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Okui Masami - Good-bye crisis

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TheVileOne
Easy

00:15:141 (6) - I have issues with how slow this transitions. ._. I guess its fine. i'll leave you be in regards to this and other patterns like this.

00:51:545 (4) - Perhaps line it up a little better with 2,3??

Normal

00:06:040 (1,2,3,4) - Doesn't play right at all. Isn't this where you went white red white red in Easy? If so why is it white white white white

Please move all of these notes to red ticks. It plays much better.

01:07:388 (2,3) - I don't like how this plays. It doesn't sound like the correct beat to me.

I suggest that note 2 be placed here 01:07:220 - and note 3 be placed here 01:07:557 -

Also perhaps a note can be added here too 01:08:062 - Yeah that feels like the correct beat.

01:18:512 (4) - omg new combo.

Hard

Needs a lot of work

00:10:253 (1,2,3) - This doesn't sound like its 1/4th. Also I don't like the finishes. For the sake of flow delete the 1/4th note so that people can play through this area with three doubles. If you do this you can probably remove the new combo with the notes after it.

00:15:478 (4,1) - I dislike this transition. It completely obliterates my ability to read the beat of that combo.

00:41:265 (2,3,4,5,1,2,3,4,1) - Nasty spacing. Don't use 1.0 here. It just feels sloppy to me.

00:45:647 (8,1) - So unintuitive
00:50:703 (5,1) - ^
00:51:545 (3,4,1,2,1,2,3) - Awkward

01:01:489 (4,1,2,3,4,5,1,2,3,4) - Random spacing increase is not good.

01:03:343 (4) - New combo. (Make part of next combo)

01:20:029 (4,5) - Very awkward Check your beat placement and please unstack.

01:21:208 (1,2,3) - Weird clap pattern. Maybe consider deleting note 3 for readability purposes.

01:33:680 (1,2,3,4,5) - Awkward at 1.0 The beat isn't very strong.

01:37:894 (2,1) - meh...

01:42:107 (1,2,3,4,5,6) - You can barely hear this beat nvrm find reason enough to play it at 1.0

01:44:130 (1,2,3,4,5,6,7,8,1) - bland pattern that doesn't match the rest of the song

01:45:815 (1,2,1,2,1,2,3,4) - More awkwardness

Insane
Not even going to bother. It looks like a more crazy version of Hard and I didn't like hard at all.


Conclusion

Hard mode doesn't need to break snap so often. It feels very sloppy to play when you increase the snap.
Topic Starter
Ryafuka
thank you for a lot of MOD! :3

TheVileOne wrote:

Insane
Not even going to bother. It looks like a more crazy version of Hard and I didn't like hard at all.


Conclusion

Hard mode doesn't need to break snap so often. It feels very sloppy to play when you increase the snap.
aww,,that's so sad :(
It apologizes not to be able to answer your expectation.
but, I like Insane of the difficulty like this.

thank you many MOD :D
and I'm sorry,my English is very poor :(
CuNha
Kawaii
~☆
Topic Starter
Ryafuka
thank you star! :3
GiNa
Hi
From #modreqs
But I’m a beginner on modding, so yet ;< …

My Mods ;D
[General]
-If you don't have SB, please delete .osb file in the folder, then do a Full Submission.
-I guess it’s better if you used 1/2 for Easy only
-For the clap … well, it’s better if you put them like this (for all diffs),

[Easy]
-HR -1 ?
-SV 1.20 might be too fast to a beginner, I would suggest you change to 1.00 or under (therefore, you need to change all the sliders you got).
-If you did change the SV after, you might need to change your distance snap to 0.8x.
-I would also suggest that don’t map on the red lines (this is optional).
01:05:029 – remove this timing section, or the one at 01:05:366 –
01:43:961 (1) – this spinner aren’t really fits in with the music (also, it’s too close to the previous note), remove it and map on this part.
01:53:736 (1) – move this to 01:53:905 – and end it at 01:55:927 and you don’t need so many timing sections on a spinner … please remove some of them.

[Normal]
-HR +1, AR -1, OD -1 ?
-I think it’s better if you start to use 1/4 on normal.
-SV 1.10 or 1.20 would be better for a normal.
01:53:905 (1) – same as Easy’s 01:53:736 (1) –, but no needed to move, just made it end at 01:55:927.

