#1
yes i do agree, it can be a bit tricky, but ill leave it like that for now (since no one was tricked by it during test play lol) unless some other people mention this as wellPSPDS Eddie wrote:
wonderful !
[Lunatic]
01:53:102 (9) -
This is hard to see. IMO
KanaRin wrote:
來幫呆呆看個Taiko的
以下有點意見~
[Taiko]
*Don = 紅 \\\\ Kat = 藍 \\\\\ Big Don = 大紅 \\\ Big Kat = 大藍
Difficulty為什麼要這樣放XD 嘛 其他不管,OD最好5吧 我其实不是很清楚那些设定能造成多大影响XSK那其实是我拿lunatic清空了note做的,根本没动……OD改成5了
00:00:790 (4) - Kat
00:03:790 (16) - ^
00:31:727 (x) - Add a Kat (最主要可以流暢一點,還有都滿好聽)
00:33:977 (x) - Add a Kat
00:40:727 (223) - 為什麼會來個黃條? 這裡用圓KKK吧. PS.我到之後都看到有這種Slider,假如你覺得你想保留就保留吧,只是我個人不建議.只保留了2个长黄条,其他都换成圆了:D
00:42:977 (x) - Add a Kat
00:43:071 (235) - Don
00:43:727 (x) - Add a Kat
00:43:821 (239) - Don
01:00:790 (326,327) - Big Kat
01:03:790 (338,339) - ^
02:24:790 (770,771) - ^
02:27:790 (786,787) - ^
呆呆真的是第一次做(?) 第一次TvT我也没玩过太鼓,各种没经验
做的很好,節奏感強, hitsounds下的不錯.
My Rating: 9/10
XD不会做,正在学Numbers 596108 wrote:
Mod Request from qinche(From 596108's Mod Queue)
Before mod please read the meaning represented by the color
Color Help
Red -> Recommended
Orange -> Must to Fixed
Green -> Currect
Blue -> Don't fixed it...
Purple -> If you fixed the one,please fixed the pattern
Taiko
Timing :
00:00:040 160.00 BPM - N - -> OK
00:42:040 1.0x - K - -> Currect to 00:30:040?
00:54:040 1.0x - N - -> OK
01:06:040 1.0x - K - -> OK
01:30:040 1.0x - N - -> OK
01:54:040 1.0x - K - -> OK
02:18:040 1.0x - N - -> OK
Notes :
00:08:852 (37,38) -
00:59:852 (X) - Add a
01:37:165 (504) -
01:38:946 (516,517) -
02:20:852 (760) -
02:29:758 (805) -
Others :
Song Difficulty -
HP Drain Rate - 6 -> OK
Circle Size - Max -> OK
Approach Rate - Max -> OK
Overall Difficulty - 5 -> 4 or 3
Total Result
Song favorite degree : 6 / 10
Note Pattern : 62 / 70
Other wrong : 10 / 10
Timing wrong : 10 / 10
Score : 88 / 100
:O
真稀奇,徹徹會做太鼓譜嘛!!?
yeah i have no experience over this so ive no idea most of the time on what to adjust... thanx for advising, i changed some DON into don for the part before the 1st kiai, and added some notes to 2nd kiai, although i prefer to just not kiai the 2nd part more but...nah...lepidopodus wrote:
Played Taiko map via Alace's recommendation. Quite funny song and maps >_<
You placed some big notes in 1st beat of measures in relatively calm parts. Yeah, usually strongest beat goes to 1st beat in measures, but I think it would be better to spare big notes for epic parts. As there's not much thing to adjust in Taiko maps for moods, (Note density, pattern difficulty, how placing beats) big notes can be one option for change the mood of certain part of the map. To use that options, you should spare some, otherwise the effect it has woud be weakened.
I think note density for 2nd kiai is a bit low. There was lots of big notes in previous part, but in kiai, note density remains same and big notes disappear(yeah, big notes are not that good for the part like this, so it's not that good idea to strengthen this part by using big notes.), I can't feel that much epicness that fits for kiai.
Patterns are nicely done. Strictly say there's some patterns that can be considered as unbalanced, but I think it's ok since there's not that many of them. Some hard streams can be interesting, of course, as you used some.
Yeah, here's a star. I like it.
o.o/Garven wrote:
[General]
Varying lengths of difficulties. :/ lol the whole song is basically repeating the same rhythm over and over again so i figured it might be boring to map a long easy and normal...
Tags: guruguru hahahaha www
It'd be nice if you could fit in a spinner somewhere so that there can be some variance in the scores, but it's not necessary.doesnt have that feeling
[Easy]
AR -1? ok
00:43:540 (3) - This is kind of iffy since you're repeating more than once with a fairly short slider (even if it is really slow) that it can be confusing as to when it is going to end. I really recommend against it for an Easy.
00:49:540 (3) - ^mmmm both changed
00:53:665 (6) - I also really recommend against stacks under slider ends in Easy diffs since it is really hard to tell what the rhythm is going to be.changed
[Normal+]
Why +? Just rename it to Normal.its...a rather difficult normal imo...?
00:41:290 (9,10,11) - I don't know if this kind of mapping technique is advisable in a Normal difficulty level. I'd reserve something like this more for a Hard/Insane level of play.yeah thats exactly why i named it normal+
00:48:040 (1) - This slider's end point doesn't sound right at all. I know what you're trying to go for, but the accordion doesn't have very much power right on that beat compared to your hit sound and it just doesn't fit to me. Might be best to end it at 00:48:790 -
The general design of this map felt very... square.ok moved to white line... i played a lot normal and easy in the past and the general feeling i have for an easy-to-tell-where-the-next-note-might-be normal is to put everything into regular shape @_@
[Hard]
01:00:790 (5) - This and 01:03:790 (5) - are reeeeally difficult to see under the default hit bursts. Maybe something like this?
I set the SV to 1.4x for that one slider, but it plays the same and you can see it fine.ah ok changed
01:24:040 (2,3) - This is a pretty tough jump compared to the rest of the map prior.changed but doubt if its any easier than before
[Lunatic]
Good stuff.
[Taiko]
This is pretty awesome. I love how well it fits with the song~