and the note after it.

00:29:229 (3,4) - This isn't lined up. Fix this?

00:28:594 (1) - Replace finish with clap??
00:30:499 (6) - clap

00:32:007 - Move this inherited here 00:32:404 -

00:32:087 (2,3) - I think you should move these back half a beat.
If you do this then add a clap to the end of this 00:31:134 (1) - and make sure there is still a finish here 00:32:245 (3) - . It sounds better IMO.

00:33:356 (5,6) - Move 1/2th beat back.

00:33:516 (6) - Replace whistle with finish

If you move them back half a beat for both segments I think you might want to just fill the gap and make it a four note stream.

00:34:309 (8,9,10,11) - spacing is different.

00:35:896 (11) - Move half a beat back. Move the 0.75x inherited accordingly and adjust for the spacing difference. Also I think the start of that vocal fits the finish better.

00:40:023 (3,4,5,1) - Please make this straighter. It's sort of ugly as is.

00:42:166 - Move this inherited here 00:42:404 - I think you need the custom for that finish at the end.
Resume custom hitsounds here 00:42:721 -

00:42:563 (3) - add finish (should be the default soft hit finish)
00:43:515 (6) - add finish to end (should be default soft hit finish)
00:46:055 (12) - add finish to end (should be soft default hit finish)
00:44:785 (8,9,10,11,12) - Could you use a little more symmetry in this. I suggest you shift some of the notes around until the pattern looks more even.

00:47:642 (4,5) - If you unstack and space out you could probably make a nice looking shape if you tried. I don't think it matters if its stacked or not.

00:50:182 (5) - Maybe remove ending finish and add clap instead? Maybe want to do something else other than a repeat slider here.

Kiai should start here 00:51:134 -

52:404 Duplicate inherited. Delete one of them.

52:404 Use Normal Default like previous section. It sounds weird alternating between soft custom and Normal default at least for right hereI'll need to reevaluate this. Don't do it unless I'm sure.

00:51:610 - I think the beat really plays best if the slider was here and a note was added here 00:52:087 -

00:52:880 - Same pattern here. Slider first then a ending note.

If you do this add a clap to this 00:52:087 (5) - and 00:53:356 (5) -


Eh nvrm your pattern will work.


01:02:563 (5) - I don't think this repeater fits the beat or anything very well

I think this would be the real beat.

http://osu.ppy.sh/ss/102552

01:03:833 (8) - This would be part of the next combo.

By making that part of the next combo. You have an opportunity to move these 01:04:150 (2,3,4,5,6,7,8) - a little more to the right. If you move them more to the right then you can avoid any overlapping with the scoreboard.

01:04:150 (2) - Add whistle?
01:04:467 (4) - Add whistle?
01:04:944 (6) - Remove clap and add whistle?
01:05:102 (7) - Add whistle?

01:06:055 - Why isn't there a note here?

01:06:372 (1,2,3,4,5) - Turn grid snap off and make spacings equal

01:08:118 (8) - Add clap to start?
01:08:436 (9) - Add clap to end?

01:08:912 (1,2,3,4,5,6,7) - Shouldn't this beat follow suit with all your other patterns? I think you should delete the note in the middle and respace as two triples. I think it plays much more intuitively and sounds better too.

01:12:404 (4,5) - Add claps to these
01:13:039 (6) - Whistle?
01:13:356 (7,8) - claps
01:13:991 (1) - Add clap to end instead
01:14:626 (2) - Add clap to end

01:18:742 - Move this inherited here 01:18:753 -

01:18:436 (6,1) - Spacing is a bit more than it should be. Make it closer to the proper spacing please.

01:19:071 (1,2,3,4,5) - If you could figure out how to center this I would be happy.

01:19:071 (1) - Remove finish, add whistle
01:19:388 (2) - Remove finish, add clap
01:19:706 (3) - Add clap
01:20:023 (4) - Remove finish, add whistle
01:20:340 (5) - Add clap

01:21:928 (1) - I suggest you move this half a beat back and add a repeat so it ends here 01:22:087 -

After you do that you can add a note here 01:22:245 -

01:26:690 (1,2,3,4,5) - Shouldn't 3,4,5 be a mirrored version of 1,2,3?

01:30:817 (7) - I suggest you turn this into a half note repeat slider. It would repeat here 01:30:975 -. If you do this you can place it more naturally at the end of the stream instead of weirdly to the side of it. Make sure you adjust the spacing of the note after it accordingly.

01:31:452 (1) - please these sounds so unnatural and contrary to the beat. Why not just follow the vocals into the break? If you do that make it part of the previous combo. I suggest adding a single note at the start and a 1/1 beat slider here 01:31:769 - If you want to keep it I'll need to think of a better way to make it sound.