[Hard]
-I highly suggest you to use 1/4 !!
-SV 1.80 freaks me out, too fast, and the BPM is 178 already, that’s more likely a insane.
- If you did change the SV after, you might need to change your distance snap to 1.0x and kiai 1.2x.
-Tried to keep spacings the same and just changed it when the kiai section start (remember to changed it back when the kiai end).
-I dislike most of your hitsounds, they are too noisy.
00:02:332 (1) – remove New Combo
00:08:399 (1,2,3,4) – Spacing
Well … so many spacing problems, so I’m not going to bother them.
01:26:096 (1) – move to 01:26:265 –
01:36:040 (2) – hidden by 01:35:534 (5) – (because the combo color of 01:36:040 (2) is too light)
01:53:568 (1) – same thing as normal

[Insane]
-Changed SV to 2.00
-You finally used 1/4 ;D.
- Distance snap 0.8x is too small, probably changed it to 1.2x and kiai 1.4x.
01:53:736 (1) – same thing as normal
Not going to bother this diff anymore, well, spacings are better in this diff
Here's a star, PM me again when you did change something ;3 (I'll do a recheck).
wring
;)
Thite
:)
Topic Starter
Ryafuka

gina91189 wrote:

[General]
-If you don't have SB, please delete .osb file in the folder, then do a Full Submission.
-I guess it’s better if you used 1/2 for Easy only
-For the clap … well, it’s better if you put them like this (for all diffs),

[Easy]
-HR -1 ?
-SV 1.20 might be too fast to a beginner, I would suggest you change to 1.00 or under (therefore, you need to change all the sliders you got).
-If you did change the SV after, you might need to change your distance snap to 0.8x.
-I would also suggest that don’t map on the red lines (this is optional).
01:05:029 – remove this timing section, or the one at 01:05:366 –
01:43:961 (1) – this spinner aren’t really fits in with the music (also, it’s too close to the previous note), remove it and map on this part.
01:53:736 (1) – move this to 01:53:905 – and end it at 01:55:927 and you don’t need so many timing sections on a spinner … please remove some of them.

[Normal]
-HR +1, AR -1, OD -1 ?
-I think it’s better if you start to use 1/4 on normal.
-SV 1.10 or 1.20 would be better for a normal.
01:53:905 (1) – same as Easy’s 01:53:736 (1) –, but no needed to move, just made it end at 01:55:927.
[General]
Sound hit is all revise :3
Your suggest is good ,but i dont want to used 1/4 for the Normal :(

[Easy]
HR -1 revise.
SV changed to 1.00 revise.
hm,,If i dont put the red,not good rhythm.

[Normal]
HR -1 , AR and OD -1 revise.
SV changed to 1.20 revise.


gina91189 wrote:

[Hard]
-I highly suggest you to use 1/4 !!
-SV 1.80 freaks me out, too fast, and the BPM is 178 already, that’s more likely a insane.
- If you did change the SV after, you might need to change your distance snap to 1.0x and kiai 1.2x.
-Tried to keep spacings the same and just changed it when the kiai section start (remember to changed it back when the kiai end).
-I dislike most of your hitsounds, they are too noisy.
00:02:332 (1) – remove New Combo
00:08:399 (1,2,3,4) – Spacing
Well … so many spacing problems, so I’m not going to bother them.
01:26:096 (1) – move to 01:26:265 –
01:36:040 (2) – hidden by 01:35:534 (5) – (because the combo color of 01:36:040 (2) is too light)
01:53:568 (1) – same thing as normal

[Insane]
-Changed SV to 2.00
-You finally used 1/4 ;D.
- Distance snap 0.8x is too small, probably changed it to 1.2x and kiai 1.4x.
01:53:736 (1) – same thing as normal
Not going to bother this diff anymore, well, spacings are better in this diff
[Hard]
SV changed to 1.6
hmm,,I dont like to change Distance snap when KIAI section start :(
Distance snap changed to 1.0x revise.

[Insane]
I like SV as 2.2,,isn't it goodness if it doesn't change it?
Distance snap 1.2x thinks that 1.2x is very too large.
Therefore, I changed it into 1.0x.



