Thanks a lot! Also, updated with lyrics images (though yet not SBed)loveFantasy wrote:
<00:11:063> (5) unsnapped slider
<00:16:917> (4) ^
<00:22:770> (4) ^
They are all snapped to 1/3
- 1.16x, 1.2x and 1.3x sv are quite similar to me, are they really needed..?
For symmetry purposes, yeah, it's hard to make some sliders blanket perfeclty other sliders with just 1 constant sliderspeed.
Sorry, Mr. Krisomg! Please ask again soon. This is also sort of my fault for asking you to ask me, soSapphireGhost wrote:
Please have at least 8 Star Priority and 4 mod posts on your beatmap before requesting a mod.
Thanks Erumoe >w<ErufenRito wrote:
General:
I can see some sections at 0%, as far as I know it's unrankable so change it to 5%? Example from insane and hard: 00:51:212. If I'm wrong, then under what circumstances are they okay?
Actually, I thought they were since they were not on beats but they told me they were not, so moved them all to 5%
Insane:
00:11:181 - Mind decreasing volume a bit for this section? 50% - 60% Seems good to me. Same for the other sections too!
Done, but just to 70%, else there's too much difference between Soft and normal
Collab:
01:50:937 - Troll timing section
01:51:303 - Troll timing section
Both removed
Hard
01:19:657 (2,3) - I fear that people may confuse these objects to be separated by 1/2 (Because they are stacked)
02:11:059 (5) - Same as above
None applied, I dont think people playing hard will think that all the stacks are 1/2 apart...
Normal:
02:36:303 - Here needs a beat urgently... But I already know that you won't put one... so... :( Yup!
Easy:
01:39:596 (1,2) - A kriss kross slider (or however they are called) with different combo colours looks ugly imo :x Fix'd
03:22:035 (1) - Imo, ending the spinner at 03:24:596, and taking out 03:24:962 (1) is a better idea I dont think it's so horriugly atm and I'd really like to keep this, however if someone insists I will consider this
Gracias moe >w<eldnl wrote:
[General]
- "MeltB.jpg" y "SpicaB.jpg" Superan los 800x600 SpicaB arreglado. MeltB no es necesario, está sobre los 800 de ancho pero muy por bajo los 600 de largo. Por lo que pregunté, eso si está permitido.
- Aumenta el audio lead-in a 1000 para que aparezca el boton skip, esperar 5 segs es mucho ;_; Te mamas la intro te guste o no >=( >=( >=( ;D <3 >=(
Creo que no se me escapa nada ~
[Collab]
00:05:937 - El volumen de esta parte esta muy alto, la cancion es lenta y suave :$ es mejor si le bajas el volumen a 60% y luego lo subes a 80% en 00:29:260 hecho, pero solo a 70%
01:03:742 (1,2) Totally unexpected jump, it's better if you replace these note by a slider, some like this: http://puu.sh/6vVz
01:30:815 (1,2) These sliders can be better http://puu.sh/6vW3 http://puu.sh/6vW5
02:26:425 (1,2,3,4) Rhythm impossible to predict, really suggest change it into a slider.
03:22:035 - Con el spinner pierdes el poner varias notas para seguir las vocales, es mejor si sigues poniendo notas y luego pones el spinner en 03:23:315. Nope, me gusta bastante como está :)
[Insane]
00:05:937 - Sinceramente no me gusta como suenan esos claps >.< suena 100% mejor si usas whistles, o por lo menos soft-claps. Este patron se escucha bien desde aqui 00:29:352. Les disminuí el volumen, pero prefiero dejarlos como están
00:49:840 - Hasta donde yo se no puedes dejar los slider ticks en silencio, estan en 5%, pero aun asi no se esucha :P no se hasta donde sera sierto esto, ni recuerdo quien me lo dijo, pero si es verdad consideralo para todos los otros sliders asi. Lo que no se puede es silenciar las ticks a través de toda una dificultad, pero silenciar ticks individuales si se puede
02:32:279 (5) No entiendo el punto de slienciar esta nota, es mejor si le subes el volumen y agregas un whistle >/< aunque si, es mejor si tiene un poco menos de volumen que la nota anterior. Hecho en todas las diffs
02:41:608 (6) Un whistle al inicio suena bien. Hecho
03:22:766 - Considera la misma sugerencia que di en la diff anterior, suena mucho mejor. Nope.avi :)
[Hard]
OD 5? Saque muchos 100 en las partes lentas ;_;fiiiine :P
Ademas de las mismas sugerencias sobre los hitsounds, no tengo nada mas que decir sobre esta dificultad. Aplicadas algunas
Normal y Easy estan bien, lo siento por hacer esto tan a la rapida, pero algo me distrajo cuando comenzé el mod, ademas no hay mayores problemas solo tengo sugerencias para dar, adiooos :)
lovhin456 wrote:
Hello, sorry for the delay Dont worry !
General:
- It seems like your 2nd and 4th kiai times are not properly snapped in Easy, Hard and Normal. Fixed 'em all
- I think there's something wrong with the timing ... while I tested I noticed that at the last parts I get 15 ~ 10 ms early but to be honest I'm not good at timing so I suggest you ask someone who is an expert :/ I got Doomsday to time this for me the first time, and Derekku to recheck. They both said it was fine =x
Skin:
- Missing a reverse arrow Added m'lady
SB:
- It seems like you have a code for spicac.jpg somewhere but this file does not exist or can't be found in the song's folder, remove the code for this file Removed 'em all
Easy:
- 00:45:449 >> New combo
- 00:57:157 >> ^
- 02:01:547 >> ^
- 02:13:254 >> ^
Sorry, I usually place my new-combos every 2 measures. If I do this, it wont follow my pattern!
- 02:38:132 >> A slider from here to 02:39:230 sounds better It broke my symmetry but I agree
- 03:24:230 >> I think that it's better if you silence this I'd rather keep it not-silenced so that the newbies have more feedback to know when the spinner has ended
Normal:
- 00:57:157 >> Maybe a new combo ? Sorry, same answer as easy
- 01:13:254 >> Add a finish ? True enough, I did that on all the other diffs.
- 02:36:303 >> Add a note ? I'd rather not >.<
Hard:
- 00:37:949 >> This stream doesn't fit imo It follows miku when she says "free wa", and as she says "furii wa" because she cant pronounce english, I decided to put emphasis on that to
lepidon! - Taiko Oni:
- It might be good to not use the sb in this diff I'll ask lepi when I get tme EDIT: http://osu.ppy.sh/ss/274415
Insane:
- 00:37:949 >> This stream doesn't fit imo Same as Hard
- 02:43:254 >> Add whistle ? Done ~
* That's all ~~