01:44:150 (4) - Add clap?

01:45:420 (8) - I suggest you move this slider a full beat forward. Remove the old note 9. After that add a new note where it once started.

01:48:277 (2,3,4,5,6) - spacing

01:49:547 (6) - Highly suggest you reduce this by a full beat. that way you can add a normal normal note where it ended and you can change the combo on that note.

01:50:499 (2,3,4,5) - This is placed wrongly in the timeline.
Unsure actually. Only do it if it makes sense.
Look at the timeline.

http://osu.ppy.sh/ss/102568

02:09:864 (3) - Normal default finishes don't do much for the beat. perhaps add soft custom clap to the end
02:10:658 - Maybe add note. I'm not sure.
02:10:817 (5) - Add clap

02:11:134 (6) - New combo?

02:13:991 (1,2,3,4,5) - I don't like the gap before this. I really suggest that you break this into a half note stream, add a note here 02:13:833 - and reposition accordingly. Make the stream part of the previous combo. Or you could start the combo here 02:13:833 (1) -

02:20:817 (8) - Empty note. I suggest you remove this.

02:20:340 (5,6) - Remove finishes
02:20:975 (8) - Remove finish

02:23:515 (5,1) - Not lined up??

02:24:229 (6,7,8,1) - Why 1.0 after the stream if it was 0.8 before it? Not an issue with me just curious.

02:24:785 (8,1,2,3,4) - Make this spacing consistent. Make it all flat 1.0

02:28:912 (1) - Remove finish from start and add clap.
Topic Starter
Suimya
fixed thanx Saten & TVO for the mods :3
Thite
:)
Makar
Star~ :D
AoiX
thx for the request~
I'm not good at Nightcore,sorry :o

[LRJ's Core]
02:11:134 (6) - third anchor,1 grid right
//too much break time

[Hard Core]
01:20:023 (4) - one grid left
01:20:340 (5) - 2 grid left

[Soft Core]
00:25:420 (4) - space.2 grid down
02:29:547 (3) - space.1 grid down

others are fine~star~
Magical Pokie
Why BG IS MIKU?!
Magical Pokie
eASY
02:29:864 (1) - tHIS SPINNER IS NOT GOOD^ FIXED?
00:02:880 (3,4,5) - nnew combo?
00:11:134 Add a note "2"?
00:25:102 (3,4) - Note are bad ,fixed?
so i will give you star,you mus give me a kudo!
Normal
00:00:341 (1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,1) - Soft Hiisound?
02:29:864 (3,4,5,1,2,3,4) - Soft?
Hard
00:09:547 (4) - soft
OK...my english is poor
spboxer3
I don't like HardCore Type lol

[Soft Core]
AR=4
I think VR is so higher for Soft
00:28:594 (3) - spacing
01:10:182 (1) - ^
02:20:658 (6) - Down 1 grid(size 3)?
02:28:912 (1,2,3) - spacing?
02:29:864 (1) - finish at 02:34:467 - is bettter?

[TVO's Core]
not have big question but It's not pretty :(

[Hard Core]
you can use "bskssbks" for first voice B:big drum(finish) s:highhit(whistle sc1) K:clap
00:10:499 (1,2,3,4,5,6,7,8,9) - not pretty :(
00:15:896 (2,3,4,5) - Unn...not square right? fix it
00:22:245 (5,6) - not prefect spacing...
00:24:150 (4) - up 1 grid(size 3)?
00:56:848 (2,3,4) - ...you need grid size 4 it can help you make more pretty map
01:05:420 (7) - not on the beat (?)
01:09:229 (3,4,5,6,7) - I suggest don't make this type in map
02:13:991 (1,2,3,4,5) - & 02:23:833 (1,2,3,4,5,6) - Different spacing? fix it
02:31:452 (1) - spinner finish at 02:34:467 -

[LRJ's Core]
wow prefect map :P


star!~~
Topic Starter
Suimya
all fixed thanx spboxer3 & Magical Pokie for the mod and others for the stars :3
laport
:)
wmfchris
Taiko mod as requested

- It's suggested that HP, AR and OD are all at 6, so better fix them.
- The audio lead-in is different among the diffs, make them in the same value.