Thank you many MOD and star!
I'm sorry,my Reply is very slowly,,,and poor my English :(
Topic Starter
Ryafuka
wring and Thite thank you star <3
fominicle
good
Topic Starter
Ryafuka
thank you star! ;)
kumadaisuki
:)
Topic Starter
Ryafuka
thank you star~ :3
Shiki
Hi~ Let's go!

[General]
You didn't use grid to map it? I found most of things not on grids.

[Easy]
Fine, IMO. :3

[Normal]
00:23:905 (6) - Please don't superpose it with (4) (1) , it doesn't look good.
00:25:927 (2) - ^
00:43:456 (1) - ^
00:47:163 (2) - ^
01:07:557 (4) - ^
Others are fine. :3

[Hard]
A bit overuse of new combos.
00:10:590 (1) - Remove new combo.
00:53:736 (3,4,5) - The shape isn't perfect.
01:03:007 (7) - Don't stack it with (6), it may be confusing
01:31:658 (1,2,3,4) - Make the spacing larger.

[Insane]
I don't like the shape of sliders. I think they are ugly.
And I think the slider velocity is too high, 2.20
00:22:220 (1) - Remove new combo
00:26:602 (3) - Delete the second control point
00:29:804 (1) - Remove new combo
00:29:972 (2) - New combo
00:41:939 (1) - Clap at the head
01:13:118 (3) - Remove the second clap
01:13:624 (4) - Add clap at the head
01:27:781 (1,2) - Confusing D:
01:31:489 (1) - Remove new combo
01:31:658 (2) - New combo

(: Star~
Topic Starter
Ryafuka

Shiki wrote:

Hi~ Let's go!

[General]
You didn't use grid to map it? I found most of things not on grids.

[Easy]
Fine, IMO. :3

[Normal]
00:23:905 (6) - Please don't superpose it with (4) (1) , it doesn't look good.
SPOILER
[attachment=0:cd60e]24.jpg[/attachment:cd60e]
00:25:927 (2) - ^
00:43:456 (1) - ^
00:47:163 (2) - ^
01:07:557 (4) - ^
Others are fine. :3

[Hard]
A bit overuse of new combos.
00:10:590 (1) - Remove new combo.
00:53:736 (3,4,5) - The shape isn't perfect.
01:03:007 (7) - Don't stack it with (6), it may be confusing
01:31:658 (1,2,3,4) - Make the spacing larger.

[Insane]
I don't like the shape of sliders. I think they are ugly.
And I think the slider velocity is too high, 2.20
00:22:220 (1) - Remove new combo
00:26:602 (3) - Delete the second control point
00:29:804 (1) - Remove new combo
00:29:972 (2) - New combo
00:41:939 (1) - Clap at the head
01:13:118 (3) - Remove the second clap
01:13:624 (4) - Add clap at the head
01:27:781 (1,2) - Confusing D:
01:31:489 (1) - Remove new combo
01:31:658 (2) - New combo

(: Star~
[General]
I don't use Grid over usually. If Grid is not used, might it be something bad? :(

[Normal]
Everything was revise.

[Hard]
Everything was revise.

[Insane]
It is the second person in you that said SV too high in 2.2.
However, I don't want to change this so much.
but,if it also is pointed out more also by other people, it is likely to have to think. :(

I'm sorry I don't think that the shape of the slider seems to be straight :(

Clap and combo was revise.

thank you MOD and star <3
and sorry,my English very poor :(
Norn_NNN
wa- :)
Topic Starter
Ryafuka
thank you star~ :)
swish
fight~
Topic Starter
Ryafuka
thank you star~ :3
pekos
:)
Topic Starter
Ryafuka
thank you star! :3
cacipan
こんにちは :)
参考になれば幸いです。

clapのhitsoundがずっと続いているのが気になりました。
下記を参考にメリハリをつけてみたら楽しくなるかもしれません。

SPOILER
前奏の00:00:310から00:10:590まではclapを外して(適宜ホイッスルを入れてもいいかも)、
歌詞の(他サイトより引用あってるのかわかりません :? )

