>K o h a k u,kusano,Takos
星ありがとう~!
>Kitsuneko
thx IRC mod~
星ありがとう~!
>Kitsuneko
thx IRC mod~
thx~KSHR wrote:
finished~!! and, star~
S i R i R u wrote:
橋本みゆきキタ━━━━━y=-(゚∀゚)・∵.━━━━━ン!!
Thanks~<3nonhuman1111 wrote:
Good mod.
Stars here
そんなこともあろうかと~S o r d a wrote:
完成~
レート少し高くなっちゃいました>_<
ごめんなさい
Thank you very much for your great modgdeath wrote:
Hey, here is my mod.
[Gamerica]:[S o r d a in Eiris]:
- All fine!
[KSHR in Duktz]:
- 00:59:146 (3,4) - Feel rhythm broken. what about moving combo 3 backwards 1/2 beat and add a circle at 00:59:333 so that the beating rhythm could be stable.
- 01:41:146 (4) - Not suitalbe stacking a slider here. what about adding a circle 1/2 beat earilier and move the slider forward 1/2 beat. Then shorten the slider 1/2 beat.
- If you feel that my statement is not easy to understand, pls find the attached .osu file. I changed those stuff above mentioned for you.
[Nihon Teikoku]:
- It doesnt look nice for those long combos exsiting in this diff. Those stuff even can be kinda disrupted while playing and multiplaying. [For example: 00:12:083 (1,2,3,4,5,6,7,8,9,10) ,00:19:958 (1,2,3,4,5,6,7,8,9,10) ]However this is just a tiny stuff. Even if you decide to keep them, there is no big harm.
Nice map. Just found a few issues. Hope this helped and good luck. :3
- Soft-finish with volume 90% sound a bit loud, suggest adjusting to volume 80%
- 00:08:708 (2,3,4,5,6) - Fade in with Normal hit.Will sound better.
- 00:09:646 (1) - extend 1/2 beat to end at 00:11:896 and add finish.
- 01:00:458 (5) - Try normal hit with volume 84%
- 01:53:521 (1,2,3,4) - Try fade in with Nomrla hit. (Not sure for this, yours might be better)
- All changed for you, pls find attached .osu file and take what you need.
thanks for mod IceBeam~IceBeam wrote:
[S o r d a in Eiris]
Too many spaces in the difficulty name
00:20:146 (2) - Vocals are off,and it's a little confusing..Move this note to 00:19:958?
00:24:083 (1,2,3) - Rhytm is a little broken here.You should add another note to 00:25:208 or remove 00:24:646 (2) and use only 1/2 notes (00:24:646 - 00:25:021)
00:31:958 (2) - These repeats sounds weird,anyway,rotate it to avoid overlapping with 00:32:521 (3).
00:43:208 - Add a note here to keep the rhytm on.
00:49:208 - ^
00:49:771 - ^
00:54:646 - ^
00:55:208 - ^All fix
00:59:146 (3,4) - Again,vocals are off..gdeath use file maybe sound better?
- Move these 2 circles to the previous red ticks.
- Add a note to 00:59:521.
- Add a note to 01:00:083.
01:11:333 - Add a note,it's missing.
01:28:958 (6) - This overlap looks bad slider changed fix
Too many unmapped spaces,you could fill them with notes to keep the rhytm on.
Thank you very much for your helpful mod!IceBeam wrote:
Helllo. Hello IceBeam~
[General]
Fix Tags in [Gamerica] Oops...fixed *_*
" Sorda S_o_r_d_a" are missing.
Set Audio Lead-In to 2000 in all difficulties. fixed
Everything else is fine.
[Gamerica]
00:06:271 - Adding a note here will improve this rhytm. added
00:41:146 (3) - Move 1 grid left to make it symmetrical? fixed
00:45:646 (1,2,3,4) - Rhytm isn't obvious,and distance doesn't help to read.
