Small SB mod and general mod:
*You actually cropped a bit too much on all of the collab names, so now the shadows are cut off: http://puu.sh/E6k
*The transition from the background to black before the two breaks in [Collab] is a bit strange. You have a spinner, it ends, the regular background comes up, and then suddenly it's black with the new collab name. I expected the screen to already be black once the spinner ends, but just suddenly changing it would look strange when playing the diff in ctb. I suggest fading the background to black during the spinner so that it's completely black once the spinner ends.
*Looks like you're missing an approachcircle in the map's folder.
*If you're including a sectionpass.wav, then add a sectionfail.wav (even if it's just the default one) to make sure a player's skin doesn't get used.
*Your offset isn't on the downbeat of the measure, so use something like 1,324 instead.
Overall, the mapset is fun and shouldn't be far from approval, but there's a few weird spacings (that I especially noticed in the Collab diff) that could be changed. For example, 00:49:951 (5,1): This threw me off since these are spaced nearly 1/2 a beat apart, even though (1) is on the next blue tick (even distance snap says that it should be farther away.
Anyway, good luck!
*You actually cropped a bit too much on all of the collab names, so now the shadows are cut off: http://puu.sh/E6k
*The transition from the background to black before the two breaks in [Collab] is a bit strange. You have a spinner, it ends, the regular background comes up, and then suddenly it's black with the new collab name. I expected the screen to already be black once the spinner ends, but just suddenly changing it would look strange when playing the diff in ctb. I suggest fading the background to black during the spinner so that it's completely black once the spinner ends.
*Looks like you're missing an approachcircle in the map's folder.
*If you're including a sectionpass.wav, then add a sectionfail.wav (even if it's just the default one) to make sure a player's skin doesn't get used.
*Your offset isn't on the downbeat of the measure, so use something like 1,324 instead.
Overall, the mapset is fun and shouldn't be far from approval, but there's a few weird spacings (that I especially noticed in the Collab diff) that could be changed. For example, 00:49:951 (5,1): This threw me off since these are spaced nearly 1/2 a beat apart, even though (1) is on the next blue tick (even distance snap says that it should be farther away.
Anyway, good luck!