Good-bye crisis 感じるんだこれから起こる Break
ここはそのまま四分でclapして

down チャンスに変えて突き抜けろ
ここは二分でclapして

Change the future 可能性誰もがきっと
ここはまた四分clapに戻って

救世主-メシア-つかみ奪れる NEW
ここは二分Clap

サビ以外のところは基本二分clapの方が自然に感じます。

以下は参考に
「イッタイ ボクハ ダレ?」
のところは二分clapか無しか、適宜ホイッスルに

'if'あの時のGATE-トビラ- 以降
ここは曲が盛り上がる前の静かな部分なので二分clapの方が自然?かもしれません

[General]
01:53:736 (1) - このスピナーの上にある緑線は、スピンをまわして、得点が加算されていくときの音の音量設定をしてるんでしょうか?
スピナー開始直後からあるから違うとは思うんですけど……。

[Insane]
過去にMercuriusさんが言っていると思うんですが、
00:15:984 (1,2,3) - ここの(もしくは同等の)8分はスペーシングがおかしいと感じやすいと思います。
ここにくるまでに16分の連打でこのスペーシングより広いものがあるので尚更そう感じます。

後半にある 01:06:883 (1,2,3,4) - ここらへんの同じ8分でスペーシングが0.60xのがあるんですが
このような配置にするか、もっと叩いていて混乱しないような配置にはできませんか?
見た目的にも0.60xの配置はキレイでした :)

日本語が下手ですみません。
romchan67
:)
Topic Starter
Ryafuka

cacipan wrote:

こんにちは :)
参考になれば幸いです。

clapのhitsoundがずっと続いているのが気になりました。
下記を参考にメリハリをつけてみたら楽しくなるかもしれません。

SPOILER
前奏の00:00:310から00:10:590まではclapを外して(適宜ホイッスルを入れてもいいかも)、
歌詞の(他サイトより引用あってるのかわかりません :? )

Good-bye crisis 感じるんだこれから起こる Break
ここはそのまま四分でclapして

down チャンスに変えて突き抜けろ
ここは二分でclapして

Change the future 可能性誰もがきっと
ここはまた四分clapに戻って

救世主-メシア-つかみ奪れる NEW
ここは二分Clap

サビ以外のところは基本二分clapの方が自然に感じます。

以下は参考に
「イッタイ ボクハ ダレ?」
のところは二分clapか無しか、適宜ホイッスルに

'if'あの時のGATE-トビラ- 以降
ここは曲が盛り上がる前の静かな部分なので二分clapの方が自然?かもしれません

[General]
01:53:736 (1) - このスピナーの上にある緑線は、スピンをまわして、得点が加算されていくときの音の音量設定をしてるんでしょうか?
スピナー開始直後からあるから違うとは思うんですけど……。

[Insane]
過去にMercuriusさんが言っていると思うんですが、
00:15:984 (1,2,3) - ここの(もしくは同等の)8分はスペーシングがおかしいと感じやすいと思います。
ここにくるまでに16分の連打でこのスペーシングより広いものがあるので尚更そう感じます。

後半にある 01:06:883 (1,2,3,4) - ここらへんの同じ8分でスペーシングが0.60xのがあるんですが
このような配置にするか、もっと叩いていて混乱しないような配置にはできませんか?
見た目的にも0.60xの配置はキレイでした :)

日本語が下手ですみません。
音付けに関しては自分も単調すぎると感じていたので、素晴らしいアドバイスを踏まえ、修正させていただきました。
正直自分のセンスにあまり自信がないので、おかしいなと感じたところ等ありましたらご指摘いただけると幸いです。

[General]
一応音量を徐々に下げていく緑線として設定していますが、なにか悪い点ありますでしょうか…?

[Insane]
これまでにもスペーシングが混乱しやすく叩きづらいと何人かに指摘されたので、少し惜しいですが修正しました。
ある程度叩きやすくなったと思います。

thank you star & MOD! :)
Topic Starter
Ryafuka
thank you comment :)

よろしければ☆投げていってください:3
cacipan
hitsoundはメリハリがついてよくなってました :oops:

[General]
一応音量を徐々に下げていく緑線として設定していますが、なにか悪い点ありますでしょうか…?
緑線の音量設定はhitsoundの音量設定なので、BGMの音量は変化しません。
SPOILER
スピナーにあるhitsoundは、スピナーの終点に達すると発生するhitsound(このマップの場合normal-hitsound.wav)と、
スピナーをまわしているときに1000点ずつ加算されていくときの音のふたつです。