00:00:341 - try k---k---d---k k d---k k k k d?
00:07:642 - d?
00:20:975 - moves the 4 triplets 1/2 backward to here, then d d k d in 00:22:563
00:30:340 - k d
01:11:769 - d d
01:47:483 - + finish
01:49:388 - ddd k k d
01:53:833 - d
02:03:356 - there's no drum sound supporting this stream... kkddddk/kkdkddk?
02:05:261 - ddd k d k
02:13:039 - streams stop here, use 1/2 or spinner before kiai ends

not much problem, I think the arrangment on consecutive triplets could be better.
7/10

star~
Equivalent_old
Sadly but true, those Easy Hard Hard Hard spread wont get ranked anymore
al2e10
Red = Not mod, that's I love <3

- LRJ's Core
00:20:658 (1,2,3,4,5) - Use distance snap to make it perfectly a star =3
01:07:642 (1) - Remove new combo, that's useless
01:11:452 (1,2,3,4,5) - That's perfect <3
02:09:229 (1) - Remove new combo
02:20:023 (1) - ^ Just a suggestion
02:29:547 (X) - Pus a timing section to lower down the volume, that's better.

- Hard Core
00:10:182 (5) - New combo and remove 00:10:499 (1).
00:15:579 (1,2,3,4) - Put it in W>N>W>N (W=wistle ,N=None)
00:27:960 (6) - New combo and remove 00:28:277 (1) . And make it distance snap.
00:29:547 (5,6) - Spacing
00:32:404 (3,4) - ^
00:47:960 (5,6) - ^
01:07:325 (6,7) - ^
01:07:325 (6) - New combo
01:10:182 (8) - New combo
02:08:594 (1,2) - Spacing
02:15:261 (7,8,9) - ^
02:24:229 (6,7) - ^

- All
Well sound effect. Well SB.
In Hard, you need to care about the spacing. Really, that's unrakable in some of it.
Lastly, STAR
Phish_old
:)
taiko_maniac1811
DONE :o
edit the map a bit

Thanks Chris for the mod :3

Download: Millenium - Day after Day (Nightcore Mix) (-Sekai-) [1811's Taiko Core].osu
TheVileOne
I'll tend to that one mod that actually mentioned something in a moment. I'll also try to fix up the ending hitsounds in this update. i've been meaning to do it forever, but the last time I had to deal with the rubber for the mouse wheel breaking. It was messing with the right click button and I raged before I got the chance to fix the hitsounds. Well that's been fixed.
Uan
good maps :)
S.T.A.T!!
-Rain-
:)
mooai
:)
Kaona
nightcore + moe bg pic of miku = <3
BlackSavy
Good map ^^
Star ~
Gcode
:)
Cat
Go go Sekai :3 .
Hyguys
E-I-I-I-I-I(Taiko)
Well , i think i'm going to make a normal for this ):
Raging Bull
More of an E H I I I. TVO's map is pretty normal, but rated as insane because of the bpm.
Topic Starter
Suimya
yes the bpm is high that why all have insane rated and i cant change that >.<"
taiko_maniac1811
well,taiko update :)
some note change

(Your message is too short. Please do not blahblah blah...) xD
it is kinda short ._."

Download: Millenium - Day after Day (Nightcore Mix) (-Sekai-) [1811's Taiko Core].osu
Ijah_old
Star~
and a small mod (mostly style suggestions)

~Hard Core~
00:42:880 (3) - http://puu.sh/4516 A repeating slider (1/8 snapped) sounds nice

~TVO's Core~
00:53:991 (2) (3) (4) - make these three repeat once? http://puu.sh/451I
01:20:658 (8) - this one seems way too low down, possibly raise it a bit along with the following note.
02:18:753 (1) - like above, this combo goes too low IMO.

Good luck!
Topic Starter
Suimya

Ijah wrote:

Star~
and a small mod (mostly style suggestions)

~Hard Core~
00:42:880 (3) - http://puu.sh/4516 A repeating slider (1/8 snapped) sounds nice No i like as its anyway thanx :3

~TVO's Core~
00:53:991 (2) (3) (4) - make these three repeat once? http://puu.sh/451I ok fixed
01:20:658 (8) - this one seems way too low down, possibly raise it a bit along with the following note. Fixed
02:18:753 (1) - like above, this combo goes too low IMO. Fixed


Ijah thanx for your mod >w< and your star
Darksonic
8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-)
Bakario
star :?

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Uni
Just adding a star for sekai cuz she orderd me to D: and if i want to add an star i will add a star when ever i want
Backfire
This is a very nice beatmap. Have a star! (uhmuhmuhmuhmuhmuhm)
AikoKudo
Star!
Uhm don't know what else to write..uhm...good...map...uhm...:D
Medicine Melancholy
I love this map.
one of my favorites :D blahblahblah... uhmm... I don't know. Star~
Ryu_old
Sekaaaaaai I love THIIIIIIIS MAAAAAAAAAAAAAAAAAAAAAAAAAAAP! :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDD STARS! FOR U! sorry...one star :>
Kola
Staaaaaaaaaaaaaaaaaaaaaaaaaaaar for my Sekaaaaaai :3 >w< ~~
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