To make this rhytm more readable,I suggest you to shorten 00:45:646 (1) to 00:46:208 and then add a circle to 00:46:583. Looks good, fixed~
01:09:646 (1) - Finish fits really well here? fixed~
[Nihou Teikoku]
00:24:646 (1) - This slider is hidden by hitbursts,I think you should make it more visible. fixed
00:44:333 (4,5,6,7,1) - Reduce distance a little? Cause you're jumping through the whole screen after stacks and it's kinda hard to read. fixed
01:00:505 (1) - Is it snapped on 1/8? Why? It should start at 01:00:552 at least. It's not problem and it fit the music imo.
01:49:958 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - Not sure if this stream fits well..but let's say it's acceptable. I see your point but it fit the music so I keep this stream.
Nice,solid mapset.
I liked the song too.
So,have my star and good luck to you!
gdeath wrote:
[KSHR in Duktz]:I see~, added new combo like this ↓
- It doesnt look nice for those long combos exsiting in this diff. Those stuff even can be kinda disrupted while playing and multiplaying. [For example: 00:12:083 (1,2,3,4,5,6,7,8,9,10) ,00:19:958 (1,2,3,4,5,6,7,8,9,10) ]However this is just a tiny stuff. Even if you decide to keep them, there is no big harm.
SPOILER00:13:396 (1) -
00:16:396 (1) -
00:21:646 (1) -
00:25:396 (1) -
00:28:396 (1) -
00:46:771 (1) -
00:50:146 (1) -
00:58:958 (1) -
01:04:958 (1) -
01:11:333 (1) -
01:17:333 (1) -
01:28:396 (1) -
01:31:396 (1) -
01:36:646 (1) -
01:40:396 (1) -
01:43:396 (1) -
thank you for modding~IceBeam wrote:
[KSHR in Duktz]
00:42:083 (5) - Don't really like how it overlaps.
01:08:521 (2,3,4) - It would be better,if these anti-jumps were in one combo,so I suggest you to move new combo from 01:07:771 (1) and add to 01:08:521 (2).
01:19:771 (1,2,3,4) - Same as above.
all fixed
Otherwise it's an awesome map.
I like your style,keep it up! thank you ><
thanks for mod~Tenshi-nyan wrote:
Sorda
AR + 1nope
00:14:896 - add note + finish^
00:15:083 (1) - delete note^
00:17:146 (10,11) - add finishFixed
00:24:083 (1) - ^^
00:24:646 (2) - ^^
01:09:833 (1) - start this at 01:09:646 - Fixed
01:10:771 (2) - move to 01:10:583 - and add a repeat^
I don't like this diff. Too many short breaks, especially in the Kiai, too many long sliders. And more, but I'm too lazy to note all that stuff.
Can be much nicer in patterns, too.
Thank you for mod, Tenshi-nyan~Tenshi-nyan wrote:
Konnichiwa. Konnichiwa~
General
The finish hitsound pattern is very inconsistent throughout the map. Sometimes there is only 1 finish, while another part has all 3 of em. And so on, can you guys try to make em more consistent? Just add sounds where the music plays a similar sound. added some hitsounds.
Teikoku
wtf does that mean? :< Teikoku means an empire, all diff's name are appeared in this game, Daiteikoku.
01:00:505 (1) - can you start this 1/8th later at 01:00:552 (1) - ? hmm ok fixed.
01:10:771 (3,5) - ohh how i HATE this kinda overlap. Move them away from the sliderbody? D: fixed~.
Great diff, but too hard for me D: (Yes I know I suck. Thank you.) Thanks >.<
Gamerica
01:27:646 (1) - too early after end of spinner fixed~.
thanks for mod~wcx19911123 wrote:
[S o r d a in Eiris]
00:02:135 (3) - shape is not good imo changed Fix
00:03:260 (4) - ^^
00:51:260 (3) - move to 00:51:072 and repeat 1 time more ?k
Thank you for mod, wcx19911123~wcx19911123 wrote:
sorry for the delay np~
[Gamerica]
00:08:135 (3) - make it horizontal fixed
00:45:635 (1,2,3,4,5) - confusing in an Easy I see your point but there isn't other way to fit the music.
01:08:135 (4) - to 2 sliders is better nah
01:25:760 (1) - too short for an Easy fixed
[Nihon Teikoku]
00:39:635 (1,2) - stack better nah, it's just the formation I like.
kinda easy for an Insane 0.0 lol
nice song >w< >.<