[Insane]
これまでにもスペーシングが混乱しやすく叩きづらいと何人かに指摘されたので、少し惜しいですが修正しました。
ある程度叩きやすくなったと思います。
混乱する場所もなくなってよくなりました。
Topic Starter
Ryafuka

cacipan wrote:

hitsoundはメリハリがついてよくなってました :oops:

[General]
一応音量を徐々に下げていく緑線として設定していますが、なにか悪い点ありますでしょうか…?
緑線の音量設定はhitsoundの音量設定なので、BGMの音量は変化しません。
SPOILER
スピナーにあるhitsoundは、スピナーの終点に達すると発生するhitsound(このマップの場合normal-hitsound.wav)と、
スピナーをまわしているときに1000点ずつ加算されていくときの音のふたつです。

[Insane]
これまでにもスペーシングが混乱しやすく叩きづらいと何人かに指摘されたので、少し惜しいですが修正しました。
ある程度叩きやすくなったと思います。
混乱する場所もなくなってよくなりました。
Replyありがとうございます。

伝わりにくくて申し訳ありません、一応スピナーの音量を下げる緑線ということで設定しました。
最後は音があまり聞こえないように徐々に下げる設定にしています。

良いアドバイスをありがとうございました! :3
Topic Starter
Ryafuka
Insaneのサークルサイズをひとつ大きくしました。

Insane : Circle size was enlarged(+1).
Orgol
Love this song !!
ganbatte~ :)
watashi no Good-bye crisis mo yoroshiku onegai shimasu ;__; full / short
Topic Starter
Ryafuka
thank you star~! :)
DeadAlready
></ star~

SPOILER
ah and a little timing advice...
I think maybe offset 320 (+10ms for current) will be better? xD
hmm please try it and decide whether you change it or not :3
but if you want to change this, please don't forget to resnap all notes and align all greenlines to timeline.xD
Topic Starter
Ryafuka
thank you star~ ></
Topic Starter
Ryafuka

quintitem wrote:

></ star~

SPOILER
ah and a little timing advice...
I think maybe offset 320 (+10ms for current) will be better? xD
hmm please try it and decide whether you change it or not :3
but if you want to change this, please don't forget to resnap all notes and align all greenlines to timeline.xD
wow, sorry, I was not able to notice the toggle :(

thank you mod :)

changed offset and resnap all notes :)
hez
XD
very very nice song lol
Topic Starter
Ryafuka
thank you star~! XD

yea, this song is very nice <3
al2e10
#Modreq

- Insane
00:12:454 (5,6) - Spacing
01:32:342 (1) - Remove new combo
01:33:859 (1) - Remove new combo and add it to 01:34:364 (2)
01:44:814 (X) - Timing section should be 40 -50 Coz 30 is a bit low
01:50:039 (1) - Remove new combo
01:50:544 (1) - ^
01:51:219 (1) - ^

- Hard
00:13:803 (1) - Remove new combo
00:18:859 (3,4) - spacing
00:39:758 (1) - Remove new combo
00:52:061 (1) - ^
01:46:331 (1) - ^
01:46:836 (1) - ^
01:51:218 (1) - ^

- All
Lovely and good luck ~
STAR ~
Topic Starter
Ryafuka

KingsAL2 wrote:

#Modreq

- Insane
00:12:454 (5,6) - Spacing
01:32:342 (1) - Remove new combo
01:33:859 (1) - Remove new combo and add it to 01:34:364 (2)
01:44:814 (X) - Timing section should be 40 -50 Coz 30 is a bit low
01:50:039 (1) - Remove new combo
01:50:544 (1) - ^
01:51:219 (1) - ^

- Hard
00:13:803 (1) - Remove new combo
00:18:859 (3,4) - spacing
00:39:758 (1) - Remove new combo
00:52:061 (1) - ^
01:46:331 (1) - ^
01:46:836 (1) - ^
01:51:218 (1) - ^

- All
Lovely and good luck ~
STAR ~
thank you MOD and star :)

all fixed~!
Young Link 4
Like maps and song, star^^
Topic Starter
Ryafuka
thank you star~! ^^
rui
:)
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